Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 08:25:24 Player: Blade Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1819) 1819 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6554 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 15/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Enhanced Fission Core Gauss Rifle Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Gravmag System Combat Airjet Combat Airjet > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Targeting Computer Improved Reaction Control System Drone Bay > --- WEAPON ----------- Improved Assault Rifle Flak Gun Antimatter Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Large Matter Pod Improved Terrain Scan Processor Reactive Plating Power Maul Power Maul Power Maul [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reactive Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . 2 . 1 . Utility 7 | . . . 2 . 2 1 2 Weapon 2 | . . 2 . . . . . Parts Attached 64 | . 5 11 14 15 8 5 6 Power 9 | . 1 . 3 1 1 2 1 Engine 3 | . . . 1 1 1 . . Core 6 | . 1 . 2 . . 2 1 Reactor . | . . . . . . . . Propulsion 13 | . 1 2 3 4 2 . 1 Treads 1 | . . . 1 . . . . Leg 7 | . 1 2 2 2 . . . Wheel . | . . . . . . . . Hover 5 | . . . . 2 2 . 1 Flight . | . . . . . . . . Utility 13 | . 1 . 3 1 3 2 3 Device 7 | . 1 . . . 3 1 2 Storage . | . . . . . . . . Processor 3 | . . . 2 1 . . . Hackware 2 | . . . . . . 1 1 Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 29 | . 2 9 5 9 2 1 1 Energy Gun 2 | . 1 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . . 3 2 3 . 1 . Ballistic Cannon 11 | . 1 3 1 4 2 . . Launcher 6 | . . 2 2 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 1 . Parts Lost 31 | . . . 3 10 12 . 6 Power 3 | . . . 1 1 1 . . Propulsion 9 | . . . 2 2 4 . 1 Utility 8 | . . . . 1 4 . 3 Weapon 11 | . . . . 6 3 . 2 Highest Loss Streak 12 | . . . 2 5 12 . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 72 | . 95 94 92 84 60 17 24 Engine 2 | . 6 . 2 2 1 . . Core 4 | . 7 11 5 3 . . . Leg 15 | . 28 22 14 20 8 . . Hover 1 | . . . . . 12 . . Device 7 | . 9 11 9 4 3 4 7 Storage 7 | . 14 11 9 7 5 . . Processor 7 | . . . 10 15 12 5 5 Hackware 1 | . . . . . . 3 5 Energy Gun 1 | . 8 3 . . . . . Ballistic Gun 15 | . 14 25 27 19 9 2 4 Ballistic Cannon 4 | . 5 9 4 3 4 . . Launcher 1 | . . 1 4 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 30 | 10 15 19 30 28 28 5 11 Greatest Support 45 | 20 20 26 30 45 33 3 20 Greatest Overweight (x) 6 | . . . 6 1 1 1 3 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 Average Capacity 7 | 8 8 8 8 8 7 5 5 Most Carried 8 | 6 8 8 8 8 8 5 4 Average Carried 6 | 6 7 7 6 7 7 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 5 4 4 Class Distribution -------------------- 41% | Mutant 29% | Scavenger-Skirmisher 12% | Skirmisher 7% | Gunner 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1515 | 200 48 205 156 816 60 30 . Remotely . | . . . . . . . . Salvage Created 1765 | . 166 223 461 652 87 22 154 Parts 88 | . 12 13 20 29 7 1 6 Haulers Intercepted 2 | . 1 . . 1 . . . Recyclers Shooed 7 | . 1 3 2 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 40 | . 2 10 8 12 5 . 3 Guns 21 | . 2 5 3 9 2 . . Cannons 9 | . . 2 3 2 2 . . AOE 9 | . . 3 2 1 . . 3 Classes Destroyed 12 | . 3 2 4 3 . . . Worker 5 | . . . 2 1 . 1 1 Builder 1 | . . 1 . . . . . Hauler 2 | . 1 . . 1 . . . Recycler 3 | . . . 2 1 . . . Operator 1 | . . . . 1 . . . Watcher 3 | . 2 1 . . . . . Swarmer 10 | . . 6 . . 4 . . Grunt 20 | . 2 4 3 8 1 . 2 Brawler 1 | . . . . 1 . . . Sentry 4 | . . . 2 2 . . . Hunter 4 | . . . 3 . . . 1 Programmer 1 | . . . . 1 . . . Best Kill Streak 9 | . 2 6 6 9 4 1 4 Combat Bots Only 6 | . 2 5 4 6 4 . 3 Max Kills in Single Turn 3 | . 1 2 2 2 2 1 3 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 1 1 . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 545 | . 9 28 48 139 163 8 150 Missed 189 | . 2 6 17 46 54 2 62 Damage Taken 5425 | . 101 187 383 1108 1810 115 1721 Core 2121 | . . 38 29 120 734 38 1162 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 4 | . . . 4 . . . . Core Remaining (%) 82 | 100 100 90 94 82 13 96 . Volleys Fired 124 | . 25 17 23 33 15 5 6 Largest 4 | . 2 4 4 4 3 1 1 Hottest 125 | . 85 100 105 125 93 28 46 Shots Fired 329 | . 49 56 74 107 32 5 6 Gun 228 | . 46 39 57 64 14 5 3 Cannon 87 | . 3 14 12 40 18 . . Launcher 14 | . . 3 5 3 . . 3 Special . | . . . . . . . . Kinetic 291 | . 