Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 01:41:32 Player: Runagate Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (292) 1460 Value Destroyed (9994) 9994 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 19005 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/1600 Matter 266/300 Energy 98/100 System Corruption 30% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- Nanosword > --- INVENTORY (5) ---- Biometal Heavy Treads Biometal Heavy Treads Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Optical Array IFF Parser Long-range Terrain Scanner Advanced Target Analyzer Core Analyzer Advanced Particle Charger Advanced Transmission Jammer Graphene Brace Component Analysis Suite > --- WEAPON ----------- Heavy Ion Cannon Matter Neutralizer Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heat Sink Advanced Heat Sink Coolant Network Advanced Coolant Injector Advanced Target Analyzer Weapon Cycler Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Tachyon Dispersion Ray Heavy Proton Cannon Heavy Assault Rifle Enhanced Hardcell Cannon Perforator Nanosword PL-3XN's Ring of Power [Rating: 194] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Nanosword Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . . 2 . 2 2 Power 2 | . . . . . . . 1 . . 1 . . . Propulsion 4 | . . 1 1 . . . 1 . . . . 1 . Utility 11 | . . . 1 2 2 2 . . . 1 . 1 2 Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 170 | 7 5 30 21 9 22 18 4 8 19 5 3 6 13 Power 23 | 1 1 4 1 . 2 2 1 2 3 1 1 3 1 Engine 7 | 1 1 4 1 . . . . . . . . . . Core 7 | . . . . . 2 2 1 . 2 . . . . Reactor 9 | . . . . . . . . 2 1 1 1 3 1 Propulsion 45 | 2 1 13 11 1 5 2 . 2 1 1 1 2 3 Treads 45 | 2 1 13 11 1 5 2 . 2 1 1 1 2 3 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 61 | 2 . 6 2 6 8 10 1 4 13 3 . 1 5 Device 40 | 1 . 4 1 4 7 5 1 3 8 2 . 1 3 Storage 5 | 1 . 1 1 . . . . . 1 1 . . . Processor 5 | . . . . 1 . 1 . . 1 . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 11 | . . 1 . 1 1 4 . 1 3 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 41 | 2 3 7 7 2 7 4 2 . 2 . 1 . 4 Energy Gun 6 | 2 1 2 . . . . . . . . 1 . . Energy Cannon 19 | . . 2 1 . 7 4 2 . 2 . . . 1 Ballistic Gun 10 | . 1 3 4 2 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 1 . 2 . . . . . 2 . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 10 | . . . . . 10 . . . . . . . . Parts Lost 50 | . 1 . 1 . 8 15 1 . 5 1 1 2 15 Power 5 | . . . 1 . . . . . . . . 1 3 Propulsion 12 | . . . . . 3 3 1 . 2 . . . 3 Utility 18 | . . . . . 3 8 . . 2 . 1 . 4 Weapon 15 | . 1 . . . 2 4 . . 1 1 . 1 5 Highest Loss Streak 12 | . 1 . 1 . 5 6 1 . 2 1 1 1 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | . 5 14 17 19 19 18 14 16 16 17 21 18 18 Power 1 | . . 1 1 1 1 1 1 . . . 1 1 1 Propulsion 2 | . . 2 3 4 2 1 . 1 1 1 4 2 2 Utility 4 | . . 2 2 3 4 4 5 6 8 10 10 8 8 Weapon 7 | . 3 8 9 10 11 10 8 8 6 4 5 6 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 39 | 1 . 11 6 . 1 1 . 1 1 1 2 . 14 Power 3 | . . 2 . . . . . 1 . . . . . Propulsion 11 | . . 1 4 . . . . . . . . . 6 Utility 18 | 1 . 4 2 . . 1 . . 1 1 2 . 6 Weapon 7 | . . 4 . . 1 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 99 97 96 95 90 83 89 90 83 80 Engine 5 | . 14 11 8 7 . . . . . . . . . Core 2 | . . . . . 5 5 9 6 7 4 3 . . Reactor 1 | . . . . . . . . 2 2 8 10 10 11 Treads 24 | . 28 33 35 30 24 22 23 16 10 13 14 12 11 Device 22 | . 