Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 11:53:08 Player: Singularius Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (3499) 3499 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 6765 Bonus ------- High Alert Combat Kills 256 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 490/490 System Corruption 21% Temperature Cool (90) Movement Hovering (103) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Angular Momentum Engine (fused) > --- PROPULSION (4) --- Airjet Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (4) ------ Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Improved Spread Laser Power Maul > --- INVENTORY (15) --- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Medium Treads Medium Treads Medium Treads Improved Titanium Leg Improved Cooling System Improved Melee Analysis Suite Improved Medium Armor Plating Improved Shield Generator Improved Spread Laser Improved Spread Laser Heavy Missile Launcher Great Axe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Core Analyzer Armor Integrity Analyzer Improved Shield Generator > --- WEAPON ----------- Plasma Cannon Plasma Cannon Power Maul > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Enhanced Nuclear Core Micro Nuclear Core Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg Improved Cooling System Hardlight Generator Heavy Particle Gun Flak Gun Flak Gun Heavy Missile Launcher [Rating: 62] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved Gyrokinetic Inverter Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Improved Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Special Weapon Enhanced Flamer Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 101 | 6 11 2 27 55 Power 16 | 1 2 . 2 11 Engine 10 | 1 2 . 1 6 Core 6 | . . . 1 5 Reactor . | . . . . . Propulsion 32 | 2 2 . 11 17 Treads 2 | . . . 1 1 Leg 16 | . 2 . 8 6 Wheel 2 | 2 . . . . Hover 12 | . . . 2 10 Flight . | . . . . . Utility 18 | 1 2 1 3 11 Device 5 | . . 1 1 3 Storage 3 | 1 2 . . . Processor 9 | . . . 2 7 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 35 | 2 5 1 11 16 Energy Gun 9 | 1 . . 4 4 Energy Cannon 3 | . . . . 3 Ballistic Gun 7 | 1 1 . 3 2 Ballistic Cannon 4 | . 3 . 1 . Launcher . | . . . . . Special Weapon 4 | . 1 1 2 . Impact Weapon 3 | . . . 1 2 Slashing Weapon 3 | . . . . 3 Piercing Weapon 1 | . . . . 1 Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 8 | . . . 4 4 Parts Lost 38 | . 2 . 8 28 Power 7 | . 1 . . 6 Propulsion 16 | . . . 7 9 Utility 4 | . . . . 4 Weapon 11 | . 1 . 1 9 Highest Loss Streak 8 | . 1 . 4 8 To Critical Strikes . | . . . . . Average Backups 13 | 1 10 14 14 14 Power 2 | . 1 1 1 2 Propulsion 3 | 1 3 5 1 3 Utility 3 | . 2 4 4 2 Weapon 5 | . 2 4 7 5 Tool/Special . | . . . . . Unused Backups 50 | . 1 2 9 38 Power 7 | . . 1 . 6 Propulsion 10 | . 1 . . 9 Utility 13 | . . . 3 10 Weapon 20 | . . 1 6 13 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 81 98 96 94 Engine 8 | . 11 14 6 7 Core 4 | . . . 2 6 Treads 1 | . . . 1 1 Leg 15 | . 9 28 26 10 Wheel 1 | . 17 . . . Hover 11 | . . . 4 17 Device 5 | . . 12 9 4 Storage 8 | . 14 14 9 6 Processor 11 | . . . 8 16 Energy Gun 5 | . 5 . 7 4 Energy Cannon 1 | . . . . 3 Ballistic Gun 4 | . 13 . 4 2 Ballistic Cannon 5 | . 8 27 9 . Impact Weapon 3 | . . . 3 4 Slashing Weapon 1 | . . . . 2 Peak Build Rating 62 | 6 9 12 32 62 Average Rating 40 | 4 7 10 26 55 On Entrance 11 | . 6 9 10 32 Naked Turns . | . . . . . Heaviest Build 65 | 13 33 34 38 65 Greatest Support 42 | 20 20 20 40 42 Greatest Overweight (x) 8 | . 8 1 3 4 Average Overweight (x) 1 | . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 14 Most Carried 15 | 4 15 15 15 15 Average Carried 14 | 1 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 14 15 15 15 Class Distribution -------------------- 80% | Mutant 12% | Skirmisher 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2310 | 221 363 82 536 1108 Remotely . | . . . . . Salvage Created 3709 | . 