Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 23:39:45 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (214) 1070 Value Destroyed (8360) 8360 Prototype IDs (93) 1860 Alien Tech Used (8) 1600 Bonus (7073) 7073 TOTAL SCORE: 30263 Bonus ------- High Alert Combat Kills 431 Follower Combat Kills 3207 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Win 3000 Friendly Fire -3565 Cogmind --------- Core Integrity 908/1600 Matter 415/425 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Matter Compressor (117) Graphene Brace Transdimensional Reconstructor Quantum Rifle Compact HERF Cannon Multirail Enhanced Hardcell Cannon Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor Particle Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Improved Targeting Computer Advanced Target Analyzer Graphene Brace Graphene Brace Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Railgun Multirail > --- INVENTORY -------- Light Particle Reactor Improved Antigrav System Improved Antigrav System Improved Matter Compressor Transdimensional Reconstructor Quantum Rifle Compact HERF Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher Advanced Remote Datajack [Rating: 180] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Q-thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Tiamat Missile Launcher Special Weapon Stasis Beam Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 1 . . 1 Utility 10 | . . . . . 2 . . . . . . 1 . . . . 2 . . . . 2 . . 1 1 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 265 | 8 3 10 3 3 10 2 18 13 3 5 5 9 5 5 6 7 20 19 9 12 2 4 . 3 40 2 2 6 31 Power 32 | 2 1 1 . . . . 3 . 1 . 1 1 2 1 . . 1 3 3 . 1 1 . . 7 . . 1 2 Engine 16 | 2 1 1 . . . . 3 . . . 1 1 2 . . . . 1 1 . 1 . . . 2 . . . . Core 5 | . . . . . . . . . 1 . . . . . . . 1 2 1 . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 5 . . 1 2 Propulsion 73 | 2 . 2 . 1 4 . 8 3 2 1 2 2 1 . . 1 6 10 . 2 . . . 2 14 1 . . 9 Treads 26 | 2 . 2 . 1 3 . 3 3 2 1 2 2 1 . . 1 2 1 . . . . . . . . . . . Leg 16 | . . . . . . . 1 . . . . . . . . . . 9 . 2 . . . 2 2 . . . . Wheel 8 | . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . 1 Flight 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . 8 Utility 105 | 2 2 2 2 2 3 2 2 7 . 2 2 2 1 3 3 5 10 2 4 7 . 3 . 1 16 1 1 3 15 Device 47 | 1 1 1 . . 1 1 . 3 . 1 2 2 1 2 . 2 3 2 2 4 . 1 . 1 7 . 1 2 6 Storage 10 | 1 1 . 1 1 . . . . . . . . . . 1 1 . . . . . . . . 2 . . . 2 Processor 18 | . . . . . . . . 1 . . . . . 1 . . 4 . 1 2 . 1 . . 3 . . 1 4 Hackware 8 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 3 . . . 3 Protection 22 | . . 1 1 1 2 . 2 3 . 1 . . . . 2 2 2 . 1 1 . 1 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 . 5 1 . 3 . 5 3 . 2 . 4 1 1 3 1 3 4 2 3 1 . . . 3 . 1 2 5 Energy Gun 19 | . . . . . . . 5 . . . . 3 . . 2 . 3 2 1 1 . . . . . . . . 2 Energy Cannon 8 | . . . . . 1 . . 1 . 1 . 1 . . . 1 . . . 1 . . . . . . 1 . 1 Ballistic Gun 14 | 2 . 2 . . . . . 2 . . . . . . . . . 1 1 . . . . . 3 . . 2 1 Ballistic Cannon 4 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 Launcher 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 28 | . . . . . 1 . 4 1 1 1 . . . . 1 1 1 . 3 . 1 1 . . 3 . . 8 1 Corrupted Parts 12 | . . . . . . . . 1 . . 3 1 . . . 1 . . 2 1 . . . . 3 . . . . System Corruption 42 | . . . . . . . . 3 . . 8 6 . . . 2 . . 3 2 . . . . 18 . . . . Parts Lost 78 | . . . . . . 2 5 . . . . . . . . 2 3 7 3 . 1 1 1 15 1 . 3 15 19 Power 11 | . . . . . . . . . . . . . . . . . . 1 2 . 1 . . 2 . . . 3 2 Propulsion 32 | . . . . . . . 4 . . . . . . . . 1 1 2 . . . . . 7 . . 2 6 9 Utility 24 | . . . . . . 1 1 . . . . . . . . . 1 1 . . . 1 . 5 1 . 1 5 7 Weapon 11 | . . . . . . 1 . . . . . . . . . 1 1 3 1 . . . 1 1 . . . 1 1 Highest Loss Streak 13 | . . . . . . 2 2 . . . . . . . . 2 2 3 3 . 1 1 1 13 1 . 2 10 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Average Backups 17 | 4 11 15 15 15 19 19 19 19 19 20 20 19 20 20 19 19 19 19 18 19 19 18 19 18 7 9 9 9 8 Power . | . 1 1 . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 2 2 1 . Propulsion 1 | . 2 2 2 2 2 2 . . 1 1 1 1 2 2 2 2 1 2 2 2 2 2 2 1 1 1 1 . . Utility 9 | 1 4 5 7 7 8 8 10 10 12 12 12 11 10 10 10 12 12 13 12 12 12 11 12 11 3 3 4 5 1 Weapon 4 | 1 2 4 4 4 7 7 7 7 5 4 4 4 6 6 6 3 3 2 3 3 3 3 3 1 1 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 2 5 3 . 7 . 2 1 1 2 3 4 1 . . . 2 3 . 1 1 . . 6 . . 1 3 6 Power 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Propulsion 6 | . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 Utility 25 | . 2 3 1 . . . 1 . 1 1 2 2 . . . . 2 1 . 1 1 . . 4 . . . 3 . Weapon 17 | . . 2 . . 6 . 1 1 . 1 1 2 . . . . . . . . . . . . . . 1 . 2 Tool/Special 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 94 100 100 100 97 99 98 100 99 98 100 96 100 99 100 98 96 91 99 96 98 94 92 82 73 96 94 76 73 Engine 8 | . 14 14 14 14 9 9 14 15 14 7 7 10 12 8 6 6 5 . 1 . 1 . . . 4 4 4 1 . Core 1 | . . . . . . . . . . 7 7 1 . . . . 1 9 5 5 2 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 6 6 3 . 2 5 5 9 10 8 2 4 4 4 4 Treads 20 | . 28 28 28 28 27 27 25 15 22 28 28 31 31 31 31 29 16 9 . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . . 8 27 27 27 25 25 19 . . . . . Wheel 1 | . . . . . . . 3 15 6 . . . . . . . 8 3 . . . . . . . . . . . Device 12 | . 9 13 . 11 17 9 6 6 9 13 14 15 18 17 18 17 15 10 13 13 11 14 15 13 9 15 19 16 13 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 2 4 4 4 2 Processor 6 | . . . . . . . . 6 7 7 7 6 6 6 6 6 10 16 16 16 22 19 20 19 16 12 12 15 16 Hackware 1 | . . . . . . 8 7 . . . . . . . . . 4 5 2 . . . . . 9 10 4 4 7 Protection 5 | . . . 14 2 8 8 6 7 7 7 7 6 6 5 5 6 5 5 5 4 5 5 5 4 . 5 8 2 . Energy Gun 7 | . . . . . . . 15 19 6 6 7 10 16 17 8 17 15 12 9 9 5 4 2 . . . . . 1 Energy Cannon 2 | . . . . . 3 8 5 1 7 6 13 6 . . . . . . 1 1 2 . . 3 . . 2 1 . Ballistic Gun 6 | . 28 27 14 14 9 2 . 1 7 . . . . . . . . 1 5 5 8 10 6 7 6 8 8 7 3 Ballistic Cannon 2 | . . . 9 13 10 15 1 . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 180 | 7 9 14 13 12 31 35 44 51 56 58 63 75 75 79 82 82 98 102 115 115 114 126 129 128 140 155 157 157 180 Average Rating 59 | 6 8 10 11 11 23 33 41 45 50 55 59 71 74 77 78 78 87 89 108 110 109 120 123 109 95 154 155 133 129 On Entrance 68 | . 7 9 11 12 12 31 34 41 46 55 58 63 75 75 78 78 80 91 101 115 112 109 126 121 21 140 155 157 49 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 15 30 37 38 55 68 69 78 84 85 86 93 101 92 92 91 97 96 86 91 98 97 113 117 119 64 67 79 79 74 Greatest Support 144 | 40 40 40 40 40 84 84 112 56 96 104 114 144 136 136 136 136 108 120 120 120 115 115 115 115 64 82 82 80 74 Greatest Overweight (x) 30 | . . . . 1 1 . 7 4 4 . . . . . . . 5 3 . 30 . . 1 1 2 . 1 3 . Average Overweight (x) . | . . . . . . . 1 3 1 . . . . . . . 2 1 . 