14 9 17 25 25 32 25 26 27 27 32 33 33 Storage 7 | . 14 11 9 7 6 5 5 5 6 4 4 4 3 Processor 3 | . . . . 1 6 5 5 5 9 4 4 4 9 Protection 3 | . . 1 . 3 6 4 10 10 2 9 4 4 . Energy Gun 2 | . 23 3 . . . . . . . . . . . Energy Cannon 14 | . . 17 17 14 18 12 14 15 15 14 14 12 8 Ballistic Gun 4 | . 4 11 8 7 . 3 . . . . . . . Peak Build Rating 194 | 7 8 25 35 43 73 76 84 99 107 132 141 157 194 Average Rating 61 | 6 7 18 30 40 57 70 80 93 99 124 134 147 174 On Entrance 67 | . 7 8 25 35 40 63 63 81 98 105 132 138 153 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 4 . . 10 Naked Turns 20 | . . . . . . . . . . . . . 20 Heaviest Build 179 | 15 16 40 64 73 84 91 102 106 106 159 159 160 179 Greatest Support 230 | 40 40 64 87 83 117 88 110 162 162 175 185 225 230 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 18 | 7 8 14 18 20 20 20 20 20 20 21 25 25 24 Most Carried 25 | 2 8 15 20 20 20 20 16 20 20 25 25 25 25 Average Carried 17 | . 5 14 17 19 19 19 15 18 19 20 24 20 23 Final Capacity 25 | 8 8 15 20 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 2 7 15 20 20 18 17 15 20 20 25 25 25 4 Class Distribution -------------------- 35% | Scavenger-Gunner 17% | Tank 14% | Scavenger-Tank 7% | Mutant 7% | Gunner 6% | Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Matter Collected 3860 | 270 90 714 613 168 576 532 55 80 232 147 98 77 208 Remotely . | . . . . . . . . . . . . . . Salvage Created 13623 | 284 611 2504 1200 236 1505 1747 103 1199 1389 435 240 741 1429 Parts 697 | 15 45 157 82 19 74 84 9 9 64 23 12 42 62 Haulers Intercepted 14 | . 2 6 3 . 1 . . . . . . 1 1 Recyclers Shooed 5 | . . 1 1 . 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Combat Hostiles Destroyed 180 | . 8 38 25 4 26 24 4 1 21 6 3 6 14 Melee 1 | . . . . . . 1 . . . . . . . Guns 38 | . 7 19 6 1 1 4 . . . . . . . Cannons 117 | . . 17 18 3 20 13 3 . 18 6 2 6 11 AOE 9 | . 1 2 1 . 4 . 1 . . . . . . Classes Destroyed 16 | 3 5 2 . 2 3 . . 1 . . . . . Worker 36 | 2 3 10 4 2 4 2 4 . 1 . . 1 3 Builder 19 | . 1 2 3 1 1 5 . . 1 1 1 . 3 Tunneler 10 | 6 2 1 . . . 1 . . . . . . . Hauler 14 | . 2 6 3 . 1 . . . . . . 1 1 Recycler 13 | 1 1 7 . . . . . . 1 . . 1 2 Mechanic 1 | . . . . . 1 . . . . . . . . Watcher 19 | . 2 5 4 . 3 2 . . 1 . 1 1 . Swarmer 38 | . 3 11 10 . 5 . 4 . 4 . . . 1 Grunt 58 | . 5 16 8 . 13 7 . . 6 1 . 2 . Brawler 3 | . . 1 . . . 2 . . . . . . . Sentry 26 | . . 10 7 2 1 3 . . . 2 . 1 . Specialist 1 | . . . . . 1 . . . . . . . . Hunter 16 | . . . . 1 2 6 . . 2 . . . 5 Programmer 36 | . . . . 1 3 6 . . 9 3 3 3 8 Heavy 1 | . . . . . 1 . . . . . . . . Compactor 1 | . . . . . . . . 1 . . . . . Best Kill Streak 12 | 2 7 9 6 2 5 6 8 1 4 3 4 3 12 Combat Bots Only 7 | . 3 5 5 1 5 6 4 1 4 3 3 3 7 Max Kills in Single Turn 6 | 1 1 2 3 1 2 2 6 1 2 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 2 | . 1 1 1 . 2 . 1 . . . . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Hostile Shots Fired 1388 | . 57 122 103 93 258 211 18 1 136 32 38 35 284 Missed 379 | . 21 30 27 28 87 57 4 . 45 9 9 7 55 Hits 1009 | . 36 92 76 65 171 154 14 1 91 23 29 28 229 Melee 6 | . . 1 . . . 3 . 1 . . 1 . . Projectile 1003 | . 36 91 76 65 171 151 14 . 91 23 28 28 229 Critical Strikes 56 | . 1 5 4 1 9 8 . 1 4 2 3 3 15 Actively Blocked 20 | . . 1 . . . . . . 1 2 3 3 10 Part Disruptions 2 | . . . . . . . . . . . 1 . 1 Damage Taken 18169 | . 391 1065 977 513 3100 2917 223 46 1619 524 732 649 5413 Core 2901 | . 