399 78 742 2490 Parts 164 | . 25 10 33 96 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 77 | . 13 5 15 44 Melee 35 | . . . 4 31 Guns 12 | . 9 . 3 . Cannons 13 | . 4 5 4 . Classes Destroyed 15 | . 3 1 4 7 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Hauler 2 | . . . 1 1 Recycler 8 | . 1 . 1 6 Operator 1 | . . . . 1 Watcher 4 | . . . . 4 Swarmer 18 | . 5 4 1 8 Grunt 31 | . 8 . 9 14 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 11 | . . . 4 7 Specialist 2 | . . . . 2 Hunter 2 | . . . . 2 Programmer 10 | . . . . 10 Subdweller 1 | . . 1 . . Best Kill Streak 4 | . 4 4 3 4 Combat Bots Only 4 | . 4 4 4 4 Max Kills in Single Turn 2 | . 2 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 787 | . 85 32 105 565 Missed 228 | . 23 6 22 177 Hits 559 | . 62 26 83 388 Melee 10 | . . . 5 5 Projectile 549 | . 62 26 78 383 Critical Strikes 12 | . 1 . 3 8 Part Disruptions 1 | . . . . 1 Damage Taken 6955 | . 609 243 1425 4678 Core 1105 | . 150 92 156 707 Absorbed by Shields 681 | . . . . 681 Regen/Repaired (Parts) 370 | . . . 78 292 Core Remaining (%) 58 | 100 . 3 71 . Volleys Fired 85 | . 42 11 29 3 Largest 3 | . 2 2 3 2 Hottest 177 | . 100 100 177 150 Shots Fired 182 | . 82 20 70 10 Gun 112 | . 67 . 35 10 Cannon 59 | . 14 18 27 . Launcher . | . . . . . Special 11 | . 1 2 8 . Kinetic 126 | . 70 18 34 4 Thermal 50 | . 12 2 30 6 Explosive . | . . . . . Electromagnetic 6 | . . . 6 . Robot Hit Streak 9 | . 5 4 9 1 Robot Miss Streak 3 | . 3 2 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 236 | . 47 9 57 123 Core Hits 84 | . 21 5 20 38 Critical Kills 5 | . . . 2 3 Critical Parts Destroyed 17 | . . . 4 13 Critical Strikes 29 | . . . 7 22 Burn 1 | . . . 1 . Destroy 2 | . . . 2 . Smash 21 | . . . 4 17 Sever 5 | . . . . 5 Melee Attacks 201 | . . . 18 183 Impact 102 | . . . 18 84 Slashing 84 | . . . . 84 Piercing 15 | . . . . 15 Sneak Attacks 8 | . . . . 8 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 9040 | . 692 191 1507 6650 Guns 956 | . 473 . 454 29 Cannons 821 | . 219 191 411 . Explosions 488 | . . . 83 405 Melee 6775 | . . . 559 6216 Ramming . | . . . . . Kinetic 1331 | . 638 191 491 11 Thermal 434 | . 54 . 362 18 Explosive 405 | . . . . 405 Electromagnetic 95 | . . . 95 . Impact 3694 | . . . 559 3135 Slashing 2879 | . . . . 2879 Piercing 202 | . . . . 202 Highest Corruption 21 | . . . 4 21 Average Corruption 14 | . . . 3 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 173 | . . . 1 172 Message Errors 42 | . . . . 42 Matter Fused 40 | . . . . 40 Heat Flow Errors 21 | . . . . 21 Energy Discharges 20 | . . . 1 19 Parts Rejected 2 | . . . . 2 Parts Fused 3 | . . . . 3 Data Loss (minor) 25 | . . . . 25 Data Loss (major) 8 | . . . . 8 Misfires 6 | . . . . 6 Alerts 4 | . . . . 4 Misdirections 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 1443 | . . 4 156 1283 Projectiles 4 | . . 4 . . Explosions . | . . . . . Melee 1439 | . . . 156 1283 Knockbacks 31 | . 5 5 5 16 Impact 16 | . . . 1 15 Kinetic 12 | . 5 4 3 . Secondary 3 | . . 1 1 1 Self-Inflicted Damage 387 | . . . 24 363 Shots 5 | . . . 1 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 416 | . 36 . 416 333 Average Temperature 114 | . 18 . 189 111 Received Heat Transfer 1870 | . 198 . 675 997 Effects 12 | . . . 3 9 Shutdowns 3 | . . . 2 1 Energy Bleed 4 | . . . 1 3 Interference 4 | . . . . 4 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 21 | . . . 4 17 Combat Hostiles 17 | . . . 4 13 Parts Fried 21 | . . . 5 16 Impact Corruptions 49 | . . . 6 43 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 819 | . 125 . 679 15 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 3 | . . . . 3 Low Security (%) 56 | 100 100 . 100 34 Level 1 21 | . . . . 32 Level 2 17 | . . . . 25 Level 3 4 | . . . . 7 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 767 | . 198 . 108 767 Initial 50 | . . . 50 . Average 233 | . 88 . 19 330 Influence Increases 2637 | . 