Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 22:34:56 Player: Runia Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (139) 695 Value Destroyed (5388) 5388 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1966) 1966 TOTAL SCORE: 15629 Bonus ------- High Alert Combat Kills 1172 Follower Combat Kills 1028 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -834 Cogmind --------- Core Integrity 0/1300 Matter 196/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Experimental Coolant Injector Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Heavy Siege Treads Heavy Siege Treads Centrium Wheel > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Matter Compressor Advanced Visual Processing Unit Improved Terrain Scan Processor Armor Integrity Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Disruptor Cannon Flak Gun Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Armored Medium Treads High-capacity Matter Pod Target Analyzer Hardened Heavy Armor Plating Light Regenerative Plating Force Field Improved Field Recycling Unit Mini Drone Bay Phase Cannon Long-range Missile Launcher Long-range Missile Launcher Heavy Pick Force Lance [Rating: 105] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Potential Leg Wheel Armored Huge Wheel Utility Advanced Visual Processing Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Bore Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . 1 . . . . . . 1 2 . 2 Utility 6 | . . . . . 3 1 . . . . . . 1 . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . Parts Attached 151 | . 5 7 2 2 12 21 8 3 . 5 2 9 11 7 55 2 Power 9 | . 1 . . . 1 1 1 . . 1 . 1 1 . 2 . Engine 6 | . 1 . . . . 1 . . . 1 . 1 1 . 1 . Core 1 | . . . . . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . 1 . . . . . . . 1 . Propulsion 26 | . 2 . 2 . . 2 3 1 . 1 . 1 1 1 12 . Treads 18 | . 2 . . . . . 3 1 . 1 . 1 1 1 8 . Leg 4 | . . . 2 . . 2 . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . . . . 4 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 47 | . 2 1 . . 6 5 1 2 . 2 . 4 6 3 14 1 Device 19 | . . . . . 3 2 . . . . . 2 3 1 7 1 Storage 7 | . 1 . . . 1 . . 1 . 1 . . 1 1 1 . Processor 4 | . . . . . 1 1 . . . . . . 1 . 1 . Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 16 | . 1 1 . . 1 1 1 1 . 1 . 2 1 1 5 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 69 | . . 6 . 2 5 13 3 . . 1 2 3 3 3 27 1 Energy Gun 13 | . . 1 . . 3 5 . . . . . . 1 1 2 . Energy Cannon 6 | . . . . . 1 . . . . . . . . . 4 1 Ballistic Gun 15 | . . 3 . 1 . 1 1 . . 1 . 1 1 . 6 . Ballistic Cannon 13 | . . . . . . . 2 . . . 2 . 1 1 7 . Launcher 16 | . . 2 . 1 1 3 . . . . . 2 . 1 6 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 3 . . . . . . 2 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . . . . 10 . . Parts Lost 59 | . 1 2 . . 7 3 . . . . . 5 1 1 39 . Power 7 | . 1 . . . 2 . . . . . . 1 . . 3 . Propulsion 15 | . . . . . . 1 . . . . . 1 . . 13 . Utility 14 | . . 1 . . 1 2 . . . . . 1 1 1 7 . Weapon 23 | . . 1 . . 4 . . . . . . 2 . . 16 . Highest Loss Streak 10 | . 1 2 . . 3 1 . . . . . 5 1 1 10 . Average Slot Usage (%) 86 | . 96 99 100 100 79 81 82 82 76 88 84 89 90 87 82 11 Engine 5 | . 13 14 14 14 . 7 4 . . 1 7 6 6 5 4 . Reactor 1 | . . . . . . . 2 7 7 4 . . . . . . Treads 15 | . 21 28 17 . . . 