Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 14:58:55 Player: s0lid Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (160) 800 Value Destroyed (6084) 6084 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1415) 1415 TOTAL SCORE: 14459 Bonus ------- High Alert Combat Kills 435 Follower Combat Kills 512 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -232 Cogmind --------- Core Integrity 0/1150 Matter 143/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Wheel Centrium Wheel Centrium Wheel Gyrokinetic Inverter > --- UTILITY (9) ------ Melee Analysis Suite Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Gyrokinetic Inverter Advanced Heat Sink Compact Battery (200) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Armor Integrity Analyzer Microactuators Focal Shield > --- WEAPON ----------- Lance Lance Lance > --- INVENTORY -------- Neutrino Core Micro Fission Core Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Antigrav System Antigrav System VTOL Module Field Propulsion Drive Advanced Heat Sink Huge Storage Unit Compact Battery Melee Analysis Suite Transmission Jammer Thermal Shield System Shield Minigun Improved Remote Datajack Improved Remote Datajack Lance [Rating: 104] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Advanced Melee Analysis Suite Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Heavy Pick Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Constructs Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 . . . 4 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . 2 . . . . . . . . 1 . Utility 7 | . . . 1 . . . . 4 . . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 230 | 6 3 1 19 10 44 12 10 35 . 8 2 . 37 43 Power 27 | 1 . . 5 1 2 4 . 3 . . . . 7 4 Engine 14 | 1 . . 5 1 2 1 . 1 . . . . 3 . Core 11 | . . . . . . 3 . 1 . . . . 4 3 Reactor 2 | . . . . . . . . 1 . . . . . 1 Propulsion 80 | 2 . . 3 3 21 5 5 6 . . . . 10 25 Treads 5 | . . . . 1 3 1 . . . . . . . . Leg 31 | . . . . . 1 1 5 4 . . . . 6 14 Wheel 19 | 2 . . 1 1 7 1 . . . . . . 4 3 Hover 16 | . . . . . 7 2 . . . . . . . 7 Flight 9 | . . . 2 1 3 . . 2 . . . . . 1 Utility 60 | 1 2 1 4 2 7 1 3 14 . 4 1 . 11 9 Device 24 | . 1 . 3 1 5 . 2 4 . . . . 5 3 Storage 14 | 1 1 1 1 . . . 1 3 . . 1 . 3 2 Processor 16 | . . . . . 1 1 . 4 . 4 . . 3 3 Hackware 2 | . . . . . . . . 1 . . . . . 1 Protection 4 | . . . . 1 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 63 | 2 1 . 7 4 14 2 2 12 . 4 1 . 9 5 Energy Gun 9 | . . . 1 2 1 1 1 . . . . . 3 . Energy Cannon 3 | . . . 1 . . . . . . . . . 2 . Ballistic Gun 17 | 2 . . 1 1 6 1 . 5 . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 13 | . . . . 1 7 . . 1 . 1 1 . 1 1 Special Weapon 5 | . 1 . 3 . . . . . . . . . 1 . Impact Weapon 4 | . . . . . . . . 3 . 1 . . . . Slashing Weapon 4 | . . . 1 . . . 1 2 . . . . . . Piercing Weapon 7 | . . . . . . . . . . 2 . . 1 4 Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . Unidentified Prototypes 11 | . . . 6 . 3 . . . . 1 . . 1 . Parts Lost 97 | . . . 2 . 4 8 . 22 . . 5 1 14 41 Power 17 | . . . 1 . . 1 . 5 . . 