Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 17:28:13 Player: Beef Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (109) 545 Value Destroyed (3641) 3641 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3953) 3953 TOTAL SCORE: 15799 Bonus ------- Pacifist 200 High Alert Combat Kills 179 Win 3000 Win Speed 574 Cogmind --------- Core Integrity 1531/1600 Matter 266/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav System Electron Diverter > --- UTILITY (14) ----- Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Light Quantum Reactor Advanced Reaction Control System Advanced Force Field Nanosword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Electron Diverter Cooled Impulse Thruster > --- UTILITY ---------- Structural Scanner Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Reaction Control System Hacking Suite Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Advanced Datajack Nanosword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Hardlight Generator Advanced Force Field [Rating: 139] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility System Shield Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Grenade Launcher Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Nanosword Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . . . . . 1 . . 2 . . Utility 12 | . . 2 2 1 2 . . . 2 1 . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 196 | 6 . 6 16 18 6 . 2 . 23 40 7 2 38 7 25 Power 25 | 1 . 1 1 . 2 . . . 3 6 1 . 6 1 3 Engine 5 | 1 . 1 . . . . . . 1 2 . . . . . Core 10 | . . . 1 . 2 . . . 2 4 1 . . . . Reactor 10 | . . . . . . . . . . . . . 6 1 3 Propulsion 51 | 2 . 1 4 5 1 . . . 3 11 3 . 14 1 6 Treads 2 | . . . . . . . . . . 2 . . . . . Leg 13 | . . . 3 2 . . . . . 8 . . . . . Wheel 10 | 2 . 1 . 3 1 . . . 3 . . . . . . Hover 3 | . . . . . . . . . . . . . 1 . 2 Flight 23 | . . . 1 . . . . . . 1 3 . 13 1 4 Utility 83 | 1 . 2 8 8 3 . 2 . 14 12 1 2 16 4 10 Device 31 | . . . 2 2 1 . . . 3 8 . 1 7 2 5 Storage 6 | 1 . . 1 2 . . 1 . 1 . . . . . . Processor 23 | . . . 3 . 1 . 1 . 6 1 1 1 5 2 2 Hackware 14 | . . . 1 2 . . . . 3 2 . . 3 . 3 Protection 9 | . . 2 1 2 1 . . . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 . 2 3 5 . . . . 3 11 2 . 2 1 6 Energy Gun 5 | 1 . . . 1 . . . . . 3 . . . . . Energy Cannon 4 | . . 2 1 . . . . . 1 . . . . . . Ballistic Gun 11 | 1 . . 2 2 . . . . . 6 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 1 . . 1 . . Slashing Weapon 9 | . . . . . . . . . 1 . 1 . 1 . 6 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . Unidentified Prototypes 8 | . . 1 . 1 . . . . . 2 . . 1 2 1 Parts Lost 97 | . . 2 10 2 . . . . 15 26 1 . 29 1 11 Power 13 | . . . 1 . . . . . 3 4 . . 3 . 2 Propulsion 35 | . . 1 3 . . . . . 3 7 . . 14 1 6 Utility 38 | . . 1 4 1 . . . . 9 10 1 . 9 . 3 Weapon 11 | . . . 2 1 . . . . . 5 . . 3 . . Highest Loss Streak 24 | . . 1 6 1 . . . . 6 8 1 . 24 1 6 To Critical Strikes 2 | . . . . 1 . . . . . 1 . . . . . Average Slot Usage (%) 82 | . 85 78 77 91 93 93 93 93 87 81 48 66 72 58 75 Core 3 | . . . 2 7 6 6 6 6 4 2 1 5 1 . . Leg 4 | . . . 8 13 . . . . . 13 . . . . . Wheel 6 | . 28 19 8 5 13 13 13 13 11 . . . . . . Flight 3 | . . . . . . . . . . . 11 21 14 9 11 Device 9 | . . . 8 9 13 13 13 13 6 14 7 6 10 3 7 Storage 5 | . 14 11 4 7 13 13 12 13 6 4 . . . . . Processor 16 | . . . 7 4 3 6 10 13 26 15 15 17 25 19 27 Hackware 13 | . . . 1 12 20 20 20 20 14 18 5 5 5 13 14 Protection 4 | . . 14 16 14 8 6 2 . 2 . . . 2 . . Energy Cannon 1 | . . 21 7 . . . . . . . . . . . . Ballistic Gun 1 | . 