103 213 73 57 297 259 35 . 123 46 38 42 1615 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 511 | . . . . . 51 . . . 65 13 25 32 325 Redirected to Shielding 100 | . . 36 . . . . 64 . . . . . . Ignored by Resistances 60 | . . . . . . . . . 60 . . . . Regen/Repaired (Parts) 605 | . 108 11 97 . . 389 . . . . . . . Core Remaining (%) 79 | 100 58 46 86 91 65 74 . . 86 . 93 97 . Volleys Fired 641 | 18 48 108 82 15 66 103 9 29 47 16 13 18 69 Largest 3 | 2 2 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 255 | 80 165 191 161 156 233 233 218 218 238 238 235 235 255 Shots Fired 1623 | 36 81 307 241 45 185 230 27 87 140 48 40 51 105 Gun 449 | 36 80 155 77 15 12 74 . . . . . . . Cannon 1152 | . . 142 162 30 164 156 27 87 140 48 40 51 105 Launcher 11 | . . . 2 . 9 . . . . . . . . Special 11 | . 1 10 . . . . . . . . . . . Kinetic 306 | . . 108 77 15 12 74 . . . . . . 20 Thermal 1152 | . 20 175 162 30 161 149 27 87 133 48 40 51 69 Explosive 11 | . . . 2 . 9 . . . . . . . . Electromagnetic 154 | 36 61 24 . . 3 7 . . 7 . . . 16 Robot Hit Streak 25 | 5 5 21 25 10 14 23 8 16 19 14 5 21 9 Robot Miss Streak 5 | 2 5 3 3 3 5 4 3 1 4 3 3 2 4 Penetration Max 1 | . . . . . 1 1 . . . . . . . Secondary Targets 6 | . 1 5 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Capacitor 46 | . . . . . . . . . . . . . 46 Shots Hit Robots 952 | 19 33 167 128 36 116 145 8 73 82 31 20 36 58 Core Hits 420 | 10 22 77 52 14 65 56 6 7 39 15 7 22 28 Critical Kills 14 | . . 1 . . 2 4 . 1 2 . 2 . 2 Critical Parts Destroyed 4 | . . . . . 1 3 . . . . . . . Critical Strikes 27 | . 1 3 . . 3 7 . 1 3 . 2 . 7 Burn 3 | . 1 2 . . . . . . . . . . . Meltdown 14 | . . 1 . . 2 4 . 1 2 . 2 . 2 Destroy 4 | . . . . . 1 3 . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 Corrupt 5 | . . . . . . . . . 1 . . . 4 Melee Attacks 4 | . . . 1 1 . . . . . . . . 2 Impact 2 | . . . 1 1 . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 27951 | 257 652 3291 2902 815 3816 4576 626 1912 3106 1131 798 1275 2794 Guns 4380 | 257 533 1355 688 272 205 1070 . . . . . . . Cannons 21126 | . . 1636 1876 448 2896 3444 187 1912 3080 1127 753 1179 2588 Explosions 1716 | . 113 201 226 . 635 . 433 . . . . . 108 Melee 92 | . . . . . . . . . . . . . 92 Ramming 637 | . 6 99 112 95 80 62 6 . 26 4 45 96 6 Kinetic 3504 | . . 868 688 272 205 1070 . . . . . . 401 Thermal 20951 | . 219 2118 1876 448 2849 3336 620 1912 2971 1127 753 1179 1543 Explosive 969 | . . . 226 . 635 . . . . . . . 108 Electromagnetic 1798 | 257 427 206 . . 47 108 . . 109 . . . 644 Impact . | . . . . . . . . . . . . . . Slashing 92 | . . . . . . . . . . . . . 92 Piercing . | . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 12 17 . . 8 1 12 3 30 Average Corruption 6 | . . . . . 5 10 . . 5 1 7 2 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 120 | . . . . . 25 34 . . 25 3 20 1 12 Message Errors 34 | . . . . . 8 8 . . 8 1 6 1 2 Matter Fused 27 | . . . . . 7 8 . . 5 1 4 . 2 Heat Flow Errors 13 | . . . . . 4 2 . . 2 1 2 . 2 Energy Discharges 13 | . . . . . 2 5 . . 3 . 1 . 2 Parts Fused 3 | . . . . . . 2 . . . . 1 . . Data Loss (minor) 7 | . . . . . . 2 . . 2 . 3 . . Data Loss (major) 5 | . . . . . 1 1 . . 1 . 2 . . Misfires 7 | . . . . . 1 2 . . 2 . 1 . 1 Alerts 1 | . . . . . 1 . . . . . . . . Weapon Failures 10 | . . . . . 1 4 . . 2 . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 582 | . . 25 59 . 