Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.09 @ 05:52:09 Player: Savant Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (149) 745 Value Destroyed (4936) 4936 Prototype IDs (64) 1280 Alien Tech Used (0) 0 Bonus (3594) 3594 TOTAL SCORE: 18255 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 195 Aligned with FarCom 300 Win 3000 Friendly Fire -35 Cogmind --------- Core Integrity 1600/1600 Matter 57/300 Energy 231/240 System Corruption 0% Temperature Cool (9) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Improved Cesium-ion Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (16) ----- Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Reaction Control System Experimental Power Shielding Experimental Utility Shielding Improved Medium Armor Plating Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Improved Recalibrator > --- WEAPON (2) ------- Nova Cannon Chainsword > --- INVENTORY (10) --- Light Particle Reactor Antigrav System Improved Cesium-ion Thruster Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module Improved KE Penetrator Fusion Bomb Launcher Chainsword Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Combat Gravmag System Improved Gyrokinetic Inverter Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Reaction Control System Experimental Power Shielding Experimental Utility Shielding Improved Light Armor Plating Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Mini Drone Bay > --- WEAPON ----------- Nova Cannon Chainsword > --- INVENTORY -------- Light Particle Reactor Antigrav System Improved Cesium-ion Thruster Improved Cesium-ion Thruster Impulse Thruster Array Impulse Thruster Array Experimental Power Amplifier System Restoration Module Heavy Dispersion Rifle Improved KE Penetrator Fusion Bomb Launcher Chainsword [Rating: 157] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Experimental Power Shielding Weapon Improved Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . . . . Utility 14 | . . . 1 . . . 1 2 2 . . 1 1 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 356 | 6 17 7 33 5 6 2 42 44 14 20 42 41 36 25 7 9 Power 20 | 1 1 1 2 . 1 . 1 4 . 3 1 2 3 . . . Engine 11 | 1 1 1 2 . 1 . . 3 . 1 1 . . . . . Core 7 | . . . . . . . 1 1 . 2 . 2 1 . . . Reactor 2 | . . . . . . . . . . . . . 2 . . . Propulsion 94 | 2 5 2 8 2 . . 10 10 5 8 8 8 13 9 1 3 Treads 11 | . . . . . . . 5 3 . 1 2 . . . . . Leg 30 | 2 5 2 7 2 . . 4 5 . 2 1 . . . . . Wheel 4 | . . . . . . . . . . . . 4 . . . . Hover 41 | . . . 1 . . . 1 2 5 4 5 3 13 6 1 . Flight 8 | . . . . . . . . . . 1 . 1 . 3 . 3 Utility 150 | 1 6 1 10 2 5 2 13 13 9 5 23 19 17 12 6 6 Device 60 | . 3 1 2 1 . 1 6 4 1 1 7 11 8 7 5 2 Storage 17 | 1 3 . 2 . 4 . . 1 1 . 3 2 . . . . Processor 13 | . . . . . . . 1 4 1 2 3 1 . . . 1 Hackware 16 | . . . . . . . . . 4 . 3 1 4 3 . 1 Protection 44 | . . . 6 1 1 1 6 4 2 2 7 4 5 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 92 | 2 5 3 13 1 . . 18 17 . 4 10 12 3 4 . . Energy Gun 16 | . 4 . . . . . 3 4 . 3 2 . . . . . Energy Cannon 14 | . . . 1 . . . . . . . 2 9 1 1 . . Ballistic Gun 27 | 2 1 2 10 1 . . 9 . . . 1 . 1 . . . Ballistic Cannon 5 | . . . . . . . 1 2 . . 2 . . . . . Launcher 5 | . . . . . . . 3 1 . . . . . 1 . . Special Weapon 3 | . . 1 . . . . . 2 . . . . . . . . Impact Weapon 7 | . . . 2 . . . . 3 . . . 2 . . . . Slashing Weapon 15 | . . . . . . . 2 5 . 1 3 1 1 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 2 1 . . 2 2 . . . . Parts Lost 57 | . 1 1 1 1 . . 8 12 1 11 5 7 9 . . . Power 7 | . . . . . . . 1 2 . . . 2 2 . . . Propulsion 21 | . . . . 1 . . 3 4 . 4 2 3 4 . . . Utility 14 | . . . 1 . . . 2 1 1 6 1 1 1 . . . Weapon 15 | . 1 1 . . . . 2 5 . 1 2 1 2 . . . Highest Loss Streak 10 | . 1 1 1 1 . . 3 5 1 10 3 4 3 . . . Average Slot Usage (%) 91 | . 98 100 99 100 100 100 96 89 88 58 86 79 91 95 93 91 Engine 6 | . 14 14 11 11 11 11 6 5 6 3 6 1 1 . . . Core 1 | . . . . . . . 1 1 . 2 . 3 7 4 4 4 Treads 2 | . . . . . . . 9 4 . 4 4 . . . . . Leg 15 | . 28 28 32 33 33 33 24 22 1 6 4 . . . . . Hover 7 | . . . . . . . . . 24 8 12 10 20 19 17 8 Device 6 | . 13 14 2 . . . 1 3 4 . 12 7 5 11 12 9 Storage 12 | . 14 14 22 22 22 22 18 15 13 3 1 7 10 9 8 6 Processor 6 | . . . . . . . 