14 . 8 5 . . . . . 3 . . . . . Ballistic Cannon 1 | . . . . 2 6 6 6 6 . . . . . . . Launcher 2 | . . . . 5 6 6 6 6 2 1 . . . . . Impact Weapon 1 | . . . . . . . . . 4 . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . 1 3 5 2 4 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 46 | 14 14 26 36 35 42 34 34 31 46 36 12 13 41 15 36 Greatest Support 65 | 20 20 20 32 42 40 40 40 40 40 65 19 19 44 20 39 Greatest Overweight (x) 4 | . . 2 4 . 1 . . . 1 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 8 8 8 8 8 10 10 5 5 5 5 5 Average Capacity 7 | 7 8 8 7 7 8 8 8 8 8 9 5 5 5 5 5 Most Carried 10 | 4 4 7 9 8 8 8 8 8 10 10 5 5 5 5 5 Average Carried 6 | 1 4 5 6 5 7 8 7 8 8 8 4 4 4 4 4 Final Capacity 10 | 8 8 8 5 8 8 8 8 8 10 5 5 5 5 5 5 Final Carried 10 | 4 4 6 5 8 8 8 8 8 10 5 4 5 5 5 5 Class Distribution -------------------- 25% | Hacker-Mutant 22% | Hacker-Skirmisher 10% | Scavenger-Mutant 9% | Hacker-Assassin 8% | Mutant 7% | Hacker-Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Skirmisher | -6/Zion Hacker-Skirmisher | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Skirmisher | -4/Factory Gladiator | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Matter Collected 2633 | 214 . 47 307 158 30 . 80 . 427 732 69 64 229 95 181 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4609 | . . 107 505 95 22 . . . 1086 1500 70 29 786 170 239 Parts 230 | . . 14 32 2 3 . . . 25 77 6 . 50 13 8 Haulers Intercepted 2 | . . . . . . . . . 1 . . . 1 . . Recyclers Shooed 3 | . . . 1 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 66 | . . 6 9 3 . . . . 6 23 3 . 15 . 1 Melee 29 | . . . . . . . . . 4 6 3 . 15 . 1 Guns 19 | . . . 6 1 . . . . . 12 . . . . . Cannons 6 | . . 3 3 . . . . . . . . . . . . AOE 10 | . . 3 . 2 . . . . . 5 . . . . . Classes Destroyed 15 | . . 4 4 1 . . . . 6 . . . . . . Worker 8 | . . . . 1 . . . . 1 3 . . 1 2 . Builder 18 | . . 1 . . 2 . . . 7 5 . . 1 2 . Tunneler 2 | . . . . . . . . . 1 1 . . . . . Hauler 2 | . . . . . . . . . 1 . . . 1 . . Recycler 7 | . . . . . . . . . 3 2 . . . 1 1 Mechanic 3 | . . . 1 . . . . . 1 1 . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 2 | . . . . . . . . . 1 . . . . . 1 Swarmer 28 | . . 4 . . . . . . . 10 3 . 11 . . Grunt 16 | . . 1 4 2 . . . . 1 7 . . . . 1 Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 5 | . . . 2 . . . . . 1 2 . . . . . Hunter 4 | . . . 2 1 . . . . 1 . . . . . . Programmer 11 | . . . . . . . . . 3 4 . . 4 . . Decomposer 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 11 | . . 6 4 2 1 . . . 6 10 2 . 11 5 2 Combat Bots Only 10 | . . 4 4 2 . . . . 1 6 2 . 10 . 1 Max Kills in Single Turn 5 | . . 2 1 1 1 . . . 1 5 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 1 . . . . . 4 . . . . . Melee 1 | . . . . . . . . . 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 1017 | . . 39 123 38 . . . 8 100 307 26 . 275 6 95 Missed 387 | . . 10 32 11 . . . 1 29 112 13 . 114 3 62 Damage Taken 11744 | 1 . 431 1379 370 . . . 131 2117 3510 192 . 2799 87 727 Core 3398 | . . 77 536 52 . . . 18 488 747 159 . 1224 28 69 Absorbed by Shields 221 | . . . . 16 . . . 48 120 . . . 37 . . Redirected to Shielding 202 | . . 6 82 4 . . . . . . . . 110 . . Core Remaining (%) 67 | 100 100 80 2 92 . . . 97 51 . . 21 5 98 95 Volleys Fired 132 | . . 12 37 18 6 . . . 2 57 . . . . . Largest 2 | . . 2 2 2 1 . . . 1 2 . . . . . Hottest 136 | . . 136 136 84 48 . . . 90 114 . . . . . Shots Fired 231 | . . 24 72 24 6 . . . 2 103 . . . . . Gun 159 | . . . 50 12 . . . . . 