48 107 97 15 93 30 29 27 52 Projectiles 444 | . . 11 29 . 38 107 24 15 93 30 29 27 41 Explosions 128 | . . 14 30 . . . 73 . . . . . 11 Melee 10 | . . . . . 10 . . . . . . . . Knockbacks 10 | . . 1 2 . 1 1 . . 2 . . . 3 Impact 6 | . . 1 1 . 1 1 . . 2 . . . . Kinetic 3 | . . . . . . . . . . . . . 3 Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 150 | . . 44 . . . . . . . . . . 106 Shots 3 | . . 2 . . . . . . . . . . 1 Rammed 53 | . 1 11 5 4 5 12 1 . 2 1 3 6 2 Targets Rammed 69 | . 1 19 8 6 7 13 1 . 2 1 3 6 2 Kicked . | . . . . . . . . . . . . . . Crushed 16 | . . 8 3 2 2 1 . . . . . . . Highest Temperature 436 | 144 270 436 186 . 388 429 . . 36 276 196 . 118 Average Temperature 90 | 48 83 101 53 . 109 131 . . 36 105 117 . 77 Received Heat Transfer 2833 | . 123 480 450 102 798 306 . . 199 60 72 72 171 Effects 1 | . . 1 . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . Siege Activations 17 | . . . . . 2 . . . 6 2 1 3 3 Total Turns 218 | . . . . . 22 . . . 58 12 26 32 68 Longest Duration 49 | . . . . . 15 . . . 18 7 26 13 49 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 15 | 2 3 . . . 1 . . . . . . . 9 Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted 17 | . . 1 . . 2 6 . 1 3 . 2 . 2 Combat Hostiles 13 | . . . . . 1 6 . 1 3 . 1 . 1 Parts Melted 75 | . . 4 5 4 12 15 1 . 11 4 9 3 7 Heat Transferred 28587 | . 533 4061 3293 740 4325 4383 596 2775 3182 1184 777 1369 1369 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 3 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Maximum Alert Level 2 | . . 2 1 . 1 2 1 . 1 . . . 2 Low Security (%) 73 | 100 100 14 71 100 96 53 42 100 99 100 100 100 68 Level 1 21 | . . 64 28 . 3 39 57 . . . . . 20 Level 2 5 | . . 21 . . . 6 . . . . . . 10 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 537 | 10 180 537 395 183 254 426 310 84 201 93 73 87 432 Initial 225 | . . . 225 177 . 122 197 84 . 92 30 . 47 Average 127 | 1 39 289 187 35 60 184 231 13 79 47 13 19 128 Influence Increases 6201 | 45 343 1205 792 173 773 888 185 6 617 190 135 191 658 Destroy 0b10 Robot/C 3600 | . 180 760 500 80 520 480 80 . 420 120 60 120 280 Destroy 0b10 Robot/NC 570 | 45 65 155 70 15 50 50 20 . 20 5 10 20 45 Destroy Leader 888 | . 40 202 124 40 108 134 10 . 82 40 12 24 72 Allied During Kill 2 | . 2 . . . . . . . . . . . . Successful Hack 104 | . 8 53 9 20 . 2 . . 12 . . . . Disable Machine 375 | . 30 . 60 15 45 75 45 . 30 15 30 . 30 Destroy Structure 512 | . 18 20 29 3 35 72 30 6 38 10 8 27 216 Partial Spotted 15 | . . . . . . . . . . . 15 . . Lose Combat Pursuer 135 | . . 15 . . 15 75 . . 15 . . . 15 Influence Decreases 5906 | 45 343 670 936 564 522 736 346 248 441 312 189 112 442 Entered New Map 1157 | . . . 310 214 . 129 206 158 . 84 24 . 32 Time Decay 4294 | 45 323 670 616 350 442 457 130 90 409 228 165 102 267 Lost Part 435 | . . . 10 . 80 150 10 . 32 . . 10 143 Lost Ally 20 | . 20 . . . . . . . . . . . . Squads Dispatched 37 | . 1 3 3 2 6 6 . . 5 1 2 2 6 Investigation 7 | . . 3 1 . . 1 . . 1 . . . 1 Extermination 16 | . . . . 2 3 2 . . 3 1 1 1 3 Reinforcement 13 | . 1 . 1 . 3 3 . . 1 . 1 1 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Distress Signals 14 | . 2 1 1 . 3 1 . . 2 2 . . 2 Communications Jammed 22 | . . . . . . . . . . . 12 10 . Distress Signals 22 | . . . . . . . . . . . 12 10 . Times Spotted 256 | . 17 45 31 4 36 31 4 1 25 12 11 11 28 Peak Tracking Total 7 | . 5 6 4 2 6 5 4 1 5 5 6 3 7 Tactical Retreats 8 | . . 