Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 01:31:16 Player: APerTAS Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (69) 345 Value Destroyed (1669) 1669 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 5301 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Advanced Treads Gauss Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Minigun Maul > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Armored Treads Advanced Treads Tractor Beam Beam Cannon Guided Plasma Cannon Heavy Assault Rifle Autogun Gauss Rifle Grenade Launcher Grenade Launcher Plasma Cutter [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Maul Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 46 | 6 2 . 19 7 2 2 8 Power 11 | 1 . . 6 3 . 1 . Engine 9 | 1 . . 5 3 . . . Core 2 | . . . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 13 | 2 . . 5 2 . . 4 Treads 13 | 2 . . 5 2 . . 4 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 2 . 3 . . 1 1 Device 1 | . . . 1 . . . . Storage 2 | 1 1 . . . . . . Processor 4 | . 1 . 1 . . 1 1 Hackware 1 | . . . 1 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 . . 5 2 2 . 3 Energy Gun . | . . . . . . . . Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 8 | 2 . . 3 . . . 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . . 3 2 . . 4 Power 2 | . . . 1 . . . 1 Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 1 . . 1 Weapon 3 | . . . . 1 . . 2 Highest Loss Streak 3 | . . . 1 2 . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 96 100 95 88 81 93 93 Engine 8 | . 14 14 7 11 11 9 . Core 2 | . . . 3 . . 1 7 Treads 22 | . 28 28 18 22 22 22 25 Device 8 | . . . 8 11 11 11 8 Storage 11 | . 14 14 11 11 11 11 8 Processor 14 | . 10 14 12 11 11 15 25 Hackware 3 | . . . 10 . . . . Energy Cannon 3 | . . . 4 . 4 11 . Ballistic Gun 10 | . 28 28 10 11 . . 8 Launcher 1 | . . . . 10 . . . Impact Weapon 6 | . . . 7 . 11 11 8 Peak Build Rating 28 | 6 8 8 22 19 19 24 28 Average Rating 16 | 4 6 8 17 13 14 20 25 On Entrance 12 | . 6 8 8 19 13 19 24 Naked Turns 30 | . . . . . . . 30 Heaviest Build 39 | 14 29 29 36 34 37 39 32 Greatest Support 66 | 40 40 40 40 40 40 40 66 Greatest Overweight (x) 1 | . . . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 14 Most Carried 15 | 4 11 12 15 15 15 15 15 Average Carried 13 | 2 7 11 14 13 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 11 12 15 15 15 15 5 Class Distribution -------------------- 73% | Scavenger-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1338 | 209 214 27 462 184 . 112 130 Remotely . | . . . . . . . . Salvage Created 2068 | . 293 27 931 223 . 209 385 Parts 126 | . 18 4 64 17 . 5 18 Haulers Intercepted 5 | . . . 4 . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 67 | . 7 2 22 21 . 4 11 Melee 11 | . . . 6 . . 3 2 Guns 34 | . 7 2 13 5 . . 7 Cannons 3 | . . . 2 . . 1 . AOE 16 | . . . . 16 . . . Classes Destroyed 10 | . 4 . 3 2 . 1 . Builder 2 | . 1 . 1 . . . . Hauler 5 | . . . 4 . . . 1 Operator 2 | . . . 1 . . . 1 Watcher 5 | . 1 . 3 . . . 1 Swarmer 27 | . 2 2 10 7 . . 6 Grunt 21 | . 5 . 9 1 . 3 3 Duelist 1 | . . . . 1 . . . Sentry 4 | . . . 3 . . . 1 Hunter 2 | . . . . . . 1 1 Assembled 12 | . . . . 12 . . . Best Kill Streak 14 | . 2 2 9 14 . 3 7 Combat Bots Only 14 | . 2 2 4 14 . 3 7 Max Kills in Single Turn 4 | . 1 1 1 4 . 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 . . . Melee 1 | . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 286 | . 33 2 116 48 . 4 83 Missed 79 | . 12 . 35 12 . 2 18 Damage Taken 3031 | . 216 17 980 678 . 33 1107 Core 999 | . 65 8 231 145 . . 550 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 58 | 100 . 70 . . . 6 . Volleys Fired 146 | . 31 2 65 12 . 1 35 Largest 2 | . 2 2 2 2 . 1 1 Hottest 120 | . 40 40 60 53 . 120 25 Shots Fired 219 | . 