97 . . . . . Cannon 58 | . . 24 22 4 6 . . . 2 . . . . . . Launcher 14 | . . . . 8 . . . . . 6 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 166 | . . . 50 16 6 . . . . 94 . . . . . Thermal 51 | . . 24 22 . . . . . 2 3 . . . . . Explosive 14 | . . . . 8 . . . . . 6 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . . 2 11 4 2 . . . 4 11 . . . . . Robot Miss Streak 3 | . . 2 3 1 2 . . . . 3 . . . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 249 | . . 8 53 11 3 . . . 40 83 4 1 31 8 7 Core Hits 122 | . . 6 22 11 1 . . . 5 49 3 1 18 3 3 Critical Kills 8 | . . . . . . . . . 1 7 . . . . . Critical Parts Destroyed 15 | . . . 1 . . . . . 8 6 . . . . . Critical Strikes 30 | . . . 1 . 1 . . . 9 14 . . 4 . 1 Destroy 14 | . . . 1 . . . . . . 13 . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . Smash 9 | . . . . . . . . . 9 . . . . . . Sever 6 | . . . . . . . . . . 1 . . 4 . 1 Melee Attacks 247 | . . . . . . . . . 93 22 9 1 72 19 31 Impact 96 | . . . . . . . . . 88 . . . 8 . . Slashing 133 | . . . . . . . . . 5 22 3 . 55 17 31 Piercing 16 | . . . . . . . . . . . 6 1 9 . . Sneak Attacks 33 | . . . . . . . . . 17 3 . 1 4 7 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . Damage Inflicted 11366 | 3 . 597 754 538 81 . . . 2502 3490 155 69 1872 737 568 Guns 2726 | . . . 502 93 . . . . . 2131 . . . . . Cannons 602 | . . 164 252 36 81 . . . 69 . . . . . . Explosions 1469 | . . 433 . 381 . . . . . 655 . . . . . Melee 6530 | . . . . . . . . . 2433 696 155 69 1872 737 568 Ramming 39 | 3 . . . 28 . . . . . 8 . . . . . Kinetic 2819 | . . . 502 129 81 . . . . 2107 . . . . . Thermal 647 | . . 164 252 60 . . . . 69 102 . . . . . Explosive 1331 | . . 433 . 321 . . . . . 577 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2304 | . . . . . . . . . 2170 . . . 134 . . Slashing 3927 | . . . . . . . . . 263 696 48 . 1615 737 568 Piercing 299 | . . . . . . . . . . . 107 69 123 . . Highest Corruption 27 | . . . 11 . . . . . 27 3 3 3 8 . 1 Average Corruption 5 | . . . 5 . . . . . 9 2 3 3 6 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 53 | . . . 10 . . . . . 15 16 6 . 6 . . Message Errors 12 | . . . 3 . . . . . 4 4 . . 1 . . Matter Fused 10 | . . . 3 . . . . . 3 1 3 . . . . Heat Flow Errors 5 | . . . . . . . . . 2 . . . 3 . . Energy Discharges 10 | . . . 1 . . . . . 3 3 1 . 2 . . Parts Rejected 3 | . . . . . . . . . 1 2 . . . . . Data Loss (minor) 5 | . . . . . . . . . 2 1 2 . . . . Data Loss (major) 2 | . . . 1 . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . . 2 . . . . . Weapon Failures 4 | . . . 2 . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2054 | . . 166 . . . . . . 1312 94 . . 119 208 155 Projectiles . | . . . . . . . . . . . . . . . . Explosions 180 | . . 166 . . . . . . . 14 . . . . . Melee 1874 | . . . . . . . . . 1312 80 . . 119 208 155 Knockbacks 15 | . . . . 1 1 . . . 13 . . . . . . Impact 12 | . . . . . . . . . 12 . . . . . . Kinetic 2 | . . . . 1 1 . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 166 | 1 . 148 . 13 . . . . . 4 . . . . . Shots 2 | . . 2 . . . . . . . . . . . . . Rammed 6 | 1 . . . 4 . . . . . 1 . . . . . Targets Rammed 6 | 1 . . . 4 . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 444 | . . 444 366 . 4 . . . 173 7 . . 161 . 7 Average Temperature 138 | . . 168 190 . 2 . . . 70 5 . . 84 . 4 Received Heat Transfer 1380 | . . 108 450 54 . . . 15 177 356 . . 148 9 63 Effects 1 | . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 23 | . . . . . . . . . 23 . . . . . . Impact Corruptions 41 | . . . . . . . . . 