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 Average Capacity 18 | 7 13 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 8 10 10 9 9 Most Carried 20 | 7 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 Average Carried 17 | 4 11 14 14 15 19 19 19 19 19 19 19 19 20 20 19 19 19 19 19 19 19 19 19 17 7 9 9 9 8 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 10 10 5 10 Final Carried 20 | 7 15 15 14 18 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 5 10 10 10 5 9 Class Distribution -------------------- 22% | Mutant 21% | Scavenger-Skirmisher 9% | Trapper-Tank 9% | Trapper-Skirmisher 9% | Commander-Gunner 8% | Trapper-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Trapper-Tank | -8/Garrison Trapper-Tank | -7/Factory Trapper-Skirmisher | -7/Lower Caves Trapper-Skirmisher | -7/Lower Caves Trapper-Mutant | -7/Zion Trapper-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Commander-Gunner | -5/Extension Commander-Gunner | -5/Cetus Commander-Gunner | -5/Archives Commander-Gunner | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Scout | -3/Research Messiah-Scout | -2/Research Messiah-Scout | -2/Quarantine Scavenger-Ninja | -2/Section 7 Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Matter Collected 8184 | 393 382 275 40 138 102 576 263 274 310 108 80 480 146 162 234 311 361 402 172 300 119 85 389 126 753 314 63 290 536 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9601 | 148 547 207 . 42 107 464 881 383 327 . 100 298 77 74 108 546 1263 1099 288 468 210 63 472 174 512 239 63 146 295 Parts 455 | 13 50 16 . 7 9 16 34 16 12 . 9 20 7 5 3 21 56 35 8 33 12 5 4 7 16 12 2 11 16 Haulers Intercepted 5 | . 2 . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 4 | 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . 12 7 2 . . 4 19 . 18 . . . . . . . . . . . . . Prevented 13 | . . . . . . . . . 2 . . . . 9 . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Combat Hostiles Destroyed 152 | . 10 7 . 4 5 16 14 7 6 . . 8 . 1 1 11 18 16 3 1 3 5 3 4 3 3 1 1 1 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Guns 80 | . 10 7 . 1 . . 11 3 1 . . 3 . 1 . 3 15 14 3 1 2 2 . . 2 . . . 1 Cannons 16 | . . . . 1 1 6 1 . 3 . . 2 . . . . . . . . 1 . . 1 . . . . . AOE 41 | . . . . 2 4 10 . 4 2 . . 2 . . . 7 1 . . . . 3 3 3 . . . . . Classes Destroyed 19 | 3 6 . . . . . 3 1 2 . 1 . . . . . 1 . . . . . 2 . . . . . . Worker 9 | 1 1 . . . 2 . 2 . . . . . . . . . 2 . . . . . . . . . . . 1 Builder 7 | . 1 . . . . . 4 . . . . . . . . . 1 1 . . . . . . . . . . . Tunneler 7 | 3 1 . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 5 | . 2 . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Recycler 5 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 15 | . 1 . . . . . . . . . . . . . . . 1 1 . 9 . . . 1 . . . . 2 Watcher 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Swarmer 34 | . 3 5 . 4 3 4 . . . . . 4 . . . 5 1 . . . . 5 . . . . . . . Grunt 70 | . 7 2 . . 2 12 6 5 5 . . 1 . 1 . 4 7 12 . . 1 . . 4 . 1 . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . . . . . 5 . . . . . . . . 1 2 3 . 1 2 . . . 1 1 . . . Hunter 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Programmer 15 | . . . . . . . 2 1 . . . 2 . . . . 6 . . . . . . . 1 1 1 . 1 Behemoth 6 | . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . . . 1 . . 1 . Compactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | 3 6 3 . 3 4 4 5 5 3 . . 3 . 1 1 4 3 3 3 2 1 5 2 4 2 2 1 1 2 Combat Bots Only 5 | . 3 3 . 3 3 4 4 5 3 . . 3 . 1 1 4 3 3 2 1 1 5 2 3 1 2 1 1 1 Max Kills in Single Turn 3 | 1 2 1 . 2 3 2 2 2 2 . 1 2 1 1 1 2 1 1 1 1 1 3 1 3 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . . . 2 2 2 . 2 2 . . 2 . . . 2 1 . . . . 3 1 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Data Miner (-6/Data Miner) A7 (-5/Cetus) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Hostile Shots Fired 1312 | . 39 51 . 8 12 66 181 16 15 . 3 35 18 4 . 68 83 91 16 5 21 9 . 167 12 18 46 167 161 Missed 468 | . 14 20 . 2 6 22 65 5 5 . 1 6 7 1 . 23 27 30 4 1 9 3 . 49 6 7 24 59 72 Hits 844 | . 25 31 . 6 6 44 116 11 10 . 2 29 11 3 . 45 56 61 12 4 12 6 . 118 6 11 22 108 89 Melee 4 | . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . Projectile 840 | . 25 31 . 6 6 44 116 11 9 . 2 27 11 3 . 45 56 61 12 4 12 6 . 118 6 11 22 107 89 AOE 3 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Critical Strikes 53 | . 1 2 . . 1 2 3 . . . . 2 . 1 . . 8 3 1 . 2 . . 9 2 . 2 11 3 Actively Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 2 7 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 16965 | . 256 348 . 48 84 672 1578 181 186 . 60 469 240 95 70 926 1320 1371 391 129 404 163 101 2478 199 235 352 2665 1944 Core 2922 | . 17 79 . 8 33 73 113 31 13 . 13 20 61 . . 104 112 96 . . 35 25 . 549 25 18 31 774 692 Absorbed by Shields 181 | . . . . . . 4 . . . . . . . . . . . 136 41 . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 18 65 . Ignored by Resistances 400 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . 108 161 121 . Regen/Repaired (Parts) 332 | . 15 . . . . . 40 . . . . . . . . . 211 . . . . . . . . . . . 66 Core Remaining (%) 70 | 100 . . . 58 . 80 . . . . 75 . . . . 78 . . . . 75 . . 50 98 . . 38 56 Volleys Fired 533 | 13 34 22 1 6 11 59 54 12 14 . . 28 1 2 4 24 60 50 27 31 9 5 18 12 7 . 5 5 19 Largest 3 | 2 2 2 1 2 3 3 3 3 3 . . 3 1 3 3 3 3 3 3 3 3 3 1 3 2 . 1 1 3 Hottest 240 | 40 40 40 30 50 115 128 177 96 126 . . 150 75 115 115 195 160 160 240 205 219 159 46 155 60 . 120 120 145 Shots Fired 1242 | 26 68 44 1 11 26 112 155 35 37 1 . 65 3 9 12 52 164 132 64 83 27 11 18 25 14 . 5 5 37 Gun 968 | 26 68 44 . 5 8 14 121 32 22 . . 34 3 9 12 41 164 132 59 78 25 10 . 14 14 . . . 33 Cannon 216 | . . . 1 5 15 84 34 . 13 1 . 30 . . . . . . 5 5 2 . . 7 . . 5 5 4 Launcher 58 | . . . . 1 3 14 . 3 2 . . 1 . . . 11 . . . . . 1 18 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 365 | 26 68 44 1 10 19 53 . . 12 . . . . . . . . 11 13 31 16 6 . 14 14 . . . 27 Thermal 816 | . . . . . 4 45 155 32 23 1 . 64 3 9 12 41 164 121 51 52 11 4 . 7 . . 5 5 7 Explosive 58 | . . . . 1 3 14 . 3 2 . . 1 . . . 11 . . . . . 1 18 4 . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 18 | 10 12 4 . 1 10 7 13 12 8 . . 12 . 4 8 8 18 18 12 6 5 2 10 10 5 . 4 . 7 Robot Miss Streak 6 | 2 2 4 . 2 2 4 2 2 2 . . 4 5 6 1 4 3 2 2 3 2 2 1 2 2 . . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 11 | . 1 3 . . . . . . . . . 1 . 1 1 1 1 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . 1 . 1 1 1 1 1 . . . 1 . . . . . . . Shots Hit Robots 845 | 17 45 18 4 4 15 56 109 20 22 2 5 38 4 10 12 34 117 116 44 48 17 5 16 15 16 10 1 2 23 Core Hits 425 | 7 26 10 . 5 12 30 33 18 16 . 2 15 2 3 5 29 45 49 20 25 8 6 9 24 6 5 . . 15 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 Critical Parts Destroyed 8 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . 3 Critical Strikes 56 | . 1 . . . . 1 8 1 . . 1 2 1 . 3 1 11 5 2 5 . . . 2 3 2 1 . 6 Burn 33 | . . . . . . . 8 1 . . . 2 . . 2 1 11 5 2 1 . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Destroy 11 | . 1 . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . . 5 Blast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 3 2 . . 1 Melee Attacks 81 | . . . 4 . 1 . . . . 