Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.20 @ 16:43:04 Player: Figgis Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1706) 1706 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1368) 1368 TOTAL SCORE: 7759 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 993 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 77/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Huge Storage Unit Armor Integrity Analyzer Hardlight Generator System Shield Peak State ------------ > --- POWER ------------ Ion Engine Angular-Nuclear Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Aluminum-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- Beamcaster Kinetic Assault Construct/G > --- INVENTORY -------- Wheel Improved Heat Sink Improved Heat Sink Improved Targeting Computer Armor Integrity Analyzer Hardlight Generator System Shield [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Constructs Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Slots Evolved 8 | . . . . . 4 . . 4 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . . 2 . Weapon 1 | . . . . . . . . 1 . Parts Attached 48 | 3 11 5 1 3 13 7 4 . 1 Power 7 | . 2 1 . . 2 2 . . . Engine 6 | . 2 . . . 2 2 . . . Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 2 . 1 . 4 3 2 . 1 Treads 5 | 2 2 . 1 . . . . . . Leg 9 | . . . . . 4 3 2 . . Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | . 3 1 . 3 3 1 1 . . Device 6 | . 2 1 . . 1 1 1 . . Storage 5 | . 1 . . 3 1 . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 14 | 1 4 3 . . 4 1 1 . . Energy Gun 7 | 1 2 3 . . . . 1 . . Energy Cannon 3 | . 2 . . . 1 . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 4 | . . . . . 3 1 . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 18 | . 3 . . . 3 5 . . 7 Power 4 | . 1 . . . 1 2 . . . Propulsion 7 | . 1 . . . 1 2 . . 3 Utility 4 | . . . . . . 1 . . 3 Weapon 3 | . 1 . . . 1 . . . 1 Highest Loss Streak 5 | . 2 . . . 3 2 . . 5 To Critical Strikes 2 | . . . . . . . . . 2 Average Slot Usage (%) 91 | . 96 100 100 100 93 97 77 60 42 Engine 7 | . 13 5 . . 7 7 9 6 5 Core 3 | . . 8 14 14 . . . . . Treads 13 | . 27 28 28 28 2 . . . . Leg 14 | . . . . . 29 35 25 20 9 Device 15 | . 12 14 14 14 16 18 18 13 10 Storage 11 | . 13 14 14 14 9 9 9 6 4 Protection 2 | . . . . . 7 8 . . . Energy Gun 13 | . 18 22 28 28 4 . 7 6 4 Energy Cannon 2 | . 9 5 . . 3 . . . . Ballistic Gun 1 | . . . . . . . 7 6 4 Ballistic Cannon 3 | . . . . . 10 18 . . . Naked Turns 3 | . . . . . . . . . 3 Heaviest Build 106 | 1 30 32 32 32 103 105 96 95 106 Greatest Support 74 | 3 40 40 40 40 56 62 74 65 74 Greatest Overweight (x) 5 | . 1 . 1 . 2 2 3 1 5 Average Overweight (x) . | . . . . . . 1 1 1 2 Largest Inventory Capacity 25 | 5 15 15 15 25 25 25 25 25 25 Average Capacity 19 | 5 14 15 15 15 23 25 25 25 18 Most Carried 25 | 5 8 15 15 15 25 25 25 7 7 Average Carried 12 | 3 3 12 14 14 20 24 7 6 6 Final Capacity 25 | 5 15 15 15 15 25 25 25 25 5 Final Carried 25 | 5 6 15 14 15 25 22 6 7 5 Scrap Engine Consumption 32 | . . . . . . . 26 2 4 Constructs Created 4 | . . . . . . . 2 . 2 Constructs Modified 3 | . . . . . . . 3 . . Class Distribution -------------------- 53% | Scavenger-Mutant 32% | Mutant 14% | Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Matter Collected 1215 | 230 70 80 . 40 190 355 215 35 . Remotely . | . . . . . . . . . . Salvage Created 1659 | . 330 331 . 47 273 376 256 46 . Parts 86 | . 16 22 . 3 12 18 12 3 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Combat Hostiles Destroyed 47 | . 11 12 . 1 6 10 6 1 . Guns 25 | . 9 5 . 1 3 . 6 1 . Cannons 20 | . 1 7 . . 2 10 . . . AOE 1 | . 1 . . . . . . . . Classes Destroyed 8 | . 3 . . . 2 2 1 . . Recycler 1 | . . . . . . 1 . . . Watcher 1 | . 1 . . . . . . . . Swarmer 12 | . 6 6 . . . . . . . Grunt 19 | . 5 6 . 1 3 3 . 1 . Brawler 1 | . . . . . . . 1 . . Duelist 4 | . . . . . 1 2 1 . . Sentry 10 | . . . . . 2 4 4 . . Hunter 1 | . . . . . . 1 . . . Best Kill Streak 5 | . 5 3 . 1 2 3 3 1 . Combat Bots Only 5 | . 5 3 . 1 2 2 3 1 . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Damage Taken 4904 | . 606 484 . 56 552 1138 521 37 1510 Core 1403 | . 