Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 22:52:03 Player: MO-55 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (90) 450 Value Destroyed (3892) 3892 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1441) 1441 TOTAL SCORE: 14563 Bonus ------- High Alert Combat Kills 441 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 188/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Treading (170) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Armored Heavy Treads Armored Heavy Treads Cooled Q-thruster Experimental Q-thruster > --- UTILITY (9) ------ Spectral Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scanner Advanced Force Field Mini Drone Bay (3/3) Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Improved Melee Analysis Suite Microactuators Advanced Reaction Control System Advanced Phase Shifter Improved System Shield > --- WEAPON ----------- Molecular Scythe Molecular Scythe Force Lance > --- INVENTORY -------- Neutrino Core Field Propulsion Array Field Propulsion Array Advanced Sensor Array Advanced Terrain Scanner Advanced Force Field Mini Drone Bay Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Fusion Bomb Launcher Molecular Deconstructor [Rating: 192] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Electron Diverter Utility Hacking Suite Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Scrap Shield Weapon Shock Maul Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Fusion Bomb Launcher Special Weapon Molecular Deconstructor Impact Weapon Shock Maul Slashing Weapon Molecular Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . 4 2 . . 2 2 . . . . 2 2 2 2 . Power 2 | . . . . . . . 1 . . . . . . 1 . . . Propulsion 8 | . . . 2 2 . . . 2 . . . . . . 2 . . Utility 7 | . . . 2 . . . 1 . . . . . 1 1 . 2 . Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 194 | 10 7 13 6 6 7 1 32 4 11 4 10 4 12 9 11 42 5 Power 22 | 1 1 1 . . . . 2 . 3 . 1 . 3 4 . 6 . Engine 2 | 1 1 . . . . . . . . . . . . . . . . Core 11 | . . 1 . . . . 2 . 3 . . . 2 2 . 1 . Reactor 9 | . . . . . . . . . . . 1 . 1 2 . 5 . Propulsion 41 | 4 4 3 1 4 2 . 3 2 1 . 2 . 1 1 4 7 2 Treads 8 | 1 2 3 . . . . . . . . . . . . . . 2 Leg 4 | 2 2 . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . Flight 27 | . . . 1 4 2 . 3 2 1 . 2 . 1 1 4 6 . Utility 78 | 3 2 4 3 . 3 1 19 2 7 2 7 . 4 2 5 14 . Device 47 | 2 . 1 2 . 1 . 11 1 7 2 3 . 3 2 1 11 . Storage 5 | 1 1 1 . . . . . . . . 1 . . . . 1 . Processor 9 | . . . . . 1 . 1 . . . 1 . 1 . 4 1 . Hackware 3 | . . . 1 . . 1 . . . . . . . . . 1 . Protection 14 | . 1 2 . . 1 . 7 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 53 | 2 . 5 2 2 2 . 8 . . 2 . 4 4 2 2 15 3 Energy Gun 4 | . . 1 1 1 . . . . . . . . . . . . 1 Energy Cannon 3 | . . 1 . . . . . . . 1 . 1 . . . . . Ballistic Gun 7 | 2 . 3 . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . 1 . . . . . . . 1 5 . Special Weapon 4 | . . . . . . . . . . . . 1 . 1 . 2 . Impact Weapon 10 | . . . . . . . 7 . . 1 . 2 . . . . . Slashing Weapon 15 | . . . 1 1 2 . . . . . . . 4 1 1 5 . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 1 . . 2 . . . 5 1 1 2 3 3 . Parts Lost 41 | . 1 1 . . . . 4 . 1 . . . 2 . . 27 5 Power 5 | . . . . . . . . . . . . . 1 . . 4 . Propulsion 13 | . . . . . . . 2 . 1 . . . . . . 7 3 Utility 12 | . 1 1 . . . . 2 . . . . . 1 . . 7 . Weapon 11 | . . . . . . . . . . . . . . . . 9 2 Highest Loss Streak 11 | . 1 1 . . . . 2 . 1 . . . 2 . . 