Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.07 @ 01:07:43 // AFD2020/Player2 Player: cptwinky Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (172) 860 Value Destroyed (6568) 6568 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (4063) 4063 TOTAL SCORE: 21251 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 3699 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -2351 Cogmind --------- Core Integrity 0/1150 Matter 84/300 Energy 345/345 System Corruption 2% Temperature Hot (228) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine Fusion Reactor > --- PROPULSION (6) --- Heavy Treads Heavy Treads Armored Huge Wheel > --- UTILITY (8) ------ Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Improved Target Analyzer Layered Heavy Armor Plating Improved Shield Generator > --- WEAPON (3) ------- Beamcaster Variable Charge Gun KE Penetrator > --- INVENTORY (20) --- Light Antimatter Reactor Improved Heavy Treads Large Matter Pod (150) Experimental Sensor Array Improved Powered Armor Relay Coupler [Grunt] (31) Relay Coupler [Grunt] (26) System Restoration Module PSU Rigger Transdimensional Reconstructor Force Rifle Neutron Cannon Micro-nuke Launcher Improved Remote Datajack Improved Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Reactor Fusion Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Makeshift Transmission Jammer Medium Reflective Plating Improved Powered Armor > --- WEAPON ----------- Beamcaster Neutron Cannon KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Improved Heavy Treads Advanced Cooling System Large Matter Pod Layered Heavy Armor Plating Improved Shield Generator Relay Coupler [Grunt] Relay Coupler [Grunt] System Restoration Module PSU Rigger Transdimensional Reconstructor Force Rifle Beamcaster Micro-nuke Launcher Remote Datajack Improved Remote Datajack Improved Remote Datajack Powered Hammer [Rating: 117] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [NC] Protection Powered Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Micro-nuke Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Utility 6 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 258 | . 16 4 9 10 . 5 21 7 1 11 21 11 20 2 13 7 13 17 1 7 23 4 2 7 9 17 Power 23 | . 2 1 1 . . 2 3 1 . 1 1 1 1 . 1 2 . 1 . . 3 . . 1 1 . Engine 13 | . 2 1 1 . . 1 2 . . 1 . . 1 . . 1 . 1 . . 1 . . . 1 . Core 8 | . . . . . . 1 1 1 . . 1 1 . . 1 1 . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 29 | . 3 1 1 4 . 1 3 2 . 5 3 . . . . . . 1 . . 4 . . . . 1 Treads 10 | . . . . . . . . . . 3 3 . . . . . . 1 . . 3 . . . . . Leg 17 | . 3 1 1 4 . 1 3 2 . 2 . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 73 | . 3 . 4 . . . 3 1 1 1 5 4 7 1 6 2 7 3 1 . 6 3 . 3 5 7 Device 46 | . 1 . 2 . . . . . 1 1 4 2 4 . 4 1 6 2 1 . 3 3 . 2 5 4 Storage 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Processor 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Protection 20 | . 1 . 1 . . . 3 1 . . 1 2 3 1 1 1 . 1 . . 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | . 8 2 3 6 . 2 12 3 . 4 12 6 12 1 6 3 6 12 . 7 10 1 2 3 3 9 Energy Gun 59 | . 3 1 2 2 . 2 3 1 . . 2 3 8 . 4 2 3 6 . 3 5 1 . 2 3 3 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . . 1 Ballistic Gun 22 | . 3 1 . 1 . . 6 1 . 2 4 . . . . . 1 . . . . . 1 . . 2 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 33 | . 2 . 1 2 . . 3 1 . 2 3 2 3 1 1 1 2 3 . 1 2 . 1 1 . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . . . . . 2 1 1 . . . . 3 . 1 . . . . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 3 . . . 2 . . . . . . 1 . . 2 . . 3 . . Parts Lost 27 | . 6 . 2 . . 1 3 . . . 1 . 1 . 3 . . 1 . . 1 . . . 3 5 Power 6 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 Propulsion 4 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Utility 9 | . . . 1 . . . 1 . . . 1 . . . 2 . . 1 . . . . . . . 3 Weapon 8 | . 2 . . . . . 2 . . . . . 1 . 1 . . . . . . . . . 1 1 Highest Loss Streak 4 | . 4 . 1 . . 1 2 . . . 1 . 1 . 2 . . 1 . . 1 . . . 2 2 Average Slot Usage (%) 89 | . 96 100 96 100 100 99 98 100 100 100 89 84 84 84 83 85 86 83 87 87 84 88 88 86 83 81 Engine 4 | . 13 14 11 11 11 6 5 3 . 2 3 . . 7 3 3 . 5 6 6 6 . . . 4 5 Core 5 | . . . . . . 4 3 5 9 6 3 7 6 . 3 8 13 12 12 12 5 11 11 7 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 5 5 8 11 7 Treads 9 | . . . . . . . . . . 8 25 15 15 15 15 13 13 12 12 12 10 16 16 16 11 10 Leg 9 | . 27 28 30 33 33 33 27 27 27 18 . . . . . . . . . . . . . . . . Device 15 | . 2 . 11 11 11 11 9 9 9 9 13 22 22 22 18 20 20 14 18 18 19 16 16 14 16 15 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 2 | . . . . . . . . . . . . . . . . . 1 6 6 6 6 11 11 11 11 8 Protection 9 | . 9 14 10 11 11 11 17 18 18 18 11 7 7 7 7 5 6 6 6 6 4 5 5 5 5 9 Energy Gun 13 | . 14 11 10 10 11 16 16 18 18 18 13 14 15 22 21 20 15 11 12 11 8 10 7 7 10 7 Ballistic Gun 6 | . 11 14 11 11 11 5 10 8 9 8 6 7 6 . . . 