6 10 6 1 11 17 10 5 4 7 Hackware 7 | . . . . . . . . . 19 7 4 13 20 22 21 24 Protection 6 | . . . 8 11 11 11 8 6 2 6 14 3 3 5 11 13 Energy Gun 2 | . 12 9 . . . . . 3 . 8 6 . . . . . Ballistic Gun 7 | . 14 7 21 22 22 22 15 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 3 6 3 1 4 2 7 4 4 Naked Turns 17 | . . . . . . . . . . 17 . . . . . . Heaviest Build 80 | 11 26 28 50 53 53 53 54 72 68 48 57 50 62 70 75 80 Greatest Support 110 | 20 20 20 51 54 54 54 54 60 50 38 60 60 99 95 110 110 Greatest Overweight (x) 5 | . 1 1 2 1 . . 2 5 2 1 2 3 2 2 . . Average Overweight (x) . | . . 1 . . . . . 1 . . . . . . . . Largest Inventory Capacity 30 | 6 10 10 16 16 30 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 13 | 5 8 10 15 16 15 16 16 16 16 7 5 12 16 16 16 13 Most Carried 16 | 3 10 10 16 16 16 16 16 16 16 16 13 16 16 16 16 16 Average Carried 12 | 1 8 9 14 15 15 16 15 15 15 7 5 11 14 15 15 13 Final Capacity 16 | 6 10 10 16 16 16 16 16 16 16 4 16 16 16 16 16 10 Final Carried 16 | 3 10 10 16 16 16 16 15 16 16 4 13 16 16 16 15 10 Class Distribution -------------------- 42% | Mutant 16% | Scavenger-Mutant 13% | Hacker-Scout 11% | Hacker-Mutant 9% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 4929 | 190 233 129 775 99 40 130 915 431 356 185 422 391 314 281 . 38 Remotely 10 | . . . . . . 10 . . . . . . . . . . Salvage Created 6088 | . 400 116 1162 106 . 239 1426 510 317 . 504 656 447 167 . 38 Parts 333 | . 33 9 70 13 . 11 84 24 7 . 26 35 15 4 . 2 Haulers Intercepted 12 | . 2 . 4 . . . 2 2 . . 1 1 . . . . Recyclers Shooed 4 | . . . . . . . . 1 1 . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 111 | . 8 5 24 5 . 6 32 12 . . 9 5 5 . . . Melee 14 | . . . . . . . 1 6 . . 3 3 1 . . . Guns 68 | . 8 3 24 5 . 6 20 . . . 1 . 1 . . . Cannons 18 | . . 2 . . . . 2 5 . . 5 2 2 . . . AOE 9 | . . . . . . . 9 . . . . . . . . . Classes Destroyed 15 | . 5 1 1 1 . . 2 1 1 . 1 1 1 . . . Worker 3 | . 1 . . . . 1 . . 1 . . . . . . . Builder 2 | . . . . . . . . . . . 1 1 . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . Hauler 12 | . 2 . 4 . . . 2 2 . . 1 1 . . . . Recycler 6 | . . . . . . . . . 2 . . 2 1 1 . . Operator 3 | . . . 1 . . . 1 . . . 1 . . . . . Watcher 10 | . 2 . 1 . . . 3 . . . 1 . 1 1 . 1 Swarmer 27 | . 2 3 6 5 . 3 3 4 . . 1 . . . . . Grunt 51 | . 6 . 12 . . 3 20 2 . . 4 3 1 . . . Brawler 2 | . . . . . . . 2 . . . . . . . . . Duelist 3 | . . . . . . . 2 . . . 1 . . . . . Sentry 16 | . . 2 6 . . . 5 3 . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . Programmer 11 | . . . . . . . . 3 . . 3 2 3 . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | . 3 3 4 4 . 7 6 3 1 . 3 3 2 1 . 1 Combat Bots Only 6 | . 2 3 4 4 . 6 6 3 . . 3 3 2 . . . Max Kills in Single Turn 2 | . 1 1 2 2 . 2 2 1 1 . 1 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . . . 1 1 . . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Damage Taken 10929 | . 386 192 961 240 . 331 1959 2386 192 326 1168 1051 1737 . . . Core 1806 | . 91 37 76 29 . 19 208 226 . 243 138 199 540 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 48 . . . 69 62 67 . . 55 80 53 100 100 100 Volleys Fired 392 | . 44 12 75 9 . 15 97 35 . . 30 33 13 17 9 3 Largest 2 | . 2 2 2 2 . 2 2 2 . . 2 1 1 1 1 1 Hottest 165 | . 85 165 46 46 . 46 99 144 . . 129 105 105 113 113 113 Shots Fired 660 | . 88 21 150 18 . 30 182 54 . . 42 33 13 17 9 3 Gun 508 | . 88 16 150 18 . 30 166 20 . . 12 . 8 . . . Cannon 118 | . . . . . . . 5 18 . . 30 33 5 15 9 3 Launcher 13 | . . . . . . . 11 . . . . . . 2 . . Special 21 | . . 5 . . . . . 16 . . . . . . . . Kinetic 475 | . 49 8 150 18 . 30 165 18 . . 29 . 8 . . . Thermal 148 | . 39 13 . . . . . 18 . . 13 33 5 15 9 3 Explosive 13 | . . . . . . . 11 . . . . . . 2 . . Electromagnetic 24 | . . . . . . . 6 18 . . . . . . . . Robot Hit Streak 23 | . 10 9 17 6 . 23 19 11 . . 12 6 9 . . 3 Robot Miss Streak 5 | . 3 3 2 2 . 1 3 5 . . 2 . 1 . . . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . Secondary Targets 10 | . 1 . 2 2 . 3 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . . . . . . Shots Hit Robots 566 | . 57 13 114 8 . 26 144 72 10 . 44 35 36 5 . 2 Core Hits 264 | . 24 7 42 6 . 12 89 35 4 . 19 15 6 3 . 