Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.27 @ 17:36:38 Player: Daffa0360 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (92) 460 Value Destroyed (3085) 3085 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1408) 1408 TOTAL SCORE: 9153 Bonus ------- Follower Combat Kills 408 Entered Garrisons 200 Used RIF Installer 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 92/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Visual Processing Unit Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Relay Coupler [Grunt] (25) > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Improved Sensor Array Advanced ECM Suite System Shield System Guard Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Makeshift Hover Unit Makeshift Hover Unit Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Improved Reaction Control System Cloaking Device Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Companion Sword Makeshift Spear > --- INVENTORY -------- Advanced ECM Suite System Guard Mini Grenade Launcher Remote Datajack Plasma Cutter [Rating: 73] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Flight Unit Cooled VTOL Module Utility Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Companion Sword Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Slots Evolved 8 | . . 2 . 2 . . . 4 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 6 | . . 2 . 2 . . . 2 . Weapon . | . . . . . . . . . . Parts Attached 120 | 2 8 18 4 26 13 1 9 26 13 Power 16 | . 1 1 1 3 2 . . 4 4 Engine 11 | . 1 1 1 1 1 . . 3 3 Core 5 | . . . . 2 1 . . 1 1 Reactor . | . . . . . . . . . . Propulsion 21 | 2 2 1 . 3 3 . 3 7 . Treads 8 | 1 2 . . 2 3 . . . . Leg . | . . . . . . . . . . Wheel 3 | 1 . 1 . 1 . . . . . Hover 9 | . . . . . . . 3 6 . Flight 1 | . . . . . . . . 1 . Utility 41 | . 3 4 . 12 3 . 3 12 4 Device 15 | . 1 1 . 5 1 . . 6 1 Storage 2 | . 1 . . 1 . . . . . Processor 9 | . . . . 3 . . 2 4 . Hackware 6 | . . 1 . . . . 1 2 2 Protection 9 | . 1 2 . 3 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 42 | . 2 12 3 8 5 1 3 3 5 Energy Gun 11 | . . 3 2 2 2 1 . 1 . Energy Cannon 3 | . . 1 . 1 1 . . . . Ballistic Gun 12 | . 1 6 . 4 1 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 1 2 . 1 . . . . 1 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . 2 . . Piercing Weapon 6 | . . . 1 . . . 1 2 2 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 3 . 2 2 . 1 2 . Parts Lost 30 | . 2 3 4 6 4 . . 1 10 Power 8 | . 1 1 1 1 1 . . 1 2 Propulsion 8 | . 1 1 1 1 1 . . . 3 Utility 6 | . . . 1 1 1 . . . 3 Weapon 8 | . . 1 1 3 1 . . . 2 Highest Loss Streak 5 | . 1 2 2 4 2 . . 1 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 92 79 90 94 96 99 81 95 84 Engine 7 | . 13 8 10 3 7 9 9 4 3 Core 1 | . . . . 4 . . . 1 2 Treads 9 | . 21 13 4 8 17 18 13 . . Wheel 2 | . 5 2 11 7 . . . . . Hover 6 | . . . . . . . 4 23 19 Device 10 | . 5 6 11 9 7 9 9 19 9 Storage 6 | . 14 11 11 9 9 9 5 . . Processor 18 | . . . . 17 27 27 28 19 16 Hackware 6 | . . . 11 9 6 . 1 12 18 Protection 5 | . 2 14 9 7 1 9 5 . 1 Energy Gun 3 | . . 8 10 5 2 9 . . . Energy Cannon 1 | . . . . 2 7 . . . . Ballistic Gun 5 | . 27 12 11 8 6 . . . . Slashing Weapon 2 | . . . . . 1 8 1 6 6 Piercing Weapon 1 | . . . . . . . 1 5 1 Peak Build Rating 73 | 6 8 17 18 30 29 30 42 73 73 Average Rating 32 | 5 7 11 17 25 26 28 25 67 61 On Entrance 24 | 6 6 8 17 15 26 29 22 42 73 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 11 29 38 35 44 42 39 36 19 23 Greatest Support 48 | 20 40 40 16 40 40 40 40 48 48 Greatest Overweight (x) 4 | . 1 2 2 4 2 . . . 