Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.07 @ 15:15:46 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (241) 1205 Value Destroyed (7728) 7728 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2180) 2180 TOTAL SCORE: 17333 Bonus ------- High Alert Combat Kills 638 Follower Combat Kills 730 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -88 Cogmind --------- Core Integrity 664/1000 Matter 292/300 Energy 254/290 System Corruption 19% Temperature Cool (0) Movement Treading (560) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Treads > --- UTILITY (8) ------ Huge Storage Unit Machine Analyzer Experimental Signal Interpreter Improved Armor Integrity Analyzer Powered Armor > --- WEAPON (3) ------- Chainsword > --- INVENTORY (25) --- Neutrino Core Neutrino Core Flexi-carbon Leg Advanced Energy Well Experimental Sensor Array Advanced Terrain Scanner Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Long-range Tractor Beam Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Machine Analyzer Experimental Sensor Array Experimental Signal Interpreter Armor Integrity Analyzer Powered Armor > --- WEAPON ----------- High-powered Shock Rifle Advanced Beam Cannon Phase Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Advanced Energy Well Advanced Terrain Scanner Experimental Targeting Computer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Layered Medium Armor Plating Powered Armor Powered Armor Powered Armor Long-range Tractor Beam Light EM Pulse Cannon Advanced Beam Cannon Gauss Cannon Gauss Cannon Advanced EMP Blaster Advanced EMP Blaster Long-range Missile Launcher Chainsword [Rating: 81] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Particle Cannon Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . Utility 6 | . . . 2 . 1 2 . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 180 | 6 7 1 24 20 26 11 3 2 2 2 19 10 3 . 12 32 Power 8 | 1 . . 2 2 . . . . . . 1 . . . . 2 Engine 7 | 1 . . 2 1 . . . . . . 1 . . . . 2 Core . | . . . . . . . . . . . . . . . . . Reactor 1 | . . . . 1 . . . . . . . . . . . . Propulsion 24 | 2 2 1 2 5 3 1 . . . 1 3 . . . 2 2 Treads 24 | 2 2 1 2 5 3 1 . . . 1 3 . . . 2 2 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 63 | 1 3 . 11 4 8 5 1 1 1 1 8 5 2 . 4 8 Device 29 | . 1 . 2 3 3 2 1 1 1 1 2 5 2 . 3 2 Storage 8 | 1 2 . 3 . 1 . . . . . 1 . . . . . Processor 6 | . . . 1 . . 1 . . . . 3 . . . . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . . Protection 19 | . . . 5 1 4 1 . . . . 2 . . . 1 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 85 | 2 2 . 9 9 15 5 2 1 1 . 7 5 1 . 6 20 Energy Gun 9 | . . . 4 1 1 . . . . . . . . . 1 2 Energy Cannon 41 | . 2 . . 4 9 4 1 . 1 . 5 2 . . 5 8 Ballistic Gun 6 | 2 . . 3 1 . . . . . . . . . . . . Ballistic Cannon 6 | . . . 1 2 1 . . . . . . . . . . 2 Launcher 19 | . . . 1 1 4 . . 1 . . 1 3 1 . . 7 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 4 2 . . . . . 3 . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 System Corruption 13 | . . . . . . . . . . . . . . . . 13 Parts Lost 38 | . . . . 1 2 3 . 1 . . 2 2 . . 4 23 Power 2 | . . . . . . . . . . . . . . . . 2 Propulsion 8 | . . . . . . . . . . . 1 . . . 2 5 Utility 13 | . . . . 1 . 2 . 1 . . . 1 . . 1 7 Weapon 15 | . . . . . 2 1 . . . . 1 1 . . 1 9 Highest Loss Streak 11 | . . . . 1 1 2 . 1 . . 1 2 . . 3 11 Average Slot Usage (%) 94 | . 90 100 99 99 94 91 92 92 92 92 93 99 99 100 99 83 Engine 4 | . 14 14 11 10 . . . . . . 4 6 6 6 6 11 Reactor 3 | . . . . . 9 7 7 7 7 7 1 . . . . . Treads 24 | . 