28 50 69 104 32 5 3 Thermal 21 | . 21 . . . . . . Explosive 14 | . . 3 5 3 . . 3 Electromagnetic 3 | . . 3 . . . . . Robot Hit Streak 9 | . 9 7 7 8 6 5 . Robot Miss Streak 9 | . 4 2 2 9 4 1 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 200 | . 30 33 44 66 23 4 . Core Hits 129 | . 11 21 30 43 16 2 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 2 . 1 1 . . . Burn 2 | . 2 . . . . . . Blast 2 | . . . 1 1 . . . Melee Attacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4869 | . 315 799 1018 1316 628 75 718 Guns 1731 | . 268 206 325 686 171 75 . Cannons 1142 | . 35 133 128 404 442 . . Explosions 1958 | . . 459 555 226 . . 718 Melee . | . . . . . . . . Ramming 38 | . 12 1 10 . 15 . . Kinetic 2684 | . 152 301 453 1090 613 75 . Thermal 151 | . 151 . . . . . . Explosive 1917 | . . 459 514 226 . . 718 Electromagnetic 79 | . . 38 41 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 2 3 . 1 Average Corruption 1 | . . . 1 1 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 83 | . 6 56 15 . 6 . . Projectiles 21 | . 6 . 15 . . . . Explosions 56 | . . 56 . . . . . Melee 6 | . . . . . 6 . . Knockbacks 17 | . 1 3 1 5 7 . . Impact . | . . . . . . . . Kinetic 15 | . 1 3 1 4 6 . . Secondary 2 | . . . . 1 1 . . Self-Inflicted Damage 7 | . . . . . 7 . . Shots . | . . . . . . . . Rammed 4 | . . . 1 . 3 . . Targets Rammed 11 | . 5 1 2 . 3 . . Kicked 7 | . 5 1 1 . . . . Crushed . | . . . . . . . . Highest Temperature 246 | . 246 141 110 177 118 . . Average Temperature 55 | . 79 57 34 50 37 . . Received Heat Transfer 1372 | . 60 27 153 492 334 72 234 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 508 | . 508 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Peak Influence 322 | . 124 322 310 227 197 130 284 Initial 102 | . . 15 51 74 102 95 63 Average 95 | . 31 95 177 103 120 104 67 Maximum Alert Level 1 | . . 1 1 1 . . 1 Low Security (%) 88 | 100 100 93 58 82 100 100 95 Level 1 11 | . . 6 41 17 . . 4 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 1 1 2 3 . 2 Investigation 1 | . . . . . . . 1 Extermination 2 | . . . . 1 . . 1 Reinforcement 6 | . . 1 1 1 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 8 | . 1 2 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 11 15 12 19 22 4 23 Peak Tracking Total 13 | . 3 7 7 6 12 2 13 Tactical Retreats 8 | . . . 1 2 3 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 7 | . 2 3 2 . . . . Max in Single Turn 1 | . 1 1 1 . . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 12 | . 4 3 2 1 . 1 1 Terminals 8 | . 4 3 . . . . 1 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 1 . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 26 | . 7 8 7 1 . 1 2 Successful 10 | . 2 3 3 1 . 1 . Failed 16 | . 5 5 4 . . . 2 Catastrophic 3 | . 3 . . . . . . Database Lockouts . | . . . . . . . . Manual 14 | . 7 6 1 . . . . Terminals 17 | . 7 8 . . . . 2 Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . 6 . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 2 | . . 2 . . . . . Robot Analysis 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . . 1 . Retrieve Components 2 | . . . 1 . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 4 | . 2 1 1 . . . . Terminals 3 | . 2 1 . . . . . Botnet 3 | . 2 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Reject 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 8 | . 3 2 1 1 . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . . 10 . . 1 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 3 | . . . . . 1 . 2 EXPLORE 3 | . . . . . 1 . 2 Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . . . 2 . 2 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 3705 | 2 639 469 438 1013 284 352 508 Spaces Moved 2604 | 2 439 317 232 627 238 472 277 Core 769 | . . . 2 . 51 472 244 Treads 39 | . . . 39 . . . . Legs 1494 | 2 439 317 191 545 . . . Wheels . | . . . . . . . . Hover 302 | . . . . 82 187 . 33 Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 76 50 50 50 Average Speed 108 | 120 120 120 144 115 92 69 109 Slowest Speed 350 | 120 120 120 350 190 151 100 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 19 | 2 64 28 21 16 9 6 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 94 | . . 19 25 11 4 . 35 Melee 2 | . . . . 2 . . . Projectile 4 | . . . . . 4 . . AOE 88 | . . 19 25 9 . . 35 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 3249 | 1 510 376 288 835 273 491 475 Wait 391 | . 