Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 16:12:37 Player: robotdolboeb Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (176) 880 Value Destroyed (7197) 7197 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (739) 739 TOTAL SCORE: 15576 Bonus ------- High Alert Combat Kills 739 Cogmind --------- Core Integrity 1274/1300 Matter 5/300 Energy 360/360 System Corruption 6% Temperature Cool (-200) Movement Rolling (160) Ox4 Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor Compact Particle Reactor > --- PROPULSION (4) --- Armored Huge Wheel (fused) Antigrav System > --- UTILITY (10) ----- Advanced Cryofiber Web Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Advanced Focal Shield (fused) > --- WEAPON (5) ------- Helical Railgun Magnetic Acceleration Cannon Hardcell Cannon > --- INVENTORY (25) --- Reinforced Antimatter Reactor Light Quantum Reactor Gravmag Array Gravmag Array Advanced Heat Sink Advanced Coolant Injector Advanced Energy Well (500) Improved Sensor Array Improved Kinecellerator Improved Weapon Cycler Advanced Thermal Shield Improved Shock Absorption System Improved Point Defense System Improved Corruption Screen Advanced System Restoration Module Matter Neutralizer Coil Gun KE Penetrator Enhanced Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Scatter Rocket Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Compact Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Transmission Jammer Improved Cloaking Device Advanced Focal Shield > --- WEAPON ----------- Gamma Rifle Helical Railgun Magnetic Acceleration Cannon Hardcell Cannon Linear Accelerator > --- INVENTORY -------- Reinforced Antimatter Reactor Light Quantum Reactor Gravmag Array Gravmag Array Advanced Heat Sink Advanced Coolant Injector Advanced Energy Well Improved Sensor Array Improved Kinecellerator Improved Weapon Cycler Advanced Thermal Shield Improved Shock Absorption System Improved Point Defense System Improved Corruption Screen Advanced System Restoration Module Matter Neutralizer Coil Gun KE Penetrator Enhanced Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Scatter Rocket Array [Rating: 138] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Mass Driver Launcher Scatter Rocket Array Special Weapon Plasma Flamer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . . . . . . . 1 . . . Utility 8 | . . 1 . 1 1 . . 1 1 . . 1 . . 2 Weapon 3 | . . . . 1 1 . . 1 . . . . . . . Parts Attached 126 | 6 5 9 3 9 5 4 . 13 36 2 . 21 3 . 10 Power 18 | 1 1 1 1 . 1 . . . 8 . . 3 1 . 1 Engine 5 | 1 . 1 1 . . . . . 2 . . . . . . Core 9 | . 1 . . . 1 . . . 6 . . 1 . . . Reactor 4 | . . . . . . . . . . . . 2 1 . 1 Propulsion 22 | 2 2 3 . 2 2 1 . . 5 . . 2 . . 3 Treads 15 | 2 2 2 . 2 2 1 . . 3 . . 1 . . . Leg . | . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . 2 . . 1 . . 1 Hover 2 | . . . . . . . . . . . . . . . 2 Flight 1 | . . 1 . . . . . . . . . . . . . Utility 43 | 1 2 1 . 3 1 1 . 7 12 2 . 9 2 . 2 Device 27 | . . . . 2 1 1 . 3 11 2 . 5 1 . 1 Storage 5 | 1 1 . . . . . . . 1 . . 1 . . 1 Processor 5 | . 1 . . . . . . 2 . . . 1 1 . . Hackware 1 | . . . . . . . . . . . . 1 . . . Protection 5 | . . 1 . 1 . . . 2 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | 2 . 4 2 4 1 2 . 