Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.15 @ 23:10:16 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (159) 795 Value Destroyed (1943) 1943 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 3938 Bonus ------- High Alert Combat Kills 260 Cogmind --------- Core Integrity 215/400 Matter 300/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Heat Sink Improved Targeting Computer > --- WEAPON (2) ------- Medium Laser Small Laser > --- INVENTORY (5) ---- Nuclear Core Light Treads Small Laser Particle Gun Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Matter Pod Visual Processing Unit > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Small Laser Particle Gun Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Medium Matter Pod Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 55 | 6 23 26 Power 8 | 2 3 3 Engine 7 | 2 3 2 Core 1 | . . 1 Reactor . | . . . Propulsion 13 | 2 5 6 Treads 8 | 2 2 4 Leg 2 | . . 2 Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 16 | . 7 9 Device 9 | . 4 5 Storage 1 | . . 1 Processor 4 | . 1 3 Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 18 | 2 8 8 Energy Gun 12 | . 5 7 Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 1 10 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 5 | . . 5 Weapon 2 | . 1 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 4 | 2 4 4 Power . | . 1 1 Propulsion . | . . 1 Utility . | . 1 . Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 4 | . 3 1 Power 2 | . 1 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 96 | . 97 91 Engine 12 | . 14 5 Core 1 | . . 5 Treads 21 | . 22 15 Wheel 4 | . 5 3 Device 19 | . 19 17 Processor 6 | . 3 14 Protection 2 | . 2 . Energy Gun 18 | . 18 18 Ballistic Gun 7 | . 9 2 Peak Build Rating 13 | 5 10 13 Average Rating 8 | 4 8 11 On Entrance 4 | . 5 8 Naked Turns . | . . . Heaviest Build 16 | 9 12 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 4 | 2 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 5 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 2323 | 296 1481 546 Remotely 238 | . 228 10 Salvage Created 8195 | 145 5938 2112 Parts 585 | 10 433 142 Haulers Intercepted 6 | . 2 4 Recyclers Shooed 23 | . 19 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 44 | . 21 23 Guns 42 | . 20 22 Classes Destroyed 11 | 3 6 2 Worker 145 | 1 127 17 Builder 45 | . 34 11 Tunneler 5 | 2 2 1 Hauler 6 | . 2 4 Recycler 30 | 1 24 5 Operator 2 | . 1 1 Watcher 7 | . 3 4 Swarmer 15 | . 8 7 Grunt 23 | . 13 10 Duelist 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 8 | 2 8 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 281 | . 148 133 Missed 88 | . 55 33 Hits 193 | . 93 100 Melee 2 | . . 2 Projectile 191 | . 93 98 Critical Strikes 4 | . 3 1 Actively Blocked 2 | . 2 . Damage Taken 2360 | . 1106 1254 Core 357 | . 172 185 Absorbed by Shields . | . . . Redirected to Shielding 61 | . 61 . Core Remaining (%) 65 | 100 31 . Volleys Fired 932 | 7 655 270 Largest 2 | 2 2 2 Hottest 115 | 40 115 100 Shots Fired 1803 | 14 1286 503 Gun 1803 | 14 1286 503 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 512 | 14 419 79 Thermal 1291 | . 867 424 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | 4 12 19 Robot Miss Streak 7 | 2 7 7 Penetration Max . | . . . Secondary Targets 8 | . 3 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 861 | 8 625 228 Core Hits 362 | 4 266 92 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 48 | . 34 14 Burn 48 | . 34 14 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 10101 | 102 7290 2709 Guns 9961 | 102 7221 2638 Cannons . | . . . Explosions 137 | . 66 71 Melee . | . . . Ramming 3 | . 3 . Kinetic 3327 | 102 2652 573 Thermal 6700 | . 4635 2065 Explosive . | . . . Electromagnetic 71 | . . 71 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 98 | . 98 . Message Errors 26 | . 26 . Matter Fused 25 | . 25 . Heat Flow Errors 7 | . 7 . Energy Discharges 9 | . 9 . Parts Fused 2 | . 2 . Data Loss (minor) 9 | . 9 . Data Loss (major) 6 | . 6 . Misfires 5 | . 5 . Alerts 1 | . 1 . Weapon Failures 8 | . 8 . Overload Shots . | . . . Overflow Damage 34 | . 34 . Projectiles . | . . . Explosions 34 | . 34 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 74 | . 68 6 Shots 3 | . 2 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 515 | . 283 515 Average Temperature 87 | . 