2 Critical Hits 13 | . 1 . . . . 1 3 2 . . 4 2 . . . . Critical Kills 6 | . . . . . . . 2 2 . . 1 1 . . . . Critical Parts Destroyed 7 | . 1 . . . . 1 1 . . . 3 1 . . . . Melee Attacks 257 | . . . . . . . 3 45 19 . 21 69 48 30 14 8 Impact 47 | . . . . . . . . 11 2 . . 5 29 . . . Slashing 210 | . . . . . . . 3 34 17 . 21 64 19 30 14 8 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . 2 8 . 3 6 3 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Follow-up Attacks 12 | . . . . . . . . 4 2 . . 3 1 2 . . Damage Inflicted 14728 | . 651 195 1701 150 . 412 3731 1680 792 . 1906 1735 1424 274 . 77 Guns 5756 | . 651 131 1701 150 . 412 1987 205 . . 252 . 267 . . . Cannons 1745 | . . . . . . . 152 419 . . 729 185 183 . . 77 Explosions 1636 | . . . . . . . 1544 . . . 92 . . . . . Melee 5331 | . . . . . . . 48 860 792 . 833 1550 974 274 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 5983 | . 224 48 1701 150 . 412 2080 419 . . 682 . 267 . . . Thermal 1867 | . 427 147 . . . . 353 196 . . 299 185 183 . . 77 Explosive 1283 | . . . . . . . 1191 . . . 92 . . . . . Electromagnetic 264 | . . . . . . . 59 205 . . . . . . . . Impact 869 | . . . . . . . . 146 148 . . 24 551 . . . Slashing 4462 | . . . . . . . 48 714 644 . 833 1526 423 274 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 3 6 . . 4 6 5 . . . Average Corruption 3 | . . . . . . . 3 3 . . 3 2 2 . . . Corruption Purged 8 | . . . . . . . . . . . . 6 2 . . . Effects 75 | . . . . . . . 5 27 . . 13 17 13 . . . Message Errors 25 | . . . . . . . . 9 . . 2 6 8 . . . Matter Fused 17 | . . . . . . . 1 7 . . 5 3 1 . . . Heat Flow Errors 9 | . . . . . . . 1 4 . . 1 1 2 . . . Energy Discharges 7 | . . . . . . . . 1 . . 3 2 1 . . . Data Loss (minor) 8 | . . . . . . . . 4 . . 2 2 . . . . Data Loss (major) 4 | . . . . . . . . . . . . 3 1 . . . Targeting Errors 5 | . . . . . . . 3 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 976 | . . . . . . . 81 161 189 . 223 140 93 89 . . Projectiles 50 | . . . . . . . . . . . 48 . 2 . . . Explosions 81 | . . . . . . . 81 . . . . . . . . . Melee 845 | . . . . . . . . 161 189 . 175 140 91 89 . . Knockbacks 29 | . . . . . . . 5 7 . . 12 1 4 . . . Impact 7 | . . . . . . . . 2 . . . 1 4 . . . Kinetic 18 | . . . . . . . 5 5 . . 8 . . . . . Secondary 4 | . . . . . . . . . . . 4 . . . . . Self-Inflicted Damage 101 | . . . . . . . 101 . . . . . . . . . Shots 5 | . . . . . . . 5 . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 383 | . 44 143 11 . . 10 141 354 . . 239 278 282 383 222 144 Average Temperature 82 | . 9 51 4 . . 1 50 124 . . 97 113 71 80 85 65 Received Heat Transfer 2592 | . 120 45 348 . . 153 900 357 . . 360 243 66 . . . Effects 17 | . . . . . . . . 10 . . . 1 3 1 2 . Energy Bleed 2 | . . . . . . . . 1 . . . . . 1 . . Interference 15 | . . . . . . . . 9 . . . 1 3 . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . 2 . . . . 7 . . . Impact Corruptions 10 | . . . . . . . . 2 1 . . 1 6 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 4 . . . . . 1 . . . . . . . . Heat Transferred 3941 | . 1147 622 . . . . 238 1120 . . 407 185 148 . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 717 | . 186 72 377 326 . 145 717 371 430 52 679 332 437 438 91 98 Initial 332 | . . 2 . 147 . . . 326 48 32 . 332 19 40 7 54 Average 129 | . 77 31 172 250 . 86 226 151 228 10 114 81 168 45 25 67 Maximum Alert Level 3 | . . . 1 1 . . 3 1 2 . 2 1 2 2 . . Low Security (%) 76 | 100 100 100 69 5 . 100 65 75 29 100 79 91 54 96 100 100 Level 1 17 | . . . 30 94 . . 11 24 46 . 13 8 31 . . . Level 2 5 | . . . . . . . 16 . 23 . 6 . 13 3 . . Level 3 . | . . . . . . . 5 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 2 1 . . 7 5 2 . 8 6 3 2 2 1 Investigation 9 | . 1 . . 1 . . 2 . 1 . 1 2 . 1 . . Extermination 13 | . . . . . . . . 2 1 . 3 2 2 1 1 1 Reinforcement 10 | . . . 2 . . . 2 . . . 2 2 1 . 1 . Assault 3 | . . . . . . . 1 . . . 2 . . . . . Garrison 5 | . . . . . . . 2 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 14 | . 3 . 2 . . . 4 . . . 1 1 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 234 | . 19 5 39 11 . 6 62 21 1 6 21 16 20 3 2 2 Peak Tracking Total 7 | . 4 3 5 4 . 6 7 6 1 6 5 3 5 1 3 2 Tactical Retreats 28 | . 