17 21 15 14 15 14 20 23 11 . Leg 2 | . 6 . 10 28 18 21 3 . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 7 . Device 3 | . . . . . 8 7 . . . . . 1 7 5 7 1 Storage 11 | . 14 14 14 14 9 7 7 7 7 13 15 13 13 10 9 . Processor 7 | . . . . . . 4 7 7 7 7 7 7 10 11 14 9 Hackware 4 | . . . . . . 1 7 7 7 7 7 7 6 5 4 . Protection 8 | . 11 13 14 14 9 6 7 7 7 13 15 13 6 5 1 . Energy Gun 4 | . 14 15 14 14 16 11 . . . . . . 4 5 1 . Ballistic Gun 6 | . 14 12 14 14 . . 4 7 7 7 3 7 6 5 5 . Ballistic Cannon 7 | . . . . . . . 10 15 15 15 12 13 6 5 6 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 143 | 12 22 23 22 22 29 39 50 125 125 139 132 132 119 120 143 . Greatest Support 185 | 20 40 40 60 60 60 78 60 90 90 90 90 90 110 185 185 3 Greatest Overweight (x) 8 | . 1 . . . . . . 1 1 6 1 1 1 . 8 . Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 . 1 . Largest Inventory Capacity 25 | 8 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 8 9 10 10 10 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 5 10 10 10 10 17 25 25 25 25 25 25 25 25 25 25 5 Average Carried 20 | 5 7 9 9 10 12 19 24 24 25 24 24 24 22 24 21 4 Final Capacity 25 | 8 10 10 10 10 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 9 9 10 10 17 23 25 25 25 24 25 22 25 24 4 4 Class Distribution -------------------- 36% | Mutant 34% | Tank 16% | Gunner 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Matter Collected 3846 | 200 309 119 110 . 129 200 266 4 145 149 . 140 536 17 1522 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5402 | 23 472 190 . 20 576 420 57 . . . . 317 603 164 2560 . Parts 250 | 3 22 16 . 5 27 18 2 . . . . 7 40 6 104 . Haulers Intercepted 3 | . 1 . . . 1 1 . . . . . . . . . . Recyclers Shooed 4 | . . 2 . . . 1 . . . . . . . 1 . . Parts Field Recycled 44 | . . . . . . . . . . . . . . . 44 . Retrieved Matter 570 | . . . . . . . . . . . . . . . 570 . Parts Self-Destructed 22 | . . . . . . . . . 11 1 . 10 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Combat Hostiles Destroyed 99 | . 8 7 . 4 12 10 . . . . . 10 6 4 38 . Melee 1 | . . . . . . 1 . . . . . . . . . . Guns 29 | . 7 3 . . 2 3 . . . . . 1 3 1 9 . Cannons 23 | . . . . . 3 . . . . . . 1 2 . 17 . AOE 40 | . . 4 . 4 4 4 . . . . . 8 1 3 12 . Classes Destroyed 17 | 1 4 2 . . 4 1 . . . . . 3 1 . 1 . Worker 7 | . . 2 . . 1 1 . . . . . . 1 . 2 . Builder 10 | . . . . . . . . . . . . . 5 1 4 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 1 1 . . . . . . . . . . Recycler 12 | . 1 . . . 1 1 . . . . . . 2 1 6 . Carrier 1 | . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . . . . . . 1 . . Swarmer 23 | . . 3 . 4 4 8 . . . . . 1 1 . 2 . Saboteur 2 | . . . . . . . . . . . . 1 . . 1 . Grunt 36 | . 8 4 . . 3 . . . . . . 5 . 3 13 . Brawler 4 | . . . . . . . . . . . . 1 . 1 2 . Duelist 2 | . . . . . . . . . . . . 2 . . . . Sentry 10 | . . . . . 3 1 . . . . . 1 3 . 2 . Hunter 9 | . . . . . 1 . . . . . . . 1 . 7 . Programmer 11 | . . . . . . 1 . . . . . . 1 . 9 . Heavy 3 | . . . . . 1 . . . . . . . . . 2 . Thug 2 | . . . . . . . 1 . . . . 1 . . . . Best Kill Streak 11 | 1 4 5 . 4 11 4 . . . . . 10 5 7 6 . Combat Bots Only 10 | . 2 5 . 4 4 4 . . . . . 10 2 4 5 . Max Kills in Single Turn 5 | 1 1 1 . 4 2 2 1 . . . . 2 3 5 3 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 4 1 2 . . . . . 2 1 3 2 . Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Damage Taken 14452 | . 395 332 . 88 1448 888 . 20 . 179 . 1163 710 164 7649 1416 Core 2996 | . 63 76 . 44 220 67 . . . 7 . 98 16 . 1095 1310 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 26 60 . . . . . . 75 98 100 4 . Volleys Fired 312 | 1 37 24 . 1 43 33 1 2 . 3 . 19 21 5 119 3 Largest 4 | 2 2 2 . 1 3 3 3 3 . 3 . 3 3 3 4 1 Hottest 216 | 70 70 115 . 30 190 129 137 137 . 144 . 144 142 146 216 113 Shots Fired 689 | 2 74 44 . 1 105 63 3 6 . 9 . 32 63 13 271 3 Gun 382 | 2 74 40 . . 63 55 1 2 . 3 . 8 42 8 84 . Cannon 252 | . . . . . 35 . 2 4 . 6 . 13 21 4 164 3 Launcher 55 | . . 4 . 1 7 8 . . . . . 11 . 1 23 . Special . | . . . . . . . . . . . . . . . . . Kinetic 347 | 1 37 18 . . 4 5 3 6 . 9 . 21 42 8 193 . Thermal 278 | 1 37 22 . . 94 50 . . . . . . 21 4 46 3 Explosive 55 | . . 4 . 1 7 8 . . . . . 11 . 1 23 . Electromagnetic 9 | . . . . . . . . . . . . . . . 9 . Robot Hit Streak 17 | 1 17 13 . 4 7 12 . 1 . 3 . 7 10 5 16 12 Robot Miss Streak 6 | . 3 4 . . 4 3 3 5 . 4 . 5 3 1 6 1 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 415 | 1 56 20 . 1 64 36 . 1 . 4 . 19 38 8 165 2 Core Hits 279 | 1 21 17 . 4 30 18 1 . . 1 . 30 18 13 124 1 Critical Kills 16 | . . . . . 1 . 1 . . . . 1 4 1 8 . Critical Parts Destroyed 25 | . . . . . . . . . . 2 . 1 7 2 13 . Critical Strikes 58 | . 4 1 . . 2 6 1 . . 2 . 2 13 3 24 . Burn 13 | . 4 1 . . 1 6 . . . . . . 1 . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . Destroy 41 | . . . . . . . 1 . . 2 . 2 12 3 21 . Blast 3 | . . . . . . . . . . . . . . . 3 . Melee Attacks 18 | . . . . . . 3 . . . . . . . . 15 . Impact . | . . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . 3 . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . 15 . Sneak Attacks 3 | . . . . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16153 | 13 693 472 . 189 1353 1039 33 53 . 195 . 1690 1225 1653 7470 75 Guns 4244 | 13 693 281 . . 520 580 . 32 . 50 . 89 525 139 1322 . Cannons 3999 | . . . . . 550 . 33 21 . 145 . 176 321 41 2637 75 Explosions 7615 | . . 191 . 189 283 427 . . . . . 1425 379 1473 3248 . Melee 281 | . . . . . . 32 . . . . . . . . 249 . Ramming 14 | . . . . . . . . . . . . . . . 14 . Kinetic 4860 | . 343 105 . . 21 44 33 53 . 195 . 265 601 98 3102 . Thermal 4369 | 13 350 176 . . 1049 536 . . . . . . 624 82 1464 75 Explosive 6373 | . . 191 . 189 283 427 . . . . . 1425 . 1473 2385 . Electromagnetic 256 | . . . . . . . . . . . . . . . 256 . Impact . | . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . . 32 . . . . . . . . . . Piercing 249 | . . . . . . . . . . . . . . . 249 . Highest Corruption 11 | . . . . . . 1 1 1 1 1 1 1 . 10 11 1 Average Corruption 2 | . . . . . . 1 1 1 1 1 1 1 . 10 7 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . 2 . 2 5 1 3 . . 47 1 Message Errors 19 | . . . . . . . 2 . 1 2 1 2 . . 11 . Matter Fused 13 | . . . . . . . . . . . . . . . 13 . Heat Flow Errors 4 | . . . . . . . . . . . . . . . 4 . Energy Discharges 6 | . . . . . . . . . . 1 . . . . 5 . Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . . . . 1 2 . 1 . . 3 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . . . . 2 . Weapon Failures 6 | . . . . . . . . . . . . . . . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 605 | . . 2 . . 2 30 . . . 