Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.01 @ 21:49:34 Player: Plexion Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (1298) 1298 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (285) 285 TOTAL SCORE: 4278 Bonus ------- Follower Combat Kills 53 Aligned with FarCom 300 Friendly Fire -68 Cogmind --------- Core Integrity 0/400 Matter 104/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (30) --- Ion Engine Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Experimental Heat Sink Large Storage Unit Gravity Neutralizing Apparatus Advanced Weapon Cycler Improved Light Armor Plating 8R-AWN's Armor/EX Hacking Suite Hacking Suite Hacking Suite Hacking Suite AS-neutralizer No. 17b Chronowheel Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle 8R-AWN's Boregun 8R-AWN's Boregun Heavy Mace Longsword +1 Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit 8R-AWN's Armor/EX > --- WEAPON ----------- Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Experimental Heat Sink Large Storage Unit Gravity Neutralizing Apparatus Improved Light Armor Plating AS-neutralizer No. 17b Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle 8R-AWN's Boregun 8R-AWN's Boregun Longsword +1 [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device AS-neutralizer No. 17b Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Special Weapon Plasma Cutter Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 70 | 6 9 4 21 4 26 . Power 6 | 1 1 . 2 1 1 . Engine 5 | 1 1 . 2 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 12 | 2 2 . 3 3 2 . Treads 11 | 2 2 . 2 3 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 21 | 1 4 . 5 . 11 . Device 3 | . . . . . 3 . Storage 13 | 1 4 . 5 . 3 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . . . 4 . Artifact . | . . . . . . . Weapon 31 | 2 2 4 11 . 12 . Energy Gun . | . . . . . . . Energy Cannon 6 | . . 2 1 . 3 . Ballistic Gun 21 | 2 2 2 8 . 7 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon 3 | . . . 2 . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 3 . 5 . Parts Lost 11 | . . . 2 . 8 1 Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 . 2 . Utility 2 | . . . . . 2 . Weapon 5 | . . . 1 . 3 1 Highest Loss Streak 8 | . . . 1 . 8 1 Average Slot Usage (%) 98 | . 99 100 97 100 97 99 Engine 10 | . 14 14 11 11 8 . Core 1 | . . . . . 2 11 Treads 22 | . 28 28 20 22 21 22 Storage 38 | . 27 28 43 44 38 44 Ballistic Gun 22 | . 28 25 21 22 18 21 Naked Turns . | . . . . . . . Heaviest Build 107 | 11 43 45 77 75 107 107 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 3 | . 1 1 3 1 2 2 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 30 | 6 16 16 28 28 30 30 Average Capacity 23 | 5 13 16 25 28 26 30 Most Carried 30 | 2 15 16 28 28 30 30 Average Carried 22 | 1 8 15 23 27 25 30 Final Capacity 30 | 6 16 16 28 28 30 30 Final Carried 30 | 2 15 16 28 28 30 30 Class Distribution -------------------- 68% | Hauler-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1829 | 190 59 242 667 301 283 87 Remotely . | . . . . . . . Salvage Created 2315 | . 134 259 1143 420 217 142 Parts 162 | . 8 13 89 26 10 16 Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 5 | . . 1 3 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 59 | . 5 6 22 11 8 7 Guns 58 | . 5 5 22 11 8 7 AOE 1 | . . 1 . . . . Classes Destroyed 15 | . 2 2 6 3 1 1 Worker 5 | . . 1 4 . . . Builder 3 | . . . 2 1 . . Tunneler 1 | . . 1 . . . . Hauler 4 | . . . 4 . . . Recycler 1 | . . . 1 . . . Mechanic 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Watcher 4 | . . . 4 . . . Swarmer 29 | . 3 3 11 6 . 6 Grunt 14 | . 2 2 7 3 . . Brawler 1 | . . . . 1 . . Sentry 4 | . . . 4 . . . Demolisher 1 | . . . . 1 . . Hunter 1 | . . . . . . 1 Assembled 7 | . . . . . 7 . Best Kill Streak 6 | . 3 4 5 4 6 4 Combat Bots Only 6 | . 3 3 5 4 6 4 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3330 | . 264 249 672 477 1140 528 Core 435 | . 7 26 84 47 145 126 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . 86 . . . . Volleys Fired 221 | . 23 12 76 44 47 19 Largest 2 | . 2 2 2 2 2 2 Hottest 112 | . 40 112 46 46 112 46 Shots Fired 435 | . 46 24 152 88 91 34 Gun 425 | . 46 22 152 88 83 34 Cannon 6 | . . 