Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 16:21:24 Player: Minty Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (185) 925 Value Destroyed (5990) 5990 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (515) 515 TOTAL SCORE: 10790 Bonus ------- High Alert Combat Kills 515 Cogmind --------- Core Integrity 0/850 Matter 130/300 Energy 264/450 System Corruption 2% Temperature Cool (0) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Energy Well Gravity Neutralizer Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- Heavy EM Shotgun Antimatter Cannon > --- INVENTORY (20) --- Improved Heat Sink Advanced Signal Interpreter Advanced Terrain Scanner Target Analyzer Force Booster Stasis Canceller Medium Reactive Plating System Restoration Module High-powered Tractor Beam Shock Rifle Heavy Particle Gun Cooled Pulse Rifle Cooled Pulse Rifle Improved Spread Laser Force Rifle Force Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Wheel Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Drone Bay > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Heat Sink Energy Well Large Matter Pod Advanced Terrain Scan Processor Seismic Detector Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer System Restoration Module High-powered Tractor Beam Heavy EM Shotgun Heavy Particle Gun Heavy Particle Gun Cooled Pulse Rifle Cooled Pulse Rifle Improved Spread Laser Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Precision Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 3 | . . . 1 2 . Utility 4 | . . 2 . . 2 Weapon 1 | . . . 1 . . Parts Attached 130 | . 14 23 26 25 42 Power 11 | . 3 3 5 . . Engine 10 | . 3 3 4 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 41 | . 5 5 10 8 13 Treads 19 | . 2 3 10 3 1 Leg 5 | . 3 . . . 2 Wheel 14 | . . 2 . 5 7 Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 35 | . 2 7 5 3 18 Device 11 | . 1 2 . . 8 Storage 2 | . . 1 . . 1 Processor 13 | . 1 2 2 1 7 Hackware 3 | . . 2 . . 1 Protection 6 | . . . 3 2 1 Artifact . | . . . . . . Weapon 43 | . 4 8 6 14 11 Energy Gun 17 | . 3 2 2 5 5 Energy Cannon . | . . . . . . Ballistic Gun 19 | . 1 6 4 4 4 Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . . . 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 14 | . . 3 3 4 4 Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 41 | . 5 3 5 7 21 Power 4 | . 2 . . . 2 Propulsion 20 | . 1 . 3 3 13 Utility 8 | . . 2 1 2 3 Weapon 9 | . 2 1 1 2 3 Highest Loss Streak 6 | . 3 1 3 2 6 To Critical Strikes 1 | . . . 1 . . Average Backups 17 | . 7 17 19 19 19 Power . | . . . 1 1 . Propulsion 1 | . 3 3 1 . . Utility 5 | . 2 2 2 7 9 Weapon 10 | . . 11 14 11 9 Tool/Special . | . . . . . . Unused Backups 37 | . 5 11 1 8 12 Power 2 | . 2 . . . . Propulsion 8 | . 3 5 . . . Utility 16 | . . 3 . 2 11 Weapon 11 | . . 3 1 6 1 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 92 96 99 94 65 Engine 6 | . 11 8 3 7 2 Core 1 | . . . 5 . . Treads 16 | . 8 11 26 31 2 Leg 2 | . 19 . . . . Wheel 4 | . . 9 . 3 8 Device 5 | . 2 15 7 . 3 Storage 9 | . 14 11 9 7 8 Processor 10 | . 7 4 11 2 22 Hackware 2 | . . 11 . . . Protection 6 | . . . 7 19 1 Energy Gun 3 | . 16 . . . 4 Ballistic Gun 17 | . 11 21 26 20 4 Peak Build Rating 49 | . 8 21 31 40 49 Average Rating 27 | . 7 19 28 33 38 On Entrance 17 | 6 6 7 20 29 36 Naked Turns . | . . . . . . Heaviest Build 73 | 11 14 55 73 73 68 Greatest Support 108 | 20 40 40 60 108 66 Greatest Overweight (x) 18 | . . 2 1 5 18 Average Overweight (x) 1 | . . 1 . . 3 Largest Inventory Capacity 20 | . 8 20 20 20 20 Average Capacity 18 | . 8 18 20 20 20 Most Carried 20 | . 8 20 20 20 20 Average Carried 17 | . 7 17 19 19 19 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 6 8 20 20 19 20 Class Distribution -------------------- 33% | Mutant 20% | Scavenger-Tank 12% | Skirmisher 7% | Tank 7% | Hacker-Mutant 6% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 4888 | 200 198 1019 1628 915 928 Remotely 1358 | . . 