2 . 38 173 144 214 . Projectiles 42 | . . . . . . . . . . 2 . . 2 . 38 . Explosions 507 | . . 2 . . 2 30 . . . . . 38 171 144 120 . Melee 56 | . . . . . . . . . . . . . . . 56 . Knockbacks 28 | . . . . . . . . . . 7 . . 2 2 17 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . 5 . . 2 2 16 . Secondary 3 | . . . . . . . . . . 2 . . . . 1 . Self-Inflicted Damage 700 | . . . . 72 33 46 . . . . . 223 212 108 6 . Shots 20 | . . . . 4 2 1 . . . . . 8 3 2 . . Rammed 5 | . . . . . . . . . . . . . . . 5 . Targets Rammed 5 | . . . . . . . . . . . . . . . 5 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 348 | 9 264 273 . 36 270 1 78 75 . 202 . 348 31 . 255 60 Average Temperature 81 | 6 88 96 . 25 75 1 42 38 . 101 . 164 9 . 55 32 Received Heat Transfer 1780 | . 216 159 . . 342 54 . 9 . 18 . 282 114 27 529 30 Effects 4 | . . 1 . . . . . . . . . 3 . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 6 | . 1 . . . 3 2 . . . . . . . . . . Combat Hostiles 6 | . 1 . . . 3 2 . . . . . . . . . . Parts Melted 27 | . 1 1 . . 15 6 . . . . . . 3 . 1 . Heat Transferred 8065 | 37 1332 592 . . 2220 1591 . . . . . . 755 148 1316 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . . 4 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Peak Influence 1521 | 5 160 145 . 210 351 931 333 759 . . . . 483 482 1521 894 Initial 714 | . 3 62 . . 81 150 325 233 . . . . 107 236 235 714 Average 357 | 3 79 112 . 202 158 368 328 444 . . . . 175 328 674 751 Maximum Alert Level 4 | . . . . 1 1 3 1 3 . . . . 2 2 4 3 Low Security (%) 41 | 100 100 100 . 3 76 14 . . . . . . 69 . 2 . Level 1 26 | . . . . 96 23 66 100 56 . . . . 7 61 29 . Level 2 16 | . . . . . . . . 10 . . . . 23 38 30 . Level 3 9 | . . . . . . 18 . 33 . . . . . . 16 100 Level 4 6 | . . . . . . . . . . . . . . . 20 . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . . . 4 3 . 2 . . . 1 5 . 19 4 Investigation 6 | . 1 . . . 1 1 . . . . . . . . 1 2 Extermination 6 | . . . . . . 1 . . . . . . 1 . 4 . Reinforcement 17 | . 2 . . . 2 1 . 1 . . . . 1 . 8 2 Assault 8 | . . . . . . . . . . . . 1 1 . 6 . Garrison 4 | . . . . . 1 . . 1 . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . 3 . Haulers Reinforced 5 | . . . . . 1 1 . . . . . . 1 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Distress Signals 11 | . . . . . . . . 1 . . . . 1 1 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 215 | . 17 9 . 4 20 13 . 9 4 5 . 19 11 7 74 23 Peak Tracking Total 18 | . 4 3 . 4 5 4 . 5 3 5 . 9 4 6 18 18 Tactical Retreats 13 | . 3 1 . . 1 1 . . . . . 1 . . 4 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Traps Triggered 7 | . 1 . . . 1 2 . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Machines Disabled 34 | . . 1 . 7 2 . . . . . . 1 5 4 14 . Max in Single Turn 7 | . . 1 . 7 1 . . . . . . 1 4 4 6 . Garrison Access 4 | . . . . . . . . 1 . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Machines Accessed 29 | . 3 . 2 . 2 3 . 3 . . 4 . 5 2 3 2 Terminals 15 | . 3 . . . 2 2 . 1 . . . . 3 1 2 1 Fabricators 3 | . . . . . . 1 . 1 . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 1 1 1 . Total Hacks 85 | . 9 . 2 . 5 8 . 4 . . 25 . 14 4 9 5 Successful 51 | . 3 . 2 . 3 4 . 2 . . 25 . 6 3 3 . Failed 34 | . 6 . . . 2 4 . 2 . . . . 8 1 6 5 Catastrophic 7 | . . . . . . . . 2 . . . . . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 29 | . 7 . 1 . 2 3 . . . . . . 9 1 6 . Terminals 44 | . 9 . . . 5 6 . 2 . . . . 10 3 6 3 Fabricators 6 | . . . . . . 2 . 1 . . . . 3 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 1 1 3 . Terminal Hacks 37 | . 1 . 2 . 2 2 . 1 . . 25 . 1 1 2 . Record 12 | . . . 1 . . . . . . . 11 . . . . . Part Schematic 5 | . . . . . . . . . . . 5 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . 3 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . Locate Traps 2 | . . . . . . 1 . 1 . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . 1 1 . . Seal Access 3 | . . . . . . . . 1 . . . . 1 1 . . Unauthorized Hacks 8 | . 2 . . . 1 1 . . . . . . 2 1 1 . Terminals 7 | . 2 . . . 1 1 . . . . . . 2 1 . . Botnet 7 | . 2 . . . 1 1 . . . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 2 3 . 2 . . . . 4 1 2 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . Matter 252 | . . . . . . 252 . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . Matter 285 | . . . . . . . . . . . . . 285 . . . Time 76 | . . . . . . . . . . . . . 76 . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Total Allies 29 | . . 3 . . . 3 20 . . . . 3 . . . . Largest Group 23 | . . 3 . . . 3 23 22 18 17 6 7 2 . . . Highest-Rated Group 650 | . . 40 . . . 90 650 619 503 473 178 267 61 . . . Highest-Rated Ally 95 | . . 16 . . . 30 35 35 35 35 35 95 32 . . . Total Orders 3 | . . . . . . . . . . . . 2 1 . . . EXPLORE 3 | . . . . . . . . . . . . 2 1 . . . Ally Attacks 210 | . . 10 . . . 5 6 49 39 60 . 28 13 . . . Total Damage 6958 | . . 65 . . . 139 230 1526 722 3051 . 863 362 . . . Kills 53 | . . . . . . 2 1 16 7 17 . 7 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 1 2 . 1 . . . . Drone Launches 3 | . . . . . . . . . . . . 2 1 . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Turns Passed 10228 | 4 610 633 372 51 480 380 348 288 711 1315 228 969 1514 179 2030 116 Spaces Moved 4854 | 1 312 343 292 51 346 327 247 149 267 479 84 335 509 89 813 210 Core 213 | . . . . . . . . . . . . . . . 3 210 Treads 3258 | . 218 343 146 . . . 131 149 267 479 84 335 509 89 508 . Legs 1081 | 1 94 . 146 51 346 327 116 . . . . . . . . . Wheels 302 | . . . . . . . . . . . . . . . 302 . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 120 120 160 45 90 45 60 70 170 265 265 265 265 266 165 50 50 Average Speed 179 | 120 149 160 124 90 76 60 123 184 265 270 265 265 266 165 186 50 Slowest Speed 770 | 120 200 160 160 90 90 70 170 270 265 770 265 265 266 165 290 50 Overloaded Moves 553 | . . . 6 . 104 327 116 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 50 70 60 30 35 13 87 5 53 68 73 88 27 3 23 10 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . . . 1 1 1 . . . . Known Exits Taken 3 | . . 1 . . . . . . . . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 . 1 1 1 . . 1 1 1 1 1 . 1 . . Scrap Searched 8 | . . 2 . . . . . . 2 2 . 2 . . . . Spaces Dug 22 | . . . . . . 2 . . . . . . . . 20 . Terrain Destroyed 544 | . . 15 . 29 56 40 . 1 . . . 76 10 22 295 . Melee 10 | . . . . . . 2 . . . . . . . . 8 . Projectile 87 | . . . . . 10 . . 1 . . . 2 3 2 69 . AOE 447 | . . 15 . 29 46 38 . . . . . 74 7 20 218 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Total 5777 | 2 382 381 304 53 478 447 293 161 272 496 91 388 628 111 1072 218 Wait 244 | . 