2 5 2 4 3 1 5 1 16 . . 1 . . . 7 19 2 4 4 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 52 | . . . . . . . . . . . 4 . 4 . 1 5 . 1 . . 1 . . . 7 19 2 4 4 Sneak Attacks 41 | . . . 4 . . . . . . 2 5 2 4 3 1 1 1 15 . . . . . . 2 . . 1 . Combat Hostiles 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26726 | 225 655 278 . 172 506 2076 2405 611 742 . 256 1110 254 115 229 1567 3109 2194 1138 1249 445 441 3535 1533 607 458 56 32 728 Guns 13725 | 216 634 265 . 25 52 89 1643 320 286 . . 323 . 115 163 566 3074 2194 1064 1153 380 133 . 198 235 . . . 597 Cannons 3293 | . . . . 35 189 1081 667 . 236 . . 642 . . . . . . 74 95 65 . . 153 . . 56 . . Explosions 7786 | . . . . 70 261 906 . 291 220 . . 130 . . . 902 . . . . . 308 3535 1163 . . . . . Melee 1649 | . . . . . . . . . . . 256 . 254 . 66 99 . . . . . . . . 372 458 . 32 112 Ramming 273 | 9 21 13 . 42 4 . 95 . . . . 15 . . . . 35 . . 1 . . . 19 . . . . 19 Kinetic 4282 | 216 634 265 . 60 214 601 . . 158 . . . . . . . . 229 174 516 231 45 . 198 235 . . . 506 Thermal 13033 | . . . . . 27 569 2310 320 364 . . 965 . 115 163 566 3074 1965 964 732 214 88 . 450 . . 56 . 91 Explosive 7489 | . . . . 70 261 906 . 291 220 . . 130 . . . 902 . . . . . 308 3535 866 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1649 | . . . . . . . . . . . 256 . 254 . 66 99 . . . . . . . . 372 458 . 32 112 Highest Corruption 20 | . . . . . . . 6 12 12 12 8 7 7 7 7 9 2 2 5 5 5 . 14 20 19 . 1 7 4 Average Corruption 6 | . . . . . . . 2 9 12 12 3 6 7 7 7 7 1 2 3 4 5 . 9 14 6 . 1 1 3 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 344 | . . . . . . . 28 45 45 2 5 26 33 28 8 38 6 17 11 9 6 . 4 20 3 . . 5 5 Message Errors 86 | . . . . . . . 7 12 11 . 2 6 6 8 1 13 2 5 . 4 1 . 1 5 . . . . 2 Matter Fused 63 | . . . . . . . 4 7 7 . . 8 6 7 4 4 3 2 . 1 . . 1 6 . . . 1 2 Heat Flow Errors 56 | . . . . . . . 5 3 9 . 1 3 4 2 1 10 1 5 2 1 2 . 1 2 1 . . 2 1 Energy Discharges 36 | . . . . . . . 5 8 2 1 . 2 6 1 . 4 . 1 4 . . . . . 1 . . 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Parts Fused 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 46 | . . . . . . . 1 4 9 . 2 4 7 5 2 2 . 1 2 2 3 . . 2 . . . . . Data Loss (major) 16 | . . . . . . . 1 2 2 . . 1 1 2 . 1 . 3 1 . . . . 1 1 . . . . Misfires 19 | . . . . . . . 1 7 1 1 . . 2 3 . 2 . . 1 . . . . 1 . . . . . Alerts 9 | . . . . . . . 2 2 1 . . 1 1 . . 1 . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 7 | . . . . . . . 2 . 2 . . 1 . . . . . . 1 1 . . . . . . . . . Overload Shots 15 | . . . . . . . . 1 . . . 1 . . . 6 2 4 1 . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overflow Damage 613 | . . . . . . 75 41 . . . . 23 . . . 17 . . . 22 . 7 19 153 191 . 41 . 24 Projectiles 198 | . . . . . . 71 41 . . . . 23 . . . . . . . 22 . . . . . . 41 . . Explosions 196 | . . . . . . 4 . . . . . . . . . 13 . . . . . 7 19 153 . . . . . Melee 219 | . . . . . . . . . . . . . . . . 4 . . . . . . . . 191 . . . 24 Knockbacks 15 | . . . . 1 2 10 2 . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . 2 10 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . . . . . . . . . . . . . . . . . 17 . . . . . 101 262 . . . . 9 Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . Rammed 34 | 4 2 2 . 5 1 . 8 . . . . 2 . . . . 2 . . . . . . 6 . . . . 2 Targets Rammed 40 | 4 2 3 . 5 1 . 11 . . . . 2 . . . . 2 . . 1 . . . 7 . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Crushed 4 | . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | . 5 29 . . 21 45 283 268 310 . 249 294 163 256 131 369 101 169 468 221 262 33 227 379 54 13 . 92 139 Average Temperature 83 | . 5 11 . . 14 17 91 81 114 . 124 57 62 133 78 144 29 56 91 54 102 15 128 148 10 11 . 17 83 Received Heat Transfer 2987 | . 102 156 . . 54 375 336 45 81 . . 39 12 51 12 255 333 325 40 18 57 18 . 246 9 45 72 225 81 Effects 12 | . . . . . . . . 2 3 . . . . . . 3 . . 2 . . . . 2 . . . . . Shutdowns 4 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 5 | . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . 2 . . . . 1 . . 1 . 2 1 . 1 . . . . . . 1 . . Combat Hostiles 8 | . . . . . . . 2 . . . . 1 . . 1 . 2 1 . . . . . . . . 1 . . Parts Melted 60 | . . . . . . . 16 2 . . . 4 . . 4 2 12 6 3 6 1 . . 1 . . 3 . . Heat Transferred 23366 | . . . . . 37 777 4810 703 592 . . 1660 . 222 670 1179 5661 3905 1146 1260 285 111 . 200 . . 37 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Maximum Alert Level 4 | . . . . . . 3 2 . . . . 1 . . . . 2 4 3 2 1 1 . 1 . . . . . Low Security (%) 63 | 100 100 100 . 100 100 16 . . . . . 67 . . . . 71 12 . 35 63 52 100 96 100 100 100 100 100 Level 1 20 | . . . . . . 11 97 . . . . 32 . . . . 25 21 . 46 36 47 . 3 . . . . . Level 2 12 | . . . . . . 63 2 . . . . . . . . . 3 35 82 17 . . . . . . . . . Level 3 3 | . . . . . . 8 . . . . . . . . . . . 21 17 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1134 | 10 99 72 . 77 160 779 408 . . . . 327 . . . . 406 1134 738 433 365 358 156 226 183 107 136 100 141 Initial 619 | . . 32 . . . 31 408 . . . . . . . . . 84 194 619 247 43 140 106 75 36 69 54 76 . Average 201 | . 24 13 . 6 45 462 310 . . . . 145 . . . . 170 570 654 272 137 211 123 83 122 76 65 63 74 Influence Increases 9878 | 25 446 205 . 116 235 768 497 165 140 . . 776 34 256 32 421 886 1656 383 357 495 304 122 378 307 119 192 139 424 Destroy 0b10 Robot/C 4400 | . 200 140 . 80 100 320 280 140 120 . . 340 20 140 20 300 520 720 160 80 160 120 . 100 160 60 20 20 80 Destroy 0b10 Robot/NC 315 | 25 35 5 . 5 15 10 35 5 . . . 10 . . . . 50 15 10 45 10 . . 5 15 . . . 20 Destroy Leader 734 | . 36 30 . 10 22 20 82 20 20 . . 82 . 20 . 40 116 62 . . 52 20 . . 42 20 10 . 30 Allied During Kill 1882 | . . . . . . . . . . . . 229 14 96 12 81 16 712 170 125 218 114 . 10 46 . . . 39 Trap Triggered on 0b10 30 | . . . . . . . 10 . . . . . . . . . 10 10 . . . . . . . . . . . Successful Hack 147 | . 24 . . 14 13 12 55 . . . . . . . . . . 15 . . . . . . . . 12 2 . Select Force Hacks 150 | . 30 . . . 60 . . . . . . 60 . . . . . . . . . . . . . . . . . Disable Machine 525 | . . . . . . 135 15 . . . . 15 . . . . 60 30 15 75 15 . . 90 . . . 30 45 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 780 | . 1 . . 7 25 76 5 . . . . 25 . . . . 84 62 28 32 40 50 122 128 14 9 15 12 45 Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . 30 15 Lose Combat Pursuer 690 | . 120 30 . . . 45 15 . . . . 15 . . . . 30 30 . . . . . 45 30 . 135 45 150 Influence Decreases 9878 | 25 362 289 . 116 187 37 919 522 140 . . 455 355 256 32 287 622 948 871 851 332 287 318 417 253 144 154 275 424 Entered New Map 2455 | . . 52 . . . 17 371 133 . . . . 120 . . . 50 204 487 371 81 147 198 33 33 54 44 60 . Time Decay 6064 | 25 362 237 . 116 187 . 498 389 140 . . 375 235 256 . 267 522 534 214 440 171 130 70 214 190 90 80 120 202 Lost Part 697 | . . . . . . 20 50 . . . . . . . . 20 30 70 30 . 10 10 10 150 10 . 30 95 162 Lost Ally 662 | . . . . . . . . . . . . 80 . . 32 . 20 140 140 40 70 . 40 20 20 . . . 60 Squads Dispatched 48 | . 3 . . 1 3 . 8 . . . . 6 . . . . 8 2 . . 2 . . 