27 28 22 22 27 23 23 23 23 23 25 26 26 26 25 12 Device 16 | . 5 14 12 17 18 15 15 15 18 23 19 19 19 20 19 10 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 7 | . . . . . . 7 7 7 7 7 13 20 20 20 20 17 Hackware 1 | . . . . . . 6 7 7 4 . . . . . . . Protection 8 | . . . 20 15 12 7 7 7 7 7 5 6 6 6 6 5 Energy Cannon 11 | . 11 14 1 13 17 14 12 9 10 15 12 11 . . 9 9 Ballistic Gun 2 | . 16 14 9 4 . . . . . . . . . . . . Launcher 1 | . . . . . . . . 4 4 . . 1 13 13 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 50 50 66 70 125 127 126 126 127 127 127 116 116 116 115 128 Greatest Support 96 | 40 40 40 43 46 69 72 72 72 72 72 91 91 91 91 96 96 Greatest Overweight (x) 6 | 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 6 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 16 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 16 19 20 20 25 24 22 25 25 25 25 25 24 23 25 21 Average Carried 21 | . 10 17 19 19 24 22 21 22 24 24 24 23 23 22 22 16 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 16 19 19 20 25 21 22 24 24 25 25 23 23 22 22 11 Class Distribution -------------------- 78% | Mutant 10% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 3323 | 165 222 19 397 542 357 103 30 115 . 40 115 288 135 . 215 580 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9261 | . 521 53 902 1331 1870 765 154 513 . . 663 405 104 . 424 1556 Parts 502 | . 44 5 47 91 105 41 8 15 . . 32 17 4 . 10 83 Haulers Intercepted 25 | . 2 . 5 6 6 4 . . . . 1 . . . . 1 Recyclers Shooed 9 | . . . 4 1 3 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 7 4 4 2 . 9 6 . 7 . Prevented 23 | . . . . . . . . 6 . 4 . 4 1 . 8 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 173 | . 14 3 15 22 32 9 3 9 . . 10 11 5 . 8 32 Guns 17 | . 10 1 3 3 . . . . . . . . . . . . Cannons 86 | . 4 2 6 16 21 7 3 . . . 7 3 . . 3 14 AOE 50 | . . . 5 3 11 . . 8 . . . 6 4 . 3 10 Classes Destroyed 14 | . 5 . 4 . 1 1 1 . . . 1 . . . . 1 Worker 7 | . . . 1 2 3 . . . . . . . . . . 1 Builder 8 | . . . . . 2 2 . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 25 | . 2 . 5 6 6 4 . . . . 1 . . . . 1 Recycler 7 | . . . 1 3 2 1 . . . . . . . . . . Operator 3 | . 1 . . . 2 . . . . . . . . . . . Watcher 17 | . 1 . 3 2 5 2 . . . . 2 . . . . 2 Swarmer 54 | . 6 3 4 3 11 2 . . . . 1 7 4 . . 13 Grunt 66 | . 8 . 6 10 13 . 2 9 . . 1 4 . . 4 9 Brawler 5 | . . . 2 1 . . . . . . . . . . 1 1 Sentry 28 | . . . 3 8 8 4 . . . . 2 . . . 1 2 Hunter 10 | . . . . . . . 1 . . . 2 . 1 . 2 4 Programmer 9 | . . . . . . 3 . . . . 3 . . . . 3 Fireman 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 18 | . 5 3 5 6 6 2 1 4 . . 2 4 4 . 3 18 Combat Bots Only 13 | . 5 3 5 3 4 2 1 4 . . 1 4 4 . 3 13 Max Kills in Single Turn 5 | . 1 1 4 2 3 2 1 2 . . 1 2 3 . 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 2 3 . . 2 . . . 2 3 . 2 3 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 10355 | . 406 98 524 710 1099 1073 227 140 . . 840 537 255 . 845 3601 Core 960 | . 39 7 86 78 31 52 19 . . . 112 89 . . 111 336 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 81 . 59 94 . . . . 89 . . . . 63 . Volleys Fired 576 | . 52 7 58 78 101 53 14 20 . . 39 24 5 . 51 74 Largest 3 | . 2 2 2 2 2 2 2 1 . . 2 2 2 . 2 3 Hottest 226 | . 80 80 90 136 136 150 150 36 . . 165 165 72 . 158 226 Shots Fired 1038 | . 104 14 113 145 193 106 28 20 . . 71 35 8 . 67 134 Gun 227 | . 79 7 86 39 . . . . . . . . . . . 16 Cannon 726 | . 25 7 24 104 184 106 28 . . . 71 24 . . 64 89 Launcher 85 | . . . 3 2 9 . . 20 . . . 11 8 . 