12 6 . . 53 26 17 . 6 . 3 20 63 2 36 . Move 4840 | . 311 342 291 50 345 327 246 148 266 478 83 334 508 88 813 210 Hop . | . . . . . . . . . . . . . . . . . Pick Up 124 | . 11 2 5 . 20 24 10 3 . 7 . 3 14 5 18 2 Fast Attach 13 | . 1 . . . . . . 2 . . 2 . 1 . 7 . Attach 84 | . 2 2 2 . 10 13 4 1 . 4 . 5 5 2 32 2 Detach 8 | . . . . . . 1 1 . . . 1 . 1 . 4 . Swap 54 | . 2 5 . 2 2 8 4 . . 1 . 4 5 5 16 . Drop 73 | 1 6 . 6 . 5 12 10 5 . 3 2 . 10 4 8 1 Fire 312 | 1 37 24 . 1 43 33 1 2 . 3 . 19 21 5 119 3 Melee 18 | . . . . . . 3 . . . . . . . . 15 . Ram 4 | . . . . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 615 | -10/Materials | Entered Mines 830 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 887 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 986 | -10/Mines | Identified exit to Exiles 1067 | -10/Mines | Core integrity fell below 50% 1127 | -10/Mines | Discovered new exit (range 3) 1240 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1248 | -10/Mines | Entered Exiles 1292 | -10/Exiles | Met 8R-AWN 1316 | -10/Exiles | Met EX-HEX 1378 | -10/Exiles | Met EX-DEC 1386 | -10/Exiles | Learned location of Zion (-6) 1412 | -10/Exiles | Met EX-BIN 1434 | -10/Exiles | Aligned with FarCom system 1436 | -10/Exiles | Given EX-Vault access code 1472 | -10/Exiles | Opened EX-Vault 1480 | -10/Exiles | Found Potential Leg 1485 | -10/Exiles | Found Potential Leg 1493 | -10/Exiles | Found Lightpack 2.0 1496 | -10/Exiles | Found Supersonic Drone Bay 1515 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1609 | -10/Exiles | Discovered new exit (range 14) 1620 | -10/Exiles | Stole three prototypes: Potential Leg, Lightpack 2.0, Supersonic Drone Bay 1620 | -10/Exiles | Entered Mines 1659 | -9/Mines | Discovered new exit (range 13) 1671 | -9/Mines | Entered Materials 1671 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1979 | -8/Materials | Build established: Skirmisher 2108 | -8/Materials | Garrison activated, responded to threat 2150 | -8/Materials | Discovered new exit (range 3) 2151 | -8/Materials | Entered Factory 2151 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2153 | -7/Factory | FarCom data flow suspended 2180 | -7/Factory | Lost 3 parts (1p2w) 2372 | -7/Factory | Fabricated L-41 Fighter? 2459 | -7/Factory | Local fabrication network quarantined 2531 | -7/Factory | Sucked down chute 2531 | -7/Factory | Entered Waste 2532 | -7/Waste | Joined by Warlord forces that had cleared the area 2537 | -7/Waste | Build established: Mutant 2585 | -7/Waste | 3 allies followed down the chute 2730 | -7/Waste | A Compactor rumbled back to life 2730 | -7/Waste | Spotted C-40 Crusher 2732 | -7/Waste | Allies destroyed C-40 Crusher 2812 | -7/Waste | Discovered new exit (range 12) 2879 | -7/Waste | Entered Factory 2879 | -7/Factory | Accompanied by 22 allies 2911 | -7/Factory | Build established: Tank 3040 | -7/Factory | Garrison activated, responded to threat 3041 | -7/Factory | Discovered new exit (range 19) 3167 | -7/Factory | Entered Lower Caves 3167 | -7/Lower Caves | Accompanied by 18 allies 3465 | -7/Lower Caves | Learned location of 1 exit from Factory 3836 | -7/Lower Caves | Discovered new exit (range 14) 3878 | -7/Lower Caves | Entered another Lower Caves area 3878 | -7/Lower Caves | Accompanied by 