Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 15:35:59 Player: luckinvolved Result: Destroyed by 19-L45(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1500) 1500 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1183) 1183 TOTAL SCORE: 4728 Bonus ------- Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -117 Cogmind --------- Core Integrity 0/400 Matter 250/300 Energy 262/265 System Corruption 0% Temperature Cool (9) Movement Treading (360) Ox5 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Medium Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Improved Heat Sink Cooling System Medium Matter Pod (100) Experimental Sensor Array Signal Interpreter ECM Suite Phase Shifter Medium Armor Plating Hacking Drone Bay Beam Rifle Improved Assault Rifle Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Cooling System Medium Matter Pod Structural Scanner Experimental Sensor Array Signal Interpreter ECM Suite Medium Armor Plating Medium Armor Plating Medium Armor Plating Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher Makeshift Axe [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 2 | . . . 2 . . . Parts Attached 42 | 7 6 1 19 . 1 8 Power 5 | 1 1 . 2 . . 1 Engine 5 | 1 1 . 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . 1 4 . . 1 Treads 6 | 2 . . 3 . . 1 Leg . | . . . . . . . Wheel 2 | . . 1 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 4 . 3 . . 2 Device 2 | 1 . . 1 . . . Storage 3 | 1 2 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 5 | . 1 . 2 . . 2 Artifact . | . . . . . . . Weapon 18 | 2 1 . 10 . 1 4 Energy Gun 2 | . . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 . . 8 . . 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . . . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 15 | . 1 1 4 . . 9 Power 2 | . . . 1 . . 1 Propulsion 3 | . . 1 . . . 2 Utility 4 | . 1 . 1 . . 2 Weapon 6 | . . . 2 . . 4 Highest Loss Streak 9 | . 1 1 2 . . 9 To Critical Strikes 1 | . . . 1 . . . Average Backups 21 | 2 11 23 24 25 24 23 Power 1 | . 1 2 1 2 2 1 Propulsion 3 | . 1 4 4 5 5 4 Utility 8 | . 3 11 11 10 9 9 Weapon 6 | . 4 5 6 8 8 7 Tool/Special . | . . . . . . . Unused Backups 23 | . . . 9 . 1 13 Power 2 | . . . 1 . . 1 Propulsion 7 | . . . 5 . . 2 Utility 12 | . . . 3 . 1 8 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 100 99 99 100 100 99 Engine 12 | . 14 14 11 11 11 11 Treads 16 | . 28 22 12 11 11 11 Wheel 7 | . . 5 9 11 11 10 Device 1 | . 8 . . . . . Storage 12 | . 14 14 11 11 11 11 Protection 9 | . 1 14 11 11 11 11 Ballistic Gun 37 | . 27 28 41 44 43 41 Peak Build Rating 26 | 7 11 12 25 25 26 26 Average Rating 18 | 5 7 11 21 25 25 24 On Entrance 15 | . 7 11 12 25 25 26 Avg Prop Armor Cover (%) 6 | . . 8 5 6 6 6 Naked Turns . | . . . . . . . Heaviest Build 106 | 13 96 96 106 106 106 106 Greatest Support 43 | 40 40 40 40 12 12 43 Greatest Overweight (x) 8 | . 2 5 8 8 8 8 Average Overweight (x) 5 | . . 3 6 8 8 7 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 22 | 6 14 25 25 25 25 25 Most Carried 25 | 4 22 25 25 25 25 25 Average Carried 21 | 2 11 23 24 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 4 22 25 25 25 25 17 Class Distribution -------------------- 63% | Tank 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1907 | 306 446 201 842 . 50 62 Remotely . | . . . . . . . Salvage Created 2453 | 143 496 198 1554 . . 62 Parts 150 | 14 33 8 93 . . 2 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 39 | . 10 4 25 . . . Guns 34 | . 5 4 25 . . . AOE 5 | . 5 . . . . . Classes Destroyed 10 | 2 5 . 2 . . 1 Worker 1 | . . . 1 . . . Builder 3 | . 1 . 2 . . . Tunneler 3 | 3 . . . . . . Hauler 6 | . 2 . 4 . . . Recycler 5 | 1 1 . 3 . . . Watcher 3 | . 3 . . . . . Swarmer 6 | . 3 . 3 . . . Grunt 26 | . 7 4 15 . . . Sentry 7 | . . . 7 . . . Fireman 1 | . . . . . . 1 Best Kill Streak 4 | 4 4 2 4 . . . Combat Bots Only 4 | . 4 2 3 . . . Max Kills in Single Turn 2 | 2 2 1 2 . . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 184 | . 49 18 78 . . 39 Missed 39 | . 12 2 16 . . 9 Hits 145 | . 37 16 62 . . 30 Projectile 145 | . 37 16 62 . . 30 AOE 1 | . . . . . . 1 Critical Strikes 2 | . . . 2 . . . Damage Taken 2915 | . 457 230 796 . . 1432 Core 536 | . 83 32 110 . . 311 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 132 | . . . 132 . . . Core Remaining (%) 77 | 100 . 54 . . . . Volleys Fired 138 | 6 55 12 59 . 1 5 Largest 4 | 2 2 2 4 . 1 4 Hottest 125 | 40 50 40 125 . 100 92 Shots Fired 392 | 12 110 24 226 . 1 19 Gun 386 | 12 105 24 226 . . 19 Cannon . | . . . . . . . Launcher 5 | . 5 . . . . . Special 1 | . . . . . 1 . Kinetic 369 | 12 105 24 209 . . 19 Thermal 18 | . . . 17 . 1 . Explosive 5 | . 5 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 8 13 13 16 . . 