Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 13:08:09 Player: YenYu Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (125) 625 Value Destroyed (4054) 4054 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (871) 871 TOTAL SCORE: 10790 Bonus ------- High Alert Combat Kills 223 Follower Combat Kills 148 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (700) Ox13 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Targeting Computer Graphene Brace System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Angular Momentum Engine Cooling System Improved Coolant Injector Dynamic Insulation System Improved Dynamic Insulation System Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Graphene Brace Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Phase Cannon Heavy Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Angular Momentum Engine Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Cooling System Improved Coolant Injector Weapon Cycler Dynamic Insulation System Improved Dynamic Insulation System Phase Cannon [Rating: 79] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Hacking Suite Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Phase Cannon Energy Gun Heavy EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Blade Saw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 2 2 . 2 2 . . . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 1 . . . . . . . Utility 6 | . . . 2 1 1 . 1 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 196 | 10 . 7 24 53 2 7 60 15 5 12 . 1 Power 27 | 3 . 1 5 4 . . 8 3 . 3 . . Engine 18 | 3 . . 4 4 . . 4 1 . 2 . . Core 9 | . . 1 1 . . . 4 2 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 . 1 3 14 1 2 6 1 1 1 . . Treads 5 | . . . . 2 . . 2 . . 1 . . Leg 18 | 2 . 1 3 8 . . 2 1 1 . . . Wheel 7 | . . . . 4 1 2 . . . . . . Hover 2 | . . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . . Utility 83 | 3 . 2 6 20 1 1 35 7 1 6 . 1 Device 48 | 1 . 1 1 9 1 . 23 5 1 5 . 1 Storage 9 | 2 . 1 . 6 . . . . . . . . Processor 6 | . . . 1 1 . 1 1 1 . 1 . . Hackware 4 | . . . . 1 . . 2 1 . . . . Protection 16 | . . . 4 3 . . 9 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 . 3 10 15 . 4 11 4 3 2 . . Energy Gun 16 | . . . . 8 . 2 5 1 . . . . Energy Cannon 16 | . . . 3 3 . . 3 3 3 1 . . Ballistic Gun 8 | 2 . . 4 . . . 2 . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 9 | . . 1 3 3 . 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 2 | . . 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . 1 4 . . 1 1 1 . . . Parts Lost 62 | . . . 4 15 . . 18 3 . 12 . 10 Power 10 | . . . 1 1 . . 4 1 . 1 . 2 Propulsion 15 | . . . 1 5 . . 3 1 . 5 . . Utility 24 | . . . 1 5 . . 8 1 . 4 . 5 Weapon 13 | . . . 1 4 . . 3 . . 2 . 3 Highest Loss Streak 11 | . . . 3 11 . . 5 1 . 5 . 10 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 86 | . 100 98 91 93 88 77 87 99 100 77 76 71 Engine 5 | . 14 1 8 9 7 7 5 3 5 4 5 4 Core 4 | . . 12 2 . . . 5 6 5 5 5 4 Treads 2 | . . . . 1 . . 8 8 . . . . Leg 9 | . 28 28 21 17 . . 4 13 23 2 . . Wheel 1 | . . . . 7 30 16 2 . . . . . Device 15 | . . . 11 10 3 7 14 13 11 21 23 21 Storage 7 | . 28 26 11 12 7 7 6 5 5 5 5 5 Processor 5 | . . . 5 4 7 7 6 9 11 4 5 5 Hackware 7 | . . . . . 7 7 7 9 11 11 11 11 Protection 4 | . . . 9 11 7 7 7 5 5 . . . Energy Gun 2 | . . . . 6 15 14 5 5 . . . . Energy Cannon 9 | . . . 13 8 . . 2 10 17 12 11 9 Ballistic Gun 1 | . 28 15 6 . . . 4 . . . . . Ballistic Cannon 1 | . . . . . . . . . . 3 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 101 | 15 15 21 38 87 84 84 91 100 101 101 88 88 Greatest Support 60 | 20 20 20 20 35 40 56 56 45 60 60 3 3 Greatest Overweight (x) 29 | . . 1 1 6 2 2 8 3 1 29 29 29 Average Overweight (x) 3 | . . . . 