1 6 6 6 5 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 11 20 20 29 31 31 37 48 50 48 51 53 62 62 66 66 61 67 74 76 80 108 108 105 115 115 119 Greatest Support 163 | 20 20 20 30 35 35 40 40 50 50 63 140 140 140 140 140 140 140 140 140 140 163 163 163 163 163 28 Greatest Overweight (x) 4 | . . . . 1 . . 1 1 . . . . . . . . . . . . 3 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 15 | 8 9 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Most Carried 20 | 6 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Carried 14 | 6 7 10 12 14 14 14 14 14 15 14 14 14 14 15 13 13 14 14 14 15 15 19 19 19 19 18 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 6 10 10 14 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 19 20 20 20 20 17 Class Distribution -------------------- 21% | Tank 21% | Scavenger-Mutant 14% | Scavenger-Tank 12% | Skirmisher 9% | Generator-Skirmisher 6% | Generator-Mutant 6% | Mutant 4% | Generator-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Skirmisher | -6/Factory Tank | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Generator-Skirmisher | -5/Factory Generator-Skirmisher | -5/Upper Caves Generator-Mutant | -5/Upper Caves Generator-Mutant | -5/Zhirov Generator-Tank | -4/Proximity Caves Generator-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 4557 | 200 195 43 248 174 . 56 436 206 . 232 164 209 415 18 176 92 268 237 150 225 295 126 38 70 177 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6744 | . 607 . 448 309 . 95 819 491 . 274 331 66 348 . 259 412 262 579 . 280 479 236 . 40 158 251 Parts 303 | . 36 . 31 18 . 4 41 31 . 25 11 4 10 . 5 17 18 20 . 3 10 3 . . 3 13 Haulers Intercepted 10 | . 1 . 2 . . . 3 . . . 2 . . . . . . 1 . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . . . . 2 17 . 10 . 9 22 . 2 . 3 1 . 5 . Prevented 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 136 | . 12 . 10 6 . 2 14 12 . 9 2 4 11 . 7 11 6 11 . 3 5 1 . . 4 6 Guns 76 | . 10 . 6 1 . 2 8 6 . 4 2 1 4 . 6 8 2 5 . . 5 1 . . 2 3 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 59 | . 2 . 4 5 . . 6 6 . 5 . 3 7 . 1 3 4 6 . 3 . . . . 2 2 Classes Destroyed 16 | . 6 . 1 . . 1 1 . . . . 1 3 . . 1 . . . . . 1 . . . 1 Worker 4 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Builder 5 | . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Hauler 10 | . 1 . 2 . . . 3 . . . 2 . . . . . . 1 . . 1 . . . . . Recycler 7 | . 1 . . 1 . . 3 . . . 1 . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 5 | . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 Swarmer 32 | . 3 . 4 4 . . 4 . . 4 . 3 . . . 2 1 2 . 3 2 . . . . . Grunt 66 | . 9 . 1 2 . . 7 9 . 1 2 . 8 . 3 7 4 6 . . 1 . . . 3 3 Brawler 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Sentry 15 | . . . 5 . . . 2 3 . 3 . . 1 . . . . . . . . . . . 1 . Hunter 9 | . . . . . . 2 1 . . 1 . . . . 2 . . 1 . . 2 . . . . . Programmer 6 | . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Thug 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 3 . 5 5 . 1 4 6 . 5 5 3 5 . 2 5 3 3 . 3 3 1 . . 3 3 Combat Bots Only 6 | . 3 . 5 4 . 1 3 6 . 5 2 3 4 . 2 5 3 3 . 3 2 1 . . 3 3 Max Kills in Single Turn 3 | . 2 . 2 3 . 1 3 2 . 2 2 2 2 . 1 3 1 2 . 2 1 1 . . 2 2 Gunslinging 2 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Exploded 3 | . 1 . 2 3 . . 3 2 . 2 . 2 2 . 1 2 1 2 . 2 . . . . 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 8183 | . 697 . 271 114 . 185 447 330 . 165 153 398 379 . 932 598 403 849 . 31 519 16 94 . 565 1037 Core 799 | . 148 . 8 52 . 64 31 28 . . 13 13 19 . 108 29 50 89 . . 53 16 . . . 78 Absorbed by Shields 459 | . . . . . . . . . . 38 . . . . . . . . . . 33 6 . . 172 210 Core Remaining (%) 69 | 100 . 28 . . . 64 . . . 82 . . . . 58 . . . . 63 . . . . 89 . Volleys Fired 435 | . 51 . 34 12 . 7 41 24 . 16 13 12 16 . 24 21 25 26 . 8 39 6 6 4 15 35 Largest 3 | . 2 . 2 2 . 2 3 3 . 3 3 3 3 . 3 3 3 3 . 3 3 3 3 1 3 3 Hottest 333 | . 80 . 76 79 . 131 166 166 . 154 154 164 164 . 210 210 210 163 . 193 198 188 188 80 188 333 Shots Fired 898 | . 94 . 62 21 . 14 101 50 . 32 30 16 30 . 53 58 34 49 . 16 84 14 18 4 39 79 Gun 792 | . 90 . 59 18 . 14 92 40 . 28 28 13 21 . 50 56 25 39 . 12 69 14 18 4 36 66 Cannon 25 | . . . . . . . . . . . . . . . . . . . . 1 15 . . . . 9 Launcher 81 | . 4 . 3 3 . . 9 10 . 4 2 3 9 . 3 2 9 10 . 3 . . . . 3 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 239 | . 25 . 31 9 . 3 37 14 . 8 10 6 7 . . . . 16 . 4 26 3 6 . 12 22 Thermal 578 | . 65 . 28 9 . 11 55 26 . 20 18 7 14 . 50 56 25 23 . 9 58 11 12 4 24 53 Explosive 81 | . 4 . 3 3 . . 9 10 . 4 2 3 9 . 3 2 9 10 . 3 . . . . 3 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 14 . 18 5 . 5 9 7 . 10 9 4 8 . 17 10 10 12 . 9 20 12 10 3 16 19 Robot Miss Streak 8 | . 7 . 2 1 . 2 4 2 . 3 8 4 7 . 6 4 4 2 . 4 6 1 2 1 2 2 Penetration Max 1 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . 1 Secondary Targets 10 | . . . . . . . . 3 . . 1 . 1 . . 3 . . . . . . . . 1 1 Max Gunslinging Chain 2 | . . . . . . . . 1 . . 1 . 1 . . 2 . . . . . . . . 1 1 Shots Hit Robots 610 | . 56 . 45 12 . 10 57 32 . 16 22 4 19 . 45 45 28 35 . 11 58 12 14 3 32 54 Core Hits 425 | . 34 2 19 14 . 5 36 27 . 18 9 5 29 . 32 40 29 34 . 15 28 12 4 2 13 18 Critical Kills 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Critical Strikes 32 | . . . 3 1 . 1 3 2 . . . 1 1 . 1 1 4 2 . . 1 2 2 . 2 5 Burn 25 | . . . 3 1 . 1 3 1 . . . . 1 . 1 1 2 2 . . 1 1 1 . 2 4 Destroy 7 | . . . . . . . . 1 . . . 1 . . . . 2 . . . . 1 1 . . 1 Melee Attacks 41 | . . . . . . . . . . . 11 1 6 . 1 . . 11 . 1 . . . . . 10 Impact 40 | . . . . . . . . . . . 11 1 6 . . . . 11 . 1 . . . . . 10 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21963 | . 739 13 719 420 . 177 1885 1405 . 723 947 322 1930 . 1363 1560 1785 2070 . 573 1247 264 337 108 1024 2352 Guns 11277 | . 595 . 526 175 . 174 1068 619 . 308 365 22 296 . 946 1025 513 580 . 211 1146 264 337 108 700 1299 Cannons 240 | . . . . . . . . . . . . . . . . . . . . . 71 . . . . 169 Explosions 9944 | . 124 . 193 235 . . 817 786 . 407 266 300 1634 . 417 522 1258 1490 . 362 . . . . 324 809 Melee 385 | . . . . . . . . . . . 310 . . . . . . . . . . . . . . 75 Ramming 117 | . 20 13 . 10 . 3 . . . 8 6 . . . . 13 14 . . . 30 . . . . . Kinetic 2965 | . 110 . 192 87 . 21 411 273 . 110 134 22 86 . . . . 164 . 80 390 53 76 . 209 547 Thermal 8791 | . 485 . 334 88 . 153 657 346 . 198 304 . 210 . 946 1025 679 416 . 131 827 211 261 108 491 921 Explosive 9705 | . 124 . 193 235 . . 817 786 . 407 193 300 1634 . 417 522 1092 1490 . 362 . . . . 324 809 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 385 | . . . . . . . . . . . 310 . . . . . . . . . . . . . . 75 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 1 . . . . 1 1 4 2 . . . . . . 7 Average Corruption 1 | . . . . . . . . . . . 1 . . . . 1 1 3 1 . . . . . . 3 Corruption Purged 13 | . . . . . . . . . . . 1 . . . . . . 2 2 . . . . . . 8 Effects 24 | . . . . . . . . . . . . . . . . 3 4 13 . . . . . . . 4 Message Errors 7 | . . . . . . . . . . . . . . . . 2 1 2 . . . . . . . 2 Matter Fused 6 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 457 | . . . . 5 . . . 24 . . 200 14 20 . 34 . 30 18 . 31 . . . . 14 67 Projectiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Explosions 205 | . . . . 5 . . . 24 . . . 14 20 . 34 . 30 18 . 31 . . . . 14 15 Melee 245 | . . . . . . . . . . . 200 . . . . . . . . . . . . . . 45 Knockbacks 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 304 | . . . . 21 . . . 39 . 32 . 8 . . . . . 118 . . . . . . 86 . Shots 7 | . . . . 1 . . . 1 . 1 . 1 . . . . . 2 . . . . . . 1 . Rammed 10 | . . . . . . . . . . . 1 . . . . 2 2 . . . 5 . . . . . Targets Rammed 31 | . 13 2 . 3 . 1 1 . . 1 1 . . . . 2 2 . . . 5 . . . . . Kicked 21 | . 13 2 . 3 . 1 1 . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . 40 . 11 17 . 42 135 394 . 261 288 30 96 . 199 199 102 235 . 120 222 117 162 36 389 355 Average Temperature 70 | . 12 . 3 6 . 22 42 138 . 102 83 9 35 . 69 108 43 47 . 45 61 48 67 20 139 104 Received Heat Transfer 1718 | . 264 . 93 51 . . 144 180 . 48 63 . 147 . 210 153 102 93 . . 9 . 18 . 39 104 Effects 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Turns 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Longest Duration 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . 2 Impact Corruptions 10 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . 4 . 4 . . . . . . . . . . . 5 3 1 1 . . . 1 . . . 1 Heat Transferred 18713 | . 1050 . 927 259 . 370 1406 666 . 339 437 . 515 . 2191 2284 1239 1058 . 300 1754 510 622 148 1069 1569 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 992 | . 364 114 479 412 . 52 544 992 483 782 505 . . . . 550 . . . . 399 . . . . 484 Initial 483 | . . 9 44 145 . . 20 353 483 216 410 . . . . 107 . . . . . . . . . 31 Average 243 | . 98 43 147 171 . 31 165 831 348 589 391 . . . . 360 . . . . 178 . . . . 92 Maximum Alert Level 3 | . 1 . 2 2 . . 2 3 2 3 2 . . . . 2 . . . . 1 . . . . 2 Low Security (%) 53 | 100 92 100 83 48 . 100 56 . . . . . . . . 28 . . . . 62 . . . . 87 Level 1 23 | . 7 . 11 37 . . 38 5 89 25 37 . . . . 21 . . . . 37 . . . . 1 Level 2 15 | . . . 4 13 . . 4 2 10 36 62 . . . . 49 . . . . . . . . . 11 Level 3 7 | . . . . . . . . 91 . 38 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 2 . . . 4 . . . 11 . 1 . 1 6 . . . . 2 . . . . 5 Investigation 11 | . 2 . . . . . 3 . . . 3 . . . . 3 . . . . . . . . . . Extermination 6 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 Reinforcement 12 | . 1 . 2 . . . . . . . 4 . . . . . . . . . 1 . . . . 4 Assault 4 | . . . . . . . . . . . 1 . 1 . 1 1 . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . 1 . 2 . . . 3 . . . 1 . . . . . . . . . . . . . . . Communications Jammed 15 | . . . . . . . . . . . . . . . . 