Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 17:57:45 Player: Palikka Result: Destroyed by SA-4X1(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1412) 1412 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-9) -9 TOTAL SCORE: 3253 Bonus ------- Friendly Fire -9 Cogmind --------- Core Integrity 0/400 Matter 233/300 Energy 272/280 System Corruption 0% Temperature Cool (68) Movement Treading (240) Ox4 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (24) --- Light Treads Light Treads Light Treads Cooling System Large Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Gauss Rifle Heavy Battle Rifle Slug Cannon Bore Cannon Rocket Launcher Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Cooling System Large Storage Unit High-capacity Battery High-capacity Matter Pod Improved Signal Interpreter Light Armor Plating Light Armor Plating Medium Armor Plating Light EM Pulse Cannon Assault Rifle Heavy Assault Rifle Autogun Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon EMP Blaster Rocket Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 50 | 6 6 26 4 1 7 Power 10 | 1 2 4 1 . 2 Engine 10 | 1 2 4 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 9 . . 1 Treads 10 | 2 . 7 . . 1 Leg 2 | . . 2 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 2 7 1 . 2 Device . | . . . . . . Storage 6 | 1 2 3 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . 4 1 . 2 Artifact . | . . . . . . Weapon 15 | 2 2 6 2 1 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 2 6 1 1 . Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 18 | . . 9 1 . 8 Power 3 | . . 1 . . 2 Propulsion 5 | . . 3 . . 2 Utility 4 | . . 1 1 . 2 Weapon 6 | . . 4 . . 2 Highest Loss Streak 8 | . . 5 1 . 8 Average Slot Usage (%) 99 | . 99 98 98 100 98 Engine 11 | . 14 10 11 11 10 Treads 22 | . 28 20 22 22 21 Storage 32 | . 27 33 33 33 33 Protection 9 | . . 10 9 11 10 Ballistic Gun 22 | . 28 21 22 22 18 Naked Turns . | . . . . . . Heaviest Build 81 | 10 41 81 78 76 80 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 4 | . 1 4 1 1 3 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 24 | 6 16 24 24 24 24 Average Capacity 21 | 5 15 22 24 24 24 Most Carried 24 | 4 16 24 24 24 24 Average Carried 20 | 2 13 20 23 23 23 Final Capacity 24 | 6 16 24 24 24 24 Final Carried 24 | 4 16 24 23 24 17 Class Distribution -------------------- 82% | Hauler-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 1697 | 226 485 847 88 39 12 Remotely . | . . . . . . Salvage Created 2029 | . 430 1469 130 . . Parts 134 | . 34 88 12 . . Haulers Intercepted 4 | . . 4 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 47 | . 16 22 9 . . Guns 43 | . 16 22 5 . . AOE 4 | . . . 4 . . Classes Destroyed 10 | . 3 6 1 . . Worker 3 | . . 2 1 . . Tunneler 1 | . . . 1 . . Hauler 4 | . . 4 . . . Recycler 3 | . . 3 . . . Watcher 4 | . 2 2 . . . Swarmer 16 | . 9 . 7 . . Grunt 24 | . 7 16 1 . . Brawler 1 | . . 1 . . . Duelist 2 | . . 1 1 . . Sentry 4 | . . 4 . . . Best Kill Streak 8 | . 3 6 8 . . Combat Bots Only 6 | . 3 3 6 . . Max Kills in Single Turn 5 | . 2 1 5 . . Gunslinging 1 | . 1 . 1 . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 3265 | . 524 1347 283 . 1111 Core 457 | . 54 196 55 . 152 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 78 . . . . Volleys Fired 166 | . 55 90 12 . 9 Largest 2 | . 2 2 2 . 2 Hottest 57 | . 40 46 46 . 57 Shots Fired 319 | . 110 176 22 . 11 Gun 310 | . 110 176 20 . 4 Cannon 3 | . . . . . 3 Launcher 6 | . . . 2 . 4 Special . | . . . . . . Kinetic 313 | . 110 176 20 . 7 Thermal . | . . . . . . Explosive 2 | . . . 2 . . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 10 | . 9 10 8 . 1 Robot Miss Streak 4 | . 3 4 3 . 