3 . 4 1 . . 7 5 . . 2 2 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 15 | . 2 . 2 . . . 2 2 4 . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 11 | . . . 1 . . . 5 1 . . 4 . . . . . Max in Single Turn 2 | . . . 1 . . . 2 1 . . 2 . . . . . Garrison Access 6 | . . . . . . . 1 . . . 1 1 . 2 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . 1 . 1 . 1 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 99 | . 7 . 8 1 1 . 9 8 5 . 17 16 9 9 5 4 Terminals 55 | . 7 . 6 . . . 7 6 . . 8 8 4 3 3 3 Fabricators 9 | . . . . . . . . . 1 . 3 1 2 2 . . Repair Stations 11 | . . . . . . . 1 . . . 4 3 2 1 . . Recycling Units 5 | . . . . . . . . 1 1 . 1 1 . . . 1 Scanalyzers 9 | . . . 2 . . . . . 2 . . 2 1 1 1 . Garrison Access 8 | . . . . . . . 1 1 1 . 1 1 . 2 1 . Total Hacks 405 | . 27 . 28 1 1 . 24 25 31 . 43 68 42 77 30 8 Successful 282 | . 18 . 19 1 1 . 15 13 27 . 22 47 30 63 21 5 Failed 121 | . 8 . 9 . . . 9 12 4 . 21 21 12 13 9 3 Catastrophic 12 | . 1 . . . . . 2 3 . . 3 1 . . 1 1 Database Lockouts 2 | . 1 . . . . . . . . . . . . 1 . . Manual 148 | . 10 . 10 . 1 . 9 16 3 . 11 22 11 42 7 6 Terminals 255 | . 27 . 19 . . . 19 21 . . 21 42 20 55 25 6 Fabricators 34 | . . . . . . . . . 3 . 9 5 10 7 . . Repair Stations 38 | . . . . . . . 4 . . . 10 11 9 4 . . Recycling Units 10 | . . . . . . . . 3 3 . 1 1 . . . 2 Scanalyzers 52 | . . . 9 . . . . . 23 . . 8 3 6 3 . Garrison Access 14 | . . . . . . . 1 1 2 . 2 1 . 5 2 . Terminal Hacks 136 | . 13 . 6 1 1 . 9 8 . . 7 19 12 40 16 4 Record 4 | . . . . . . . . . . . . 1 . 3 . . Part Schematic 9 | . . . . . . . 1 . . . . 1 1 3 3 . Robot Analysis 8 | . 1 . . . . . 2 1 . . 2 1 . . 1 . Prototype ID Bank 11 | . 3 . 1 . . . . 2 . . 1 1 1 . 2 . Open Door 2 | . . . . 1 . . . . . . . . . . . 1 Level Access Points 7 | . . . . . . . 1 1 . . 1 1 . 1 1 1 Branch Access Points 4 | . 1 . 1 . . . . . . . . . . 1 . 1 Emergency Access Points 5 | . . . . . . . . . . . . 1 . 1 3 . Machine Index 1 | . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . . . . . . . . 1 . . . 1 1 1 . 1 Fabricator Index 2 | . . . . . . . . . . . 1 . . 1 . . Repair Station Index 2 | . . . . . . . . . . . . 1 . 1 . . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . Scanalyzer Index 2 | . . . . . . . . . . . . 1 1 . . . Garrison Index 2 | . . . . . . . . . . . . 1 . 1 . . Alert Level 12 | . 1 . 1 . . . 1 1 . . 1 1 2 3 1 . Unreport Threat 14 | . 3 . . . . . . 1 . . . 2 2 6 . . Locate Traps 13 | . 1 . 1 . . . 1 . . . 1 3 1 3 2 . Dispatch Records 2 | . 1 . . . . . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . . Security Status 1 | . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . Patrol Status 2 | . . . . . . . . . . . . . . 2 . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . . . . . . . 1 . . Coupling Status 1 | . . . . . . . . . . . . . . 1 . . Recall Investigation 2 | . . . . . . . . . . . . . 1 1 . . Recall Extermination 2 | . . . . . . . . . . . . 1 . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . Hauler Manifests 8 | . . . 2 . . . 1 1 . . . 1 . 3 . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . Registered Prototypes 4 | . . . . . . . 1 . . . . 1 1 . 1 . Zone Layout 3 | . 1 . . . . . . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . . . . 3 . 5 4 8 6 . . Network Status 1 | . . . . . . . . . . . . . . 1 . . Load Schematic 10 | . . . . . . . . . 1 . 2 2 3 2 . . Build 15 | . . . . . . . . . 2 . 3 2 5 3 . . Repair Station Hacks 26 | . . . . . . . 2 . . . 4 9 7 4 . . Scan Component 14 | . . . . . . . 1 . . . 4 4 3 2 . . Repair 10 | . . . . . . . 1 . . . . 4 3 2 . . Refit 2 | . . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks 5 | . . . . . . . . 3 1 . 1 . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . Report Inventory 2 | . . . . . . . . 1 . . 1 . . . . . Retrieve Matter 2 | . . . . . . . . 1 1 . . . . . . . Scanalyzer 46 | . . . 9 . . . . . 22 . . 6 1 6 2 . Insert Component 20 | . . . 4 . . . . . 9 . . 2 1 3 1 . Analyze 26 | . . . 5 . . . . . 13 . . 4 . 3 1 . Garrison Access Hacks 7 | . . . . . . . 1 . . . 1 1 . 3 1 . Seal Access 6 | . . . . . . . 1 . . . 1 1 . 2 1 . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 36 | . 5 . 4 . . . 