4 Robot Miss Streak 3 | 1 3 2 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 255 | 11 70 18 145 . . 11 Core Hits 107 | 5 30 9 56 . . 7 Critical Kills 3 | . . 1 2 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 6 | . 1 1 4 . . . Burn 2 | . . . 2 . . . Destroy 4 | . 1 1 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3882 | 153 1176 235 2142 . . 176 Guns 3584 | 153 878 235 2142 . . 176 Cannons . | . . . . . . . Explosions 298 | . 298 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3385 | 153 878 235 1943 . . 176 Thermal 199 | . . . 199 . . . Explosive 298 | . 298 . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 2 2 . Average Corruption 2 | . . . 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . 4 2 3 . Message Errors 3 | . . . 1 1 1 . Matter Fused 4 | . . . 2 . 2 . Energy Discharges 2 | . . . 1 1 . . Overload Shots . | . . . . . . . Overflow Damage 71 | . 71 . . . . . Projectiles . | . . . . . . . Explosions 71 | . 71 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 252 | . 12 9 252 . 24 181 Average Temperature 59 | . 2 3 63 . 13 96 Received Heat Transfer 951 | . 213 129 330 . . 279 Effects 1 | . . . 1 . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 629 | . . . 629 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 85 | 100 100 100 61 100 . . Level 1 14 | . . . 38 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 346 | 15 141 50 346 122 . . Initial 122 | . . . . 122 . . Average 72 | 2 29 7 154 95 . . Influence Increases 1320 | 20 373 115 812 . . . Destroy 0b10 Robot/C 780 | . 200 80 500 . . . Destroy 0b10 Robot/NC 105 | 20 35 . 50 . . . Destroy Leader 218 | . 50 20 148 . . . Successful Hack 41 | . 27 . 14 . . . Select Force Hacks 30 | . . . 30 . . . Disable Machine 15 | . . . 15 . . . Destroy Structure 41 | . 31 . 10 . . . Lose Combat Pursuer 90 | . 30 15 45 . . . Influence Decreases 1320 | 20 373 115 498 252 62 . Entered New Map 254 | . . . . 192 62 . Time Decay 1046 | 20 363 115 488 60 . . Lost Part 20 | . 10 . 10 . . . Squads Dispatched 5 | . 1 . 4 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 7 | . 2 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 25 5 39 . . 6 Peak Tracking Total 6 | . 6 2 4 . . 3 Tactical Retreats 5 | . 2 1 2 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 14 | . 5 1 8 . . . Terminals 10 | . 5 1 4 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 18 3 18 . . . Successful 25 | . 10 2 13 . . . Failed 12 | . 7 1 4 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 30 | . 17 . 9 . 4 . Terminals 28 | . 18 3 7 . . . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 6 | . . . 6 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 5 2 . . . . Robot Analysis 3 | . 3 . . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 3 . . . Scan Component 2 | . . . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . 5 . . . Retrieve Study 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 . 5 . . . Terminals 9 | . 5 . 4 . . . Botnet 9 | . 5 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 1 5 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 5 | . . . 5 . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 8 | . . . . . 8 . Largest Group 8 | . . . . . 8 8 Highest-Rated Group 182 | . . . . . 182 182 Highest-Rated Ally 39 | . . . . . 39 39 Total Orders . | . . . . . . . Ally Attacks 49 | . . . . . . 49 Total Damage 417 | . . . . . . 417 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 1025 | 28 995 . 2 . . . Sensors 2 | . . . 2 . . . Seismic 1023 | 28 995 . . . . . Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 5 | . . 3 . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 7567 | 128 1686 962 1709 122 2367 593 Spaces Moved 3179 | 57 745 371 565 59 1116 266 Core 2 | 2 . . . . . . Treads 1061 | 55 745 168 87 . . 6 Legs . | . . . . . . . Wheels 2116 | . . 203 478 59 1116 260 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 175 190 210 210 210 Average Speed 207 | 156 182 241 218 210 210 211 Slowest Speed 560 | 160 320 480 560 210 210 360 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 6 98 93 62 19 89 35 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . . 2 1 . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . 2 . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 33 | . 33 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 33 | . 33 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 3842 | 81 962 415 902 58 1137 287 Wait 401 | 8 131 25 219 . 13 5 Move 3173 | 56 744 370 564 58 1115 266 Hop . | . . . . . . . Pick Up 49 | 4 20 4 18 . 2 1 Fast Attach 9 | 7 . . 2 . . . Attach 17 | . 1 2 5 . . 9 Detach 1 | . . 1 . . . . Swap 28 | . 8 1 16 . 2 1 Drop 24 | . 3 . 19 . 