Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 19:47:00 Player: Roboardo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (278) 278 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1248 Bonus ------- None Cogmind --------- Core Integrity 330/400 Matter 249/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Assault Rifle Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Flail Flail > --- INVENTORY -------- Light Ion Engine Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Weapon Flail Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 18 | 6 9 3 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device . | . . . Storage 5 | 1 4 . Processor . | . . . Hackware 1 | . . 1 Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 5 | . 5 6 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 4 | . 4 5 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 95 | . 99 84 Engine 5 | . 3 11 Core 7 | . 10 . Treads 25 | . 28 19 Storage 25 | . 27 22 Hackware 2 | . . 10 Ballistic Gun 9 | . 10 4 Launcher 2 | . 1 6 Impact Weapon 12 | . 16 3 Special Melee Weapon 1 | . . 6 Peak Build Rating 11 | 6 11 11 Average Rating 9 | 4 9 9 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 50 | 13 50 48 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 8 | 1 8 6 Average Carried 5 | . 5 6 Final Capacity 15 | 8 15 15 Final Carried 6 | 1 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 414 | 204 201 9 Remotely . | . . . Salvage Created 286 | . 277 9 Parts 20 | . 16 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 10 . Melee 1 | . 1 . Guns 7 | . 7 . Classes Destroyed 5 | . 5 . Worker 1 | . 1 . Operator 2 | . 1 1 Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | . 4 . Best Kill Streak 5 | . 5 1 Combat Bots Only 5 | . 5 . Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 71 | . 58 13 Missed 17 | . 12 5 Hits 54 | . 46 8 Melee 8 | . . 8 Projectile 46 | . 46 . Critical Strikes 2 | . . 2 Damage Taken 724 | . 442 282 Core 133 | . 63 70 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 37 | . 27 10 Largest 2 | . 2 1 Hottest 40 | . 40 30 Shots Fired 43 | . 33 10 Gun 41 | . 33 8 Cannon . | . . . Launcher 2 | . . 2 Special . | . . . Kinetic 41 | . 33 8 Thermal . | . . . Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 6 | . 3 6 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 45 | . 30 15 Core Hits 14 | . 13 1 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | . 2 . Critical Strikes 3 | . 3 . Smash 3 | . 3 . Melee Attacks 42 | . 30 12 Impact 37 | . 30 7 Slashing . | . . . Piercing . | . . . Sneak Attacks 4 | . 1 3 Combat Hostiles . | . . . Follow-up Attacks 1 | . 1 . Damage Inflicted 947 | . 657 290 Guns 227 | . 175 52 Cannons . | . . . Explosions 64 | . . 64 Melee 654 | . 482 172 Ramming 2 | . . 2 Kinetic 227 | . 175 52 Thermal . | . . . Explosive 64 | . . 64 Electromagnetic . | . . . Impact 654 | . 482 172 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 165 | . 165 . Projectiles . | . . . Explosions . | . . . Melee 165 | . 165 . Knockbacks 6 | . 5 1 Impact 6 | . 5 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 19 | . . 19 Shots 1 | . . 1 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 31 | . 31 . Average Temperature 8 | . 8 . Received Heat Transfer 111 | . 111 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 4 | . 4 . Combat Hostiles 2 | . 2 . Parts Fried 6 | . 6 . Impact Corruptions 6 | . 6 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 169 | . 169 67 Initial 56 | . . 56 Average 29 | . 33 25 Influence Increases 326 | . 289 37 Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 20 | . 15 5 Destroy Leader 42 | . 42 . Successful Hack 5 | . . 5 Disable Machine 30 | . 15 15 Destroy Structure 14 | . 2 12 Lose Combat Pursuer 15 | . 15 . Influence Decreases 326 | . 155 171 Entered New Map 78 | . . 78 Time Decay 248 | . 155 93 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 18 6 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 13 6 Successful 9 | . 5 4 Failed 10 | . 8 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 2 | . 1 1 Terminals 19 | . 13 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 5 4 Emergency Access Points 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 4 | . 2 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 6 | . 4 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . . 2 Non-combat 2 | . . 2 Combat . | . . . Robot Hacks Applied 3 | . . 3 parse_system 2 | . . 2 no_distress 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1076 | 75 755 246 Spaces Moved 380 | 45 258 77 Core 5 | 5 . . Treads 375 | 40 258 77 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 223 | 147 232 240 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 48 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 12 | . 2 10 Melee 2 | . 2 . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 501 | 51 344 106 Wait 12 | . 12 . Move 378 | 44 257 77 Hop . | . . . Pick Up 7 | 1 6 . Fast Attach 8 | 6 1 1 Attach 1 | . 1 . Detach 1 | . 1 . Swap 12 | . 8 4 Drop 4 | . 4 . Fire 37 | . 27 10 Melee 39 | . 27 12 Ram 1 | . . 1 Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 790 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Entered another Materials area 831 | -9/Materials | Evolved 2 slots: Utility x2 1077 | -9/Materials | Self-destructed Last Messages --------------- Connecting with Terminal... >>Layout(Zone) Retrieving Zone 5L layout... Downloaded map data. K-01 Serf collects debris. K-01 Serf cleans the Terminal. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. U-05 Engineer lays Concrete. W-16 Scout sends out distress signal. L-31 Rogue knocked back. Lgt. Treads destroyed. Lgt. Treads severed. Flail severed. R-06 Scavenger collects Flail. Destroyed Imp. Aluminum Leg. R-06 Scavenger collects Lgt. Treads. K-01 Serf cleans the Processing Tank. Slammed into L-31 Rogue. Lgt. Assault Rifle destroyed. 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