11 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 85 47 62 62 69 78 75 84 85 82 80 71 75 70 75 35 Engine 3 | . 14 9 . . . . . . . . . . . . . . . Core 4 | . . 4 7 6 6 6 9 10 10 10 5 . . 7 3 3 . Reactor 1 | . . . . . . . . . . . 2 5 3 4 7 6 . Treads 9 | . 20 28 . . . . . . . . . . . . . . 5 Flight 12 | . . . 7 18 18 18 15 15 24 25 24 25 19 16 15 22 11 Device 10 | . 1 1 16 18 17 18 14 15 15 15 18 20 18 16 15 12 . Storage 2 | . 18 1 . . . . . . . . . . . . . 3 . Processor 6 | . . . . . . 6 9 10 10 10 10 10 12 12 12 11 12 Hackware 5 | . . . 2 6 6 7 11 10 10 10 10 10 9 8 6 4 4 Protection 4 | . 5 10 . . . . 4 4 5 5 1 . . . . . . Energy Gun 2 | . . 8 7 3 . . . . . . . . . . . . . Energy Cannon 2 | . . 7 . . . . . . . . . 3 . . . . . Ballistic Gun 5 | . 28 12 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 9 10 10 9 10 6 . . . . . Slashing Weapon 2 | . . . 7 8 11 12 . . . . . . 1 4 3 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 15 34 47 23 23 26 23 45 37 42 42 47 53 54 48 48 90 26 Greatest Support 120 | 20 40 40 30 42 46 46 46 48 48 44 48 48 55 56 80 80 120 Greatest Overweight (x) 1 | . 1 1 . . . . 1 . . . 1 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 15 15 Average Capacity 6 | 7 13 6 5 5 5 5 5 5 5 5 5 5 5 5 5 14 6 Most Carried 15 | 6 15 14 7 5 5 5 5 5 5 5 5 5 5 5 5 15 4 Average Carried 6 | 4 11 5 3 4 4 5 4 4 4 5 4 4 4 4 4 11 3 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 15 5 Final Carried 15 | 6 15 7 4 5 5 5 4 5 5 5 5 5 5 5 5 3 4 Class Distribution -------------------- 36% | Hacker-Scout 20% | Subdweller-Mutant 17% | Mutant 6% | Scout 5% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Assassin | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 2970 | 215 207 364 51 . 196 10 266 . 406 64 100 30 114 105 421 380 41 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3978 | 27 222 188 67 . 331 . 1037 . 335 52 . 70 174 105 404 895 71 Parts 165 | 4 13 9 6 . 13 . 17 . 4 . . 2 11 12 16 52 6 Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . 11 . . 13 2 . . 1 . . 3 . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 65 | . 3 6 . . 7 . 12 . 9 . . 3 3 . 1 17 4 Melee 36 | . . . . . 7 . 7 . 5 . . 1 3 . . 10 3 Guns 10 | . 3 6 . . . . . . . . . . . . . . 1 Cannons 1 | . . . . . . . . . . . . 1 . . . . . AOE 7 | . . . . . . . . . . . . . . . . 7 . Classes Destroyed 15 | 1 3 2 1 . 1 . 6 . . . . . . 1 . . . Worker 5 | . . . . . . . 1 . . . . . . 4 . . . Builder 1 | . . . . . . . . . . . . . . 1 . . . Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 . Hauler 3 | . 1 . 1 . . . . . . . . . . . 1 . . Recycler 5 | . . . . . . . 3 . . . . . . . 2 . . Operator 3 | . . . 1 . . . 1 . . . . . . . . . 1 Watcher 6 | . 2 . . . . . . . . . . . . . 2 2 . Swarmer 17 | . . 1 . . 1 . . . 6 . . 3 . . . 2 4 Grunt 17 | . 3 . . . 5 . 4 . 1 . . . . . . 4 . Brawler 1 | . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 3 | . . . . . . . 1 . 1 . . . . . 1 . . Hunter 6 | . . . . . . . 3 . . . . . . . . 3 . Programmer 15 | . . . . . . . 3 . 1 . . . 3 . . 8 . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 2 2 1 . 6 . 5 . 5 . . 2 2 2 1 6 3 Combat Bots Only 6 | . 2 2 . . 6 . 4 . 5 . . 2 2 . 1 6 3 Max Kills in Single Turn 5 | 1 1 1 1 . 1 . 1 . 1 . . 1 1 1 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . 5 . Melee 1 | . . . . . 1 . 1 . 1 . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 934 | . 26 46 1 . 23 8 134 . 45 . 10 37 25 . 14 417 148 Missed 383 | . 7 17 1 . 12 4 39 . 16 . 7 18 14 . 7 202 39 Damage Taken 11663 | . 