1 1 3 5 Propulsion 30 | . . . . . 1 5 . 3 . . 2 . 2 17 Utility 25 | . . . . . 1 . . 5 . . 2 . 5 12 Weapon 25 | . . . 1 . 2 2 . 9 . . . . 4 7 Highest Loss Streak 24 | . . . 1 . 4 4 . 6 . . 4 1 5 24 To Critical Strikes 2 | . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 82 | . 99 100 87 88 98 88 88 71 80 80 71 62 74 75 Engine 4 | . 14 14 10 . 9 5 . 1 . . 3 . 4 2 Core 2 | . . . . . . 3 9 1 . . 1 2 3 5 Treads 3 | . . . . 8 3 8 3 . . 4 5 6 5 3 Leg 5 | . . . . . 1 2 22 10 13 7 . . 1 4 Wheel 6 | . 28 28 13 9 9 8 5 2 . . . . 1 2 Hover 1 | . . . . . 11 6 2 . . . . . . 1 Flight 1 | . . . 8 18 9 . . . . . . . . . Device 9 | . 13 14 15 9 8 . 9 14 26 7 6 6 7 12 Storage 8 | . 14 14 11 9 9 9 9 6 6 6 5 6 8 8 Processor 11 | . . . . . 5 17 . 5 6 24 26 26 21 17 Energy Gun 4 | . . . . 8 8 12 14 2 . . . . 2 2 Ballistic Gun 6 | . 22 14 7 8 8 13 9 4 . 2 1 6 4 . Launcher 1 | . . . . 8 8 . . . . . . . . . Special Weapon 2 | . 5 14 20 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 6 20 11 . . . . Piercing Weapon 3 | . . . . . . . . . . 5 11 6 6 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 201 | 13 19 88 91 27 34 25 34 39 38 38 108 100 130 201 Greatest Support 118 | 26 26 26 32 20 40 40 44 71 64 72 86 86 86 118 Greatest Overweight (x) 63 | . . 3 4 7 1 6 2 2 . . 2 1 10 63 Average Overweight (x) 1 | . . 2 1 1 . . . . . . 1 1 1 3 Largest Inventory Capacity 25 | 8 10 25 25 10 10 10 15 25 10 10 25 25 25 25 Average Capacity 17 | 5 9 21 19 10 10 10 12 10 10 10 24 25 25 22 Most Carried 25 | 5 10 13 22 10 10 10 15 14 10 10 18 18 25 25 Average Carried 13 | 2 8 11 13 9 9 9 11 9 9 9 12 18 22 19 Final Capacity 25 | 8 10 25 10 10 10 10 15 10 10 10 25 25 25 5 Final Carried 25 | 4 10 13 10 10 10 10 15 10 10 10 18 18 25 4 Scrap Engine Consumption 143 | . . . . . . . 50 50 . 28 12 2 1 . Constructs Created 9 | . . . . . . . 1 6 . 1 1 . . . Constructs Modified 42 | . . . . . . . 7 15 . 6 13 . 1 . Class Distribution -------------------- 24% | Mutant 18% | Construct 13% | Gladiator 12% | Gunner 7% | Scavenger-Mutant 6% | Skirmisher 3% | Scavenger-Gunner 3% | Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Gunner | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Gladiator | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Matter Collected 3523 | 246 . 62 276 256 758 262 244 602 . 85 112 12 234 374 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7077 | . . 13 183 256 733 453 1114 1294 . 269 875 63 1280 544 Parts 321 | . . 2 7 10 47 20 45 53 . 6 34 3 63 31 Haulers Intercepted 7 | . . . 1 1 4 . . . . 1 . . . . Recyclers Shooed 6 | . . . 2 . . . 2 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . 28 2 . . Prevented 5 | . . . . . . . . . . . 3 2 . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 108 | . . . 1 4 9 12 4 22 . 2 18 1 23 12 Melee 29 | . . . . . . . . 7 . 2 8 1 1 10 Guns 50 | . . . . 4 5 12 4 11 . . 3 . 11 . Cannons 6 | . . . 1 . . . . 3 . . . . 2 . AOE 20 | . . . . . 4 . . . . . 7 . 7 2 Classes Destroyed 14 | . . 1 3 3 3 1 . 2 . . 1 . . . Worker 9 | . . 1 . 1 3 . . . . . . . 3 1 Builder 10 | . . . . . 4 . 2 . . . . . 