Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 18:50:54 Player: the Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (515) 515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1295 Bonus ------- None Cogmind --------- Core Integrity 57/250 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (15) --- Light Treads Cooling System Huge Storage Unit Hacking Suite Autogun Autogun Autogun Autogun Grenade Launcher Mining Laser Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Light Treads Huge Storage Unit Visual Processing Unit Hacking Suite Beam Cannon Autogun Autogun Autogun Autogun Grenade Launcher Mining Laser Mace [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 7 7 6 1 Power 3 | 1 2 . . Engine 2 | 1 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 3 | 2 1 . . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 2 1 Device 4 | 1 1 1 1 Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 3 . Energy Gun . | . . . . Energy Cannon 2 | . . 2 . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 3 6 . Power 2 | . 1 1 . Propulsion 3 | . 1 2 . Utility 2 | . 1 1 . Weapon 2 | . . 2 . Highest Loss Streak 6 | . 2 6 . To Critical Strikes . | . . . . Average Backups 8 | 2 7 11 10 Power . | . . . . Propulsion . | . . 1 1 Utility 3 | . 3 2 2 Weapon 4 | . 3 7 7 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 75 | . 98 42 61 Engine 6 | . 12 . . Core 1 | . 1 1 . Treads 15 | . 27 3 . Wheel 2 | . . . 14 Device 7 | . 13 2 . Storage 14 | . 14 14 14 Processor 1 | . . 2 4 Energy Cannon 5 | . . 6 28 Ballistic Gun 16 | . 27 3 . Impact Weapon 2 | . . 7 . Peak Build Rating 12 | 7 11 12 11 Average Rating 6 | 5 7 5 6 On Entrance 6 | . 7 11 8 Avg Prop Armor Cover (%) 7 | . . . 7 Naked Turns . | . . . . Heaviest Build 32 | 13 32 30 26 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 8 | . 1 8 8 Average Overweight (x) 1 | . . 5 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 8 15 15 Most Carried 14 | 5 14 14 12 Average Carried 8 | 2 7 11 10 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 14 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 926 | 282 537 65 42 Remotely . | . . . . Salvage Created 1053 | 211 717 125 . Parts 68 | 21 43 4 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 16 | . 13 3 . Guns 10 | . 10 . . Cannons 3 | . . 3 . AOE 3 | . 3 . . Classes Destroyed 10 | 3 6 1 . Worker 4 | 2 2 . . Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 4 | 1 3 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 9 . . Grunt 4 | . 4 . . Subdweller 3 | . . 3 . Best Kill Streak 5 | 5 5 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 2 | 2 2 1 . Gunslinging 1 | . 1 . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 103 | . 65 38 . Missed 18 | . 11 7 . Hits 85 | . 54 31 . Projectile 85 | . 54 31 . Critical Strikes 1 | . . 1 . Damage Taken 1343 | . 689 654 . Core 193 | . 70 123 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 92 | 15 62 15 . Largest 2 | 2 2 2 . Hottest 120 | 40 40 120 . Shots Fired 178 | 30 122 26 . Gun 156 | 30 119 7 . Cannon 19 | . . 19 . Launcher 3 | . 3 . . Special . | . . . . Kinetic 156 | 30 119 7 . Thermal 19 | . . 19 . Explosive 3 | . 3 . . Electromagnetic . | . . . . Robot Hit Streak 14 | 7 8 14 . Robot Miss Streak 4 | 2 4 1 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 106 | 14 71 21 . Core Hits 53 | 9 38 6 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 7 | . . 7 . Impact 7 | . . 7 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1608 | 184 1092 332 . Guns 1127 | 184 858 85 . Cannons 247 | . . 247 . Explosions 224 | . 224 . . Melee . | . . . . Ramming 10 | . 10 . . Kinetic 1127 | 184 858 85 . Thermal 247 | . . 247 . Explosive 224 | . 224 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 . Average Corruption 3 | . 3 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . 7 20 . Message Errors 5 | . 2 3 . Matter Fused 7 | . 3 4 . Heat Flow Errors 3 | . . 3 . Energy Discharges 4 | . 1 3 . Data Loss (minor) 4 | . . 4 . Data Loss (major) 2 | . . 2 . Misfires 1 | . 1 . . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 36 | . 36 . . Projectiles . | . . . . Explosions 36 | . 36 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . 22 . . Shots 2 | . 2 . . Rammed 6 | . 6 . . Targets Rammed 6 | . 6 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 218 | 6 18 218 . Average Temperature 81 | 6 9 108 . Received Heat Transfer 279 | . 165 114 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 518 | . . 518 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 174 | 10 174 . . Initial . | . . . . Average 49 | 1 54 . . Influence Increases 522 | 40 482 . . Destroy 0b10 Robot/C 260 | . 