77 83 . 15 85 204 58 . 881 Absorbed by Shields 44 | . . . . . . 44 . . . Regen/Repaired (Parts) 225 | . 174 . . . . . 51 . . Core Remaining (%) 55 | 100 . . . 30 . . 36 . . Volleys Fired 173 | . 44 32 . 3 21 47 23 2 1 Largest 2 | . 2 2 . 2 2 2 2 2 1 Hottest 130 | . 100 130 . 130 125 88 114 114 66 Shots Fired 325 | . 86 64 . 6 42 84 37 4 2 Gun 173 | . 72 39 . 6 14 . 37 4 1 Cannon 152 | . 14 25 . . 28 84 . . 1 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 123 | . . . . . 14 84 23 2 . Thermal 185 | . 69 64 . 6 28 . 14 2 2 Explosive . | . . . . . . . . . . Electromagnetic 17 | . 17 . . . . . . . . Robot Hit Streak 12 | . 12 12 . 2 10 12 10 7 . Robot Miss Streak 7 | . 4 7 . 2 3 4 4 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 1 . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . . Shots Hit Robots 205 | . 59 40 . 3 28 48 23 4 . Core Hits 73 | . 19 15 . 1 11 18 6 3 . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . 2 4 . . . Burn 1 | . . . . . 1 . . . . Meltdown 1 | . . . . . 1 . . . . Blast 4 | . . . . . . 4 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4070 | . 801 663 . 43 534 1299 528 85 117 Guns 1810 | . 598 374 . 43 182 . 528 85 . Cannons 2065 | . 125 289 . . 352 1299 . . . Explosions 78 | . 78 . . . . . . . . Melee . | . . . . . . . . . . Ramming 117 | . . . . . . . . . 117 Kinetic 1943 | . . . . . 229 1299 371 44 . Thermal 1877 | . 668 663 . 43 305 . 157 41 . Explosive . | . . . . . . . . . . Electromagnetic 133 | . 133 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 19 Average Corruption 10 | . . . . . . . . . 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . . 5 Message Errors 2 | . . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 41 | . . 17 . . 4 20 . . . Projectiles 41 | . . 17 . . 4 20 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 20 | . . . . . 5 15 . . . Impact . | . . . . . . . . . . Kinetic 20 | . . . . . 5 15 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 87 | . 37 . . . . . . . 50 Shots 1 | . 1 . . . . . . . . Rammed 34 | . . . . . . . . . 34 Targets Rammed 34 | . . . . . . . . . 34 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 330 | . 90 330 . 87 99 60 297 45 13 Average Temperature 55 | . 28 90 . 39 26 19 89 24 9 Received Heat Transfer 935 | . 150 66 . 48 132 422 99 18 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 10 | . 4 3 . 1 2 . . . . Heat Transferred 4087 | . 1409 1457 . 111 777 . 259 74 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Peak Influence 656 | . 230 314 . 77 275 656 243 35 27 Initial 202 | . . 9 . . . 115 202 . 12 Average 114 | . 67 203 . 14 60 419 97 4 9 Maximum Alert Level 2 | . 1 1 . . 1 2 1 . . Low Security (%) 73 | 100 83 47 . 100 93 22 60 100 100 Level 1 17 | . 16 52 . . 6 6 39 . . Level 2 8 | . . . . . . 70 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . . 2 7 . . . Investigation 1 | . . . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . . . 2 3 . . . Assault 3 | . . . . . . 3 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Distress Signals 4 | . 1 . . . 1 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 18 12 . 3 15 32 7 2 4 Peak Tracking Total 10 | . 6 3 . 3 4 10 4 2 4 Tactical Retreats 3 | . 1 . . . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Traps Triggered 4 | . . . . . . 3 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Machines Disabled 3 | . 1 . . . . 2 . . . Max in Single Turn 1 | . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Machines Accessed 31 | . 8 . 2 1 4 5 10 1 . Terminals 21 | . 7 . . 1 3 5 5 . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 6 | . . . . . 1 . 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 77 | . 27 . 2 3 7 13 22 3 . Successful 40 | . 13 . 2 2 4 5 13 1 . Failed 36 | . 13 . . 1 3 8 9 2 . Catastrophic 10 | . 3 . . . 1 3 2 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 22 | . 11 . 1 4 2 4 . . . Terminals 53 | . 15 . . 3 6 13 16 . . Fabricators 3 | . . . . . . . . 3 . Repair Stations 12 | . 12 . . . . . . . . Recycling Units 7 | . . . . . 1 . 6 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 25 | . 6 . 2 2 3 5 7 . . Record 2 | . 1 . 