Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.18 @ 13:08:25 Player: Spoodle Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (203) 1015 Value Destroyed (7281) 7281 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (4606) 4606 TOTAL SCORE: 21602 Bonus ------- High Alert Combat Kills 140 Follower Combat Kills 819 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2166 Friendly Fire -619 Cogmind --------- Core Integrity 1117/1300 Matter 275/300 Energy 0/100 System Corruption 15% Temperature Cool (12) Movement Walking (106) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer High-powered Tractor Beam > --- WEAPON (3) ------- Graviton Cannon Hellfire Missile Launcher > --- INVENTORY (15) --- Improved Thunder Leg Experimental Myomer Leg Experimental Myomer Leg Improved Coolant Injector Experimental Energy Well (600) Advanced Hardlight Generator Precision Phase Gun Graviton Cannon Graviton Cannon Graviton Cannon Hellfire Missile Launcher LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Improved Thunder Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Remote Shield System Shield High-powered Tractor Beam > --- WEAPON ----------- Heavy Phase Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Improved Thunder Leg Experimental Myomer Leg Experimental Myomer Leg Improved Coolant Injector Experimental Energy Well Improved Sensor Array Advanced Hardlight Generator Precision Phase Gun Graviton Cannon Graviton Cannon Graviton Cannon Hellfire Missile Launcher Hellfire Missile Launcher LU-1G1's Laser Shovel [Rating: 150] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Overtuned Huge Scrapsphere Hover Unit Airjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Overtuned Coil Gun Energy Gun Overtuned Beamcaster Energy Cannon Heavy Phase Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Graviton Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon DM-GVY's Chainsaw Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . . . 6 . . . . . . 2 . . 2 . . . . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . 1 . . . 1 . . . . . . 1 . . 1 . . . . . Utility 7 | . . 1 . . . 4 . . . . . . 1 . . . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 175 | 7 9 22 7 . 9 21 . 4 4 2 . 7 27 3 2 21 5 . 12 7 6 Power 21 | 1 3 2 1 . 1 . . . . 1 . . 6 . 1 2 . . 2 . 1 Engine 11 | 1 3 2 1 . . . . . . . . . 3 . . 1 . . . . . Core 7 | . . . . . 1 . . . . 1 . . 3 . 1 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Propulsion 46 | 2 3 7 1 . 3 5 . 1 . . . 3 7 . . 7 . . 3 3 1 Treads 9 | . 3 1 . . . . . . . . . . . . . 5 . . . . . Leg 25 | 2 . 3 . . 3 5 . . . . . 1 3 . . 1 . . 3 3 1 Wheel 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Hover 8 | . . 3 1 . . . . 1 . . . 2 1 . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 . . . . . . . . Utility 60 | 2 . 4 3 . 2 10 . 1 3 1 . 1 10 2 1 10 3 . 4 . 3 Device 22 | 1 . 1 1 . 1 4 . 1 . . . . 4 1 . 3 1 . 2 . 2 Storage 6 | 1 . . . . 1 . . . . . . . 1 . . 1 1 . 1 . . Processor 12 | . . . . . . 4 . . 1 . . . 2 . . 3 1 . 1 . . Hackware 4 | . . 1 . . . . . . . . . . 2 . . . . . . . 1 Protection 16 | . . 2 2 . . 2 . . 2 1 . 1 1 1 1 3 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 3 9 2 . 3 6 . 2 1 . . 3 4 1 . 2 2 . 3 4 1 Energy Gun 8 | 1 1 3 . . . 1 . . . . . . 1 . . 1 . . . . . Energy Cannon 6 | . . . . . . 2 . . . . . 2 1 . . . . . . 1 . Ballistic Gun 15 | 1 2 2 2 . . . . 2 . . . 1 2 1 . . 2 . . . . Ballistic Cannon 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . Launcher 7 | . . 4 . . . . . . 1 . . . . . . . . . . 1 1 Special Weapon 5 | . . . . . 1 . . . . . . . . . . 1 . . 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 2 2 . 1 2 . . . . . 1 . . . . . . 5 3 . Parts Lost 47 | . 7 2 3 . . 11 . 1 . . . 2 6 1 3 1 . . . . 10 Power 9 | . 2 1 . . . 1 . . . . . 1 . 1 . 1 . . . . 2 Propulsion 11 | . 2 . 1 . . 4 . . . . . . 1 . 1 . . . . . 2 Utility 19 | . 1 . 2 . . 4 . 1 . . . 1 4 . 2 . . . . . 4 Weapon 8 | . 2 1 . . . 2 . . . . . . 1 . . . . . . . 2 Highest Loss Streak 10 | . 5 2 2 . . 10 . 1 . . . 1 3 1 1 1 . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 6 7 4 4 9 9 4 4 3 3 4 4 6 8 8 9 15 15 14 14 14 Power . | . 1 . . . 1 . . . . . . . . . . . 1 1 . . . Propulsion 1 | 1 1 1 . . . 1 . . . . . . . . . . 2 2 2 2 2 Utility 2 | . . . 1 2 4 3 1 1 1 . . . 1 1 1 2 6 6 5 5 4 Weapon 3 | 1 2 4 2 2 3 2 1 2 1 2 3 2 3 5 5 4 5 5 5 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 1 4 3 . 3 5 . . . . . . . . . 3 . . 3 2 6 Power 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 2 Utility 6 | . . . . . 2 1 . . . . . . . . . 1 . . 2 . . Weapon 16 | . . 3 2 . . 3 . . . . . . . . . 1 . . 1 2 4 Tool/Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 89 86 98 96 91 85 30 45 67 66 60 73 72 80 82 81 88 89 85 85 88 Engine 3 | . 12 10 11 11 11 . . . . . . . 3 . . 1 5 5 1 . . Core 2 | . . . . . . 5 . . . 