3 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Average Capacity 11 | 8 12 15 15 15 15 15 11 5 5 Most Carried 15 | 7 12 15 15 15 15 15 15 5 5 Average Carried 11 | 5 9 13 14 14 14 14 11 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 7 11 15 13 14 15 15 5 5 5 Class Distribution -------------------- 28% | Mutant 25% | Scavenger-Mutant 18% | Hacker-Ninja 8% | Assassin 5% | Scavenger-Skirmisher 5% | Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -8/Storage Assassin | -8/Recycling Mutant | -8/Scraptown Hacker-Ninja | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Matter Collected 2452 | 289 226 497 122 540 272 . 74 127 305 Remotely . | . . . . . . . . . . Salvage Created 3634 | 157 289 465 132 1374 592 . . 171 454 Parts 210 | 13 18 35 5 67 36 . . 13 23 Haulers Intercepted 5 | . 1 1 . 2 1 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Combat Hostiles Destroyed 69 | . 7 14 5 19 11 . . 3 10 Melee 14 | . . . 1 . . . . 3 10 Guns 39 | . 4 9 4 15 7 . . . . Cannons 5 | . . . . 1 4 . . . . AOE 10 | . 3 5 . 2 . . . . . Classes Destroyed 17 | 2 5 4 1 1 1 . . 1 2 Worker 1 | . . 1 . . . . . . . Builder 3 | . 1 . . 2 . . . . . Tunneler 4 | 4 . . . . . . . . . Hauler 5 | . 1 1 . 2 1 . . . . Recycler 3 | 1 . . . 2 . . . . . Operator 2 | . . 1 . . . . . 1 . Watcher 6 | . 1 2 . 2 1 . . . . Swarmer 14 | . 3 9 2 . . . . . . Cutter 4 | . . . . . . . . . 4 Grunt 26 | . 4 2 2 10 4 . . . 4 Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . Sentry 14 | . . 2 . 6 6 . . . . Hunter 3 | . . . . 3 . . . . . Programmer 4 | . . . . . . . . 3 1 Behemoth 1 | . . . . . . . . . 1 Assembled 1 | . . . 1 . . . . . . Best Kill Streak 7 | 3 4 4 2 7 4 . . 1 4 Combat Bots Only 6 | . 3 3 2 6 4 . . 1 4 Max Kills in Single Turn 3 | 1 3 2 1 2 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 2 . 1 . . . . . Melee 1 | . . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Hostile Shots Fired 451 | . 58 66 26 120 73 . . 14 94 Missed 110 | . 11 20 3 25 24 . . 1 26 Damage Taken 5268 | . 586 554 261 1371 762 . . 200 1534 Core 1314 | . 62 110 42 127 103 . . 31 839 Absorbed by Shields 26 | . . . . . . . . . 26 Ignored by Resistances 30 | . . . . . . . . . 30 Regen/Repaired (Parts) 53 | . 11 . . . . . . 42 . Core Remaining (%) 73 | 100 75 . 62 . . . 58 . . Volleys Fired 216 | 23 31 44 9 75 33 . . . 1 Largest 2 | 2 2 2 2 2 2 . . . 1 Hottest 105 | 40 50 68 68 91 105 . . . . Shots Fired 416 | 46 61 85 18 140 65 . . . 1 Gun 369 | 46 57 81 18 133 34 . . . . Cannon 36 | . . . . 5 31 . . . . Launcher 11 | . 4 4 . 2 . . . . 1 Special . | . . . . . . . . . . Kinetic 287 | 46 57 59 9 85 31 . . . . Thermal 38 | . . . . 5 33 . . . . Explosive 9 | . 4 4 . . . . . . 1 Electromagnetic 82 | . . 22 9 50 1 . . . . Robot Hit Streak 23 | 4 11 14 7 23 7 . . . . Robot Miss Streak 7 | 3 3 7 4 2 4 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 2 . 3 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 331 | 24 39 59 17 108 41 . . 7 36 Core Hits 158 | 9 19 26 8 53 24 . . 4 15 Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 3 | . 1 . . 2 . . . . . Destroy 3 | . 1 . . 2 . . . . . Melee Attacks 98 | . . . 14 . 2 . . 25 57 Impact . | . . . . . . . . . . Slashing 75 | . . . . . 2 . . 20 53 Piercing 23 | . . . 14 . . . . 5 4 Sneak Attacks 2 | . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 4 | . . . . . . . . 1 3 Damage Inflicted 7394 | 240 726 1151 337 2279 873 . . 322 1466 Guns 3834 | 240 386 761 197 1766 484 . . . . Cannons 471 | . . . . 82 389 . . . . Explosions 1184 | . 340 390 . 431 . . . . 23 Melee 1905 | . . . 140 . . . . 322 1443 Ramming . | . . . . . . . . . . Kinetic 2502 | 240 386 423 79 909 465 . . . . Thermal 767 | . . 