4 . Tunneler 2 | . . . . 1 . . . . . . . . . 1 Hauler 7 | . . . 1 1 4 . . . . 1 . . . . Recycler 14 | . . . 1 . . . 13 . . . . . . . Operator 3 | . . . . . 1 . . 2 . . . . . . Watcher 6 | . . . . . 2 . . 1 . 1 . . 2 . Swarmer 19 | . . . . . . 4 . 3 . . 2 . 5 5 Grunt 39 | . . . . 2 3 3 . 12 . 2 5 . 12 . Brawler 3 | . . . . . . . . . . . 3 . . . Duelist 5 | . . . . . . . . 1 . . 3 . 1 . Sentry 19 | . . . 1 1 7 2 4 2 . . 2 . . . Hunter 12 | . . . . 1 . 3 . 2 . . . 1 2 3 Programmer 12 | . . . . . . . . 2 . . 3 . 3 4 Best Kill Streak 8 | . . 1 1 2 3 5 8 4 . 2 8 1 6 5 Combat Bots Only 8 | . . . 1 2 3 5 1 4 . 1 8 1 5 5 Max Kills in Single Turn 8 | . . 1 1 1 3 2 1 1 . 1 8 1 4 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . Exploded 7 | . . . . . 1 . . . . . 7 . 4 2 Melee 1 | . . . . . . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Hostile Shots Fired 1344 | . . . 44 49 70 103 20 343 1 16 115 9 206 368 Missed 393 | . . . 17 15 18 24 1 103 1 4 25 2 60 123 Damage Taken 15944 | . . . 359 488 1016 1017 277 3846 . 126 1875 120 2698 4122 Core 2661 | . . . 112 108 86 132 29 509 . 5 174 . 346 1160 Absorbed by Shields 600 | . . . . . . . . . . . . . 373 227 Ignored by Resistances 613 | . . . . . . . . 10 . . . . . 603 Regen/Repaired (Parts) 1309 | . . . . . 28 . 31 402 . 75 521 . 252 . Core Remaining (%) 65 | 100 . 100 72 . . . 35 . . . . 19 65 . Volleys Fired 317 | . . 2 26 32 44 33 36 72 . 1 10 . 59 2 Largest 3 | . . 1 3 2 3 3 3 3 . 1 2 . 3 3 Hottest 230 | . . 20 63 88 126 150 150 189 . 37 84 . 230 184 Shots Fired 640 | . . 2 44 56 68 91 100 156 . 1 11 . 105 6 Gun 521 | . . . 12 56 54 91 100 123 . 1 10 . 70 4 Cannon 61 | . . . . . . . . 28 . . . . 33 . Launcher 23 | . . . . . 14 . . 5 . . 1 . 1 2 Special 35 | . . 2 32 . . . . . . . . . 1 . Kinetic 282 | . . . 12 32 24 53 36 70 . 1 . . 54 . Thermal 325 | . . 2 32 24 30 38 64 81 . . 10 . 42 2 Explosive 12 | . . . . . 8 . . . . . 1 . 1 2 Electromagnetic 21 | . . . . . 6 . . 5 . . . . 8 2 Robot Hit Streak 22 | . . 2 7 21 6 12 16 22 . . 9 . 10 5 Robot Miss Streak 7 | . . . 4 3 7 3 4 3 . 1 2 . 3 4 Penetration Max 1 | . . . . . . . 1 . . . . . 1 . Secondary Targets 2 | . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . Shots Hit Robots 533 | . . 2 21 42 50 62 58 139 . 8 33 1 78 39 Core Hits 328 | . . 1 6 28 59 21 20 65 . 3 43 2 53 27 Critical Kills 1 | . . . . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . 1 . 1 . . . . Critical Strikes 29 | . . . . 4 . 4 . 10 . 2 3 . 2 4 Burn 12 | . . . . 4 . 4 . 4 . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . Destroy 1 | . . . . . . . . 1 . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . Sever 5 | . . . . . . . . 5 . . . . . . Impale 9 | . . . . . . . . . . 1 3 . 1 4 Melee Attacks 124 | . . . 1 . . . 1 36 . 8 27 1 9 41 Impact 7 | . . . . . . . . 4 . 3 . . . . Slashing 34 | . . . 1 . . . 1 32 . . . . . . Piercing 83 | . . . . . . . . . . 5 27 1 9 41 Sneak Attacks 9 | . . . 1 . . . . 1 . 1 . . 4 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . 2 3 . . 10 Damage Inflicted 16331 | . . 21 262 613 1596 1011 1116 3564 . 