17 allies 4770 | -7/Lower Caves | Spotted NU-SM9(f) 4772 | -7/Lower Caves | Encountered a Master Thief 4772 | -7/Lower Caves | Spotted 4B-Q7X(f) 4773 | -7/Lower Caves | Encountered a Master Thief 4773 | -7/Lower Caves | Spotted 25-5E6(f) 4773 | -7/Lower Caves | Supersonic Drone Bay stolen by Master Thief 4773 | -7/Lower Caves | Allies destroyed NU-SM9(f) 4774 | -7/Lower Caves | Encountered a Master Thief 4774 | -7/Lower Caves | Spotted NK-K3F(f) 4774 | -7/Lower Caves | Spotted CW-XBW(f) 4775 | -7/Lower Caves | Encountered a Master Thief 4775 | -7/Lower Caves | Encountered a Master Thief 4776 | -7/Lower Caves | Antimatter Reactor stolen by Master Thief 4778 | -7/Lower Caves | Allies destroyed CW-XBW(f) 4779 | -7/Lower Caves | Antimatter Reactor stolen by Master Thief 4780 | -7/Lower Caves | Hvy. Treads stolen by Master Thief 4784 | -7/Lower Caves | Allies destroyed NK-K3F(f) 5172 | -7/Lower Caves | Discovered new exit (range 8) 5193 | -7/Lower Caves | Entered Data Miner 5193 | -7/Data Miner | Accompanied by 6 allies 5193 | -7/Data Miner | Discovered new exit (range 6) 5233 | -7/Data Miner | Met Data Miner 5320 | -7/Data Miner | Learned location of Section 7 (-3) 5320 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5352 | -7/Data Miner | Received God Mode back door access code from Data Miner 5421 | -7/Data Miner | Entered Proximity Caves 5421 | -6/Proximity Caves | Accompanied by 6 allies 6028 | -6/Proximity Caves | Escorted by Enhanced Grunt 6173 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6238 | -6/Proximity Caves | Destroyed 10 combat bots 6246 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 6348 | -6/Proximity Caves | Discovered new exit (range 3) 6390 | -6/Proximity Caves | Entered Factory 6390 | -6/Factory | Accompanied by 2 allies 6390 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6391 | -6/Factory | Identified exit to Factory 6485 | -6/Factory | Build established: Mutant 6622 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 7213 | -6/Factory | Build established: Gunner 7488 | -6/Factory | Cargo convoy interrupted 7505 | -6/Factory | Incoming assault squad redirected 7790 | -6/Factory | First assault squad dispatched 7811 | -6/Factory | Incoming assault squad redirected 7869 | -6/Factory | Discovered exit to Factory (range 9) 7904 | -6/Factory | Entered another Factory area 7904 | -5/Factory | Evolved 2 slots: Propulsion x2 7905 | -5/Factory | Identified exit to Extension 8055 | -5/Factory | Discovered new exit (range 14) 8081 | -5/Factory | System corruption reached 10% 8083 | -5/Factory | Entered another Factory area 8083 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8383 | -4/Factory | Identified exit to Upper Caves 8392 | -4/Factory | Build established: Skirmisher 8564 | -4/Factory | Lost 4 parts (3n1w) 8857 | -4/Factory | Lost 5 parts (1p1n3w) 8875 | -4/Factory | First assault squad dispatched 8899 | -4/Factory | Incoming assault squad redirected 9248 | -4/Factory | Build established: Mutant 9341 | -4/Factory | Incoming investigation squad redirected 9446 | -4/Factory | Identified exit to Research 9599 | -4/Factory | Incoming assault squad redirected 9754 | -4/Factory | System corruption reached 10% 9806 | -4/Factory | Build established: Gunner 9856 | -4/Factory | Incoming assault