40 . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1001 | . . 296 444 50 . . . . 74 137 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Peak Influence 729 | . . 231 342 289 97 . . . 279 729 . . 550 196 444 Initial 250 | . . . 97 155 70 . . . . 95 . . 250 126 111 Average 215 | . . 117 207 188 90 . . . 107 337 . . 296 157 278 Maximum Alert Level 3 | . . 1 1 1 . . . . 1 3 . . 2 . 2 Low Security (%) 55 | 100 100 82 54 62 100 . . . 77 30 . . 26 100 36 Level 1 31 | . . 17 45 37 . . . . 22 31 . . 36 . 55 Level 2 12 | . . . . . . . . . . 35 . . 37 . 8 Level 3 . | . . . . . . . . . . 1 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . 1 2 2 . . . . 11 5 . . 4 . 3 Investigation 7 | . . . . . . . . . 4 . . . 1 . 2 Extermination 4 | . . . . . . . . . 1 2 . . 1 . . Reinforcement 14 | . . 1 2 2 . . . . 5 3 . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . 1 . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 1 . 1 Construction Impeded 3 | . . . . 1 . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Distress Signals 10 | . . . 1 . . . . . 2 1 . . 3 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 189 | . . 11 19 6 1 . . 2 23 42 7 . 45 3 30 Peak Tracking Total 14 | . . 5 9 2 1 . . 2 7 12 5 . 14 4 13 Tactical Retreats 27 | . . . . . . . . . 2 2 1 . 15 . 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Traps Triggered 4 | . . . 1 . . . . . . 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Machines Disabled 9 | . . 2 . 2 . . . . 1 4 . . . . . Max in Single Turn 3 | . . 1 . 1 . . . . 1 3 . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Machines Accessed 24 | . . . 1 3 . . . . 5 3 . . 7 . 5 Terminals 19 | . . . 1 1 . . . . 4 3 . . 7 . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 Total Hacks 86 | . . . 2 6 . . . . 23 13 . . 24 . 18 Successful 40 | . . . 2 4 . . . . 12 7 . . 9 . 6 Failed 46 | . . . . 2 . . . . 11 6 . . 15 . 12 Catastrophic 10 | . . . . . . . . . 2 2 . . 5 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . . . 1 . . . 1 . 6 2 . . 10 . 2 Terminals 68 | . . . 2 2 . . . . 13 13 . . 24 . 14 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 3 Scanalyzers 10 | . . . . . . . . . 10 . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 Terminal Hacks 26 | . . . 2 1 . . . . 3 7 . . 8 . 5 Record 2 | . . . 2 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . 1 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . 1 1 . . . . . Alert Level 6 | . . . . . . . . . . 2 . . 3 . 1 Unreport Threat 2 | . . . . . . . . . . . . . 2 . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . Registered Components 2 | . . . . . . . . . 1 . . . 1 . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . 8 . . . . . . Insert Component 4 | . . . . . . . . . 4 . . . . . . Analyze 4 | . . . . . . . . . 4 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . 1 Seal Access 2 | . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . . 1 . . . 1 . . Terminals 2 | . . . . . . . . . 1 . . . 1 . . Botnet 2 | . . . . . . . . . 1 . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . 1 1 . . . . 5 2 . . 6 . 4 Full Trace Events 6 | . . . . . . . . . 4 . . . . . 2 Feedback Events 2 | . . . . . . . . . 1 . . . . . 1 Hackware Fried 2 | . . . . . . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 53 | . . . . 53 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 4 . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 2 . parse_system 1 | . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Total Allies 2 | . . . . . . . 