373 1935 48 3828 1964 Guns 6927 | . . . 55 613 650 1011 1084 1684 . . 259 . 1484 87 Cannons 1128 | . . . . . . . . 369 . . . . 759 . Explosions 3788 | . . . . . 946 . . 326 . . 842 . 1146 528 Melee 4299 | . . . 60 . . . 32 1185 . 373 834 36 437 1342 Ramming 27 | . . . 8 . . . . . . . . 12 . 7 Kinetic 3704 | . . . 55 328 258 491 344 1034 . . . . 1194 . Thermal 4943 | . . 21 139 285 431 520 740 1019 . . 259 . 1492 37 Explosive 2339 | . . . . . 639 . . . . . 842 . 433 425 Electromagnetic 1019 | . . . . . 268 . . 326 . . . . 272 153 Impact 365 | . . . . . . . . 224 . 141 . . . . Slashing 1053 | . . . 60 . . . 32 961 . . . . . . Piercing 2881 | . . . . . . . . . . 232 834 36 437 1342 Highest Corruption 6 | . . . . . . . . 1 1 1 2 2 6 6 Average Corruption 2 | . . . . . . . . 1 1 1 1 2 3 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . 3 . 2 26 3 20 6 Message Errors 13 | . . . . . . . . . . 1 5 1 6 . Matter Fused 17 | . . . . . . . . 1 . . 10 . 3 3 Heat Flow Errors 6 | . . . . . . . . . . . 3 1 1 1 Energy Discharges 5 | . . . . . . . . 1 . . . 1 1 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . 1 . 1 4 . 2 . Data Loss (major) 3 | . . . . . . . . . . . 1 . 2 . Misfires 2 | . . . . . . . . . . . . . 2 . Alerts 5 | . . . . . . . . . . . 3 . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 699 | . . . 30 . 16 . . 146 . 74 49 . 192 192 Projectiles . | . . . . . . . . . . . . . . . Explosions 180 | . . . . . 16 . . . . . . . 155 9 Melee 519 | . . . 30 . . . . 146 . 74 49 . 37 183 Knockbacks 2 | . . . . . . . . . . . . 1 . 1 Impact 2 | . . . . . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 663 | . . . 4 . 191 . . 47 . . 24 . 313 84 Shots 18 | . . . . . 5 . . 3 . . 1 . 5 4 Rammed 4 | . . . 1 . . . . . . . . 1 . 2 Targets Rammed 4 | . . . 1 . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 621 | . . . 4 . 310 349 480 456 . 9 183 96 621 206 Average Temperature 125 | . . . 4 . 97 133 132 149 . 9 54 59 108 119 Received Heat Transfer 3278 | . . . 138 189 324 189 99 1106 . 99 306 . 696 132 Effects 15 | . . . . . 3 2 5 2 . . . . 3 . Shutdowns 3 | . . . . . . . 1 1 . . . . 1 . Energy Bleed 4 | . . . . . 1 2 1 . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . Short Circuit 4 | . . . . . . . 2 1 . . . . 1 . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . 3 . . 4 . 1 . . . . Impact Corruptions 9 | . . . . . . . . 5 . 4 . . . . Robots Melted 3 | . . . . . . . . 1 . . . . 2 . Combat Hostiles 3 | . . . . . . . . 1 . . . . 2 . Parts Melted 24 | . . . . 1 2 4 2 4 . . 1 . 10 . Heat Transferred 8904 | . . 74 481 817 580 1258 1369 2043 . . 333 . 1875 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Peak Influence 733 | . 28 10 260 221 699 629 282 306 75 109 . . 733 506 Initial 334 | . . 10 . 71 92 334 282 50 75 49 . . 49 317 Average 199 | . 4 3 131 131 451 531 82 152 68 67 . . 272 400 Maximum Alert Level 3 | . . . 1 1 2 2 1 1 . . . . 3 2 Low Security (%) 61 | 100 100 100 62 95 3 . 91 66 100 100 . . 54 2 Level 1 16 | . . . 37 4 28 8 8 33 . . . . 13 31 Level 2 19 | . . . . . 68 91 . . . . . . 20 66 Level 3 1 | . . . . . . . . . . . . . 