4 Penetration Max . | . . . . . . Secondary Targets 12 | . 5 4 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 201 | . 72 111 15 . 3 Core Hits 101 | . 26 52 16 . 7 Critical Hits 3 | . . 2 . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . 2 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3325 | . 811 1691 633 . 190 Guns 2695 | . 811 1691 176 . 17 Cannons 29 | . . . . . 29 Explosions 601 | . . . 457 . 144 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2724 | . 811 1691 176 . 46 Thermal . | . . . . . . Explosive 457 | . . . 457 . . Electromagnetic 144 | . . . . . 144 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Effects 8 | . . 5 2 1 . Message Errors 4 | . . 1 2 1 . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Targeting Errors 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 31 | . . . 31 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 59 | . 9 10 2 . 59 Average Temperature 12 | . 5 4 1 . 24 Received Heat Transfer 1125 | . 144 630 36 . 315 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 349 | . 278 349 288 . . Initial 100 | . . 100 78 . . Average 171 | . 134 191 212 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 54 | 100 65 47 44 . . Level 1 45 | . 34 52 55 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 26 39 9 . 7 Peak Tracking Total 6 | . 4 6 6 . 3 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 1 | . . . . . 1 Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 6 | . 3 3 . . . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 13 11 . . . Successful 15 | . 11 4 . . . Failed 9 | . 2 7 . . . Catastrophic 3 | . . 3 . . . Database Lockouts . | . . . . . . Manual 21 | . 9 8 . 4 . Terminals 24 | . 13 11 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 6 1 . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Unreport Threat 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 5 3 . . . Terminals 8 | . 5 3 . . . Track 4 | . 3 1 . . . Assimilate 1 | . . 1 . . . Botnet 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 2 | . . 2 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 62 | . . . . 62 62 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 34 | . . . . . 34 Total Damage 695 | . . . . . 695 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 5168 | 78 796 1812 145 1989 348 Spaces Moved 2480 | 42 365 764 59 1100 150 Core 1 | 1 . . . . . Treads 2474 | 41 365 759 59 1100 150 Legs 5 | . . 5 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 Average Speed 180 | 157 164 189 180 180 180 Slowest Speed 240 | 160 180 240 180 180 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 72 57 13 85 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . 13 . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 13 | . . . 13 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2884 | 51 467 960 75 1113 218 Wait 101 | . 15 34 . 1 51 Move 2475 | 41 364 763 58 1099 150 Hop . | . . . . . . Pick Up 51 | 4 17 24 . 6 . Fast Attach 19 | 6 2 9 1 1 . Attach 16 | . . 9 1 . 6 Detach 3 | . . 3 . . . Swap 15 | . 4 8 2 . 1 Drop 38 | . 10 20 1 6 1 Fire 166 | . 55 90 12 . 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 18) 303 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 10) 802 | -10/Materials | Discovered new exit (range 8) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Utility x2 1004 | -9/Materials | Lost 5 parts (1p2n2w) 1075 | -9/Materials | Lost 3 parts (1n2w) 1180 | -9/Materials | Build established: Hauler-Mutant 1358 | -9/Materials | Discovered new exit (range 12) 1824 | -9/Materials | Discovered new exit (range 15) 2076 | -9/Materials | Discovered new exit (range 6) 2687 | -9/Materials | Entered Mines 2694 | -9/Mines | Core integrity fell below 50% 2749 | -9/Mines | Learned location of Storage (-7) 2781 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2832 | -9/Mines | Entered Zion 2888 | -7/Zion | Found CR-A16's Pointy Stick 2922 | -7/Zion | Discovered new exit (range 16) 3025 | -7/Zion | System corruption cleaned by Quarantine Array 3389 | -7/Zion | Learned location of Recycling (-7) 3609 | -7/Zion | Learned location of 1 exit from Factory 3682 | -7/Zion | Learned location of Warlord (-4) 3903 | -7/Zion | Given A8's code to call for help 4033 | -7/Zion | Learned 8 Factory zone layouts 4036 | -7/Zion | Gained Derelict followers 4414 | -7/Zion | Given the Hacking Drone Bay 4443 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4782 | -7/Zion | Opened final containment barrier to the Deep Caves 4816 | -7/Zion | Discovered new exit (range 3) 4816 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4821 | -7/Zion | Entered Deep Caves 4821 | -7/Deep Caves | Accompanied by 2 allies 5061 | -7/Deep Caves | Z-Facility disabled 5135 | -7/Deep Caves | Attacked by Z-Imprinter 5159 | -7/Deep Caves | Core integrity fell below 20% 5169 | -7/Deep Caves | Destroyed by SA-4X1(z) with Zionite Laser-S Last Messages --------------- 05153_ Lgt. Treads destroyed. 05154_ Battle Rifle destroyed. 05155_ SA-4X1(z) IFF system glitched. 05159_ Dropped Hcp. Battery. 05160_ Extracted 202 energy. 05161_ Extracted 40 energy. 05161_ EMP Blaster destroyed. 05161_ Ion Engine destroyed. 05163_ Extracted 15 energy. 05164_ Extracted 143 energy. 05164_ HV Slug penetrates 0W-4GZ(z). 05164_ 0W-4GZ(z) suffers critical hit. 05164_ Destroyed Prototype Storage. 05164_ 0W-4GZ(z) knocked back. 05164_ HV Slug penetrates 0W-4GZ(z). 05164_ Med. Armor Plating destroyed. 05166_ 0W-4GZ(z) knocked back. 05167_ HV Slug penetrates Earth. 05168_ 0W-4GZ(z) misfires. 05169_ HV Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???##????????????????????????????????????????####? | | ?? ??????????????????????????????????????# ## | | ?? ??????##?????????????????????????????# # | | ?? #??### ##?????######?????????#######?# # | | ? ## # #???### ##????????# ### | | ? ##### #????????# " ## | | #????????# """ | | #????????# "" % | | #???????### % ## | | #??????## ## ### | | ??""" ####???# ##?# | | ???"" ; ##### ####??# | | ???"" p b I ##?????# # | | ???"" z #??????# # | | ??? @ z #?###### # | | ??""" ##### #?# # | | ????" ;## #???# ### ###### | | ????" ###??????# #????? | | ????" #????????# #####????? | | ???? #????????# #????????? | | ?????? #???????# #????????? | | ??????? #???????# ####?????? | | ????????? #???????# #??###? | | ?????????? ##???????# ##?## ## | | ?????????? #?????#### #### # | | ???????????? ?????# | | ?????????????? ?????# | | ???????????????? ##????# #### | | ??????????????????? ##?????# #??# | | ????????????????????? ???????# #??# | | ??????????????????????????????????## ##### | | ???????????????????????????????????## #?# | | ????????????????????????????????????# ### | | ????????????????????????????????????## #### | | ?????????????????????????????????????# ######??## | | ??????????????????????????????????#### #????????## | | ?????????????????????????????????## ####??????? | | ?????????????????????????????????# ##?????? | | ?????????????????????????????????## ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysGaussDerivative Manual? 0 Play Time 00:32:43 Cumulative 296.8 hours Start 2021.01.24 @ 17:17:21 End 2021.01.24 @ 17:57:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 402 Adventurer 0 Explorer 0 Win Type - Total 33 Types 23/0/7/3/0/0/0/0/0 Lore% 87 Gallery% 83 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b004a72-1ac4-4f6e-94d0-c26c88bd4147