Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.24 @ 17:01:23 Player: Xero Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (35) 175 Value Destroyed (885) 885 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7750) 7750 TOTAL SCORE: 16150 Bonus ------- Entered DSFs 500 Win 3000 Win Speed 4250 Cogmind --------- Core Integrity 1581/1600 Matter 172/300 Energy 189/190 System Corruption 2% Temperature Cool (3) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (6) --- Xenon Bombardment Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY (14) ----- Advanced Power Amplifier Small Storage Unit Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Launcher Guidance Computer Advanced Target Analyzer Core Analyzer Core Analyzer Transmission Jammer ECM Suite Reaction Control System Cloaking Device > --- WEAPON (2) ------- Spear > --- INVENTORY (8) ---- Light Antimatter Reactor Improved Linear Gravjet Q-thruster Experimental Q-thruster Advanced Sensor Array Advanced Recalibrator Fusion Bomb Launcher Spear Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Surge Thruster Xenon Bombardment Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Triangulator Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Launcher Guidance Computer Advanced Target Analyzer Core Analyzer Core Analyzer Transmission Jammer ECM Suite Reaction Control System Cloaking Device > --- WEAPON ----------- Spear > --- INVENTORY -------- Light Antimatter Reactor Improved Linear Gravjet Q-thruster Experimental Q-thruster Advanced Sensor Array Advanced Recalibrator Fusion Bomb Launcher Spear [Rating: 119] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Surge Thruster Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Surge Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Weapon Falx Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Falx Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 . . 2 2 . 2 2 2 Power 2 | . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . 2 . 1 . 1 . . . . . . . . Utility 12 | . . . 2 . . 1 . . 2 2 . 2 1 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 107 | 9 5 13 10 3 11 3 4 1 14 . 4 11 5 14 Power 8 | 1 1 1 1 1 . . 2 . . . . . . 1 Engine 5 | 1 1 . 1 . . . 2 . . . . . . . Core 2 | . . 1 . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 43 | 3 2 6 6 . 10 1 1 . 7 . . 3 3 1 Treads 2 | 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . Hover 8 | . . . 1 . 5 . . . 2 . . . . . Flight 32 | . 2 6 5 . 5 1 1 . 5 . . 3 3 1 Utility 37 | 2 . 2 2 2 . 2 1 . 6 . 4 6 1 9 Device 20 | 1 . 1 . 2 . 1 . . 2 . 2 4 1 6 Storage 1 | 1 . . . . . . . . . . . . . . Processor 15 | . . 1 2 . . 1 1 . 3 . 2 2 . 3 Hackware 1 | . . . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 3 2 4 1 . 1 . . 1 1 . . 2 1 3 Energy Gun 3 | 1 1 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . Launcher 4 | . . . . . 1 . . 1 . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . 1 . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 10 | . . . 5 . . . . . . . . . 4 1 Power 2 | . . . 1 . . . . . . . . . 1 . Propulsion 6 | . . . 3 . . . . . . . . . 2 1 Utility 1 | . . . . . . . . . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . Highest Loss Streak 4 | . . . 3 . . . . . . . . . 4 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 92 100 83 80 94 78 81 86 87 78 81 89 73 74 Engine 4 | . 14 . 1 7 7 6 6 6 5 5 5 4 4 . Core 4 | . . 10 3 3 7 6 6 6 5 5 5 4 . . Treads 1 | . 22 . . . . . . . . . . . . . Flight 24 | . 5 44 33 30 7 33 33 33 29 26 26 23 17 16 Device 11 | . 11 . . 7 7 . . . 1 10 10 22 20 23 Storage 6 | . 14 11 9 7 7 6 6 6 5 5 5 4 4 4 Processor 19 | . . 10 22 15 15 17 21 26 30 21 23 23 20 23 Ballistic Gun 3 | . 23 11 3 . . . . . . . . . . . Ballistic Cannon 1 | . . 11 3 . . . . . . . . . . . Slashing Weapon 3 | . . . 4 7 7 6 6 6 5 5 5 4 4 . Peak Build Rating 119 | 7 7 14 18 21 38 35 41 39 66 63 76 99 96 119 Average Rating 55 | 5 6 12 16 19 34 32 35 38 55 63 66 88 88 110 On Entrance 39 | . 