1 6 4 1 . 4 6 5 5 2 . . Treads 5 | . 15 3 . . . . . . . . . . . . . 8 21 21 15 4 . Leg 9 | . 12 19 . . 19 23 . . . . . 2 2 17 16 2 . . 5 17 27 Wheel 2 | . . . . . . . . . . . . . 1 5 5 8 5 5 5 4 . Hover 4 | . . 8 32 33 13 . . 5 6 6 6 9 5 . . . . . . . . Device 12 | . 4 1 4 11 11 16 10 12 13 13 13 13 13 17 12 17 14 15 12 10 15 Storage 4 | . 14 8 . . 6 5 . . . . . . 3 5 5 5 5 5 5 5 4 Processor 9 | . . . . . . 11 20 17 19 20 20 19 9 5 5 6 10 10 12 15 14 Hackware 2 | . . 8 11 11 10 . . . . . . . 6 5 5 1 . . . . 2 Protection 5 | . . 3 17 11 4 3 . . 12 13 13 12 3 2 4 5 5 5 4 5 2 Energy Gun 1 | . 5 8 1 . . 1 . . . . . . . 4 5 9 . . . . . Ballistic Gun 9 | . 22 9 12 . 10 2 . 9 13 12 . 4 5 10 11 5 14 15 10 8 . Special Weapon 1 | . . . . . . . . . 1 . . 2 2 . . . . . 3 5 . Peak Build Rating 150 | 7 8 22 27 26 44 76 20 41 52 52 42 74 80 78 81 97 89 89 119 140 150 Average Rating 64 | 5 6 13 23 25 29 62 19 35 47 46 42 55 65 73 76 88 84 85 100 116 141 On Entrance 50 | . 7 7 21 26 22 39 19 20 36 46 42 42 57 77 73 73 83 85 85 114 138 Avg Prop Armor Cover (%) 11 | . 11 11 . . . . . . . . . 3 4 12 10 9 16 16 15 13 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 12 12 16 21 19 43 75 2 12 35 38 28 49 46 46 47 69 78 69 106 110 117 Greatest Support 163 | 20 40 30 24 24 54 79 3 20 20 20 20 42 42 20 20 92 20 20 20 160 163 Greatest Overweight (x) 8 | . 1 1 2 . 1 1 . . 8 1 1 2 2 2 2 3 3 3 5 4 1 Average Overweight (x) 1 | . . . . . . . . . . . 1 . . 1 1 1 3 3 3 3 . Largest Inventory Capacity 15 | 8 8 8 5 5 15 15 5 5 5 5 5 5 8 8 8 15 15 15 15 15 15 Average Capacity 10 | 7 8 7 5 5 11 14 5 5 5 5 5 5 6 8 8 10 15 15 15 15 15 Most Carried 15 | 5 8 8 5 5 15 15 5 5 5 5 5 5 8 8 8 15 15 15 15 15 15 Average Carried 9 | 3 6 7 4 4 9 11 4 5 4 4 5 4 6 8 8 9 15 15 14 13 14 Final Capacity 15 | 8 8 5 5 5 15 5 5 5 5 5 5 5 8 8 8 15 15 15 15 15 15 Final Carried 15 | 5 8 5 4 5 15 5 5 5 5 5 5 5 8 8 8 15 15 15 15 13 12 Scrap Suit Usage (%) 4 | . . . . . . 38 . . . . . . 10 . 1 22 1 1 . . . Parts Cannibalized 19 | . . . . . . 5 . . . . . . 5 . . 4 5 . . . . Class Distribution -------------------- 41% | Mutant 34% | Scavenger-Scrapper 6% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Gladiator | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Scavenger-Scrapper | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Matter Collected 5784 | 281 200 263 515 78 189 379 . . 154 108 . 344 964 74 88 516 350 86 372 190 633 Remotely 313 | . . . . . . . . . . . . . . . . . . . . . 313 Salvage Created 8339 | 180 602 452 723 . . 992 . 6 8 . . 264 1410 232 168 880 614 78 783 243 704 Parts 379 | 10 34 22 59 . . 49 . . . . . 16 77 5 9 17 18 1 14 3 45 Haulers Intercepted 8 | . . 2 5 . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 14 | . 1 . 3 . . 1 . . . . . . 5 . . 3 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . 6 4 . 33 . 6 5 . 17 1 . 3 . Prevented 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Combat Hostiles Destroyed 143 | . 15 11 15 . . 20 . . 1 . . 15 16 6 1 4 8 1 16 2 12 Melee 8 | . . . . . . 8 . . . . . . . . . . . . . . . Guns 56 | . 15 3 5 . . . . . . . . 4 15 1 1 2 5 1 4 . . Cannons 12 | . . . . . . 1 . . . . . . 1 . . 1 . . . 2 7 AOE 62 | . . 8 10 . . 11 . . 1 . . 11 . 5 . . . . 12 . 4 Classes Destroyed 20 | 3 4 3 1 . . 4 . . . . . 1 . . 1 . . . 2 1 . Worker 13 | 1 . 1 2 . . 5 . . . . . . 2 . . . . . . . 2 Builder 9 | . . . 1 . . 4 . . . . . . 2 . . . . . . . 2 Tunneler 6 | 5 . . . . . . . . . . . . 1 . . . . . . . . Hauler 8 | . . 2 5 . . . . . . . . . 1 . . . . . . . . Recycler 15 | 1 . 2 1 . . 3 . . . . . . 3 . . 4 . . . . 1 Operator 3 | . 1 . . . . . . . . . . . . . . . . . . . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . Watcher 4 | . 1 1 . . . . . . . . . . 1 . . . . . . . 1 Swarmer 39 | . 3 3 8 . . 6 . . 1 . . 11 4 2 . . . . . . 1 Grunt 54 | . 12 6 3 . . 6 . . . . . 3 4 2 . . 4 . 8 . 6 Brawler 7 | . . 1 1 . . 1 . . . . . . . . . . 1 . 3 . . Duelist 5 | . . . . . . . . . . . . 1 . 1 . . 2 . 1 . . Protector 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . Sentry 12 | . . 1 3 . . 1 . . . . . . . 1 1 2 1 1 . . 1 Specialist 3 | . . . . . . 2 . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . . 1 . . . . . . 3 . . 2 . . . . . Programmer 11 | . . . . . . 2 . . . . . . 5 . . . . . . . 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 22 | 5 6 6 11 . . 22 . . 1 . . 7 10 5 1 3 4 1 6 2 5 Combat Bots Only 14 | . 6 3 4 . . 14 . . 1 . . 7 7 5 1 2 4 1 6 2 4 Max Kills in Single Turn 16 | 1 1 2 4 . . 16 . . 1 . . 4 2 3 1 1 1 1 4 1 1 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploded 8 | . . 2 4 . . 8 . . 1 . . 4 . 3 . . . . 4 . 1 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Hostile Shots Fired 1026 | . 134 43 34 . . 267 . 32 3 4 . 56 116 27 20 21 29 8 28 . 204 Missed 330 | . 32 10 10 . . 81 . 20 2 2 . 18 36 12 7 5 8 2 11 . 74 Hits 696 | . 