6 11 . . 7 . . 4 Energy Gun 11 | . . 3 . 2 1 . . 2 2 . . . . . 1 Energy Cannon 8 | . . . . 1 . . . . 4 . . 3 . . . Ballistic Gun 12 | 2 . 1 1 1 . 2 . . 3 . . 1 . . 1 Ballistic Cannon 10 | . . . 1 . . . . 2 2 . . 3 . . 2 Launcher 1 | . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 . 2 1 . . 1 1 . . 1 . . 4 Parts Lost 51 | . 1 7 . 1 2 3 . 4 11 1 . 15 1 . 5 Power 11 | . 1 2 . . . . . . 3 . . 4 1 . . Propulsion 12 | . . 2 . 1 1 2 . 1 1 . . 2 . . 2 Utility 10 | . . . . . . 1 . 2 3 1 . 3 . . . Weapon 18 | . . 3 . . 1 . . 1 4 . . 6 . . 3 Highest Loss Streak 8 | . 1 3 . 1 1 1 . 2 4 1 . 8 1 . 4 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . Average Backups 17 | . 11 16 19 19 19 19 19 18 17 17 16 21 17 17 18 Power 2 | . 2 4 3 4 4 5 5 5 2 2 2 2 1 1 1 Propulsion 1 | . 2 5 6 4 3 . . . 1 2 2 1 . . . Utility 8 | . 2 3 3 3 6 8 9 9 8 7 6 9 10 11 9 Weapon 5 | . 3 3 7 6 4 4 5 4 4 6 6 7 4 5 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 1 4 7 3 2 . 5 8 . . 2 . . 14 Power 7 | . . . 1 3 . 1 . . 1 . . . . . 1 Propulsion 3 | . . . . . 1 . . . . . . . . . 2 Utility 19 | . 1 . 1 . 1 . . 4 5 . . 2 . . 5 Weapon 18 | . . 1 2 4 1 1 . 1 2 . . . . . 6 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 95 100 99 99 98 100 97 91 93 94 87 86 89 84 Engine 1 | . 3 3 11 9 1 . . . . 5 5 . . . . Core 5 | . 10 5 . . 5 7 7 6 9 5 5 6 2 . . Reactor 1 | . . . . . . . . . . . . 1 5 10 9 Treads 12 | . 28 32 33 26 23 22 23 18 6 5 5 4 5 5 . Wheel 2 | . . . . . . . . . 2 5 5 5 5 5 5 Device 16 | . . . . 8 15 14 15 13 22 22 23 17 21 21 26 Storage 6 | . 14 11 11 9 7 7 7 6 5 5 5 5 5 5 4 Processor 11 | . 9 11 11 9 7 7 7 13 11 11 11 12 14 15 14 Protection 3 | . . 10 11 9 7 6 7 5 . . . 4 . . . Energy Gun 4 | . . 8 4 6 6 7 7 8 11 . . . . . 1 Energy Cannon 6 | . . . . 1 7 7 7 . 5 23 23 15 5 5 1 Ballistic Gun 7 | . 27 13 11 18 15 14 15 9 3 5 5 6 . . 2 Ballistic Cannon 7 | . . . 6 . . . . 10 5 . . 3 21 21 14 Peak Build Rating 138 | 6 14 19 22 33 45 46 45 60 92 84 83 116 109 110 138 Average Rating 72 | 4 10 15 18 30 43 44 45 54 81 82 83 103 104 109 113 On Entrance 53 | . 6 14 19 22 32 45 45 45 59 82 83 83 98 109 110 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 6 6 6 9 10 9 6 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 176 | 14 49 50 53 62 69 68 68 81 111 110 110 166 174 174 176 Greatest Support 140 | 40 46 69 69 69 69 69 69 69 100 28 28 140 28 28 38 Greatest Overweight (x) 13 | . 1 1 . 1 1 1 . 1 3 3 3 5 6 6 13 Average Overweight (x) 2 | . . . . . . . . . 1 3 3 1 5 6 4 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 21 | 7 15 20 20 20 20 20 20 20 19 20 20 24 25 25 25 Most Carried 25 | 2 19 19 20 20 20 20 20 20 20 20 18 25 18 17 25 Average Carried 18 | . 11 16 19 19 19 19 20 19 19 19 18 22 17 17 18 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 2 19 19 20 18 19 20 20 20 20 18 18 18 17 17 25 Class Distribution -------------------- 41% | Tank 16% | Gunner 13% | Skirmisher 13% | Mutant 4% | Scavenger-Gunner 4% | Scavenger-Skirmisher 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Infiltrator-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Matter Collected 5207 | 241 308 212 69 370 213 248 . 572 1272 79 . 721 472 94 336 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7063 | . 