286 612 . . 167 65 1596 . 489 . 145 306 405 . 194 5039 2359 Core 1973 | . 60 . . . 14 . 143 . 80 . . 27 18 . 22 1218 391 Absorbed by Shields 187 | . . . . . . . . . . . . . . . . 187 . Redirected to Shielding 104 | . . . . . . . 104 . . . . . . . . . . Regen/Repaired (Parts) 310 | . . . . . . . 179 120 . . 11 . . . . . . Core Remaining (%) 93 | 100 . 76 100 . . 98 83 . . . . 89 98 100 98 . . Volleys Fired 156 | 2 22 43 2 . . . . . . 4 . 5 35 15 10 11 7 Largest 3 | 2 2 2 1 . . . . . . 1 . 1 1 1 1 3 2 Hottest 156 | 40 40 140 50 . . . . . . 98 . 98 . . . 156 70 Shots Fired 209 | 4 44 69 2 . . . . . . 4 . 5 35 15 10 14 7 Gun 125 | 4 44 68 2 . . . . . . . . . . . . . 7 Cannon 10 | . . 1 . . . . . . . 4 . 5 . . . . . Launcher 12 | . . . . . . . . . . . . . . . . 12 . Special 62 | . . . . . . . . . . . . . 35 15 10 2 . Kinetic 111 | 4 44 60 . . . . . . . . . . . . . . 3 Thermal 22 | . . 9 . . . . . . . 4 . 5 . . . . 4 Explosive 12 | . . . . . . . . . . . . . . . . 12 . Electromagnetic 2 | . . . 2 . . . . . . . . . . . . . . Robot Hit Streak 10 | 1 9 10 1 . . . . . . . . 2 . . 4 2 3 Robot Miss Streak 4 | 2 4 2 3 . . . . . . . . 1 2 . 3 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 236 | 1 25 32 2 . 10 . 49 . 23 1 3 3 11 5 16 51 4 Core Hits 101 | 1 10 11 2 . 8 . 9 . 3 1 . . 2 3 2 46 3 Critical Kills 3 | . . . . . . . 2 . 1 . . . . . . . . Critical Parts Destroyed 25 | . . 1 . . . . 12 . 9 . 1 2 . . . . . Critical Strikes 39 | . . 2 . . . . 15 . 11 . 1 2 1 . . 7 . Destroy 2 | . . 2 . . . . . . . . . . . . . . . Smash 29 | . . . . . . . 15 . 11 . 1 2 . . . . . Sever 7 | . . . . . . . . . . . . . 1 . . 6 . Impale 1 | . . . . . . . . . . . . . . . . 1 . Melee Attacks 319 | . . . 6 2 15 . 65 7 32 1 20 7 15 14 19 116 . Impact 129 | . . . . . . . 62 7 32 1 20 7 . . . . . Slashing 158 | . . . 6 2 15 . 3 . . . . . 15 14 19 84 . Piercing 32 | . . . . . . . . . . . . . . . . 32 . Sneak Attacks 19 | . . . 1 . . . 4 . . . . . . 5 4 5 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 27 | . . . . . 1 . 6 . 4 . . . 3 . . 13 . Damage Inflicted 13753 | 15 337 537 135 . 335 . 2640 . 1297 100 219 180 652 609 895 5652 150 Guns 1041 | 15 337 537 16 . . . . . . . . . . . . . 136 Cannons 34 | . . . . . . . . . . . . 34 . . . . . Explosions 2741 | . . . 34 . . . . . . . . . . . . 2707 . Melee 9923 | . . . 85 . 335 . 2640 . 1297 100 219 146 652 609 895 2945 . Ramming 14 | . . . . . . . . . . . . . . . . . 14 Kinetic 934 | 15 337 537 . . . . . . . . . . . . . . 45 Thermal 159 | . . . 34 . . . . . . . . 34 . . . . 91 Explosive 2707 | . . . . . . . . . . . . . . . . 2707 . Electromagnetic 16 | . . . 16 . . . . . . . . . . . . . . Impact 4299 | . . . . . . . 2537 . 1297 100 219 146 . . . . . Slashing 4869 | . . . 85 . 335 . 103 . . . . . 652 609 895 2190 . Piercing 755 | . . . . . . . . . . . . . . . . 755 . Highest Corruption 36 | . 1 1 . . . . 8 . . . . . 4 . 1 36 36 Average Corruption 4 | . 1 1 . . . . 5 . . . . . 3 . 1 17 36 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . 21 3 . Effects 92 | . 1 22 . . . . 15 . . . . . 4 . 2 33 15 Message Errors 23 | . 1 4 . . . . 5 . . . . . . . 1 7 5 Matter Fused 24 | . . 11 . . . . 5 . . . . . 2 . . 4 2 Heat Flow Errors 8 | . . 1 . . . . 1 . . . . . . . . 5 1 Energy Discharges 6 | . . 1 . . . . 2 . . . . . . . . 3 . Parts Rejected 2 | . . 1 . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 6 | . . 4 . . . . 1 . . . . . . . . 1 . Data Loss (major) 4 | . . . . . . . . . . . . . 