11 . . . . 1 . . . . 3 Distress Signals 10 | . . . . . . . . . . . . . . . . 9 . . . . 1 . . . . . Times Spotted 277 | . 25 . 27 7 . 2 28 17 . 18 11 7 16 . 20 19 13 20 . 3 15 2 3 . 5 19 Peak Tracking Total 10 | . 4 . 7 3 . 1 4 5 . 6 3 4 7 . 10 5 3 5 . 3 6 1 1 . 3 6 Tactical Retreats 5 | . . . . . . . 1 . . 1 . . . . 2 . 1 . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 8 | . 1 . . . . . . 3 . 3 . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 1 1 . . . . 3 . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 31 | . . . 1 . . 1 3 . . 1 4 1 1 . . 1 3 . . . 2 . . . . 13 Max in Single Turn 4 | . . . 1 . . 1 1 . . 1 4 1 1 . . 1 2 . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 66 | . 9 1 3 . 2 . 8 . 2 . 7 . 1 . . 6 4 . 3 . 7 1 1 4 . 7 Terminals 27 | . 7 1 2 . . . 5 . 1 . 3 . . . . 1 1 . . . 3 1 . . . 2 Fabricators 7 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . 2 Repair Stations 8 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 3 Recycling Units 5 | . 2 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . Total Hacks 226 | . 32 2 13 . 2 . 29 . 5 . 21 . 1 . . 18 15 . 24 . 21 1 1 17 . 24 Successful 145 | . 18 . 6 . 2 . 17 . 4 . 7 . 1 . . 5 15 . 24 . 17 1 1 17 . 10 Failed 79 | . 13 2 6 . . . 12 . 1 . 14 . . . . 13 . . . . 4 . . . . 14 Catastrophic 12 | . 1 . 1 . . . 3 . . . 2 . . . . 4 . . . . . . . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 21 2 8 . 1 . 11 . 1 . 9 . . . . 10 . . . . 6 . . . . 12 Terminals 98 | . 24 2 11 . . . 18 . 3 . 8 . . . . 5 6 . . . 9 1 . . . 11 Fabricators 20 | . . . . . . . . . . . 10 . . . . 5 . . . . . . . . . 5 Repair Stations 27 | . . . 2 . . . 4 . . . 3 . . . . 4 . . . . 6 . . . . 8 Recycling Units 14 | . 8 . . . . . . . . . . . . . . 4 . . . . 2 . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 3 . 2 . . . . . . . . . . . 4 . . . . . Terminal Hacks 92 | . 11 . 4 . 2 . 6 . 1 . 1 . 1 . . 1 15 . 24 . 4 1 1 17 . 3 Record 26 | . . . . . 1 . . . . . . . . . . . 13 . 6 . . 1 . 5 . . Part Schematic 14 | . . . . . . . . . . . . . . . . . . . 10 . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . Robot Analysis 10 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 12 | . 3 . 1 . . . . . . . . . . . . . . . 3 . 1 . . 4 . . Open Door 4 | . . . . . . . . . . . . . 1 . . . 2 . . . . . 1 . . . Branch Access Points 5 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . 2 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 19 | . . . 2 . . . 4 . . . . . . . . 2 . . . . 6 . . . . 5 Scan Component 10 | . . . 1 . . . 2 . . . . . . . . 1 . . . . 3 . . . . 3 Repair 9 | . . . 1 . . . 2 . . . . . . . . 1 . . . . 3 . . . . 2 Recycling Unit Hacks 4 | . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Retrieve Components 4 | . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 2 . . . . . . . . . . . 4 . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Coupler Status 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 17 | . 5 . . . . . 2 . 1 . 4 . . . . 1 . . . . 2 . . . . 2 Terminals 12 | . 4 . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . 2 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 7 | . . . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . 1 Disrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 8 1 3 . . . 8 . 2 . 6 . . . . 6 . . . . 6 1 . . . 7 Full Trace Events 9 | . . . . . . . 3 . . . 3 . . . . 3 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . . . . . . . . . . 10 . . . . 4 . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 1 . . . 2 . . . . . . . . 1 . . . . 3 . . . . 2 Time 411 | . . . 26 . . . 83 . . . . . . . . 22 . . . . 168 . . . . 112 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 20 . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . 3 3 . . . . . . . . . 1 . . . . . Machine Destruction 7 | . . . . . . . . . . 3 3 . . . . . . . . . 1 . . . . . Attached 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . 6 6 6 6 6 2 2 2 2 2 . . Autooverrided 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 18 | . 1 4 . . . . . . . . 3 . 2 . 3 . 3 1 . 1 . . . . . . Largest Group 5 | . 1 5 4 1 1 1 1 1 1 1 4 1 3 3 3 2 4 1 1 2 2 2 1 1 1 1 Highest-Rated Group 228 | . 59 130 101 71 71 73 84 84 84 85 136 90 139 139 139 132 208 119 119 214 228 226 130 130 132 143 Highest-Rated Ally 143 | . 59 59 68 71 71 73 84 84 84 85 90 90 93 93 98 110 115 119 119 119 133 135 130 130 132 143 Total Orders 8 | . . . . . . . . . . . . . . . 3 5 . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . AID 4 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Ally Attacks 382 | . 21 4 47 5 . 2 27 15 . 13 45 7 15 . 35 19 11 16 . 3 50 2 6 . 14 25 Total Damage 13262 | . 323 51 856 208 . 63 950 499 . 341 960 223 461 . 1847 785 435 625 . 52 1892 170 216 165 669 1471 Kills 136 | . 5 3 16 4 . 1 15 6 . 9 11 1 4 . 11 6 7 7 . 1 14 . 3 . 