3 1 2 3 2 4 Investigation 20 | . 2 . . 1 3 . 3 . . . . 2 . . . . 3 1 . . . . . . . 1 2 . 2 Extermination 15 | . . . . . . . 2 . . . . 2 . . . . 3 . . . 1 . . 1 1 1 1 1 2 Reinforcement 12 | . 1 . . . . . 3 . . . . 2 . . . . 2 . . . 1 . . 2 . . . 1 . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Distress Signals 16 | . 1 . . . . . 3 . . . . . . . . . 3 . 2 . . . . 3 . . 2 . 2 Communications Jammed 6 | . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . 1 . Distress Signals 6 | . . . . . . . . . . . . . . . . . 4 1 . . . . . . . . . 1 . Times Spotted 380 | . 28 11 . 3 10 18 22 7 6 . 1 19 2 6 4 15 37 40 10 15 12 6 6 19 8 3 14 16 42 Peak Tracking Total 12 | . 4 3 9 2 4 4 5 5 3 . 1 4 1 3 4 4 6 5 5 1 3 5 3 11 3 2 8 7 12 Tactical Retreats 25 | . 5 1 . . . 1 1 . . . . 1 . . . . 1 2 . . . . . 2 2 . 3 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Traps Triggered 10 | . . . . . . 2 3 1 . . . . . . . . . . . . 1 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . 11 . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reused 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . Traps Extracted 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . Most Traps Carried 10 | . . 2 2 2 2 10 10 9 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Machines Disabled 40 | . . . 1 . . 9 1 . . . . 1 . . . . 4 4 3 5 1 . . 6 . . . 2 3 Max in Single Turn 3 | . . . 1 . . 2 1 . . . . 1 . . . . 1 1 1 1 . . . 3 . . . 1 1 Garrison Access 7 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 . . 2 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Machines Accessed 59 | . 9 1 2 1 6 2 7 . . 1 . 3 . . 4 . 4 5 . . 1 . . 1 2 2 2 2 4 Terminals 22 | . 7 . . 1 3 2 2 . . . . . . . . . . 5 . . . . . . . . . 2 . Fabricators 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . . 1 Repair Stations 7 | . 1 . . . . . 2 . . . . . . . . . 3 . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . Garrison Access 10 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . 1 1 1 . 2 Total Hacks 161 | . 22 1 2 5 25 7 17 . . 4 . 6 . . 30 . 8 10 . . 3 . . 1 3 4 6 3 4 Successful 100 | . 14 1 2 2 18 1 7 . . 4 . 3 . . 30 . 2 4 . . . . . 1 1 4 1 2 3 Failed 60 | . 8 . . 2 7 6 10 . . . . 3 . . . . 6 6 . . 3 . . . 2 . 5 1 1 Catastrophic 11 | . 2 . . . . 2 1 . . . . . . . . . 1 3 . . 1 . . . . . 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 195 | . 14 . 1 5 10 1 5 . . . . 19 . . . . 25 18 1 . 26 3 . 6 8 4 15 6 28 Terminals 57 | . 17 . . 5 11 7 4 . . . . . . . . . . 10 . . . . . . . . . 3 . Fabricators 10 | . . . . . . . 4 . . . . . . . . . . . . . . . . 1 1 3 . . 1 Repair Stations 16 | . 2 . . . . . 6 . . . . . . . . . 7 . . . . . . . . . . . 1 Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . 11 . 1 . . . . 4 . . . . . . . . . . . . . . 3 . . Garrison Access 19 | . . . . . 3 . 2 . . . . 2 . . . . 1 . . . 3 . . . 2 1 3 . 2 Terminal Hacks 52 | . 3 1 2 2 2 1 1 . . 4 . . . . 30 . . 4 . . . . . . . . . 2 . Record 12 | . . . 1 . . . . . . . . . . . 11 . . . . . . . . . . . . . . Part Schematic 20 | . 1 . . 2 . . . . . 4 . . . . 13 . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 7 | . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 . . . Network Status 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 5 | . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 . . 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 . . 2 Unauthorized Hacks 24 | . 9 . . . 8 . 1 . . . . 2 . . . . 1 . . . . . . . . 1 1 . 1 Terminals 14 | . 8 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 8 | . 5 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Patch 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 4 | . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 7 . . 1 4 2 6 . . . . 2 . . . . 3 1 . . 1 . . 1 2 . 2 1 1 Full Trace Events 10 | . 1 . . 1 1 1 2 . . . . . . . . . 2 1 . . . . . . . . 1 . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . . . 3 . . 4 . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 74 | . 1 . . 2 13 . . . . 4 . 14 . . 13 . 12 . . . . . . . . . . . 15 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 42 | . 26 . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . 4 . . . . . . 1 . 1 . 2 . . 1 . . . . . . . . . . . . Non-combat 4 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat 5 | . . . 1 . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . 4 . . . . . . 2 . 1 . 3 . . 1 . . . . . . . . . . . . parse_system 10 | . . . 4 . . . . . . 2 . 1 . 3 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . . . 1 . . . . . . 22 . . . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . 4 1 . . 1 . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Total Allies 64 | . . . . . . . . . . 4 1 7 1 . 1 1 2 32 5 . 1 3 . 1 2 . . . 3 Largest Group 24 | . . . . . . . . . . 4 5 7 7 6 5 3 1 24 24 19 17 7 3 2 2 . . . 3 Highest-Rated Group 1077 | . . . . . . . . . . 154 239 456 512 427 415 346 85 881 1077 884 829 596 212 192 296 . . . 345 Highest-Rated Ally 269 | . . . . . . . . . . 40 85 165 165 165 165 165 85 159 159 96 96 96 96 96 269 . . . 115 Zionite Dispatches 12 | . . . . . . . . . . . . 2 . . . . 1 3 . . 1 1 . 1 2 . . . 1 Heavy 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Initial Warlord ECA Mod 20 | . . . . . . . 5 5 5 5 . . . . . . . . . . . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . . . . . . 2 2 2 1 . . 1 1 . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Ally Attacks 610 | . . . . . . . . . . . 9 48 10 37 21 35 19 187 80 26 45 20 33 8 15 . . . 17 Total Damage 18693 | . . . . . . . . . . . 115 1072 300 1293 756 1160 1399 3830 1611 556 2028 644 1510 111 1344 . . . 964 Kills 86 | . . . . . . . . . . . . 10 1 6 2 4 12 22 6 3 8 1 1 1 6 . . . 3 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Active Infowar (turns) 20669 | 144 1177 1216 . 929 770 51 . 889 983 2051 612 1061 1106 944 254 1226 1449 1511 442 1093 412 261 155 409 388 199 164 277 496 Optics 1524 | . . . . . . . . . . . . . . . . . . . . . . . . . 388 199 164 277 496 Sensors 12020 | . . . . . . . . 889 983 2051 612 1061 1106 944 254 1031 621 126 . . 77 261 155 409 380 199 164 277 420 Terrain 460 | . . . . . . . . . . . . . . . . . . . . 125 335 . . . . . . . . Seismic 4287 | 144 1177 1216 . 929 770 51 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 6199 | . . . . . . . . . . . . . . . . . 1219 1511 442 1093 412 261 155 391 . . . 219 496 Jamming 6540 | . . . . . . . . . . . . 400 1106 938 254 1226 1449 747 . . . . . . . . . 228 192 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . 1 . . . 3 1 2 3 . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 24 | . . . . . . . . . . . . 2 . . . . 5 3 . . 4 . . . . . 3 1 6 Main Access 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . 1 Prototype Stockpiles 3 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Trap Installations 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Turns Passed 25941 | 224 1785 1291 1296 1147 770 1315 1338 1078 1130 2051 612 1061 1106 950 254 1226 1449 1511 442 1093 412 261 155 450 398 199 164 277 496 Spaces Moved 16556 | 104 789 669 789 692 359 702 658 743 690 1236 356 571 657 559 124 678 826 806 195 342 291 197 90 292 480 367 423 524 1347 Core 379 | 7 . . . . . . . . . . . . . . . . . . . 