33 . 326 408 . . . . Explosive 854 | . 340 357 . 134 . . . . 23 Electromagnetic 1366 | . . 338 118 910 . . . . . Impact . | . . . . . . . . . . Slashing 1701 | . . . . . . . . 293 1408 Piercing 204 | . . . 140 . . . . 29 35 Highest Corruption 2 | . . . . 2 2 2 2 . . Average Corruption 2 | . . . . 2 2 2 2 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . 3 . Effects 57 | . . . . 15 17 8 17 . . Message Errors 16 | . . . . 3 7 1 5 . . Matter Fused 16 | . . . . 4 4 3 5 . . Heat Flow Errors 2 | . . . . . 1 . 1 . . Energy Discharges 8 | . . . . 1 2 2 3 . . Data Loss (minor) 9 | . . . . 5 1 2 1 . . Data Loss (major) 3 | . . . . 1 1 . 1 . . Alerts 3 | . . . . 1 1 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 227 | . 7 51 . 37 . . . 75 57 Projectiles . | . . . . . . . . . . Explosions 95 | . 7 51 . 37 . . . . . Melee 132 | . . . . . . . . 75 57 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 114 | . 21 30 . 42 . . . . 21 Shots 4 | . 1 1 . 1 . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 314 | . 35 60 12 183 314 . 182 . 14 Average Temperature 54 | . 11 19 6 50 93 . 99 . 7 Received Heat Transfer 1749 | . 297 153 114 459 324 . . . 402 Effects 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 6 | . . 1 . 5 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1188 | . . 50 . 398 740 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 3 . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Peak Influence 411 | 25 246 411 126 307 382 122 . 80 292 Initial 109 | . 16 35 56 . 81 109 . . . Average 110 | 12 74 257 33 170 189 58 . 17 146 Maximum Alert Level 2 | . 1 2 . 1 1 . . . 1 Low Security (%) 78 | 100 93 34 100 57 65 100 . 100 60 Level 1 21 | . 6 63 . 42 34 . . . 39 Level 2 . | . . 2 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . 2 . 5 1 . . 3 . Investigation 1 | . . . . 1 . . . . . Extermination 3 | . . . . . . . . 3 . Reinforcement 3 | . . 2 . 1 . . . . . Assault . | . . . . . . . . . . Garrison 4 | . . . . 3 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Distress Signals 11 | . . 5 . 3 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 110 | . 12 27 7 24 21 . . 3 16 Peak Tracking Total 6 | . 5 5 3 4 6 . . 1 6 Tactical Retreats 10 | . . 4 2 1 . . . . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Traps Triggered 8 | . . 1 . . . . . 4 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Machines Disabled 10 | . 1 . . 5 3 . . . 1 Max in Single Turn 2 | . 1 . . 2 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Machines Accessed 47 | . 2 5 . 3 10 6 6 15 . Terminals 30 | . 1 4 . 3 9 6 . 7 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 3 | . 1 . . . . . . 2 . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 2 | . . 1 . . . . . 1 . Garrison Access 3 | . . . . . 1 . . 2 . Total Hacks 152 | . 5 20 . 12 31 15 33 36 . Successful 104 | . 3 10 . 9 20 8 33 21 . Failed 48 | . 2 10 . 3 11 7 . 15 . Catastrophic 4 | . . 1 . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . Manual 78 | . 3 16 . 8 17 14 . 20 . Terminals 98 | . 3 18 . 12 27 15 . 23 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 6 | . 2 . . . . . . 4 . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 4 | . . 2 . . . . . 2 . Garrison Access 6 | . . . . . 4 . . 2 . Terminal Hacks 53 | . . 4 . 3 10 1 33 2 . Record 31 | . . . . . . . 31 . . Part Schematic 2 | . . . . . 1 . . 1 . Prototype ID Bank 2 | . . . . . 2 . . . . Open Door 3 | . . . . . 2 . 1 . . Alert Level 5 | . . 1 . 2 1 1 . . . Unreport Threat 4 | . . 2 . 1 1 . . . . Locate Traps 3 | . . 1 . . 1 . . 1 . Patrol Status 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 6 | . 