1 . 1 1 1 Alerts 1 | . . . . . . . . . . . . . 1 . . . . Misdirections 14 | . . . . . . . . . . . . . . . . 9 5 Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 3034 | . . . . . . . 1092 . 667 . 78 166 143 173 204 511 . Projectiles 32 | . . . . . . . 12 . . . . 20 . . . . . Explosions 43 | . . . . . . . . . . . . . . . . 43 . Melee 2959 | . . . . . . . 1080 . 667 . 78 146 143 173 204 468 . Knockbacks 23 | . . . . . . . 16 . 5 . 2 . . . . . . Impact 22 | . . . . . . . 15 . 5 . 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 357 | . 78 . . . . . . . . . . . . . . 279 . Shots 7 | . 2 . . . . . . . . . . . . . . 5 . Rammed 23 | . . . . . . . . . . . . . . . . . 23 Targets Rammed 26 | . . . . . . . . . . . . . . . . . 26 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . 3 Highest Temperature 433 | . . 103 17 . 10 . 224 84 22 56 . 8 . . . 433 123 Average Temperature 51 | . . 39 9 . 3 . 17 8 11 29 . 6 . . . 181 71 Received Heat Transfer 754 | . 114 93 . . 90 . 210 . 18 . . . . . 18 211 . Effects 4 | . . . . . . . . . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . 10 . 5 . . 1 . . . . . Impact Corruptions 60 | . . . . . . . 31 . 22 . 3 4 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 161 | . . . . . . . . . . . . 50 . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Peak Influence 1437 | 5 166 . 67 71 . . 348 255 . . . . 233 78 317 1437 1107 Initial 912 | . 3 . . 30 . . 36 170 . . . . 84 64 43 189 912 Average 213 | 1 64 . 20 37 . . 156 212 . . . . 126 51 184 440 989 Maximum Alert Level 4 | . . . . . . . 1 1 . . . . 1 . 1 4 4 Low Security (%) 61 | 100 100 . 100 100 . . 62 48 . . . . 65 100 48 20 . Level 1 27 | . . . . . . . 37 51 . . . . 34 . 51 44 . Level 2 3 | . . . . . . . . . . . . . . . . 15 . Level 3 5 | . . . . . . . . . . . . . . . . 9 97 Level 4 2 | . . . . . . . . . . . . . . . . 9 2 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . . . 4 4 . . . . 1 . 2 9 1 Investigation 5 | . . . . . . . 1 2 . . . . . . 1 1 . Extermination 7 | . . . . . . . 2 1 . . . . 1 . . 3 . Reinforcement 7 | . 1 . . . . . 1 1 . . . . . . 1 2 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 21 | . . . . . . . 3 . . . 3 . 1 . 10 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 224 | . 7 22 3 1 11 3 23 1 13 . 4 8 11 . 11 90 16 Peak Tracking Total 15 | . 3 4 2 1 6 3 7 1 6 . 3 6 6 . 5 15 7 Tactical Retreats 45 | . . 3 . . 3 1 5 . 2 . . 3 1 . 2 21 4 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 6 | . 1 3 . . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 14 | . . 2 . . . 1 . . . . 11 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 8 | . 3 1 . . . . . . . . . 1 . . . 3 . Max in Single Turn 3 | . 3 1 . . . . . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 51 | . 4 2 3 3 2 . 8 4 . 1 3 . 4 4 1 9 3 Terminals 24 | . 3 . 2 2 . . 3 1 . . . . 4 2 . 4 3 Fabricators 4 | . . . . . . . 1 2 . . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . . . . . . 1 1 1 . Garrison Access 6 | . . . . 1 . . 1 . . . . . . 1 . 3 . Total Hacks 112 | . 11 3 7 5 2 . 29 8 . 1 8 . 12 7 3 13 3 Successful 61 | . 4 3 6 3 2 . 21 5 . 1 8 . 4 2 2 . . Failed 51 | . 7 . 1 2 . . 8 3 . . . . 8 5 1 13 3 Catastrophic 9 | . . . . 1 . . . . . . . . . 1 . 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 42 | . 4 . 4 4 . . 9 3 . . . 1 8 2 . 4 3 Terminals 56 | . 8 . 5 4 . . 13 2 . . . . 12 4 . 5 3 Fabricators 7 | . . . . . . . 2 3 . . . . . . . 2 . Repair Stations 9 | . . . . . . . 