34 . . . 101 112 . . 9 116 Treads 9136 | 97 789 669 789 692 359 702 440 21 364 1236 356 571 657 559 124 678 33 . . . . . . . . . . . . Legs 1493 | . . . . . . . . . . . . . . . . . . 221 195 308 291 197 90 191 . . . . . Wheels 2644 | . . . . . . . 218 722 326 . . . . . . . 793 585 . . . . . . . . . . . Hover 1603 | . . . . . . . . . . . . . . . . . . . . . . . . . 298 367 423 515 . Flight 1301 | . . . . . . . . . . . . . . . . . . . . . . . . . 70 . . . 1231 Fastest Speed 19 | 50 160 160 160 160 160 160 125 125 140 160 160 160 162 162 162 162 130 120 120 120 120 120 120 50 26 24 30 30 19 Average Speed 131 | 152 160 160 160 160 178 160 160 131 150 160 160 160 162 162 162 162 139 128 120 256 120 120 123 133 35 30 32 39 24 Slowest Speed 1550 | 160 160 160 160 240 240 160 240 240 240 160 160 162 162 162 162 162 175 145 120 1550 120 120 190 190 200 33 102 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time Travels 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 8 99 96 79 95 36 80 21 88 69 89 55 24 73 75 77 89 21 83 63 97 33 6 67 10 10 14 45 48 36 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 18 | . 3 2 1 . . . . 2 . 2 . . . . 1 . 5 . . . . . . . . . . . 2 Known Exits Taken 22 | . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Scrap Searched 18 | . . 2 . 2 . . . 2 2 2 . . 3 4 . 1 . . . . . . . . . . . . . Spaces Dug 36 | . . . . . 1 . . . 2 . . 3 . . . . 2 . . . . 1 . 13 . 3 6 4 1 Terrain Destroyed 504 | . . . . 10 29 48 4 25 10 1 . 14 . . . 50 12 . 8 12 9 23 160 65 . 3 6 4 11 Melee 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 2 . . Projectile 72 | . . . . . 3 . 4 1 3 1 . 5 . . . . 12 . 8 12 9 3 . 2 . . 4 4 1 AOE 426 | . . . . 10 25 48 . 24 7 . . 9 . . . 50 . . . . . 20 160 63 . . . . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Res Res Qua Sec Acc Total 19590 | 137 1246 847 824 712 472 793 816 826 752 1312 391 662 693 599 163 753 992 1169 359 507 331 213 112 331 676 424 442 579 1457 Wait 1434 | 2 402 106 21 1 54 13 45 31 24 49 13 21 13 12 13 21 44 156 115 97 18 2 . 3 84 28 5 8 33 Move 16517 | 103 788 668 788 691 359 699 657 742 689 1235 355 570 656 558 123 677 825 805 194 341 290 197 89 291 479 366 422 523 1337 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 148 | 7 12 8 2 3 13 2 10 6 5 3 3 8 2 . 4 . 6 7 3 3 3 1 2 2 15 3 3 3 9 Fast Attach 200 | 7 . 4 . . 3 . 12 4 4 7 1 6 4 10 2 4 12 14 6 13 2 2 1 3 34 2 1 16 26 Attach 52 | . 1 . 1 . 4 2 4 2 1 . . 2 . . 1 1 4 4 3 1 . 1 . 3 5 2 2 3 5 Detach 14 | . . . . . 1 . . . . . . . . . . 1 3 . . . . . . . 2 . . 4 3 Swap 201 | 1 2 10 4 5 11 15 6 14 7 4 8 9 4 3 9 13 17 19 4 3 4 3 1 5 14 . 1 2 3 Drop 269 | . 5 15 3 1 14 1 16 15 8 12 6 14 9 11 6 6 17 17 7 17 4 2 1 5 29 4 1 11 12 Fire 533 | 13 34 22 1 6 11 59 54 12 14 . . 28 1 2 4 24 60 50 27 31 9 5 18 12 7 . 5 5 19 Melee 81 | . . . 4 . 1 . . . . 2 5 2 4 3 1 5 1 16 . . 1 . . . 7 19 2 4 4 Ram 11 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . 6 . . . . 2 Kick 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Crush 27 | 4 2 3 . 5 1 . 10 . . . . 2 . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Rewire 74 | . . . . . . . . . . . . . . . . 1 . 73 . . . . . . . . . . . Trap 21 | . . 11 . . . . 1 . . . . . . . . . 1 8 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 225 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 348 | -10/Materials | Met 8R-AWN 363 | -10/Materials | Discovered new exit (range 16) 366 | -10/Materials | Discovered new exit (range 7) 1061 | -10/Materials | Repaired Seismic Detector 1259 | -10/Materials | Learned 4 Recycling zone layouts 1347 | -10/Materials | Learned 2 Mines zone layouts 1374 | -10/Materials | Learned Storage security intel 1390 | -10/Materials | Learned Storage emergency access door positions 1411 | -10/Materials | Learned location of Mines (-9) 1436 | -10/Materials | Learned Storage trap positions 1471 | -10/Materials | Identified exit to Materials 1471 | -10/Materials | Identified exit to Mines 1471 | -10/Materials | Identified exit to Subcaves 1496 | -10/Materials | Discovered exit to Materials (range 6) 2010 | -10/Materials | Entered Mines 2012 | -10/Mines | Followed 8R-AWN into the Mines 2042 | -10/Mines | Discovered new exit (range 5) 2087 | -10/Mines | Discovered exit to Materials (range 12) 2152 | -10/Mines | Learned location of Storage (-9) 2199 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2220 | -10/Mines | Learned Materials emergency access door positions 2258 | -10/Mines | Discovered exit to Materials (range 15) 2516 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3204 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3301 | -10/Mines | Entered Exiles 3302 | -10/Exiles | Identified exit to Mines 3393 | -10/Exiles | Welcomed by 8R-AWN 3418 | -10/Exiles | Met EX-HEX 3561 | -10/Exiles | Met EX-DEC 3632 | -10/Exiles | Learned location of Zion (-7) 3697 | -10/Exiles | Visited The Gauntlet 4074 | -10/Exiles | Met EX-BIN 4275 | -10/Exiles | Aligned with FarCom system 4277 | -10/Exiles | Given EX-Vault access code 4313 | -10/Exiles | Opened EX-Vault 4328 | -10/Exiles | Found Chronowheel 4361 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4449 | -10/Exiles | Learned about 8R-AWN's background 4562 | -10/Exiles | Attacked by the Exiles 4595 | -10/Exiles | Activated Chronowheel 4595 | -10/Exiles | Spacetime reconverged on an earlier point 4597 | -10/Exiles | Entered Mines 4606 | -9/Mines | Met a Derelict bent on vengeance 4647 | -9/Mines | Discovered new exit (range 5) 5108 | -9/Mines | Discovered new exit (range 7) 5362 | -9/Mines | Learned Materials emergency access door positions 5556 | -9/Mines | Central database locked down 5744 | -9/Mines | Entered Materials 5744 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6197 | -8/Materials | Discovered new exit (range 8) 6438 | -8/Materials | Build established: Tank 6514 | -8/Materials | Identified exit to Garrison 6514 | -8/Materials | Entered Garrison 6518 | -8/Garrison | Triggered checkpoint 6992 | -8/Garrison | Triggered checkpoint 7064 | -8/Garrison | Discovered new exit (range 10) 7189 | -8/Garrison | Triggered checkpoint 7215 | -8/Garrison | Build established: Trapper-Tank 7278 | -8/Garrison | Discovered new exit (range 10) 7429 | -8/Garrison | Triggered checkpoint 7529 | -8/Garrison | Discovered new exit (range 14) 7581 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7693 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7829 | -8/Garrison | Entered Factory 7829 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8175 | -7/Factory | Repaired Cooling System 8504 | -7/Factory | Identified exit to Lower Caves 9167 | -7/Factory | Entered Lower Caves 9182 | -7/Lower Caves | Met a Warlord Commander 9183 | -7/Lower Caves | Learned location of Warlord (-5) 9184 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9443 | -7/Lower Caves | Build established: Trapper-Skirmisher 9706 | -7/Lower Caves | Learned Factory trap positions 9865 | -7/Lower Caves | Discovered new exit (range 11) 9934 | -7/Lower Caves | System corruption reached 10% 10049 | -7/Lower Caves | Identified exit to Lower Caves 10245 | -7/Lower Caves | Entered another Lower Caves area 10261 | -7/Lower Caves | Discovered new exit (range 11) 10272 | -7/Lower Caves | Identified exit to Factory 10752 | -7/Lower Caves | Learned 12 Factory zone layouts 10834 | -7/Lower Caves | Discovered new exit (range 10) 10918 | -7/Lower Caves | Found Alien Artifact 10918 | -7/Lower Caves | Identified Core Expander 10918 | -7/Lower Caves | Installed Core Expander, added new Utility slot 11013 | -7/Lower Caves | Entered a destroyed Warlord outpost 11374 | -7/Lower Caves | Identified exit to Zion 11375 | -7/Lower Caves | Entered Zion 11441 | -7/Zion | System corruption cleaned by Quarantine Array 11591 | -7/Zion | Found CR-A16's Pointy Stick 11596 | -7/Zion | Discovered new exit (range 16) 11618 | -7/Zion | Identified exit to Proximity Caves 11688 | -7/Zion | Build established: Trapper-Mutant 11870 | -7/Zion | Found Prototype Device 11870 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12175 | -7/Zion | Received a visual enhancement algorithm 12368 | -7/Zion | Learned location of 1 exit from Factory 12381 | -7/Zion | Learned location of Testing (-3) 12907 | -7/Zion | Met Imprinter 12940 | -7/Zion | Imprinted 12942 | -7/Zion | Declared Zion's savior 13426 | -7/Zion | Entered Proximity Caves 13426 | -6/Proximity Caves | Accompanied by 4 allies 13717 | -6/Proximity Caves | Build established: Trapper-Skirmisher 13754 | -6/Proximity Caves | Spotted B-75 Beast 13759 | -6/Proximity Caves | Learned 4 Factory zone layouts 13778 | -6/Proximity Caves | Rewired B-75 Beast 13814 | -6/Proximity Caves | Destroyed Beast 5a 13989 | -6/Proximity Caves | Learned 8 Factory zone layouts 14038 | -6/Proximity Caves | Entered Factory 14038 | -6/Factory | Accompanied by 4 allies 14038 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14039 | -6/Factory | Identified exit to Lower Caves 14040 | -6/Factory | Identified exit to Factory 14041 | -6/Factory | Loaded intel: 92 trap records 14116 | -6/Factory | Build established: Scavenger-Skirmisher 14158 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 14191 | -6/Factory | Zion hero teleported in (ME-RLN) 14267 | -6/Factory | Discovered exit to Factory (range 15) 14304 | -6/Factory | ME-RLN assimilated hostile G-50 Soldier 14940 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14941 | -6/Factory | Zion Heavy squad teleported in 15081 | -6/Factory | ME-RLN assimilated hostile S-27 Virus 15099 | -6/Factory | Entered Lower Caves 15099 | -6/Lower Caves | Accompanied by 6 allies (ME-RLN) 15177 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15432 | -6/Lower Caves | Encountered a Warlord checkpoint 15735 | -6/Lower Caves | Entered a destroyed Warlord outpost 15774 | -6/Lower Caves | Spotted B-75 Beast 15785 | -6/Lower Caves | ME-RLN assimilated hostile B-75 Beast 15971 | -6/Lower Caves | Destroyed B-75 Beast 16182 | -6/Lower Caves | Discovered new exit (range 11) 16188 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 16199 | -6/Lower Caves | Identified exit to Lower Caves 16205 | -6/Lower Caves | Entered another Lower Caves area 16205 | -6/Lower Caves | Accompanied by 6 allies (ME-RLN) 16220 | -6/Lower Caves | Learned Factory trap positions 16327 | -6/Lower Caves | Spotted B-75 Beast 16339 | -6/Lower Caves | Allies destroyed B-75 Beast 16884 | -6/Lower Caves | Learned 8 Factory zone layouts 17033 | -6/Lower Caves | Discovered new exit (range 9) 17143 | -6/Lower Caves | Identified exit to Data Miner 17155 | -6/Lower Caves | Entered Data Miner 17155 | -6/Data Miner | Accompanied by 5 allies (ME-RLN) 17160 | -6/Data Miner | Discovered new exit (range 6) 17191 | -6/Data Miner | Met Data Miner 17225 | -6/Data Miner | Learned location of Section 7 (-2) 17225 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17249 | -6/Data Miner | Received God Mode back door access code from Data Miner 17284 | -6/Data Miner | Destroyed Data Miner 17287 | -6/Data Miner | Data Conduit disabled 17293 | -6/Data Miner | Found Ghost Barrier 17322 | -6/Data Miner | Lost 3 allies 17398 | -6/Data Miner | Identified exit to Proximity Caves 17409 | -6/Data Miner | Entered Proximity Caves 17409 | -5/Proximity Caves | Accompanied by 3 allies (ME-RLN) 17541 | -5/Proximity Caves | Spotted B-75 Beast 17558 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17561 | -5/Proximity Caves | Destroyed B-75 Beast 17798 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18441 | -5/Proximity Caves | Learned Factory garrison access intel 18464 | -5/Proximity Caves | Discovered exit to Factory (range 9) 18635 | -5/Proximity Caves | Entered Factory 18635 | -5/Factory | Evolved 2 slots: Utility x2 18636 | -5/Factory | Identified exit to Upper Caves 18636 | -5/Factory | Identified exit to Extension 18638 | -5/Factory | Loaded intel: 101 trap records 18639 | -5/Factory | Loaded intel: 4 garrison access locations 19043 | -5/Factory | Discovered new exit (range 8) 19062 | -5/Factory | Identified exit to Factory 19441 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 19459 | -5/Factory | Retrieved Zion intel report: Trap Installations 19464 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 19477 | -5/Factory | Zion Heavy squad teleported in 19837 | -5/Factory | Build established: Scavenger-Gunner 19891 | -5/Factory | Retrieved Zion intel report: Component Schematics 20049 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 20056 | -5/Factory | Terminal network hard line cut 20084 | -5/Factory | Entered Extension 20263 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 20264 | -5/Extension | Zion Light squad teleported in 20519 | -5/Extension | Rescued A7 20543 | -5/Extension | Rescued a captive Derelict 20818 | -5/Extension | Spotted B-75 Beast 20823 | -5/Extension | Spotted B-75 Beast 20830 | -5/Extension | Allies destroyed B-75 Beast 20841 | -5/Extension | Destroyed B-75 Beast 20862 | -5/Extension | Lost 3 parts (1n1u1w) 20984 | -5/Extension | First assault squad dispatched 20985 | -5/Extension | Rescued a captive Derelict 21100 | -5/Extension | Build established: Commander-Mutant 21164 | -5/Extension | Lost 5 allies 21351 | -5/Extension | Zion Hacker squad teleported in 21390 | -5/Extension | Retrieved Zion intel report: Branch Access 21390 | -5/Extension | Identified exit to Cetus 21439 | -5/Extension | Build established: Commander-Gunner 21440 | -5/Extension | Retrieved Zion intel report: Main Access 21441 | -5/Extension | Zion Recon squad teleported in 21444 | -5/Extension | Rescued a captive Derelict 21474 | -5/Extension | Rescued a captive Derelict 21552 | -5/Extension | Terminal network hard line cut 21595 | -5/Extension | Entered Cetus 21595 | -5/Cetus | Accompanied by 24 allies (A7) 21600 