3 2 1 . 4 8 2 4 2 1 Terminals 31 | . 5 . 4 . . . 3 2 . . 4 7 2 3 1 . Track 4 | . 2 . 1 . . . . . . . . . . 1 . . Assimilate 8 | . . . . . . . . . . . 1 5 1 1 . . Botnet 19 | . 3 . 3 . . . 3 2 . . 3 2 1 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 1 . . 1 . . . 1 Reject 1 | . . . . . . . . . 1 . . . . . . . Mask 2 | . . . . . . . . . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 1 . Watchers 2 | . . . . . . . . . . . . . . 1 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 6 . 7 . . . 7 8 4 . 15 14 9 6 3 3 Full Trace Events 4 | . . . . . . . 1 . . . 1 2 . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 4 . . . . . 9 . . 3 1 6 4 . Parts Built 15 | . . . . . . . . . 2 . 4 2 4 3 . . Matter 3263 | . . . . . . . . . 292 . 632 358 928 1053 . . Time 943 | . . . . . . . . . 146 . 161 179 240 217 . . Total Part Build Rating 77 | . . . . . . . . . 6 . 21 9 20 21 . . Parts Repaired 10 | . . . . . . . 1 . . . . 4 3 2 . . Time 429 | . . . . . . . 51 . . . . 221 103 54 . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 3 | . . . . . . . . 3 . . . . . . . . Retrieved Matter 3 | . . . . . . . . 3 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 20 | . . . 4 . . . . . 9 . . 2 1 3 1 . Part Schematics Acquired 19 | . . . 4 . . . . . 9 . . 2 . 3 1 . Parts Damaged 3 | . . . . . . . . . 1 . . . . 1 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 27 | . . . . 2 . . . . 1 18 . 4 1 1 . . Largest Group 18 | . . . . 2 1 . . . 1 18 7 2 1 1 . . Highest-Rated Group 668 | . . . . 45 31 . . . 18 668 292 36 10 10 . . Highest-Rated Ally 50 | . . . . 31 31 . . . 18 50 46 26 10 10 . . Total Orders 24 | . . . . . . . . . . . 9 5 6 2 2 . STAY 2 | . . . . . . . . . . . . 1 . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . EXPLORE 17 | . . . . . . . . . . . 6 4 5 . 2 . RETURN 4 | . . . . . . . . . . . 3 . 1 . . . Ally Attacks 106 | . . . . 5 . . . . . 75 26 . . . . . Total Damage 5381 | . . . . 103 . . . . . 4552 726 . . . . . Kills 21 | . . . . 3 . . . . . 12 6 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . 1 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total 8 | . 1 . . . . . 2 1 . . 2 1 . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . 6 4 6 . 4 . Drone Recoveries 13 | . . . . . . . . . . . 4 4 4 . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 16253 | 61 1038 906 1416 372 562 532 1772 1768 853 367 1812 1679 1481 1014 351 269 Spaces Moved 12441 | 44 622 557 738 227 409 339 843 820 729 291 1665 1461 1576 1208 423 489 Core 38 | 5 . . . . . . . . . 33 . . . . . . Treads 633 | . . . . . . . 84 58 . 45 446 . . . . . Legs 4579 | 39 622 557 738 227 409 339 759 705 16 124 44 . . . . . Wheels 179 | . . . . . . . . . . . . 179 . . . . Hover 6748 | . . . . . . . . 57 713 89 1175 1282 1576 1208 423 225 Flight 264 | . . . . . . . . . . . . . . . . 264 Fastest Speed 32 | 50 120 150 126 130 133 133 130 150 43 50 48 48 50 55 55 32 Average Speed 97 | 112 133 150 134 143 133 133 148 173 89 114 89 59 60 55 55 42 Slowest Speed 380 | 120 150 150 190 160 133 133 210 380 178 160 180 230 220 220 55 55 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 48 | 4 92 99 64 38 85 76 77 22 15 97 48 30 32 20 13 17 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . . 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . Spaces Dug 188 | . . . . . . . 1 6 9 . 6 60 15 60 22 9 Terrain Destroyed 321 | . . . . . . . 99 6 9 . 11 60 19 86 22 9 Melee 107 | . . . . . . . 1 6 9 . 6 32 15 17 13 8 Projectile 61 | . . . . . . . . . . . 4 28 4 15 9 1 AOE 153 | . . . . . . . 98 . . . 1 . . 54 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 15529 | 52 755 609 1013 255 429 390 1186 1039 905 320 1897 2134 2003 1496 510 536 Wait 1704 | . 48 17 128 9 . 33 158 66 113 . 95 483 298 189 51 16 Move 12424 | 43 621 556 737 226 408 338 842 819 729 290 1664 1459 1575 1207 422 488 Hop . | . . . . . . . . . . . . . . . . . Pick Up 148 | 3 9 5 13 2 8 . 14 13 7 6 18 18 17 11 1 3 Fast Attach 163 | 6 5 1 20 2 3 2 20 19 5 10 19 21 11 11 5 3 Attach 77 | . 4 1 3 1 . . 6 10 4 8 7 15 9 4 1 4 Detach 37 | . 4 . 1 . . . 2 4 1 . 5 13 3 3 . 1 Swap 116 | . 8 5 10 2 3 . 16 15 5 2 16 5 16 10 1 2 Drop 208 | . 