Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 22:03:59 Player: Kasaris Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1886) 1886 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 5305 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/850 Matter 204/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Particle Gun Improved Assault Rifle Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 2 | . . . 1 . 1 Propulsion 3 | . . 1 . 1 1 Utility 1 | . . 1 . . . Weapon 2 | . . . 1 1 . Parts Attached 35 | 7 4 4 18 . 2 Power 5 | 2 . 1 2 . . Engine 5 | 2 . 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 1 6 . . Treads . | . . . . . . Leg 9 | 2 . 1 6 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 1 3 . 1 Device 2 | . . 1 1 . . Storage 1 | 1 . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 15 | 2 4 1 7 . 1 Energy Gun 5 | 1 2 . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 1 2 . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 . 3 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 27 | . 1 3 18 3 2 Power 4 | . . . 3 1 . Propulsion 8 | . . 1 6 1 . Utility 6 | . . . 5 . 1 Weapon 9 | . 1 2 4 1 1 Highest Loss Streak 10 | . 1 2 10 3 1 To Critical Strikes . | . . . . . . Average Backups 5 | 2 4 7 7 1 2 Power 1 | . 1 1 1 . . Propulsion . | . . 1 . 1 1 Utility . | . . . 1 . . Weapon 2 | 1 2 3 3 . . Tool/Special . | . . . . . . Unused Backups 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 3 | . . . 1 . 2 Utility 1 | . . . 1 . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 56 | . 85 75 65 17 1 Engine 7 | . 14 11 6 5 . Leg 16 | . 28 26 16 5 . Device 2 | . . 5 4 . . Storage 7 | . 14 11 7 . . Protection 1 | . . . 2 . . Energy Gun 5 | . 11 6 4 . . Ballistic Gun 12 | . 16 14 16 . . Launcher 2 | . . . 4 4 . Peak Build Rating 22 | 6 6 10 22 5 5 Average Rating 8 | 4 5 8 14 4 . On Entrance 4 | . 6 6 10 2 . Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 278 | . . . . 11 267 Heaviest Build 26 | 14 12 13 26 8 11 Greatest Support 45 | 20 20 30 45 10 3 Greatest Overweight (x) 3 | . . . 2 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 7 5 5 Most Carried 8 | 5 7 8 8 3 3 Average Carried 5 | 2 4 7 7 1 2 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 2 7 8 3 3 2 Class Distribution -------------------- 66% | Mutant 16% | Gunner 10% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1384 | 240 140 76 738 . 190 Remotely . | . . . . . . Salvage Created 1667 | . 248 191 1042 . 186 Parts 108 | . 25 12 68 . 3 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 49 | . 9 4 33 . 3 Melee 1 | . . . . . 1 Guns 29 | . 9 4 16 . . AOE 17 | . . . 17 . . Classes Destroyed 13 | . 3 1 9 . . Worker 1 | . . . 1 . . Builder 7 | . 1 . 6 . . Tunneler 1 | . . . 1 . . Hauler 1 | . . . 1 . . Recycler 2 | . . . 2 . . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 16 | . 6 . 10 . . Grunt 21 | . 3 2 13 . 3 Brawler 1 | . . . 1 . . Sentry 8 | . . 2 6 . . Specialist 2 | . . . 2 . . Heavy 1 | . . . 1 . . Best Kill Streak 21 | . 5 3 21 . 2 Combat Bots Only 11 | . 5 3 11 . 2 Max Kills in Single Turn 4 | . 2 1 4 . 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 2 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 436 | . 46 29 223 18 120 Missed 158 | . 11 10 85 5 47 Hits 278 | . 35 19 138 13 73 Projectile 278 | . 35 19 138 13 73 Critical Strikes 6 | . . . 6 . . Damage Taken 4421 | . 323 287 2358 200 1253 Core 1467 | . 43 33 460 63 868 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 82 91 16 91 . Volleys Fired 110 | . 24 18 68 . . Largest 3 | . 2 2 3 . . Hottest 121 | . 60 60 121 . . Shots Fired 258 | . 47 36 175 . . Gun 216 | . 46 36 134 . . Cannon . | . . . . . . Launcher 42 | . 1 . 41 . . Special . | . . . . . . Kinetic 169 | . 31 25 113 . . Thermal 37 | . 5 11 21 . . Explosive 42 | . 1 . 41 . . Electromagnetic 10 | . 10 . . . . Robot Hit Streak 16 | . 6 16 11 . . Robot Miss Streak 5 | . 3 1 5 . . Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 4 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 175 | . 26 27 107 . 15 Core Hits 124 | . 14 10 98 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 2 | . . . . . 2 Smash 2 | . . . . . 2 Melee Attacks 20 | . . . . . 20 Impact 20 | . . . . . 20 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5188 | . 307 277 4048 . 556 Guns 1929 | . 307 277 1345 . . Cannons . | . . . . . . Explosions 2703 | . . . 2703 . . Melee 556 | . . . . . 556 Ramming . | . . . . . . Kinetic 1572 | . 194 178 1200 . . Thermal 289 | . 45 99 145 . . Explosive 2703 | . . . 2703 . . Electromagnetic 68 | . 68 . . . . Impact 556 | . . . . . 556 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 9 . . Average Corruption 9 | . . . 9 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 19 | . . . 19 . . Message Errors 5 | . . . 5 . . Matter Fused 4 | . . . 4 . . Heat Flow Errors 2 | . . . 2 . . Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 3 | . . . 3 . . Misfires 1 | . . . 1 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 174 | . . . 86 . 88 Projectiles . | . . . . . . Explosions 86 | . . . 86 . . Melee 88 | . . . . . 88 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 149 | . . . 149 . . Shots 4 | . . . 4 . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 210 | . 58 28 210 . . Average Temperature 23 | . 21 10 27 . . Received Heat Transfer 1296 | . 93 117 675 117 294 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 1 | . . . . . 1 Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 658 | . 