62 4 94 23 . 1 35 Gun 194 | . 62 4 79 14 . . 35 Cannon 16 | . . . 15 . . 1 . Launcher 9 | . . . . 9 . . . Special . | . . . . . . . . Kinetic 194 | . 62 4 79 14 . . 35 Thermal 16 | . . . 15 . . 1 . Explosive 9 | . . . . 9 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . 6 2 13 18 . 2 5 Robot Miss Streak 4 | . 4 1 4 3 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . Shots Hit Robots 165 | . 40 2 77 15 . 5 26 Core Hits 100 | . 13 2 36 37 . 1 11 Critical Kills 7 | . . . 4 1 . . 2 Critical Parts Destroyed 9 | . . . 3 . . 4 2 Critical Strikes 16 | . . . 7 1 . 4 4 Destroy 2 | . . . 1 1 . . . Smash 14 | . . . 6 . . 4 4 Melee Attacks 40 | . . . 23 . . 5 12 Impact 40 | . . . 23 . . 5 12 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . 1 . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4113 | . 531 21 1434 1048 . 202 877 Guns 1655 | . 531 21 708 158 . . 237 Cannons 161 | . . . 122 . . 39 . Explosions 890 | . . . . 890 . . . Melee 1221 | . . . 604 . . 163 454 Ramming 186 | . . . . . . . 186 Kinetic 1655 | . 531 21 708 158 . . 237 Thermal 161 | . . . 122 . . 39 . Explosive 890 | . . . . 890 . . . Electromagnetic . | . . . . . . . . Impact 1221 | . . . 604 . . 163 454 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . 1 4 4 4 15 Average Corruption 3 | . . . 1 3 4 4 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . 5 9 6 14 1 Message Errors 9 | . . . 1 2 1 5 . Matter Fused 10 | . . . 2 3 1 4 . Heat Flow Errors 4 | . . . . 1 1 1 1 Energy Discharges 3 | . . . . . 1 2 . Data Loss (minor) 7 | . . . 1 3 2 1 . Data Loss (major) 1 | . . . . . . 1 . Misfires 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 476 | . . . 154 35 . 163 124 Projectiles . | . . . . . . . . Explosions 35 | . . . . 35 . . . Melee 441 | . . . 154 . . 163 124 Knockbacks 3 | . . . 1 . . . 2 Impact 3 | . . . 1 . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 347 | . . . . 161 . . 186 Shots 5 | . . . . 5 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 288 | . . . 288 128 108 97 236 Average Temperature 119 | . . . 150 58 54 44 127 Received Heat Transfer 711 | . 84 . 405 60 . 36 126 Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . . 1 . . . 4 Combat Hostiles 3 | . . . 1 . . . 2 Parts Fried 13 | . . . 2 . . 3 8 Impact Corruptions 16 | . . . 6 . . 4 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 339 | . . . 259 . . 80 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 395 | . 205 127 395 328 . 70 176 Initial 148 | . . 47 49 148 . . 11 Average 158 | . 89 124 236 261 . 13 67 Maximum Alert Level 1 | . 1 . 1 1 . . . Low Security (%) 65 | 100 96 100 42 19 . 100 100 Level 1 34 | . 3 . 57 80 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 5 . 3 . . . 1 Investigation 5 | . 3 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 2 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 15 3 32 25 . 3 13 Peak Tracking Total 18 | . 4 2 5 18 . 3 7 Tactical Retreats 7 | . 3 1 1 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . . . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . 1 . 3 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 1 | . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 22 | . 6 . 8 . 5 . 3 Terminals 13 | . 5 . 6 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 113 | . 20 . 29 . 50 . 14 Successful 89 | . 11 . 19 . 50 . 9 Failed 24 | . 9 . 10 . . . 5 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 41 | . 12 . 20 . 1 . 8 Terminals 47 | . 16 . 22 . . . 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 4 . 3 . . . . Scanalyzers 9 | . . . 4 . . . 5 Garrison Access . | . . . . . . . . Terminal Hacks 65 | . 5 . 7 . 50 . 3 Record 49 | . . . . . 49 . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 3 | . . . 2 . . . 