Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 14:31:59 Player: emilianomazzetti Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1165) 1165 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (384) 384 TOTAL SCORE: 5999 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 75 Entered DSFs 500 Friendly Fire -204 Cogmind --------- Core Integrity 703/1000 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Signal Interpreter Transport Network Coupler Microactuators Improved Thermal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Small Storage Unit Precision Energy Filter Trap Extractor (0/4) Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Transport Network Coupler Microactuators Hardened Light Armor Plating Improved Thermal Shield Improved Thermal Shield > --- WEAPON ----------- Pulse Rifle Gatling Laser > --- INVENTORY -------- Small Storage Unit Precision Energy Filter Trap Extractor Datajack [Rating: 48] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 . 2 2 . 2 2 Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . . Utility 5 | . . 1 . 1 . . 2 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 70 | 5 11 22 8 6 2 1 10 5 Power 7 | 1 1 1 2 . 1 . . 1 Engine 6 | 1 1 1 2 . 1 . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 2 6 2 1 1 1 6 . Treads 2 | 2 . . . . . . . . Leg 19 | . 2 6 2 1 1 1 6 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | . 6 4 2 2 . . 1 4 Device 8 | . 1 3 . 1 . . . 3 Storage 5 | . 3 . 1 . . . 1 . Processor 3 | . 1 1 . 1 . . . . Hackware . | . . . . . . . . . Protection 3 | . 1 . 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 23 | 2 2 11 2 3 . . 3 . Energy Gun 7 | 1 1 2 1 . . . 2 . Energy Cannon 2 | . . . . 2 . . . . Ballistic Gun 8 | 1 1 6 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 1 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . 2 . 1 . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 2 | . . . . 1 . . 1 . System Corruption 6 | . . . . 4 . . 2 . Parts Lost 25 | . . 3 3 . . 3 7 9 Power 5 | . . 1 1 . . . 2 1 Propulsion 8 | . . . . . . 1 3 4 Utility 5 | . . 1 1 . . 1 . 2 Weapon 7 | . . 1 1 . . 1 2 2 Highest Loss Streak 9 | . . 1 3 . . 2 4 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 97 95 89 94 100 94 67 72 Engine 10 | . 14 10 10 9 15 15 8 . Treads 1 | . 9 . . . . . . . Leg 27 | . 18 33 32 27 30 29 25 21 Device 4 | . 6 8 3 . . . . 13 Storage 8 | . 6 11 11 9 7 7 6 5 Processor 10 | . 8 5 11 14 15 15 13 11 Protection 4 | . 4 4 3 9 7 3 . 3 Energy Gun 7 | . 11 4 4 9 7 7 9 9 Energy Cannon 1 | . . . . 6 7 5 . . Ballistic Gun 7 | . 16 14 6 . . . . . Launcher 2 | . . 2 4 5 . . 1 . Special Melee Weapon 1 | . . 1 . 5 7 7 1 . Naked Turns . | . . . . . . . . . Heaviest Build 42 | 9 13 16 29 35 37 37 35 42 Greatest Support 67 | 40 40 30 30 32 42 47 67 65 Greatest Overweight (x) 1 | . . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 5 20 8 8 8 8 8 10 10 Average Capacity 7 | 5 6 8 8 8 8 8 10 10 Most Carried 8 | 4 8 8 8 8 7 7 7 5 Average Carried 6 | 2 5 7 7 6 6 6 5 3 Final Capacity 10 | 5 8 8 8 8 8 8 10 10 Final Carried 8 | 4 7 8 6 8 6 7 3 4 Class Distribution -------------------- 68% | Scavenger-Mutant 26% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Matter Collected 1260 | 233 263 294 130 196 . 20 75 49 Remotely . | . . . . . . . . . Salvage Created 1852 | . 468 634 262 273 . . 112 103 Parts 113 | . 30 47 17 15 . . 3 1 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 4 | . 2 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 35 | . 12 11 6 2 . . 2 2 Guns 30 | . 10 9 6 1 . . 2 2 Cannons 1 | . . . . 1 . . . . AOE 4 | . 2 2 . . . . . . Classes Destroyed 10 | . 