7 4 14 18 21 30 35 38 38 63 63 76 93 86 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 35 | 14 14 14 14 16 19 16 22 15 19 19 23 35 24 32 Greatest Support 45 | 40 40 16 16 16 45 19 18 15 28 28 28 28 28 40 Greatest Overweight (x) 1 | . . . . . 1 1 1 . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 8 8 8 7 8 8 8 8 Average Carried 7 | 4 6 7 7 8 7 7 7 7 7 6 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 7 8 8 8 7 7 6 8 8 8 Class Distribution -------------------- 42% | Scavenger-Sprinter 19% | Scavenger-Ninja 19% | Infiltrator-Ninja 13% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Extension Scavenger-Ninja | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Matter Collected 1489 | 258 78 165 71 . 60 . 329 . 120 . 19 276 . 113 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1326 | 24 78 164 39 . 25 . 481 . 20 . 19 350 13 113 Parts 80 | 3 11 25 6 . 4 . 4 . 2 . . 17 1 7 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 22 | . 4 9 3 . 1 . 1 . . . . 3 1 . Melee 2 | . . . . . 1 . 1 . . . . . . . Guns 8 | . 4 2 2 . . . . . . . . . . . Cannons 8 | . . 7 1 . . . . . . . . . . . AOE 4 | . . . . . . . . . . . . 3 1 . Classes Destroyed 13 | 1 2 2 1 . 1 . 1 . . . 1 3 1 . Worker 2 | . . . . . . . . . . . . 1 1 . Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . . . . 2 . . Mechanic 1 | . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . 1 . . . Watcher 5 | . . 1 . . . . . . 1 . . . . 3 Swarmer 14 | . 3 7 3 . . . 1 . . . . . . . Cutter 1 | . . . . . 1 . . . . . . . . . Grunt 1 | . 1 . . . . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . 1 . Programmer 3 | . . . . . . . . . . . . 3 . . Packrat 4 | . . . . . . . 4 . . . . . . . Best Kill Streak 4 | 1 3 4 3 . 1 . 1 . 1 . 1 4 2 1 Combat Bots Only 4 | . 3 4 3 . 1 . 1 . . . . 3 1 . Max Kills in Single Turn 1 | 1 1 1 1 . 1 . 1 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 1 . Melee 1 | . . . . . 1 . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Hostile Shots Fired 194 | . 16 21 67 . 6 . 11 6 . . 11 10 32 14 Missed 79 | . 4 10 20 . 4 . 5 3 . . 7 4 12 10 Damage Taken 1383 | . 83 78 486 . 72 . 53 45 . . 100 109 283 74 Core 295 | . 22 32 108 . . . 17 15 . . 29 19 34 19 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 384 | . 27 24 111 . 20 . 16 12 . . 47 30 77 20 Core Remaining (%) 95 | 100 91 92 80 . 100 . . 96 100 . 97 98 97 98 Volleys Fired 56 | 2 14 19 11 . . . . 1 . . . 5 4 . Largest 2 | 2 2 2 2 . . . . 1 . . . 1 1 . Hottest 55 | 40 40 55 55 . . . . 30 . . . 52 52 . Shots Fired 100 | 4 28 38 20 . . . . 1 . . . 5 4 . Gun 62 | 4 28 19 11 . . . . . . . . . . . Cannon 28 | . . 19 9 . . . . . . . . . . . Launcher 10 | . . . . . . . . 1 . . . 5 4 . Special . | . . . . . . . . . . . . . . . Kinetic 90 | 4 28 38 20 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 10 | . . . . . . . . 1 . . . 5 4 . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 12 | 3 6 12 4 . . . . . . . . 9 12 . Robot Miss Streak 2 | . 2 2 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 98 | 3 18 24 15 . 1 . 12 . 2 . 2 10 3 8 Core Hits 48 | 1 6 11 3 . 1 . 7 2 1 . . 8 4 4 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . . . . . . . 2 Blast 1 | . . 1 . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . 2 Melee Attacks 61 | . . . 5 1 2 . 12 . 3 . 2 16 10 10 Impact . | . . . . . . . . . . . . . . . Slashing 51 | . . . 5 1 2 . 12 . 3 . 2 16 10 . Piercing 10 | . . . . . . . . . . . . . . 10 Sneak Attacks 8 | . . . 1 . . . 4 . . . . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3496 | 31 181 355 234 . 31 . 688 104 88 . 133 986 334 331 Guns 324 | 31 181 71 41 . . . . . . . . . . . Cannons 408 | . . 284 124 . . . . . . . . . . . Explosions 1048 | . . . . . . . . 104 . . . 610 334 . Melee 1716 | . . . 69 . 31 . 688 . 88 . 133 376 . 