Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:34:36 Player: Millea Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (217) 1085 Value Destroyed (7512) 7512 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (4347) 4347 TOTAL SCORE: 17284 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2868 Follower Combat Kills 250 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -271 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 18% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Hacking Suite Hacking Suite Relay Coupler [NC] (30) Heavy Machine Gun Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Cargo Storage Unit > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Light Antimatter Reactor Improved Heavy Treads Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Coolant Injector Coolant Injector Large Storage Unit Compact Battery Gravity Neutralizer Gravity Neutralizer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Cloaking Device Hardened Medium Armor Plating Advanced Focal Shield Improved Remote Shield Hacking Suite Hacking Suite Hacking Suite Coil Gun Coil Gun Heavy Machine Gun Railgun Hardcell Cannon Heavy Gauss Cannon Improved Grenade Launcher Improved Grenade Launcher Ripper [Rating: 102] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Light Armor Plating Device Disposable Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . Utility . | . . . . . . . . . . . Weapon 2 | . . . . . . . . 2 . . Parts Attached 115 | 6 4 1 37 2 . 7 26 4 8 20 Power 11 | 1 1 . 3 . . . 2 . 3 1 Engine 5 | 1 1 . 2 . . . . . 1 . Core 4 | . . . 1 . . . 2 . 1 . Reactor 2 | . . . . . . . . . 1 1 Propulsion 42 | 2 . . 13 . . 1 13 3 4 6 Treads 18 | 2 . . 9 . . . . . 3 4 Leg 22 | . . . 4 . . 1 11 3 1 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . 2 . . . Utility 21 | 1 2 . 8 . . 3 6 . 1 . Device 1 | . . . 1 . . . . . . . Storage 6 | 1 1 . 1 . . . 2 . 1 . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 14 | . 1 . 6 . . 3 4 . . . Artifact . | . . . . . . . . . . . Weapon 41 | 2 1 1 13 2 . 3 5 1 . 13 Energy Gun 3 | 1 . . 2 . . . . . . . Energy Cannon 4 | . . . 2 . . 1 1 . . . Ballistic Gun 18 | 1 . 1 4 . . 1 3 1 . 7 Ballistic Cannon 4 | . . . 2 . . . . . . 2 Launcher 4 | . . . . 2 . . . . . 2 Special Weapon 5 | . 1 . 3 . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 Parts Lost 31 | . 1 . 8 . . . 4 . . 18 Power 5 | . 1 . 2 . . . . . . 2 Propulsion 14 | . . . 1 . . . 4 . . 9 Utility 2 | . . . 2 . . . . . . . Weapon 10 | . . . 3 . . . . . . 7 Highest Loss Streak 13 | . 1 . 3 . . . 2 . . 13 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 93 100 100 100 90 76 58 55 Engine 5 | . 14 14 3 11 11 11 3 . 1 . Core 1 | . . . 4 . . . 5 7 3 . Reactor 1 | . . . . . . . . . 2 6 Treads 17 | . 28 28 30 . . . . . 11 20 Leg 16 | . . . 10 44 44 44 45 46 19 . Storage 9 | . 14 14 11 11 11 11 9 7 6 6 Protection 7 | . 12 14 8 11 11 11 8 7 5 . Energy Gun 3 | . 14 14 2 2 . . . . . . Energy Cannon 1 | . . . 1 2 . 6 5 . . . Ballistic Gun 9 | . 12 6 10 . . 1 10 7 7 14 Ballistic Cannon 2 | . . . 7 . . . . . . 4 Launcher 2 | . . . . 16 22 9 . . . . Naked Turns 148 | . . . . . . . . . . 148 Heaviest Build 180 | 10 28 29 58 63 63 63 63 48 171 180 Greatest Support 225 | 40 40 40 83 60 60 60 80 78 225 225 Greatest Overweight (x) 3 | . . . 3 1 1 1 1 . . 1 Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 30 | 8 15 15 20 20 20 20 20 15 30 30 Average Capacity 18 | 6 8 15 18 20 20 20 16 15 18 27 Most Carried 30 | 2 7 11 20 20 20 20 20 15 30 30 Average Carried 16 | 1 4 9 16 19 19 20 16 13 16 26 Final Capacity 30 | 8 15 15 20 20 20 20 15 15 30 5 Final Carried 30 | 2 7 11 20 20 20 20 15 15 30 5 Class Distribution -------------------- 51% | Mutant 22% | Hauler-Skirmisher 15% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Matter Collected 6329 | 230 93 42 1055 124 . 