12 8 26 4 7 2 28 18 9 4 20 21 15 20 6 8 Fire 392 | . 44 12 75 9 . 15 97 35 . . 30 33 13 17 9 3 Melee 238 | . . . . . . . 3 40 17 . 21 65 46 24 14 8 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 . . . . . Escape Stasis 14 | . . . . . . . . . 13 . . 1 . . . . Rewire 3 | . . . . . . . . . 2 . 1 . . . . . Trap 4 | . . 4 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Sto]) -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 364 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Discovered new exit (range 5) 912 | -10/Materials | Central database locked down 930 | -10/Materials | Identified exit to Mines 1100 | -10/Materials | Entered Mines 1104 | -10/Mines | Met a Derelict bent on vengeance 1131 | -10/Mines | Learned location of Storage (-7) 1260 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1341 | -10/Mines | Build established: Scavenger-Mutant 1343 | -10/Mines | Discovered new exit (range 10) 1718 | -10/Mines | Core integrity fell below 50% 1843 | -10/Mines | Found a hidden stash of uninstalled traps 1859 | -10/Mines | Discovered new exit (range 12) 2006 | -10/Mines | Entered Materials 2006 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2520 | -9/Materials | Discovered new exit (range 6) 2581 | -9/Materials | Build established: Mutant 2615 | -9/Materials | Discovered new exit (range 16) 3301 | -9/Materials | Identified exit to Mines 3338 | -9/Materials | Discovered new exit (range 5) 3422 | -9/Materials | Entered Mines 3423 | -9/Mines | Assembled infested the area 3510 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3514 | -9/Mines | Found Prototype Device 3537 | -9/Mines | Met a Derelict shopkeep closing up shop 3598 | -9/Mines | Discovered new exit (range 5) 3782 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3782 | -9/Mines | Discovered new exit (range 5) 3794 | -9/Mines | Entered Exiles 3794 | -9/Exiles | Accompanied by 1 ally 3824 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3828 | -9/Exiles | Met 8R-AWN 3850 | -9/Exiles | Met EX-HEX 3901 | -9/Exiles | Met EX-DEC 3917 | -9/Exiles | Met EX-BIN 3938 | -9/Exiles | Aligned with FarCom system 3939 | -9/Exiles | Given EX-Vault access code 3971 | -9/Exiles | Opened EX-Vault 3983 | -9/Exiles | Found Lightpack 2.0 4011 | -9/Exiles | Found Cloak of Protection 4041 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4116 | -9/Exiles | Visited The Gauntlet 4337 | -9/Exiles | Discovered new exit (range 14) 4356 | -9/Exiles | Left Exiles lab with Cloak of Protection 4356 | -9/Exiles | Entered Mines 4873 | -8/Mines | Discovered new exit (range 11) 4888 | -8/Mines | Entered Materials 4888 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4955 | -8/Materials | Repaired Imp. Assault Rifle 5338 | -8/Materials | Build established: Scavenger-Mutant 5532 | -8/Materials | Identified exit to Factory 5804 | -8/Materials | Build established: Mutant 6138 | -8/Materials | Garrison activated, responded to threat 6486 | -8/Materials | Lost 3 parts (1n2w) 6488 | -8/Materials | First assault squad dispatched 6660 | -8/Materials | Entered Factory 6660 | -7/Factory | Evolved 2 slots: Utility x2 7297 | -7/Factory | Discovered new exit (range 12) 7421 | -7/Factory | Garrison activated, responded to threat 7468 | -7/Factory | Lost 3 parts (1p1n1w) 7922 | -7/Factory | Lost 5 parts (1p2n1u1w) 7994 | -7/Factory | Discovered new exit (range 12) 8156 | -7/Factory | Identified exit to Factory 8428 | -7/Factory | Entered another Factory area 8428 | -6/Factory | Evolved 2 slots: Utility x2 8532 | -6/Factory | Fabricated Hacking Suite? 8624 | -6/Factory | Local fabrication network quarantined 8676 | -6/Factory | Discovered new exit (range 15) 8681 | -6/Factory | Fabricated Hacking Suite? 