Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 00:22:57 Player: Nell Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (966) 966 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6431 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 22/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Coolant Injector Improved Transmission Jammer Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Phase Shifter Hardened Medium Armor Plating Improved Hardlight Generator Improved Hacking Suite System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Fission Core Improved Cooling System Coolant Injector Advanced Targeting Computer Advanced ECM Suite Improved Light Armor Plating System Restoration Module Lightning Gun Heavy Machine Gun Heavy Machine Gun [Rating: 89] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Carbide Saw Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . . . 1 Utility 6 | . . . . . 1 2 2 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 72 | 9 1 2 . . 10 16 12 . 3 19 Power 13 | 2 . 1 . . 3 3 1 . 1 2 Engine 9 | 2 . . . . 3 3 1 . . . Core 4 | . . 1 . . . . . . 1 2 Reactor . | . . . . . . . . . . . Propulsion 8 | 2 1 1 . . 1 . . . . 3 Treads . | . . . . . . . . . . . Leg 4 | 2 1 1 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . . . 1 . . . . 3 Utility 23 | 2 . . . . 3 7 6 . 1 4 Device 8 | 1 . . . . 1 1 3 . . 2 Storage 3 | 1 . . . . . 1 . . 1 . Processor 1 | . . . . . . 1 . . . . Hackware 3 | . . . . . . . 2 . . 1 Protection 8 | . . . . . 2 4 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 28 | 3 . . . . 3 6 5 . 1 10 Energy Gun 7 | 3 . . . . 2 . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | . . . . . . 1 4 . . 1 Ballistic Cannon 3 | . . . . . . 3 . . . . Launcher 9 | . . . . . 1 2 1 . 1 4 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . 7 Parts Lost 10 | . . 1 . . 3 1 . . . 5 Power 2 | . . . . . 2 . . . . . Propulsion 4 | . . 1 . . . . . . . 3 Utility 2 | . . . . . 1 1 . . . . Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 3 | . . 1 . . 3 1 . . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 100 100 68 74 79 80 80 59 Engine 9 | . 14 10 . . 9 13 12 13 10 3 Core 3 | . . 3 14 14 7 . . . 2 3 Leg 8 | . 28 28 28 28 . . . . . . Flight 4 | . . . . . 8 7 6 6 6 8 Device 14 | . 14 14 14 14 14 6 20 20 20 16 Storage 8 | . 14 14 14 14 9 7 6 6 6 3 Processor 1 | . . . . . . 4 4 . . . Hackware 3 | . . . . . . . 6 13 13 8 Protection 5 | . . . . . 2 18 7 6 6 3 Energy Gun 10 | . 28 28 28 28 16 . . . . 1 Ballistic Gun 4 | . . . . . . 6 9 13 12 3 Ballistic Cannon 1 | . . . . . . 5 2 . . . Peak Build Rating 89 | 7 8 10 12 12 47 65 77 77 78 89 Average Rating 45 | 5 7 8 10 12 43 61 72 77 77 62 On Entrance 35 | . 7 8 10 12 12 42 65 77 77 77 Naked Turns 54 | . . . . . . . . . . 54 Heaviest Build 64 | 15 15 15 15 15 28 48 57 54 56 64 Greatest Support 65 | 20 20 20 20 20 50 50 59 59 59 65 Greatest Overweight (x) 3 | . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 9 10 10 10 8 Most Carried 10 | 6 8 8 8 8 8 10 10 10 10 10 Average Carried 8 | 3 7 7 7 8 6 9 9 10 10 7 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 5 Final Carried 10 | 6 8 8 8 8 8 9 10 10 10 4 Class Distribution -------------------- 75% | Mutant 22% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Matter Collected 1074 | 218 45 57 . . 10 231 395 . . 118 Remotely . | . . . . . . . . . . . Salvage Created 1021 | 18 139 127 . . 15 252 314 . 48 108 Parts 64 | 5 9 6 . . 5 16 17 . 1 5 Haulers Intercepted 3 | . 1 . . . . 2 . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 29 | . 4 5 . . 3 7 7 . 1 2 Melee 1 | . . . . . . . . . . 1 Guns 17 | . 4 5 . . . 1 5 . 1 1 Cannons 1 | . . . . . . 1 . . . . AOE 10 | . . . . . 3 5 2 . . . Classes Destroyed 9 | 1 3 . . . 2 1 1 . . 1 Worker 3 | . . . . . 1 1 . . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . Swarmer 15 | . 3 3 . . . 6 3 . . . Cutter 5 | . . . . . 3 . . . . 2 Grunt 4 | . 1 2 . . . . . . 1 . Sentry 4 | . . . . . . . 4 . . . Programmer 1 | . . . . . . 1 . . . . Best Kill Streak 4 | 1 3 2 . . 