127 615 155 1344 2544 Remotely . | . . . . . . . . . . . Salvage Created 9614 | . 474 30 1636 100 . 201 1287 155 2187 3544 Parts 490 | . 30 3 92 7 . 20 82 5 105 146 Haulers Intercepted 10 | . 1 . 5 . . . 3 . . 1 Recyclers Shooed 9 | . 2 . 5 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 174 | . 10 1 24 4 . 8 24 3 30 70 Melee 3 | . . . . . . . 3 . . . Guns 117 | . 10 1 18 . . 1 14 3 30 40 Cannons 24 | . . . 6 . . 1 7 . . 10 AOE 30 | . . . . 4 . 6 . . . 20 Classes Destroyed 19 | . 7 . 3 2 . 1 . . 5 1 Worker 10 | . 1 . 1 2 . . 4 . . 2 Builder 2 | . . . 1 . . 1 . . . . Hauler 10 | . 1 . 5 . . . 3 . . 1 Recycler 11 | . 1 . 5 . . . 1 . . 4 Mechanic 1 | . . . . . . . . . . 1 Operator 7 | . 2 . 1 . . . 1 . . 3 Watcher 13 | . 3 . 5 . . . 2 . . 3 Swarmer 34 | . 6 . 1 . . 4 8 . 12 3 Grunt 87 | . 4 1 16 2 . 2 11 3 6 42 Brawler 10 | . . . . 1 . . . . . 9 Duelist 2 | . . . 1 . . . . . . 1 Protector 6 | . . . . . . . . . 1 5 Sentry 17 | . . . 6 . . . 4 . 3 4 Demolisher 1 | . . . . . . . . . 1 . Specialist 3 | . . . . . . . . . 3 . Hunter 6 | . . . . . . 2 1 . 1 2 Programmer 7 | . . . . . . . . . 3 4 Behemoth 1 | . . . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . . . Savage 1 | . . . . . . . . . 1 . Best Kill Streak 14 | . 7 1 4 3 . 4 7 3 4 14 Combat Bots Only 13 | . 3 1 3 3 . 4 6 3 4 13 Max Kills in Single Turn 5 | . 2 1 1 3 . 4 2 1 2 5 Gunslinging 1 | . 1 . . . . . . . . 1 Exploded 5 | . . . . 1 . 4 . . . 5 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 742 | . 58 7 144 5 . 9 143 . 51 325 Missed 215 | . 24 2 33 2 . 3 34 . 14 103 Damage Taken 8476 | . 324 70 1634 116 . 120 1507 . 716 3989 Core 1181 | . 46 . 198 26 . 22 183 . 18 688 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 175 | . . . . . . . . . 22 153 Regen/Repaired (Parts) 159 | . . . . . . . 159 . . . Core Remaining (%) 71 | 100 . 81 . . . 38 66 . . . Volleys Fired 562 | . 55 4 136 4 . 9 94 7 83 170 Largest 4 | . 2 1 2 2 . 2 2 1 1 4 Hottest 168 | . 100 20 168 72 . 96 96 60 60 166 Shots Fired 1077 | . 102 4 267 8 . 13 161 7 83 432 Gun 832 | . 95 4 166 . . 1 100 7 83 376 Cannon 207 | . . . 97 . . 6 61 . . 43 Launcher 27 | . . . . 8 . 6 . . . 13 Special 11 | . 7 . 4 . . . . . . . Kinetic 892 | . 48 4 230 . . 1 100 7 83 419 Thermal 158 | . 54 . 37 . . 6 61 . . . Explosive 27 | . . . . 8 . 6 . . . 13 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 44 | . 15 9 12 . . 7 9 4 44 38 Robot Miss Streak 9 | . 4 . 5 1 . 1 6 4 7 9 Penetration Max 2 | . . . . . . . 1 . . 2 Secondary Targets 9 | . 4 . . . . . . . . 5 Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 Shots Hit Robots 692 | . 68 4 161 . . 10 94 7 70 278 Core Hits 449 | . 35 4 64 7 . 12 49 6 85 187 Critical Kills 2 | . . . . . . . 2 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 13 | . . . 1 . . . 3 . . 9 Burn 1 | . . . 1 . . . . . . . Meltdown 1 | . . . . . . . 1 . . . Destroy 1 | . . . . . . . 1 . . . Blast 9 | . . . . . . . . . . 9 Sever 1 | . . . . . . . 1 . . . Melee Attacks 20 | . . . . . . . 19 . . 1 Impact . | . . . . . . . . . . . Slashing 19 | . . . . . . . 19 . . . Piercing 1 | . . . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 24020 | . 672 46 2546 460 . 746 2349 253 4791 12157 Guns 15429 | . 672 46 1405 . . 16 1065 253 4791 7181 Cannons 3190 | . . . 1100 . . 103 832 . . 1155 Explosions 4913 | . . . 41 460 . 627 . . . 3785 Melee 488 | . . . . . . . 452 . . 36 Ramming . | . . . . . . . . . . . Kinetic 16967 | . 292 46 2168 . . 16 1065 253 4791 8336 Thermal 2740 | . 380 . 337 . . 103 832 . . 1088 Explosive 3803 | . . . 41 460 . 627 . . . 2675 Electromagnetic 22 | . . . . . . . . . . 22 Impact . | . . . . . . . . . . . Slashing 452 | . . . . . . . 452 . . . Piercing 36 | . . . . . . . . . . 36 Highest Corruption 18 | . . . . . . . . . 