3 29 Special . | . . . . . . . . . . . . . . . . . Kinetic 245 | . 79 7 47 83 . . . . . . . . . . . 29 Thermal 597 | . 25 7 11 60 184 106 28 . . . 71 24 . . 40 41 Explosive 28 | . . . 3 2 9 . . . . . . 5 2 . 3 4 Electromagnetic 168 | . . . 52 . . . . 20 . . . 6 6 . 24 60 Robot Hit Streak 32 | . 14 4 13 14 18 32 10 14 . . 22 5 . . 9 21 Robot Miss Streak 4 | . 4 1 4 3 2 2 1 . . . 3 2 . . 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . Shots Hit Robots 656 | . 69 10 75 82 131 80 21 4 . . 50 9 . . 28 97 Core Hits 340 | . 31 8 27 38 71 24 7 17 . . 20 12 5 . 14 66 Critical Kills 6 | . . . . . 1 1 . . . . 3 . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 23 | . 1 . 5 3 1 1 . . . . 3 . . . 2 7 Meltdown 6 | . . . . . 1 1 . . . . 3 . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . Blast 9 | . . . 1 3 . . . . . . . . . . . 5 Corrupt 7 | . . . 4 . . . . . . . . . . . 2 1 Melee Attacks 23 | . . . . . . 4 5 . . . 3 . . . . 11 Impact . | . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . 4 5 . . . 3 . . . . 11 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20878 | . 712 178 1624 1930 3759 1941 525 888 . . 1360 909 511 . 1336 5205 Guns 1820 | . 411 37 841 336 . . . . . . . . . . . 195 Cannons 10982 | . 278 89 391 1283 2728 1823 525 . . . 1360 168 . . 639 1698 Explosions 7383 | . . . 368 254 993 . . 888 . . . 741 511 . 697 2931 Melee 493 | . . . . . . 115 . . . . . . . . . 378 Ramming 200 | . 23 52 24 57 38 3 . . . . . . . . . 3 Kinetic 2458 | . 411 37 491 899 . . . . . . . . . . . 620 Thermal 9571 | . 278 89 203 720 2728 1823 525 131 . . 1360 168 . . 213 1333 Explosive 3798 | . . . 324 254 993 . . . . . . 373 405 . 697 752 Electromagnetic 4358 | . . . 582 . . . . 757 . . . 368 106 . 426 2119 Impact . | . . . . . . . . . . . . . . . . . Slashing 493 | . . . . . . 115 . . . . . . . . . 378 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . 6 2 1 1 1 1 . 3 3 3 3 4 19 Average Corruption 3 | . . . . 3 2 1 1 1 1 . 2 3 3 3 3 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 175 | . . . . 48 1 6 6 4 . . 23 18 11 4 33 21 Message Errors 57 | . . . . 14 . 1 3 2 . . 9 7 8 2 4 7 Matter Fused 28 | . . . . 7 . . . . . . 1 6 1 . 9 4 Heat Flow Errors 23 | . . . . 11 . . . . . . 5 1 1 1 3 1 Energy Discharges 26 | . . . . 5 . 2 1 2 . . 3 4 1 1 7 . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . Data Loss (minor) 33 | . . . . 9 1 3 2 . . . 5 . . . 8 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . 1 . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 858 | . 2 . 8 51 217 53 5 35 . . 20 17 32 . 84 334 Projectiles 270 | . . . 8 21 85 53 5 . . . 20 . . . . 78 Explosions 441 | . . . . 30 132 . . 35 . . . 17 32 . 84 111 Melee 147 | . 2 . . . . . . . . . . . . . . 145 Knockbacks 16 | . 1 . 1 6 . . . . . . . . . . . 8 Impact 2 | . 1 . 1 . . . . . . . . . . . . . Kinetic 14 | . . . . 6 . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . . . . . 127 . . . . . . 47 25 . . 126 Shots 13 | . . . . . 2 . . . . . . 1 1 . . 9 Rammed 31 | . 3 7 5 9 3 1 . . . . 1 . . . . 2 Targets Rammed 33 | . 3 7 6 9 4 1 . . . . 1 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . 1 . . . . . . . . . . . Highest Temperature 315 | . 182 100 240 250 15 194 315 . . . 206 127 222 198 233 214 Average Temperature 66 | . 51 47 71 81 6 53 113 . . . 97 92 119 129 106 45 Received Heat Transfer 2064 | . 168 . 204 276 486 198 117 81 . . 84 33 . . 168 249 Effects 1 | . . . . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . 4 . . . . 1 . . . 2 1 . 2 7 Combat Hostiles 14 | . . . 1 . . . . 1 . . . 