1 Branch Access Points 1 | . 1 . . . . . . Alert Level 2 | . . . 2 . . . . Locate Traps 1 | . 1 . . . . . . Investigation Status 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 Zone Layout 3 | . 1 . 1 . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 8 | . . . 4 . . . 4 Insert Component 5 | . . . 2 . . . 3 Analyze 3 | . . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 4 . 7 . . . 2 Terminals 10 | . 3 . 5 . . . 2 Track 1 | . . . 1 . . . . Botnet 7 | . 3 . 2 . . . 2 Detonate 1 | . . . 1 . . . . Sabotage 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . Reject 2 | . 1 . 1 . . . . Mask 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 6 . 5 . . . 3 Full Trace Events 5 | . 3 . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 Part Schematics Acquired 3 | . . . 2 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 49 | . . 49 49 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . 19 . . . . Total Damage 162 | . . . 162 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4251 | 65 523 122 1556 548 378 534 525 Spaces Moved 2140 | 36 259 64 707 314 235 320 205 Core 4 | 4 . . . . . . . Treads 2136 | 32 259 64 707 314 235 320 205 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 145 Average Speed 165 | 147 160 160 180 160 160 160 145 Slowest Speed 240 | 160 160 160 240 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 54 26 49 62 62 83 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 3 | . . . . 1 . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 70 | . . . . 70 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 70 | . . . . 70 . . . Terrain Rammed 31 | . . . . . . . 31 Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2579 | 45 306 80 853 335 237 333 390 Wait 115 | . 5 14 16 . . 1 79 Move 2133 | 35 258 63 706 313 234 319 205 Hop . | . . . . . . . . Pick Up 39 | 4 8 1 12 2 . 2 10 Fast Attach 14 | 6 1 . 3 . 1 1 2 Attach 7 | . . . 3 2 . . 2 Detach . | . . . . . . . . Swap 25 | . 1 . 13 5 1 1 4 Drop 30 | . 2 . 12 1 1 3 11 Fire 146 | . 31 2 65 12 . 1 35 Melee 40 | . . . 23 . . 5 12 Ram 30 | . . . . . . . 30 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Discovered new exit (range 7) 292 | -10/Materials | Discovered new exit (range 20) 302 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 13) 450 | -10/Materials | Identified exit to Mines 589 | -10/Materials | Entered Mines 619 | -10/Mines | Learned location of 1 exit from Materials 702 | -10/Mines | Discovered new exit (range 7) 711 | -10/Mines | Entered Materials 711 | -9/Materials | Accompanied by 2 allies 711 | -9/Materials | Evolved 2 slots: Utility x2 712 | -9/Materials | Identified exit to Materials 716 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1354 | -9/Materials | Build established: Scavenger-Mutant 1790 | -9/Materials | Discovered new exit (range 15) 1959 | -9/Materials | Discovered exit to Materials (range 9) 2073 | -9/Materials | Core integrity fell below 50% 2266 | -9/Materials | Identified exit to Mines 2267 | -9/Materials | Entered Mines 2268 | -9/Mines | Assembled infested the area 2285 | -9/Mines | Core integrity fell below 20% 2310 | -9/Mines | Destroyed 14 combat bots 2411 | -9/Mines | Learned location of Storage (-7) 2556 | -9/Mines | Learned Materials garrison access intel 2641 | -9/Mines | Discovered exit to Materials (range 11) 2739 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2807 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2809 | -9/Mines | Discovered new exit (range 5) 2814 | -9/Mines | Identified exit to Exiles 2815 | -9/Mines | Entered Exiles 2857 | -9/Exiles | Met 8R-AWN 2880 | -9/Exiles | Met EX-HEX 2926 | -9/Exiles | Met EX-BIN 2957 | -9/Exiles | Aligned with FarCom system 2958 | -9/Exiles | Given EX-Vault access code 3025 | -9/Exiles | Opened EX-Vault 3040 | -9/Exiles | Found Gui. Plasma Cannon 3075 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3129 | -9/Exiles | Learned location of Zion (-7) 3181 | -9/Exiles | Discovered new exit (range 10) 3192 | -9/Exiles | Identified exit to Mines 3193 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3193 | -9/Exiles | Entered Mines 3709 | -8/Mines | Discovered exit to Materials (range 15) 3727 | -8/Mines | Entered Materials 3727 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3728 | -8/Materials | Loaded intel: 1 garrison access location 4218 | -8/Materials | Destroyed 7 combat bots 4222 | -8/Materials | Released all parts (10) 4233 | -8/Materials | System corruption reached 10% 4235 | -8/Materials | Core integrity fell below 50% 4246 | -8/Materials | Core integrity fell below 20% 4252 | -8/Materials | Core destroyed Last Messages --------------- 04240_ Destabilizing: Core damaged (-16). 04240_ Destabilizing: System corrupted (+2). 04241_ System corrupted: Heat flow error (+267). 04241_ Slammed into Wall. 04241_ Destabilizing: Core damaged (-27). 04242_ Slammed into Wall. 04242_ Destabilizing: Core damaged (-11). 04243_ Slammed into Wall. 04243_ Destabilizing: Core damaged (-5). 04243_ Destabilizing: System corrupted (+2). 04244_ K-01 Serf collects debris. 04244_ Slammed into Wall. 04245_ Destabilizing: Core damaged (-16). 04246_ Slammed into Wall. 04246_ Destabilizing: Core damaged (-22). 04247_ Slammed into Wall. 04249_ Destabilizing: Core damaged (-22). 04250_ Slammed into Wall. 04251_ Destabilizing: Core damaged (-11). 04252_ Slammed into Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????"???????????????? | | ????????????????????? ?????????? ????????????????? | | ????????????????????? #########+####?????????????? | | ????????????????????? ??????????????? | | ?????????????????????? ? ???????????????? | | ?????????????????????? k?? =% % ????????????????? | | ????????????????????###/####% %#?????????????????? | | ????????????????????# # #?????????????????? | | ???????????Y????????# [[#* #?????????????????? | | ????????????????????# =""==+ |#?????????????????? | | ????????????????????# %]!"*# #?????????????????? | | ????????????????????#[=[%=%# #?????????????????? | | ????????????????????#[[%%@/# # "T??????????????? | | ????????????????????######## # ??????????????? | | ???????????????????????????# # ??????????????? | | ???????????????????????????# # ??????????????? | | ??????????????????########## # ??????????????? | | ???????????######## # ####??????????????? | | ???????????# # """ # #?????????????????? | | ???????????# # = "T" # #?????????????????? | | ???????????#""" # # #?????????????????? | | ???????????#""" # # #?????????????????? | | ???????????#""" # """ # #?????????????????? | | ???????????# # """ + ####??????????????? | | ???????????####+### """ # ## ??????????????? | | ?????????????# ## # ## ??????????????? | | ?????????????# ########### ## ??????????????? | | ?????????????#! # T ## ## "??????????????? | | ?????????????## ## ## ## "??????????????? | | ??????????????# ## ![ ## ## "??????????????? | | ??????????????# ##* ![ ## ## ??????????????? | | ???????######## ## ## ####??????????????? | | ???????# """ # ## """ ## #?????????????????? | | ???????# """ # ## """ ! ## #?????????????????? | | ???????# """ + + """ ## [[#?????????????????? | | ???????# # # * ##=[%#?????????????????? | | ???????# # #+###+#####[ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed GhostNullShockpuncher Manual? 0 Play Time 00:42:47 Cumulative 22.3 hours Start 2024.08.06 @ 00:51:32 End 2024.08.06 @ 01:31:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 64x52 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aef2139-ef0f-4229-bdca-2c90cc9b7afd