Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 08:08:36 Player: tsintsir Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (361) 361 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3186 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Terrain Scan Processor System Shield > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (5) ---- Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Gravmag System Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Advanced Terrain Scan Processor System Shield > --- WEAPON ----------- Pulse Rifle Heavy Battle Rifle > --- INVENTORY -------- Field Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Weapon Makeshift Spear Energy Gun EM Pulse Gun Ballistic Gun Heavy Battle Rifle Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 3 | . . 2 1 . . . Utility 2 | . . . 1 1 . . Weapon . | . . . . . . . Parts Attached 31 | 6 3 5 4 4 8 1 Power 4 | 1 1 1 . . 1 . Engine 3 | 1 1 1 . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 2 3 3 1 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 2 2 1 . 1 . . Hover 2 | . . . . . 2 . Flight 5 | . . 2 3 . . . Utility 4 | 1 . . . 3 . . Device 1 | . . . . 1 . . Storage 1 | 1 . . . . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 . 1 1 . 5 1 Energy Gun 5 | 2 . 1 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 4 | . . . . . 3 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Corrupted Parts 1 | . . 1 . . . . System Corruption 1 | . . 1 . . . . Parts Lost 18 | . . 5 2 1 7 3 Power 3 | . . 1 . . 2 . Propulsion 8 | . . 2 2 1 3 . Utility 1 | . . . . . . 1 Weapon 6 | . . 2 . . 2 2 Highest Loss Streak 5 | . . 5 2 1 5 3 To Critical Strikes . | . . . . . . . Average Backups 2 | . 1 1 3 5 2 2 Power . | . 1 . . 1 . . Propulsion . | . . . 1 1 . . Utility . | . . . . . . . Weapon 1 | . . . 2 3 1 2 Tool/Special . | . . . . . . . Unused Backups 1 | . . 1 . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 44 | . 84 53 23 21 45 35 Engine 3 | . 14 7 5 . . . Wheel 6 | . 27 20 . . . . Hover 2 | . . . . . 7 . Flight 4 | . . 5 11 14 1 . Device 3 | . . . . 1 7 6 Storage 2 | . 14 7 . . . . Processor 3 | . . . . 2 7 7 Hackware 3 | . . . . 1 7 7 Energy Gun 7 | . 28 11 6 . 3 . Piercing Weapon 3 | . . . . . 5 13 Peak Build Rating 26 | 6 6 7 9 15 26 18 Average Rating 12 | 4 5 5 4 8 20 16 On Entrance 7 | . 6 6 6 5 14 18 Avg Prop Armor Cover (%) 5 | . . . . . 5 . Naked Turns 15 | . . 1 14 . . . Heaviest Build 14 | 14 14 12 8 1 13 5 Greatest Support 30 | 26 26 30 9 9 15 3 Greatest Overweight (x) 1 | . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 6 8 7 5 5 5 5 Most Carried 5 | 1 2 3 5 5 5 2 Average Carried 2 | . 1 1 3 5 2 1 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | 1 2 1 5 5 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 541 | 260 40 29 21 . 152 39 Remotely . | . . . . . . . Salvage Created 473 | . 241 54 28 . 45 105 Parts 32 | . 15 5 2 . 2 8 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . 5 5 Prevented 5 | . . . . . . 5 Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 14 | . 4 3 3 . 2 2 Melee 2 | . . . . . . 2 Guns 8 | . 2 1 3 . 2 . AOE 4 | . 2 2 . . . . Classes Destroyed 6 | . 3 2 . . . 1 Hauler 1 | . 1 . . . . . Operator 1 | . . 1 . . . . Watcher 1 | . 1 . . . . . Swarmer 10 | . . 3 3 . 2 2 Grunt 4 | . 4 . . . . . Samaritan 1 | . . . . . . 1 Best Kill Streak 4 | . 4 2 3 . 2 2 Combat Bots Only 3 | . 2 2 3 . 2 2 Max Kills in Single Turn 3 | . 3 2 1 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 259 | . 7 60 55 33 48 56 Missed 97 | . 1 17 22 21 18 18 Hits 162 | . 6 43 33 12 30 38 Projectile 162 | . 6 43 33 12 30 38 Critical Strikes 7 | . . 4 3 . . . Damage Taken 2598 | . 103 702 565 108 511 609 Core 1583 | . 33 372 467 97 127 487 Absorbed by Shields . | . . . . . . . Core Remaining (%) 52 | 100 86 7 15 . . . Volleys Fired 40 | . 13 7 10 . 10 . Largest 2 | . 2 2 1 . 2 . Hottest 126 | . 80 80 63 . 126 . Shots Fired 65 | . 26 9 10 . 20 . Gun 65 | . 26 9 10 . 20 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 9 | . . . . . 9 . Thermal 21 | . . . 10 . 11 . Explosive . | . . . . . . . Electromagnetic 35 | . 