3 4 2 1 . . . . Worker 1 | . . . 1 . . . . . Builder 1 | . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 4 | . 1 2 1 . . . . . Operator 1 | . . 1 . . . . . . Watcher 2 | . . 1 . 1 . . . . Swarmer 11 | . 5 3 3 . . . . . Grunt 19 | . 7 7 2 1 . . . 2 Brawler 1 | . . . 1 . . . . . Sentry 5 | . . 1 . 2 . . 2 . Best Kill Streak 5 | . 4 4 5 1 . . 2 2 Combat Bots Only 4 | . 4 4 3 1 . . 2 2 Max Kills in Single Turn 2 | . 2 2 1 2 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Damage Taken 4292 | . 681 504 338 92 . 619 1017 1041 Core 803 | . 101 90 52 . . 70 193 297 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . 25 25 . . . . . . Core Remaining (%) 81 | 100 59 . 64 100 . 90 77 . Volleys Fired 154 | . 42 41 20 9 . 7 22 13 Largest 3 | . 2 2 2 3 . 2 2 2 Hottest 164 | . 60 80 43 164 . 131 96 143 Shots Fired 277 | . 84 80 33 18 . 13 27 22 Gun 252 | . 84 75 33 9 . 7 22 22 Cannon 12 | . . . . 6 . 6 . . Launcher 13 | . . 5 . 3 . . 5 . Special . | . . . . . . . . . Kinetic 133 | . 52 49 32 . . . . . Thermal 80 | . . 7 1 15 . 13 22 22 Explosive . | . . . . . . . . . Electromagnetic 64 | . 32 24 . 3 . . 5 . Robot Hit Streak 16 | . 8 7 6 5 . 6 11 16 Robot Miss Streak 10 | . 4 6 10 1 . 2 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 180 | . 46 49 20 16 . 9 22 18 Core Hits 82 | . 20 26 12 8 . 2 6 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . 1 . . . . . 1 1 Burn 2 | . . . . . . . 1 1 Corrupt 1 | . 1 . . . . . . . Melee Attacks 9 | . . 4 . 5 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . 4 . 4 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2895 | . 730 629 296 305 . 171 390 374 Guns 2257 | . 637 457 296 103 . 71 319 374 Cannons 200 | . . . . 100 . 100 . . Explosions 438 | . 93 172 . 102 . . 71 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 914 | . 369 263 282 . . . . . Thermal 1247 | . 93 73 14 203 . 171 319 374 Explosive . | . . . . . . . . . Electromagnetic 734 | . 268 293 . 102 . . 71 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 9 4 . . 2 . Average Corruption 7 | . . . 8 4 . . 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . . . 23 6 . . . . Message Errors 6 | . . . 6 . . . . . Matter Fused 14 | . . . 9 5 . . . . Heat Flow Errors 4 | . . . 3 1 . . . . Energy Discharges 3 | . . . 3 . . . . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 145 | . 39 73 . 22 . . 11 . Shots 10 | . 1 5 . 2 . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 528 | . 48 54 244 258 . 91 249 528 Average Temperature 90 | . 16 17 97 77 . 39 122 234 Received Heat Transfer 1488 | . 168 180 48 18 . 135 318 621 Effects 6 | . . . . . . . 1 5 Interference 2 | . . . . . . . 1 1 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (major) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . 1 . 3 . . . 2 Heat Transferred 2723 | . 100 175 37 407 . 333 777 894 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Peak Influence 458 | . 221 458 240 148 21 35 50 123 Initial 120 | . . 76 120 . 21 14 7 24 Average 103 | . 106 250 104 66 21 18 21 53 Maximum Alert Level 2 | . 1 2 1 . . . . . Low Security (%) 83 | 100 89 38 80 100 100 100 100 100 Level 1 14 | . 10 44 19 . . . . . Level 2 2 | . . 17 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 3 4 . . . 1 2 3 Investigation 5 | . 1 2 . . . . . 2 Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 2 2 . . . 1 . . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Distress Signals 3 | . 1 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 73 | . 18 21 6 8 . 9 4 7 Peak Tracking Total 7 | . 7 6 3 3 . 7 2 6 Tactical Retreats 6 | . 1 2 . . . 2 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Machines Disabled 3 | . . 