Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 23:27:08 Player: JerichoAlar Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2992) 2992 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (950) 950 TOTAL SCORE: 8732 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 248 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 234/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved EM Shotgun Particle Cannon Heavy Rocket Launcher Power Sword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino-Fission Core > --- PROPULSION ------- Wheeled Armored-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Coolant Injector Enhanced Optical Array Hacking Suite > --- WEAPON ----------- Laser Phase Construct/C Thermal Phase Construct/C Power Sword > --- INVENTORY -------- Improved EM Shotgun Particle Cannon Heavy Rocket Launcher Power Sword [Rating: 73] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Constructs Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Slots Evolved 10 | . . 2 . . 4 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . . 2 2 . . Utility 4 | . . 2 . . 1 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 77 | 6 10 14 19 2 16 2 2 6 Power 9 | 1 1 1 2 1 2 . . 1 Engine 5 | 1 . 1 2 . . . . 1 Core 4 | . 1 . . 1 2 . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 2 4 5 . 6 . . . Treads 1 | . . . 1 . . . . . Leg 9 | 2 2 4 1 . . . . . Wheel 3 | . . . 3 . . . . . Hover . | . . . . . . . . . Flight 6 | . . . . . 6 . . . Utility 22 | 1 5 4 3 1 3 2 1 2 Device 12 | . 3 3 1 1 2 1 . 1 Storage 3 | 1 2 . . . . . . . Processor 3 | . . . . . . 1 1 1 Hackware 1 | . . . . . 1 . . . Protection 3 | . . 1 2 . . . . . Artifact . | . . . . . . . . . Weapon 27 | 2 2 5 9 . 5 . 1 3 Energy Gun 4 | 2 . 1 1 . . . . . Energy Cannon 10 | . 2 3 4 . 1 . . . Ballistic Gun 1 | . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . 2 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . . 1 3 . 2 . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 5 . 1 . . 1 Parts Lost 37 | . . 6 1 . 12 . 3 15 Power 8 | . . 1 . . 3 . 1 3 Propulsion 12 | . . 2 1 . 3 . 2 4 Utility 9 | . . 2 . . 3 . . 4 Weapon 8 | . . 1 . . 3 . . 4 Highest Loss Streak 12 | . . 6 1 . 5 . 2 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 98 81 99 88 70 71 68 48 Engine 5 | . 9 4 11 1 3 . . 1 Core 4 | . 4 5 . 9 4 13 10 3 Treads 3 | . . . 8 11 2 . . . Leg 8 | . 28 21 4 . . 5 6 . Wheel 3 | . . . 8 11 . . . 4 Flight 4 | . . . . . 22 18 10 . Device 14 | . 12 16 22 11 15 11 11 10 Storage 7 | . 14 11 11 11 . . . . Processor 1 | . . . . . . 1 7 5 Hackware 2 | . . . . . 5 6 6 5 Protection 4 | . . 2 11 11 . . . . Energy Cannon 14 | . 25 19 19 22 4 . . 6 Launcher 1 | . . . . . 3 6 6 1 Slashing Weapon 2 | . . 1 2 . 2 6 6 3 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 13 34 29 32 31 22 23 24 37 Greatest Support 58 | 20 26 26 26 16 22 24 24 58 Greatest Overweight (x) 4 | . 1 1 2 1 4 2 . 4 Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 10 5 5 5 Average Capacity 7 | 6 8 10 10 10 5 5 5 5 Most Carried 10 | 6 9 10 10 10 9 4 5 5 Average Carried 7 | 2 7 7 9 9 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 10 10 10 4 4 5 4 Scrap Engine Consumption 125 | . . . . 15 38 2 46 24 Constructs Created 11 | . . . . . 5 1 1 4 Constructs Modified 16 | . . . . . . 3 . 13 Class Distribution -------------------- 72% | Mutant 12% | Scavenger-Mutant 10% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Construct | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -6 -5 ----------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Matter Collected 1407 | 255 172 154 214 20 233 . 68 291 Remotely . | . . . . . . . . . Salvage Created 3511 | . 258 530 963 50 1067 . 382 261 Parts 186 | . 13 21 66 4 70 . 5 7 Haulers Intercepted 11 | . . 1 5 . 5 . . . Recyclers Shooed 4 | . . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Combat Hostiles Destroyed 61 | . 6 12 13 1 15 . 8 6 Melee 14 | . . 3 2 . 6 . 1 2 Guns 1 | . . . . . 1 . . . Cannons 26 | . 6 9 10 1 . . . . AOE 17 | . . . . . 6 . 7 4 Classes Destroyed 14 | . 1 5 4 . 2 . 1 1 Worker 6 | . . . 2 . 4 . . . Builder 6 | . . . 2 . 4 . . . Hauler 11 | . . 1 5 . 5 . . . Recycler 3 | . . . 1 . 2 . . . Mechanic 1 | . . . . . . . . 1 Operator 2 | . . 1 . . 1 . . . Swarmer 7 | . . 