1 . . . . . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 3 | . 2 . . 1 . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . Open Door 3 | . . . . . . 3 . . . Branch Access Points 6 | . 2 . . 1 1 1 1 . . Scanalyzer Index 1 | . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 3 | . 1 . . . . 1 1 . . Locate Traps 1 | . . . . . 1 . . . . Security Status 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks 7 | . 7 . . . . . . . . Scan Component 4 | . 4 . . . . . . . . Repair 3 | . 3 . . . . . . . . Recycling Unit Hacks 7 | . . . . . 1 . 6 . . Report Inventory 5 | . . . . . . . 5 . . Retrieve Components 2 | . . . . . 1 . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 6 . . 1 3 3 6 1 . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 3 . . . . . . . . Time 78 | . 78 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . 5 . 4 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Total Allies 6 | . . . . 4 . 2 . . . Largest Group 3 | . . . . 3 3 2 . . . Highest-Rated Group 62 | . . . . 55 55 62 . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 145 | . . . . 17 41 83 4 . . Total Damage 4392 | . . . . 203 1256 2713 220 . . Kills 33 | . . . . 2 11 19 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Turrets Deployed 3 | . . . . . 1 1 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Robot Analysis Total 3 | . 2 . . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Turns Passed 5832 | 29 1070 499 413 838 947 667 985 253 131 Spaces Moved 2809 | 38 519 230 226 487 412 263 447 130 57 Core 73 | 38 28 . . . . . . . 7 Treads 1498 | . 491 230 226 487 64 . . . . Legs 1216 | . . . . . 348 263 447 130 28 Wheels 22 | . . . . . . . . . 22 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 120 190 190 190 50 Average Speed 173 | 50 154 160 180 160 190 192 194 190 159 Slowest Speed 330 | 50 240 160 240 160 260 260 330 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . 2 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 2 94 40 60 90 27 49 97 5 38 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 3 | . 1 . . . 1 1 . . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug 3 | . . . . . . 3 . . . Terrain Destroyed 20 | . 2 . . . 2 15 1 . . Melee . | . . . . . . . . . . Projectile 18 | . . . . . 2 15 1 . . AOE 2 | . 2 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Was Total 3455 | 47 700 296 233 540 531 340 536 133 99 Wait 283 | . 115 18 . 42 56 11 41 . . Move 2795 | 37 518 229 225 486 407 260 446 130 57 Hop 3 | . . . . . 2 1 . . . Pick Up 64 | 7 11 10 3 3 24 4 1 1 . Fast Attach 2 | 1 1 . . . . . . . . Attach 28 | 2 9 . . . 7 5 4 . 1 Detach 2 | . . . . . . . 1 . 1 Swap 18 | . 1 5 1 3 6 2 . . . Drop 46 | . 1 2 4 3 8 3 20 . 5 Fire 173 | . 44 32 . 3 21 47 23 2 1 Melee . | . . . . . . . . . . Ram 34 | . . . . . . . . . 34 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . . 7 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory -6/Waste History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 30 | -11/Junkyard | Entered Materials 315 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 12) 507 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Identified exit to Mines 641 | -10/Materials | Discovered new exit (range 5) 888 | -10/Materials | Central database locked down 890 | -10/Materials | Discovered new exit (range 3) 1002 | -10/Materials | Repaired Lgt. Treads 1030 | -10/Materials | Repaired Heat Sink 1057 | -10/Materials | Repaired Beam Cannon 1100 | -10/Materials | Entered Mines 1103 | -10/Mines | Met a Derelict bent on vengeance 1216 | -10/Mines | Core integrity fell below 50% 1352 | -10/Mines | Discovered new exit (range 5) 1450 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1450 | -10/Mines | Discovered new exit (range 5) 1522 | -10/Mines | Learned Materials emergency access door positions 1588 | -10/Mines | Build established: Scavenger-Mutant 1599 | -10/Mines | Entered Exiles 1638 | -10/Exiles | Met 8R-AWN 1667 | -10/Exiles | Met EX-HEX 1708 | -10/Exiles | Met EX-BIN 1750 | -10/Exiles | Aligned with FarCom system 1751 | -10/Exiles | Given EX-Vault access code 1788 | -10/Exiles | Opened EX-Vault 