10 . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . 3 2 . . . 4 . 2 . . 4 3 Investigation 4 | . . . 1 1 . . . . . 1 . . 1 . Extermination 5 | . . . . . . . . 2 . . . . 1 2 Reinforcement 9 | . . . 2 1 . . . 2 . 1 . . 2 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Distress Signals 11 | . . . 3 1 3 . . 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 212 | . 2 . 25 7 21 12 4 35 7 7 18 1 40 33 Peak Tracking Total 15 | . 1 . 11 4 4 7 1 11 6 3 9 1 6 15 Tactical Retreats 26 | . . . 3 . 2 2 . 5 1 2 . . 6 5 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Traps Triggered 6 | . . . 1 . 1 1 . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 2 1 . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Machines Disabled 27 | . . . . . 7 1 1 4 . . . . 10 4 Max in Single Turn 4 | . . . . . 2 1 1 2 . . . . 4 4 Garrison Relay 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 2 | . . 1 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Machines Accessed 42 | . 2 . 4 1 12 . 9 3 . 5 3 . 3 . Terminals 25 | . 2 . 3 1 9 . 6 . . 3 . . 1 . Fabricators 3 | . . . . . . . . 1 . 1 . . 1 . Repair Stations 4 | . . . . . 2 . . 1 . 1 . . . . Recycling Units 5 | . . . 1 . . . 3 1 . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 110 | . 7 . 6 3 31 . 28 6 . 12 10 . 7 . Successful 58 | . 5 . 1 2 18 . 10 4 . 5 10 . 3 . Failed 52 | . 2 . 5 1 13 . 18 2 . 7 . . 4 . Catastrophic 9 | . . . 2 . 2 . 3 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 23 | . 6 . 5 . 5 . 7 . . . . . . . Terminals 66 | . 7 . 5 3 25 . 19 . . 5 . . 2 . Fabricators 7 | . . . . . . . . 2 . 2 . . 3 . Repair Stations 11 | . . . . . 4 . . 2 . 5 . . . . Recycling Units 12 | . . . 1 . . . 9 2 . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 34 | . 3 . . 2 12 . 4 . . 3 10 . . . Record 8 | . . . . . . . . . . . 8 . . . Part Schematic 4 | . . . . . 3 . 1 . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 6 | . . . . . 4 . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 7 | . . . . . 3 . . 2 . 2 . . . . Scan Component 4 | . . . . . 2 . . 1 . 1 . . . . Repair 3 | . . . . . 1 . . 1 . 1 . . . . Recycling Unit Hacks 9 | . . . 1 . . . 6 2 . . . . . . Report Inventory 4 | . . . 1 . . . 3 . . . . . . . Retrieve Components 5 | . . . . . . . 3 2 . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 2 | . . . . . 2 . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . . . . . Terminals 3 | . 2 . . . 1 . . . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . 4 1 8 . 7 3 . 4 . . 3 . Full Trace Events 5 | . . . 1 1 . . 1 . . 1 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . 1 . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . 1 . 1 . . . . Time 241 | . . . . . 108 . . 38 . 95 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . 14 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . Attached 1 | . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Total Allies 25 | . . 3 . . 10 . . 3 1 3 2 . . 3 Largest Group 10 | . . 3 3 . 10 . . 3 1 3 2 2 1 1 Highest-Rated Group 173 | . . 40 40 . 173 . . 93 31 93 50 50 30 46 Highest-Rated Ally 46 | . . 