6 3 . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 2 . . . 7 . . . . . . 1 3 1 . Garrison Access 9 | . . . . 1 . . 1 . . . . . . 2 . 5 . Terminal Hacks 25 | . 1 3 2 1 2 . 5 . . 1 8 . 2 . . . . Record 3 | . . 2 . . . . . . . . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 8 | . 1 . 1 . . . . . . . 6 . . . . . . Open Door 5 | . . . . . 2 . . . . 1 2 . . . . . . Level Access Points 2 | . . . . 1 . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 2 . . . . . . . . . Load Schematic 2 | . . . . . . . 1 1 . . . . . . . . . Build 2 | . . . . . . . 1 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 4 2 . . . . . . . . . Scan Component 3 | . . . . . . . 2 1 . . . . . . . . . Repair 3 | . . . . . . . 2 1 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . . 6 . . . . . . . 2 . . Insert Component 5 | . . . 1 . . . 3 . . . . . . . 1 . . Analyze 5 | . . . 1 . . . 3 . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 13 | . 2 . 2 2 . . 3 1 . . . . 2 1 . . . Terminals 12 | . 2 . 2 2 . . 3 . . . . . 2 1 . . . Botnet 12 | . 2 . 2 2 . . 3 . . . . . 2 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . 1 Hacking Detections 35 | . 3 . 2 2 . . 6 3 . . . . 4 3 1 8 3 Full Trace Events 4 | . . . . . . . 1 1 . . . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 3 . . . . . . . 1 . . Parts Built 4 | . . . . . . . 2 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 89 | . . . . . . . 42 47 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . 8 10 . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 1 . . . . . . . . . Time 155 | . . . . . . . 136 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 . . . . . . . 1 . . Part Schematics Acquired 4 | . . . 1 . . . 2 . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . 1 . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . 1 2 . . 2 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 10767 | 88 688 3028 147 157 442 113 1124 261 492 370 465 372 647 624 380 1193 176 Spaces Moved 12868 | 51 375 1587 242 353 884 253 1126 351 865 443 1051 459 909 556 839 2377 147 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 1909 | 4 276 1587 . . . . . . . . . . . . . . 42 Legs 143 | 44 99 . . . . . . . . . . . . . . . . Wheels 1 | 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10813 | . . . 242 353 884 253 1126 351 865 443 1051 459 909 556 839 2377 105 Fastest Speed 20 | 50 120 160 40 34 34 44 44 30 26 26 22 22 22 28 26 21 20 Average Speed 54 | 119 151 180 40 38 42 44 45 43 28 26 24 46 24 28 28 25 63 Slowest Speed 240 | 160 240 240 40 40 44 44 117 44 30 26 84 70 83 29 29 99 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . 3 . . . 3 . 7 . . 27 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 4 44 72 24 10 92 45 28 8 88 55 95 61 26 12 21 59 10 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . 1 . . 1 . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . 1 1 . 1 1 . 1 . 1 . Scrap Searched 14 | . . 5 . . 1 1 . . 3 1 . 3 . . . . . Spaces Dug 91 | . . 2 5 1 . . 12 5 . 3 8 4 . 9 8 34 . Terrain Destroyed 209 | . . 2 8 1 . . 12 5 . 4 8 5 . 9 8 147 . Melee 83 | . . . 5 1 . . 12 5 . . 8 1 . 9 8 34 . Projectile 10 | . . 2 . . . . . . . 4 . 4 . . . . . AOE 116 | . . . 3 . . . . . . . . . . . . 113 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Fac Fac Upp Upp War Pro Fac Res Res Acc Com Total 15815 | 70 451 1687 287 371 928 253 1620 454 1066 689 1216 602 1240 973 926 2781 201 Wait 2100 | . 31 11 14 . 15 . 