3 . . 4 . . . Grunt 33 | . 6 7 8 . 6 . 6 . Brawler 1 | . . . 1 . . . . . Duelist 2 | . . 1 . . . . 1 . Sentry 10 | . . 1 4 1 2 . . 2 Hunter 5 | . . . . . 1 . . 4 Programmer 2 | . . . . . 2 . . . Heavy 1 | . . . . . . . 1 . Best Kill Streak 10 | . 2 3 6 1 10 . 4 3 Combat Bots Only 6 | . 2 3 6 1 4 . 4 2 Max Kills in Single Turn 4 | . 1 2 2 1 4 . 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 2 . 3 2 Melee 1 | . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -5 -------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Damage Taken 8118 | . 216 937 540 . 1790 . 649 3986 Core 1927 | . 32 214 142 . 367 . 138 1034 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 1129 | . . . 86 . 190 . . 853 Core Remaining (%) 65 | 100 87 . . 11 47 . 83 . Volleys Fired 137 | . 17 30 32 2 17 . 18 21 Largest 2 | . 2 2 2 2 2 . 1 2 Hottest 174 | . 136 136 136 136 136 . 39 174 Shots Fired 236 | . 34 59 64 4 28 . 18 29 Gun 9 | . . . . . 9 . . . Cannon 191 | . 34 59 64 4 13 . . 17 Launcher 36 | . . . . . 6 . 18 12 Special . | . . . . . . . . . Kinetic 13 | . . . . . 9 . . 4 Thermal 187 | . 34 59 64 4 13 . . 13 Explosive 36 | . . . . . 6 . 18 12 Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | . 10 9 10 3 10 . 8 8 Robot Miss Streak 3 | . 2 2 2 1 3 . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 207 | . 24 45 51 2 39 . 12 34 Core Hits 134 | . 8 14 22 1 36 . 28 25 Critical Kills 4 | . . . 2 . 2 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . . . 4 . 2 . . 4 Meltdown 3 | . . . 2 . 1 . . . Destroy 1 | . . . . . 1 . . . Sever 6 | . . . 2 . . . . 4 Melee Attacks 76 | . . 9 15 . 30 . 1 21 Impact . | . . . . . . . . . Slashing 76 | . . 9 15 . 30 . 1 21 Piercing . | . . . . . . . . . Sneak Attacks 9 | . . . 2 . 6 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9245 | 3 489 1015 1349 41 2503 . 2051 1794 Guns 84 | . . . . . 84 . . . Cannons 2536 | . 489 818 858 41 204 . . 126 Explosions 4162 | . . . . . 1279 . 2017 866 Melee 2407 | . . 178 474 . 936 . 34 785 Ramming 56 | 3 . 19 17 . . . . 17 Kinetic 84 | . . . . . 84 . . . Thermal 2807 | . 489 818 858 41 396 . . 205 Explosive 3891 | . . . . . 1087 . 2017 787 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 2407 | . . 178 474 . 936 . 34 785 Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 2 2 8 . . 5 Average Corruption 2 | . . . 2 2 3 . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . 8 7 5 . . 2 Message Errors 5 | . . . 1 2 2 . . . Matter Fused 3 | . . . 1 . . . . 2 Heat Flow Errors 5 | . . . 1 4 . . . . Energy Discharges 5 | . . . 3 1 1 . . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 1 | . . . . . 1 . . . Alerts 2 | . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 154 | . 1 30 6 . 78 . 27 12 Projectiles 13 | . 1 12 . . . . . . Explosions 48 | . . . . . 21 . 27 . Melee 93 | . . 18 6 . 57 . . 12 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 277 | . . . 8 . 114 . 128 27 Shots 13 | . . . . . 4 . 6 3 Rammed 9 | . . . 3 . . . . 6 Targets Rammed 14 | 2 . 3 3 . . . . 6 Kicked 5 | 2 . 3 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 580 | . 427 580 135 182 120 . 5 181 Average Temperature 121 | . 165 199 34 82 38 . 5 88 Received Heat Transfer 1566 | . 120 360 273 . 231 . 144 438 Effects 11 | . 2 9 . . . . . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 3 | . . 3 . . . . . . Matter Decay 2 | . 1 1 . . . . . . Short Circuit 1 | . . 1 . . . . . . Damage (minor) 1 | . . 1 . . . . . . Damage (major) 2 | . . 2 . . . . . . Damage (core) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . 2 . 2 . . . Combat Hostiles 3 | . . . 1 . 2 . . . Parts Melted 14 | . . 3 2 1 8 . . . Heat Transferred 4714 | . 888 1480 1554 74 520 . . 198 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Peak Influence 662 | . 241 363 458 195 662 272 467 661 Initial 272 | . . 23 68 172 . 272 190 245 Average 247 | . 88 173 219 175 328 272 283 471 Maximum Alert Level 2 | . 1 1 2 . 2 1 2 2 Low Security (%) 50 | 100 98 62 47 100 45 . 13 . Level 1 25 | . 1 37 38 . 2 100 79 17 Level 2 23 | . . . 14 . 52 . 7 82 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 13 | . 1 2 2 . 4 . . 4 Investigation 4 | . 1 1 1 . . . . 1 Extermination 2 | . . . . . 2 . . . Reinforcement 6 | . . 1 1 . 2 . . 