934 424 . . Salvage Created 6284 | . 683 1081 1876 1156 1488 Parts 305 | . 37 53 97 64 54 Haulers Intercepted 11 | . . 2 4 2 3 Recyclers Shooed 6 | . 1 2 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 129 | . 15 29 33 27 25 Melee 3 | . . . . . 3 Guns 99 | . 15 29 33 16 6 Cannons 1 | . . . . . 1 AOE 24 | . . . . 10 14 Classes Destroyed 16 | . 6 3 5 1 1 Worker 13 | . 3 2 1 4 3 Builder 7 | . 1 1 1 1 3 Tunneler 4 | . . . 2 2 . Hauler 11 | . . 2 4 2 3 Recycler 8 | . . . 5 2 1 Mechanic 2 | . 1 . 1 . . Operator 7 | . 2 . 1 2 2 Watcher 4 | . . 1 2 1 . Swarmer 17 | . 3 3 4 7 . Grunt 88 | . 12 22 19 16 19 Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 14 | . . 4 6 2 2 Hunter 2 | . . . 2 . . Programmer 5 | . . . . 2 3 Behemoth 1 | . . . . . 1 Best Kill Streak 10 | . 4 10 7 7 10 Combat Bots Only 9 | . 3 9 4 5 7 Max Kills in Single Turn 6 | . 2 3 2 5 6 Gunslinging 1 | . . . 1 1 . Exploded 4 | . . . . 3 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 849 | . 123 111 125 209 281 Missed 235 | . 35 30 24 63 83 Hits 614 | . 88 81 101 146 198 Projectile 614 | . 88 81 101 146 198 Critical Strikes 17 | . 1 . 6 7 3 Damage Taken 8825 | . 1028 882 1597 2024 3294 Core 1470 | . 193 159 146 111 861 Absorbed by Shields . | . . . . . . Redirected to Shielding 58 | . . . . . 58 Regen/Repaired (Parts) 156 | . . 35 121 . . Core Remaining (%) 67 | 100 22 60 73 84 . Volleys Fired 369 | . 82 68 109 64 46 Largest 3 | . 2 2 3 3 3 Hottest 160 | . 90 60 75 135 160 Shots Fired 892 | . 161 138 323 175 95 Gun 866 | . 161 138 323 166 78 Cannon 4 | . . . . . 4 Launcher 22 | . . . . 9 13 Special . | . . . . . . Kinetic 725 | . 63 137 323 157 45 Thermal 117 | . 83 1 . . 33 Explosive 22 | . . . . 9 13 Electromagnetic 28 | . 15 . . 9 4 Robot Hit Streak 24 | . 14 8 24 10 16 Robot Miss Streak 11 | . 7 11 9 7 3 Penetration Max . | . . . . . . Secondary Targets 18 | . 4 3 8 3 . Max Gunslinging Chain 2 | . 1 1 2 1 . Shots Hit Robots 658 | . 113 102 219 123 101 Core Hits 396 | . 44 58 114 88 92 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 2 | . . . 2 . . Critical Strikes 12 | . 4 1 3 . 4 Burn 4 | . 4 . . . . Destroy 4 | . . 1 3 . . Blast 1 | . . . . . 1 Sever 3 | . . . . . 3 Melee Attacks 29 | . . . . 1 28 Impact . | . . . . . . Slashing 26 | . . . . 1 25 Piercing 3 | . . . . . 3 Sneak Attacks 6 | . . . . 1 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 16279 | . 1251 1904 3834 3563 5727 Guns 10673 | . 1247 1895 3821 2280 1430 Cannons 152 | . . . . . 152 Explosions 3783 | . . . . 1060 2723 Melee 1558 | . . . . 138 1420 Ramming 113 | . 4 9 13 85 2 Kinetic 9183 | . 397 1895 3821 2148 922 Thermal 1777 | . 733 . . . 1044 Explosive 3345 | . . . . 1060 2285 Electromagnetic 303 | . 117 . . 132 54 Impact . | . . . . . . Slashing 1508 | . . . . 138 1370 Piercing 50 | . . . . . 50 Highest Corruption 2 | . . 1 . 2 2 Average Corruption 1 | . . 1 . 1 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 20 | . . 6 . 14 . Message Errors 6 | . . . . 6 . Matter Fused 3 | . . 1 . 2 . Heat Flow Errors 2 | . . 1 . 1 . Energy Discharges 2 | . . 1 . 1 . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . 2 . . . Alerts 1 | . . . . 1 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 313 | . . . . 121 192 Projectiles 17 | . . . . . 17 Explosions 65 | . . . . . 65 Melee 231 | . . . . 121 110 Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 341 | . . . . 87 254 Shots 6 | . . . . 2 4 Rammed 11 | . . 1 2 7 1 Targets Rammed 14 | . 2 2 2 7 1 Kicked 2 | . 2 . . . . Crushed 1 | . . 1 . . . Highest Temperature 396 | . 256 164 236 396 132 Average Temperature 66 | . 66 51 35 102 38 Received Heat Transfer 3405 | . 522 378 621 834 1050 Effects 4 | . 1 . 1 2 . Energy Bleed 2 | . 1 . 1 . . Interference 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 9 | . 6 . . . 3 Heat Transferred 3490 | . 2229 . . . 1261 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 3 | . . 