1 2 1 1 2 1 14 29 26 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 8 14 20 20 20 20 20 20 20 20 Most Carried 20 | 5 4 8 8 20 18 20 20 20 20 16 6 6 Average Carried 11 | 1 2 7 7 10 17 19 16 19 16 7 6 5 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 4 8 8 19 17 20 20 20 15 6 6 5 Class Distribution -------------------- 29% | Scavenger-Gunner 23% | Scavenger-Mutant 22% | Mutant 21% | Scavenger-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Matter Collected 2728 | 205 . 138 592 548 . 50 925 120 54 96 . . Remotely . | . . . . . . . . . . . . . Salvage Created 4792 | 63 . 124 603 1251 . 127 1716 325 . 583 . . Parts 235 | 5 . 10 53 80 . 7 56 10 . 14 . . Haulers Intercepted 3 | . . . . 3 . . . . . . . . Recyclers Shooed 5 | 1 . . . 1 . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . 16 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 91 | . . 5 19 23 . 4 26 5 . 9 . . Melee 2 | . . 2 . . . . . . . . . . Guns 24 | . . 2 2 5 . 1 14 . . . . . Cannons 37 | . . . 8 10 . . 7 5 . 7 . . AOE 25 | . . 1 9 8 . 3 4 . . . . . Classes Destroyed 15 | 2 . 2 5 4 . . 1 . . 1 . . Worker 9 | 1 . . 1 5 . . 2 . . . . . Builder 9 | . . . 2 4 . . 2 1 . . . . Tunneler 4 | 2 . . 1 . . . 1 . . . . . Hauler 3 | . . . . 3 . . . . . . . . Recycler 3 | . . . 1 . . . 2 . . . . . Operator 3 | . . . 1 1 . . 1 . . . . . Watcher 3 | . . . 2 1 . . . . . . . . Swarmer 25 | . . 3 11 4 . 3 4 . . . . . Grunt 42 | . . 2 6 9 . . 13 4 . 8 . . Brawler 1 | . . . . 1 . . . . . . . . Sentry 12 | . . . 2 6 . 1 2 1 . . . . Hunter 3 | . . . . 2 . . 1 . . . . . Programmer 6 | . . . . . . . 6 . . . . . Heavy 1 | . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 . 3 9 6 . 3 8 4 . 4 . . Combat Bots Only 7 | . . 3 7 4 . 3 6 4 . 4 . . Max Kills in Single Turn 3 | 1 . 1 3 3 . 2 3 1 . 1 . . Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 3 | . . 1 3 3 . 2 3 . . . . . Melee 1 | . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 870 | . . 27 113 141 . 27 321 21 . 100 . 120 Missed 229 | . . 11 31 33 . 8 82 6 . 25 . 33 Damage Taken 10444 | . . 211 1001 1910 . 256 3708 311 . 1301 . 1746 Core 1950 | . . 19 199 216 . . 514 18 . 147 . 837 Absorbed by Shields 148 | . . . . . . . . . . 148 . . Regen/Repaired (Parts) 156 | . . . . . . . . 156 . . . . Core Remaining (%) 73 | 100 . 92 50 60 . 100 39 . . . . . Volleys Fired 306 | 9 . 4 44 88 . 6 109 12 1 31 . 2 Largest 3 | 2 . 2 2 2 . 2 2 3 3 3 . 1 Hottest 273 | 40 . 50 150 150 . 100 165 260 273 273 . 85 Shots Fired 608 | 18 . 8 83 149 . 12 208 36 3 89 . 2 Gun 291 | 18 . 4 40 55 . 10 160 4 . . . . Cannon 295 | . . . 36 86 . . 47 32 3 89 . 2 Launcher 22 | . . 4 7 8 . 2 1 . . . . . Special . | . . . . . . . . . . . . . Kinetic 124 | 18 . 4 40 . . . 62 . . . . . Thermal 410 | . . . 36 135 . . 109 36 3 89 . 2 Explosive 22 | . . 4 7 8 . 2 1 . . . . . Electromagnetic 52 | . . . . 6 . 10 36 . . . . . Robot Hit Streak 17 | 7 . 8 8 17 . 5 15 15 . 8 . 9 Robot Miss Streak 6 | 1 . 2 6 4 . 2 4 2 . 3 . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . Shots Hit Robots 412 | 14 . 11 43 99 . 11 152 23 . 57 . 2 Core Hits 212 | 4 . 7 34 59 . 10 70 12 . 16 . . Critical Kills 2 | . . . . . . . 1 . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 14 | . . 3 . 2 . . 8 . . 1 . . Burn 8 | . . . . 2 . . 6 . . . . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 2 | . . . . . . . 2 . . . . . Sever 3 | . . 3 . . . . . . . . . . Melee Attacks 11 | . . 9 . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 9 | . . 9 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . 1 . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11651 | 169 . 243 1172 2735 . 330 4394 701 . 1848 . 59 Guns 3973 | 169 . 25 409 593 . 144 2552 81 . . . . Cannons 5611 | . . . 375 1475 . . 1234 620 . 1848 . 59 Explosions 1862 | . . 73 350 656 . 186 597 . . . . . Melee 145 | . . 145 . . . . . . . . . . Ramming 60 | . . . 