4 4 3 . 1 1 Combat Bots Only 3 | . 3 2 . . 3 3 3 . 1 1 Max Kills in Single Turn 3 | 1 2 1 . . 2 3 3 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . . . . 1 3 2 . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Hostile Shots Fired 368 | . 17 33 . . 46 73 79 1 8 111 Missed 165 | . 3 14 . . 22 37 39 1 4 45 Damage Taken 3662 | . 127 215 . . 776 622 189 . 67 1666 Core 1222 | . 39 35 . . 61 76 6 . . 1005 Absorbed by Shields 248 | . . . . . . . 160 . 16 72 Ignored by Resistances 12 | . . . . . . 12 . . . . Regen/Repaired (Parts) 162 | . . . . . . 91 25 . . 46 Core Remaining (%) 89 | 100 . . . 70 88 89 . . 99 . Volleys Fired 104 | 1 21 19 . . 10 18 21 . 3 11 Largest 2 | 2 2 2 . . 2 2 2 . 2 2 Hottest 128 | 100 100 100 . . 128 76 67 . 72 120 Shots Fired 191 | 2 34 38 . . 19 34 39 . 7 18 Gun 167 | 2 34 38 . . 17 18 38 . 5 15 Cannon 12 | . . . . . . 12 . . . . Launcher 12 | . . . . . 2 4 1 . 2 3 Special . | . . . . . . . . . . . Kinetic 78 | . . . . . . 30 38 . 5 5 Thermal 91 | 2 34 38 . . 17 . . . . . Explosive 12 | . . . . . 2 4 1 . 2 3 Electromagnetic 10 | . . . . . . . . . . 10 Robot Hit Streak 7 | 1 5 5 . . 6 5 5 . 2 7 Robot Miss Streak 5 | . 4 5 . . 5 4 3 . 2 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 107 | 1 18 17 . . 14 18 21 . 3 15 Core Hits 73 | 1 7 9 . . 18 14 13 . 2 9 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed 3 | . . . . . . . . . 1 2 Critical Strikes 7 | . . 1 . . . 1 . . 2 3 Burn 1 | . . 1 . . . . . . . . Destroy 5 | . . . . . . . . . 2 3 Blast 1 | . . . . . . 1 . . . . Melee Attacks 6 | . . . . . . . . . . 6 Impact . | . . . . . . . . . . . Slashing 6 | . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3388 | 13 236 239 . . 560 890 685 . 167 598 Guns 1544 | 13 236 236 . . 206 184 499 . 33 137 Cannons 230 | . . . . . . 230 . . . . Explosions 1468 | . . . . . 354 476 186 . 134 318 Melee 109 | . . . . . . . . . . 109 Ramming 37 | . . 3 . . . . . . . 34 Kinetic 972 | . . . . . . 414 499 . 33 26 Thermal 691 | 13 236 236 . . 206 . . . . . Explosive 1468 | . . . . . 354 476 186 . 134 318 Electromagnetic 111 | . . . . . . . . . . 111 Impact . | . . . . . . . . . . . Slashing 109 | . . . . . . . . . . 109 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . 6 6 10 Average Corruption 5 | . . . . . . . . 6 6 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 9 | . . . . . . . . 1 5 3 Message Errors 1 | . . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . 1 2 . Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 102 | . . . . . 48 21 21 . . 12 Projectiles 3 | . . . . . . 3 . . . . Explosions 92 | . . . . . 48 18 21 . . 5 Melee 7 | . . . . . . . . . . 7 Knockbacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 274 | . . . . . 191 . . . 6 77 Shots 5 | . . . . . 3 . . . 1 1 Rammed 7 | . . . . . . . . . . 7 Targets Rammed 8 | . . 1 . . . . . . . 7 Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 372 | 39 372 316 . . 200 359 . . . 156 Average Temperature 128 | 20 131 157 . . 83 132 . . . 86 Received Heat Transfer 304 | . 18 81 . . 39 12 57 . 28 69 Effects 7 | . 2 3 . . . 2 . . . . Energy Bleed 5 | . . 3 . . . 2 . . . . Interference 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . 2 2 . . . . . . . . Heat Transferred 1901 | 37 703 777 . . 384 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Peak Influence 368 | 5 116 155 . . 237 299 357 131 243 368 Initial 126 | . 3 45 . . . 107 126 101 91 119 Average 142 | 2 65 62 . . 70 202 197 118 119 191 Maximum Alert Level 1 | . . . . . 1 1 1 . 1 1 Low Security (%) 70 | 100 100 100 . 100 88 44 47 100 96 58 Level 1 29 | . . . . . 11 55 52 . 3 41 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . . . . 3 2 4 . 2 7 Investigation 3 | . . . . . . 1 . . . 2 Extermination . | . . . . . . . . . . . Reinforcement 15 | . . . . . 3 1 4 . 2 5 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Distress Signals 10 | . 2 . . . 3 1 2 . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 8 5 . . 19 15 15 5 7 26 Peak Tracking Total 8 | . 4 3 . . 