2 . 1 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Machines Accessed 13 | . 3 3 . 2 1 . 2 2 Terminals 9 | . 2 3 . 2 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . Total Hacks 46 | . 13 9 . 5 1 . 3 15 Successful 29 | . 10 6 . 4 1 . . 8 Failed 17 | . 3 3 . 1 . . 3 7 Catastrophic 2 | . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 31 | . 8 9 . 5 1 . . 8 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 5 | . 5 . . . . . . . Scanalyzers 7 | . . . . . . . . 7 Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 23 | . 6 6 . 4 1 . . 6 Record 8 | . . 4 . 2 . . . 2 Robot Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 3 | . 2 1 . . . . . . Open DSF 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . . . . . 1 Investigation Status 1 | . 1 . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . Zone Layout 2 | . 1 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . Process 2 | . 2 . . . . . . . Report Inventory 2 | . 2 . . . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 2 | . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 2 . 2 . . 2 2 Full Trace Events 5 | . 1 2 . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 43 | . 43 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 5 | . . 3 . 2 . . . . Non-combat 5 | . . 3 . 2 . . . . Combat . | . . . . . . . . . Robot Hacks Applied 6 | . . 3 . 3 . . . . parse_system 3 | . . 1 . 2 . . . . no_distress 3 | . . 2 . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Total Allies 3 | . . . 3 . . . . . Largest Group 3 | . . . 3 3 1 1 . . Highest-Rated Group 40 | . . . 40 40 16 16 . . Highest-Rated Ally 16 | . . . 16 16 16 16 . . Total Orders 1 | . . . . . 1 . . . AID 1 | . . . . . 1 . . . Ally Attacks 18 | . . . . 15 . 3 . . Total Damage 186 | . . . . 156 . 30 . . Kills 3 | . . . . 2 . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Turns Passed 3174 | 133 619 484 867 447 26 104 241 253 Spaces Moved 1864 | 80 321 219 654 285 22 64 108 111 Core 9 | 9 . . . . . . . . Treads 168 | 71 97 . . . . . . . Legs 1687 | . 224 219 654 285 22 64 108 111 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 112 112 117 122 Average Speed 126 | 147 132 120 120 140 112 122 118 122 Slowest Speed 190 | 160 160 120 120 190 112 186 122 122 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 6 54 20 95 25 . 64 3 4 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 13 | . 4 7 . 2 . . . . Melee . | . . . . . . . . . Projectile 2 | . . . . 2 . . . . AOE 11 | . 4 7 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Total 2395 | 93 431 361 706 310 23 77 192 202 Wait 240 | 5 43 54 17 . . . 50 71 Move 1856 | 79 320 218 653 284 21 63 107 111 Hop . | . . . . . . . . . Pick Up 39 | 4 9 11 4 4 . 4 1 2 Fast Attach 21 | 5 3 6 1 1 . . 1 4 Attach 18 | . . 3 4 2 2 1 5 1 Detach 2 | . . . . 1 . . 1 . Swap 31 | . 8 13 3 3 . . 4 . Drop 25 | . 6 11 4 1 . 2 1 . Fire 154 | . 42 41 20 9 . 7 22 13 Melee 9 | . . 4 . 5 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 134 | -11/Junkyard | Entered Materials 330 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 14) 650 | -10/Materials | Discovered new exit (range 9) 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1047 | -9/Materials | Build established: Scavenger-Mutant 1134 | -9/Materials | Discovered new exit (range 14) 1236 | -9/Materials | Identified exit to Mines 1237 | -9/Materials | Entered Mines 1269 | -9/Mines | Learned location of Storage (-8) 1380 | -9/Mines | Discovered new exit (range 7) 1393 | -9/Mines | Identified exit to Materials 1509 | -9/Mines | Lost 3 parts (1p1u1w) 1660 