102 33 24 . . 186 . 12 1 2 . 38 80 15 13 16 21 6 17 . 130 Melee 17 | . . . . . . 11 . . . . . 2 . . . . . . . . 4 Projectile 679 | . 102 33 24 . . 175 . 12 1 2 . 36 80 15 13 16 21 6 17 . 126 AOE 8 | . . . . . . . . . . . . . . . . . . . 7 . 1 Critical Strikes 27 | . . . . . . 3 . . . . . 3 6 . . 1 2 . . . 12 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 12059 | 20 1090 393 341 . . 3144 . 161 15 39 . 854 1825 347 308 328 394 88 389 . 2323 Core 1690 | . 208 78 . . . 639 . 66 . 19 . 107 293 17 19 . 37 23 1 . 183 Absorbed by Shields 846 | . . . . . . . . . . . . . 86 . . . . . 114 . 646 Ignored by Resistances 147 | . . . . . . 147 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 235 | . . . . . . 42 . . . . . . 42 . . 32 46 . 73 . . Core Remaining (%) 59 | 100 16 . . . 80 . . . . . . 2 . . 67 . . . . 94 . Volleys Fired 568 | 17 79 53 57 . . 11 . 3 1 . . 21 89 30 23 33 29 8 31 11 72 Largest 3 | 2 2 2 2 . . 3 . 2 1 . . 2 3 3 2 2 3 3 3 2 3 Hottest 206 | 60 70 79 60 . . 145 . 60 49 . . 179 164 164 100 200 200 96 96 116 206 Shots Fired 952 | 34 156 92 97 . . 23 . 4 1 . . 25 140 45 27 58 71 14 50 15 100 Gun 758 | 34 156 83 86 . . 9 . 4 . . . 12 121 43 27 54 71 14 38 6 . Cannon 143 | . . . . . . 13 . . . . . 5 19 . . 3 . . . 7 96 Launcher 38 | . . 9 11 . . 1 . . 1 . . 8 . 2 . . . . 2 . 4 Special 13 | . . . . . . . . . . . . . . . . 1 . . 10 2 . Kinetic 580 | 17 121 42 73 . . 15 . 4 . . . 12 119 23 7 . 43 14 38 9 43 Thermal 278 | . 15 41 13 . . 4 . . . . . 2 21 20 20 57 28 . . 4 53 Explosive 50 | . . 9 11 . . 1 . . 1 . . 8 . 2 . . . . 12 2 4 Electromagnetic 43 | 17 20 . . . . 3 . . . . . 3 . . . . . . . . . Robot Hit Streak 14 | 9 8 14 13 . . 8 . 9 . . . 4 7 8 5 11 14 5 11 11 12 Robot Miss Streak 8 | 2 8 3 4 . . 3 . 1 . . . 2 3 3 2 5 3 1 3 . 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . 1 . 1 1 . Secondary Targets 10 | . 3 . 1 . . . . . . . . . 5 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . 1 . . . 1 . . . . Shots Hit Robots 606 | 24 97 56 67 . . 46 . 2 . . . 12 88 18 9 39 48 5 31 6 58 Core Hits 358 | 10 42 31 31 . . 42 . 2 1 . . 19 46 14 7 16 17 2 44 5 29 Critical Kills 9 | . 1 . . . . . . . . . . . 3 . . . 1 1 2 . 1 Critical Parts Destroyed 7 | . 1 . . . . . . . . . . . 4 . . . 1 . 1 . . Critical Strikes 53 | . 2 1 . . . 14 . . . . . . 7 1 1 10 3 1 8 . 5 Burn 14 | . . 1 . . . . . . . . . . . 1 1 10 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 16 | . 2 . . . . . . . . . . . 7 . . . 2 1 4 . . Blast 4 | . . . . . . . . . . . . . . . . . . . . . 4 Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . Sever 17 | . . . . . . 13 . . . . . . . . . . . . 4 . . Melee Attacks 51 | . . . . . 2 49 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . 2 38 . . . . . . . . . . . . . . . Piercing 11 | . . . . . . 11 . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . 7 . . . . . . . . . . . . . . . Damage Inflicted 26959 | 297 893 1707 1711 . . 4999 . 123 81 . . 1449 3065 1158 231 1148 1396 135 4942 290 3334 Guns 9866 | 252 891 612 934 . . 73 . 43 . . . 171 2521 574 231 1075 1396 135 788 170 . Cannons 3366 | . . . . . . 292 . . . . . 99 520 . . 73 . . . . 2382 Explosions 11675 | 42 . 1073 777 . . 3130 . . 81 . . 1179 . 584 . . . . 3898 . 911 Melee 1490 | . . . . . . 1490 . . . . . . . . . . . . . . . Ramming 186 | 3 2 22 . . . 14 . 80 . . . . 24 . . . . . . . 41 Kinetic 8345 | 93 614 281 789 . . 206 . 43 . . . 171 2489 439 123 . 802 135 788 170 1202 Thermal 4520 | 42 135 331 145 . . 115 . . . . . 35 552 135 108 1148 594 . . . 1180 Explosive 9098 | . . 1073 777 . . 595 . . 81 . . 1179 . 584 . . . . 3898 . 911 Electromagnetic 409 | 159 142 . . . . 44 . . . . . 64 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1628 | . . . . . . 1252 . . . . . . . . . . . . 256 120 . Piercing 238 | . . . . . . 238 . . . . . . . . . . . . . . . Entropic 2535 | . . . . . . 2535 . . . . . . . . . . . . . . . Highest Corruption 16 | . . 1 1 1 . 9 9 11 11 11 11 11 16 16 16 . . . . . 15 Average Corruption 8 | . . 1 1 1 . 2 7 6 11 11 11 11 6 16 16 . . . . . 10 Corruption Purged 5 | . . . . . . . 3 2 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 197 | . . 3 3 . . 12 3 9 29 29 2 31 21 20 25 . . . . . 10 Message Errors 51 | . . 2 2 . . 6 2 4 7 5 . 7 3 4 6 . . . . . 3 Matter Fused 46 | . . . . . . 2 . 1 5 10 1 5 4 6 8 . . . . . 4 Heat Flow Errors 17 | . . . . . . 1 . . 2 1 1 7 3 . 2 . . . . . . Energy Discharges 27 | . . . . . . . 1 . 4 8 . 3 3 3 4 . . . . . 1 Parts Rejected 3 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 Parts Fused 4 | . . 1 . . . . . 1 1 1 . . . . . . . . . . . Data Loss (minor) 25 | . . . . . . 2 . 1 9 2 . 4 1 3 2 . . . . . 1 Data Loss (major) 8 | . . . . . . . . . 1 1 . . 3 1 2 . . . . . . Misfires 4 | . . . . . . . . . . . . 1 1 1 1 . . . . . . Alerts 7 | . . . . . . . . . . 1 . 