26 9 . . . . Robot Hit Streak 4 | . 4 3 3 . 4 . Robot Miss Streak 3 | . 3 1 2 . 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 46 | . 16 5 7 . 14 4 Core Hits 28 | . 10 5 4 . 6 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 . . 1 Burn 1 | . . . 1 . . . Impale 1 | . . . . . . 1 Melee Attacks 11 | . . . . . . 11 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 11 | . . . . . . 11 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1234 | . 321 376 133 . 262 142 Guns 663 | . 225 58 118 . 262 . Cannons . | . . . . . . . Explosions 372 | . 96 276 . . . . Melee 142 | . . . . . . 142 Ramming 57 | . . 42 15 . . . Kinetic 127 | . . . . . 127 . Thermal 349 | . 96 . 118 . 135 . Explosive 276 | . . 276 . . . . Electromagnetic 283 | . 225 58 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 142 | . . . . . . 142 Highest Corruption 13 | . . 13 . . . . Average Corruption 12 | . . 12 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . 4 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 2 | . . 2 . . . . Misdirections 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . . 10 . . . . Projectiles . | . . . . . . . Explosions 10 | . . 10 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 187 | . 28 153 6 . . . Shots 2 | . 1 1 . . . . Rammed 9 | . . 5 4 . . . Targets Rammed 9 | . . 5 4 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 106 | . 106 33 80 . 102 . Average Temperature 37 | . 36 16 37 . 47 . Received Heat Transfer 624 | . 42 126 225 24 189 18 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . 1 . Heat Transferred 729 | . 100 . 333 . 296 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 106 | . 106 81 82 12 . . Initial 40 | . . 40 23 . . . Average 24 | . 37 34 20 1 . . Influence Increases 775 | . 133 135 123 14 140 230 Destroy 0b10 Robot/C 280 | . 80 60 60 . 40 40 Destroy 0b10 Robot/NC 15 | . 10 5 . . . . Destroy Leader 64 | . 24 10 10 . 10 10 Successful Hack 65 | . 14 14 23 14 . . Disable Machine 15 | . . 15 . . . . Destroy Structure 21 | . 5 16 . . . . Lose Combat Pursuer 315 | . . 15 30 . 90 180 Influence Decreases 605 | . 37 175 179 12 113 89 Entered New Map 97 | . . 56 33 . 2 6 Time Decay 332 | . 37 89 50 2 101 53 Lost Part 94 | . . 30 14 10 10 30 Purge Threat 82 | . . . 82 . . . Squads Dispatched 4 | . 1 . 1 1 . 1 Investigation . | . . . . . . . Extermination 1 | . . . . 1 . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 4 7 15 7 12 15 Peak Tracking Total 11 | . 2 4 11 6 3 10 Tactical Retreats 9 | . . 1 2 . 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 16 | . 1 4 5 5 1 . Terminals 14 | . 1 4 5 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 4 11 13 14 1 . Successful 12 | . 2 2 4 3 1 . Failed 31 | . 2 9 9 11 . . Catastrophic 9 | . 1 2 1 5 . . Database Lockouts . | . . . . . . . Manual 43 | . 4 11 14 14 . . Terminals 40 | . 4 11 13 12 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 2 4 1 1 . Open Door 1 | . . . . . 1 . Level Access Points 1 | . . . 1 . . . Terminal Index 4 | . 1 1 1 1 . . Unreport Threat 1 | . . . 1 . . . Registered Components 3 | . 1 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Operators 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 13 | . 1 4 4 4 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 2 | . . . . 2 . . Sensors 2 | . . . . 2 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 1294 | 56 133 222 154 97 436 196 Spaces Moved 1889 | 52 100 311 272 255 692 207 Core 379 | 3 . 5 18 . 146 207 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 303 | 49 100 154 . . . . Hover 472 | . . . . . 472 . Flight 735 | . . 152 254 255 74 . Fastest Speed 34 | 50 80 37 34 34 35 50 Average Speed 56 | 88 84 59 42 34 55 83 Slowest Speed 120 | 100 90 100 120 35 120 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . . . 9 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 34 22 29 8 92 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 5 | . . . . . 3 2 Spaces Dug . | . . . . . . . Terrain Destroyed 20 | . 4 16 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 20 | . 4 16 . . . . Terrain Rammed 7 | . . 7 . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2019 | 58 121 339 292 262 726 221 Wait 14 | . 1 . 3 3 6 1 Move 1868 | 51 99 310 256 254 691 207 Hop 6 | . . . 6 . . . Pick Up 9 | 1 1 2 1 . 4 . Fast Attach 24 | 6 4 3 4 4 3 . Attach 14 | . . 2 2 . 8 2 Detach 8 | . . . 5 . 2 1 Swap . | . . . . . . . Drop 10 | . 3 3 1 1 2 . Fire 40 | . 13 7 10 . 10 . Melee 10 | . . . . . . 10 Ram 16 | . . 12 4 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 9) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x2 306 | -9/Materials | Build established: Mutant 343 | -9/Materials | System corruption reached 10% 344 | -9/Materials | Core integrity fell below 50% 359 | -9/Materials | Lost 5 parts (1p2n2w) 360 | -9/Materials | Core integrity fell below 20% 374 | -9/Materials | Discovered new exit (range 16) 412 | -9/Materials | Entered another Materials area 412 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 528 | -8/Materials | Core integrity fell below 50% 531 | -8/Materials | Identified exit to Factory 566 | -8/Materials | Core integrity fell below 20% 566 | -8/Materials | Entered Factory 566 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 661 | -7/Factory | Discovered new exit (range 4) 663 | -7/Factory | Entered Lower Caves 696 | -7/Lower Caves | Learned Factory emergency access door positions 774 | -7/Lower Caves | Encountered a Warlord checkpoint 841 | -7/Lower Caves | Learned location of Zion (-6) 873 | -7/Lower Caves | Lost 5 parts (2p1n2w) 1094 | -7/Lower Caves | Discovered new exit (range 8) 1099 | -7/Lower Caves | Entered another Lower Caves area 1198 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1213 | -7/Lower Caves | Core integrity fell below 50% 1278 | -7/Lower Caves | Core integrity fell below 20% 1295 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01238_ G-50 Soldier unfolds itself. 01238_ G-47 Trooper unfolds itself. 01238_ L-41 Fighter unfolds itself. 01238_ G-47 Trooper unfolds itself. 01238_ M-28 Smith unfolds itself. 01242_ Mak. Spear destroyed. 01256_ Searching scrap... 01256_ Found Lrg. Storage Unit. 01256_ Found 32 Matter. 01270_ Imp. Sensor Array destroyed. 01277_ Searching scrap... 01277_ Found Adv. ECM Suite. 01277_ Found Arm. Huge Wheel. 01277_ Found 31 Matter. 01278_ Acquired 5 matter. 01285_ S-27 Virus destroyed. 01291_ Mak. Spear destroyed. 01292_ VTOL Module fries itself beyond repair. 01294_ S-27 Virus suffers critical hit (Impale). 01294_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ???????????##?????????? | | ????????????????????????#s#?????????## ##????????? | | ????????????????????????# #??????### ####?????? | | ????????????????????????# #?????? ????? | | ????????????????????????# #?????? ????? | | ????????????????????????# #????## #???? | | ????????????????????????# #???## #???? | | ??????????? #####@##### #????? | | ????????????????# [=%* #?????? | | ????????????????# ######### #??###? | | ?????????????????????????????## #??## # | | ??????????????????????????????# ##??# | | ??????????????????????????????# =! ##???# | | ??????????????????????????????##% ##????## | | ???????????????????????????????## ##?????## | | ????????????????????????????????# ##?????# | | ????????????????????????????????# ##????## | | ????????????????????????????????# #?????# | | ????????????????????????????????# #?????# | | ??????????????????????####??????# # #????# | | ?????????????????????## ##?????### # | | ????????????????????## # ##?????## ## | | ????????????????????# ##????# ############# | | ?????????????????????# #???## ##?????????# | | ?????????????????????## # ##### #?????????# | | ?????????????????????## ### # # #???????? | | ?????????????????????# # ? | | ?????????????????????# ### # # ### # | | ?????????????????????# #?## #??# #### # | | ?????????????????????# #??## ##???###????# # ? | | ?????????????????????# #???#####????????????? ??? | | ????????? ???# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionChargeShifter Manual? 0 Play Time 00:25:31 Cumulative 55.5 hours Start 2025.12.26 @ 07:43:17 End 2025.12.26 @ 08:08:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65f47c62-36e3-44ae-aeb9-83b5f906c720