Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 19:31:06 Player: KaiserChief Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2606) 2606 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 6843 Bonus ------- Pacifist 200 High Alert Combat Kills 92 Follower Combat Kills 320 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 132/160 System Corruption 12% Temperature Cool (12) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Core Analyzer Improved Particle Charger Recalibrator Drone Bay > --- WEAPON ----------- Shock Rifle Lightning Gun Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Improved Signal Interpreter Phase Cannon [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Transport Network Coupler Device Improved Sensor Array Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 5 | . . . . 2 1 2 Weapon 1 | . . . . . 1 . Parts Attached 62 | 5 1 9 11 7 11 18 Power 9 | 1 . 1 1 1 2 3 Engine 7 | 1 . 1 1 . 2 2 Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 22 | 2 . 4 5 3 2 6 Treads . | . . . . . . . Leg 13 | . . . 2 3 2 6 Wheel 9 | 2 . 4 3 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | . 1 1 2 2 4 5 Device 10 | . 1 . 2 1 2 4 Storage . | . . . . . . . Processor 4 | . . 1 . 1 1 1 Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 16 | 2 . 3 3 1 3 4 Energy Gun 13 | 2 . 2 3 1 2 3 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . 3 1 1 . . Corrupted Parts 2 | . . . . . . 2 System Corruption 12 | . . . . . . 12 Parts Lost 46 | . . 2 10 3 3 28 Power 4 | . . . 1 . 1 2 Propulsion 19 | . . . 5 3 1 10 Utility 11 | . . 1 1 . . 9 Weapon 12 | . . 1 3 . 1 7 Highest Loss Streak 16 | . . 2 8 2 2 16 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 3 4 3 4 4 3 Power 1 | . 1 1 1 2 . 1 Propulsion . | . . . . . . . Utility 1 | . 1 . . . 2 1 Weapon . | . 1 1 . . . . Tool/Special . | . . . . . . . Unused Backups 9 | . . 2 1 2 2 2 Power 3 | . . . . 1 . 2 Propulsion 1 | . . . . . 1 . Utility 3 | . . 1 1 1 . . Weapon 2 | . . 1 . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 82 88 87 90 98 76 Engine 7 | . 14 11 10 8 5 5 Leg 17 | . . . 4 17 29 19 Wheel 13 | . 28 38 33 16 . . Device 11 | . 11 10 8 14 9 17 Processor 14 | . . 6 11 14 21 11 Protection 2 | . . . . . 5 3 Energy Gun 15 | . 28 16 16 18 15 10 Energy Cannon 1 | . . 5 3 . . . Ballistic Cannon 3 | . . . . . 6 4 Peak Build Rating 55 | 5 6 19 20 26 38 55 Average Rating 27 | 3 5 14 15 21 35 40 On Entrance 14 | . 5 6 15 16 23 38 Naked Turns . | . . . . . . . Heaviest Build 42 | 6 7 16 16 15 29 42 Greatest Support 65 | 20 20 48 48 47 47 65 Greatest Overweight (x) 2 | . . . . 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 5 Average Carried 3 | 2 3 4 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 3 5 3 3 2 1 Class Distribution -------------------- 37% | Scavenger-Skirmisher 33% | Mutant 12% | Scavenger-Mutant 7% | Skirmisher 5% | Commander-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1068 | 201 . 159 135 90 209 274 Remotely 159 | . . 159 . . . . Salvage Created 2698 | . . 503 948 361 495 391 Parts 151 | . . 33 54 17 25 22 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 61 | . . 9 22 9 13 8 Guns 42 | . . 4 17 8 8 5 Cannons 16 | . . 5 5 . 5 1 AOE 1 | . . . . . . 1 Classes Destroyed 11 | . . 4 1 2 2 2 Hauler 1 | . . 1 . . . . Operator 2 | . . . . . . 2 Drone 1 | . . . . . . 1 Watcher 1 | . . . . 1 . . Swarmer 14 | . . 1 3 3 4 3 Grunt 28 | . . 3 12 4 6 3 Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 13 | . . 5 6 1 1 . Hunter 2 | . . . . . 1 1 Programmer 2 | . . . . . 1 1 Best Kill Streak 11 | . . 4 11 6 4 4 Combat Bots Only 11 | . . 4 11 3 4 3 Max Kills in Single Turn 2 | . . 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 619 | . 4 60 141 43 63 308 Missed 172 | . 1 22 36 9 17 87 Hits 447 | . 3 38 105 34 46 221 Melee 2 | . . . 2 . . . Projectile 445 | . 3 38 103 34 46 221 AOE 2 | . . . . . 1 1 Critical Strikes 9 | . . 3 . 2 . 4 Part Disruptions 1 | . . . . . . 1 Damage Taken 6090 | . 35 504 1303 381 896 2971 Core 1526 | . 10 87 267 45 267 850 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 96 . 11 91 61 . Volleys Fired 200 | . 2 25 58 30 38 47 Largest 3 | . 2 2 2 2 3 3 Hottest 225 | . 90 113 124 117 173 225 Shots Fired 396 | . 4 50 108 60 111 63 Gun 294 | . 4 33 81 60 78 38 Cannon 102 | . . 17 27 . 33 25 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 45 | . . . . . 33 12 Thermal 251 | . 4 32 84 60 44 27 Explosive . | . . . . . . . Electromagnetic 100 | . . 18 24 . 34 24 Robot Hit Streak 30 | . 1 14 30 7 9 5 Robot Miss Streak 6 | . 