25 20 12 147 4 . 183 Move 2597 | 1 438 316 231 626 237 471 277 Hop . | . . . . . . . . Pick Up 20 | . 5 3 2 7 . 3 . Fast Attach 31 | . 2 3 5 5 6 4 6 Attach 10 | . . . 4 4 1 1 . Detach 3 | . . . . . 1 2 . Swap 23 | . 3 8 5 6 1 . . Drop 35 | . 7 8 4 5 3 5 3 Fire 124 | . 25 17 23 33 15 5 6 Melee 2 | . . . . 2 . . . Ram 3 | . . . . . 3 . . Kick 7 | . 5 1 1 . . . . Crush 1 | . . . 1 . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 2 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 613 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Weapon x2 983 | -9/Materials | Build established: Skirmisher 1084 | -9/Materials | Discovered new exit (range 8) 1111 | -9/Materials | Entered another Materials area 1111 | -8/Materials | Evolved 2 slots: Utility x2 1449 | -8/Materials | Build established: Scavenger-Skirmisher 1512 | -8/Materials | Discovered new exit (range 15) 1547 | -8/Materials | Identified exit to Factory 1549 | -8/Materials | Entered Factory 1549 | -7/Factory | Evolved 2 slots: Propulsion x2 2275 | -7/Factory | Lost 5 parts (1u4w) 2385 | -7/Factory | Lost 3 parts (1p2n) 2520 | -7/Factory | Discovered new exit (range 13) 2529 | -7/Factory | Identified exit to Factory 2562 | -7/Factory | Entered another Factory area 2562 | -6/Factory | Evolved 2 slots: Utility x2 2815 | -6/Factory | Core integrity fell below 50% 2822 | -6/Factory | Core integrity fell below 20% 2840 | -6/Factory | Discovered new exit (range 10) 2845 | -6/Factory | Identified exit to Factory 2846 | -6/Factory | Entered another Factory area 2846 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2874 | -5/Factory | Lost 12 parts (1p4n4u3w) 2886 | -5/Factory | Discovered new exit (range 16) 2893 | -5/Factory | Identified exit to Factory 3061 | -5/Factory | Build established: Mutant 3198 | -5/Factory | Entered another Factory area 3198 | -4/Factory | Evolved 2 slots: Utility x2 3661 | -4/Factory | Core integrity fell below 50% 3681 | -4/Factory | Lost 3 parts (2u1w) 3703 | -4/Factory | Core integrity fell below 20% 3706 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03702_ U-05 Engineer lays Concrete. 03702_ Penetrated by Slug. 03703_ U-05 Engineer lays Concrete. 03704_ K-01 Serf collects debris. 03704_ Knocked back. 03704_ U-05 Engineer lays Concrete. 03705_ Penetrated by Slug. 03705_ Imp. Hacking Suite destroyed. 03705_ Slug penetrates A-15 Conveyor. 03705_ A-15 Conveyor destroyed. 03705_ Gravmag Array destroyed. 03705_ K-01 Serf collects debris. 03705_ Dropped Mic. Fission Core. 03705_ U-05 Engineer lays Concrete. 03705_ Penetrated by Slug. 03705_ Slug penetrates P-70 Sage. 03705_ Penetrated by Slug. 03705_ Slug penetrates P-70 Sage. 03705_ U-05 Engineer lays Concrete. [Achievement: Tester] Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ###########???????????????????????????????? | | ## # ? / ??????????????????????????????? | | ?# # #???????????????????????????????? | | ?# # #??? ????????????????????????? | | ?# + """ #??? # ????????????????????????? | | ?# # "" """ #?? ????????????????????????? | | ?# # S"" """????? ????#???????????????????? | | ?# # "" ???? #### ###?????????????????? | | ?# #? ##?# ??????????????????? | | ?# ### # ## #??????????????????????? | | ?# % #??????????????????????? | | ?# gg k #??????????????????????? | | ?# %g R #?###+##########???????? | | ?# h Rg "" ### #???????? | | ?# R " + #???????? | | ?######### uu % ! # #???????? | | ???????? h # #???????? | | ?????? ?#// g # #???????? | | ????? #/! %# #???????? | | ???? # !] ; #???????? | | ???? # !] * # #???????? | | ???? # !] = p # #???????? | | ????? ########!!@ A# #???????? | | ?????? ???????#!%! # #???????? | | ??????? ????????#!!! # #???????? | | ????????? ??????????# ! ##############???????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#### ##????????????????????? | | ?????????????????????????"H#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????? ;?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 150 Resistance: KI 20 Phase Shifting 5 Evasion (%) 59 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None Game ------ Seed ProcessingDeuteriumRipper Manual? 0 Play Time 00:36:12 Cumulative 68.2 hours Start 2024.05.31 @ 07:32:40 End 2024.05.31 @ 08:25:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 9 Adventurer 79 Explorer 5 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c3a06da-9aa1-4518-b224-bc2c34f7ac43