1 . . 1 4 . . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Traps Triggered 15 | . 3 3 1 . 1 2 1 . 1 . 2 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Machines Disabled 25 | . 2 . 4 1 3 5 3 . 2 1 2 . 2 Max in Single Turn 3 | . . . 1 1 1 1 3 . 1 1 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Machines Accessed 32 | . 6 11 5 2 1 2 . . 1 . 1 . 3 Terminals 22 | . 5 7 4 2 1 . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . 1 2 1 . . 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . Total Hacks 91 | . 14 35 11 11 1 8 . . 4 . 2 . 5 Successful 44 | . 7 17 8 7 . 4 . . 1 . . . . Failed 47 | . 7 18 3 4 1 4 . . 3 . 2 . 5 Catastrophic 9 | . . 1 . . . 1 . . 2 . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 56 | . 9 27 7 11 1 . . . . . . . 1 Terminals 62 | . 10 28 7 11 1 . . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 21 | . 4 3 4 . . 6 . . 4 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . 2 . . Terminal Hacks 5 | . . 3 . 2 . . . . . . . . . Record 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 2 3 . . 4 . . 1 . . . . Scan Component 7 | . 1 1 2 . . 2 . . 1 . . . . Repair 5 | . 1 1 1 . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 24 | . 5 9 5 5 . . . . . . . . . Terminals 24 | . 5 9 5 5 . . . . . . . . . Botnet 6 | . . 3 1 2 . . . . . . . . . Operators 2 | . . 1 . 1 . . . . . . . . . Skim 16 | . 5 5 4 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 6 9 4 1 1 2 . . 1 . 1 . 3 Full Trace Events 3 | . . . . . . 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . Parts Repaired 5 | . 1 1 1 . . 2 . . . . . . . Time 211 | . 26 26 51 . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Total Allies 1 | . 1 . . . . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . . . . Highest-Rated Group 16 | . 16 . . . . . . . . . . . . Highest-Rated Ally 16 | . 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 9 | . 9 . . . . . . . . . . . . Total Damage 201 | . 201 . . . . . . . . . . . . Kills 3 | . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Active Infowar (turns) 9722 | 173 1522 113 1705 744 1440 1431 . . 1 622 757 435 779 Optics 509 | . . . . . . . . . . . . . 509 Sensors 3392 | . . . . 442 1250 708 . . . 292 700 . . IFF 1945 | . . . . . . . . . . 292 464 430 759 Terrain 638 | . . . . . . . . . . . . . 638 Seismic 6334 | 173 1522 113 1705 664 727 1430 . . . . . . . Jamming 2240 | . . . . . 188 . . . 1 328 757 435 531 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Turns Passed 16663 | 255 1522 2994 2058 1340 1869 1604 274 571 1494 648 757 435 842 Spaces Moved 7850 | 118 652 1496 1036 711 895 488 122 264 700 314 438 192 424 Core 36 | 6 . . . . . . . . . . . . 30 Treads 7814 | 112 652 1496 1036 711 895 488 122 264 700 314 438 192 394 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 150 150 163 151 158 156 155 155 155 155 160 50 Average Speed 164 | 154 160 157 155 166 165 227 192 171 162 166 155 160 143 Slowest Speed 250 | 160 160 160 163 170 247 250 235 235 240 240 155 160 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 7 99 97 73 14 29 17 4 86 20 11 46 9 11 Regions Visited 13 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . . . . . . Unknown Exits Taken 7 | 1 1 . . . . 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 30 | . 1 5 2 1 2 4 . . 7 1 1 . 6 Terrain Destroyed 243 | . 7 20 21 1 30 32 15 3 19 5 4 8 78 Melee 2 | . . . 