2 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 10 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . . . 1 3 . . . 2 2 . 3 . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Traps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Emergency Access 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 25002 | 12 1417 339 823 1557 476 732 1589 832 76 596 1357 2452 1686 329 870 799 1587 951 128 754 1587 1178 822 339 784 930 Spaces Moved 12780 | 11 777 221 342 792 265 499 627 375 48 312 570 1200 946 200 412 359 911 492 78 437 796 693 470 187 390 370 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7829 | . . . . . . . . . . 69 570 1200 946 200 412 359 911 492 78 437 415 693 470 187 390 . Legs 4200 | 11 777 221 342 792 265 499 627 375 48 243 . . . . . . . . . . . . . . . . Wheels 751 | . . . . . . . . . . . . . . . . . . . . . 381 . . . . 370 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 126 126 126 155 160 160 160 160 160 160 160 160 160 130 160 160 160 160 145 Average Speed 153 | 120 120 120 120 159 120 120 183 176 126 133 157 160 160 160 160 160 160 160 160 160 153 160 160 160 160 153 Slowest Speed 240 | 120 120 120 120 190 120 120 190 190 126 160 160 160 160 160 160 160 160 160 160 160 240 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Exploration Rate (%) 52 | 2 93 49 28 99 68 96 51 52 8 49 13 95 93 12 48 9 82 64 69 60 20 79 61 60 50 11 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 12 | . . . . 2 1 . . . . . . 1 1 . . . 2 . 1 1 . . . 3 . . Known Exits Taken 15 | . . . 1 . . 1 1 . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . . . . 1 1 1 1 . . . . . . . . . . . Scrap Searched 23 | . . . . 3 . . . . . . . 5 8 1 1 . . 1 . . . 1 2 . 1 . Spaces Dug 169 | . . . 4 22 . . . . . . 7 47 4 . . . . 48 . 17 7 . . . . 13 Terrain Destroyed 817 | . 24 . 11 22 . . 69 50 . 17 44 47 68 . 42 33 81 179 . 46 11 . . . 46 27 Melee 32 | . . . . . . . . . . . 7 1 4 . . . . 11 . 1 . . . . . 8 Projectile 23 | . . . . . . . 1 . . 1 . . 1 . . . . . . 1 11 . . . 2 6 AOE 762 | . 24 . 11 22 . . 68 50 . 16 37 46 63 . 42 33 81 168 . 44 . . . . 44 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 17253 | 10 1168 295 697 1069 423 618 985 504 64 466 982 1712 1079 208 566 529 999 587 81 473 1077 747 527 222 516 649 Wait 3469 | . 289 65 303 234 157 100 272 73 14 107 351 476 69 7 115 133 46 34 1 17 195 44 45 17 98 207 Move 12754 | 10 776 220 341 791 264 498 626 374 48 311 569 1199 945 199 411 358 910 491 77 436 795 692 469 186 389 369 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 95 | . 11 1 8 8 1 3 8 4 . 4 3 6 4 . 1 6 1 3 1 1 8 1 2 2 3 5 Fast Attach 65 | . 8 . 3 1 . 1 9 2 . . 8 . 3 . 1 1 1 4 . 2 11 . 1 4 2 3 Attach 29 | . 1 . 3 . . 1 4 1 . 1 1 . 1 . 3 2 . 2 . . 1 . . 1 1 6 Detach 10 | . 2 . . . . . 2 1 . . . . 2 . . . . . . . 1 . . . . 2 Swap 168 | . 7 4 3 9 . 3 10 4 1 10 12 11 16 2 9 4 12 12 1 5 11 4 1 3 6 8 Drop 118 | . 10 3 2 11 1 4 12 6 1 7 13 6 6 . . 2 2 4 1 3 11 . 3 5 2 3 Fire 435 | . 51 . 34 12 . 7 41 24 . 16 13 12 16 . 24 21 25 26 . 8 39 6 6 4 15 35 Melee 41 | . . . . . . . . . . . 11 1 6 . 1 . . 11 . 1 . . . . . 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . 13 2 . 3 . 1 1 . . 1 . . . . . . . . . . . . . . . . Crush 10 | . . . . . . . . . . . 1 . . . . 2 2 . . . 5 . . . . . Escape Stasis 25 | . . . . . . . . 15 . 9 . . . . . . . . . . . . . . . 1 Rewire 12 | . . . . . . . . . . . . . 11 . 1 . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Central database locked down 198 | -10/Materials | Core integrity fell below 50% 222 | -10/Materials | Lost 4 parts (1p1n2w) 299 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Build established: Scavenger-Mutant 1061 | -10/Materials | Discovered new exit (range 16) 1240 | -10/Materials | Discovered new exit (range 15) 1373 | -10/Materials | Discovered new exit (range 13) 1430 | -10/Materials | Entered Mines 1430 | -10/Mines | Accompanied by 1 ally 1433 | -10/Mines | Received a Mining Laser from a helpful Derelict 1510 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1512 | -10/Mines | Learned 4 Materials zone layouts 1724 | -10/Mines | Discovered new exit (range 6) 1769 | -10/Mines | Entered Materials 1769 | -9/Materials | Accompanied by 4 allies 1769 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1770 | -9/Materials | Identified exit to Materials 1798 | -9/Materials | Identified exit to Mines 2031 | -9/Materials | Central database locked down 2507 | -9/Materials | Repaired Propulsion Shielding 2592 | -9/Materials | Entered Mines 2592 | -9/Mines | Accompanied by 1 ally 2679 | -9/Mines | Discovered exit to Materials (range 4) 2719 | -9/Mines | Learned location of Storage (-7) 2731 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2734 | -9/Mines | Found Prototype Device 2960 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3142 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3142 | -9/Mines | Discovered