373 78 162 236 125 120 270 366 37 247 15 Move 12777 | 50 374 1586 241 352 883 252 1119 350 864 442 1045 458 894 555 838 2331 143 Hop 32 | . . . . . . . 3 . . . 2 . 7 . . 18 2 Pick Up 98 | 5 10 5 9 6 3 . 12 8 1 1 3 4 3 4 2 21 1 Fast Attach 102 | 9 4 9 2 2 5 1 15 4 1 . 10 1 7 6 9 13 4 Attach 36 | . . . 4 2 . . 7 . . . . . 3 1 1 17 1 Detach 17 | 2 . . . . 1 . 4 1 . . . . 1 . 4 3 1 Swap 56 | 1 3 4 . 2 2 . 10 . 10 4 . 3 2 2 1 12 . Drop 145 | 1 7 25 9 5 7 . 21 8 2 1 14 6 7 10 5 16 1 Fire 156 | 2 22 43 2 . . . . . . 4 . 5 35 15 10 11 7 Melee 266 | . . . 6 2 12 . 56 5 26 1 17 5 11 14 19 92 . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 26 | . . . . . . . . . . . . . . . . . 26 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . 4 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 14) 704 | -10/Materials | Discovered new exit (range 4) 760 | -10/Materials | Discovered new exit (range 10) 777 | -10/Materials | Entered Subcaves 900 | -10/Subcaves | Ambushed by swarm of Subdwellers 1192 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1247 | -10/Subcaves | Build established: Subdweller-Mutant 1288 | -10/Subcaves | Discovered new exit (range 15) 1459 | -10/Subcaves | Learned location of Zion (-6) 1952 | -10/Subcaves | Build established: Mutant 2270 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2273 | -10/Subcaves | Build established: Subdweller-Mutant 2436 | -10/Subcaves | Met a Zionite searching for "candidates" 2698 | -10/Subcaves | Visited Clippyterm 2807 | -10/Subcaves | Visited 4L-MR0's lab 2833 | -10/Subcaves | Found Flightbrick 3212 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3772 | -10/Subcaves | Build established: Mutant 3805 | -10/Subcaves | Entered Materials 3805 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3808 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 3925 | -8/Materials | Discovered new exit (range 16) 3952 | -8/Materials | Entered Factory 3952 | -7/Factory | Evolved 2 slots: Propulsion x2 4033 | -7/Factory | Identified exit to Factory 4102 | -7/Factory | Discovered new exit (range 10) 4109 | -7/Factory | Entered Lower Caves 4255 | -7/Lower Caves | Attracted the attention of an 0b10 base 4304 | -7/Lower Caves | Learned Factory stockpile data 4392 | -7/Lower Caves | Encountered a Warlord checkpoint 4478 | -7/Lower Caves | Build established: Scavenger-Mutant 4511 | -7/Lower Caves | Discovered new exit (range 15) 4551 | -7/Lower Caves | Entered another Lower Caves area 4552 | -7/Lower Caves | Learned Factory security intel 4594 | -7/Lower Caves | Ambushed by research squad 4615 | -7/Lower Caves | Encountered a Warlord checkpoint 4659 | -7/Lower Caves | Discovered exit to Factory (range 11) 4664 | -7/Lower Caves | Entered Factory 4664 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4665 | -6/Factory | Identified exit to Lower Caves 4921 | -6/Factory | Build established: Hacker-Scout 5070 | -6/Factory | Fabricated Mak. Flight Unit (x2) 5519 | -6/Factory | Identified exit to Factory 5619 | -6/Factory | Repaired Neutrino Core 5701 | -6/Factory | Repaired Shock Maul 5788 | -6/Factory | Entered another Factory area 5788 | -5/Factory | Evolved 2 slots: Propulsion x2 5856 | -5/Factory | Repaired Imp. Light Armor Plating 5931 | -5/Factory | Discovered new exit (range 15) 6039 | -5/Factory | Fabricated Imp. Surge Thruster (x2) 6049 | -5/Factory | Entered Upper Caves 6050 | -5/Upper Caves | Learned Factory stockpile data 6208 | -5/Upper Caves | Learned 12 Factory zone