392 427 136 450 363 227 . 526 2110 172 . 1749 272 . 239 Parts 325 | . 31 27 3 36 15 14 . 15 88 7 . 75 2 . 12 Haulers Intercepted 3 | . . 2 . 1 . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . . . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 13 . . . 7 . . 1 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Combat Hostiles Destroyed 135 | . 11 12 2 12 8 9 . 9 33 3 . 29 2 . 5 Guns 56 | . 11 11 . 11 5 4 . 2 10 . . 2 . . . Cannons 58 | . . . 2 1 2 5 . 4 17 3 . 17 2 . 5 AOE 13 | . . 1 . . . . . . 4 . . 8 . . . Classes Destroyed 19 | . 4 2 2 . 1 2 . 4 3 . . 1 . . . Worker 7 | . . . . . . . . 1 3 . . 3 . . . Builder 5 | . . . . . . . . 1 1 . . 2 . . 1 Hauler 3 | . . 2 . 1 . . . . . . . . . . . Recycler 8 | . . . 1 . . . . 1 4 . . 2 . . . Mechanic 2 | . . . . . . . . 1 . . . 1 . . . Operator 5 | . 1 . . . . . . 1 2 . . 1 . . . Watcher 11 | . 2 . . 1 1 . . 1 3 . . 1 . . 2 Swarmer 40 | . 5 8 . 7 4 7 . . 4 1 . 4 . . . Saboteur 2 | . . . . . . . . . 2 . . . . . . Grunt 34 | . 6 3 1 2 2 . . 5 9 1 . 5 . . . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 3 | . . . . . 1 . . . 2 . . . . . . Protector 2 | . . . . . . . . . 1 . . 1 . . . Sentry 14 | . . 1 . 3 1 . . 2 3 1 . 1 1 . 1 Specialist 4 | . . . . . . . . . . . . 4 . . . Hunter 7 | . . . . . . . . . 2 . . 3 . . 2 Programmer 25 | . . . . . . 1 . 1 10 . . 11 . . 2 Behemoth 2 | . . . . . . . . 1 . . . . 1 . . Thief 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | . 4 5 2 4 4 4 . 3 7 3 . 15 1 . 3 Combat Bots Only 10 | . 3 5 2 4 4 4 . 2 7 3 . 10 1 . 2 Max Kills in Single Turn 9 | . 2 2 1 2 1 1 . 2 3 1 . 9 1 . 1 Gunslinging 1 | . 1 1 . 1 . . . . . . . . . . . Exploded 5 | . . 1 . . . . . . 3 . . 5 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Hostile Shots Fired 889 | . 62 97 . 67 108 49 . 92 163 12 . 192 14 . 33 Missed 263 | . 15 25 . 21 44 9 . 30 45 . . 64 4 . 6 Hits 626 | . 47 72 . 46 64 40 . 62 118 12 . 128 10 . 27 Melee 8 | . . . . . . 5 . . 3 . . . . . . Projectile 618 | . 47 72 . 46 64 35 . 62 115 12 . 128 10 . 27 Critical Strikes 32 | . 1 1 . 1 . 3 . 4 10 . . 10 . . 2 Actively Blocked 2 | . . . . . . . . . . . . 2 . . . Part Disruptions 3 | . . . . . . . . . 1 . . 2 . . . Damage Taken 10788 | . 507 724 . 617 666 573 . 1086 2639 200 . 2856 253 . 667 Core 1332 | . 76 79 . 93 79 60 . 113 416 16 . 328 46 . 26 Absorbed by Shields 149 | . . . . . . . . . 149 . . . . . . Redirected to Shielding 106 | . . 3 . . . . . . . . . 103 . . . Ignored by Resistances 350 | . . . . . . . . . . . . 238 59 . 53 Regen/Repaired (Parts) 179 | . 55 . . 124 . . . . . . . . . . . Core Remaining (%) 77 | 100 69 . 80 83 . . 80 86 . . 56 . . 67 . Volleys Fired 379 | . 39 39 7 38 25 17 . 38 71 4 . 50 22 12 17 Largest 5 | . 2 2 2 3 4 4 . 5 5 5 . 5 5 1 5 Hottest 404 | . 40 63 53 116 166 165 . 295 396 396 . 404 300 98 300 Shots Fired 1312 | . 78 76 14 109 98 68 . 179 315 21 . 220 42 13 79 Gun 693 | . 78 76 7 101 73 51 . 104 143 4 . 40 . . 16 Cannon 598 | . . . 7 8 25 17 . 63 166 17 . 177 42 13 63 Launcher 6 | . . . . . . . . . 3 . . 3 . . . Special 15 | . . . . . . . . 12 3 . . . . . . Kinetic 697 | . 78 45 14 81 50 34 . 116 107 4 . 77 19 1 71 Thermal 571 | . . . . 28 48 34 . 63 205 17 . 136 23 12 5 Explosive 6 | . . . . . . . . . 