new exit (range 5) 3278 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3420 | -9/Mines | Discovered exit to Materials (range 4) 4149 | -9/Mines | Entered Exiles 4149 | -9/Exiles | Accompanied by 1 ally 4184 | -9/Exiles | Met 8R-AWN 4206 | -9/Exiles | Met EX-HEX 4272 | -9/Exiles | Met EX-DEC 4292 | -9/Exiles | Learned location of Zion (-7) 4314 | -9/Exiles | Met EX-BIN 4337 | -9/Exiles | Aligned with FarCom system 4339 | -9/Exiles | Given EX-Vault access code 4367 | -9/Exiles | Opened EX-Vault 4375 | -9/Exiles | Found PSU Rigger 4404 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4440 | -9/Exiles | Exiles lab attacked by MAIN.C 4498 | -9/Exiles | Discovered new exit (range 11) 4625 | -9/Exiles | Left Exiles lab with PSU Rigger 4625 | -9/Exiles | Entered Mines 4625 | -8/Mines | Accompanied by 1 ally 5089 | -8/Mines | Discovered exit to Materials (range 14) 5113 | -8/Mines | Discovered exit to Materials (range 9) 5357 | -8/Mines | Entered Materials 5357 | -8/Materials | Accompanied by 1 ally 5357 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5563 | -8/Materials | Repaired Hvy. Assault Rifle 5623 | -8/Materials | Repaired Imp. Medium Laser 5870 | -8/Materials | Build established: Scavenger-Tank 6514 | -8/Materials | Discovered new exit (range 14) 6811 | -8/Materials | Identified Exp. Sensor Array 6874 | -8/Materials | Garrison activated, responded to threat 6924 | -8/Materials | Identified exit to Garrison 6946 | -8/Materials | Entered Garrison 6946 | -8/Garrison | Accompanied by 1 ally 6993 | -8/Garrison | Triggered checkpoint 6997 | -8/Garrison | Triggered checkpoint 7134 | -8/Garrison | Discovered new exit (range 13) 7370 | -8/Garrison | Discovered new exit (range 9) 7396 | -8/Garrison | Installed Relay Interface Framework 7588 | -8/Garrison | Triggered checkpoint 7678 | -8/Garrison | Found Powered Armor 7681 | -8/Garrison | Found Powered Armor 7720 | -8/Garrison | Found Powered Armor 7778 | -8/Garrison | Entered Materials 7778 | -8/Materials | Accompanied by 1 ally 7843 | -8/Materials | Identified exit to Garrison 7854 | -8/Materials | Entered Garrison 7854 | -8/Garrison | Accompanied by 1 ally 7925 | -8/Garrison | Triggered checkpoint 8050 | -8/Garrison | Discovered new exit (range 8) 8140 | -8/Garrison | Discovered new exit (range 11) 8164 | -8/Garrison | Expanded RIF knowledge: Command Fork 8202 | -8/Garrison | Triggered checkpoint 8264 | -8/Garrison | Garrison Relay disabled 8450 | -8/Garrison | Entered Factory 8450 | -7/Factory | Accompanied by 1 ally 8450 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8607 | -7/Factory | Identified exit to Storage 8607 | -7/Factory | Identified exit to Lower Caves 8691 | -7/Factory | Fabricated Micro-nuke Launcher? 9478 | -7/Factory | Cargo convoy interrupted 9510 | -7/Factory | Garrison activated, responded to threat 9807 | -7/Factory | Entered Lower Caves 9807 | -7/Lower Caves | Accompanied by 1 ally 10101 | -7/Lower Caves | Build established: Tank 11549 | -7/Lower Caves | Encountered a Warlord checkpoint 11727 | -7/Lower Caves | Discovered new exit (range 12) 12259 | -7/Lower Caves | Entered another Lower Caves area 12259 | -7/Lower Caves | Accompanied by 1 ally 12407 | -7/Lower Caves | Discovered new exit (range 5) 12443 | -7/Lower Caves | Learned Factory stockpile data 12508 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13162 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13217 | -7/Lower Caves | Learned 4 Factory zone layouts 13604 | -7/Lower Caves | Discovered new exit (range 15) 13945 | -7/Lower Caves | Entered Zion 13945 | -7/Zion | Accompanied by 3 allies 13977 | -7/Zion | Given A8's code to call for help 14078 | -7/Zion | Discovered new exit (range 9) 14274 | -7/Zion | Entered Proximity Caves 14274 | -6/Proximity Caves | Accompanied by 3 allies 14659 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14950 | -6/Proximity Caves | Discovered new exit (range 5) 15144 | -6/Proximity Caves | Entered Factory 15144 | -6/Factory | Accompanied by 2 allies 15144 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15145 | -6/Factory | Identified exit to Factory 15448 | -6/Factory | Build established: Skirmisher 15583 | -6/Factory | Repaired Powered Armor 15612 | -6/Factory | Identified exit to Lower Caves 15844 | -6/Factory | First assault squad dispatched 15943 | -6/Factory | Entered Lower Caves 15943 | -6/Lower Caves | Accompanied by 2 allies 16229 | -6/Lower Caves | Build established: Tank 16563 | -6/Lower Caves | Attracted the attention of an 0b10 base 16617 | -6/Lower Caves | Learned location of Extension (-4) 16617 | -6/Lower Caves | Learned Armory stockpile data 16864 | -6/Lower Caves | Build established: Mutant 17120 | -6/Lower Caves | A Commander dispatched an escort 17121 | -6/Lower Caves | Learned Factory emergency access door positions 17121 | -6/Lower Caves | Learned Factory stockpile