Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.18 @ 21:30:47 Player: Klevski Result: Destroyed by 65-HUA(g) with Salvaging Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (776) 776 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2781 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Treading (160) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Overtuned Treads Overtuned Treads > --- UTILITY (2) ------ Coolant Injector Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Nuclear Core Aluminum Leg Aluminum Leg Overtuned Titanium Leg Scrap Suit Matter Compressor (250) Experimental Sensor Array Advanced Signal Interpreter Reflective Plating Force Field System Shield Barrage Gun Flak Cannon Vortex Trap Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit > --- WEAPON ----------- Plasma Cannon Missile Launcher > --- INVENTORY -------- Nuclear Core Overtuned Titanium Leg Scrap Suit Matter Compressor Experimental Sensor Array Advanced Signal Interpreter Reflective Plating Force Field System Shield Barrage Gun Flak Cannon Vortex Trap [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon CPS Tube Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 7 2 2 8 15 Power 3 | 1 . . 1 1 Engine 1 | 1 . . . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 10 | 2 . . 1 7 Treads 4 | 2 . . . 2 Leg 5 | . . . . 5 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 1 1 4 Device 4 | 1 . . 1 2 Storage 4 | 1 1 . . 2 Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 1 1 5 3 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 5 | 1 1 1 2 . Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . . . 1 Special Weapon 2 | . . . 1 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 3 5 Power 2 | . . . 1 1 Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon 3 | . . . 1 2 Highest Loss Streak 3 | . . . 3 3 To Critical Strikes . | . . . . . Average Backups 12 | 3 8 15 13 14 Power . | . 1 1 . . Propulsion 2 | 2 3 3 2 1 Utility 5 | . 2 7 6 6 Weapon 4 | . 1 4 4 6 Tool/Special . | . . . . . Unused Backups 25 | . 2 1 . 22 Power 2 | . 1 . . 1 Propulsion 5 | . 1 . . 4 Utility 13 | . . . . 13 Weapon 5 | . . 1 . 4 Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 100 100 97 72 Engine 6 | . 14 14 6 . Core 6 | . . . 7 13 Treads 15 | . 28 28 19 2 Leg 8 | . . . . 19 Wheel 3 | . . . 7 5 Device 11 | . 14 4 14 13 Storage 14 | . 14 14 14 14 Processor 2 | . . 9 . . Energy Gun 4 | . 14 6 . . Ballistic Gun 9 | . 14 21 18 . Peak Build Rating 29 | 9 11 11 15 29 Average Rating 13 | 5 9 9 12 17 On Entrance 8 | . 9 11 9 15 Naked Turns . | . . . . . Heaviest Build 44 | 13 29 29 34 44 Greatest Support 40 | 40 40 40 40 38 Greatest Overweight (x) 3 | . . . 3 3 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 3 8 14 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Scr Matter Collected 1383 | 271 288 84 152 588 Remotely . | . . . . . Salvage Created 903 | 28 229 149 135 362 Parts 55 | 2 16 11 8 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Combat Hostiles Destroyed 17 | . 3 2 4 8 Guns 7 | . 3 2 2 . Cannons 4 | . . . 2 2 AOE 6 | . . . . 6 Classes Destroyed 11 | 1 4 . 3 3 Worker 1 | . 1 . . . Builder 3 | . 1 2 . . Tunneler 2 | 1 . 1 . . Watcher 2 | . 2 . . . Swarmer 1 | . . . 1 . Grunt 5 | . 3 2 . . Sentry 1 | . . . 1 . Subdweller 2 | . . . 2 . Federalist 3 | . . . . 3 Explorer 2 | . . . . 2 Scrapper 3 | . . . . 3 Best Kill Streak 8 | 1 3 2 1 8 Combat Bots Only 8 | . 2 1 1 8 Max Kills in Single Turn 4 | 1 1 2 1 4 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Hostile Shots Fired 160 | . 12 10 42 96 Missed 38 | . 2 3 8 25 Damage Taken 1702 | . 139 93 648 822 Core 252 | . 13 12 41 186 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 81 | 1 28 10 27 15 Largest 2 | 2 2 2 2 1 Hottest 100 | 60 60 60 100 80 Shots Fired 144 | 2 55 21 51 15 Gun 108 | 2 55 21 30 . Cannon 31 | . . . 