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21614 | -5/Cetus | Spotted Cetus Guard 21614 | -5/Cetus | Spotted Cetus Guard 21615 | -5/Cetus | Spotted Cetus Guard 21615 | -5/Cetus | Spotted Cetus Guard 21622 | -5/Cetus | Allies destroyed Cetus Guard 21634 | -5/Cetus | Destroyed Cetus Guard 21645 | -5/Cetus | Allies destroyed Cetus Guard 21647 | -5/Cetus | Allies destroyed Cetus Guard 21669 | -5/Cetus | Lost 3 parts (2p1w) 21674 | -5/Cetus | Lost 6 allies 21696 | -5/Cetus | Started Cetus Manufacturing Module 21707 | -5/Cetus | Escorted A7 to Cetus Mainframe 21721 | -5/Cetus | Manufactured an Enhanced Grunt 21722 | -5/Cetus | Discovered new exit (range 16) 21746 | -5/Cetus | Manufactured an Enhanced Grunt 21752 | -5/Cetus | Spotted Cetus Guard 21757 | -5/Cetus | Spotted Cetus Guard 21758 | -5/Cetus | Spotted Cetus Guard 21761 | -5/Cetus | Spotted Cetus Guard 21771 | -5/Cetus | Manufactured an Enhanced Grunt 21771 | -5/Cetus | Allies destroyed Cetus Guard 21773 | -5/Cetus | Destroyed Cetus Guard 21776 | -5/Cetus | Destroyed Cetus Guard 21777 | -5/Cetus | Allies destroyed Cetus Guard 21786 | -5/Cetus | Discovered exit to Factory (range 16) 21795 | -5/Cetus | Scared off Revision 17 21796 | -5/Cetus | Manufactured an Enhanced Grunt 21821 | -5/Cetus | Manufactured an Enhanced Grunt 21953 | -5/Cetus | Murdered A7 21955 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 21972 | -5/Cetus | Identified exit to Archives 22037 | -5/Cetus | Entered Archives 22037 | -5/Archives | Accompanied by 20 allies 22088 | -5/Archives | Discovered exit to Factory (range 16) 22157 | -5/Archives | Discovered new exit (range 16) 22204 | -5/Archives | Identified exit to Hub_04(d) 22232 | -5/Archives | Discovered exit to Hub_04(d) (range 13) 22953 | -5/Archives | Unable to access archive contents 22953 | -5/Archives | Unable to access archive contents 22953 | -5/Archives | Unable to access archive contents 22953 | -5/Archives | Unable to access archive contents 22953 | -5/Archives | Unable to access archive contents 23130 | -5/Archives | Entered Hub_04(d) 23130 | -5/Hub_04(d) | Accompanied by 16 allies 23141 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 23150 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 23184 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 23268 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 23279 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 23280 | -5/Hub_04(d) | Zion Explosive Resupply teleported in 23321 | -5/Hub_04(d) | Spotted B-75 Beast 23347 | -5/Hub_04(d) | Allies destroyed B-75 Beast 23360 | -5/Hub_04(d) | Network Hub disabled 23391 | -5/Hub_04(d) | Lost 7 allies 23540 | -5/Hub_04(d) | Spotted Lightning 23542 | -5/Hub_04(d) | Entered Factory 23542 | -4/Factory | Accompanied by 4 allies 23542 | -4/Factory | Evolved 2 slots: Utility x2 23728 | -4/Factory | Zion Light squad teleported in 23780 | -4/Factory | Found Prototype Processor 23780 | -4/Factory | Identified Exp. Signal Interpreter 23803 | -4/Factory | Sucked down chute 23803 | -4/Factory | Entered Waste 23818 | -4/Waste | EMP discharged 23831 | -4/Waste | Spotted C-40 Crusher 23832 | -4/Waste | Spotted C-40 Crusher 23836 | -4/Waste | Destroyed C-40 Crusher 23841 | -4/Waste | Spotted C-40 Crusher 23848 | -4/Waste | Spotted C-40 Crusher 23862 | -4/Waste | Allies destroyed C-40 Crusher 23884 | -4/Waste | Destroyed C-40 Crusher 23886 | -4/Waste | Destroyed C-40 Crusher 23906 | -4/Waste | Lost 3 allies 23917 | -4/Waste | Spotted C-40 Crusher 23918 | -4/Waste | EMP discharged 23918 | -4/Waste | System corruption reached 10% 23919 | -4/Waste | Spotted C-40 Crusher 23946 | -4/Waste | Discovered new exit (range 10) 23957 | -4/Waste | Identified exit to Factory 23958 | -4/Waste | Entered Factory 23963 | -4/Factory | 3 allies followed down the chute 23968 | -4/Factory | 4 allies followed down the chute 24089 | -4/Factory | Build established: Scavenger-Skirmisher 24103 | -4/Factory | Zion Hover Resupply teleported in 24393 | -4/Factory | Discovered new exit (range 4) 24398 | -4/Factory | Lost 13 parts (2p6n4u1w) 24408 | -4/Factory | Entered Research 24408 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24437 | -3/Research | Zion Experimental squad teleported in 24517 | -3/Research | Zion Hacking Resupply teleported in 24598 | -3/Research | Found Fusion Bomb Launcher 24599 | -3/Research | Found Fusion Bomb Launcher 24619 | -3/Research | Discovered new exit (range 9) 24620 | -3/Research | Identified exit to Research 24644 | -3/Research | Spotted B-86 Titan 24650 | -3/Research | Destroyed B-86 Titan 24730 | -3/Research | Found Prototype Protection 24730 | -3/Research | Identified Zio. Shade Armor 24740 | -3/Research | Found Corrupted Prototype Device 24740 | -3/Research | Identified Exp. Weapon Cycler 24757 | -3/Research | System corruption reached 10% 24806 | -3/Research | Entered another Research area 24806 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24980 | -2/Research | Discovered new exit (range 10) 24990 | -2/Research | Identified exit to Access 24998 | -2/Research | Discovered new exit (range 20) 25005 | -2/Research | Identified exit to Quarantine 25005 | -2/Research | Entered Quarantine 25008 | -2/Quarantine | Adv. Hacking Suite fried by hacking feedback 25031 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 25068 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 25078 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 25145 | -2/Quarantine | Spotted Fortress 25166 | -2/Quarantine | Discovered new exit (range 6) 25166 | -2/Quarantine | Discovered new exit (range 6) 25167 | -2/Quarantine | Identified exit to Section 7 25168 | -2/Quarantine | Identified exit to Protoforge 25169 | -2/Quarantine | Entered Section 7 25187 | -2/Section 7 | Found Alien Artifact 25187 | -2/Section 7 | Identified Integrated Reactor 25187 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25221 | -2/Section 7 | Build established: Messiah-Scout 25223 | -2/Section 7 | Spotted B-90 Cyclops 25240 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 25242 | -2/Section 7 | Spotted Alpha 7 25251 | -2/Section 7 | Spotted Alpha 7 25261 | -2/Section 7 | Spotted B-99 Colossus 25266 | -2/Section 7 | Destroyed B-99 Colossus 25270 | -2/Section 7 | Found Prototype Ballistic Gun 25270 | -2/Section 7 | Identified Multirail 25273 | -2/Section 7 | Found Multirail 25294 | -2/Section 7 | Found Alien Artifact 25294 | -2/Section 7 | Identified Integrated Dissipator 25294 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25296 | -2/Section 7 | Found Integrated Dissipator 25296 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25305 | -2/Section 7 | Lost 5 parts (1p3n1u) 25315 | -2/Section 7 | Found Alien Artifact 25315 | -2/Section 7 | Identified LRC Matter Compressor 25315 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 25318 | -2/Section 7 | Found Alien Artifact 25318 | -2/Section 7 | Identified LRC Inertial Stabilizer 25318 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 25367 | -2/Section 7 | Spotted