331 Ramming . | . . . . . . . . . . . . . . . Kinetic 732 | 31 181 355 165 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 1048 | . . . . . . . . 104 . . . 610 334 . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 1385 | . . . 69 . 31 . 688 . 88 . 133 376 . . Piercing 331 | . . . . . . . . . . . . . . 331 Highest Corruption 4 | . . . 4 . . . . . . . . 2 . 2 Average Corruption 2 | . . . 4 . . . . . . . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 5 | . . . 2 . . . . . . . . 2 . 1 Message Errors 1 | . . . 1 . . . . . . . . . . . Matter Fused 1 | . . . . . . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . 1 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 588 | . . . 42 . . . 189 . 9 . 66 227 . 55 Projectiles . | . . . . . . . . . . . . . . . Explosions 70 | . . . . . . . . . . . . 70 . . Melee 518 | . . . 42 . . . 189 . 9 . 66 157 . 55 Knockbacks 4 | . . 2 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 4 | . . 2 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 135 | . 6 55 62 . . 135 80 44 9 . 5 . . 117 Average Temperature 37 | . 6 19 26 . . 71 24 26 3 . 1 . . 63 Received Heat Transfer 237 | . 30 . 135 . . . 18 27 . . 18 . 9 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Peak Influence 518 | 5 122 390 518 206 176 124 . . 209 87 61 173 94 138 Initial 201 | . 2 43 140 201 126 79 . . 48 87 36 27 19 48 Average 95 | 1 52 159 339 201 148 99 . . 94 87 43 40 64 93 Maximum Alert Level 2 | . . 1 2 1 . . . . 1 . . . . . Low Security (%) 87 | 100 100 60 17 . 100 100 . . 84 100 100 100 100 100 Level 1 9 | . . 39 38 100 . . . . 15 . . . . . Level 2 3 | . . . 44 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 1 . 1 . . . . . . 2 1 1 Investigation 1 | . . . 1 . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 2 . 1 Reinforcement 3 | . . 1 . . 1 . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Distress Signals 4 | . 1 1 1 . . . . . . . . 1 . . Communications Jammed 1 | . . . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . . . 1 . . Times Spotted 80 | . 7 14 18 . 5 1 3 4 6 1 6 7 2 6 Peak Tracking Total 12 | . 5 7 12 . 5 1 2 4 4 1 4 4 1 3 Tactical Retreats 14 | . 1 2 5 . 1 1 1 . 2 . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Traps Triggered 2 | . . . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Machines Accessed 18 | . 2 1 . 1 . 2 2 . 2 2 4 1 . 1 Terminals 13 | . 2 . . 1 . 1 1 . 1 2 3 1 . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 39 | . 5 4 . 2 . 4 5 . 2 4 10 2 . 1 Successful 31 | . 4 4 . 1 . 2 5 . 2 3 7 2 . 1 Failed 8 | . 1 . . 1 . 2 . . . 1 3 . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . 1 2 . . . . Terminals 27 | . 5 . . 2 . 2 4 . 1 4 6 2 . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 2 . . . . 4 . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 19 | . 4 . . 1 . 1 5 . . 1 4 2 . 1 Record 5 | . 1 . . . . . 4 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . Open Door 4 | . . . . . . . 1 . . . 2 . . 1 Open DSF 1 | . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . 1 . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . . . 3 . . . Report Inventory 2 | . . . . . . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . Scanalyzer 4 | . . 4 . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . 1 2 . . . . Terminals 3 | . . . . . . . . . 1 2 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 1 . . . 2 1 . . 1 2 . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . 64 . . . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Total Allies 2 | . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . 2 . . . Highest-Rated Group 92 | . . . . . . . . . . . 92 . . . Highest-Rated Ally 46 | . . . . . . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . . 2 . . . Total Damage 41 | . . . . . . . . . . . 