2 2 2 . . . . . . . Misdirections 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 733 | . . 43 50 . . 190 . . . . . 93 13 . . . . . 122 . 222 Projectiles 254 | . . . . . . 20 . . . . . . 13 . . . . . . . 221 Explosions 372 | . . 43 50 . . 63 . . . . . 93 . . . . . . 122 . 1 Melee 107 | . . . . . . 107 . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . 1 . 1 . . . . . . . . . . . . 7 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 7 | . . . . . . 1 . . . . . . . . . . . . . . 6 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 655 | 20 . 5 77 . . 331 . 37 . . . 161 24 . . . . . . . . Shots 9 | 1 . . 2 . . 3 . . . . . 3 . . . . . . . . . Rammed 15 | . 1 1 . . . 1 . 12 . . . . . . . . . . . . . Targets Rammed 26 | 1 2 5 . . . 4 . 12 . . . . . . . . . . . . 2 Kicked 11 | 1 1 4 . . . 3 . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | 60 211 344 18 . . 167 . . 249 225 230 268 191 225 335 336 209 58 228 128 69 Average Temperature 82 | 24 79 111 6 . . 63 . . 108 116 117 91 65 79 94 112 116 31 83 40 29 Received Heat Transfer 2519 | . 498 153 93 . . 573 . 42 . 18 . 183 309 36 99 21 181 . 24 . 289 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . 1 . . . . . . . . . . . . 3 3 . . . 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . 1 3 . . . 1 Parts Melted 31 | . 1 . 2 . . . . . . . . . 2 1 . 17 4 . . . 4 Heat Transferred 8560 | . 407 925 370 . . 111 . . . . . 50 800 350 300 2900 1200 . . . 1147 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . . 2 . . 1 . . . . . . 2 . . 2 . . . . . Low Security (%) 76 | 100 100 100 17 100 . 88 100 100 . . . . 67 . . 13 . . . . 100 Level 1 11 | . . . 57 . . 11 . . . . . . 13 . . 25 . . . . . Level 2 12 | . . . 24 . . . . . . . . . 19 . . 61 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 600 | 10 175 181 474 184 . 378 128 61 . . . . 600 . . 555 . . . . 134 Initial 184 | . 6 57 72 184 . . 128 61 . . . . 124 . . . . . . . . Average 146 | 1 93 67 304 173 . 66 110 29 . . . . 213 . . 388 . . . . 58 Influence Increases 5911 | 35 401 390 612 . . 869 . 45 20 . . 360 1018 135 20 761 170 20 526 20 509 Destroy 0b10 Robot/C 3200 | . 300 220 300 . . 460 . . 20 . . 300 460 120 20 220 160 20 360 . 240 Destroy 0b10 Robot/NC 340 | 35 10 30 45 . . 65 . . . . . . 55 . . 30 . . 10 20 40 Destroy Leader 526 | . 62 56 70 . . 90 . . . . . 30 94 . . 72 10 . . . 42 Allied During Kill 264 | . . . . . . 10 . . . . . . 72 . . 56 . . 126 . . Successful Hack 105 | . 14 16 21 . . 10 . . . . . . . . . 12 . . . . 32 Disable Machine 420 | . . 15 60 . . 45 . 15 . . . . 120 . . 165 . . . . . Destroy Structure 666 | . . 53 86 . . 39 . . . . . . 142 . . 206 . . . . 140 Lose Combat Pursuer 390 | . 15 . 30 . . 150 . 30 . . . 30 75 15 . . . . 30 . 15 Influence Decreases 5847 | 25 273 355 311 310 164 501 280 123 30 . . 162 650 474 247 314 523 112 222 326 445 Entered New Map 1733 | . 4 81 101 290 164 . 240 27 4 . . . 74 210 44 . 167 19 2 306 . Time Decay 3348 | 25 205 254 180 20 . 321 20 86 26 . . 142 356 254 183 262 356 93 200 20 345 Lost Part 454 | . 64 20 30 . . 110 . 10 . . . 20 60 10 20 10 . . . . 100 Lost Ally 312 | . . . . . . 70 20 . . . . . 160 . . 42 . . 20 . . Squads Dispatched 30 | . 4 2 2 . . 5 . 1 . . . . 8 . . 6 . . . . 2 Investigation 7 | . 1 1 . . . 1 . . . . . . 2 . . 1 . . . . 1 Extermination 6 | . . . . . . 1 . . . . . . 3 . . 1 . . . . 1 Reinforcement 10 | . 3 1 2 . . . . 1 . . . . 3 . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison 6 | . . . . . . 3 . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Distress Signals 9 | . 2 . 1 . . 2 . . . . . . 1 . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 294 | . 26 21 22 . 1 44 2 9 1 3 . 20 28 6 6 11 8 2 50 . 34 Peak Tracking Total 15 | . 8 6 4 . 1 15 2 5 1 3 . 10 6 7 5 3 4 1 13 . 13 Tactical Retreats 17 | . 1 . 1 . . 6 . 2 . . . 2 2 1 . . . . 1 . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Traps Triggered 10 | . 1 1 2 . . 2 . 1 . . . . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Machines Disabled 37 | . . 1 4 . 5 3 . 1 . . . 1 8 1 . 11 . . 2 . . Max in Single Turn 5 | . . 1 2 . 1 2 . 1 . . . 1 1 1 . 5 . . 1 . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Machines Accessed 36 | . 1 3 5 . 3 3 . 2 . 2 4 . 3 1 . 4 . . 1 . 4 Terminals 17 | . 1 3 5 . . 1 . 1 . . . . 1 . . 2 . . . . 3 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . 2 . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 125 | . 3 17 15 . 12 7 . 3 . 2 24 . 9 1 . 11 . . 4 . 17 Successful 83 | . 1 9 9 . 12 4 . 2 . 2 24 . 3 1 . 5 . . 4 . 7 Failed 42 | . 2 8 6 . . 3 . 1 . . . . 6 . . 6 . . . . 10 Catastrophic 7 | . . 2 1 . . . . . . . . . 2 . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 3 12 12 . . 4 . . . . . . 9 . . 5 . . 1 . 11 Terminals 63 | . 3 17 15 . . 2 . 2 . . . . 2 . . 7 . . . . 15 Fabricators 5 | . . . . . . 5 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . . . . . . . . . 7 . . 