2 1 . 2 7 Parts Fried 34 | . 1 . 6 . . . . 3 . . . 3 . . 10 11 Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 1 2 . . . . 3 . . . . 2 Combat Hostiles 6 | . . . . . . 2 . . . . 3 . . . . 1 Parts Melted 37 | . . . . 4 8 13 . . . . 6 . . . . 6 Heat Transferred 15413 | . 592 185 383 1295 4921 2923 777 200 . . 2072 222 . . 296 1547 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 . . . . 4 . . . . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 904 | . 330 72 296 396 760 345 . . . . 212 . . . . 904 Initial 329 | . . 2 . 85 167 329 . . . . . . . . . . Average 219 | . 143 2 182 190 361 235 . . . . 92 . . . . 577 Maximum Alert Level 3 | . 1 . 1 1 3 1 . . . . 1 . . . . 3 Low Security (%) 58 | 100 74 100 46 61 34 34 . . . . 98 . . . . 25 Level 1 26 | . 25 . 53 38 19 65 . . . . 1 . . . . . Level 2 8 | . . . . . 32 . . . . . . . . . . 22 Level 3 6 | . . . . . 13 . . . . . . . . . . 52 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 3 . 1 2 2 8 . . . . 6 . . . . 8 Investigation 3 | . 2 . . . 1 . . . . . . . . . . . Extermination 8 | . . . . . . 3 . . . . 4 . . . . 1 Reinforcement 10 | . 1 . 1 1 1 . . . . . 2 . . . . 4 Assault 2 | . . . . . . . . . . . . . . . . 2 Garrison 7 | . . . . 1 . 5 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 . . . . 4 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 8 | . . . . . 3 1 . . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 269 | . 23 3 30 28 46 14 4 10 . 4 25 10 5 . 13 54 Peak Tracking Total 11 | . 6 2 6 4 5 4 3 4 . 3 5 4 4 . 4 11 Tactical Retreats 17 | . 1 . 6 2 2 . 1 1 . . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 13 | . . . . 3 2 2 . . . . 2 . . . . 4 Indirectly 3 | . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 . 1 1 . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 24 | . . . 1 5 8 . . . . . 3 . . . . 7 Max in Single Turn 2 | . . . 1 1 2 . . . . . 1 . . . . 2 Garrison Access 4 | . . . . 1 1 . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 48 | . 7 . 3 14 10 5 . . 1 . 3 . . 4 . 1 Terminals 28 | . 4 . 2 11 7 4 . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 1 . . . . 1 Repair Stations 6 | . 1 . . 2 2 . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . 1 . . . . . Total Hacks 153 | . 20 . 8 37 36 10 . . 3 . 7 . . 29 . 3 Successful 105 | . 14 . 4 20 24 5 . . 3 . 5 . . 29 . 1 Failed 48 | . 6 . 4 17 12 5 . . . . 2 . . . . 2 Catastrophic 3 | . . . . 1 . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 68 | . 13 . 3 20 22 2 . . . . 5 . . . . 3 Terminals 82 | . 14 . 6 27 27 8 . . . . . . . . . . Fabricators 6 | . . . . . . 2 . . . . 1 . . . . 3 Repair Stations 23 | . 4 . . 8 7 . . . . . 4 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 2 . . . . . 2 . . . . . Terminal Hacks 59 | . 6 . 1 8 10 2 . . 3 . . . . 29 . . Record 11 | . . . . . . . . . . . . . . 11 . . Part Schematic 12 | . . . . . . . . . 3 . . . . 9 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . Open Door 5 | . . . . 5 . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . Terminal Index 4 | . 1 . . 1 2 . . . . . . . . . . . Alert Level 6 | . 1 . 1 . 4 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . Zone Layout 6 | . 1 . . 2 3 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . . . . . . 1 Load Schematic 2 | . . . . . . 1 . . . . . . . . . 1 Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 18 | . 4 . . 4 6 . . . . . 4 . . . . . Scan Component 10 | . 2 . . 2 4 . . . . . 2 . . . . . Repair 8 | . 2 . . 2 2 . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . 1 . . . . . Seal Access 3 | . . . . 1 1 . . . . . 1 . . . . . Unauthorized Hacks 20 | . 4 . 1 7 7 1 . . . . . . . . . . Terminals 18 | . 2 . 1 7 7 1 . . . . . . . . . . Track 3 | . . . . 1 2 . . . . . . . . . . . Botnet 15 | . 2 . 1 6 5 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 . 2 10 8 5 . . . . 3 . . . . 1 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . . 3 . . . . 9 . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . Matter 384 | . . . . . . 384 . . . . . . . . . . Time 102 | . . . . . . 102 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . Parts Repaired 8 | . 2 . . 2 2 . . . . . 2 . . . . . Time 378 | . 52 . . 168 70 . . . . . 88 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . 4 . . . . 7 Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 Programmers 8 | . . . . . . . . . . . 4 . . . . 4 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 17 | . . 1 . . . . . . 8 . 7 . . . 1 . Largest Group 8 | . . 1 1 . . . . . 8 8 6 . . . 1 . Highest-Rated Group 300 | . . 31 31 . . . . . 236 236 300 . . . 95 . Highest-Rated Ally 95 | . . 31 31 . . . . . 38 38 70 . . . 95 . Zionite Dispatches 2 | . . . . . . . . . . . 2 . . . . . Light 1 | . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . 1 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . . . . . . . . . 40 52 . . . 17 . Total Damage 2447 | . . . . . . . . . . 848 1058 . . . 541 . Kills 19 | . . . . . . . . . . 7 9 . . . 3 . Allies Corrupted 2 | . . . . . . . . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 1 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 23376 | 62 1264 922 1577 2203 2842 1640 1047 1412 2035 1273 2315 1089 815 228 1820 832 Spaces Moved 7837 | 40 531 338 498 672 887 446 387 513 810 459 755 362 300 86 607 146 Core 18 | 18 . . . . . . . . . . . . . . . . Treads 7819 | 22 531 338 498 672 887 446 387 513 810 459 755 362 300 86 607 146 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 260 260 260 250 250 250 250 250 250 261 265 265 265 262 262 Average Speed 254 | 133 189 260 260 260 258 250 250 250 250 253 262 265 265 265 263 361 Slowest Speed 770 | 160 260 260 260 260 260 250 250 250 250 258 265 265 265 265 265 770 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 82 69 31 91 80 11 61 60 82 72 23 55 46 70 58 7 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 7 | . 2 1 . 1 . . . . 1 . . . . 1 1 . Known Exits Taken 12 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . Scrap Searched 23 | . . 3 . . . . 3 4 3 5 . 1 1 . 3 . Spaces Dug 120 | . . . . . . 3 5 10 . . 3 9 26 . 18 46 Terrain Destroyed 429 | . . . 28 20 56 3 5 25 . . 3 103 26 . 68 92 Melee 15 | . . . . . . 3 5 . . . 3 . . . . 4 Projectile 54 | . . . . 3 . . . . . . . 14 . . 30 7 AOE 360 | . . . 28 17 56 . . 25 . . . 89 26 . 38 81 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 10206 | 46 694 358 662 976 1250 855 431 623 823 572 1010 454 313 88 758 293 Wait 1353 | . 83 4 49 158 166 334 23 86 2 105 174 58 4 2 82 23 Move 7821 | 39 530 337 497 671 886 445 386 512 809 458 754 361 299 85 606 146 Hop . | . . . . . . . . . . . . . . . . . Pick Up 108 | 1 16 2 10 17 31 2 . 3 5 3 11 . . . 4 3 Fast Attach 33 | 6 4 . 3 5 7 . . . . . 4 . . . . 4 Attach 50 | . . . 2 3 4 5 . 1 1 . 7 3 2 . 7 15 Detach 8 | . . . . 1 . . . . . . . 1 2 . 3 1 Swap 97 | . 3 1 19 12 15 6 3 1 1 2 8 7 1 . 5 13 Drop 100 | . 3 . 18 22 36 1 . . 5 4 9 . . 1 . 1 Fire 576 | . 52 7 58 78 101 53 14 20 . . 39 24 5 . 51 74 Melee 23 | . . . . . . 4 5 . . . 3 . . . . 11 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 33 | . 