2 . . . . . . 4 . Scan Component 3 | . 1 . . . . . . 2 . Repair 3 | . 1 . . . . . . 2 . Recycling Unit Hacks 2 | . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer 4 | . . 2 . . . . . 2 . Insert Component 2 | . . 1 . . . . . 1 . Analyze 2 | . . 1 . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 . . 2 . Unlock Access 2 | . . . . . . . . 2 . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 34 | . 1 4 . 6 9 7 . 7 . Terminals 34 | . 1 4 . 6 9 7 . 7 . Botnet 18 | . 1 3 . 3 4 3 . 4 . Skim 16 | . . 1 . 3 5 4 . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 37 | . 2 5 . 3 9 6 . 12 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . 1 . . 2 . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 58 | . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . 14 . Parts Repaired 3 | . 1 . . . . . . 2 . Time 113 | . 26 . . . . . . 87 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . Part Schematics Acquired 2 | . . 1 . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . 4 Attached 2 | . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Total Allies 10 | . . . . . 10 . . . . Largest Group 10 | . . . . . 10 1 1 . . Highest-Rated Group 173 | . . . . . 173 16 16 . . Highest-Rated Ally 29 | . . . . . 29 16 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 86 | . . . . . 86 . . . . Total Damage 1059 | . . . . . 1059 . . . . Kills 15 | . . . . . 15 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Turns Passed 9893 | 135 515 725 857 1386 1075 885 1930 1691 694 Spaces Moved 6831 | 33 226 290 453 632 510 548 1573 1948 618 Core 11 | . . . . . . . . . 11 Treads 2627 | 23 226 178 . 240 510 548 902 . . Legs 8 | 8 . . . . . . . . . Wheels 959 | 2 . 112 453 392 . . . . . Hover 3226 | . . . . . . . 671 1948 607 Flight . | . . . . . . . . . . Fastest Speed 58 | 100 160 130 115 105 160 160 66 58 58 Average Speed 112 | 146 160 182 127 162 168 160 119 59 61 Slowest Speed 320 | 160 240 240 130 320 320 160 160 66 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 34 27 73 39 80 85 79 43 25 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 7 | . . . 4 . . . 3 . . Spaces Dug 11 | . . . . . . . . 9 2 Terrain Destroyed 115 | . 21 35 . 44 . . . 9 6 Melee 11 | . . . . . . . . 9 2 Projectile . | . . . . . . . . . . AOE 104 | . 21 35 . 44 . . . . 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Gar Total 8488 | 79 321 407 699 856 659 558 1620 2439 850 Wait 1090 | 17 45 32 218 95 87 6 18 424 148 Move 6823 | 32 225 289 452 631 509 547 1572 1948 618 Hop . | . . . . . . . . . . Pick Up 66 | 3 10 13 1 15 6 . 8 9 1 Fast Attach 43 | . . 6 . 5 5 . 5 13 9 Attach 34 | 2 4 5 2 12 1 . 2 5 1 Detach 7 | . . . . 3 . 2 1 1 . Swap 43 | . 4 7 2 9 7 1 2 8 3 Drop 67 | 2 2 11 1 11 9 2 12 11 6 Fire 216 | 23 31 44 9 75 33 . . . 1 Melee 88 | . . . 14 . 2 . . 20 52 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . 11 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory (discovered 6 exits: *Fac x3 / *Low / Gar / Gar) -6/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 136 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 429 | -10/Materials | Repaired Seismic Detector 630 | -10/Materials | Discovered new exit (range 6) 651 | -10/Materials | Entered another Materials area 651 | -9/Materials | Evolved 2 slots: Utility x2 1335 | -9/Materials | Discovered new exit (range 15) 1368 | -9/Materials | Build established: Scavenger-Mutant 1376 | -9/Materials | Entered Mines 1445 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1512 | -9/Mines | Learned location of Zion (-6) 1521 | -9/Mines | Learned Materials stockpile data 1801 | -9/Mines | Discovered new exit (range 6) 1906 | -9/Mines | Excavation squad dispatched 1906 | -9/Mines | A large section of the Mines collapsed 2233 | -9/Mines | Entered Materials 2233 | -8/Materials | Evolved 2 slots: Utility x2 2894 | -8/Materials | Garrison activated, responded to threat 3221 | -8/Materials | Lost 4 parts (1p1u2w) 3372 | -8/Materials | Discovered new exit (range 5) 3388 | -8/Materials | Identified exit to Factory 3522 | -8/Materials | Discovered new exit (range 9) 3539 | -8/Materials | Identified exit to Storage 3619 | -8/Materials | Entered Storage 4214 | -8/Storage | Build established: Scavenger-Skirmisher 4288 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4407 | -8/Storage | Discovered exit to Factory (range 13) 4478 | -8/Storage | Learned location of 1 exit from Lower Caves 4526 | -8/Storage | Garrison activated, responded to threat 4536 | -8/Storage | Learned location of 3 exits from Factory 4588 | -8/Storage | Lost 6 allies 4622 | -8/Storage | Learned 4 Recycling zone layouts 4653 | -8/Storage | Identified exit to Recycling 4679 | -8/Storage | Lost 3 allies 4689 | -8/Storage | Used back door to open Recycling access 4692 | -8/Storage | Loaded intel: 21 non-interactive machine locations 4694 | -8/Storage | Entered Recycling 4694 | -8/Recycling | Accompanied by 1 ally 4695 | -8/Recycling | Identified exit to Factory 4941 | -8/Recycling | Build established: Assassin 5521 | -8/Recycling | Scanned before Scraplab entrance 5547 | -8/Recycling | Entered Scraplab 5573 | -8/Recycling | Discovered new exit (range 2) 5573 | -8/Recycling | Identified exit to Scraptown 5579 | -8/Recycling | Entered Scraptown 5579 | -8/Scraptown | Accompanied by 1 ally 5739 | -8/Scraptown | Visited UFD Registry 5757 | -8/Scraptown | Registered with UFD as "Guntalker" 5797 | -8/Scraptown | Visited Sword Containment 5875 | -8/Scraptown | Visited Observation Area 5988 | -8/Scraptown | Visited Scrapoid Pod Storage 6008 | -8/Scraptown | Visited Supply Room 6037 | -8/Scraptown | Visited Chapter 10 6072 | -8/Scraptown | Visited Curators Association 6154 | -8/Scraptown | Build established: Mutant 6282 | -8/Scraptown | Visited Symbiants 6338 | -8/Scraptown | Visited Assassins FH 6381 | -8/Scraptown | Visited Spacefarers 6405 | -8/Scraptown | Visited TADAMA 6487 | -8/Scraptown | Visited Science Testing Area 6546 | -8/Scraptown | Visited Cyclists 6557 | -8/Scraptown | Entered Cyclist Reading Room 7361 | -8/Scraptown | Build established: Scout 7422 | -8/Scraptown | Visited Science Guys 7461 | -8/Scraptown | Visited LU-1G1's Boring Crew 7506 | -8/Scraptown | Discovered exit to Factory (range 5) 7509 | -8/Scraptown | Entered Factory 7509 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7510 | -6/Factory | Identified exit to Lower Caves 7510 | -6/Factory | Identified exit to Factory 7747 | -6/Factory | Identified exit to Garrison 7937 | -6/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 7982 | -6/Factory | Build established: Hacker-Ninja 8202 | -6/Factory | Repaired Cloaking Device 8501 | -6/Factory | Repaired Imp. Gyrokinetic Inverter 8714 | -6/Factory | Discovered exit to Factory (range 14) 9200 | -6/Factory | Identified exit to Garrison 9200 | -6/Factory | Entered Garrison 9210 | -6/Garrison | Triggered checkpoint 9295 | -6/Garrison | Installed Relay Interface Framework 9367 | -6/Garrison | Garrison Relay disabled 9386 | -6/Garrison | Triggered checkpoint 9511 | -6/Garrison | Spotted B-75 Beast 9613 | -6/Garrison | Core integrity fell below 50% 9614 | -6/Garrison | Destroyed B-75 Beast 9639 | -6/Garrison | Lost 5 parts (1p2n1u1w) 9738 | -6/Garrison | Found Relay Coupler [Proto] 9886 | -6/Garrison | Core integrity fell below 20% 9894 | -6/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09867_ Acquired Concussive RPG. 09869_ Concussive RPG expended. 