2 . . . . . . . . Largest Group 2 | . . . . . . . 2 2 . . . . . . . Highest-Rated Group 56 | . . . . . . . 56 56 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . . . . . . . Total Damage 171 | . . . . . . . . 171 . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . 16 . . . . . . Traps 10 | . . . . . . . . . 10 . . . . . . Emergency Access 5 | . . . . . . . . . 5 . . . . . . Garrisons 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Turns Passed 5381 | 54 36 163 395 552 141 13 677 164 937 920 181 27 529 148 444 Spaces Moved 5294 | 51 45 126 277 350 119 14 703 170 658 574 369 73 857 246 662 Core 138 | 1 . . 23 . . . . . . 113 . . 1 . . Treads 1 | . . . . . . . . . . 1 . . . . . Legs 652 | . . . 84 185 . . . . . 383 . . . . . Wheels 2239 | 50 45 126 153 165 119 14 703 170 658 36 . . . . . Hover 56 | . . . . . . . . . . . . . . . 56 Flight 2208 | . . . 17 . . . . . . 41 369 73 856 246 606 Fastest Speed 25 | 50 80 80 35 90 95 95 95 95 90 40 27 27 25 32 26 Average Speed 70 | 79 80 93 92 109 99 95 95 95 94 100 33 27 31 34 33 Slowest Speed 355 | 80 80 110 355 123 110 95 95 95 110 240 40 27 117 109 104 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . . . . . . . 15 . 8 Cave-ins Triggered 3 | . . . . . . . . . 3 . . . . . . Exploration Rate (%) 25 | 4 13 24 39 11 4 5 81 45 24 15 60 11 37 10 20 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 4 | . . . . . . . 3 . . . 1 . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 6 | . . . . . . . 3 . . . 2 1 . . . Spaces Dug 151 | . . . . 8 1 . . . 44 37 4 . 25 10 22 Terrain Destroyed 335 | . . 21 1 62 2 . . . 44 144 4 . 25 10 22 Melee 107 | . . . . . . . . . 44 2 4 . 25 10 22 Projectile 22 | . . . 1 1 2 . . . . 18 . . . . . AOE 206 | . . 21 . 61 . . . . . 124 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Zio Pro Fac Fac Upp Upp Res Res Acc Total 6315 | 61 44 146 340 500 136 13 712 172 804 778 408 76 1013 283 829 Wait 318 | . . . . 78 . . 4 3 13 51 21 . 42 5 101 Move 5235 | 51 44 125 276 349 118 13 702 169 656 573 368 72 828 245 646 Hop 20 | . . . . . . . . . . . . . 13 . 7 Pick Up 67 | 4 . 1 5 14 2 . 1 . 11 13 2 1 10 2 1 Fast Attach 117 | 6 . 4 12 8 1 . 2 . 8 22 5 2 28 5 14 Attach 56 | . . 1 2 8 3 . . . 8 13 2 . 7 1 11 Detach 37 | . . 2 1 6 2 . . . 1 5 . . 4 2 14 Swap 23 | . . 1 2 2 2 . . . 7 5 . . 3 1 . Drop 65 | . . . 5 13 2 . 3 . 5 16 2 . 12 3 4 Fire 132 | . . 12 37 18 6 . . . 2 57 . . . . . Melee 239 | . . . . . . . . . 92 22 8 1 66 19 31 Ram 5 | . . . . 4 . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 15) 91 | -10/Materials | Entered another Materials area 91 | -9/Materials | Evolved 2 slots: Utility x2 247 | -9/Materials | Discovered new exit (range 9) 254 | -9/Materials | Entered another Materials area 254 | -8/Materials | Evolved 2 slots: Utility x2 316 | -8/Materials | Build established: Mutant 448 | -8/Materials | Core integrity fell below 50% 474 | -8/Materials | Lost 6 parts (1p3n2w) 504 | -8/Materials | Core integrity fell below 20% 518 | -8/Materials | System corruption reached 10% 548 | -8/Materials | Lost 3 parts (3u) 634 | -8/Materials | Discovered new exit (range 15) 649 | -8/Materials | Entered Factory 649 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 734 | -7/Factory | Build established: Scavenger-Mutant 738 | -7/Factory | Repaired Broken Titanium Leg 1187 | -7/Factory | Discovered new exit (range 14) 1201 | -7/Factory | Entered another Factory area 1201 | -6/Factory | Evolved 2 slots: Utility x2 1278 | -6/Factory | Build established: Hacker-Mutant 1287 | -6/Factory | Discovered new exit (range 13) 1342 | -6/Factory | Entered Lower Caves 1351 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1355 | -6/Lower Caves | Entered Zion 1440 | -6/Zion | Learned Factory repair station intel 1543 | -6/Zion | Learned location of 1 exit from Proximity Caves 1655 | -6/Zion | Gained Derelict followers 1785 | -6/Zion | Received a hallucinogenic algorithm 1831 | -6/Zion | Learned location of Quarantine (-3) 1914 | -6/Zion | Build established: Hacker-Skirmisher 2007 | -6/Zion | Learned location of Warlord (-5) 2015 | -6/Zion | Discovered new exit (range 15) 2032 | -6/Zion | Entered Proximity Caves 2032 | -5/Proximity Caves | Accompanied by 2 allies 2033 | -5/Proximity Caves | Identified exit to Factory 2122 | -5/Proximity Caves | Spotted B-75 Beast 2167 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2196 | -5/Proximity Caves | Entered Factory 2196 | -5/Factory | Evolved 2 slots: Utility x2 2197 | -5/Factory | Loaded intel: 6 repair station locations 2406 | -5/Factory | Identified exit to Factory 2539 | -5/Factory | Build established: Hacker-Assassin 2594 | -5/Factory | Hacking Suite fried by hacking feedback 2914 | -5/Factory | Crushed by falling debris 2914 | -5/Factory | System corruption reached 10% 2930 | -5/Factory | Build established: Hacker-Mutant 3006 | -5/Factory | Lost 3 parts (1p2n) 3066 | -5/Factory | Crushed by falling debris 3073 | -5/Factory | Crushed by falling debris 3104 | -5/Factory | Lost 6 parts (1n5u) 3123 | -5/Factory | Garrison activated, responded to threat 3133 | -5/Factory | Entered another Factory area 3133 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3215 | -4/Factory | Lost 3 parts (2n1w) 3279 | -4/Factory | Identified exit to Research 3415 | -4/Factory | Lost 3 parts (1p2u) 3648 | -4/Factory | Build established: Hacker-Skirmisher 3818 | -4/Factory | Lost 3 parts (1n1u1w) 3931 | -4/Factory | Lost 3 parts (1n1u1w) 3977 | -4/Factory | Core integrity fell below 50% 4008 | -4/Factory | Lost 8 parts (1p2n3u2w) 4047 | -4/Factory | Discovered new exit (range 14) 4053 | -4/Factory | Entered Upper Caves 4165 | -4/Upper Caves | Learned location of Testing (-2) 4224 | -4/Upper Caves | Discovered new exit (range 5) 4234 | -4/Upper Caves | Entered another Upper Caves area 4254 | -4/Upper Caves | Discovered exit to Research (range 5) 4261 | -4/Upper Caves | Entered Research 4261 | -3/Research | Evolved 2 slots: Propulsion x2 4417 | -3/Research | Spotted B-86 Titan 4439 | -3/Research | Found Prototype Slashing Weapon 4467 | -3/Research | Lost 4 parts (2n1u1w) 4477 | -3/Research | Build established: Scavenger-Sprinter 4553 | -3/Research | Search patrols dispatched 4614 | -3/Research | Garrison activated, responded to threat 4626 | -3/Research | Identified Nanosword 4670 | -3/Research | Destroyed 10 combat bots 4708 | -3/Research | Core integrity fell below 50% 4727 | -3/Research | Core integrity fell below 20% 4760 | -3/Research | Discovered new exit (range 14) 4763 | -3/Research | Lost 24 parts (3p11n8u2w) 4789 | -3/Research | Found Prototype Processor 4790 | -3/Research | Entered another Research area 4790 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4790 | -2/Research | Identified Spectral Analyzer 4927 | -2/Research | Discovered new exit (range 7) 4938 | -2/Research | Entered Access 4938 | -1/Access | Evolved 2 slots: Power x1, Utility x1 4990 | -1/Access | Spotted B-99 Colossus 5068 | -1/Access | Identified exit to Surface 5145 | -1/Access | Lost 6 parts (2p3n1u) 5159 | -1/Access | Hacking Suite fried by hacking feedback 5188 | -1/Access | Search patrols dispatched 5382 | *** | Escaped! Last Messages --------------- 05188_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 05255_ Acquired 141 matter. 