2 . . 4 . Launcher . | . . . . . . . Special 4 | . . . . . 4 . Kinetic 425 | . 46 22 152 88 83 34 Thermal 4 | . . . . . 4 . Explosive . | . . . . . . . Electromagnetic 6 | . . 2 . . 4 . Robot Hit Streak 16 | . 9 8 9 15 16 16 Robot Miss Streak 8 | . 5 1 8 2 2 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 309 | . 28 17 99 65 73 27 Core Hits 136 | . 11 9 47 30 28 11 Critical Hits 7 | . 1 . 2 2 1 1 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 4 | . 1 . 1 1 . 1 Melee Attacks 3 | . . . 2 . 1 . Impact 3 | . . . 2 . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4421 | . 224 287 1532 1032 1013 333 Guns 4296 | . 223 214 1532 1018 976 333 Cannons 21 | . . 19 . . 2 . Explosions 54 | . . 54 . . . . Melee . | . . . . . . . Ramming 15 | . 1 . . 14 . . Kinetic 4296 | . 223 214 1532 1018 976 333 Thermal 89 | . . 54 . . 35 . Explosive . | . . . . . . . Electromagnetic 21 | . . 19 . . 2 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . 1 . . 1 . . Targets Rammed 2 | . 1 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 57 | . 18 51 2 1 57 . Average Temperature 14 | . 9 20 1 1 23 . Received Heat Transfer 369 | . 45 27 135 102 60 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 77 | . . 50 . . 27 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 282 | . 135 95 282 263 . 140 Average Influence 83 | . 43 30 130 111 . 15 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 84 | 100 100 100 69 78 . 100 Level 1 15 | . . . 30 21 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 2 1 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 4 | . 1 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 12 9 37 20 8 13 Peak Tracking Total 10 | . 5 3 4 4 10 5 Tactical Retreats 7 | . . . 2 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . . . 1 . 1 1 Max in Single Turn 1 | . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 5 | . . . 3 . 2 . Terminals 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . . 8 . 2 . Successful 5 | . . . 3 . 2 . Failed 5 | . . . 5 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . 3 . 1 . Terminals 5 | . . . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 2 . 2 . Record 1 | . . . . . 1 . Robot Analysis 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 3 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 41 | . . . . 41 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 23 | . . . . 23 . . Total Damage 316 | . . . . 316 . . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 6747 | 78 580 1047 1797 1301 1404 540 Spaces Moved 3144 | 47 295 557 765 627 619 234 Core 6 | 6 . . . . . . Treads 3138 | 41 295 557 765 627 619 234 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 200 Average Speed 183 | 145 165 180 184 180 193 200 Slowest Speed 220 | 160 180 180 220 180 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 62 | 4 59 97 57 93 69 59 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 Spaces Dug 3 | . . . 2 . 1 . Terrain Destroyed 3 | . . . 2 . 1 . Melee 3 | . . . 2 . 1 . Projectile . | . . . . . . . AOE . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3716 | 54 350 576 1010 715 738 273 Wait 143 | . 6 3 88 28 . 18 Move 3138 | 46 294 556 764 626 618 234 Hop . | . . . . . . . Pick Up 68 | 2 11 1 30 3 20 1 Fast Attach 17 | 6 1 . 3 . 7 . Attach 17 | . . . 6 . 11 . Detach 13 | . . . 5 . 8 . Swap 36 | . 8 4 12 4 8 . Drop 55 | . 6 . 24 6 18 1 Fire 221 | . 23 12 76 44 47 19 Melee 3 | . . . 2 . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 . . 1 . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . 3 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 12) 545 | -10/Materials | Discovered new exit (range 14) 659 | -10/Materials | Entered Mines 712 | -10/Mines | Discovered new exit (range 8) 760 | -10/Mines | Destroyed YI-UF0 1198 | -10/Mines | Learned location of Storage (-8) 1395 | -10/Mines | Discovered new exit (range 16) 1623 | -10/Mines | Learned Materials trap positions 1706 | -10/Mines | Entered Materials 1706 | -9/Materials | Evolved 2 slots: Utility x2 1707 | -9/Materials | Loaded intel: 21 trap records 2032 | -9/Materials | Build established: Hauler-Mutant 2277 | -9/Materials | Discovered new exit (range 16) 2576 | -9/Materials | Discovered new exit (range 16) 3219 | -9/Materials | Discovered new exit (range 14) 3430 | -9/Materials | Discovered new exit (range 16) 3503 | -9/Materials | Entered Mines 3582 | -9/Mines | Discovered new exit (range 4) 3596 | -9/Mines | Learned 4 Materials zone layouts 3682 | -9/Mines | Assembled infested the area 3993 | -9/Mines | Met a Derelict testing a Signal Generator 4258 | -9/Mines | Discovered new exit (range 16) 4308 | -9/Mines | Learned 2 Materials zone layouts 4344 | -9/Mines | Discovered new exit (range 5) 4804 | -9/Mines | Entered Exiles 4804 | -9/Exiles | Accompanied by 1 ally 4833 | -9/Exiles | Discovered new exit (range 15) 4834 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4853 | -9/Exiles | Met 8R-AWN 4876 | -9/Exiles | Met EX-HEX 4927 | -9/Exiles | Met EX-BIN 4948 | -9/Exiles | Met EX-DEC 4959 | -9/Exiles | Learned location of Zion (-7) 5228 | -9/Exiles | Aligned with FarCom system 5230 | -9/Exiles | Given EX-Vault access code 5282 | -9/Exiles | Opened EX-Vault 5296 | -9/Exiles | Found Longsword +1 5303 | -9/Exiles | Found Chronowheel 5348 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5668 | -9/Exiles | Attacked by the Exiles 5795 | -9/Exiles | Core integrity fell below 50% 5846 | -9/Exiles | Destroyed 8R-AWN 5857 | -9/Exiles | Found Prototype Ballistic Gun 5864 | -9/Exiles | Lost 8 parts (1p2n2u3w) 5866 | -9/Exiles | Found Prototype Ballistic Gun 5867 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 5874 | -9/Exiles | Found Prototype Device 5874 | -9/Exiles | Identified AS-neutralizer No. 17b 5893 | -9/Exiles | Found Prototype Protection 5893 | -9/Exiles | Identified 8R-AWN's Armor/EX 6208 | -9/Exiles | Stole two prototypes: Chronowheel, Longsword +1 6208 | -9/Exiles | Entered Mines 6640 | -8/Mines | Core integrity fell below 20% 6748 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 06585_ S-10 Pest destroyed. 06588_ Acquired 15 matter. 06627_ Penetrated by Slug. 06637_ H-55 Commando suffers critical hit. 06637_ Destroyed Assault Rifle. 06641_ Penetrated by Slug. 06649_ H-55 Commando destroyed. 06649_ Core Extractor disabled. 06652_ Acquired 51 matter. 06656_ Dropped Imp. Assault Rifle. 06656_ Acquired Gauss Rifle. 06673_ Searching scrap... 06673_ Found 21 Matter. 06673_ Found Imp. Sensor Array. 06674_ Acquired 21 matter. 06731_ S-10 Pest destroyed. 06735_ C-30 ARC bursts open, deploying its payload. 06735_ S-10 Pest unfolds itself. 06739_ Imp. Assault Rifle destroyed. 06740_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????####???? | | ??????????????????????????## ##??? | | ??????????????????????????# #??? | | ?????????????????????????## #??? | | ?????????????????????????# #???? | | ###??????????????????????# #???? | | #??????????????????????# ##??? | | # #??????????????????????# ##?? | | # #??????????????????????## #?? | | # #??????????????????????## #?? | | # #?????????????????????## ##?? | | # #????????????????????##@ ##??? | | # #???????????????????## ##???? | | # #???????# ?????????## ##????? | | # #????????# ??????#=%= ##?????? | | # #?????????# #####s%s ##??????? | | # #?????????# %[*[ #???????? | | # #?????????# = #???????? | | # #?????????# ### ## ##???????? | | # #???????????????# ### ##????????? | | # #???????????????# #?# #?????????? | | # #???????????????# #?#s#?????????? | | # #???????????????# #?#!#?????????? | | ##??????????????# #?# #?????????? | | ##?????????????# #?# #?????????? | | ## ##????????????# ### ######????? | | ?## #????????????# #????? | | ?## #????????????# ########=#????? | | ## #????????????# #????### ###??? | | # #???????###### #????# *! [#??? | | #???????#%= =[=#????# " " #??? | | ##??????#[######????# """ #??? | | ########*#?????????# """ #??? | | """ #?????????# #??? | | """ #### ####?????????# """ #??? | | """ ##??# #????????????# """ #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringMasterTorch Manual? 0 Play Time 00:29:20 Cumulative 112.8 hours Start 2020.09.01 @ 21:21:34 End 2020.09.01 @ 21:49:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 45 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 53 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7899dec-34f7-498b-946f-18182884706d