1803 | -10/Exiles | Found Deploy-a-Sentry 1806 | -10/Exiles | Found Deploy-a-Sentry 1810 | -10/Exiles | Found Deploy-a-Sentry 1864 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1928 | -10/Exiles | Met EX-DEC 1938 | -10/Exiles | Learned location of Zion (-7) 1994 | -10/Exiles | Discovered new exit (range 14) 2012 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2012 | -10/Exiles | Entered Mines 2060 | -9/Mines | Learned location of 2 exits from Materials 2073 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2105 | -9/Mines | Discovered new exit (range 9) 2725 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2834 | -9/Mines | Discovered new exit (range 6) 2838 | -9/Mines | Received a Mining Laser from a helpful Derelict 2850 | -9/Mines | Entered Materials 2850 | -8/Materials | Accompanied by 3 allies 2850 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2851 | -8/Materials | Identified exit to Factory 2969 | -8/Materials | Lost 3 parts (1p1n1w) 3523 | -8/Materials | Identified exit to Storage 3640 | -8/Materials | DAS Turret deployed 3797 | -8/Materials | Entered Storage 3873 | -8/Storage | Met a pair of Derelict thieves 3930 | -8/Storage | DAS Turret deployed 4142 | -8/Storage | Identified exit to Recycling 4197 | -8/Storage | First assault squad dispatched 4406 | -8/Storage | Core integrity fell below 50% 4458 | -8/Storage | Used back door to open Recycling access 4464 | -8/Storage | Entered Recycling 4464 | -8/Recycling | Found Scrap Engine 4822 | -8/Recycling | Discovered new exit (range 16) 4913 | -8/Recycling | Build established: Construct 5185 | -8/Recycling | DAS Turret deployed 5449 | -8/Recycling | Entered Factory 5449 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5702 | -6/Factory | Sucked down chute 5702 | -6/Factory | Entered Waste 5717 | -6/Waste | EMP discharged 5727 | -6/Waste | Spotted C-40 Crusher 5727 | -6/Waste | Spotted C-40 Crusher 5733 | -6/Waste | Spotted C-40 Crusher 5736 | -6/Waste | Build established: Mutant 5739 | -6/Waste | Spotted C-40 Crusher 5756 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5790 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5796 | -6/Waste | Crushed by Compactor (1 part destroyed) 5812 | -6/Waste | System corruption reached 10% 5817 | -6/Waste | EMP discharged 5819 | -6/Waste | Core integrity fell below 50% 5827 | -6/Waste | Core integrity fell below 20% 5833 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05820_ 4 Matter crushed. 05821_ 2 Matter crushed. 05821_ Slammed into C-40 Crusher. 05823_ 2 Matter crushed. 05824_ 5 Matter crushed. 05824_ 2 Matter crushed. 05824_ Slammed into C-40 Crusher. 05826_ 3 Matter crushed. 05827_ 2 Matter crushed. 05827_ 3 Matter crushed. 05827_ Slammed into C-40 Crusher. 05829_ 2 Matter crushed. 05830_ 5 Matter crushed. 05830_ Critical hit (Destroy). 05830_ Scrap Engine destroyed. 05830_ Slammed into C-40 Crusher. 05832_ System corrupted: Energy discharge (-28). 05832_ Slammed into C-40 Crusher. 05832_ 2 Matter crushed. 05833_ 4 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# CC%#??????????????????????? | | ?????????????????????#!CC@#??????????????????????? | | ?????????????????????#CCCC#??????????????????????? | | ???????????????????###CCCC#??????????????????????? | | ???????????????????# CC#??????????????????????? | | ???????????????????# CC#??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????### #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????### #??????????????????????? | | ???????############??# #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# #??# #????????? ????????????? | | ???????# #### ######## #??????????? | | ???????# ??????????? | | ???????# ??????????? | | ???????# ??????????? | | ???????# ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- System Restoration Module | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronGreatThrower Manual? 0 Play Time 00:39:08 Cumulative 77.2 hours Start 2023.10.20 @ 16:06:46 End 2023.10.20 @ 16:43:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 126 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1abe5a95-855f-4a58-8bb1-e12f79d62aec