data 17121 | -6/Lower Caves | Learned Extension security intel 17121 | -6/Lower Caves | Learned Factory terminal intel 17121 | -6/Lower Caves | Learned Research terminal intel 17142 | -6/Lower Caves | Destroyed 6H-L6A(g) 17378 | -6/Lower Caves | Learned Factory terminal intel 17444 | -6/Lower Caves | Discovered new exit (range 8) 17488 | -6/Lower Caves | Build established: Skirmisher 17528 | -6/Lower Caves | Identified exit to Lower Caves 17530 | -6/Lower Caves | Entered another Lower Caves area 17530 | -6/Lower Caves | Accompanied by 4 allies 17531 | -6/Lower Caves | Commander's escort returned to base 17531 | -6/Lower Caves | Commander's escort returned to base 17535 | -6/Lower Caves | Discovered exit to Factory (range 14) 17561 | -6/Lower Caves | Found Alien Artifact 17561 | -6/Lower Caves | Identified Core Expander 17561 | -6/Lower Caves | Installed Core Expander, added new Power slot 17887 | -6/Lower Caves | Encountered a Warlord checkpoint 17900 | -6/Lower Caves | Crushed by falling debris 18254 | -6/Lower Caves | Learned Factory security intel 18426 | -6/Lower Caves | Discovered new exit (range 13) 18458 | -6/Lower Caves | Found Imp. Powered Armor 18474 | -6/Lower Caves | Learned Factory terminal intel 18477 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18479 | -6/Lower Caves | Identified exit to Data Miner 18481 | -6/Lower Caves | Entered Data Miner 18481 | -6/Data Miner | Accompanied by 1 ally 18481 | -6/Data Miner | Discovered new exit (range 6) 18512 | -6/Data Miner | Met Data Miner 18549 | -6/Data Miner | Learned location of Section 7 (-3) 18549 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18572 | -6/Data Miner | Received God Mode back door access code from Data Miner 18605 | -6/Data Miner | Identified exit to Proximity Caves 18609 | -6/Data Miner | Entered Proximity Caves 18609 | -5/Proximity Caves | Accompanied by 1 ally 18702 | -5/Proximity Caves | Learned Factory terminal intel 18756 | -5/Proximity Caves | Escorted by Enhanced Grunt 18972 | -5/Proximity Caves | Learned location of Armory (-3) 19069 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 19069 | -5/Proximity Caves | Discovered exit to Factory (range 6) 19363 | -5/Proximity Caves | Entered Factory 19363 | -5/Factory | Accompanied by 2 allies 19363 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19367 | -5/Factory | Loaded intel: 26 terminal locations 19621 | -5/Factory | Identified exit to Upper Caves 19643 | -5/Factory | Discovered new exit (range 5) 19650 | -5/Factory | Identified exit to Factory 19683 | -5/Factory | Build established: Generator-Skirmisher 20474 | -5/Factory | Build established: Generator-Mutant 20481 | -5/Factory | Repaired Hvy. Treads? 20594 | -5/Factory | Repaired Hvy. Treads 20655 | -5/Factory | Repaired Imp. Powered Armor 20950 | -5/Factory | Entered Upper Caves 20950 | -5/Upper Caves | Accompanied by 2 allies 20951 | -5/Upper Caves | Identified exit to Upper Caves 21321 | -5/Upper Caves | Spotted B-75 Beast 21331 | -5/Upper Caves | Destroyed B-75 Beast 21645 | -5/Upper Caves | Build established: Generator-Skirmisher 21885 | -5/Upper Caves | Learned Factory interactive machine intel 22128 | -5/Upper Caves | Entered another Upper Caves area 22128 | -5/Upper Caves | Accompanied by 1 ally 22340 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22734 | -5/Upper Caves | Build established: Generator-Mutant 22813 | -5/Upper Caves | Discovered new exit (range 5) 22816 | -5/Upper Caves | Identified exit to Zhirov 22950 | -5/Upper Caves | Entered Zhirov 22950 | -5/Zhirov | Accompanied by 1 ally 22950 | -5/Zhirov | Discovered new exit (range 3) 22979 | -5/Zhirov | Met Zhirov 23017 | -5/Zhirov | Learned location of Quarantine (-3) 23017 | -5/Zhirov | Learned location of Testing (-2) 23017 | -5/Zhirov | Learned location of Command (-1) 23027 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23054 | -5/Zhirov | Found Alien Artifact 23054 | -5/Zhirov | Identified Integrated Reactor 23054 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23226 | -5/Zhirov | Found Alien Artifact 23287 | -5/Zhirov | Identified exit to Proximity Caves 23289 | -5/Zhirov | Entered Proximity Caves 23289 | -4/Proximity Caves | Accompanied by 1 ally 23383 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23568 | -4/Proximity Caves | Spotted B-86 Titan 23663 | -4/Proximity Caves | Allies destroyed B-86 Titan 23674 | -4/Proximity Caves | Build established: Generator-Tank 23777 | -4/Proximity Caves | Learned 4 Research zone layouts 23969 | -4/Proximity Caves | Discovered exit to Factory (range 5) 24073 | -4/Proximity Caves | Entered Factory 24073 | -4/Factory | Accompanied by 1 ally 24073 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24074 | -4/Factory | Identified exit to Research 24075 | -4/Factory | Loaded intel: 53 interactive machine locations 24076 | -4/Factory | Loaded intel: 28 terminal locations 24323 | -4/Factory | Identified exit to Upper Caves 24323 | -4/Factory | Identified exit to Extension 24546 | -4/Factory | Crushed by falling debris 24702 | -4/Factory | Repaired System Restoration Module 24760 | -4/Factory | Repaired KE Penetrator 24965 | -4/Factory | Discovered exit to Research (range 15) 24978 | -4/Factory | Core integrity fell below 50% 24992 | -4/Factory | Core integrity fell below 20% 25003 | -4/Factory | Core destroyed Last Messages --------------- 24994_ U-05 Engineer lays Concrete. 