Executioner 25367 | -2/Section 7 | Spotted Executioner 25376 | -2/Section 7 | Found Alien Artifact 25376 | -2/Section 7 | Identified Terrabomb 25376 | -2/Section 7 | Used Terrabomb 25381 | -2/Section 7 | Found Alien Artifact 25383 | -2/Section 7 | Found Alien Reactor 25383 | -2/Section 7 | Identified Matter Drive 25388 | -2/Section 7 | Found Alien Artifact 25439 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 25439 | -2/Section 7 | Warped through subspace 25439 | -2/Section 7 | Discovered exit to Access (range 9) 25440 | -2/Section 7 | Core integrity fell below 50% 25446 | -2/Section 7 | Entered Access 25446 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 25474 | -1/Access | Lost 10 parts (2p3n4u1w) 25487 | -1/Access | Zion Light squad teleported in 25581 | -1/Access | Retrieved Zion intel report: Component Stockpiles 25621 | -1/Access | Retrieved Zion intel report: Active Garrisons 25634 | -1/Access | Spotted B-99 Colossus 25707 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 25731 | -1/Access | Retrieved Zion intel report: Unaware Analyses 25749 | -1/Access | Retrieved Zion intel report: Component Schematics 25782 | -1/Access | Retrieved Zion intel report: Unaware Analyses 25807 | -1/Access | Lost 6 parts (1p5n) 25866 | -1/Access | Spotted B-99 Colossus 25866 | -1/Access | Spotted B-99 Colossus 25881 | -1/Access | Energy Cycler disabled 25940 | -1/Access | Discovered new exit (range 6) 25942 | -1/Access | Lost 11 parts (1p4n6u) 25942 | -1/Access | Identified exit to Surface 25942 | *** | Escaped! Last Messages --------------- 25901_ Slug penetrates Wall. 25903_ Slammed into Y-72 Warden. 25904_ Adv. Cooling System destroyed. 25904_ Hacking Suite destroyed. 25904_ Critical hit (Blast). 25904_ Acquired 1 matter. 25905_ Slug penetrates Wall. 25907_ Penetrated by Slug. 25907_ Slug penetrates Wall. 25908_ Penetrated by Slug. 25909_ Slammed into H-88 Terminator. 25911_ Penetrated by Slug. 25911_ Adv. Transmission Jammer destroyed. 25912_ System corrupted: Matter fused (-10). 25921_ Detecting system override signal. 25933_ >> Machine Analyzer network decryption results: 25933_ Terminal x1 25940_ The Access Shell folds into the floor. 25940_ EXIT=FOUND 25942_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????# ?# """"" ### + | | ??????????# ?####/#########?######+### # | | ??????????# ????# #?????????????? ?# # | | ??????????# ????# #?????????????? ?# ###### | | ??????????# #???# #????????????? # #????# ! | | ??????????# #####+####?????????? # #????# | | ??????????# # = #????????? # #????# | | ??????????+ # #?????????####### ##???# | | ??????????# # #????????????# #???### # | | ??????????# # #????????????# #####??## | | ??????????# # #????????????# " #???? | | ??????????# # #????????????# ### ##?? | | ??????????# # !! ##???????????# ! #?# ""## | | ??????????# # !! #???????????#######?# + | | ??????????# + ! ##???????????????????# # | | ??????????# ##########????????????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #?????###?????????????????????# +? | | ??????????# ####### ##########??######????# #? | | ??????????# """T""" "??" ???# # | | ?=????????# """ """ "??" ### # | | ??????????# "??" ""# #? | | ??????????# "??" %%#? | | ??????????# "" "??" #? | | ??????????# @" "??" #? | | ??????????# "??" #? | | ??????????# "??" ### #? | | ??????????# "??" ??" #? | | ??????????# "??" ???# #? | | ??????????# ####### ##########??######???## #? | | ??????????# #?????###????????????????????#" #? | | ??????????# #?????????#############??????## % #? | | ??????????# ??????????# ###????# #? | | ??????????# ??????????# " #????# #? | | ??????????# ??????????# " #????# #? | | ??????????# ??????????# ""###### #? | | ?????????? ??????????# " +? | | ?????????? ??????????# " #? | | ??????????###??????????# " #? | | ???????????????????????# " #? | | ???????????????????????# " ###########? | | ???????????????????????# " #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????# # #??????????? | | ???????????????????????############## #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????!???????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 174 Energy Generation 63 Energy Capacity 860 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 5 Particle Charging 25 Kinecelleration 30 Offensive Hacking 36 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Mines | Hacked Plasma Cutter | -9/Mines | Hacked Hacking Suite | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Extracted Recoil Stabilizer | -8/Materials | Extracted Seismic Detector | -8/Materials | Extracted Imp. Datajack | -8/Materials | Scanalyzed Hvy. Flail | -8/Materials | Extracted Adv. Weight Redist. System | -8/Materials | Extracted Mining Claw | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Hvy. Mace | -8/Materials | Extracted Particle Charger | -8/Materials | Extracted Thermal Generator | -8/Materials | Extracted Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Lrg. Matter Pod | -6/Factory | Extracted Force Field | -6/Factory | Extracted Antimatter Cannon | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Fission Core | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Great Maul | -5/Factory | Z-intel EM Disruption Field | -5/Factory | Z-intel Hvy. Laser | -5/Factory | Z-intel Adv. Recoil Stabilizer | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Adv. Melee Analysis Suite | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Imp. Gyrokinetic Inverter | -1/Access | Z-intel Antigrav Array | -1/Access | Z-intel Mic. Antimatter Reactor | -1/Access | Z-intel Imp. Component Analysis Suite | -1/Access | Z-intel Imp. Heavy Treads | -1/Access | Z-intel Adv. Thermal Shield | -1/Access | Z-intel Biometal Leg | -1/Access | Z-intel Adv. Reaction Control System | -1/Access | Z-intel Energy Filter | -1/Access | Z-intel Imp. Thunder Leg | -1/Access | Z-intel Imp. Propulsion Shielding | -1/Access | Z-intel Graphene Brace | -1/Access | Z-intel Hyp. Railgun | -1/Access | Z-intel EM Shield | -1/Access | Z-intel Nova Cannon | -1/Access | Z-intel Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-15 Conveyor | -5/Extension | Z-intel G-50 Soldier | -5/Extension | Z-intel B-60 Warrior | -5/Extension | Z-intel Y-54 Guardian | -5/Extension | Z-intel H-66 Slayer | -5/Hub_04(d) | Z-intel R-06 Scavenger | -5/Hub_04(d) | Z-intel A-02 Transporter | -5/Hub_04(d) | Z-intel Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -10/Materials Cooling System | 20% | -7/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Integrated Dissipator LRC Matter Compressor LRC Inertial Stabilizer Terrabomb Matter Drive High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedCompactCoupler Manual? 0 Play Time 04:09:26 Cumulative 564.0 hours Start 2025.07.21 @ 13:34:43 End 2025.07.21 @ 23:39:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 323 Rogue 298 Adventurer 7 Explorer 18 Win Type 0 Total 45 Types 28/0/8/2/0/1/1/3/0/2 Lore% 94 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ab60f47-9c53-439d-88b3-89565df921fb