1 1 . . . . . . . . . Projectile 126 | . 1 10 2 . 13 32 4 3 19 5 4 8 25 AOE 115 | . 6 10 18 . 17 . 11 . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Res Tes Res Acc Total 10320 | 152 1044 1878 1297 824 1153 778 140 318 952 411 486 276 611 Wait 1277 | 6 324 153 110 61 133 136 3 6 153 58 15 47 72 Move 7840 | 117 651 1495 1035 710 894 487 122 263 699 313 438 192 424 Hop . | . . . . . . . . . . . . . . Pick Up 99 | 3 5 27 8 6 7 3 . 2 13 8 4 2 11 Fast Attach 40 | 7 2 1 1 . 4 10 2 3 3 1 1 . 5 Attach 41 | . 1 3 3 2 7 6 2 . 3 3 . 5 6 Detach 5 | . . . . . . . . 3 . . . 1 1 Swap 176 | . 6 35 33 15 25 14 1 5 20 7 7 4 4 Drop 123 | 1 1 37 16 8 10 4 . 7 12 4 6 2 15 Fire 641 | 18 48 108 82 15 66 103 9 29 47 16 13 18 69 Melee 4 | . . . 1 1 . . . . . . . . 2 Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 66 | . 1 19 8 6 7 13 1 . 2 1 2 5 1 Escape Stasis 2 | . . . . . . 2 . . . . . . . Rewire 5 | . 5 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 804 | -10/Materials | Discovered new exit (range 8) 986 | -10/Materials | Discovered new exit (range 11) 1069 | -10/Materials | Repaired Lgt. Treads 1299 | -10/Materials | Discovered new exit (range 3) 1362 | -10/Materials | Learned Storage emergency access door positions 1393 | -10/Materials | Discovered new exit (range 15) 1438 | -10/Materials | Learned location of 2 exits from Mines 1469 | -10/Materials | Build established: Scavenger-Mutant 1506 | -10/Materials | Identified exit to Subcaves 1651 | -10/Materials | Learned location of 2 exits from Materials 1700 | -10/Materials | Learned location of 1 exit from Storage 1758 | -10/Materials | Learned location of 2 exits from Subcaves 1778 | -10/Materials | Entered another Materials area 1778 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1779 | -9/Materials | Identified exit to Materials 2191 | -9/Materials | Build established: Tank 2582 | -9/Materials | Build established: Scavenger-Gunner 2993 | -9/Materials | Learned location of 1 exit from Recycling 3031 | -9/Materials | Learned Storage security intel 3061 | -9/Materials | Learned Storage terminal intel 3083 | -9/Materials | Learned location of Recycling (-8) 3097 | -9/Materials | Identified exit to Mines 3099 | -9/Materials | Learned location of Zion (-6) 3105 | -9/Materials | Repaired Heat Sink 3106 | -9/Materials | Learned 2 Storage zone layouts 3120 | -9/Materials | Learned Storage trap positions 3144 | -9/Materials | Learned 2 Materials zone layouts 3916 | -9/Materials | Core integrity fell below 50% 4512 | -9/Materials | Build established: Gunner 4772 | -9/Materials | Entered another Materials area 4772 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4773 | -8/Materials | Identified exit to Factory 5080 | -8/Materials | Build established: Scavenger-Gunner 5154 | -8/Materials | Garrison activated, responded to threat 6079 | -8/Materials | Repaired Adv. Beam Cannon 6456 | -8/Materials | Build established: Gunner 6830 | -8/Materials | Entered Factory 6830 | -7/Factory | Evolved 2 slots: Utility x2 7334 | -7/Factory | Discovered new exit (range 13) 7424 | -7/Factory | Discovered new exit (range 8) 7655 | -7/Factory | Build established: Tank 7973 | -7/Factory | Identified exit to Lower Caves 8168 | -7/Factory | Identified exit to Factory 8170 | -7/Factory | Entered another Factory area 8170 | -6/Factory | Evolved 2 slots: Utility x2 9188 | -6/Factory | Cargo convoy interrupted 9271 | -6/Factory | Build established: Skirmisher 9567 | -6/Factory | Found PL-3XN's Ring of Power 9595 | -6/Factory | System corruption reached 10% 9643 | -6/Factory | Lost 5 parts (2n2u1w) 9717 | -6/Factory | Build established: Tank 9974 | -6/Factory | Discovered new exit (range 11) 10020 | -6/Factory | Lost 3 parts (1n1u1w) 10025 | -6/Factory | Identified exit to Factory 10039 | -6/Factory | Entered another Factory area 10039 | -5/Factory | Evolved 2 slots: Utility x2 10389 | -5/Factory | Repaired Arm. Treads 10460 | -5/Factory | Repaired Enh. Nuclear Core 10656 | -5/Factory | Build established: Scavenger-Skirmisher 10847 | -5/Factory | System corruption reached 10% 11106 | -5/Factory | Lost 4 parts (1n2u1w) 11178 | -5/Factory | Build established: Scavenger-Gunner 11611 | -5/Factory | Lost 6 parts (1n2u3w) 11635 | -5/Factory | Discovered new exit (range 5) 11643 | -5/Factory | Entered another Factory area 11643 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11917 | -4/Factory | Sucked down chute 11917 | -4/Factory | Entered Waste 11917 | -4/Waste | The area was eerily silent 11993 | -4/Waste | Build established: Scavenger-Tank 12087 | -4/Waste | A Compactor rumbled back to life 12103 | -4/Waste | Spotted C-40 Crusher 12112 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12134 | -4/Waste | Destroyed C-40 Crusher 12351 | -4/Waste | Discovered new exit (range 12) 12488 | -4/Waste | Entered Factory 13111 | -4/Factory | Build established: Scavenger-Gunner 13856 | -4/Factory | Discovered new exit (range 9) 13982 | -4/Factory | Entered Research 13982 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14212 | -3/Research | Build established: Scavenger-Tank 14543 | -3/Research | Discovered new exit (range 14) 14630 | -3/Research | Entered Testing 14864 | -3/Testing | Found Prototype Energy Gun 14864 | -3/Testing | Identified Tachyon Dispersion Ray 14983 | -3/Testing | Build established: Tank 15056 | -3/Testing | Found Prototype Ballistic Cannon 15065 | -3/Testing | Identified Perforator 15153 | -3/Testing | System corruption reached 10% 15369 | -3/Testing | Discovered new exit (range 13) 15378 | -3/Testing | Spotted PY-9RMEKLVGTU 15387 | -3/Testing | Entered Research 15387 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15688 | -2/Research | Build established: Scavenger-Tank 15792 | -2/Research | Discovered new exit (range 6) 15822 | -2/Research | Entered Access 15822 | -1/Access | Evolved 2 slots: Utility x2 16354 | -1/Access | Found Quantum Capacitor 16486 | -1/Access | System corruption reached 10% 16515 | -1/Access | Destroyed 7 combat bots 16598 | -1/Access | Door terminal overloaded 16634 | -1/Access | Released all parts (9) 16649 | -1/Access | Core integrity fell below 50% 16657 | -1/Access | Core integrity fell below 20% 16662 | -1/Access | System corruption reached 30% 16664 | -1/Access | Lost 12 parts (3p3n3u3w) 16664 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 16635_ R-10 Processor collects Hvy. Machine Gun. 16635_ Slammed into K-01 Serf. 16638_ R-10 Processor collects Lyr. Light Armor Plating. 16641_ R-10 Processor collects Hvy. Machine Gun. 16642_ Critical hit (Burn: +37). 16645_ System corrupted: Energy discharge (-24). 16646_ P-80 Master resets T-07 Excavator, system corruption cleaned. 16651_ P-80 Master resets U-05 Engineer, system corruption cleaned. 16653_ Acquired 12 matter. 16654_ Acquired Nanosword. 