3 . . 3 . . . Electromagnetic 38 | . . 31 . . . . . . . . . 4 . . 3 Robot Hit Streak 26 | . 9 12 4 17 16 6 . 26 12 8 . 11 11 12 9 Robot Miss Streak 6 | . 4 3 1 4 4 6 . 3 6 3 . 5 1 . 4 Penetration Max 1 | . . . . . . . . . 1 . . 1 . . . Secondary Targets 10 | . 2 4 . 4 . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 . 2 . . . . . . . . . . . Shots Hit Robots 697 | . 41 51 10 72 51 26 . 130 153 9 . 87 28 1 38 Core Hits 365 | . 23 20 4 25 15 14 . 29 86 4 . 120 9 . 16 Critical Kills 10 | . . . . . 1 . . . 2 . . 6 . . 1 Critical Parts Destroyed 14 | . . . 1 2 . . . . 1 . . 7 1 1 1 Critical Strikes 48 | . . 1 2 2 1 1 . 9 13 . . 13 2 1 3 Burn 13 | . . . . . . 1 . 6 6 . . . . . . Meltdown 5 | . . . . . 1 . . . 2 . . 2 . . . Destroy 20 | . . . 1 2 . . . . 1 . . 11 2 1 2 Blast 9 | . . . 1 . . . . 3 4 . . . . . 1 Corrupt 1 | . . 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20577 | . 549 755 165 1320 684 537 . 2552 6271 317 . 5069 897 12 1449 Guns 7450 | . 549 724 64 1199 475 329 . 1252 2040 23 . 589 . . 206 Cannons 9287 | . . . 101 121 209 208 . 1142 2674 294 . 2454 897 12 1175 Explosions 3623 | . . 31 . . . . . . 1530 . . 2010 . . 52 Melee . | . . . . . . . . . . . . . . . . Ramming 97 | . . . . . . . . 38 27 . . 16 . . 16 Kinetic 8226 | . 549 463 165 967 263 136 . 1782 1349 23 . 838 397 12 1282 Thermal 8552 | . . 31 . 353 421 401 . 732 3599 294 . 2122 500 . 99 Explosive 3358 | . . . . . . . . . 1296 . . 2010 . . 52 Electromagnetic 344 | . . 261 . . . . . . . . . 83 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 4 5 5 . 7 4 4 5 5 5 6 Average Corruption 4 | . . . . . 3 4 5 . 3 4 4 2 5 5 5 Corruption Purged 5 | . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 160 | . . . . . 7 16 4 . 33 7 4 11 40 25 13 Message Errors 34 | . . . . . 3 3 . . 5 1 . 2 8 7 5 Matter Fused 40 | . . . . . 2 4 1 . 7 4 2 4 9 4 3 Heat Flow Errors 20 | . . . . . 1 1 . . 4 . 1 1 5 6 1 Energy Discharges 18 | . . . . . 1 1 1 . 5 . . 1 5 3 1 Parts Rejected 2 | . . . . . . 1 . . 1 . . . . . . Parts Fused 5 | . . . . . . 1 1 . . 1 . . 1 . 1 Data Loss (minor) 21 | . . . . . . 1 1 . 6 . . 1 8 2 2 Data Loss (major) 9 | . . . . . . 2 . . 2 . 1 1 2 1 . Misfires 7 | . . . . . . 2 . . 1 1 . 1 1 1 . Alerts 2 | . . . . . . . . . . . . . 1 1 . Weapon Failures 2 | . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 729 | . . . . . . . . 49 342 40 . 165 49 . 84 Projectiles 487 | . . . . . . . . 48 136 40 . 138 49 . 76 Explosions 237 | . . . . . . . . . 202 . . 27 . . 8 Melee 5 | . . . . . . . . 1 4 . . . . . . Knockbacks 20 | . . . . . . . . 9 5 . . 4 . . 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . 9 5 . . 3 . . 2 Secondary 1 | . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 1306 | . . . . . . . . . 443 . . 770 . . 93 Shots 36 | . . . . . . . . . 11 . . 24 . . 1 Rammed 10 | . . . . . . . . 3 3 . . 3 . . 1 Targets Rammed 12 | . . . . . . . . 5 3 . . 3 . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . . . . . Highest Temperature 598 | . 20 23 . 51 217 126 . 386 598 257 201 487 185 304 28 Average Temperature 101 | . 3 8 . 14 22 37 . 107 123 132 106 136 63 139 23 Received Heat Transfer 1790 | . 210 177 . 234 138 . . 303 295 18 . 340 36 . 39 Effects 10 | . . . . . . . . 1 7 . . 