2 5 2 6 3 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 229 | . 1 39 80 37 47 25 Core Hits 114 | . 1 19 38 17 22 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | . . . 5 6 3 4 Burn 13 | . . . 5 6 . 2 Blast 5 | . . . . . 3 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4834 | . 11 662 1384 568 957 1252 Guns 3006 | . 11 427 1016 568 501 483 Cannons 1341 | . . 226 368 . 456 291 Explosions 468 | . . . . . . 468 Melee . | . . . . . . . Ramming 19 | . . 9 . . . 10 Kinetic 612 | . . . . . 456 156 Thermal 2510 | . 11 380 989 568 210 352 Explosive 468 | . . . . . . 468 Electromagnetic 1225 | . . 273 395 . 291 266 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . . . 12 Average Corruption 9 | . . . . . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . . . 21 Message Errors 4 | . . . . . . 4 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 153 | . . . . . 27 126 Projectiles 27 | . . . . . 27 . Explosions 126 | . . . . . . 126 Melee . | . . . . . . . Knockbacks 8 | . . . . . 5 3 Impact . | . . . . . . . Kinetic 7 | . . . . . 4 3 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 113 | . . 4 . . . 109 Shots 2 | . . . . . . 2 Rammed 1 | . . 1 . . . . Targets Rammed 5 | . . 1 . . . 4 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 750 | . 60 279 342 99 750 481 Average Temperature 117 | . 33 96 79 27 205 115 Received Heat Transfer 1557 | . 21 234 564 162 195 381 Effects 23 | . . . . . 19 4 Shutdowns 3 | . . . . . 2 1 Energy Bleed 3 | . . . . . 2 1 Interference 3 | . . . . . 3 . Matter Decay 2 | . . . . . 2 . Short Circuit 5 | . . . . . 3 2 Damage (minor) 3 | . . . . . 3 . Damage (major) 3 | . . . . . 3 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 4 | . . . 1 . . 3 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 13 | . . 1 7 4 . 1 Heat Transferred 6314 | . 25 816 2516 1739 370 848 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 72 | 100 100 100 22 2 100 100 Level 1 14 | . . . 14 97 . . Level 2 12 | . . . 63 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 616 | . . 137 616 289 171 145 Initial 246 | . . . 53 246 121 81 Average 137 | . . 36 390 247 50 43 Influence Increases 2398 | . . 264 1133 243 380 378 Destroy 0b10 Robot/C 1460 | . . 180 680 180 260 160 Destroy 0b10 Robot/NC 20 | . . 5 . 5 . 10 Destroy Leader 354 | . . 62 150 42 60 40 Allied During Kill 82 | . . . 82 . . . Trap Triggered on 0b10 10 | . . . 10 . . . Successful Hack 4 | . . . . . 4 . Disable Machine 165 | . . . 15 15 45 90 Anti-Garrison Action 150 | . . . 150 . . . Destroy Structure 48 | . . 2 1 1 11 33 Lose Combat Pursuer 105 | . . 15 45 . . 45 Influence Decreases 2385 | . . 137 676 558 481 533 Entered New Map 647 | . . . 74 338 148 87 Time Decay 1136 | . . 117 302 190 303 224 Lost Part 402 | . . 20 100 30 30 222 Lost Ally 200 | . . . 200 . . . Squads Dispatched 18 | . 1 1 7 1 5 3 Investigation 9 | . 1 1 4 1 2 . Extermination 2 | . . . . . 1 1 Reinforcement 4 | . . . 1 . 1 2 Assault 2 | . . . 2 . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 8 | . 1 2 1 1 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 5 19 39 13 17 23 Peak Tracking Total 11 | . 3 8 8 4 4 11 Tactical Retreats 3 | . . 1 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 6 | . . 1 1 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . 3 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 12 | . . . 2 1 3 6 Max in Single Turn 2 | . . . 1 1 1 2 Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 11 | . 2 1 6 . 2 . Terminals 8 | . 2 . 5 . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 24 | . 3 4 12 . 5 . Successful 7 | . 1 2 2 . 2 . Failed 17 | . 2 2 10 . 3 . Catastrophic 6 | . 2 . 3 . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 3 . 10 . 2 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . 4 . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 4 | . 1 . 1 . 2 . Record 2 | . . . . . 2 . Reprogram Traps 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Scan Component 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 1 4 . 2 . Full Trace Events 4 | . 1 . 2 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 . . . Highest-Rated Group 88 | . . . 88 . . . Highest-Rated Ally 16 | . . . 16 . . . Total Orders . | . . . . . . . Ally Attacks 90 | . . . 90 . . . Total Damage 803 | . . . 803 . . . Kills 12 | . . . 12 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 2935 | . . 177 666 392 1106 594 Sensors 1941 | . . . . 241 1106 594 T.N.C. 2293 | . . 177 666 392 1058 . Jamming 164 | . . . . . 35 129 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 1 | . . . . . . 