2 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . Terminal Hacks 58 | . . 4 4 . 12 1 . 1 . 2 24 . . 1 . 2 . . 4 . 3 Record 11 | . . . . . 4 . . . . . 7 . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . . . . Robot Analysis 7 | . . . . . 7 . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . 4 . . Open Door 5 | . . . 2 . . . . . . 2 . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Unauthorized Hacks 21 | . 1 5 5 . . 1 . . . . . . 3 . . 2 . . . . 4 Terminals 16 | . 1 5 5 . . . . . . . . . 1 . . 1 . . . . 3 Track 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 Botnet 5 | . . 1 1 . . . . . . . . . 1 . . 1 . . . . 1 Operators 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Skim 6 | . 1 2 3 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . 2 . . 1 . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scrapoids 3 | . . . . . . . . . . . . . 2 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . 2 Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 3 6 . . 3 . 1 . . . . 3 . . 3 . . . . 4 Full Trace Events 3 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 Feedback Events 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Corruption 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Total Allies 24 | . . . . . . 2 1 . . . . 1 10 . . 5 . . 5 . . Largest Group 9 | . . . . . . 2 1 . . . . 1 9 . . 4 . . 5 . . Highest-Rated Group 429 | . . . . . . 64 31 . . . . 96 429 . . 188 . . 264 . . Highest-Rated Ally 96 | . . . . . . 32 31 . . . . 96 53 . . 47 . . 68 . . Initial UFD Resources 26 | . . . . . . 23 23 23 23 23 23 26 26 20 20 22 19 19 19 21 21 Total Orders 33 | . . . . . 3 14 . . . . . . . . . 6 . . 10 . . STAY 12 | . . . . . . 1 . . . . . . . . . 3 . . 8 . . FOLLOW 5 | . . . . . . . . . . . . . . . . 3 . . 2 . . EXPLORE 10 | . . . . . 1 9 . . . . . . . . . . . . . . . RETURN 6 | . . . . . 2 4 . . . . . . . . . . . . . . . Ally Attacks 169 | . . . . . . 12 10 . . . . 5 65 . . 66 . . 11 . . Total Damage 4625 | . . . . . . 510 126 . . . . 273 1367 . . 1807 . . 542 . . Kills 26 | . . . . . . 4 . . . . . . 8 . . 10 . . 4 . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Active Infowar (turns) 9127 | 72 186 . . . 14 657 42 193 679 821 85 704 756 282 84 607 815 412 1503 414 801 Optics 4114 | . . . . . . . . . . . . . . . . 170 814 412 1503 414 801 Sensors 6773 | . . . . . . 381 . 145 669 321 85 704 720 282 84 565 722 402 875 414 404 Seismic 3138 | 72 186 . . . 14 435 42 76 205 821 85 704 498 . . . . . . . . Jamming 783 | . . . . . . . . . . . . . 2 . . 163 . . . 38 580 Robot Analysis Total 7 | . . . . . 7 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 2 2 . . . . . . 2 2 . . . Drone Launches 11 | . . . . . 2 9 . . . . . . . . . . . . . . . Drone Recoveries 8 | . . . . . 2 6 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Turns Passed 13335 | 116 557 558 375 59 1530 947 55 193 784 821 85 839 811 541 511 608 815 412 1503 414 801 Spaces Moved 10953 | 39 210 327 339 112 1641 645 64 281 601 707 77 574 903 448 476 537 733 393 1079 322 445 Core 183 | 3 . . . . . 84 64 31 1 . . . . . . . . . . . . Treads 122 | . 120 . . . . . . . . . . . . . . 2 . . . . . Legs 1874 | 36 90 209 . . 495 561 . . . . . . 1 1 . . . . . 36 445 Wheels 4066 | . . . . . . . . . . . . . 117 447 476 535 733 393 1079 286 . Hover 4059 | . . 118 339 112 1146 . . 250 600 707 77 574 136 . . . . . . . . Flight 649 | . . . . . . . . . . . . . 649 . . . . . . . . Fastest Speed 37 | 50 120 52 52 52 52 50 50 50 60 60 110 52 37 80 80 80 100 100 100 110 112 Average Speed 90 | 114 143 95 52 52 72 104 50 58 109 109 110 106 48 80 89 83 100 100 107 110 115 Slowest Speed 450 | 120 190 190 180 52 190 190 50 60 450 110 110 170 190 190 90 320 100 100 120 116 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . 10 . . . . . . . . Potential Cave-ins 51 | . . . . . . . . . 12 . . 9 18 5 . 7 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 51 | 3 38 35 80 29 91 26 61 14 81 76 68 62 20 64 67 9 94 59 83 50 17 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . Known Exits Taken 14 | . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . . 4 . . . 2 6 . 2 . . 1 . 2 3 . . . Spaces Dug 219 | . . 19 . . 13 9 . . 16 5 . 36 31 23 7 10 . 8 30 5 7 Terrain Destroyed 997 | 2 . 59 82 . 11 37 . . 24 5 . 198 65 72 18 96 27 13 133 59 96 Melee 8 | . . . . . . 8 . . . . . . . . . . . . . . . Projectile 193 | . . . . . . 1 . . . . . . 33 38 18 8 27 13 3 15 37 AOE 708 | 2 . 59 82 . . 28 . . 8 . . 183 . 34 . 79 . . 130 44 59 Terrain Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Total 13514 | 77 333 487 433 113 1978 813 86 302 722 752 77 774 1165 604 549 663 782 405 1401 370 628 Wait 1278 | 6 22 37 3 . 295 46 21 3 113 34 1 145 85 119 49 18 1 1 185 8 86 Move 10913 | 38 209 326 338 111 1640 645 63 280 600 706 76 573 882 447 475 536 732 392 1078 321 445 Hop 9 | . . . . . . . . . . . . . 