2 . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . . Interference 4 | . . . . . . . . . 4 . . . . . . Matter Decay 3 | . . . . . . . . 1 1 . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . 1 . . . . . 3 1 . . . . . . Impact Corruptions 2 | . . . . . . . . 1 1 . . . . . . Robots Melted 9 | . . . . . 1 . . 3 3 . . 2 . . . Combat Hostiles 8 | . . . . . 1 . . 3 2 . . 2 . . . Parts Melted 32 | . . . . 1 1 2 . 3 13 . . 12 . . . Heat Transferred 14441 | . . 50 . 703 740 777 . 2618 5649 372 . 2632 750 . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Maximum Alert Level 4 | . . . . . . . . . 4 . . 2 . . . Low Security (%) 88 | 100 100 100 100 100 100 . . 100 71 . . 76 . . 100 Level 1 3 | . . . . . . . . . . . . 15 . . . Level 2 2 | . . . . . . . . . 1 . . 8 . . . Level 3 5 | . . . . . . . . . 20 . . . . . . Level 4 1 | . . . . . . . . . 5 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1285 | . 84 96 40 125 102 . . 63 1285 . . 653 . . 103 Initial 279 | . . 10 21 . 30 . . . 1 . . 279 . . . Average 122 | . 24 46 4 40 32 . . 14 323 . . 148 . . 25 Influence Increases 4872 | . 311 290 55 344 201 190 . 296 1786 60 . 1042 55 . 242 Destroy 0b10 Robot/C 2640 | . 220 240 40 240 160 160 . 180 640 60 . 560 40 . 100 Destroy 0b10 Robot/NC 220 | . 15 10 5 10 5 . . 30 70 . . 55 5 . 15 Destroy Leader 548 | . 54 34 10 54 32 30 . 62 136 . . 92 10 . 34 Successful Hack 16 | . 6 . . 10 . . . . . . . . . . . Disable Machine 390 | . 15 . . 15 . . . 15 255 . . 75 . . 15 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . Destroy Structure 788 | . 1 6 . . 4 . . 9 490 . . 200 . . 78 Lose Combat Pursuer 120 | . . . . 15 . . . . 45 . . 60 . . . Influence Decreases 4872 | . 285 262 109 276 269 176 14 292 511 654 241 838 703 . 242 Entered New Map 1105 | . . 16 33 . 38 . 4 . 3 474 131 165 241 . . Time Decay 3327 | . 275 176 76 266 211 176 10 282 398 170 110 523 452 . 202 Lost Part 440 | . 10 70 . 10 20 . . 10 110 10 . 150 10 . 40 Squads Dispatched 29 | . 2 . 1 1 . . . 5 12 . . 6 . . 2 Investigation 3 | . 1 . 1 . . . . . . . . . . . 1 Extermination 12 | . . . . . . . . 2 5 . . 4 . . 1 Reinforcement 8 | . 1 . . 1 . . . 2 2 . . 2 . . . Assault 4 | . . . . . . . . . 4 . . . . . . Garrison 2 | . . . . . . . . 1 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Distress Signals 9 | . 2 . . 4 . . . . 1 . . 2 . . . Communications Jammed 3 | . . . . . . . . . 2 . . . . . 1 Distress Signals 2 | . . . . . . . . . 1 . . . . . 1 Times Spotted 209 | . 19 19 4 29 11 10 . 15 42 3 . 45 2 . 10 Peak Tracking Total 10 | . 5 8 1 9 4 4 . 3 7 3 . 10 1 . 3 Tactical Retreats 8 | . . . . 1 . . . . 3 . . 4 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Traps Triggered 7 | . . . . . 3 . . 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Machines Disabled 28 | . 1 . . 1 . 1 . 1 18 . . 5 . . 1 Max in Single Turn 5 | . 1 . . 1 . 1 . 1 5 . . 1 . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Machines Accessed 11 | . 4 . 1 4 1 . . . . . . . . . 1 Terminals 7 | . 3 . . 3 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 20 | . 11 . 1 5 1 . . . . . . . . . 2 Successful 10 | . 4 . 1 5 . . . . . . . . . . . Failed 10 | . 7 . . . 1 . . . . . . . . . 2 Catastrophic 4 | . 2 . . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 11 | . 