2 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -5 --------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Distress Signals 8 | . 2 1 4 . 1 . . . Communications Jammed 7 | . . . . . . . 7 . Distress Signals . | . . . . . . . . . Times Spotted 115 | . 10 18 24 1 18 . 8 36 Peak Tracking Total 19 | . 6 6 5 1 4 . 4 19 Tactical Retreats 5 | . 1 1 1 . 1 . . 1 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -5 ---------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Machines Disabled 24 | . . 1 3 . 15 . 1 4 Max in Single Turn 6 | . . 1 1 . 6 . 1 2 Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 --------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Machines Accessed 32 | . 7 5 4 3 4 1 . 8 Terminals 21 | . 6 2 3 3 3 1 . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . . 1 1 . 1 . . 1 Recycling Units 3 | . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Total Hacks 69 | . 13 10 13 7 10 2 . 14 Successful 31 | . 2 7 5 2 7 1 . 7 Failed 38 | . 11 3 8 5 3 1 . 7 Catastrophic 8 | . 5 . 1 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 12 | . 3 1 3 4 1 . . . Terminals 45 | . 12 5 7 7 7 2 . 5 Fabricators 1 | . . . . . . . . 1 Repair Stations 13 | . . 2 6 . 3 . . 2 Recycling Units 4 | . 1 3 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 6 | . . . . . . . . 6 Terminal Hacks 17 | . 1 4 2 2 5 1 . 2 Record 3 | . . 1 . 1 1 . . . Open DSF 2 | . . . . . 1 1 . . Branch Access Points 1 | . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . Fabricator Index 1 | . . . . . 1 . . . Alert Level 2 | . . . . 1 1 . . . Dispatch Records 1 | . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 3 | . . 2 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 8 | . . 1 3 . 2 . . 2 Scan Component 5 | . . 1 2 . 1 . . 1 Repair 3 | . . . 1 . 1 . . 1 Recycling Unit Hacks 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 Seal Access 2 | . . . . . . . . 2 Unauthorized Hacks 2 | . 1 1 . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . Tunnel 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . 1 . . 1 . . . Used 2 | . . 1 . . 1 . . . Hacking Detections 21 | . 6 2 2 2 4 . . 5 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 Time 97 | . . . 32 . 51 . . 14 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------------ Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -5 -------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 2 . . . . Highest-Rated Group 116 | . . . 116 116 . . . . Highest-Rated Ally 100 | . . . 100 100 . . . . Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . 20 4 . . . . Total Damage 604 | . . . 516 88 . . . . Kills 10 | . . . 9 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -5 ------------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Turns Passed 4294 | 89 586 522 996 444 511 179 258 709 Spaces Moved 3068 | 63 369 269 597 374 555 111 144 586 Core 43 | 5 . . . . 12 . . 26 Treads 106 | . . . . . 106 . . . Legs 1063 | 58 369 269 86 . . 99 144 38 Wheels 1407 | . . . 511 374 . . . 522 Hover . | . . . . . . . . . Flight 449 | . . . . . 437 12 . . Fastest Speed 28 | 50 120 120 110 115 28 103 150 50 Average Speed 110 | 114 122 137 125 115 66 158 150 98 Slowest Speed 260 | 120 190 190 260 115 250 260 150 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 42 24 83 85 16 2 83 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . . 3 . . . Terrain Destroyed 300 | . . . . . 67 . 125 108 Melee 3 | . . . . . 3 . . . Projectile 1 | . . . . . . . . 1 AOE 296 | . . . . . 64 . 125 107 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -5 --------- Run | Jun Mat Mat Sto Rec Fac Fac DSF Fac Total 3612 | 76 474 348 760 385 628 114 168 659 Wait 142 | . 57 6 61 . 4 . . 14 Move 3060 | 62 368 268 596 373 554 110 143 586 Hop . | . . . . . . . . . Pick Up 43 | 6 7 10 14 2 2 . 1 1 Fast Attach 34 | 6 4 5 5 1 7 2 1 3 Attach 15 | . . 4 1 . 7 . . 3 Detach 4 | . 2 1 . . . . . 1 Swap 28 | . 6 5 13 1 2 . 1 . Drop 57 | . 13 7 20 4 5 2 3 3 Fire 137 | . 17 30 32 2 17 . 18 21 Melee 76 | . . 9 15 . 30 . 1 21 Ram 9 | . . . 3 . . . . 6 Kick 5 | 2 . 