16 16 . 29 . . 31 31 31 30 30 30 46 Total Orders 12 | . . 4 3 . 5 . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . ROAM 2 | . . 1 1 . . . . . . . . . . . FOLLOW 4 | . . 3 1 . . . . . . . . . . . EXPLORE 5 | . . . . . 5 . . . . . . . . . Ally Attacks 185 | . . . 30 . 114 . . 6 5 25 . . 1 4 Total Damage 2710 | . . . 369 . 1418 . . 266 86 419 . . 31 121 Kills 23 | . . . 7 . 13 . . 2 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . Drone Launches 11 | . . . . . 11 . . . . . . . . . Drone Recoveries 5 | . . . . . 5 . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Turns Passed 11950 | 48 189 1244 693 338 1071 464 1417 1424 108 582 1848 205 1610 709 Spaces Moved 6691 | 39 127 867 534 96 657 212 1081 756 97 521 788 90 598 228 Core 79 | 2 . . . 4 . 1 . . . . . . . 72 Treads 1814 | . . . . 54 . 70 . . . 416 701 90 446 37 Legs 1850 | . . . . . 48 20 865 647 97 77 . . 31 65 Wheels 2097 | 37 127 867 210 38 341 37 182 91 . . . . 121 46 Hover 499 | . . . . . 258 84 34 . . 28 87 . . 8 Flight 352 | . . . 324 . 10 . . 18 . . . . . . Fastest Speed 37 | 50 90 90 37 100 48 72 105 67 110 96 96 219 140 50 Average Speed 138 | 88 90 123 78 199 95 153 116 123 110 101 208 219 225 219 Slowest Speed 3200 | 100 90 135 160 400 190 350 195 270 110 110 240 219 540 3200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . 10 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 21 98 39 10 92 30 99 14 81 11 70 19 17 11 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . 1 . . 1 1 . . . Scrap Searched 2 | . . 1 . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 300 | . . . . . 101 . 1 . . . 22 . 148 28 Melee . | . . . . . . . . . . . . . . . Projectile 30 | . . . . . . . 1 . . . 1 . 28 . AOE 270 | . . . . . 101 . . . . . 21 . 120 28 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Fac Was Fac Low Low Fac Fac Total 8531 | 49 202 1023 712 186 1046 280 1165 1041 98 564 929 95 753 388 Wait 829 | . 58 139 93 42 229 7 13 122 . 8 37 4 7 70 Move 6657 | 38 126 866 513 95 656 210 1080 756 96 520 787 89 597 228 Hop 10 | . . . 10 . . . . . . . . . . . Pick Up 128 | 5 10 4 10 3 22 6 10 7 1 6 13 . 26 5 Fast Attach 98 | 5 1 . 11 3 21 4 4 15 . 7 1 . 12 14 Attach 71 | 1 . . 3 4 7 4 4 10 . . . . 14 24 Detach 42 | . . . 8 2 8 . 5 4 . 2 1 . 6 6 Swap 61 | . 2 1 5 3 16 4 2 10 . 1 1 . 11 5 Drop 126 | . 5 2 20 2 42 5 10 9 1 13 1 . 13 3 Fire 317 | . . 2 26 32 44 33 36 72 . 1 10 . 59 2 Melee 105 | . . . 1 . . . 1 36 . 6 23 1 8 29 Ram 3 | . . . 1 . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 63 | . . . . . 1 7 . . . . 55 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 20 | . . 