16654_ Knocked back. 16655_ Critical hit (Burn: +37). 16657_ Sneak attack on U-05 Engineer. 16657_ U-05 Engineer destroyed. 16662_ Acquired 31 matter. 16663_ P-80 Master resets G-73 Enforcer, system corruption cleaned. Map ----- +----------------------------------------------------+ | #???# ##?#??? ? ??????????????????????????????? | | ????#%#???? ?? ? ???????????????????????????? | | #???#!##?????? ?????##???????#???????????????? | | ?####!###?? ? "???????????????????????????????? | | ### #=# ### """????#??#???????????????????????? | | # # """"? ??#??#??????????????????????? | | # # # """""?????????#??#????????????????? | | """" ?????????????????????????????? | | # # " #??????#???????????????????? | | #####?#????#?????????#?? #????????????? | | # # #??#????#??????? ??????? #????????????? | | # #????#???????? ????????? #????????????? | | # ###??????#???# ? ??????### #????????????? | | # ##????????#?????? ????? = #????????????? | | # #????#??????????????? ? ??? ?????????? | | # #?##????#???##????????? ????? ???????? | | ###+###"###???????##???? ? ???? ! ?????????????? | | #?????#???#????????????# #?##??????????? | | #?????#???#????????????# # ???????????? | | ####### #?#??##?#??#???????????#H # ?????? ?????? | | #?????# ###????#???##??????????# /? ? ????????#? | | ??##??# #?#?????????#??????#??## # ????????????? | | ####??# #????#?????#???##??????#! #? ???????????? | | ?##???# ########################gg#?????????????? | | ??##?## u =%t %!%!p!!&g!%#?????????????? | | ####### *|! p@=!!*!!!]]#???????"?????? | | ################ =##########????"????????? | | #[ #?????# "#????????? ?? ?????????? | | #%[ ##????# ""#????????????????? ????? | | +|% ##????# T#????#?????????????????? | | # % !*=| ##???## ""#????????#??????????#??? | | # !%[*!#?????# ""#??#??????????????#????? | | # ==! =##????# ""#?#?#??????????????????? | | #%% %== #????# """??#???????????????????? | | # =* #????## ???#??????????????#??????? | | # %!* #????## ????#?????????????????????? | | #+########??#### """""?? ?????????##????????????? | | %%%[[=%[##???##? "??? ? ?#?#?#??#???????????????? | | #/##"#%+#?#??#??? ?????"???????????#?????????????? | | %*%=#?#?#?????? ???"????????????#??????????#?? | | "#?##???? ?? ??"????###??????????????????? | | "" ##??##?? ??"???? ???????#???????????#????? | | "" #???????? ????? ??#?????????????????????? | | ! Y" ##?#?##??"??"????????????????????????????? | | "" #??###?#"????????"#??????????????????????? | | "" #????#?#"""?"?????????????? ?????????????? | | #????#?#"""?"???""#??????????????????????? | | ##?????#????? ??? ???????? ??? ??????????? | | #########????#??????? ???????????????????????????? | | #??#?#?#??????#??????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 100 Energy Generation 65 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Heat Sink | 63% | -9/Materials Adv. Beam Cannon | 25% | -8/Materials Arm. Treads | 3% | -5/Factory Enh. Nuclear Core | 18% | -5/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hot Stuff Tank Life Challenges ------------ None Game ------ Seed AluminumComponentLoader Manual? 0 Play Time 01:48:32 Cumulative 234.1 hours Start 2025.10.31 @ 11:52:41 End 2025.11.03 @ 01:41:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 366 Adventurer 0 Explorer 2 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 62 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe24269e-4d1e-4c2a-8a9d-cc927fce112a