8 . . 2 1 . . . . . . . . . . Terminals 12 | . 8 . . 3 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . 3 . . 2 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 3 | . . . 1 2 . . . . . . . . . . . Record 1 | . . . . 1 . . . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . 3 . . 2 . . . . . . . . . . . Scan Component 3 | . 2 . . 1 . . . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 1 2 . . 1 . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . 4 . . 2 . . . . . . . . . . 1 Full Trace Events 3 | . 2 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . . . Time 58 | . 26 . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Active Infowar (turns) 14519 | . 634 430 622 800 579 708 205 1587 2544 326 238 2179 1869 1021 777 Optics 5433 | . 634 430 622 800 579 708 205 1455 . . . . . . . Sensors 8683 | . . . . . . . . 133 2217 326 238 2179 1869 1021 700 Terrain 683 | . . . . . . . . . 542 141 . . . . . Cloaking 1782 | . . . . . . . . . . . . . 396 688 698 Jamming 1748 | . . . . . . . . . 972 . . . . . 776 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Turns Passed 14998 | 68 962 430 622 800 579 708 205 1587 2544 351 238 2237 1869 1021 777 Spaces Moved 7688 | 37 389 175 368 404 294 411 129 591 1397 230 157 1165 1026 517 398 Core 4 | 4 . . . . . . . . . . . . . . . Treads 3642 | 33 389 175 368 404 294 411 129 591 514 . . 334 . . . Legs . | . . . . . . . . . . . . . . . . Wheels 4041 | . . . . . . . . . 883 230 157 831 1026 517 397 Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 160 160 115 145 145 115 175 190 150 Average Speed 169 | 148 202 160 160 160 162 156 160 239 148 145 145 158 175 190 170 Slowest Speed 850 | 160 240 240 160 240 235 232 160 240 240 145 145 240 190 190 850 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 69 23 67 40 9 53 16 16 32 46 21 24 85 53 8 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 7 | . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . . 3 . . . 1 . . 1 . . Spaces Dug 58 | . . . . . . . . . 13 . . 29 4 12 . Terrain Destroyed 486 | . . 5 . 1 . . . 11 270 5 . 132 13 12 37 Melee . | . . . . . . . . . . . . . . . . Projectile 211 | . . . . 1 . . . 11 76 5 . 71 13 12 22 AOE 275 | . . 5 . . . . . . 194 . . 61 . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp Res Total 8803 | 50 486 249 389 478 340 443 128 674 1686 236 167 1416 1068 544 449 Wait 315 | . 29 12 . . . . . 3 103 . 11 128 14 15 . Move 7673 | 36 388 174 367 403 293 410 128 590 1396 229 156 1164 1025 516 398 Hop . | . . . . . . . . . . . . . . . . Pick Up 171 | 8 21 10 7 12 10 8 . 14 42 . . 23 2 . 14 Fast Attach 21 | . 1 . . 3 . . . 2 9 . . 3 . . 3 Attach 88 | 6 2 10 1 4 4 6 . 7 16 2 . 17 3 . 10 Detach 8 | . . 1 . 1 . . . 1 1 . . 2 . . 2 Swap 56 | . 3 1 2 3 2 . . 4 18 1 . 17 2 1 2 Drop 80 | . 3 2 5 14 6 2 . 10 27 . . 9 . . 2 Fire 379 | . 39 39 7 38 25 17 . 38 71 4 . 50 22 12 17 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . 5 3 . . 3 . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Discovered new exit (range 8) 325 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 8) 937 | -10/Materials | Repaired Assault Rifle 1012 | -10/Materials | Discovered new exit (range 8) 1031 | -10/Materials | Entered another Materials area 1031 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1295 | -9/Materials | Discovered new exit (range 17) 1441 | -9/Materials | Lost 3 parts (1p1n1w) 1461 | -9/Materials | Entered Mines 1573 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1680 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1994 | -9/Mines | Learned Materials emergency access door positions 2018 | -9/Mines | Discovered new exit (range 9) 2045 | -9/Mines | Met a Derelict shopkeep closing up shop 2083 | -9/Mines | Entered Materials 2083 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2410 | -8/Materials | Repaired Imp. Treads 2474 | -8/Materials | Identified exit to Storage 2513 | -8/Materials | Build established: Tank 2813 | -8/Materials | Discovered new exit (range 10) 2883 | -8/Materials | Entered Factory 2883 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3377 | -7/Factory | Discovered new exit (range 14) 3462 | -7/Factory | Entered Lower Caves 4116 | -7/Lower Caves | Discovered new exit (range 17) 4170 | -7/Lower Caves | Entered another Lower Caves area 4348 | -7/Lower Caves | Discovered new exit (range 14) 4375 | -7/Lower Caves | Entered Factory 4375 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4685 | -6/Factory | Build established: Gunner 5126 | -6/Factory | Spotted B-75 Beast 5269 | -6/Factory | Build established: Scavenger-Gunner 5387 | -6/Factory | Destroyed B-75 Beast 5464 | -6/Factory | Found Prototype Launcher 5465 | -6/Factory | Identified Scatter Rocket Array 5759 | -6/Factory | Build established: Gunner 5773 | -6/Factory | Garrison activated, responded to threat 5929 | -6/Factory | Discovered new exit (range 15) 5960 | -6/Factory | Identified exit to Factory 5962 | -6/Factory | Entered another Factory area 5962 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6382 | -5/Factory | Discovered new exit (range 4) 6419 | -5/Factory | Identified exit to Factory 6837 | -5/Factory | Build established: Skirmisher 7062 | -5/Factory | Lost 4 parts (1p1u2w) 8062 | -5/Factory | First assault squad dispatched 8464 | -5/Factory | Discovered new exit (range 11) 8477 | -5/Factory | Destroyed 7 combat bots 8504 | -5/Factory | Identified exit to Upper Caves 8506 | -5/Factory | Entered Upper Caves 8515 | -5/Upper Caves | Identified exit to Upper Caves 8857 | -5/Upper Caves | Entered another Upper Caves area 8862 | -5/Upper Caves | Learned Factory emergency access door positions 8972 | -5/Upper Caves | Build established: Scavenger-Skirmisher 9060 | -5/Upper Caves | Discovered exit to Factory (range 13) 9095 | -5/Upper Caves | Entered Factory 9095 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9339 | -4/Factory | Noticed a derelict Sapper rigging charges 9427 | -4/Factory | Lost 3 parts (1p2w) 9675 | -4/Factory | Build established: Gunner 9811 | -4/Factory | Found Prototype Hackware 9811 | -4/Factory | Identified Exp. Hacking Suite 10377 | -4/Factory | Discovered new exit (range 16) 10538 | -4/Factory | Build established: Tank 10643 | -4/Factory | Identified exit to Upper Caves 11229 | -4/Factory | Cargo convoy interrupted 11277 | -4/Factory | Destroyed 10 combat bots 11326 | -4/Factory | Lost 8 parts (1p1n3u3w) 11332 | -4/Factory | Entered Upper Caves 