8760 | -6/Factory | Build established: Hacker-Mutant 8805 | -6/Factory | Identified Exp. Sensor Array 9281 | -6/Factory | Sucked down chute 9281 | -6/Factory | Entered Waste 9291 | -6/Waste | Spotted C-40 Crusher 9293 | -6/Waste | Found Enh. Force Lance 9303 | -6/Waste | Spotted C-40 Crusher 9316 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9323 | -6/Waste | Spotted C-40 Crusher 9363 | -6/Waste | Spotted C-40 Crusher 9363 | -6/Waste | Spotted C-40 Crusher 9380 | -6/Waste | Spotted C-40 Crusher 9380 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9383 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9384 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9386 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9387 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9389 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9390 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9400 | -6/Waste | Warlord forces began an assault 9421 | -6/Waste | Lost 10 parts (3n6u1w) 9583 | -6/Waste | Found Fusion Bomb Launcher 9617 | -6/Waste | Discovered new exit (range 11) 9648 | -6/Waste | Entered Factory 9648 | -6/Factory | Accompanied by 7 allies 9787 | -6/Factory | Build established: Scavenger-Mutant 10264 | -6/Factory | Discovered new exit (range 15) 10281 | -6/Factory | Build established: Mutant 10470 | -6/Factory | P-60 Hacker assimilated allied 4Z-QFT(g) 10833 | -6/Factory | Discovered new exit (range 11) 11015 | -6/Factory | Discovered new exit (range 18) 11016 | -6/Factory | Identified exit to Factory 11122 | -6/Factory | Lost 3 parts (1n1u1w) 11200 | -6/Factory | Fabricated Hacking Suite? 11260 | -6/Factory | Fabricated Matter Neutralizer? 11325 | -6/Factory | Fabricated Imp. Airjet? 11339 | -6/Factory | Local fabrication network quarantined 11398 | -6/Factory | First assault squad dispatched 11460 | -6/Factory | Entered another Factory area 11460 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11487 | -5/Factory | Identified exit to Factory 11669 | -5/Factory | Repaired Broken Fusion Bomb Launcher 11709 | -5/Factory | Repaired Adv. Terrain Scanner? 11751 | -5/Factory | Repaired Imp. Light Armor Plating 11875 | -5/Factory | Lost 4 parts (2p2n) 12189 | -5/Factory | Repaired Imp. Maneuvering Thrusters 12268 | -5/Factory | Crushed by falling debris 12630 | -5/Factory | Fabricated Hacking Suite? 12871 | -5/Factory | Fabricated Adv. Hacking Suite? 13139 | -5/Factory | Entered another Factory area 13139 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13240 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 13291 | -4/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 13295 | -4/Factory | Fabricated Adv. Hacking Suite? 13336 | -4/Factory | Local fabrication network quarantined 13368 | -4/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 13627 | -4/Factory | Repaired Imp. Cesium-ion Thruster 13656 | -4/Factory | Repaired Antigrav System 13873 | -4/Factory | Lost 3 parts (2n1w) 13909 | -4/Factory | Repaired Exp. Power Shielding 14285 | -4/Factory | Discovered new exit (range 20) 14410 | -4/Factory | Build established: Hacker-Scout 14507 | -4/Factory | Lost 3 parts (2n1u) 14620 | -4/Factory | Entered Research 14620 | -3/Research | Evolved 2 slots: Utility x2 14639 | -3/Research | Discovered new exit (range 7) 14776 | -3/Research | Central database locked down 14926 | -3/Research | Build established: Wizard-Scout 15047 | -3/Research | Repaired Broken Field Propulsion Array? 15084 | -3/Research | Repaired Exp. Utility Shielding? 15194 | -3/Research | Fabricated Exp. Hacking Suite? 15211 | -3/Research | Fabricated Exp. Hacking Suite? 15283 | -3/Research | Identified exit to Armory 15283 | -3/Research | Identified exit to Testing 15283 | -3/Research | Identified exit to Research 15310 | -3/Research | Fabricated Exp. Hacking Suite (x1) 15314 | -3/Research | Local fabrication network quarantined 15634 | -3/Research | Entered another Research area 15634 | -2/Research | Evolved 2 slots: Utility x2 15701 | -2/Research | Identified exit to Access 15985 | -2/Research | Entered Access 15985 | -1/Access | Evolved 2 slots: Utility x2 16222 | -1/Access | Identified exit to Command 16222 | -1/Access | Identified exit to Surface 16254 | *** | Escaped! Last Messages --------------- 16136_ Dropped Exp. Power Amplifier. 16137_ Acquired Imp. Medium Armor Plating. 16199_ Acquired Imp. Recalibrator. 16222_ Connecting with Terminal... >>Access(Branch) Found 1 branch access point: (96,263) Command Map updated. >>Index(Terminals) Found 23 terminals. Downloaded coordinate data. >>Access(Main) Found 1 level access point to Surface: (88,173) Map updated. 