9 . . . . . . . . Pick Up 132 | 7 9 11 6 . 18 16 1 . . . . 7 13 . . 21 . . 11 8 4 Fast Attach 99 | 5 1 15 7 . 3 2 . 4 3 3 . 6 18 1 2 11 3 . 7 3 5 Attach 58 | 2 5 3 4 . 3 10 1 . 2 2 . 3 10 . . 4 . . 2 3 4 Detach 21 | . . 2 . 1 1 . . . 2 3 . 1 5 . . 3 . . 3 . . Swap 150 | . 4 12 10 . 6 22 . . 1 . . 11 14 7 . 16 14 4 15 6 8 Drop 145 | 1 2 23 8 1 10 17 . . . 4 . 6 20 . . 21 3 . 17 10 2 Fire 568 | 17 79 53 57 . . 11 . 3 1 . . 21 89 30 23 33 29 8 31 11 72 Melee 40 | . . . . . 2 38 . . . . . . . . . . . . . . . Ram 15 | . . 1 . . . 1 . 12 . . . . 1 . . . . . . . . Kick 11 | 1 1 4 . . . 3 . . . . . . . . . . . . . . 2 Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . 19 . . . . . . . . Rewire 52 | . . . . . . . . . . . . . . . . . . . 52 . . Trap 1 | . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Tes x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 343 | -10/Materials | Core integrity fell below 50% 345 | -10/Materials | Lost 5 parts (2p1n1u1w) 500 | -10/Materials | Discovered new exit (range 12) 540 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Core integrity fell below 20% 674 | -10/Materials | Entered another Materials area 674 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 771 | -9/Materials | Identified exit to Mines 771 | -9/Materials | Identified exit to Storage 975 | -9/Materials | Build established: Scavenger-Mutant 1232 | -9/Materials | Entered Storage 1393 | -9/Storage | Build established: Mutant 1512 | -9/Storage | Discovered new exit (range 8) 1606 | -9/Storage | Used back door to open Recycling access 1606 | -9/Storage | Discovered new exit (range 3) 1607 | -9/Storage | Entered Recycling 1652 | -9/Recycling | Scanned before Scraplab entrance 1661 | -9/Recycling | Entered Scraplab 1665 | -9/Recycling | Discovered new exit (range 2) 1666 | -9/Recycling | Entered Scraptown 1666 | -9/Scraptown | System corruption cleaned by C-Scrubber 1805 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1807 | -9/Scraptown | Discovered new exit (range 11) 1856 | -9/Scraptown | Visited Assassins FH 1864 | -9/Scraptown | Visited SPCMW 1887 | -9/Scraptown | Visited Symbiants 1897 | -9/Scraptown | Visited Shadow of the Wyrm 1908 | -9/Scraptown | Visited CR-KLE's Repair Center 1917 | -9/Scraptown | Visited Red Mages 1935 | -9/Scraptown | Visited Supply Room 1984 | -9/Scraptown | Visited UFD Registry 1984 | -9/Scraptown | Registered with UFD as "Autogunner" 1995 | -9/Scraptown | Visited Science Testing Area 2013 | -9/Scraptown | Visited Science Guys 2033 | -9/Scraptown | Visited Curators Association 2049 | -9/Scraptown | Visited Scrapoid Research Area 2058 | -9/Scraptown | Visited Analyses Database 2067 | -9/Scraptown | Visited Scrapoid Pod Storage 2074 | -9/Scraptown | Visited Supply Room 2081 | -9/Scraptown | Visited Chapter 10 2148 | -9/Scraptown | Visited Derelict Rescue Squad 2161 | -9/Scraptown | Visited LU-1G1's Boring Crew 2669 | -9/Scraptown | Met Optimus 2669 | -9/Scraptown | Accepted into 0bPrime 3069 | -9/Scraptown | Civil war broke out across Scraptown 3077 | -9/Scraptown | Found Prototype Special Weapon 3078 | -9/Scraptown | Identified LU-1G1's Laser Shovel 3094 | -9/Scraptown | Found DRS Beacon 3149 | -9/Scraptown | Found DM-GVY's Chainsaw 3171 | -9/Scraptown | Lost 9 allies 3180 | -9/Scraptown | Discovered new exit (range 5) 3183 | -9/Scraptown | Found Scrap Suit 3196 | -9/Scraptown | Entered Factory 3196 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3336 | -6/Factory | Garrison activated, responded to threat 3538 | -6/Factory | Discovered new exit (range 20) 3542 | -6/Factory | Fabricated Thunder Leg? 3549 | -6/Factory | Build established: Scavenger-Scrapper 3733 | -6/Factory | Identified exit to Factory 3910 | -6/Factory | Build established: Gladiator 4030 | -6/Factory | Cargo convoy interrupted 4053 | -6/Factory | Destroyed 14 combat bots 4084 | -6/Factory | Core integrity fell below 50% 4118 | -6/Factory | Lost 10 parts (1p3n4u2w) 4143 | -6/Factory | Sucked down chute 4143 | -6/Factory | Entered Waste 4144 | -6/Waste | Met a frightened Derelict 4164 | -6/Waste | Spotted C-40 Crusher 4166 | -6/Waste | Spotted C-40 Crusher 4176 | -6/Waste | Discovered new exit (range 10) 4180 | -6/Waste | Identified exit to Factory 4198 | -6/Waste | Entered Factory 4325 | -6/Factory | System corruption reached 10% 4332 | -6/Factory | Build established: Mutant 4366 | -6/Factory | Core integrity fell below 20% 4382 | -6/Factory | Discovered new exit (range 15) 4390 | -6/Factory | Identified exit to Lower Caves 4391 | -6/Factory | Entered Lower Caves 4558 | -6/Lower Caves | Spotted B-75 Beast 5016 | -6/Lower Caves | Learned Factory garrison access intel 5091 | -6/Lower Caves | Learned Factory terminal intel 5170 | -6/Lower Caves | Discovered new exit (range 5) 5174 | -6/Lower Caves | Identified exit to Lower Caves 