Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 17:33:01 Player: Andru7428 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1487) 1487 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-437) -437 TOTAL SCORE: 2915 Bonus ------- Friendly Fire -437 Cogmind --------- Core Integrity 0/400 Matter 12/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (180) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (16) --- Advanced Targeting Computer Light Armor Plating Light Armor Plating EX Chip 1 EX Chip 1 Hacking Suite Advanced Recalibrator Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle Shotgun > --- INVENTORY -------- Light Treads Advanced Targeting Computer Light Armor Plating Light Armor Plating EX Chip 1 EX Chip 1 Hacking Suite Advanced Recalibrator Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Maul [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 62 | 6 15 26 . 9 6 Power 4 | 1 1 1 . 1 . Engine 4 | 1 1 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 6 . 2 1 Treads 11 | 2 . 6 . 2 1 Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 2 . 3 . Device . | . . . . . . Storage 4 | 1 2 . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . 1 1 . 2 . Artifact . | . . . . . . Weapon 36 | 2 9 17 . 3 5 Energy Gun 10 | 2 1 5 . . 2 Energy Cannon 1 | . 1 . . . . Ballistic Gun 20 | . 5 10 . 2 3 Ballistic Cannon . | . . . . . . Launcher 5 | . 2 2 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 26 | . 8 4 . 4 10 Power 4 | . 1 1 . 1 1 Propulsion 6 | . 2 . . 2 2 Utility 2 | . 1 . . 1 . Weapon 14 | . 4 3 . . 7 Highest Loss Streak 10 | . 2 2 . 4 10 Average Slot Usage (%) 98 | . 99 99 100 99 67 Engine 11 | . 14 11 11 10 1 Treads 15 | . 18 9 22 21 12 Leg 7 | . 9 12 . . . Storage 20 | . 22 22 22 13 22 Processor 6 | . . 8 11 11 11 Protection 4 | . 5 2 . 7 . Energy Gun 6 | . 11 5 11 . 4 Ballistic Gun 23 | . 14 27 22 32 16 Naked Turns . | . . . . . . Heaviest Build 48 | 13 42 46 46 48 45 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 3 4 1 1 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 Average Capacity 13 | 5 12 16 16 11 16 Most Carried 16 | 5 14 16 16 16 15 Average Carried 11 | 2 9 14 16 10 11 Final Capacity 16 | 6 16 16 16 16 16 Final Carried 16 | 4 10 16 16 15 9 Class Distribution -------------------- 35% | Gunner 34% | Mutant 20% | Scavenger-Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 1454 | 213 275 727 . 239 . Remotely . | . . . . . . Salvage Created 2147 | . 700 1318 . 81 48 Parts 124 | . 36 71 . 14 3 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 49 | . 21 21 . 6 1 Guns 38 | . 16 19 . 2 1 Cannons 1 | . 1 . . . . AOE 10 | . 4 2 . 4 . Classes Destroyed 12 | . 5 6 . 1 . Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Hauler 3 | . . 3 . . . Recycler 2 | . . 2 . . . Operator 1 | . 1 . . . . Watcher 4 | . 1 3 . . . Swarmer 9 | . 6 3 . . . Grunt 27 | . 15 11 . . 1 Duelist 1 | . . 1 . . . Sentry 6 | . . 6 . . . Assembled 7 | . . . . 7 . Best Kill Streak 6 | . 6 6 . 6 1 Combat Bots Only 6 | . 6 3 . 5 1 Max Kills in Single Turn 2 | . 2 2 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed 2 | . . . . 2 . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 4059 | . 1193 735 . 892 1239 Core 656 | . 243 96 . 117 200 Absorbed by Shields . | . . . . . . Core Remaining (%) 51 | 100 2 . . . . Volleys Fired 206 | . 72 74 . 27 33 Largest 3 | . 2 3 . 3 3 Hottest 113 | . 100 103 . 69 113 Shots Fired 490 | . 140 218 . 75 57 Gun 476 | . 131 216 . 72 57 Cannon 5 | . 5 . . . . Launcher 9 | . 4 2 . 3 . Special . | . . . . . . Kinetic 368 | . 72 176 . 72 48 Thermal 39 | . 33 6 . . . Explosive 9 | . 4 2 . 3 . Electromagnetic 74 | . 31 34 . . 9 Robot Hit Streak 31 | . 22 29 . 21 31 Robot Miss Streak 7 | . 7 4 . 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 382 | . 99 160 . 68 55 Core Hits 155 | . 44 63 . 31 17 Critical Hits 7 | . 1 5 . 1 . Critical Kills 3 | . 1 2 . . . Critical Parts Destroyed 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5282 | . 1375 1839 . 1497 571 Guns 4384 | . 1033 1761 . 1019 571 Cannons 52 | . 52 . . . . Explosions 846 | . 290 78 . 478 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3174 | . 434 1185 . 1019 536 Thermal 497 | . 410 87 . . . Explosive 769 | . 213 78 . 478 . Electromagnetic 842 | . 318 489 . . 35 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 53 | . 36 . . 17 . Projectiles . | . . . . . . Explosions 53 | . 36 . . 17 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . . 15 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 382 | . 382 184 . 82 85 Average Temperature 66 | . 113 38 . 33 37 Received Heat Transfer 1150 | . 420 285 . 40 405 Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1173 | . 988 185 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 375 | . 268 375 113 . 20 Initial 113 | . . 