1 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 3298 | 46 100 291 666 392 1114 689 Spaces Moved 1702 | 41 112 156 344 255 446 348 Core 97 | 2 . . . . . 95 Treads . | . . . . . . . Legs 725 | . . . . 26 446 253 Wheels 880 | 39 112 156 344 229 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 90 90 122 50 Average Speed 100 | 78 80 86 90 93 122 104 Slowest Speed 190 | 80 80 90 90 123 123 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 3 26 24 44 20 9 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 54 | . . . . . 12 42 Melee . | . . . . . . . Projectile 27 | . . . . . 12 15 AOE 27 | . . . . . . 27 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2920 | 54 118 261 591 349 933 614 Wait 850 | 1 3 51 161 42 417 175 Move 1696 | 40 111 155 343 254 445 348 Hop . | . . . . . . . Pick Up 74 | 8 1 12 11 10 13 19 Fast Attach . | . . . . . . . Attach 52 | 5 1 4 12 6 7 17 Detach . | . . . . . . . Swap 18 | . . 6 3 3 5 1 Drop 23 | . . 7 1 4 8 3 Fire 200 | . 2 25 58 30 38 47 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick 4 | . . . . . . 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 3) 147 | -10/Materials | Entered another Materials area 147 | -9/Materials | Evolved 2 slots: Propulsion x2 208 | -9/Materials | Discovered new exit (range 16) 318 | -9/Materials | Build established: Mutant 408 | -9/Materials | Discovered new exit (range 10) 438 | -9/Materials | Entered Storage 610 | -9/Storage | Core integrity fell below 50% 632 | -9/Storage | Destroyed 11 combat bots 668 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 689 | -9/Storage | Lost 8 parts (1p4n1u2w) 770 | -9/Storage | Lost 6 allies 1011 | -9/Storage | Core integrity fell below 20% 1042 | -9/Storage | Discovered new exit (range 16) 1104 | -9/Storage | Entered Materials 1104 | -8/Materials | Evolved 2 slots: Utility x2 1115 | -8/Materials | Build established: Scavenger-Mutant 1481 | -8/Materials | Discovered new exit (range 13) 1495 | -8/Materials | Identified exit to Factory 1496 | -8/Materials | Entered Factory 1496 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1527 | -7/Factory | Build established: Scavenger-Skirmisher 2446 | -7/Factory | Garrison activated, responded to threat 2573 | -7/Factory | Discovered new exit (range 5) 2593 | -7/Factory | Identified exit to Factory 2610 | -7/Factory | Entered another Factory area 2610 | -6/Factory | Evolved 2 slots: Utility x2 2770 | -6/Factory | Lost 3 parts (2n1u) 2854 | -6/Factory | Build established: Mutant 3002 | -6/Factory | System corruption reached 10% 3239 | -6/Factory | Core integrity fell below 50% 3256 | -6/Factory | Lost 16 parts (1p4n7u4w) 3295 | -6/Factory | Core integrity fell below 20% 3299 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Kicked H-66 Slayer. Penetrated by Slug. Kicked H-66 Slayer. Slug penetrates Fusion Modulator. Flexi-carbon Leg destroyed. Penetrated by Slug. Angular Momentum Engine destroyed. Fusion Modulator explodes. H-66 Slayer destroyed. G-50 Soldier destroyed. R-10 Processor destroyed. G-67 Veteran destroyed. H-66 Slayer destroyed. Broken Flexi-carbon Leg destroyed. R-10 Processor destroyed. R-10 Processor collects Gravmag System. Penetrated by Slug. Flexi-carbon Leg destroyed. Acquired Lgt. Fission Core. Acquired 29 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | #########+####??" ???????????????????????????????? | | #?? ???????????????????????????????? | | #?? ???????????????????????????????? | | #?? #???????????????????????????????? | | #?? #???##########??????????????????? | | #?? #??## #??????????????????? | | ##+##### #?? #??#; [ #??????????????????? | | ??# #?# #?##; =Y ##?????????????????? | | """ ## ### ### ;=%h= ;#?????????????????? | | "R ## ## ; @ ;#?????????????????? | | """ ## ### ; %!% ;#?????????????????? | | ## #?# ; ;#?????????????????? | | ## #?# ; =% ;#?????????????????? | | """ #### #?##; g * ##?????????????????? | | """ #??# ####;;;;;;;;R#####??????????????? | | ???? *#??# %[ ???????? | | ???? #??# !* ???????? | | ?????????# ???????? | | ??????+ ????????? | | ??????#### w ????????? | | ?????????# ###################### ?????????? | | ?????????### #???????????????????????#?????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Core Analysis 6 Particle Charging 20 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Use The Force Challenges ------------ None Game ------ Seed BiomechanicalConceptShotgun Manual? 0 Play Time 00:54:34 Cumulative 8.7 hours Start 2025.05.26 @ 18:36:22 End 2025.05.26 @ 19:31:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0595a5b5-1c07-4724-8964-3c94c2564365