70 94 Received Heat Transfer 936 | . 501 435 Effects 7 | . 1 6 Shutdowns 1 | . . 1 Energy Bleed 1 | . 1 . Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (major) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 3 | . 1 2 Combat Hostiles 2 | . 1 1 Parts Melted 42 | . 19 23 Heat Transferred 22649 | . 15662 6987 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 3 | . 3 3 Low Security (%) 27 | 100 32 . Level 1 21 | . 25 5 Level 2 40 | . 30 84 Level 3 11 | . 11 10 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 996 | 5 996 744 Initial 420 | . . 420 Average 399 | 1 377 535 Influence Increases 2791 | 20 1767 1004 Destroy 0b10 Robot/C 880 | . 420 460 Destroy 0b10 Robot/NC 1200 | 20 965 215 Destroy Leader 216 | . 80 136 Successful Hack 30 | . 30 . Disable Machine 240 | . 165 75 Destroy Structure 180 | . 92 88 Lose Combat Pursuer 45 | . 15 30 Influence Decreases 2059 | 20 771 1268 Entered New Map 576 | . . 576 Time Decay 1223 | 20 611 592 Lost Part 110 | . 10 100 Purge Threat 150 | . 150 . Squads Dispatched 7 | . 3 4 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 71 | . 36 35 Peak Tracking Total 6 | . 6 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 16 | . 11 5 Max in Single Turn 3 | . 3 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 11 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 51 | . 46 5 Successful 25 | . 22 3 Failed 26 | . 24 2 Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 39 | . 34 5 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 9 | . 9 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 20 | . 17 3 Record 6 | . 5 1 Prototype ID Bank 1 | . . 1 Branch Access Points 1 | . . 1 Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Maintenance Status 2 | . 2 . Surveillance Status 2 | . 2 . Transport Status 1 | . 1 . Investigation Status 1 | . 1 . Zone Layout 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 2 | . 2 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 12 | . 11 1 Full Trace Events 12 | . 11 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 111 | . 111 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 347 | . . 347 Optics 347 | . . 347 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 9339 | 237 7237 1865 Spaces Moved 2717 | 129 1962 626 Core 9 | 4 . 5 Treads 2201 | 125 1622 454 Legs 91 | . . 91 Wheels 416 | . 340 76 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 146 | 156 146 145 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 56 | 9 100 59 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 203 | . 94 109 Melee . | . . . Projectile . | . . . AOE 203 | . 94 109 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 6299 | 147 5076 1076 Wait 2555 | 4 2411 140 Move 2715 | 128 1961 626 Hop . | . . . Pick Up 10 | 2 6 2 Fast Attach 19 | 5 6 8 Attach 2 | . . 2 Detach . | . . . Swap 41 | 1 21 19 Drop 24 | . 15 9 Fire 932 | 7 655 270 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 238 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Discovered new exit (range 9) 966 | -10/Materials | Discovered new exit (range 16) 1217 | -10/Materials | Discovered new exit (range 16) 1448 | -10/Materials | Discovered new exit (range 6) 2558 | -10/Materials | Core integrity fell below 50% 6478 | -10/Materials | Build established: Scavenger-Mutant 7475 | -10/Materials | Entered another Materials area 7475 | -9/Materials | Evolved 2 slots: Utility x2 7951 | -9/Materials | Identified exit to Mines 8417 | -9/Materials | Discovered new exit (range 16) 9010 | -9/Materials | Build established: Mutant 9208 | -9/Materials | Lost 4 parts (2n1u1w) 9279 | -9/Materials | Discovered new exit (range 15) 9340 | -9/Materials | Self-destructed Last Messages --------------- 09223_ Acquired Tractor Beam. 09224_ Acquired 10 matter. 09263_ A-02 Transporter destroyed. 09279_ EXIT=FOUND 09283_ R-06 Scavenger collects Med. Storage Unit. 09287_ R-06 Scavenger collects Prototype Energy Gun. 09324_ Nuclear Core destroyed. 09327_ Tractor Beam destroyed. 09330_ Imp. Targeting Computer destroyed. 09331_ Y-45 Defender heat spikes uncontrollably. 09332_ Y-45 Defender suffers critical hit (Burn). 09332_ Imp. Ion Engine melted. 09332_ Hvy. Assault Rifle melted. 09332_ Heat Sink melted. 09332_ Beam Rifle melted. 09332_ Y-45 Defender destroyed. 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