1 3 2 2 Low Security (%) 21 | . 100 27 18 . . Level 1 48 | . . 72 22 40 85 Level 2 28 | . . . 51 59 14 Level 3 1 | . . . 7 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 728 | . 150 372 728 643 629 Initial 323 | . . 48 152 323 306 Average 324 | . 66 249 421 435 324 Influence Increases 4384 | . 497 808 1124 884 1071 Destroy 0b10 Robot/C 2580 | . 300 580 660 540 500 Destroy 0b10 Robot/NC 280 | . 35 30 85 70 60 Destroy Leader 620 | . 70 136 172 116 126 Trap Triggered on 0b10 20 | . . 20 . . . Successful Hack 63 | . 17 24 5 . 17 Disable Machine 285 | . . 15 60 75 135 Destroy Structure 206 | . . 3 7 83 113 Partial Spotted 30 | . 15 . 15 . . Lose Combat Pursuer 300 | . 60 . 120 . 120 Influence Decreases 3759 | . 382 563 772 969 1073 Entered New Map 985 | . . 67 208 389 321 Time Decay 2368 | . 332 470 514 510 542 Lost Part 406 | . 50 26 50 70 210 Squads Dispatched 39 | . 3 7 6 11 12 Investigation 13 | . 1 7 2 1 2 Extermination 5 | . . . . 3 2 Reinforcement 17 | . 2 . 2 6 7 Assault 3 | . . . 2 1 . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . 1 1 2 Haulers Reinforced 5 | . . . . 2 3 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 14 | . 1 4 6 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 208 | . 34 42 58 35 39 Peak Tracking Total 9 | . 5 9 7 6 7 Tactical Retreats 10 | . 2 . 3 . 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 10 | . . 10 . . . Reused 2 | . . 2 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 19 | . . 1 4 5 9 Max in Single Turn 6 | . . 1 1 3 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 24 | . 4 9 4 2 5 Terminals 17 | . 4 8 2 1 2 Fabricators 1 | . . . . 1 . Repair Stations 3 | . . 1 1 . 1 Recycling Units 3 | . . . 1 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 77 | . 12 35 9 4 17 Successful 39 | . 6 23 4 1 5 Failed 36 | . 5 11 5 3 12 Catastrophic 8 | . 2 1 . 2 3 Database Lockouts 2 | . 1 1 . . . Manual 28 | . 6 20 1 . 1 Terminals 60 | . 12 34 5 2 7 Fabricators 2 | . . . . 2 . Repair Stations 9 | . . 1 2 . 6 Recycling Units 6 | . . . 2 . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 27 | . 5 18 1 1 2 Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 2 | . 1 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Terminal Index 3 | . . 2 1 . . Recycling Unit Index 1 | . . 1 . . . Alert Level 3 | . 1 1 . 1 . Locate Traps 4 | . 1 2 . . 1 Reprogram Traps 2 | . . 2 . . . Patrol Status 3 | . . 2 . . 1 Recall Investigation 1 | . . 1 . . . Registered Components 1 | . . 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 2 . 1 Scan Component 2 | . . . 1 . 1 Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . . . 1 . 2 Report Inventory 3 | . . . 1 . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 1 5 . . . Terminals 5 | . 1 4 . . . Botnet 4 | . . 4 . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Patch 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 4 8 4 2 5 Full Trace Events 11 | . 1 6 1 1 2 Feedback Events 2 | . . 1 . . 1 Corruption 2 | . . 1 . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2880 | . . 749 1373 . 758 Terrain 1941 | . . 747 787 . 407 Structural 100 | . . . . . 100 Traps 92 | . . . . . 92 Seismic 260 | . . . . . 260 Machine Analysis 1203 | . . 184 1019 . . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 6364 | . 760 1253 1414 1389 1548 Spaces Moved 2681 | 1 382 591 481 712 514 Core 58 | . . . . . 58 Treads 1459 | . 86 259 481 571 62 Legs 297 | 1 296 . . . . Wheels 828 | . . 332 . 141 355 Hover 39 | . . . . . 39 Flight . | . . . . . . Fastest Speed 80 | 120 120 80 160 105 90 Average Speed 172 | 120 129 158 193 151 229 Slowest Speed 950 | 120 160 320 240 240 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 2 45 48 38 20 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . . 5 3 Terrain Destroyed 246 | . . . . 94 152 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 243 | . . . . 