91 113 . . Average 175 | . 167 213 113 . 1 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 56 | 100 58 42 100 . 100 Level 1 43 | . 41 57 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 6 4 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 7 | . 4 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals 5 | . 3 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 39 35 . 6 4 Peak Tracking Total 7 | . 6 3 . 7 4 Tactical Retreats 5 | . 3 2 . . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 5 | . 1 . . 4 . Max in Single Turn 1 | . 1 . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 9 | . 4 4 . 1 . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 11 10 . 1 . Successful 11 | . 6 4 . 1 . Failed 11 | . 5 6 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 15 | . 10 5 . . . Terminals 21 | . 11 10 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . 1 . Record 2 | . 1 . . 1 . Robot Analysis 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 3 . . . Terminals 7 | . 4 3 . . . Track 5 | . 2 3 . . . Disrupt 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 4319 | 87 1341 1605 265 921 100 Spaces Moved 1930 | 47 586 659 148 486 4 Core 2 | 2 . . . . . Treads 1350 | 45 426 241 148 486 4 Legs 578 | . 160 418 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 150 180 160 160 Average Speed 172 | 155 171 180 180 164 170 Slowest Speed 240 | 160 210 240 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 89 46 45 53 3 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 68 | . 38 19 . 11 . Melee . | . . . . . . Projectile . | . . . . . . AOE 68 | . 38 19 . 11 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 2554 | 59 796 951 147 555 46 Wait 236 | 2 105 126 . . 3 Move 1925 | 46 585 658 147 485 4 Hop . | . . . . . . Pick Up 74 | 5 16 33 . 20 . Fast Attach 15 | 5 1 7 . 2 . Attach 29 | 1 8 9 . 5 6 Detach 2 | . . 1 . 1 . Swap 18 | . 6 10 . 2 . Drop 49 | . 3 33 . 13 . Fire 206 | . 72 74 . 27 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 9) 379 | -10/Materials | Discovered new exit (range 15) 704 | -10/Materials | Discovered new exit (range 14) 899 | -10/Materials | Core integrity fell below 50% 1129 | -10/Materials | Discovered new exit (range 16) 1324 | -10/Materials | Discovered new exit (range 13) 1347 | -10/Materials | Core integrity fell below 20% 1429 | -10/Materials | Entered another Materials area 1429 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1727 | -9/Materials | Build established: Tank 2131 | -9/Materials | Build established: Gunner 3014 | -9/Materials | Discovered new exit (range 10) 3034 | -9/Materials | Entered Mines 3151 | -9/Mines | Discovered new exit (range 15) 3205 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3292 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3292 | -9/Mines | Discovered new exit (range 5) 3299 | -9/Mines | Entered Exiles 3326 | -9/Exiles | Discovered new exit (range 15) 3541 | -9/Exiles | Met 8R-AWN 3565 | -9/Exiles | Met EX-HEX 3650 | -9/Exiles | Build established: Scavenger-Gunner 3667 | -9/Exiles | Met EX-DEC 3693 | -9/Exiles | Learned location of Zion (-6) 3877 | -9/Exiles | Attacked by the Exiles 3890 | -9/Exiles | Destroyed EX-HEX 3932 | -9/Exiles | Core integrity fell below 50% 3962 | -9/Exiles | Lost 4 parts (1p2n1u) 3963 | -9/Exiles | Destroyed 8R-AWN 4220 | -9/Exiles | Entered Mines 4222 | -8/Mines | CL-ANK came to Exiles' defense 4293 | -8/Mines | Core integrity fell below 20% 4319 | -8/Mines | Lost 10 parts (1p2n7w) 4320 | -8/Mines | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 04221_ Shotgun destroyed. 04222_ CL-ANK: "I came as fast as I could... Wait, it was you!" 04226_ Hvy. Assault Rifle destroyed. 04229_ G-47 Trooper destroyed. 04232_ Imp. Ion Engine destroyed. 04242_ Critical hit. 04242_ Shotgun destroyed. 04246_ Imp. EM Shotgun destroyed. 04254_ Hvy. Assault Rifle destroyed. 04266_ Imp. EM Shotgun destroyed. 04272_ Lgt. Treads destroyed. 04280_ G-47 Trooper destroyed. 04288_ Hvy. Assault Rifle destroyed. 04303_ R-06 Scavenger collects Imp. Heat Sink. 04306_ R-06 Scavenger collects Aluminum Leg. 04310_ CL-ANK destroyed. 04310_ R-06 Scavenger collects Lgt. Nuclear Core. 04314_ R-06 Scavenger collects Prototype Processor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????## #####???????????????????? | | ???????????????# ###### % #???????????????????? | | ????????????????? rg #???????????????????? | | ??????????????????????# =% #???????????????????? | | ??????????????????????# !%= #???????????????????? | | ??????????????????????# @!! #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalThrusterWings Manual? 0 Play Time 00:28:15 Cumulative 117.2 hours Start 2020.11.04 @ 17:06:17 End 2020.11.04 @ 17:33:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32933d82-637f-47c0-ba11-c42b4c9e221f