18 13 Launcher 2 | . . . . 2 Special 3 | . . . 3 . Kinetic 90 | 1 28 13 48 . Thermal 52 | 1 27 8 3 13 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 10 | 1 7 8 10 6 Robot Miss Streak 4 | . 3 1 1 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 86 | 1 34 15 28 8 Core Hits 41 | 1 15 8 8 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1431 | 11 353 194 337 536 Guns 755 | 11 353 194 197 . Cannons 320 | . . . 140 180 Explosions 356 | . . . . 356 Melee . | . . . . . Ramming . | . . . . . Kinetic 648 | . 185 126 337 . Thermal 427 | 11 168 68 . 180 Explosive 356 | . . . . 356 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . 9 11 5 22 Message Errors 14 | . 3 2 2 7 Matter Fused 12 | . 3 3 1 5 Heat Flow Errors 4 | . . 2 . 2 Energy Discharges 2 | . . . . 2 Parts Fused 1 | . . . 1 . Data Loss (minor) 8 | . 1 3 . 4 Data Loss (major) 2 | . . . 1 1 Misfires 2 | . 1 1 . . Alerts 1 | . . . . 1 Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | 20 121 265 3 192 Average Temperature 73 | 15 38 75 3 111 Received Heat Transfer 468 | . 99 54 75 240 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 874 | 25 375 150 . 324 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 123 | 5 123 35 . . Initial . | . . . . . Average 15 | . 29 3 . . Influence Increases 343 | 5 218 80 40 . Destroy 0b10 Robot/C 140 | . 60 40 40 . Destroy 0b10 Robot/NC 40 | 5 20 15 . . Destroy Leader 34 | . 24 10 . . Trap Triggered on 0b10 10 | . 10 . . . Successful Hack 39 | . 39 . . . Select Force Hacks 50 | . 50 . . . Lose Combat Pursuer 30 | . 15 15 . . Influence Decreases 341 | 5 216 80 40 . Time Decay 341 | 5 216 80 40 . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 10 3 4 24 Peak Tracking Total 8 | . 5 2 2 8 Tactical Retreats 3 | . 1 1 . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Scr Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 1 | . 1 . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Machines Accessed 12 | . 6 . . 6 Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 54 | . 24 . . 30 Successful 48 | . 18 . . 30 Failed 6 | . 6 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 16 | . 16 . . . Terminals 24 | . 24 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 40 | . 10 . . 30 Record 29 | . . . . 29 Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 3 | . 3 . . . Reprogram Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 8 | . 8 . . . Track 2 | . 2 . . . Botnet 4 | . 4 . . . Operators 1 | . 1 . . . Sabotage 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 5 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 3 | . . . . 3 Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Scr Active Infowar (turns) 1528 | 16 769 216 374 153 Optics 333 | . . . 180 153 Terrain 1195 | 16 769 216 194 . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Scr Turns Passed 3588 | 115 769 755 376 1573 Spaces Moved 2356 | 62 394 446 192 1262 Core 2 | 2 . . . . Treads 1009 | 60 394 446 88 21 Legs 705 | . . . . 705 Wheels 640 | . . . 104 536 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 110 100 Average Speed 135 | 156 160 160 141 117 Slowest Speed 240 | 160 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 73 81 16 86 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 9 | . . 1 . 8 Spaces Dug . | . . . . . Terrain Destroyed 28 | . . . . 28 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 26 | . . . . 26 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Scr Total 2619 | 75 484 470 239 1351 Wait 64 | . 46 9 8 1 Move 2352 | 61 393 445 191 1262 Hop . | . . . . . Pick Up 41 | 6 11 2 2 20 Fast Attach 19 | 7 . . 1 11 Attach 9 | . . 1 4 4 Detach 6 | . . . 2 4 Swap 10 | . 