9 11 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Recycling -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 9) 238 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 319 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 321 | -10/Mines | Found Prototype Device 500 | -10/Mines | Discovered new exit (range 5) 526 | -10/Mines | Discovered new exit (range 8) 550 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 823 | -10/Mines | Learned 2 Materials zone layouts 828 | -10/Mines | Learned 2 Materials zone layouts 1482 | -10/Mines | Entered Materials 1482 | -9/Materials | Accompanied by 3 allies 1482 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1483 | -9/Materials | Identified exit to Mines 1483 | -9/Materials | Identified exit to Materials 1630 | -9/Materials | Identified Exp. Sensor Array 1836 | -9/Materials | Build established: Skirmisher 2175 | -9/Materials | Entered another Materials area 2175 | -8/Materials | Evolved 2 slots: Propulsion x2 2182 | -8/Materials | Identified exit to Storage 2469 | -8/Materials | Build established: Tank 2513 | -8/Materials | Entered Storage 2523 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2794 | -8/Storage | Build established: Commander-Tank 2849 | -8/Storage | Repaired Exp. Sensor Array 2869 | -8/Storage | Found Prototype Launcher 2869 | -8/Storage | Identified Gui. Missile Launcher 3030 | -8/Storage | Lost 3 allies 3420 | -8/Storage | Discovered new exit (range 21) 3511 | -8/Storage | Lost 4 parts (1n1u2w) 3557 | -8/Storage | Identified exit to Factory 3583 | -8/Storage | Identified exit to Garrison 3584 | -8/Storage | Entered Garrison 3662 | -8/Garrison | Installed Relay Interface Framework 3848 | -8/Garrison | Triggered checkpoint 3864 | -8/Garrison | Core integrity fell below 50% 3921 | -8/Garrison | Lost 4 parts (2n2w) 3948 | -8/Garrison | Garrison Relay disabled 4030 | -8/Garrison | Discovered new exit (range 8) 4044 | -8/Garrison | Identified exit to Recycling 4048 | -8/Garrison | Entered Recycling 4052 | -8/Recycling | Found Scrap Engine 4357 | -8/Recycling | Build established: Gunner 4750 | -8/Recycling | Discovered new exit (range 16) 5249 | -8/Recycling | Build established: Mutant 5465 | -8/Recycling | Entered Factory 5465 | -6/Factory | Evolved 4 slots: Utility x4 5554 | -6/Factory | Repaired VSS Leg 5993 | -6/Factory | Lost 6 parts (1p2u3w) 6299 | -6/Factory | Lost 5 parts (2p1u2w) 6377 | -6/Factory | Lost 4 parts (1n1u2w) 6571 | -6/Factory | Allied Derelicts emerged from ambush trap array 6578 | -6/Factory | Core integrity fell below 50% 6608 | -6/Factory | Lost 3 allies 6677 | -6/Factory | Build established: Scavenger-Mutant 6700 | -6/Factory | Discovered new exit (range 13) 6889 | -6/Factory | Sucked down chute 6889 | -6/Factory | Entered Waste 6890 | -6/Waste | Met a frightened Derelict 6896 | -6/Waste | Spotted C-40 Crusher 6896 | -6/Waste | Spotted C-40 Crusher 6931 | -6/Waste | Spotted C-40 Crusher 6932 | -6/Waste | Spotted C-40 Crusher 6946 | -6/Waste | Spotted C-40 Crusher 6959 | -6/Waste | Spotted C-40 Crusher 6983 | -6/Waste | Discovered new exit (range 13) 6997 | -6/Waste | Entered Factory 7153 | -6/Factory | Repaired Broken Antimissile System? 