410 170 444 1613 Destroy 0b10 Robot/C 1520 | . 260 80 300 880 Destroy 0b10 Robot/NC 85 | . 5 . 15 65 Destroy Leader 442 | . 70 . 72 300 Successful Hack 56 | . 14 . . 42 Disable Machine 150 | . 15 . 30 105 Destroy Structure 114 | . 1 . 12 101 Lose Combat Pursuer 270 | . 45 90 15 120 Influence Decreases 1880 | . 306 176 542 856 Entered New Map 99 | . . 51 48 . Time Decay 1285 | . 286 125 298 576 Lost Part 350 | . 20 . 50 280 Purge Threat 146 | . . . 146 . Squads Dispatched 27 | . 4 . 3 20 Investigation 5 | . 2 . 1 2 Extermination 9 | . . . . 9 Reinforcement 10 | . 2 . 2 6 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . 1 . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 18 10 20 67 Peak Tracking Total 6 | . 3 6 6 5 Tactical Retreats 11 | . 1 2 1 7 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 12 | . 1 . 3 8 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 10 | . 1 . 2 7 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 23 | . 4 . 7 12 Terminals 9 | . 3 . 3 3 Fabricators 1 | . . . . 1 Repair Stations 6 | . . . 1 5 Recycling Units 4 | . 1 . 2 1 Scanalyzers 3 | . . . 1 2 Garrison Access . | . . . . . Total Hacks 48 | . 7 . 10 31 Successful 33 | . 5 . 9 19 Failed 15 | . 2 . 1 12 Catastrophic 5 | . . . 1 4 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 6 . 4 11 Fabricators 1 | . . . . 1 Repair Stations 13 | . . . 2 11 Recycling Units 5 | . 1 . 2 2 Scanalyzers 8 | . . . 2 6 Garrison Access . | . . . . . Terminal Hacks 14 | . 4 . 3 7 Record 6 | . . . . 6 Prototype ID Bank 2 | . 1 . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 2 | . 1 . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 6 | . . . 2 4 Scan Component 4 | . . . 1 3 Repair 2 | . . . 1 1 Recycling Unit Hacks 4 | . 1 . 2 1 Report Inventory 4 | . 1 . 2 1 Scanalyzer 8 | . . . 2 6 Insert Component 3 | . . . 1 2 Analyze 5 | . . . 1 4 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 1 . 3 12 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 1 2 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 58 | . . . . 58 Total Part Build Rating 14 | . . . . 14 Parts Repaired 2 | . . . 1 1 Time 52 | . . . 26 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 1 2 Part Schematics Acquired 3 | . . . 1 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 2871 | . . 654 1636 581 Sensors 2871 | . . 654 1636 581 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 8115 | 40 824 713 1636 4902 Spaces Moved 4396 | 35 532 347 824 2658 Core 7 | 2 5 . . . Treads 6 | . . . . 6 Legs 1623 | . 137 347 750 389 Wheels 423 | 33 390 . . . Hover 2337 | . . . 74 2263 Flight . | . . . . . Fastest Speed 50 | 50 80 190 116 103 Average Speed 145 | 78 120 190 152 142 Slowest Speed 450 | 80 450 190 330 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 75 15 57 61 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 12 | . . . 4 8 Terrain Destroyed 124 | . . . 13 111 Melee 8 | . . . . 8 Projectile 5 | . . . 5 . AOE 111 | . . . 8 103 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 5560 | 44 634 378 1094 3410 Wait 504 | . 26 12 129 337 Move 4392 | 34 531 346 823 2658 Hop . | . . . . . Pick Up 130 | 4 15 4 27 80 Fast Attach 51 | 6 4 . 6 35 Attach 43 | . 4 1 10 28 Detach 1 | . 1 . . . Swap 54 | . 3 2 30 19 Drop 99 | . 8 2 22 67 Fire 85 | . 42 11 29 3 Melee 201 | . . . 18 183 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Met a group of wandering Federalists 121 | -10/Materials | Discovered new exit (range 13) 276 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 517 | -10/Materials | Core integrity fell below 50% 831 | -10/Materials | Discovered new exit (range 9) 865 | -10/Materials | Entered Subcaves 866 | -10/Subcaves | Continued accompanying wandering Federalists (6) 866 | -10/Subcaves | Approached by a straggling Scientist 907 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 977 | -10/Subcaves | Lost 4 allies 1020 | -10/Subcaves | Learned