3 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory -6/DSF -5/Factory (discovered 3 exits: [*Fac] / Upp x2) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 3) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Utility x2 901 | -9/Materials | Discovered new exit (range 16) 993 | -9/Materials | Lost 6 parts (1p2n2u1w) 1020 | -9/Materials | Discovered new exit (range 16) 1042 | -9/Materials | Core integrity fell below 50% 1198 | -9/Materials | Entered Storage 1286 | -9/Storage | Repaired Imp. Aluminum Leg 1572 | -9/Storage | Core integrity fell below 20% 1839 | -9/Storage | Met 01-MTF 1942 | -9/Storage | Discovered new exit (range 15) 2118 | -9/Storage | Discovered new exit (range 4) 2194 | -9/Storage | Entered Recycling 2194 | -9/Recycling | Accompanied by 2 allies (01-MTF) 2198 | -9/Recycling | Found Scrap Engine 2199 | -9/Recycling | 01-MTF left 2482 | -9/Recycling | Discovered new exit (range 16) 2638 | -9/Recycling | Entered Factory 2638 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2900 | -7/Factory | Lost 5 parts (1p2n1u1w) 3077 | -7/Factory | Core integrity fell below 50% 3100 | -7/Factory | Lost 5 parts (1p1n1u2w) 3137 | -7/Factory | Discovered new exit (range 9) 3149 | -7/Factory | Entered another Factory area 3149 | -6/Factory | Evolved 2 slots: Propulsion x2 3327 | -6/Factory | Identified exit to DSF 3328 | -6/Factory | Entered DSF 3377 | -6/DSF | Additional patrols routed to DSF 3380 | -6/DSF | Build established: Scavenger-Mutant 3530 | -6/DSF | Discovered new exit (range 15) 3577 | -6/DSF | Sterilization system engaged 3586 | -6/DSF | Entered Factory 3586 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3620 | -5/Factory | Repaired Hvy. Rocket Launcher 3917 | -5/Factory | Build established: Construct 4176 | -5/Factory | Identified exit to Upper Caves 4186 | -5/Factory | First assault squad dispatched 4244 | -5/Factory | Cargo convoy interrupted 4274 | -5/Factory | Core integrity fell below 50% 4280 | -5/Factory | Discovered new exit (range 19) 4292 | -5/Factory | Core integrity fell below 20% 4295 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- EXIT=FOUND U-05 Engineer lays Concrete. H-71 Marshal calls for reinforcements. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates Terminal. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. Slammed into U-05 Engineer. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer lays Concrete. Penetrated by Slug. Knocked back. Slammed into K-01 Serf. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????>?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????" """????????????????????? | | ??????????????????????""" 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""?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????"" ?????????????????????? | | ???????????????????????"" ?????????????????????? | | ????????????????????????" ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ??????????????????????###k#??????????????????????? | | ??????????????????????? w#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# ############??????????? | | ???????????????????????# H % ? | | ???????????????????????# ############??????????? | | ???????????????????????### "#????????????????????? | | ?????????????????????????# ##????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#s#?????????????????????? | | ???????????????????????### ###????????????? ?? | | ???????????????????????# #######+### ? | | ???????????????????????# ? | | ???????????????????????# ? | | ???????????????????????# ? | | ???????????????????????# ############### ? | | ???????????????????????## ##???????????????????? | | ????????????????????????# g#????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????#^^h#????????????????????? | | ???????????????????????## g##???????????????????? | | ???????????????????????# ##+############ ""?? | | ???????????????######### "" ""?? | | ??????? + T ""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 31 Energy Capacity 447 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 64 Melee Accuracy 11 Recoil Reduction 1 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Brute Force Dynamic Key Maybe Next Time I'll Detach My Launcher \\IAMDERELICT Challenges ------------ None Game ------ Seed ChromaticMasterMinigun Manual? 0 Play Time 01:04:37 Cumulative 3.0 hours Start 2023.03.10 @ 22:18:11 End 2023.03.10 @ 23:27:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 079cfde7-ee9f-4dca-8b48-14b5774c8dc1