Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 05:15:53 Player: Zonalar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1345) 1345 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 3791 Bonus ------- High Alert Combat Kills 6 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Autogun Autogun Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg Hover Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weight Redist. System Machine Analyzer Reaction Control System > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Improved Terrain Scanner Improved Targeting Computer Particle Gun Autogun Autogun Improved Assault Rifle Assault Cannon [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Machine Analyzer Protection Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 97 | 9 24 45 12 7 Power 9 | 2 1 4 1 1 Engine 5 | 2 . 2 . 1 Core 4 | . 1 2 1 . Reactor . | . . . . . Propulsion 19 | 2 2 13 2 . Treads 1 | . . 1 . . Leg 1 | . . . 1 . Wheel 3 | 2 . 1 . . Hover 12 | . 2 10 . . Flight 2 | . . 1 1 . Utility 34 | 3 12 11 5 3 Device 21 | 2 5 8 4 2 Storage 8 | 1 5 2 . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 35 | 2 9 17 4 3 Energy Gun 15 | 2 7 4 1 1 Energy Cannon . | . . . . . Ballistic Gun 10 | . . 7 1 2 Ballistic Cannon 4 | . . 4 . . Launcher 4 | . . 2 2 . Special Weapon 2 | . 2 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 4 . . Parts Lost 19 | . . 6 4 9 Power 2 | . . 1 . 1 Propulsion 7 | . . 3 2 2 Utility 3 | . . . 1 2 Weapon 7 | . . 2 1 4 Highest Loss Streak 5 | . . 4 4 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 99 99 95 85 Engine 3 | . 6 1 1 1 Core 8 | . 7 9 7 6 Treads 1 | . . 3 . . Leg 1 | . . . 1 8 Wheel 10 | . 24 3 . . Hover 15 | . 2 25 18 8 Device 11 | . 8 9 21 20 Storage 11 | . 14 11 9 7 Processor 8 | . 5 11 9 11 Energy Gun 14 | . 26 8 4 12 Ballistic Gun 4 | . . 6 12 5 Ballistic Cannon 2 | . . 4 . . Peak Build Rating 30 | 9 16 21 30 29 Average Rating 16 | 8 13 18 25 24 On Entrance 14 | . 8 16 19 30 Naked Turns 9 | . . . . 9 Heaviest Build 27 | 15 17 21 27 19 Greatest Support 32 | 32 32 32 24 18 Greatest Overweight (x) 3 | . 2 3 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 7 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 8 8 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1384 | 290 163 762 10 159 Remotely . | . . . . . Salvage Created 1709 | 120 442 926 116 105 Parts 99 | 6 27 53 8 5 Haulers Intercepted 6 | . 2 4 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 31 | . 6 20 3 2 Guns 21 | . 6 11 2 2 Cannons 4 | . . 4 . . AOE 6 | . . 5 1 . Classes Destroyed 10 | 2 6 1 1 . Worker 4 | . 1 . 3 . Tunneler 2 | 2 . . . . Hauler 6 | . 2 4 . . Recycler 1 | 1 . . . . Mechanic 1 | . 1 . . . Watcher 7 | . 3 4 . . Swarmer 10 | . 3 7 . . Grunt 15 | . 3 10 2 . Duelist 1 | . . . 1 . Sentry 5 | . . 3 . 2 Best Kill Streak 7 | 2 5 7 5 2 Combat Bots Only 4 | . 3 4 3 2 Max Kills in Single Turn 2 | 2 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 270 | . 20 94 37 119 Missed 101 | . 8 28 15 50 Damage Taken 2435 | . 148 816 354 1117 Core 709 | . 66 80 81 482 Absorbed by Shields 14 | . . . . 14 Ignored by Resistances 6 | . . 6 . . Regen/Repaired (Parts) 84 | . . 84 . . Core Remaining (%) 84 | 100 73 80 . . Volleys Fired 133 | 6 33 62 15 17 Largest 2 | 2 2 2 2 2 Hottest 145 | 100 145 90 89 121 Shots Fired 256 | 12 60 121 30 33 Gun 212 | 12 53 89 25 33 Cannon 28 | . . 28 . . Launcher 9 | . . 4 5 . Special 7 | . 7 . . . Kinetic 111 | . . 79 21 11 Thermal 65 | 12 15 12 4 22 Explosive 9 | . . 4 5 . Electromagnetic 71 | . 45 26 . . Robot Hit Streak 8 | 3 8 7 7 8 Robot Miss Streak 5 | 1 4 4 5 3 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 161 | 7 37 80 17 20 Core Hits 86 | 4 21 36 14 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . . 1 Burn 3 | . 2 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3313 | 102 676 1674 543 318 Guns 2162 | 102 595 934 220 311 Cannons 375 | . . 375 . . Explosions 745 | . 57 365 323 . Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 1105 | . . 839 170 96 Thermal 859 | 102 119 373 50 215 Explosive 436 | . . 113 323 . Electromagnetic 906 | . 557 349 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 2 . 2 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . 9 . . Message Errors 2 | . . 2 . . Matter Fused 1 | . . 1 . . Heat Flow Errors 3 | . . 3 . . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 96 | . 23 45 28 . Projectiles . | . . . . . Explosions 96 | . 23 45 28 . Melee . | . . . . . Knockbacks 4 | . . 4 . . Impact . | . . . . . Kinetic 4 | . . 4 . . Secondary . | . . . . . Self-Inflicted Damage 150 | . 36 112 . 2 Shots 4 | . 1 3 . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 365 | 98 198 365 51 302 Average Temperature 87 | 52 61 117 15 90 Received Heat Transfer 1035 | . 18 198 270 549 Effects 4 | . . 4 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . 3 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 2 2 . . . Heat Transferred 1980 | 296 409 609 111 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 4 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 486 | 15 258 486 337 314 Initial 219 | . . 28 181 219 Average 165 | 8 99 251 243 268 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 60 | 100 88 38 41 . Level 1 30 | . 11 36 58 100 Level 2 9 | . . 25 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 2 7 2 . Investigation 7 | . 1 6 . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 10 29 8 16 Peak Tracking Total 13 | . 4 5 5 13 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 3 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 8 | . 1 4 2 1 Max in Single Turn 2 | . 1 1 2 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 17 | . 6 7 3 1 Terminals 10 | . 6 2 1 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 3 | . . 2 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 54 | . 15 29 8 2 Successful 28 | . 5 19 4 . Failed 26 | . 10 10 4 2 Catastrophic 4 | . 2 1 . 1 Database Lockouts . | . . . . . Manual 11 | . 9 . . 2 Terminals 29 | . 15 8 4 2 Fabricators . | . . . . . Repair Stations 9 | . . 9 . . Recycling Units 10 | . . 7 3 . Scanalyzers 5 | . . 5 . . Garrison Access 1 | . . . 1 . Terminal Hacks 11 | . 4 6 1 . Record 4 | . 1 3 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . . 2 . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 4 | . . 4 . . Repair 2 | . . 2 . . Recycling Unit Hacks 5 | . . 3 2 . Report Inventory 3 | . . 2 1 . Retrieve Components 2 | . . 1 1 . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 15 | . 6 7 1 1 Full Trace Events 7 | . 1 6 . . Feedback Events 2 | . . 2 . . Corruption 2 | . . 2 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 58 | . . 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 5 | . . 3 2 . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2525 | 470 697 957 155 246 Spaces Moved 1767 | 195 500 769 112 191 Core 10 | 3 . . . 7 Treads 8 | . . 8 . . Legs 208 | . . . 24 184 Wheels 808 | 192 488 128 . . Hover 733 | . 12 633 88 . Flight . | . . . . . Fastest Speed 50 | 50 100 52 52 50 Average Speed 87 | 99 101 75 81 89 Slowest Speed 250 | 100 185 250 120 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 13 68 56 19 42 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 5 | . 5 . . . Terrain Destroyed 70 | . 7 50 13 . Melee . | . . . . . Projectile 6 | . 5 1 . . AOE 64 | . 2 49 13 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2469 | 459 612 1021 144 233 Wait 343 | 233 12 92 . 6 Move 1764 | 194 499 768 112 191 Hop . | . . . . . Pick Up 70 | 16 22 25 5 2 Fast Attach 12 | . 3 8 1 . Attach 26 | 7 1 9 5 4 Detach 3 | . . 2 . 1 Swap 59 | 2 20 28 6 3 Drop 52 | 1 22 27 . 2 Fire 133 | 6 33 62 15 17 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 471 | -11/Scrapyard | Entered Materials 472 | -10/Materials | Build established: Mutant 713 | -10/Materials | Discovered new exit (range 12) 1045 | -10/Materials | Discovered new exit (range 8) 1047 | -10/Materials | Discovered new exit (range 15) 1168 | -10/Materials | Entered another Materials area 1168 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1353 | -9/Materials | Discovered new exit (range 16) 1514 | -9/Materials | Discovered new exit (range 16) 1515 | -9/Materials | Lost 4 parts (2n2w) 1655 | -9/Materials | Repaired Med. Armor Plating 1682 | -9/Materials | Repaired Hover Unit 2049 | -9/Materials | Discovered new exit (range 6) 2096 | -9/Materials | Discovered new exit (range 7) 2125 | -9/Materials | Entered another Materials area 2125 | -8/Materials | Evolved 2 slots: Utility x2 2183 | -8/Materials | Garrison activated, responded to threat 2235 | -8/Materials | Met 7R-MNS 2255 | -8/Materials | Lost 4 parts (2n1u1w) 2280 | -8/Materials | Identified exit to Garrison 2280 | -8/Materials | Entered Garrison 2308 | -8/Garrison | Triggered checkpoint 2316 | -8/Garrison | Garrison Relay disabled 2380 | -8/Garrison | Triggered checkpoint 2458 | -8/Garrison | Triggered checkpoint 2498 | -8/Garrison | Lost 5 parts (1p2u2w) 2500 | -8/Garrison | Triggered checkpoint 2517 | -8/Garrison | Released all parts (5) 2519 | -8/Garrison | Core integrity fell below 50% 2521 | -8/Garrison | Core integrity fell below 20% 2526 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02513_ Critical hit (Burn: +37). 02516_ Imp. Assault Rifle destroyed. 02517_ Released Imp. Targeting Computer. 02517_ Released Cld. Ion Engine. 02517_ Released Machine Analyzer. 02517_ Released Weight Redist. System. 02517_ Released VSS Leg. 02517_ Slammed into L-31 Rogue. 02518_ Critical hit (Burn: +37). 02518_ Slammed into G-47 Trooper. 02518_ Destabilizing: System corrupted (+1). 02519_ Slammed into G-47 Trooper. 02519_ Destabilizing: System corrupted (+1). 02520_ Critical hit (Burn: +37). 02520_ Y-45 Defender destroyed. 02521_ Dropped Sml. Storage Unit. 02522_ Acquired Imp. Ion Engine. 02523_ Dropped Imp. Terrain Scanner. 02524_ Acquired 54 matter. 02525_ Acquired Lgt. Treads. 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