5175 | -6/Lower Caves | Entered another Lower Caves area 5262 | -6/Lower Caves | Learned 4 Factory zone layouts 5612 | -6/Lower Caves | Discovered exit to Factory (range 3) 5782 | -6/Lower Caves | Entered an active Warlord outpost 5880 | -6/Lower Caves | Discovered new exit (range 14) 5895 | -6/Lower Caves | Identified exit to Data Miner 5996 | -6/Lower Caves | Entered Data Miner 5996 | -6/Data Miner | Discovered new exit (range 6) 6002 | -6/Data Miner | Identified exit to Proximity Caves 6017 | -6/Data Miner | Met Data Miner 6038 | -6/Data Miner | Learned location of Section 7 (-2) 6038 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6057 | -6/Data Miner | Received God Mode back door access code from Data Miner 6081 | -6/Data Miner | Entered Proximity Caves 6272 | -5/Proximity Caves | Escorted by Enhanced Grunt 6357 | -5/Proximity Caves | Activated DRS Beacon 6560 | -5/Proximity Caves | Found Alien Artifact 6642 | -5/Proximity Caves | Spotted B-75 Beast 6747 | -5/Proximity Caves | Identified Dimensional Node Initializer 6747 | -5/Proximity Caves | Initialized slip node 6863 | -5/Proximity Caves | Destroyed 7 combat bots 6871 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6915 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6920 | -5/Proximity Caves | Entered Factory 6920 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6921 | -5/Factory | Identified exit to Upper Caves 6923 | -5/Factory | Loaded intel: 26 terminal locations 6924 | -5/Factory | Loaded intel: 4 garrison access locations 7426 | -5/Factory | Scrapoids reinforcements arrived? 7481 | -5/Factory | Found Scrap Suit 7483 | -5/Factory | Scrapoids reinforcements arrived? 7513 | -5/Factory | P-70 Sage assimilated allied 05F02-D 7517 | -5/Factory | P-70 Sage assimilated allied 05F11-D 7532 | -5/Factory | System corruption reached 10% 7555 | -5/Factory | Lost 7 allies 7575 | -5/Factory | Found Scrap Suit 7591 | -5/Factory | Destroyed 7 combat bots 7600 | -5/Factory | Lost 3 parts (1n1u1w) 7691 | -5/Factory | Crushed by falling debris 7731 | -5/Factory | Entered Upper Caves 7789 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8032 | -5/Upper Caves | Build established: Scavenger-Scrapper 8248 | -5/Upper Caves | Discovered new exit (range 4) 8250 | -5/Upper Caves | Identified exit to Upper Caves 8272 | -5/Upper Caves | Entered another Upper Caves area 8322 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8504 | -5/Upper Caves | Discovered new exit (range 13) 8514 | -5/Upper Caves | Identified exit to Zhirov 8769 | -5/Upper Caves | Discovered new exit (range 15) 8782 | -5/Upper Caves | Identified exit to Factory 8783 | -5/Upper Caves | Entered Factory 8783 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8850 | -4/Factory | Incoming investigation squad redirected 8852 | -4/Factory | Scrapoids reinforcements arrived? 8895 | -4/Factory | Discovered new exit (range 16) 8915 | -4/Factory | Lost 4 allies 8940 | -4/Factory | Found Scrap Suit 8954 | -4/Factory | Attached CPS modules to 04F15-D. 8979 | -4/Factory | Identified exit to Upper Caves 9283 | -4/Factory | First assault squad dispatched 9391 | -4/Factory | Entered Upper Caves 9485 | -4/Upper Caves | Learned Research emergency access door positions 10057 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10170 | -4/Upper Caves | Discovered new exit (range 10) 10177 | -4/Upper Caves | Identified exit to Upper Caves 10206 | -4/Upper Caves | Entered another Upper Caves area 10210 | -4/Upper Caves | Discovered new exit (range 15) 10223 | -4/Upper Caves | Identified exit to Research 10296 | -4/Upper Caves | Encountered a Warlord checkpoint 10471 | -4/Upper Caves | Learned Research garrison access intel 10483 | -4/Upper Caves | Spotted B-86 Titan 10563 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10571 | -4/Upper Caves | Discovered new exit (range 8) 10597 | -4/Upper Caves | Learned location of Quarantine (-2) 10617 | -4/Upper Caves | Identified exit to Warlord 10618 | -4/Upper Caves | Entered Warlord 10790 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11205 | -4/Warlord | Opened Warlord's prototype stash 11212 | -4/Warlord | Found Prototype Device 11213 | -4/Warlord | Identified System Purifier 11216 | -4/Warlord | Warlord's base attacked by MAIN.C 11242 | -4/Warlord | Found Prototype Reactor 11242 | -4/Warlord | Identified Vortex Chain Reactor 11282 | -4/Warlord | Rebuked by Warlord 11532 | -4/Warlord | Found Prototype Special Weapon 11532 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 11536 | -4/Warlord | Found RU-N14's Throwing Claymores v3 11538 | -4/Warlord | Found RU-N14's Throwing Claymores v3 11566 | -4/Warlord | Warlord forces counterattacked 11618 | -4/Warlord | Spotted Striker 11642 | -4/Warlord | Spotted Striker 11651 | -4/Warlord | Spotted Executioner 11713 | -4/Warlord | Lost 10 allies 