7165 | -6/Factory | Found Prototype Launcher 7165 | -6/Factory | Identified Scatter Rocket Array 7174 | -6/Factory | Found Scatter Rocket Array 7176 | -6/Factory | Found Scatter Rocket Array 7306 | -6/Factory | Build established: Gladiator 7351 | -6/Factory | Allied Derelicts emerged from ambush trap array 7429 | -6/Factory | Lost 3 allies 7568 | -6/Factory | Discovered new exit (range 4) 7579 | -6/Factory | Entered Lower Caves 7702 | -6/Lower Caves | Lost 4 parts (1p2n1u) 7891 | -6/Lower Caves | P-60 Hacker assimilated allied KP-5ZM(S) 7902 | -6/Lower Caves | Core integrity fell below 20% 7979 | -6/Lower Caves | Learned 8 Factory zone layouts 7979 | -6/Lower Caves | Learned Factory trap positions 7979 | -6/Lower Caves | Learned Research stockpile data 7979 | -6/Lower Caves | Learned Factory security intel 7979 | -6/Lower Caves | Learned Armory terminal intel 8048 | -6/Lower Caves | Build established: Construct 8931 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8953 | -6/Lower Caves | Destroyed 8 combat bots 8973 | -6/Lower Caves | Discovered new exit (range 9) 9065 | -6/Lower Caves | Encountered a Warlord checkpoint 9427 | -6/Lower Caves | Entered another Lower Caves area 9427 | -6/Lower Caves | Accompanied by 2 allies 9428 | -6/Lower Caves | Identified exit to Factory 9632 | -6/Lower Caves | Entered Factory 9632 | -5/Factory | Accompanied by 1 ally 9632 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9633 | -5/Factory | Identified exit to Factory 9635 | -5/Factory | Loaded intel: 85 trap records 9975 | -5/Factory | Build established: Gladiator 11007 | -5/Factory | Lost 5 parts (1p2u2w) 11101 | -5/Factory | Lost 4 parts (1p1n2w) 11242 | -5/Factory | Entered another Factory area 11242 | -4/Factory | Evolved 2 slots: Utility x2 11271 | -4/Factory | Build established: Scavenger-Gunner 11452 | -4/Factory | Lost 5 parts (2u3w) 11820 | -4/Factory | Lost 7 parts (2p4n1u) 11871 | -4/Factory | Spotted B-86 Titan 11893 | -4/Factory | Core integrity fell below 50% 11909 | -4/Factory | Core integrity fell below 20% 11921 | -4/Factory | Allied Derelicts emerged from ambush trap array 11951 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11921_ K-01 Serf destroyed. 11921_ S3-HEC(g) emerges from a hatch in the floor. 11921_ YU-7Y3(g) emerges from a hatch in the floor. 11921_ FX-KDY(g) emerges from a hatch in the floor. 11921_ Slug penetrates S3-HEC(g). 11922_ S3-HEC(g) destroyed. 11923_ K-01 Serf collects debris. 11923_ YU-7Y3(g) destroyed. 11924_ G-67 Veteran IFF system glitched. 11926_ K-01 Serf collects debris. 11926_ FX-KDY(g) suffers critical hit (Burn). 11927_ FX-KDY(g) destroyed. 11930_ Pressure Siphon disabled. 11930_ Armor Integrity Analyzer destroyed. 11936_ System corrupted: Matter fused (-10). 11938_ K-01 Serf cleans the Pressure Siphon. 11943_ Slammed into G-67 Veteran. 11943_ G-67 Veteran knocked back. 11947_ Penetrated by Slug. 11947_ Slug penetrates Wall. 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Sensor Array | -8/Storage | Hacked Angular Momentum Engine | -8/Storage | Hacked System Shield | -8/Storage | Hacked Chainsword | -8/Recycling | Hacked Flexi-carbon Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravEnhancedLance Manual? 0 Play Time 02:30:36 Cumulative 150.3 hours Start 2024.06.21 @ 13:38:23 End 2024.07.20 @ 14:58:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbe7e13e-d47f-4e8d-acf4-f6d1f5914a40