16235_ ALERT: Rogue bot located, Programmers report to Access Zone 1Z. 16244_ Connecting with Terminal... >>Open Sealed Barrier opened. 16252_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?? ? ? ##########?# ?? ???? ???????????????????? | | ??? #! #???????????? ????????????????? | | ?? # #??????? ? ?? ????????????????? | | ?? # "" #??????????????????????????????? | | ? # """#?? ???"???????????????????????? | | # T"#????????? ?? ?????????????????? | | """ #! """#?? ? ??? ?????????? ?????????? | | """ # "" ###?? ? ?????#?????????????????? | | ? =?# #????#???#??????##??? ?????????? | | ?? ?#! #####????????#?????#? ?????????? | | ######+####"###+#####################????????????? | | k ????????????? | | k ???????????? | | ##### ##"########### ""#?#???????????????? | | ##??# # ##?# ""##?????h??????????? | | #??## # #??# ""#?????? ?? ???????? | | ??#?# + #??# T#??????????h??????? | | #???# # #??# ""#??"???????? ?????? | | ????# # #??# ""#????????????? ???? | | ?##?# # | #?## ""##??"?????????????? | | ##### # #?# #????? ??""??????? | | ##?## # #?## ##????????"???????? | | ##### ############?# #?#?? ???????? ???? | | + #?#?#???#?#### #?# ???? ?? ??????? | | # ####?#??#??#?# #?????????????????? | | # #???#??#?###?# @" #??? ? ?? ???????? | | # ##??????##???# "" #?#?????#?#???????? | | # #??#???##??### #??#??????????????? | | " # ###?#???????## #???????#?????????? | | " # ######?#?#??## #??#??????????????? | | # #?###????????#""""""""""#??????#??????????? | | !# #?#???#??#?????????????????#??????????????? | | # #?#??#????##?????"??"?????????????????????? | | ##### #?#??##???#??????"?"?????????????#????????? | | ??#??+##???????????#?????? ??????????????????????? | | ? ? ?????##??????#???BB????BB???????????????????? | | ? ? ? #???????#???#?BB????BB???????????????????? | | ???? ????#??????????????????????????????????????? | | ??? ??? ????????#???????????? ???????????????????? | | ? ??? ???????????????????????????????????????????? | | ??? ?? ?????????????? ???????????????????????????? | | ? ?? ??????????????#???????????????????????????? | | ???????????????????#????????# ???????????????????? | | ?? ????????#?????????????????????????????????????? | | ??? ??? ???????????????? ????????????????????????? | | ?????? ??????????????????????????????????????????? | | ???? ???#????????????????????????????????????????? | | ???#???????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Resistance: TH 10 Power Shielding 90 Utility Shielding 90 Evasion (%) 75 Targeting Accuracy 16 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 62 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Plasma Flamer | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Terrain Scanner | -9/Materials | Scanalyzed Imp. Airjet | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Scanalyzed Katana | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Lgt. Nuclear Core | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Imp. Terrain Scan Processor | -6/Factory | Scanalyzed Maneuvering Thrusters | -6/Factory | Scanalyzed Imp. Cesium-ion Thruster | -5/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Exp. Utility Shielding | -3/Research | Scanalyzed Field Propulsion Array | -3/Research | Scanalyzed Fusion Bomb Launcher | -3/Research | Scanalyzed Exp. Hacking Suite | -3/Research | Hacked Adv. Heavy Siege Treads | -3/Research | Hacked Antigrav Array | -3/Research | Hacked Quantum Reactor | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Biometal Heavy Treads | -2/Research | Hacked Exp. Coolant Injector | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Matter Neutralizer | x2 | -6/Factory | Preloaded Imp. Airjet | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Imp. Cesium-ion Thruster | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Imp. Cesium-ion Thruster | x1 | -4/Factory Exp. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Exp. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Production Line Challenges ------------ None Game ------ Seed PhaseThiefShielding Manual? 0 Play Time 04:16:46 Cumulative 75.5 hours Start 2021.08.09 @ 01:15:57 End 2021.08.09 @ 05:52:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d1fd4bd-7274-4ccf-bb30-c44786956817