11412 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11901 | -4/Upper Caves | Encountered a Warlord checkpoint 12210 | -4/Upper Caves | Spotted B-86 Titan 12223 | -4/Upper Caves | Destroyed B-86 Titan 12869 | -4/Upper Caves | Discovered new exit (range 12) 13021 | -4/Upper Caves | Learned location of Quarantine (-3) 13070 | -4/Upper Caves | Identified exit to Upper Caves 13201 | -4/Upper Caves | Entered another Upper Caves area 13926 | -4/Upper Caves | Discovered new exit (range 9) 13949 | -4/Upper Caves | Identified exit to Research 14074 | -4/Upper Caves | Spotted B-86 Titan 14222 | -4/Upper Caves | Entered Research 14222 | -3/Research | Evolved 2 slots: Utility x2 14604 | -3/Research | Lost 4 parts (1n3w) 14607 | -3/Research | Build established: Infiltrator-Gunner 14951 | -3/Research | Spotted B-86 Titan 14999 | -3/Research | Self-destructed Last Messages --------------- System corrupted: FCS attempts to trigger Hardcell Cannon. Triggered Segregator Trap. Arcs of energy rise from the floor. Lrn. Sensor Array blown off. Antigrav System blown off. Imp. Cloaking Device blown off. R-10 Processor collects Antigrav System. System corrupted: Component data lost. Connecting with Recycling Unit... ALERT: Suspicious activity at Recycling Unit R004. Dispatching Investigation squad. TS50HBLXT20Q#MKJZRN&CNLXQM|R3Z R-10 Processor inserts Antigrav System into recycling unit. System corrupted: FCS attempts to trigger Hardcell Cannon. R-10 Processor collects Imp. Cloaking Device. Slammed into R-10 Processor. R-10 Processor distress signal jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ######??????????????????? ?????????? | | ????#?????????????? #???????? | | ############### #???????? | | #???????? | | """ ##### +???????? | | "Y" #???# #???????? | | ######### #???# #???????? | | #???????# #???# #???????? | | ?########+##### #???????? | | ???# # g #???????? | | # ## # g #???????? | | # + """ # g #???????? | | # #" "# ###"" """ # #???????? | | # #????????#"" """ # R #???????? | | # #????????#"" [ # #???????? | | #+######???#"Y #@ #???????? | | #???#"" """ + #???????? | | #???#"" """ # ^+???????? | | """ #???#"" """ # #???????? | | """ #???# ; #???????? | | """ #???# ; #???????? | | #???#############; #???????? | | #?????????# #???????? | | """ #?????????# #???????? | | """ #?????????# #???????? | | """ #?????????# #???????? | | #?????????# ###+########???? | | #?????????# ## #???? | | ################## ## #???? | | T#! * #???? | | # #???? | | ## #???? | | = ## ! #???? | | #################+##### #???? | | ###########??# # ! #???? | | # #??# ###########???? | | # #??# #?????????????? | | # """ #??# #?????????????? | | # """ #??# #?????????????? | | + """ #??# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 100 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 45% | -10/Materials Imp. Treads | 20% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Maybe Next Time I'll Detach My Launcher Oh No You Don't! Quick And Dirty Challenges ------------ None Game ------ Seed JunkBattleCapacitor Manual? 0 Play Time 02:59:30 Cumulative 28.5 hours Start 2026.09.24 @ 09:58:51 End 2026.09.24 @ 16:12:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5adf669b-d2c9-4cd2-bde0-cd2af8296453