41 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Turns Passed 3242 | 127 253 270 233 41 74 139 217 27 293 46 398 528 229 367 Spaces Moved 6363 | 81 200 481 351 77 104 554 693 99 690 178 647 1131 288 789 Core 2 | 2 . . . . . . . . . . . . . . Treads 136 | 38 98 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 41 | 41 . . . . . . . . . . . . . . Hover 68 | . . . . . 68 . . . . . . . . . Flight 6116 | . 102 481 351 77 36 554 693 99 690 178 647 1131 288 789 Fastest Speed 17 | 50 37 31 28 29 23 17 23 23 20 25 25 25 25 31 Average Speed 30 | 126 97 31 30 29 38 22 23 23 24 25 25 25 29 31 Slowest Speed 160 | 160 160 31 34 29 120 63 60 23 32 25 25 98 37 35 Overloaded Moves 28 | . . . . . . 28 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 27 | . . 2 2 . . . . . 5 2 9 1 2 4 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . Exploration Rate (%) 25 | 3 25 31 27 2 56 14 88 18 13 5 42 29 10 16 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . . . . Scrap Searched 2 | . . . . . . . 2 . . . . . . . Spaces Dug 18 | . . . 4 1 . . . . 1 . . 11 1 . Terrain Destroyed 66 | . . . 4 1 . . . 7 1 . . 30 23 . Melee 18 | . . . 4 1 . . . . 1 . . 11 1 . Projectile . | . . . . . . . . . . . . . . . AOE 48 | . . . . . . . . 7 . . . 19 22 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Acc Total 7465 | 98 235 566 451 92 138 567 733 101 807 177 870 1339 404 887 Wait 757 | . 2 36 65 9 . 7 13 . 82 . 222 157 97 67 Move 6298 | 80 199 476 346 76 103 553 692 98 680 173 630 1128 283 781 Hop 23 | . . 2 2 . . . . . 4 2 7 1 2 3 Pick Up 68 | 7 6 11 6 1 6 2 6 . 8 1 3 7 2 2 Fast Attach 49 | 6 . 1 4 2 7 . 1 . 8 . . 6 3 11 Attach 47 | 1 2 8 6 . 4 3 2 1 6 . 4 5 2 3 Detach 18 | . 2 2 2 . 2 2 . 1 1 . . 3 1 2 Swap 11 | 2 3 4 . 1 . . 1 . . . . . . . Drop 77 | . 7 7 4 2 14 . 6 . 15 1 2 11 . 8 Fire 56 | 2 14 19 11 . . . . 1 . . . 5 4 . Melee 61 | . . . 5 1 2 . 12 . 3 . 2 16 10 10 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Extension -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 7) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Propulsion x2 646 | -9/Materials | Discovered new exit (range 16) 651 | -9/Materials | Entered another Materials area 651 | -8/Materials | Evolved 2 slots: Utility x2 691 | -8/Materials | Build established: Scavenger-Sprinter 773 | -8/Materials | Lost 3 parts (1p1n1w) 808 | -8/Materials | Crushed by falling debris 880 | -8/Materials | Discovered new exit (range 16) 884 | -8/Materials | Entered Factory 884 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 924 | -7/Factory | Identified exit to DSF 925 | -7/Factory | Entered DSF 953 | -7/DSF | Discovered new exit (range 19) 973 | -7/DSF | Additional patrols routed to DSF 999 | -7/DSF | Entered Factory 999 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1028 | -6/Factory | Discovered new exit (range 8) 1138 | -6/Factory | Entered Lower Caves 1215 | -6/Lower Caves | Learned location of 1 exit from Factory 1229 | -6/Lower Caves | Learned location of Extension (-4) 1229 | -6/Lower Caves | Learned Armory stockpile data 1275 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1288 | -6/Lower Caves | Encountered a Warlord checkpoint 1317 | -6/Lower Caves | Discovered new exit (range 5) 1355 | -6/Lower Caves | Entered another Lower Caves area 1366 | -6/Lower Caves | Discovered new exit (range 17) 1382 | -6/Lower Caves | Entered Factory 1382 | -5/Factory | Evolved 2 slots: Utility x2 1383 | -5/Factory | Identified exit to Upper Caves 1502 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 1641 | -5/Factory | Discovered new exit (range 16) 1650 | -5/Factory | Identified exit to Factory 1675 | -5/Factory | Entered another Factory area 1675 | -4/Factory | Evolved 2 slots: Utility x2 1709 | -4/Factory | Discovered new exit (range 5) 1716 | -4/Factory | Identified exit to Extension 1721 | -4/Factory | Entered Extension 1763 | -4/Extension | Spotted B-86 Titan 1909 | -4/Extension | Build established: Scavenger-Ninja 1945 | -4/Extension | Rescued a captive Derelict 1947 | -4/Extension | Rescued a captive Derelict 2115 | -4/Extension | Spotted B-86 Titan 2119 | -4/Extension | Discovered new exit (range 3) 2119 | -4/Extension | Identified exit to Research 2119 | -4/Extension | Entered Research 2119 | -3/Research | Evolved 2 slots: Utility x2 2222 | -3/Research | Build established: Scavenger-Sprinter 2467 | -3/Research | Found Fusion Bomb Launcher 2636 | -3/Research | Discovered new exit (range 20) 2641 | -3/Research | Identified exit to Research 2647 | -3/Research | Entered another Research area 2647 | -2/Research | Evolved 2 slots: Power x1, Utility x1 2726 | -2/Research | Spotted B-90 Cyclops 2732 | -2/Research | Lost 4 parts (1p2n1u) 2846 | -2/Research | Discovered new exit (range 21) 2876 | -2/Research | Identified exit to Access 2876 | -2/Research | Entered Access 2876 | -1/Access | Evolved 2 slots: Utility x2 3001 | -1/Access | Build established: Infiltrator-Ninja 3177 | -1/Access | Discovered new exit (range 6) 3178 | -1/Access | Identified exit to Surface 3243 | *** | Escaped! Last Messages --------------- 03034_ Acquired Adv. Sensor Array. 03037_ Dropped Adv. ECM Suite. 03037_ Acquired Lgt. Antimatter Reactor. 03065_ Connecting with Repair Station... 03126_ ALERT: Rogue bot located, Programmers report to Access Zone 6D. 03134_ Acquired Adv. Target Analyzer. 03143_ Discarded Adv. Visual Processing Unit. 03146_ Acquired Triangulator. 03176_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03177_ The Access Shell folds into the floor. 03177_ EXIT=FOUND 03178_ EXIT=IDENTIFIED: SURFACE 03215_ Destroyed Lgt. Antimatter Reactor. 03223_ W-44 Eye suffers critical hit (Impale). 03223_ W-44 Eye destroyed. 03227_ Acquired 33 matter. 03234_ System corrupted: Heat flow error (+139). 03241_ Surge Thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????#####????????? | | ????????????????????????????????????# ????##### | | ????????????????????????????????????? ????# | | ????????????????????????????????????? ????# | | ????????????????????????????????????? ????# | | ?????????????????????????????????????# #????# | | ????????????????????????????????????## #????# " | | ???????????????????????????????????? # #????# "" | | ?????????????????????????????????????+ #????# " | | ?????????????????????????????????????# #????# | | ?????????????????????????????????????# #????# | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# #??????? | | ?????????????????????????????????????# #?????# | | ?????????????????????????????????????# #?????# | | ?????????????????????????????????????# #?????# | | ?????????????????????????????###?????# #?????# | | ????????????????????########## ####### #?????#! | | ????????????????????" p #?????# | | ??????????????BB????" p #?????# | | ??????????????BB????" p #?????# | | ????????????????????" #?????#### | | ????????????????????" "@ #????????? | | ????????????????????" "" #????????? | | ??????????t?????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????######?????## ##???????? | | ?????????????????????????# ####### #???????? | | ?????????????????????????# #???????? | | ####?????????????????????# +???????? | | #?????????????????????# ####### #???????? | | #???#################### ##?????## ##???????? | | #???# + # #???????# #????????? | | #???# ######### # #???????# #????????? | | #???# #???????# " + #???????# ????????? | | #???# #???????# """ # #???????# ???????? | | #???# #???????# """ # #???????# ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 8 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 24 Item Schematics ----------------- Adv. Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingThermicSpoofer Manual? 0 Play Time 02:29:07 Cumulative 58.3 hours Start 2025.03.22 @ 15:30:59 End 2025.03.24 @ 17:01:23 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 0 Adventurer 34 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 43 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45bf4433-39fa-4463-923c-4e8f5843408d