38 11 . . 11 . . . . . Kinetic 1474 | 169 . 25 409 . . . 871 . . . . . Thermal 7519 | . . . 375 2017 . . 2519 701 . 1848 . 59 Explosive 1605 | . . 73 350 656 . 186 340 . . . . . Electromagnetic 848 | . . . . 51 . 144 653 . . . . . Impact . | . . . . . . . . . . . . . Slashing 145 | . . 145 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 . . . . . Average Corruption 5 | . . . . . . . 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 49 | . . . . . . . 49 . . . . . Message Errors 19 | . . . . . . . 19 . . . . . Matter Fused 11 | . . . . . . . 11 . . . . . Heat Flow Errors 6 | . . . . . . . 6 . . . . . Energy Discharges 6 | . . . . . . . 6 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . 4 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 147 | . . 7 . 6 . . 111 2 . 21 . . Projectiles 82 | . . . . . . . 59 2 . 21 . . Explosions 65 | . . 7 . 6 . . 52 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 241 | . . 19 31 28 . . 163 . . . . . Shots 7 | . . 1 1 2 . . 3 . . . . . Rammed 1 | . . . . . . . 1 . . . . . Targets Rammed 11 | . . . 8 2 . . 1 . . . . . Kicked 10 | . . . 8 2 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 422 | . . . 422 341 . 7 269 199 142 200 . 74 Average Temperature 93 | . . . 112 70 . 4 85 124 77 129 . 29 Received Heat Transfer 2504 | . . 84 234 585 . 30 609 117 . 512 . 333 Effects 9 | . . . 5 1 . . 3 . . . . . Shutdowns 2 | . . . 1 1 . . . . . . . . Interference 6 | . . . 3 . . . 3 . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 2 | . . . . . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Melted 39 | . . . 2 2 . . 27 3 . 5 . . Heat Transferred 12257 | . . . 555 3589 . . 4487 992 . 2560 . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Peak Influence 629 | 15 9 145 480 629 224 285 486 155 . . . . Initial 224 | . 9 3 56 202 224 156 149 114 . . . . Average 273 | 3 9 74 306 463 224 206 267 117 . . . . Maximum Alert Level 2 | . . . 2 2 1 1 2 . . . . . Low Security (%) 30 | 100 100 100 13 . . 69 11 100 . . . . Level 1 48 | . . . 60 18 100 30 87 . . . . . Level 2 20 | . . . 25 81 . . 1 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 3 1 . . 10 2 . . . . Investigation 7 | . . 1 . . . . 4 2 . . . . Extermination 5 | . . . . . . . 5 . . . . . Reinforcement 5 | . . . 3 1 . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Distress Signals 2 | . . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . . 5 27 29 . 6 36 5 . 17 . 5 Peak Tracking Total 7 | . . 3 6 4 . 3 7 4 . 5 . 5 Tactical Retreats 16 | . . . 3 3 . 1 2 . . 7 . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Traps Triggered 3 | . . . . 1 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Machines Disabled 14 | . . . 2 3 . 1 6 1 1 . . . Max in Single Turn 1 | . . . 1 1 . 1 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Machines Accessed 15 | . 1 1 . 2 1 . 5 3 2 . . . Terminals 10 | . 1 . . 2 1 . 4 1 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 46 | . 1 1 . 9 1 . 16 15 3 . . . Successful 27 | . . 1 . 3 1 . 10 9 3 . . . Failed 19 | . 1 . . 6 . . 6 6 . . . . Catastrophic 3 | . . . . 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . . 3 . . . 1 . . . . Terminals 35 | . 1 . . 9 1 . 15 7 2 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . . . . Recycling Units 3 | . . . . . . . . 3 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 22 | . . 1 . 3 1 . 10 4 3 . . . Record 9 | . . . . . . . 4 2 3 . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . Alert Level 2 | . . . . 1 . . 1 . . . . . Unreport Threat 2 | . . . . 1 . . 1 . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . . 1 . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . Assault Status 1 | . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . . 2 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . 1 . . . . Track 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . . . . 2 1 . 4 3 1 . . . Full Trace Events 7 | . . . . 2 . . 3 2 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 25 | . . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Total Allies 4 | . . . . . . 1 3 . . . . . Largest Group 3 | . . . . . . 1 3 . . . . . Highest-Rated Group 93 | . . . . . . 90 93 . . . . . Highest-Rated Ally 90 | . . . . . . 90 90 . . . . . Total Orders 3 | . . . . . . 1 2 . . . . . GUARD 2 | . . . . . . 1 1 . . . . . AID 1 | . . . . . . . 1 . . . . . Ally Attacks 40 | . . . . . . . 40 . . . . . Total Damage 838 | . . . . . . . 838 . . . . . Kills 4 | . . . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Turns Passed 10055 | 108 66 235 656 1103 20 217 2153 701 824 3599 120 253 Spaces Moved 2892 | 56 54 132 259 446 17 130 716 218 425 412 9 18 Core 233 | 8 . . . . . . . . . 198 9 18 Treads 207 | . . . . 25 . . 182 . . . . . Legs 1804 | 48 54 132 259 192 . . 262 218 425 214 . . Wheels 631 | . . . . 229 17 130 255 . . . . . Hover 17 | . . . . . . . 17 . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 110 110 110 115 260 190 190 1500 700 Average Speed 298 | 110 120 130 170 168 110 114 237 269 190 847 1500 1383 Slowest Speed 1500 | 120 120 190 190 540 110 115 560 330 190 1500 1500 1500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 10 28 25 45 1 90 19 6 68 64 7 5 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 . 1 1 . Scrap Searched 6 | . . 2 . . . . . . 2 2 . . Spaces Dug 5 | . . . . . . . 1 4 . . . . Terrain Destroyed 225 | . . 26 66 52 . 5 43 10 . 23 . . Melee . | . . . . . . . . . . . . . Projectile 78 | . . . 17 16 . . 12 10 . 23 . . AOE 146 | . . 26 49 36 . 5 30 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Zhi Pro Total 3756 | 83 55 172 395 646 18 187 962 306 441 462 8 21 Wait 135 | . . . 37 5 . 21 31 38 . 3 . . Move 2880 | 55 53 131 258 445 16 129 715 217 424 411 8 18 Hop . | . . . . . . . . . . . . . Pick Up 135 | 9 2 11 14 36 . 12 31 14 3 3 . . Fast Attach 2 | . . . 1 . . . . 1 . . . . Attach 86 | 7 . 2 8 22 2 2 26 5 2 9 . 1 Detach 7 | . . 1 1 4 . . 1 . . . . . Swap 109 | 3 . 5 15 31 . 5 34 9 4 3 . . Drop 66 | . . 9 9 13 . 10 6 10 7 2 . . Fire 306 | 9 . 4 44 88 . 6 109 12 1 31 . 2 Melee 11 | . . 9 . . . 2 . . . . . . Ram 1 | . . . . . . . 1 . . . . . Kick 10 | . . . 8 2 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 16) 175 | -10/Materials | Entered Mines 180 | -10/Mines | Met a Derelict shopkeep closing up shop 224 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 359 | -10/Mines | Discovered new exit (range 5) 410 | -10/Mines | Entered Materials 410 | -9/Materials | Evolved 2 slots: Utility x2 520 | -9/Materials | Destroyed 7 combat bots 585 | -9/Materials | Lost 3 parts (1p1n1u) 1044 | -9/Materials | Discovered new exit (range 11) 1066 | -9/Materials | Entered another Materials area 1066 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1674 | -8/Materials | Lost 11 parts (3n5u3w) 1923 | -8/Materials | Build established: Scavenger-Mutant 2134 | -8/Materials | Discovered new exit (range 16) 2169 | -8/Materials | Entered Factory 2169 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2170 | -7/Factory | Identified exit to Storage 2187 | -7/Factory | Identified exit to DSF 2189 | -7/Factory | Entered DSF 2260 | -7/DSF | Additional patrols routed to DSF 2333 | -7/DSF | Discovered new exit (range 15) 2406 | -7/DSF | Entered Factory 2406 | -6/Factory | Accompanied by 1 ally 2406 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2618 | -6/Factory | Build established: Mutant 2920 | -6/Factory | Lost 5 parts (2p2n1w) 3148 | -6/Factory | Build established: Scavenger-Mutant 3334 | -6/Factory | Allied Derelicts emerged from ambush trap array 3652 | -6/Factory | Core integrity