100 225 333 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 65 | 100 100 100 32 . 100 Level 1 28 | . . . 52 100 . Level 2 5 | . . . 14 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 631 | . 140 72 631 284 139 Initial 284 | . . 52 9 284 104 Average 156 | . 48 49 260 249 104 Influence Increases 1729 | . 269 110 1125 30 195 Destroy 0b10 Robot/C 980 | . 180 80 660 . 60 Destroy 0b10 Robot/NC 70 | . 5 . 65 . . Destroy Leader 214 | . 30 30 144 . 10 Successful Hack 9 | . 4 . . . 5 Disable Machine 120 | . 15 . 105 . . Destroy Structure 141 | . 5 . 136 . . Partial Spotted 60 | . 15 . . . 45 Lose Combat Pursuer 135 | . 15 . 15 30 75 Influence Decreases 1620 | . 144 213 520 443 300 Entered New Map 539 | . . 73 13 343 110 Time Decay 811 | . 134 110 327 70 170 Lost Part 270 | . 10 30 180 30 20 Squads Dispatched 14 | . 1 . 8 2 3 Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 8 | . 1 . 5 1 1 Assault . | . . . . . . Garrison 5 | . . . 3 . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 2 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 13 6 51 7 10 Peak Tracking Total 7 | . 5 3 7 4 4 Tactical Retreats 7 | . 1 . 1 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 8 | . 1 . 7 . . Max in Single Turn 2 | . 1 . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 6 | . 1 . 2 1 2 Terminals 6 | . 1 . 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 4 . 3 3 4 Successful 7 | . 2 . 2 1 2 Failed 7 | . 2 . 1 2 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 4 . 3 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . 2 1 2 Record 5 | . 2 . 1 1 1 Open DSF 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 2 1 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2122 | 59 488 222 859 151 343 Spaces Moved 1428 | 43 120 125 483 133 524 Core 595 | 11 . . 31 29 524 Treads . | . . . . . . Legs 833 | 32 120 125 452 104 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 50 50 50 Average Speed 94 | 102 120 120 122 110 51 Slowest Speed 260 | 120 120 120 260 150 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 19 | 3 30 21 44 5 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . 5 . . . . Terrain Destroyed 162 | . 5 . 157 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 162 | . 5 . 157 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1953 | 56 419 165 612 137 564 Wait 305 | 2 265 5 16 1 16 Move 1423 | 42 119 124 482 132 524 Hop . | . . . . . . Pick Up 36 | 5 6 8 14 2 1 Fast Attach 5 | 3 . . 2 . . Attach 28 | 3 2 5 14 2 2 Detach 2 | . 1 . 1 . . Swap 15 | 1 2 2 10 . . Drop 8 | . . 3 5 . . Fire 110 | . 24 18 68 . . Melee 20 | . . . . . 20 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 546 | -10/Materials | Discovered new exit (range 3) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 751 | -9/Materials | Discovered new exit (range 16) 770 | -9/Materials | Entered another Materials area 770 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1035 | -8/Materials | Garrison activated, responded to threat 1069 | -8/Materials | Crushed by falling debris 1084 | -8/Materials | Destroyed 9 combat bots 1577 | -8/Materials | Core integrity fell below 50% 1603 | -8/Materials | Destroyed 11 combat bots 1615 | -8/Materials | Core integrity fell below 20% 1626 | -8/Materials | Discovered new exit (range 8) 1629 | -8/Materials | Entered Factory 1629 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1643 | -7/Factory | Lost 10 parts (1p3n2u4w) 1775 | -7/Factory | Discovered new exit (range 5) 1780 | -7/Factory | Entered another Factory area 1780 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1800 | -6/Factory | Lost 3 parts (1p1n1w) 1937 | -6/Factory | Garrison activated, responded to threat 2002 | -6/Factory | Core integrity fell below 50% 2011 | -6/Factory | Spotted B-75 Beast 2069 | -6/Factory | Core integrity fell below 20% 2123 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 01994_ Slug penetrates Wall. 01995_ Acquired 50 matter. 01995_ Slammed into H-66 Slayer. [Achievement: For Emergencies Only] 01997_ K-01 Serf cleans the Scanalyzer. 01997_ Slug penetrates H-66 Slayer. 01997_ Penetrated by Slug. 01998_ Matter Pump disabled. 01999_ K-01 Serf collects debris. Want a larger map view with more modal windows? Or have a large enough display to fit a bigger map in exchange for smaller text? Consider selecting a different UI Layout in the option menu. 02004_ Slug penetrates Door. 02012_ Acquired 4 matter. 02055_ Slug penetrates Wall. 02119_ Triggered Blade Trap. 02119_ Massive razor-sharp blades shoot up from within the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????##????????????????????????????? | | ????????############;############################# | | #???????# | | #???????# @ | | #######?# t % % | | # ] #?# ################### | | # ### #?????????????????# | | + " #?????????????????# | | # #####???????????????? | | # #???????????????????### | | #######?????????????????????######### | | #???????????????????????????????????# | | #???????????????????????????????????# | | ????????????????????????????????????+ | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????############# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion I Have A Map? Organ Harvest Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed VisualCatalystLaser Manual? 0 Play Time 01:02:14 Cumulative 36.9 hours Start 2026.04.06 @ 15:26:03 End 2026.04.06 @ 22:03:59 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 22 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5d31f370-12b1-42ec-8f28-b9fa329e9c95