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1730 | -9/Mines | Learned Materials trap positions 1752 | -9/Mines | Discovered exit to Materials (range 7) 2104 | -9/Mines | Entered Materials 2104 | -8/Materials | Accompanied by 3 allies 2104 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2105 | -8/Materials | Loaded intel: 10 trap records 2529 | -8/Materials | Discovered new exit (range 13) 2549 | -8/Materials | Identified exit to Factory 2551 | -8/Materials | Entered Factory 2551 | -7/Factory | Accompanied by 1 ally 2551 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2556 | -7/Factory | Identified exit to DSF 2577 | -7/Factory | Entered DSF 2577 | -7/DSF | Accompanied by 1 ally 2611 | -7/DSF | Additional patrols routed to DSF 2663 | -7/DSF | Discovered new exit (range 15) 2680 | -7/DSF | Identified exit to Factory 2681 | -7/DSF | Entered Factory 2681 | -6/Factory | Evolved 2 slots: Utility x2 2754 | -6/Factory | Discovered new exit (range 15) 2800 | -6/Factory | Garrison activated, responded to threat 2834 | -6/Factory | Lost 3 parts (1p2w) 2893 | -6/Factory | Lost 4 parts (1p3n) 2922 | -6/Factory | Entered another Factory area 2922 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3175 | -5/Factory | Self-destructed Last Messages --------------- 03115_ Overheating: Matter decay (-57). 03117_ Overheating: Broken Neutrino Core damaged (-27). 03117_ Overheating: Aluminum Leg damaged (-14). 03135_ Critical hit (Burn: +37). 03139_ Aluminum Leg destroyed. 03140_ G-50 Soldier suffers critical hit (Burn). 03141_ Critical hit (Burn: +37). 03141_ Gatling Laser destroyed. 03142_ G-50 Soldier heat damages Lgt. Angular Momentum Engine. 03145_ Critical hit (Burn: +37). 03146_ Pulse Rifle destroyed. 03153_ Hrd. Light Armor Plating destroyed. 03162_ Carbon-fiber Leg destroyed. 03164_ Imp. Titanium Leg destroyed. 03166_ Broken Neutrino Core destroyed. 03166_ Imp. Thermal Shield destroyed. 03167_ Flexi-carbon Leg destroyed. 03168_ Critical hit (Burn: +37). 03172_ ALERT: Rogue bot located, Programmers report to Factory Zone 2S. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | """ """ # # ###??????????????????? | | """ """ # # + ?????????????????? | | """ """ # # #????????????????????? | | + + #????????????????????? | | "" "" # # #????????????????????? | | "" "" # # #????????????????????? | | """ """ # # #????????????????????? | | """ """ # # #????????????????????? | | """ """ # ###########+##????????????????????? | | # ??????????????????????? | | # ??????????????????????? | | ##########" """" """" ""???????????????????????? | | #T """" """" """??????????????????????? | | #" """" """" """??""??????????????????? | | # """" """" """" ""??????????????????? | | # """" """" """" """"????????????????? | | # """" """" """" """" ???????????????? | | # ??????????????? | | + ??????????????? | | # ?????????????? | | !! # ??????????????? | | !!! ##### #########????????????????? | | !!! #???# ########?????????????????? | | #???# # # ???????????????? | | #???# #g""" + ??????????????? | | #???# #@""" #?????????????????? | | #???# =g%"S #?????????????????? | | ##########???############g"""g #?????????????????? | | ????????????????????????# "" #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 25 Propulsion Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ Y-54 Guardian | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Troublemaker Challenges ------------ None Game ------ Seed SiegeSpreadArchive Manual? 0 Play Time 01:38:54 Cumulative 8.1 hours Start 2024.02.14 @ 15:57:27 End 2024.02.17 @ 14:31:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e6ca7d5-08f7-413f-be10-c8e7abb28ed1