location of Zion (-7) 1184 | -10/Subcaves | Discovered new exit (range 6) 1398 | -10/Subcaves | Core integrity fell below 20% 1578 | -10/Subcaves | Entered Materials 1578 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1876 | -8/Materials | Build established: Skirmisher 2014 | -8/Materials | Repaired Aluminum Leg 2327 | -8/Materials | Lost 4 parts (4n) 2626 | -8/Materials | Lost 3 parts (3n) 2895 | -8/Materials | Build established: Mutant 3163 | -8/Materials | Discovered new exit (range 16) 3212 | -8/Materials | Identified exit to Factory 3214 | -8/Materials | Entered Factory 3214 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3235 | -7/Factory | Discovered new exit (range 2) 3237 | -7/Factory | Identified exit to Factory 3542 | -7/Factory | Discovered new exit (range 6) 3552 | -7/Factory | Identified exit to Lower Caves 3807 | -7/Factory | System corruption reached 10% 3837 | -7/Factory | Lost 4 parts (1p1n2u) 4042 | -7/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 4902 | -7/Factory | Cargo convoy interrupted 5037 | -7/Factory | Garrison activated, responded to threat 5468 | -7/Factory | Repaired Lrg. Storage Unit 6480 | -7/Factory | Core integrity fell below 50% 6551 | -7/Factory | Lost 8 parts (1p2n2u3w) 7196 | -7/Factory | Core integrity fell below 20% 7533 | -7/Factory | Build established: Gladiator 8084 | -7/Factory | Build established: Mutant 8116 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- P-60 Hacker destroyed. K-01 Serf collects debris. Acquired 31 matter. K-01 Serf collects debris. Acquired Imp. Titanium Leg. 96EH,JG=<5TF05FKDE8,0J7QI2J4Y System corrupted: Matter fused (-8). Acquired 8 matter. System corrupted: Substantial component data lost. System corrupted: FCS attempts to trigger Imp. Spread Laser. System corrupted: Imp. Spread Laser misfires. Triggered Ambush Trap. G-47 Trooper emerges from a hatch in the floor. Lightning Gun destroyed. G-47 Trooper knocked back. ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????? | | ???????????????????????????? ???????????????? | | ??????????????????????????? ???????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????"??? ????????????????? | | ??????????????????????? ??? #?##?????????????? | | ??????#################t### # ??????????????? | | ?????# """ # % # ???????????????? | | ?????# "Y" # k +????????????????? | | ??????? ! # """g""" #????????????????? | | ???????? # """ """ #????????????????? | | ?????# """"""""" # """ """ ! #????????????????? | | ?????# # """@""" #?????????????????? | | ################+### g #?????????????????? | | # g #?????????????????? | | # u #?????????????????? | | ! !!! # #?????????????????? | | !! # ##### #?????????????????? | | !! # #???# #?????????????????? | | # ####+###??## ##?????#??????????? | | #########+### #? ???# !##### #??????????? | | % # ?? ??# +????????### | | + ?#! ## ####????????# | | # ###### #?????####### | | # #??### ###???# | | #? #??# !#???# | | #####+#########?? #??# ! ##### """ "" | | # #??????? #??#! H """ "" | | # % #????????#+##????# ## """ "" | | ### # #????????????????# ## | | ??# # #????????? ???######+####+## | | ??# # ########?# ???# # ###### | | ??# # ##! ! #?# #??# """ """ # ####### | | ??# # ! ## #?# #??# """ """ # + ! | | ?# # ## #?# #??# """ """ # # | | # ####+###+### " " #?# #??# # # """ " | | # #?# "Y" #?# #???############# # """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 30 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Item Schematics ----------------- Hardlight Generator | -8/Materials | Scanalyzed Power Maul | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 13% | -8/Materials Lrg. Storage Unit | 16% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed BeamTitaniumParser Manual? 0 Play Time 01:52:31 Cumulative 37.9 hours Start 2025.05.06 @ 09:56:40 End 2025.05.06 @ 11:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 882ef8d8-6fb6-499c-ae38-8f2582de4bfe