1 18 Average Corruption 2 | . . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 61 | . . . . . . . . . 7 54 Message Errors 13 | . . . . . . . . . 1 12 Matter Fused 14 | . . . . . . . . . 1 13 Heat Flow Errors 6 | . . . . . . . . . 1 5 Energy Discharges 5 | . . . . . . . . . 1 4 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . 1 10 Data Loss (major) 1 | . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . 1 1 Misdirections 4 | . . . . . . . . . . 4 Weapon Failures 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 310 | . . . 59 . . 68 32 . . 151 Projectiles 118 | . . . 25 . . . 13 . . 80 Explosions 173 | . . . 34 . . 68 . . . 71 Melee 19 | . . . . . . . 19 . . . Knockbacks 14 | . . . 10 . . . . . . 4 Impact . | . . . . . . . . . . . Kinetic 14 | . . . 10 . . . . . . 4 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 525 | . . . 223 71 . 35 . . . 196 Shots 9 | . . . 2 2 . 1 . . . 4 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 510 | . 175 2 165 57 . 140 331 228 269 510 Average Temperature 104 | . 39 2 37 26 . 46 126 104 91 159 Received Heat Transfer 2943 | . 96 39 693 18 . . 693 . 105 1299 Effects 20 | . . . . . . . 5 1 1 13 Shutdowns 3 | . . . . . . . . . . 3 Energy Bleed 3 | . . . . . . . . 1 1 1 Interference 9 | . . . . . . . 4 . . 5 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . 1 . . 2 Siege Activations 6 | . . . . . . . . . 1 5 Total Turns 130 | . . . . . . . . . 7 123 Longest Duration 41 | . . . . . . . . . 7 41 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 2 . 3 . . . . . . 1 Heat Transferred 3856 | . 850 . 741 . . 185 1480 . . 600 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Peak Influence 2412 | . 292 58 404 224 . 192 553 242 1174 2412 Initial 616 | . . 4 . 93 . . 35 171 186 616 Average 495 | . 60 22 197 83 . 124 249 194 785 1329 Maximum Alert Level 5 | . 1 . 2 1 . . 2 1 4 5 Low Security (%) 44 | 100 95 100 47 87 . 100 37 66 . . Level 1 18 | . 4 . 50 12 . . 43 33 14 . Level 2 7 | . . . 1 . . . 18 . 17 9 Level 3 14 | . . . . . . . . . 60 27 Level 4 8 | . . . . . . . . . 5 32 Level 5 2 | . . . . . . . . . . 10 High Security 4 | . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . 1 . 5 . . . 5 2 . 29 Investigation 5 | . . . 3 . . . . 1 . 1 Extermination 4 | . . . . . . . . . . 4 Reinforcement 9 | . 1 . 2 . . . 1 1 . 4 Assault 20 | . . . . . . . . . . 20 Garrison 4 | . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Distress Signals 11 | . 1 . 5 . . . 4 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 282 | . 19 2 43 4 . 9 37 3 25 140 Peak Tracking Total 25 | . 5 2 7 3 . 3 6 3 4 25 Tactical Retreats 11 | . . . 1 . . 1 2 . . 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 7 | . . . 1 . . . . . 2 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 26 | . . . 2 . . . 1 . 3 20 Max in Single Turn 3 | . . . 2 . . . 1 . 1 3 Garrison Access 1 | . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 41 | . 6 . 10 . 5 . 12 1 3 4 Terminals 28 | . 5 . 7 . . . 10 . 3 3 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . 2 . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 121 | . 24 . 36 . 7 . 37 2 7 8 Successful 67 | . 12 . 19 . 7 . 23 1 2 3 Failed 52 | . 12 . 16 . . . 13 1 5 5 Catastrophic 9 | . . . 2 . . . 2 1 2 2 Database Lockouts 2 | . . . 1 . . . 1 . . . Manual 66 | . 17 . 13 . 1 . 25 . 2 8 Terminals 92 | . 20 . 24 . . . 34 . 7 7 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 7 | . . . 5 . . . 2 . . . Recycling Units 4 | . 4 . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . Garrison Access 3 | . . . . . . . 1 2 . . Terminal Hacks 38 | . 6 . 10 . 7 . 12 . 2 1 Record 8 | . . . 2 . 6 . . . . . Part Schematic 2 | . . . . . . . 2 . . . Robot Analysis 5 | . 1 . 2 . . . 1 . . 1 Prototype ID Bank 11 | . 2 . 4 . . . 5 . . . Open Door 1 | . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 2 | . 1 . . . . . 1 . . . Unreport Threat 3 | . . . 2 . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . . 2 . . . Scan Component 2 | . . . 1 . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . Insert Component 3 | . . . 3 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Unlock Access 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 18 | . 6 . 2 . . . 8 . . 2 Terminals 16 | . 4 . 2 . . . 8 . . 2 Botnet 15 | . 4 . 2 . . . 7 . . 2 Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 34 | . 6 . 10 . . . 11 1 2 4 Full Trace Events 4 | . . . 2 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 38 | . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total Allies 11 | . . 3 . 2 . . . . 6 . Largest Group 4 | . . 3 3 2 1 . . . 4 . Highest-Rated Group 51 | . . 40 40 50 31 . . . 51 . Highest-Rated Ally 31 | . . 16 16 31 31 . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 74 | . . 2 52 9 . . . . 11 . Total Damage 834 | . . 22 584 129 . . . . 99 . Kills 14 | . . 1 8 3 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total 5 | . 1 . 2 . . . 1 . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Turns Passed 12405 | 71 1596 866 2233 666 560 595 1380 116 1704 2618 Spaces Moved 6768 | 40 687 528 1103 314 294 377 729 83 999 1614 Core 507 | 3 . . . . . . . . . 504 Treads 3707 | 37 687 528 797 . . . . . 548 1110 Legs 2554 | . . . 306 314 294 377 729 83 451 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 190 120 120 120 120 50 Average Speed 144 | 151 160 160 149 167 190 143 125 120 141 126 Slowest Speed 330 | 160 160 160 330 190 190 190 190 120 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 62 | 4 88 100 90 78 61 89 58 2 91 28 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug 44 | . 7 . 4 . . . 2 . . 31 Terrain Destroyed 420 | . 7 . 41 62 . 65 5 1 . 239 Melee 2 | . . . . . . . 2 . . . Projectile 37 | . 7 . 4 . . . 2 1 . 23 AOE 380 | . . . 37 62 . 65 . . . 216 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Total 8758 | 47 1076 545 1431 445 298 417 1017 99 1312 2071 Wait 974 | . 326 9 96 124 . 21 113 . 33 252 Move 6759 | 39 686 527 1102 313 293 376 728 83 998 1614 Hop . | . . . . . . . . . . . Pick Up 114 | 2 5 4 27 1 1 1 8 2 57 6 Fast Attach 48 | 6 1 . 12 . . . 13 . 4 12 Attach 17 | . 1 . 7 . . . 1 1 . 7 Detach 3 | . . . 1 . . . . . 1 1 Swap 50 | . 2 1 18 2 . 7 12 3 4 1 Drop 125 | . . . 32 1 4 3 29 3 46 7 Fire 562 | . 55 4 136 4 . 9 94 7 83 170 Melee 20 | . . . . . . . 19 . . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire 81 | . . . . . . . . . 81 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 501 | -10/Materials | Identified exit to Mines 574 | -10/Materials | Discovered new exit (range 9) 675 | -10/Materials | Discovered new exit (range 3) 1668 | -10/Materials | Entered Mines 1697 | -10/Mines | Discovered new exit (range 10) 1788 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1840 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1846 | -10/Mines | Found Prototype Device 1897 | -10/Mines | Learned 4 Materials zone layouts 1917 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1947 | -10/Mines | Discovered new exit (range 13) 2491 | -10/Mines | Discovered new exit (range 10) 2534 | -10/Mines | Entered Materials 2534 | -9/Materials | Accompanied by 3 allies 2534 | -9/Materials | Evolved 2 slots: Propulsion x2 2535 | -9/Materials | Identified exit to Mines 2535 | -9/Materials | Identified exit to Materials 2944 | -9/Materials | Lost 3 allies 3279 | -9/Materials | Build established: Scavenger-Mutant 3541 | -9/Materials | Discovered exit to Materials (range 16) 3823 | -9/Materials | Identified Exp. Sensor Array 3843 | -9/Materials | Lost 3 parts (1p1u1w) 3907 | -9/Materials | Central database locked down 4099 | -9/Materials | Build established: Mutant 4767 | -9/Materials | Entered Mines 4768 | -9/Mines | Assembled infested the area 4773 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4839 | -9/Mines | Discovered exit to Materials (range 12) 5014 | -9/Mines | Core integrity fell below 50% 5382 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5384 | -9/Mines | Discovered new exit (range 5) 5433 | -9/Mines | Entered Exiles 5433 | -9/Exiles | Accompanied by 1 ally 5463 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5479 | -9/Exiles | Met 8R-AWN 5511 | -9/Exiles | Met EX-HEX 5563 | -9/Exiles | Met EX-BIN 5589 | -9/Exiles | Aligned with FarCom system 5591 | -9/Exiles | Given EX-Vault access code 5644 | -9/Exiles | Opened EX-Vault 5669 | -9/Exiles | Found XL Autogun Array 5769 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5898 | -9/Exiles | Met EX-DEC 5910 | -9/Exiles | Learned location of Zion (-6) 5967 | -9/Exiles | Discovered new exit (range 10) 5993 | -9/Exiles | Left Exiles lab with XL Autogun Array 5993 | -9/Exiles | Entered Mines 6543 | -8/Mines | Discovered exit to Materials (range 9) 6574 | -8/Mines | Discovered exit to Materials (range 13) 6588 | -8/Mines | Entered Materials 6588 | -8/Materials | Evolved 2 slots: Propulsion x2 7031 | -8/Materials | Garrison activated, responded to threat 7139 | -8/Materials | Garrison activated, responded to threat 7576 | -8/Materials | Build established: Scavenger-Mutant 7777 | -8/Materials | Repaired Imp. Light Armor Plating 7845 | -8/Materials | Discovered new exit (range 5) 7906 | -8/Materials | Central database locked down 7912 | -8/Materials | Discovered new exit (range 9) 7968 | -8/Materials | Entered Factory 7968 | -7/Factory | Evolved 2 slots: Weapon x2 7999 | -7/Factory | Discovered new exit (range 15) 8084 | -7/Factory | Identified exit to Garrison 8084 | -7/Factory | Entered Garrison 8159 | -7/Garrison | Triggered checkpoint 8266 | -7/Garrison | Build established: Scavenger-Skirmisher 8340 | -7/Garrison | Triggered checkpoint 8436 | -7/Garrison | Triggered checkpoint 8482 | -7/Garrison | Discovered new exit (range 14) 8674 | -7/Garrison | Triggered checkpoint 8687 | -7/Garrison | P-60 Hacker assimilated allied Virus 4a 8762 | -7/Garrison | Discovered new exit (range 9) 9087 | -7/Garrison | Build established: Skirmisher 9141 | -7/Garrison | Triggered checkpoint 9204 | -7/Garrison | Spotted B-75 Beast 9209 | -7/Garrison | Destroyed B-75 Beast 9667 | -7/Garrison | Build established: Hauler-Skirmisher 9680 | -7/Garrison | Triggered checkpoint 9723 | -7/Garrison | Installed Relay Interface Framework 9742 | -7/Garrison | Garrison Relay disabled 9777 | -7/Garrison | Discovered new exit (range 8) 9788 | -7/Garrison | Entered Factory 10188 | -7/Factory | First assault squad dispatched 10801 | -7/Factory | Destroyed 8 combat bots 11897 | -7/Factory | High security lockdown imminent 11977 | -7/Factory | High security lockdown engaged 12135 | -7/Factory | Destroyed 13 combat bots 12136 | -7/Factory | Released all parts (1) 12137 | -7/Factory | System corruption reached 10% 12141 | -7/Factory | Core integrity fell below 50% 12178 | -7/Factory | Lost 13 parts (1p5n7w) 12307 | -7/Factory | Core integrity fell below 20% 12406 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 12351_ I-36 Angel unfolds itself. 12354_ System corrupted: Matter fused (-6). 12357_ C-30 ARC bursts open, deploying its payload. 12357_ G-50 Soldier unfolds itself. 12357_ L-41 Fighter unfolds itself. 12357_ G-47 Trooper unfolds itself. 12357_ M-28 Smith unfolds itself. 12368_ C-30 ARC bursts open, deploying its payload. 12368_ G-50 Soldier unfolds itself. 12368_ B-48 Gladiator unfolds itself. 12368_ L-41 Fighter unfolds itself. 12368_ B-48 Gladiator unfolds itself. 12368_ M-28 Smith unfolds itself. 12369_ YIH8F,M6