3 7 6 9 4 1 . . . . 1 . . . . 2 Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Discovered new exit (range 12) 328 | -10/Materials | Build established: Mutant 556 | -10/Materials | Identified exit to Mines 693 | -10/Materials | Discovered new exit (range 5) 841 | -10/Materials | Discovered new exit (range 12) 1176 | -10/Materials | Repaired Lgt. Treads 1204 | -10/Materials | Repaired Beam Cannon 1327 | -10/Materials | Entered Mines 1448 | -10/Mines | Found a hidden stash of uninstalled traps 1570 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1575 | -10/Mines | Found Prototype Device 2019 | -10/Mines | Received a Mining Laser from a helpful Derelict 2228 | -10/Mines | Discovered new exit (range 7) 2249 | -10/Mines | Entered Materials 2249 | -9/Materials | Accompanied by 1 ally 2249 | -9/Materials | Evolved 2 slots: Utility x2 2508 | -9/Materials | Discovered new exit (range 8) 3186 | -9/Materials | Discovered new exit (range 10) 3309 | -9/Materials | Identified exit to Storage 3336 | -9/Materials | Discovered new exit (range 15) 3597 | -9/Materials | Build established: Scavenger-Mutant 3597 | -9/Materials | Identified Exp. Sensor Array 3826 | -9/Materials | Entered Storage 3997 | -9/Storage | Learned location of Armory (-3) 4139 | -9/Storage | Garrison activated, responded to threat 4239 | -9/Storage | Build established: Mutant 5167 | -9/Storage | Repaired Rocket Launcher 5215 | -9/Storage | Repaired Broken Exp. Sensor Array 5469 | -9/Storage | Discovered new exit (range 15) 5993 | -9/Storage | Discovered new exit (range 7) 6029 | -9/Storage | Entered Materials 6029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6362 | -8/Materials | Repaired Med. Armor Plating 6600 | -8/Materials | Discovered new exit (range 8) 6657 | -8/Materials | Repaired Assault Cannon 7889 | -8/Materials | Discovered new exit (range 16) 8871 | -8/Materials | Entered Factory 8871 | -7/Factory | Evolved 2 slots: Utility x2 8964 | -7/Factory | Garrison activated, responded to threat 9505 | -7/Factory | Identified exit to Lower Caves 9780 | -7/Factory | Garrison activated, responded to threat 9879 | -7/Factory | Garrison activated, responded to threat 10374 | -7/Factory | Fabricated Exp. Sensor Array (x1) 10511 | -7/Factory | Entered Lower Caves 11079 | -7/Lower Caves | Learned Factory stockpile data 11531 | -7/Lower Caves | Discovered new exit (range 11) 11556 | -7/Lower Caves | Identified exit to Lower Caves 11558 | -7/Lower Caves | Entered another Lower Caves area 12227 | -7/Lower Caves | Encountered a Warlord checkpoint 12940 | -7/Lower Caves | Discovered new exit (range 9) 12962 | -7/Lower Caves | Identified exit to Zion 12970 | -7/Lower Caves | Entered Zion 13050 | -7/Zion | System corruption cleaned by Quarantine Array 13133 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13218 | -7/Zion | Given A8's code to call for help 13250 | -7/Zion | Discovered new exit (range 13) 13590 | -7/Zion | Learned Factory emergency access door positions 13623 | -7/Zion | Learned location of Data Miner (-6) 13708 | -7/Zion | Gained Derelict followers 14125 | -7/Zion | Found Prototype Processor 14130 | -7/Zion | Found Prototype Processor 14134 | -7/Zion | Found Prototype Processor 14139 | -7/Zion | Found Prototype Processor 14143 | -7/Zion | Found Prototype Processor 14528 | -7/Zion | Imprinted 14530 | -7/Zion | Declared Zion's savior 14993 | -7/Zion | Identified exit to Proximity Caves 15005 | -7/Zion | Entered Proximity Caves 15005 | -6/Proximity Caves | Accompanied by 8 