11756 | -4/Warlord | Spotted B-90 Cyclops 11767 | -4/Warlord | Destroyed B-90 Cyclops 11815 | -4/Warlord | Lost 6 allies 11891 | -4/Warlord | Warlord base infiltrated, sounded retreat 11938 | -4/Warlord | Spotted Executioner 11959 | -4/Warlord | Spotted Striker 11967 | -4/Warlord | Spotted Executioner 11969 | -4/Warlord | Spotted Striker 12001 | -4/Warlord | Discovered new exit (range 12) 12011 | -4/Warlord | Identified exit to Proximity Caves 12060 | -4/Warlord | Spotted Executioner 12121 | -4/Warlord | Entered Proximity Caves 12411 | -3/Proximity Caves | Discovered exit to Research (range 9) 12447 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 12463 | -3/Proximity Caves | Found Prototype Launcher 12464 | -3/Proximity Caves | Identified Hellfire Missile Launcher 12468 | -3/Proximity Caves | Found Hellfire Missile Launcher 12535 | -3/Proximity Caves | Entered Research 12535 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12537 | -3/Research | Loaded intel: 4 garrison access locations 12902 | -3/Research | Discovered new exit (range 16) 12921 | -3/Research | Identified exit to Research 12929 | -3/Research | Identified exit to Testing 13110 | -3/Research | System corruption reached 10% 13226 | -3/Research | Spotted B-86 Titan 13336 | -3/Research | Self-destructed Last Messages --------------- 13310_ Enh. Biometal Leg severed. 13312_ Lgt. Antimatter Reactor destroyed. 13312_ Acquired Enh. Biometal Leg. 13314_ ALERT: Security rotation in progress. 13314_ Myomer Leg destroyed. 13315_ P-80 Master resets R-10 Processor, system corruption cleaned. 13322_ System corrupted: Myomer Leg rejected. 13322_ P-80 Master resets R-10 Processor, system corruption cleaned. 13322_ Acquired Myomer Leg. 13324_ P-80 Master resets P-80 Master, system corruption cleaned. 13326_ R-10 Processor destroyed. 13327_ Acquired 28 matter. 13330_ Hvy. Phase Cannon destroyed. 13332_ Graviton Cannon destroyed. 13333_ Chain reaction triggered in Lgt. Antimatter Reactor. 13334_ S-43 Plague destroyed. 13334_ Vortex Chain Reactor destroyed. 13335_ Imp. Thunder Leg destroyed. 13335_ K-01 Serf collects debris. 13336_ Adv. Remote Shield destroyed. Map ----- +----------------------------------------------------+ | #??????????? ?????????? | | # #???????? ????????? | | ##########+########## #??????? ?????????? | | ???????? ???????# #?????? #??????????? | | ?????? ?????# #?##? #??????????? | | ????# """ """ ???# ##"## #??????????? | | ????#| """ """ #??# #??????????? | | ????# """ """ #??# #??????????? | | ????# #??# #??????????? | | ????# #??# #?????????+? | | ????# """ """ #??# """ #??????????? | | ????# """ """ #??# p""" #??????????? | | ????# """ """ #??##ggp """ ######??????????? | | ????# ?? ? #???# ! """ #???????????????? | | ????# ??? ??????#=%! """ #???????????????? | | ?????????##"###??????# = """ t #???????????????? | | ???????????##????????#g """ #???????????????? | | ????????????#######??# ^ #???????????????? | | ????????????# ?# k #???????????????? | | ????????????#! ?# = #???????????????? | | ????????????# """ # ^ #???Y?????"?????? | | ????????????# """ # =^ ###### """!???? | | ????????????# """ + == ! ???? | | ????????????# """ ; ??? | | ????????????# """ ; ??? | | ????????????# ; l@ ??? | | ????????????# #;;;;;;# ###+#####???????? | | ????????????#######??# # #???????????????? | | ?????????????????????# # #???????????????? | | ?????????????????????# +? #???????????????? | | ?????????????????????# #?? #???????????????? | | ?????????????????????# #?h #???????????????? | | ?????????????????????# #??? #???????????????? | | ?????????????????????# #??h?#???????????????? | | ?????????????????????# ss #????????????????????? | | ????????????????????? =[ #????????????????????? | | ????????????????????? =*s #????k???????????????? | | ???????????????????? % ]#????????????????????? | | ???????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ??????????????????? ###????????????????????? | | ??????????????????? ???????????????????????? | | ??????????????????? #???????????????????????? | | ?????????????????? ######????????????????????????? | | ????????????????????????????????R????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 71 Energy Capacity 985 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 825 Resistance: KI 30 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Thunder Leg | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Ambidextrous Uncivil War Challenges ------------ None Game ------ Seed RefineryNetworkedRigger Manual? 0 Play Time 03:17:49 Cumulative 616.1 hours Start 2026.01.17 @ 01:46:09 End 2026.01.18 @ 13:08:25 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 232 Rogue 232 Adventurer 0 Explorer 0 Win Type - Total 25 Types 14/1/5/2/0/1/1/1/0/0 Lore% 92 Gallery% 86 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3db302a3-3a30-40ea-a51b-3de03330b29e