layouts 6505 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6537 | -5/Upper Caves | Discovered new exit (range 4) 6541 | -5/Upper Caves | Entered another Upper Caves area 6543 | -5/Upper Caves | Learned Factory trap positions 6547 | -5/Upper Caves | Discovered new exit (range 3) 6550 | -5/Upper Caves | Identified exit to Warlord 6911 | -5/Upper Caves | Entered Warlord 6926 | -5/Warlord | Discovered new exit (range 14) 7006 | -5/Warlord | Opened side exit 7097 | -5/Warlord | Warlord's base attacked by MAIN.C 7142 | -5/Warlord | Met Warlord 7153 | -5/Warlord | Found Prototype Reactor 7153 | -5/Warlord | Identified Vortex Chain Reactor 7169 | -5/Warlord | Found Prototype Processor 7169 | -5/Warlord | Identified Exp. Target Analyzer 7171 | -5/Warlord | Found Prototype Device 7171 | -5/Warlord | Identified Exp. Focal Shield 7376 | -5/Warlord | Entered Proximity Caves 7592 | -4/Proximity Caves | Learned Research emergency access door positions 7643 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7709 | -4/Proximity Caves | Learned Research terminal intel 7729 | -4/Proximity Caves | Discovered new exit (range 13) 7740 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7741 | -4/Proximity Caves | Found Prototype Special Weapon 7741 | -4/Proximity Caves | Identified Molecular Deconstructor 7748 | -4/Proximity Caves | Entered Factory 7748 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7749 | -4/Factory | Identified exit to Research 7750 | -4/Factory | Loaded intel: 87 trap records 7761 | -4/Factory | Identified exit to Upper Caves 8281 | -4/Factory | Found Prototype Slashing Weapon 8281 | -4/Factory | Identified Molecular Scythe 8285 | -4/Factory | Found Molecular Scythe 8286 | -4/Factory | Found Molecular Scythe 8287 | -4/Factory | Found Molecular Scythe 8365 | -4/Factory | Spotted B-86 Titan 8395 | -4/Factory | Entered Research 8395 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8397 | -3/Research | Loaded intel: 19 terminal locations 8814 | -3/Research | Spotted B-86 Titan 8880 | -3/Research | Discovered new exit (range 15) 8888 | -3/Research | Found Fusion Bomb Launcher 9002 | -3/Research | Found Prototype Device 9002 | -3/Research | Identified Exp. Thermal Shield 9019 | -3/Research | Entered another Research area 9019 | -2/Research | Warlord forces began assault on 0b10 9019 | -2/Research | Evolved 2 slots: Propulsion x2 9129 | -2/Research | Research machine network offline 9147 | -2/Research | Found Prototype Processor 9147 | -2/Research | Identified Spectral Analyzer 9150 | -2/Research | Found Spectral Analyzer 9162 | -2/Research | Discovered new exit (range 7) 9203 | -2/Research | Spotted B-90 Cyclops 9216 | -2/Research | Found Prototype Launcher 9216 | -2/Research | Identified Enh. Gamma Bomb Array 9353 | -2/Research | Borebot progress halted 9379 | -2/Research | Identified exit to Access 9386 | -2/Research | Borebot progress halted 9395 | -2/Research | Spotted Striker 9399 | -2/Research | Entered Access 9399 | -1/Access | Evolved 2 slots: Utility x2 9677 | -1/Access | Build established: Scout 9858 | -1/Access | Spotted B-99 Colossus 10268 | -1/Access | Found Fusion Bomb Launcher 10269 | -1/Access | Found Fusion Bomb Launcher 10273 | -1/Access | Found Fusion Bomb Launcher 10274 | -1/Access | Found Fusion Bomb Launcher 10288 | -1/Access | System corruption reached 10% 10300 | -1/Access | Crushed by falling debris 10340 | -1/Access | Lost 7 parts (1p1n3u2w) 10370 | -1/Access | Spotted B-99 Colossus 10400 | -1/Access | System corruption reached 30% 10411 | -1/Access | Core integrity fell below 50% 10420 | -1/Access | Build established: Sprinter 10440 | -1/Access | Lost 11 parts (1p4n2u4w) 10519 | -1/Access | Spotted B-99 Colossus 10520 | -1/Access | Spotted B-99 Colossus 10581 | -1/Access | Spotted B-99 Colossus 10582 | -1/Access | Spotted B-99 Colossus 10589 | -1/Access | Discovered new exit (range 4) 10592 | -1/Access | Entered Command 10622 | -1/Command | Lost 5 parts (1p1n3w) 10627 | -1/Command | Core integrity fell below 20% 10672 | -1/Command | Lost 4 parts (2n2w) 10768 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 10742_ System corrupted: Matter fused (-7). 10742_ Slammed into S-43 Plague. 10745_ Crushed S-43 Plague. 10745_ S-43 Plague destroyed. 10746_ Acquired 10 matter. 10748_ K-01 Serf collects debris. 10749_ Slammed into S-43 Plague. 10751_ K-01 Serf collects debris. 10752_ Slammed into S-43 Plague. 10758_ CEG3VZ|/#ALRX7>QMZK=WZZKZ CWLMQA%2TJF 10759_ Slammed into S-43 Plague. 10760_ Slug penetrates Wall. 10761_ Slammed into S-43 Plague. 10764_ Crushed S-43 Plague. 10764_ S-43 Plague destroyed. 10764_ Slug penetrates Wall. 10766_ Slammed into S-43 Plague. 10766_ Slug penetrates Wall. 10767_ Slammed into S-43 Plague. 10768_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????#"" #?# = | | ???????????????????????????# #?# | | ???????????????????????????+ #?#!! | | ???????????????????????????##############?#! | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????? ???????????????# # | | ????????????????????????# #??????????????# # | | ????????????????????????# #???#######+#### # | | ????????????????????????# #???# # | | ????????????????????????# #???# | | ????????????????????????# #???# ###### | | ????????????????????????# #???# #???# | | ????????????????????????# #???# ##### | | ????????????????????????# #???# | | ????????????????????????# #???# | | ??????????????????????### ###?# ########+###### | | ??????????????????????# #?# #???# ## | | ??????????????????????# ### #???# ### | | ??????????????????????# "" #???# #?? | | ??????????????????????# "T #???# #?? | | ??????????????????????# ######???# #?? | | ??????????????????????# #????????# #?? | | ????????????????#########@#########???# #?? | | ???????? # h s #???# = #?? | | ???????? / h #???# #?? | | ???????? # k #???##########?? | | ????????????????# #??????????????? | | ????????????????# #??????????????? | | ????????????????# #??????????????? | | ????????????????# #??????????????? | | ????????????????###################??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 59 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 800 Resistance: TH 25 Propulsion Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 91 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 10 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Mak. Flight Unit | -6/Factory | Scanalyzed Imp. Surge Thruster | -6/Factory | Hacked Microactuators | -6/Factory | Scanalyzed Electron Diverter | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mak. Flight Unit | x2 | -6/Factory Imp. Surge Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Deconstruction Origins Challenges ------------ None Game ------ Seed SchematicTargetMegatreads Manual? 0 Play Time 02:49:00 Cumulative 80.3 hours Start 2024.04.10 @ 19:52:11 End 2024.04.10 @ 22:52:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cd38e98-ddb6-4126-b47c-a0e29b689716