squad redirected 9890 | -4/Factory | Lost 4 parts (1p2n1w) 9972 | -4/Factory | Lost 6 parts (2n1u3w) 10103 | -4/Factory | Core integrity fell below 50% 10107 | -4/Factory | Incoming assault squad redirected 10111 | -4/Factory | Core integrity fell below 20% 10113 | -4/Factory | Entered Research 10113 | -3/Research | Evolved 2 slots: Propulsion x2 10138 | -3/Research | Lost 10 parts (1p3n3u3w) 10166 | -3/Research | Core integrity fell below 50% 10203 | -3/Research | Build established: Mutant 10219 | -3/Research | Incoming investigation squad redirected 10223 | -3/Research | Spotted B-86 Titan 10227 | -3/Research | Core integrity fell below 20% 10229 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Acquired Prototype Device. Identified Exp. Coolant Injector. W-44 Eye sends out distress signal. Connecting with Terminal... ALERT: Suspicious activity at Terminal R018. Dispatching Investigation squad. W-44 Eye sends out distress signal. ALERT: Higher priority target reported, redirecting investigation. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. O-16 Technician locks terminal. Terminal disabled. Penetrated by Slug. Slug penetrates Wall. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##?#???????????? | | ????????????????????????????????? # #???????????? | | ????????????????????????##+######BB# #???????????? | | ???????????????????????? BB #???????????? | | ???????????????????????? #???????????? | | ????????????????????????? #???????????? | | ????????????????????????? T" #???????????? | | ???????????????#########?# o #???????????? | | ???????????????# # #???????????? | | ???????????????# = # R#???????????? | | ???????????????# @ #???????????? | | ???????????????#=!| # g ###?????????? | | ???????????????#=!| =# g +?????????? | | ???????????????#!|| ?# g ###?????????? | | ???????????????# ?# A #???????????? | | ???????????????# ??# R #???????????? | | ???????????????######Y#??# #???????????? | | ????????????????????##???# #???????????? | | ?????????????????????????# ! #???????????? | | ?????????????????????????# s #???????????? | | ?????????????????????????# ss #???????????? | | ??????????????????????###########pp #???????????? | | ??????????????????????# #s #???????????? | | ????????????????##????# # #???????????? | | ???????????????? ???? # #???????????? | | ???????????????? ?????? ??# #???????????? | | ????????????????# ????####/##### #???????????? | | ????????????????# ????# #???????????? | | ????????????????# ????# ##/######/#+#######?????? | | ????????????????# ?####+# ]! #?????? | | ????????????????# ?# # ]! #?????? | | ????????????????# ?# # ] #?????? | | ????????????????# ?# # #?????? | | ???????????????## ## |# #?????? | | ???????????????# # # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 120 Energy Generation 21 Energy Capacity 325 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 450 Evasion (%) 66 Armor Integrity Analysis 20 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeEnergyConverter Manual? 0 Play Time 01:02:36 Cumulative 264.1 hours Start 2021.08.07 @ 21:30:12 End 2021.08.07 @ 22:34:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 314 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 84 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c94836db-88ba-46b0-ba2a-0cb895633926