2 . Fire 138 | 6 55 12 59 . 1 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 2 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 9) 1009 | -10/Materials | Discovered new exit (range 4) 1232 | -10/Materials | Discovered new exit (range 6) 1311 | -10/Materials | Discovered new exit (range 14) 1494 | -10/Materials | Discovered new exit (range 6) 1759 | -10/Materials | Central database locked down 1815 | -10/Materials | Entered Mines 1831 | -10/Mines | Met a Derelict bent on vengeance 2075 | -10/Mines | Found a hidden stash of uninstalled traps 2119 | -10/Mines | Discovered new exit (range 8) 2334 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2343 | -10/Mines | Found Prototype Device 2470 | -10/Mines | Learned Materials terminal intel 2473 | -10/Mines | Identified exit to Subcaves 2539 | -10/Mines | Learned location of Storage (-7) 2742 | -10/Mines | Discovered new exit (range 10) 2777 | -10/Mines | Entered Materials 2777 | -9/Materials | Evolved 2 slots: Weapon x2 2778 | -9/Materials | Loaded intel: 12 terminal locations 2938 | -9/Materials | Repaired Lgt. Treads 3080 | -9/Materials | Build established: Tank 3261 | -9/Materials | Identified Exp. Sensor Array 3378 | -9/Materials | Central database locked down 3532 | -9/Materials | Discovered new exit (range 10) 3853 | -9/Materials | Discovered new exit (range 11) 4169 | -9/Materials | Discovered new exit (range 15) 4400 | -9/Materials | Discovered new exit (range 11) 4486 | -9/Materials | Entered Mines 4536 | -9/Mines | Assembled infested the area 4595 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4608 | -9/Mines | Entered Zion 4688 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4709 | -7/Zion | Discovered new exit (range 15) 4947 | -7/Zion | System corruption cleaned by Quarantine Array 5233 | -7/Zion | Learned Factory emergency access door positions 5292 | -7/Zion | Learned Factory emergency access door positions 5627 | -7/Zion | Given A8's code to call for help 5802 | -7/Zion | Gained Derelict followers 6196 | -7/Zion | Gained Derelict followers 6467 | -7/Zion | Given the Hacking Drone Bay 6468 | -7/Zion | Found Prototype Device 6582 | -7/Zion | Met Imprinter 6845 | -7/Zion | Opened final containment barrier to the Deep Caves 6876 | -7/Zion | Discovered new exit (range 5) 6880 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6975 | -7/Zion | Entered Deep Caves 6975 | -7/Deep Caves | Accompanied by 8 allies 7397 | -7/Deep Caves | Attacked by Z-Imprinter 7424 | -7/Deep Caves | Core integrity fell below 50% 7430 | -7/Deep Caves | Z-Facility disabled 7431 | -7/Deep Caves | Core integrity fell below 20% 7440 | -7/Deep Caves | Lost 8 allies 7461 | -7/Deep Caves | Lost 9 parts (1p2n2u4w) 7568 | -7/Deep Caves | Destroyed by 19-L45(z) with Zionite Laser-S Last Messages --------------- Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07399_ Z-Imprinter knocked back. 07403_ 0P-S8N(g) destroyed. 07403_ U2-BGH(i) destroyed. 07409_ H6-0NC(h) destroyed. 07416_ Med. Armor Plating destroyed. 07426_ Imp. Assault Rifle destroyed. 07428_ Imp. Treads+ destroyed. 07429_ Imp. Assault Rifle destroyed. 07430_ Z-Power explodes. 07430_ Z-Facility disabled. 07430_ Imp. Ion Engine+ destroyed. 07430_ Med. Armor Plating destroyed. 07430_ Imp. Assault Rifle destroyed. 07430_ Lgt. Treads+ destroyed. 07430_ Imp. Assault Rifle destroyed. 07430_ ZX-8LH(o) destroyed. 07473_ Acquired 62 matter. 07482_ Acquired Phase Shifter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????????" | | ??????????????????????????? | | ????????????????????????? | | ??????????????????????? | | ??????????????????????? | | ?????????????????????? | | ?????????????????????? | | ????????????????????? | | ?????????????????? | | ???????????????? | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? | | ???????????? | | ???????????? | | ???????????? | | ??????????? | | ??????????? | | ?????????? | | ?????????? z | | ?????????? z@ "" | | ?????????? ### z ### """" | | ????????????????????# ???## "" | | ???????????????????????????### ;"""" ### | | ?????????????????????????????########### ###?? | | ???????????????????????????????????????#######???? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Neutrino Core | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive IFF Parser | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 5% | -9/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightAnalysisAxe Manual? 0 Play Time 00:44:58 Cumulative 131.6 hours Start 2026.01.24 @ 14:50:29 End 2026.01.24 @ 15:35:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 163 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 43 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 703399f0-7483-4331-8cfc-e2a1b4f35eec