94 149 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3625 | . 504 769 727 877 748 Wait 126 | . 1 17 53 16 39 Move 2676 | . 381 590 480 711 514 Hop . | . . . . . . Pick Up 91 | . 9 31 18 17 16 Fast Attach 40 | . 5 1 2 8 24 Attach 45 | . 1 9 7 7 21 Detach 26 | . . 2 1 4 19 Swap 115 | . 10 31 29 21 24 Drop 94 | . 13 18 26 21 16 Fire 369 | . 82 68 109 64 46 Melee 29 | . . . . 1 28 Ram 1 | . . . . . 1 Kick 2 | . 2 . . . . Crush 11 | . . 2 2 7 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Central database locked down 354 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Core integrity fell below 50% 581 | -10/Materials | Lost 3 parts (1p1n1w) 635 | -10/Materials | Discovered new exit (range 16) 674 | -10/Materials | Build established: Mutant 761 | -10/Materials | Entered another Materials area 761 | -9/Materials | Evolved 2 slots: Utility x2 1034 | -9/Materials | Destroyed 9 combat bots 1150 | -9/Materials | Central database locked down 1218 | -9/Materials | Discovered new exit (range 11) 1278 | -9/Materials | Build established: Hacker-Mutant 1350 | -9/Materials | Identified exit to Mines 1742 | -9/Materials | Build established: Mutant 1860 | -9/Materials | Discovered new exit (range 13) 2014 | -9/Materials | Entered another Materials area 2014 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2312 | -8/Materials | Build established: Scavenger-Skirmisher 2681 | -8/Materials | Build established: Skirmisher 2820 | -8/Materials | Repaired Hpw. Shotgun 2838 | -8/Materials | Lost 3 parts (2n1u) 3109 | -8/Materials | Build established: Tank 3214 | -8/Materials | First assault squad dispatched 3336 | -8/Materials | Discovered new exit (range 4) 3428 | -8/Materials | Entered Factory 3428 | -7/Factory | Evolved 2 slots: Propulsion x2 3611 | -7/Factory | Build established: Scavenger-Tank 3668 | -7/Factory | Discovered new exit (range 16) 4628 | -7/Factory | First assault squad dispatched 4817 | -7/Factory | Entered another Factory area 4817 | -6/Factory | Evolved 2 slots: Utility x2 5097 | -6/Factory | Lost 3 parts (1p2u) 5222 | -6/Factory | Lost 6 parts (6n) 5491 | -6/Factory | Lost 4 parts (1p2n1w) 5631 | -6/Factory | Build established: Skirmisher 5736 | -6/Factory | Spotted B-75 Beast 5777 | -6/Factory | Core integrity fell below 50% 5810 | -6/Factory | Destroyed B-75 Beast 6176 | -6/Factory | Build established: Mutant 6291 | -6/Factory | Garrison activated, responded to threat 6319 | -6/Factory | Destroyed 7 combat bots 6321 | -6/Factory | Lost 5 parts (2n1u2w) 6324 | -6/Factory | Core integrity fell below 20% 6365 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06352_ G-50 Soldier destroyed. 06353_ U-05 Engineer lays Concrete. 06354_ K-01 Serf collects debris. 06354_ U-05 Engineer lays Concrete. 06355_ Acquired 20 matter. 06356_ The unstable cave ceiling collapses. 06356_ U-05 Engineer lays Concrete. 06357_ K-01 Serf collects debris. 06358_ U-05 Engineer lays Concrete. 06358_ Acquired 24 matter. 06358_ U-05 Engineer lays Concrete. 06360_ The unstable cave ceiling collapses. 06360_ U-05 Engineer lays Concrete. 06361_ Acquired Corrupted Wheel. 06361_ Integrated Corrupted Wheel (+2). 06361_ K-01 Serf collects debris. 06361_ U-05 Engineer lays Concrete. 06364_ K-01 Serf collects debris. 06365_ U-05 Engineer lays Concrete. 06365_ Acquired Carbon-fiber Leg. 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"" "" # % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Armor Coverage 525 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 18 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hpw. Shotgun | 3% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumRemoteAutocannon Manual? 0 Play Time 00:39:46 Cumulative 1136.6 hours Start 2025.07.01 @ 18:39:38 End 2025.07.02 @ 16:21:24 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1395 Rogue 1111 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb4a87dc-85ea-4f92-9b42-4624fd0d43ea