2 1 4 3 Drop 37 | . 4 2 . 31 Fire 81 | 1 28 10 27 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met a group of wandering Federalists 273 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 16) 885 | -10/Materials | Entered Mines 892 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 909 | -10/Mines | Discovered new exit (range 14) 1005 | -10/Mines | Learned location of Zion (-7) 1061 | -10/Mines | Discovered new exit (range 6) 1102 | -10/Mines | Identified exit to Materials 1229 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1432 | -10/Mines | Discovered new exit (range 7) 1438 | -10/Mines | Identified exit to Subcaves 1640 | -10/Mines | Entered Subcaves 1641 | -10/Subcaves | Approached by a straggling Scientist 1767 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1848 | -10/Subcaves | Lost 3 parts (1p1n1w) 1852 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1994 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2016 | -10/Subcaves | Entered Scraptown 2054 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2277 | -8/Scraptown | Discovered new exit (range 5) 2343 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2345 | -8/Scraptown | Learned Research non-interactive machine intel 2346 | -8/Scraptown | Learned Factory security intel 2370 | -8/Scraptown | Visited CPS Storage 2391 | -8/Scraptown | Visited Red Mages 2439 | -8/Scraptown | Visited Fellowship of the Rings 2745 | -8/Scraptown | Visited UFD Registry 2745 | -8/Scraptown | Registered with UFD as "Fissionsplitter" 2754 | -8/Scraptown | Visited Bundlers 2886 | -8/Scraptown | Visited IN-MT5's Study 2970 | -8/Scraptown | Visited LU-1G1's Boring Crew 2995 | -8/Scraptown | Visited Science Guys 3046 | -8/Scraptown | Visited Science Testing Area 3251 | -8/Scraptown | Visited Infowarlord's Domain 3260 | -8/Scraptown | Found Exp. Sensor Array 3297 | -8/Scraptown | Met Optimus 3297 | -8/Scraptown | Accepted into 0bPrime 3345 | -8/Scraptown | Visited Scrap Suit Storage 3351 | -8/Scraptown | Found Scrap Suit 3371 | -8/Scraptown | Civil war broke out across Scraptown 3396 | -8/Scraptown | Visited Chapter 10 3489 | -8/Scraptown | Lost 9 allies 3511 | -8/Scraptown | Destroyed 8 combat bots 3549 | -8/Scraptown | Core integrity fell below 50% 3574 | -8/Scraptown | Visited Research Penetration Think Tank 3582 | -8/Scraptown | Core integrity fell below 20% 3589 | -8/Scraptown | Destroyed by 65-HUA(g) with Salvaging Laser Last Messages --------------- 03556_ DY-ONB(j) overheating. 03557_ DY-ONB(j) heat short circuits Mak. Salvage Targeting Computer. 03558_ Penetrated by Bolt. 03558_ DY-ONB(j) overheating. 03560_ Dropped Ovr. Titanium Leg. 03560_ DY-ONB(j) destroyed. 03560_ Acquired Ovr. Treads. 03562_ System corrupted: Component data lost. 03562_ Acquired 20 matter. 03562_ BT-6X4(h) destroyed. 03563_ Penetrated by Bolt. 03563_ Fission Core destroyed. 03574_ ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. 03575_ Bolt penetrates Machine. 03580_ Penetrated by Bolt. 03586_ Bolt penetrates 65-HUA(g). 03588_ Penetrated by Bolt. 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""# " " ######### #""!%%!% ## | | #" "" "" ==[!!% |[ | | #" "" "" [[ "## | | #" ""# " " ######### #"" "## !!! | | ""# "" "" ""#??????###"" "## #""""" | | ""# "" "" ##????????#"" "######### | | ""# X"#????????#"" "#???????? | | ""# ##????????#"" "######### | | ""###### ################"" "## | | """""""""""""""""""""""""""" "## | | """""""""""""""""""""""""""" ! | | ## | | "## | | "######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularSchematicLauncher Manual? 0 Play Time 01:09:11 Cumulative 163.3 hours Start 2025.04.18 @ 20:14:46 End 2025.04.18 @ 21:30:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab5ea418-fee3-465e-b667-7420f5c244c9