09869_ Knocked back. 09869_ L-41 Fighter knocked back. 09871_ Acquired Mak. Spear. 09874_ Critical hit (Burn: +37). 09878_ Mak. Spear follow-up attack on G-50 Soldier. 09878_ Reaction Control System destroyed. 09880_ Imp. Gyrokinetic Inverter destroyed. 09880_ G-50 Soldier destroyed. 09881_ Med. Reflective Plating severed. 09883_ Acquired 61 matter. 09885_ Mak. Spear follow-up attack on L-41 Fighter. 09885_ Mak. Spear destroyed. 09887_ Relay Coupler [Proto] destroyed. 09888_ Lgt. Angular Momentum Engine destroyed. 09892_ Imp. Gyrokinetic Inverter severed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #???????? #??? | | ?????????????????????????????????# #??????? #??? | | ????????????????????????????????## #???""## #??? | | ????????????????????????????????# ?? ???? | | ????????????????????????????????# ?? ???? | | ????????????????????????????????# ? ? ? | | ????????????????????????????????# #? #? #?? | | ????????????????????????????????# ## ## #?? | | ????????????????????????????????" "?? | | ????????????????????????????????" "?? | | ????????????????????????????????" ??? | | ????????????????????????????????" ? ????? | | ????????????????????????????????# #? #??? #?? | | ???????????????????????########## ## ## ### | | ?????????????########??# # | | ?????????????#[[[[%!#??# # | | ?????????????#[[[[ !#??# ####### | | ????#######??#####="##?# #?????# ##""""######## | | ????#""""^########! ###! #?????# #????????????? | | ????#" [/ *==/!g ]#?????# #????????????? | | ????#"""" #### #####%*= = #?????# #????????????? | | ????#######??# #??# # #?????# #????????????? | | ????????????## ##?######! #?????#^ #????????????? | | ????????????# #??????#g=#?????# #????????????? | | ############# ########%l###+### #????????????? | | # !@ #????????????? | | # #????????????? | | # #????????????? | | " ########## ######## ###########????????????? | | # #????##### ##?????# #??????????????????????? | | ##"##????# = #?????# #??????????????????????? | | ?###?????# #?????# #??????????????????????? | | ?????????# #?????# #??????????????????????? | | ?????????# !!!!!!#?????# #??????????????????????? | | ?????????#####+"##?????# ########???????????????? | | ????????###### ###????# ##""!""#???????????????? | | ???????## ##???# ###! !###??????????????? | | ???????# * #???# ! #??????????????? | | ???????## "##???# #??????????????? | | ????????#" "#????# ## ##??????????????? | | ????????###########????# ## #???????????????? | | ???????????????????????# ########???????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ##??????????????????????? | | ??????????????????????## ###?????????????????????? | | ??????????????????????#! !#?????????????????????? | | ??????????????????????#! !#?????????????????????? | | ??????????????????????##!!##?????????????????????? | | ???????????????????????####??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Corruption Block 3 Armor Coverage 300 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 34 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Reaction Control System | -8/Storage | Hacked Cloaking Device | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed TowerFactoryReplica Manual? 0 Play Time 01:23:39 Cumulative 108.8 hours Start 2024.09.26 @ 17:22:33 End 2024.09.27 @ 17:36:38 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 162 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db6a7dae-57f3-4367-826a-195ea377a14c