allies 15769 | -6/Proximity Caves | Discovered new exit (range 8) 15787 | -6/Proximity Caves | Identified exit to Factory 16278 | -6/Proximity Caves | Entered Factory 16278 | -6/Factory | Accompanied by 5 allies 16278 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16279 | -6/Factory | Identified exit to Lower Caves 16420 | -6/Factory | Found Prototype Launcher 16421 | -6/Factory | Identified Scatter Rocket Array 16524 | -6/Factory | Found Prototype Processor 16601 | -6/Factory | Zion Light squad teleported in 16771 | -6/Factory | Discovered exit to Lower Caves (range 14) 16877 | -6/Factory | Zion Fire squad teleported in 16883 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 17142 | -6/Factory | Repaired Med. Treads 17345 | -6/Factory | P-60 Hacker assimilated allied LO-MAM(i) 17870 | -6/Factory | Terminal network hard line cut 18129 | -6/Factory | Identified Exp. Signal Interpreter (x2) 18367 | -6/Factory | Found Powered Armor 18371 | -6/Factory | Found Powered Armor 18376 | -6/Factory | Found Powered Armor 18381 | -6/Factory | Found Powered Armor 18385 | -6/Factory | Found Powered Armor 18593 | -6/Factory | Entered Lower Caves 18671 | -6/Lower Caves | Build established: Skirmisher 19051 | -6/Lower Caves | Encountered a Warlord checkpoint 19409 | -6/Lower Caves | Build established: Scavenger-Skirmisher 19645 | -6/Lower Caves | Discovered new exit (range 11) 19674 | -6/Lower Caves | Identified exit to Lower Caves 19682 | -6/Lower Caves | Entered another Lower Caves area 19744 | -6/Lower Caves | Discovered new exit (range 9) 19747 | -6/Lower Caves | Learned 8 Factory zone layouts 19798 | -6/Lower Caves | Encountered a Warlord checkpoint 20414 | -6/Lower Caves | Build established: Scavenger-Mutant 20483 | -6/Lower Caves | Discovered new exit (range 6) 20494 | -6/Lower Caves | Identified exit to Data Miner 20497 | -6/Lower Caves | Entered Data Miner 20497 | -6/Data Miner | Discovered new exit (range 6) 20548 | -6/Data Miner | Met Data Miner 20614 | -6/Data Miner | Learned location of Section 7 (-2) 20614 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20622 | -6/Data Miner | Identified Exp. Targeting Computer (x2) 20649 | -6/Data Miner | Received God Mode back door access code from Data Miner 20717 | -6/Data Miner | Identified exit to Proximity Caves 20725 | -6/Data Miner | Entered Proximity Caves 20920 | -5/Proximity Caves | Escorted by Enhanced Grunt 21024 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 21701 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21777 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 22512 | -5/Proximity Caves | Discovered new exit (range 11) 22519 | -5/Proximity Caves | Build established: Scavenger-Mutant 22538 | -5/Proximity Caves | Identified exit to Factory 22545 | -5/Proximity Caves | Entered Factory 22545 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 22546 | -5/Factory | Identified exit to Factory 22546 | -5/Factory | Identified exit to Upper Caves 22769 | -5/Factory | Incoming assault squad redirected 22806 | -5/Factory | Lost 3 parts (1n1u1w) 22815 | -5/Factory | Destroyed 13 combat bots 22982 | -5/Factory | System corruption reached 10% 23031 | -5/Factory | Destroyed 7 combat bots 23093 | -5/Factory | Lost 11 parts (4n4u3w) 23145 | -5/Factory | First assault squad dispatched 23161 | -5/Factory | Incoming assault squad redirected 23331 | -5/Factory | Build established: Mutant 23339 | -5/Factory | Lost 5 parts (1p1u3w) 23377 | -5/Factory | Self-destructed Last Messages --------------- 23369_ E-15 Imp unfolds itself. 