260 . . Destroy 0b10 Robot/NC 100 | 40 60 . . Destroy Leader 60 | . 60 . . Successful Hack 30 | . 30 . . Disable Machine 30 | . 30 . . Destroy Structure 12 | . 12 . . Partial Spotted 30 | . 30 . . Influence Decreases 522 | 40 421 61 . Entered New Map 30 | . . 30 . Time Decay 472 | 40 401 31 . Lost Part 20 | . 20 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 21 6 . Peak Tracking Total 4 | . 4 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered 5 | . 5 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 9 | . 9 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 21 . . Successful 9 | . 9 . . Failed 12 | . 12 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 3 | . 3 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Assimilate 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1738 | 13 1361 279 85 Optics 252 | . . 167 85 Terrain 28 | . . 28 . Seismic 1458 | 13 1361 84 . Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 2799 | 163 1432 869 335 Spaces Moved 1221 | 67 733 225 196 Core 194 | 3 . 162 29 Treads 809 | 64 733 12 . Legs . | . . . . Wheels 218 | . . 51 167 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 193 | 155 162 324 168 Slowest Speed 450 | 160 240 450 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 5 96 16 26 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 11 | . 11 . . Melee . | . . . . Projectile . | . . . . AOE 11 | . 11 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 1465 | 94 846 325 200 Wait 88 | . 20 68 . Move 1218 | 66 732 224 196 Hop . | . . . . Pick Up 20 | 6 13 . 1 Fast Attach 9 | 5 3 1 . Attach 9 | 2 1 6 . Detach 3 | . . 2 1 Swap 7 | . 5 1 1 Drop 6 | . 4 1 1 Fire 92 | 15 62 15 . Melee 7 | . . 7 . Ram . | . . . . Kick . | . . . . Crush 6 | . 6 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -9/Scraptown History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 611 | -10/Materials | Discovered new exit (range 14) 877 | -10/Materials | Discovered new exit (range 6) 1201 | -10/Materials | Discovered new exit (range 13) 1305 | -10/Materials | Discovered new exit (range 15) 1585 | -10/Materials | Discovered new exit (range 8) 1596 | -10/Materials | Entered Subcaves 1597 | -10/Subcaves | Approached by a straggling Scientist 1697 | -10/Subcaves | Core integrity fell below 50% 1731 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 1843 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1917 | -10/Subcaves | Discovered new exit (range 9) 2009 | -10/Subcaves | Learned location of Zion (-6) 2465 | -10/Subcaves | Entered Scraptown 2465 | -9/Scraptown | System corruption cleaned by C-Scrubber 2624 | -9/Scraptown | Visited Comm Corps 2644 | -9/Scraptown | Visited Scrapoid Research Area 2656 | -9/Scraptown | Visited Symbiants 2710 | -9/Scraptown | Visited Cyclists 2800 | -9/Scraptown | Self-destructed Last Messages --------------- 02501_ Found Sml. Battery. 02501_ Found Bolt Gun. 02501_ Found 38 Matter. 02510_ Acquired Cooling System. 02550_ Discarded Visual Processing Unit. 02550_ Acquired Unknown Device. 02550_ Identified Thermal Shield. 02553_ Dropped Thermal Shield. 02624_ LOCAL NARROWCAST: Comm Corps. 13375P34K3R5 FTW. 02644_ LOCAL NARROWCAST: Scrapoid Research Area. 02656_ LOCAL NARROWCAST: Symbiants. The Lifeworm is out there, somewhere. 02668_ Sub. Monowheel shoots sparks and powers down. 02710_ LOCAL NARROWCAST: Cyclists. Leave your biases at the entryway, please. 20-KJG(c): It's obvious the Bundlers are jealous of DCF members winning every single Scrap organizing competition. 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" # #? ?????????? ?????????? | | ## # # ???????? ??????????? | | ??# # # #?????# ?????????? | | ???#""" # # #?????# #????????? | | ???###### # #?????# #????????? | | ????????# # #?????# ##???????? | | ????????# # #?????# ""???????? | | ???#????# # #?????# ""???????? | | """"????# # #?????# ""???????? | | """""???# ##########??????# #????????? | | " ???# #???????????????# #####????? | | " ??# #???????????????# "????? | | "" ??# #???????????????# "????? | | " ?# #???????????????# "????? | | X ?# #???????????????# "????? | | "" # ################# "????? | | " # "????? | | " "????? | | """""" # "????? | | ?"""""" # "????? | | ??####### "????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerHelicalMegatreads Manual? 0 Play Time 00:12:42 Cumulative 682.8 hours Start 2026.04.01 @ 18:39:01 End 2026.04.01 @ 18:50:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 372 Adventurer 0 Explorer 0 Win Type - Total 30 Types 15/1/6/2/1/1/1/2/1/0 Lore% 92 Gallery% 86 Achievement% 78 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0ecd3a7-ca79-42e5-b9d1-e430131a2d33