24994_ Slug penetrates Wall. 24994_ Slug penetrates Player 2. 24995_ Player 2 attaches Coil Gun. 24995_ K-01 Serf collects debris. 24996_ Player 2 attaches Mni. Assault Cannon. 24997_ Slug penetrates H-77 Assassin. 24997_ Destroyed Antigrav System. 24997_ K-01 Serf collects debris. 24997_ Slug penetrates Player 2. 24998_ U-05 Engineer lays Concrete. 24999_ K-01 Serf collects debris. 25000_ U-05 Engineer lays Concrete. 25000_ H-77 Assassin knocked back. 25000_ Slug penetrates P-70 Sage. 25000_ Destroyed Tesla Rifle. 25000_ K-01 Serf collects debris. 25001_ U-05 Engineer lays Concrete. 25002_ >> DECODED: Ambush Trap location. 25002_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????+????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????"?"? | | ?????????????????????????? ???????????????????"T"? | | ?????????????????????????" ???????????????????"""? | | ?????????????????????????" ?"???????????????????? | | ????????????????????????? ""???????????????????? | | ?????????????????????????" ""???????????????????? | | ????????????????????????"" ""???????????????????? | | ????????????????#????"""""R ""???????????????????? | | ????????????????#" ?"""""" T"???????????????????? | | ????????????????#" ""#??????????????????? | | ??????????????###" """""" ""#???????????????###? | | ???+????????### T """" " ""#?????????????? ? | | ???????????? " ""#????????????? | | ???????????? # "" "############## | | ???????????<% ? | | ??????????? x;% ""? | | ?????????? %h%=%[ % ""? | | ?????????? %%! []]]! % % "?? | | ?????????? % ! k@**] @ """" ?? | | ?????????? k ]][!!![ ""F" ### ??? | | ?????????? % [*]= == p" % "#??????? | | ??????????? [!%| %= %T#??????? | | ??????????? [! != *|| ##??????? | | ???????????? ||!*#???????? | | ???????????? %%%%#???????? | | ???????????? u % % #???????? | | ????????????? ### #########+## "#??????? | | ????????????? # ?? # % #??????? | | ??????????????# # # ??? " % ?????? | | ??????????????# + A # ??? # # ????? | | ??????????????+ # # = ????#? ## ???? | | ??????????????# # ######???????#?? #??? | | ??????????????# ""? ############ #??? #??? | | ??????????????# """?# #??? ^??^ | | ???^??????????# """?# #??????^???? | | ??????????????# # """ """" #????^???^?? | | "?????^???????# """ # """"" ""F" #??????????? | | "?????????????# """ + """"" =!#??????????? | | T?????????????# """ # !=[! #??????????? | | "?????????????# # ![| #??????????? | | "?????????????# """?#####+##+#+########????????? | | ??????????????# """????# ] #????????? | | ??????????????# ""?????#! #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 65 Energy Generation 64 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1000 Resistance: KI 20 Resistance: TH 15 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 5 Relay Coupler Types 1 Relay Coupler Value 18 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free H-66 Slayer | -5/Factory | Hacked Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 6 | . . 1 . . . 2 . . . 1 . . . . 1 . . . . . . . . . 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 95 | . 15 . 12 3 . 1 8 . . 2 11 . 2 . 2 4 2 3 . . 11 3 1 . 2 13 Parts Lost 21 | . 1 . . . . . . . . . 1 . . . 1 . . 3 . . . . . . 2 13 Damage Taken 5290 | . 346 . 157 49 . 31 79 131 . 182 170 . 11 . 495 147 90 411 . 33 134 . . . 215 2609 Core 1476 | . 32 . 10 . . 10 6 18 . 16 73 . . . 63 41 15 73 . 12 . . . . 33 1074 Player 2/Cogmind (%) 64 | . 17 . 55 . . 13 16 39 . 100 84 . . . 36 58 23 45 . 100 . . . . 100 93 Absorbed by Shields 458 | . . . . . . . . . . . . . . . 93 58 33 148 . 13 49 . . . 64 . Damage Inflicted 11575 | . 323 . 664 208 . 63 950 499 . 341 662 223 331 . 1789 785 435 625 . 52 934 170 216 165 669 1471 Player 2/Cogmind (%) 34 | . 30 . 48 33 . 26 33 26 . 32 41 40 14 . 56 33 19 23 . 8 42 39 39 60 39 38 Combat Hostiles Destroyed 94 | . 1 . 8 4 . . 10 6 . 9 5 1 3 . 11 6 7 7 . 1 4 . 3 . 2 6 Player 2/Cogmind (%) 40 | . 7 . 44 40 . . 41 33 . 50 71 20 21 . 61 35 53 38 . 25 44 . 100 . 33 50 Game ------ Seed MakeshiftAnalysisField Manual? 0 Play Time 02:03:57 Cumulative 1016.0 hours Start 2022.01.02 @ 22:46:44 End 2022.01.07 @ 01:07:43 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 706 Rogue 702 Adventurer 4 Explorer 0 Win Type - Total 108 Types 82/9/7/4/2/0/0/2/2 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe185a9b-5bff-41e3-bbc3-1ad7a61fa020