6 6 5 5 4 8 Tactical Retreats 15 | . 1 . . . 3 . 3 . 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Traps Triggered 2 | . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Disabled 8 | . . . . . 1 3 . . . 4 Max in Single Turn 3 | . . . . . 1 2 . . . 3 Garrison Access 3 | . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Machines Accessed 30 | . 4 . 1 . . 8 9 . 1 7 Terminals 15 | . 3 . . . . 3 4 . 1 4 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 5 | . . . . . . 2 2 . . 1 Recycling Units 5 | . 1 . . . . 1 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 Total Hacks 61 | . 10 . 1 . . 15 23 . 2 10 Successful 29 | . 4 . 1 . . 8 10 . 1 5 Failed 32 | . 6 . . . . 7 13 . 1 5 Catastrophic 12 | . 3 . . . . 3 2 . . 4 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 4 . 1 . . 5 3 . 2 1 Terminals 31 | . 9 . . . . 6 8 . 2 6 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 10 | . . . . . . 4 4 . . 2 Recycling Units 15 | . 1 . . . . 3 11 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 Terminal Hacks 10 | . 3 . 1 . . 2 2 . 1 1 Record 1 | . . . . . . . 1 . . . Part Schematic 1 | . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 4 2 . . 2 Scan Component 4 | . . . . . . 2 1 . . 1 Repair 4 | . . . . . . 2 1 . . 1 Recycling Unit Hacks 8 | . 1 . . . . 1 6 . . . Process 4 | . . . . . . 1 3 . . . Retrieve Matter 3 | . . . . . . . 3 . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . 2 Seal Access 3 | . . . . . . 1 . . . 2 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 3 . . . . 5 8 . . 3 Full Trace Events 3 | . . . . . . 1 . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 1 . . 1 Time 177 | . . . . . . 89 44 . . 44 Parts Recycled . | . . . . . . . . . . . Recycled Matter 54 | . . . . . . 35 19 . . . Retrieved Matter 19 | . . . . . . . 19 . . . Retrieved Components 3 | . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Turns Passed 3453 | 70 255 527 266 40 265 578 584 60 134 674 Spaces Moved 4216 | 46 157 380 220 34 358 800 894 119 241 967 Core 120 | 8 . . . . . . . . . 112 Treads . | . . . . . . . . . . . Legs 829 | 38 157 380 220 34 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3267 | . . . . . 358 800 894 119 241 855 Fastest Speed 30 | 50 120 120 120 120 50 50 50 50 50 30 Average Speed 62 | 107 120 120 120 120 50 50 50 50 50 43 Slowest Speed 200 | 120 120 120 120 120 50 50 50 50 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . . . 3 6 5 . . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 26 79 42 18 37 24 24 77 10 23 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 119 | . . . . . 28 22 11 . 33 25 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . 6 . . . . AOE 113 | . . . . . 28 16 11 . 33 25 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Total 4821 | 60 189 412 224 33 421 937 989 118 248 1190 Wait 346 | . 7 10 . . 38 68 55 . . 168 Move 4177 | 45 156 379 219 33 352 787 885 118 240 963 Hop 14 | . . . . . 2 6 4 . . 2 Pick Up 41 | 5 3 1 1 . 5 13 6 . . 7 Fast Attach 21 | 7 . . . . 3 3 1 . . 7 Attach 16 | . . 1 . . 3 3 2 . . 7 Detach 1 | . . . . . . . . . . 1 Swap 35 | 2 1 1 . . 4 10 9 . 3 5 Drop 34 | . 1 . 4 . 4 11 6 . 2 6 Fire 104 | 1 21 19 . . 10 18 21 . 3 11 Melee 6 | . . . . . . . . . . 6 Ram 7 | . . . . . . . . . . 7 Kick 1 | . . 1 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 560 | -10/Mines | Learned Materials security intel 743 | -10/Mines | Discovered new exit (range 10) 746 | -10/Mines | Learned location of Mines (-9) 806 | -10/Mines | Discovered new exit (range 5) 847 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 848 | -10/Mines | Discovered new exit (range 5) 853 | -10/Mines | Entered Exiles 882 | -10/Exiles | Met 8R-AWN 905 | -10/Exiles | Met EX-HEX 941 | -10/Exiles | Met EX-BIN 954 | -10/Exiles | Aligned with FarCom system 955 | -10/Exiles | Given EX-Vault access code 983 | -10/Exiles | Opened EX-Vault 996 | -10/Exiles | Found Flying Fortress v7 1023 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1104 | -10/Exiles | Discovered new exit (range 15) 1119 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1119 | -10/Exiles | Entered Mines 1145 | -9/Mines | Learned 8 Materials zone layouts 1149 | -9/Mines | Discovered new exit (range 9) 1159 | -9/Mines | Entered Materials 1159 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1160 | -8/Materials | Identified exit to Factory 1404 | -8/Materials | Lost 3 parts (2p1u) 1424 | -8/Materials | Entered Factory 1424 | -7/Factory | Evolved 2 slots: Utility x2 1598 | -7/Factory | Identified exit to Lower Caves 1825 | -7/Factory | Repaired Hvy. Deuterium Engine 1923 | -7/Factory | Repaired Imp. Light Armor Plating 1999 | -7/Factory | Discovered new exit (range 5) 2002 | -7/Factory | Entered another Factory area 2002 | -6/Factory | Evolved 2 slots: Utility x2 2196 | -6/Factory | Repaired Hyb. Deuterium Engine 2586 | -6/Factory | Sucked down chute 2586 | -6/Factory | Entered Waste 2591 | -6/Waste | Spotted C-40 Crusher 2596 | -6/Waste | Spotted C-40 Crusher 2598 | -6/Waste | Spotted C-40 Crusher 2600 | -6/Waste | Spotted C-40 Crusher 2601 | -6/Waste | EMP discharged 2602 | -6/Waste | Spotted C-40 Crusher 2605 | -6/Waste | Spotted C-40 Crusher 2639 | -6/Waste | Discovered new exit (range 12) 2646 | -6/Waste | Entered Factory 2729 | -6/Factory | Identified exit to Factory 2753 | -6/Factory | Build established: Hacker-Mutant 2780 | -6/Factory | Entered another Factory area 2780 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2854 | -5/Factory | Repaired Hvy. Missile Launcher 3257 | -5/Factory | Released all parts (8) 3367 | -5/Factory | Core integrity fell below 50% 3421 | -5/Factory | Discovered new exit (range 14) 3438 | -5/Factory | System corruption reached 10% 3451 | -5/Factory | Core integrity fell below 20% 3454 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03394_ K-01 Serf destroyed. 03397_ Acquired 19 matter. 03409_ Acquired Imp. Transmission Jammer. 03412_ Connecting with Garrison Access... >>Seal Access door sealed. 03419_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03421_ EXIT=FOUND 03438_ Knocked back. 03438_ Acquired 3 matter. 03445_ Imp. Surge Thruster destroyed. 03445_ Knocked back. 03447_ H-71 Marshal calls for reinforcements. 03447_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03447_ Knocked back. 03451_ Penetrated by Slug. 03451_ Carbide Saw destroyed. 03452_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????##############???????????????????????? | | ???????????# #???????????????????????? | | ???????????# #???????????????????????? | | ###????????# #???????????????????????? | | ""#????????# #???????????????????????? | | " #????????# #???????????????????????? | | " #####????# "" "" #???????????????????????? | | #????# "" "" #???????????????????????? | | #????# """ """ #???????????????????????? | | "" ##???# """ """ #???????????????????????? | | "" T#???# """ """x #???????????????????????? | | "" #???# x H #??????""?"?????????????? | | "" ##???# % #?????""" "?????????????? | | ############+#########? """ "?????????????? | | h #? ?????????????? | | # ??????????????? | | [ # """ ??????????????? | | ; "Y "?????????????? | | # """ ???????????????? | | ####+#############+### #????????????????????? | | #????????????# h @ #????????????????????? | | #????????????# #??????????????????? | | #????????????# h #??????????????????? | | !#????????????# < #??????????????????? | | #????????????# #??????????????????? | | """ """ #????????????# #??????????????????? | | """ """ #????????????#########??????????????????? | | """ """ #???????????????????????????????????????? | | #########???????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 1010 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 15 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 6 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefThrowingSpear Manual? 0 Play Time 00:58:37 Cumulative 29.2 hours Start 2024.08.16 @ 23:22:52 End 2024.08.17 @ 00:22:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d351624-a860-40dd-b8d3-9cd2eaec29fd