23369_ P-70 Sage resets I-47 Archangel, system corruption cleaned. 23370_ Slug penetrates X-72 Disruptor. 23370_ Tiamat Bomb Trap short circuited. 23370_ Destroyed Wheel. 23370_ Tiamat Bomb Trap short circuited. 23370_ An explosion rips through the floor. 23370_ E-15 Imp destroyed. 23370_ An explosion rips through the floor. 23370_ X-72 Disruptor destroyed. 23370_ Adv. EMP Blaster destroyed. 23371_ The unstable cave ceiling collapses. 23372_ P-70 Sage resets A-27 Freighter, system corruption cleaned. 23374_ The unstable cave ceiling collapses. 23374_ Imp. Deuterium Engine destroyed. 23375_ Penetrated by Slug. 23375_ H-66 Slayer IFF system glitched. 23376_ Slug penetrates Wall. 23377_ Adv. Heat Sink destroyed. 23377_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????######### ??????????????????????????????????? | | ????# ## ??????????????????????????????????? | | ????# ## ??????????????????????????????????? | | ????# ## ??????????????????????????????????? | | ????# ## ??????????????????????????????????? | | ????# ## ??????????????????????????????????? | | ##??# ####??????????????????????????????????? | | #??#####+#####??????????????????????????????????? | | ######## ??????????????????????????????????? | | # ??????????????????????????????????? | | # ?????????????T"???????????????????? | | + """ """ """?"""??????????"???????????????????? | | # """ """ """?"""??????????????????????????????? | | # """ """ """?"""??????????????????????????????? | | # ??????????????????????????????????? | | # """ """ """ ?????????????????????????????????? | | ## """ """ """ ????????????????????????????????? | | ?# """ """ """ /??????????????????????????????? | | ## //????###??????????????????????? | | ####;####???????????????????? | | ! A #???????????????????? | | ?????????? =[ #???????????????????? | | ???????????????# @%=[#??#######??????????? | | ?????????????????#+######; [ # #??????????? | | ???????????????????????? # #??????????? | | ???????????????????T????## ihh #??????????? | | ?????????????????????????# x hp #??????????? | | ??????????"""????????????# m #??????????? | | ??????????"""????????####### h #??????????? | | ??????????"""????????# #??????????? | | ?????????????????????# # %=%###??????????? | | ??????????"""?"""????# ! # # ! #????????????? | | ??????????"""?"""????# ""### % #????????????? | | ??????????"""?"""????# = "";## #????????????? | | ?????????????????????# = T""## ##???????????? | | ?????????????????????# % ""## #???????????? | | ?????????????????????# ""## #?"""?"""???? | | ?????????????????????# ## +?"""?"""???? | | ?????????????????????######/#### #?"""?"""???? | | ??????????????????????????# #??# #???????????? | | ??????????????????????????# #??###%###???????????? | | ?????????????????????????## ###### ######????????? | | ?????????????????? [% # ###??????? | | ?????????????????? ########%########??????? | | ??????????????????? # #*"!! *! ##?????? | | ??????????????????? + =%*%" *[%|!##?????? | | ??????????????????????????# [%+ " %*=!%##?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 50 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 625 Evasion (%) 40 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberRocketWand Manual? 0 Play Time 01:36:56 Cumulative 1154.5 hours Start 2021.05.06 @ 23:34:19 End 2021.05.07 @ 15:15:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type - Total 84 Types 15/10/37/5/1/2/12/1/1 Lore% 96 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0e61e56-bf6e-46d7-acd7-d41946c7b43d