05258_ Acquired Imp. Hacking Suite. 05301_ U-05 Engineer builds a Wall. 05365_ Acquired Adv. Weight Redist. System. 05366_ C-30 ARC bursts open, deploying its payload. 05366_ P-80 Master unfolds itself. 05369_ Adv. Weight Redist. System destroyed. 05371_ Q-thruster destroyed. 05373_ Dropped Structural Scanner. 05379_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05379_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 05380_ ALERT: Security rotation in progress. 05380_ The Access Shell folds into the floor. 05381_ Antigrav System destroyed. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????""??????????????????? | | ??????????????????????????"""""??????????????????# | | ???????????????????????? """"" ?????????????????# | | ????????????????????????? ????????????????# | | ?????????????????????????? ???????????????? | | ??????????????????????????? ##+#???????????? | | ????????????????????????????? ???????????? | | ?????????????????????????????? ??????????? | | ??????????????????????????????? ?########## | | ????????????????????????????????# ########### | | ????????????????????????????????# | | ????????????????????????????????# | | ?????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????BB????BB????????? | | ?????????????????????BB????BB??????????? | | ????????????????????????????????#+##+#####+###### | | ????????????????????????????????# ### | | ????????????????????????????????# ### | | ????????????????????????????????# + | | ???????????????????#""""""""""#?# = ### | | ???????????????????# #?# ### | | ???????????????????# #?# ### | | ???????????????????# #?#"############### | | ???????????????????# "" #?### ## | | ???????????????????# "@ #???# ## | | ???????????????????# #???# "" ## | | ???????????????????# #???# """## | | ???????????????????# #???# S"## | | ??????????????????## ##?## """"" """## | | ??????????????????# #?## """"" """## | | ??????????????????##"" ##?## """"" ## | | ???????????????????#"" #???# """"" ## | | ???????????????????#"" #???# """"" ## | | ???????????????????#T #???# "## | | ???????????????????#"" #??## A "%## | | ???????????????????#"" #?#########/####+## | | ?????????????????###"" p######### ### # | | ??????????# A p g Y ### # | | ?????? Ag ! # | | ????????### ########################## ### | | ??????????????????????????????????????######## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ?????????????????????????????? ######## | | ??????????????????????????????##+############# | | ??????????????????????????????## | | ??????????????????????????????## | | ??????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 310 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 185 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 25 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 20 Target Analysis 12 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 48 Defensive Hacking 24 Item Schematics ----------------- Imp. Shield Generator | -5/Factory | Scanalyzed KE Penetrator | -5/Factory | Scanalyzed Imp. Arc Projector | -5/Factory | Scanalyzed Gauss Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed TrackerZhirovMatter Manual? 0 Play Time 00:58:51 Cumulative 87.2 hours Start 2024.07.22 @ 16:29:46 End 2024.07.22 @ 17:28:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a587d3af-4858-4e61-845d-7e5d1ca27dfb