fell below 50% 3707 | -6/Factory | Lost 5 parts (1p1n3u) 4485 | -6/Factory | Discovered new exit (range 10) 4559 | -6/Factory | Entered another Factory area 4559 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4662 | -5/Factory | Repaired Hvy. Plasma Cannon 4664 | -5/Factory | Hacking Suite fried by hacking feedback 4957 | -5/Factory | Build established: Scavenger-Tank 5180 | -5/Factory | Discovered new exit (range 16) 5260 | -5/Factory | Entered Upper Caves 5533 | -5/Upper Caves | Identified exit to Upper Caves 5740 | -5/Upper Caves | Found Alien Artifact 5741 | -5/Upper Caves | Identified Dimensional Node Initializer 5741 | -5/Upper Caves | Initialized slip node 6084 | -5/Upper Caves | Entered another Upper Caves area 6389 | -5/Upper Caves | Spotted B-75 Beast 6392 | -5/Upper Caves | Destroyed B-75 Beast 6748 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 6807 | -5/Upper Caves | Lost 5 parts (2n2u1w) 7069 | -5/Upper Caves | Build established: Hacker-Mutant 7430 | -5/Upper Caves | Build established: Scavenger-Gunner 9503 | -5/Upper Caves | Discovered new exit (range 6) 9683 | -5/Upper Caves | Entered Zhirov 9683 | -5/Zhirov | Discovered new exit (range 3) 9803 | -5/Zhirov | Entered Proximity Caves 10040 | -4/Proximity Caves | Core integrity fell below 50% 10051 | -4/Proximity Caves | Core integrity fell below 20% 10056 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- reference of all the lore you've uncovered throughout all runs. 09503_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 09683_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 10014_ G-73 Enforcer: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 10020_ Exp. Heat Sink destroyed. 10024_ Phase Cannon destroyed. 10027_ Adv. Heat Sink destroyed. 10028_ Bore Cannon destroyed. 10032_ Mic. Fission Core destroyed. 10032_ Phase Cannon destroyed. 10033_ Adv. Heat Sink destroyed. 10036_ Rnf. Deuterium Engine destroyed. 10043_ Weapon Cycler destroyed. 10053_ Hacking Suite destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????##??? ????????????????? | | ?????????????????????? ??# ???????????????? | | ?????????????????????? ## ????????????????? | | ??????????????????????? ????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# #??????????????????? | | ???????????????###???### #??????????????????? | | ???????????????# #?## ##?????????????????? | | ???????????????# ## # #?????????????????? | | ???????????????# #g #?????????????????? | | ???????????????# g @ #??????????????????? | | ????????????????# ###gg #??????????????????? | | ????????????????????##g #??????????????????? | | ?????????????????????# ##??????????????????? | | ???????????????????### ##???????????????????? | | ?????????????????### ###????????????????????? | | ?????????????????# ##??????????????????????? | | ?????????????????## ##???????????????????????? | | ??????????????????## #????????????????????????? | | ???????????????????## ##???????????????????????? | | ????????????????????# #???????????????????????? | | ???????????????????## ##???????????????????????? | | ???????????????????# ##????????????????????????? | | ??????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????# ##?????????????????????????? | | ????????????????# ##??????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 130 Energy Generation 32 Energy Capacity 1080 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 4 EM Shielding 2 Armor Coverage 600 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 10k Club A New Friend Alien Tech GoHome() Please Form A Line Challenges ------------ None Game ------ Seed CooledBarrageMace Manual? 0 Play Time 01:54:05 Cumulative 10.8 hours Start 2024.04.01 @ 02:47:55 End 2024.04.01 @ 13:08:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b575376-f4dd-4042-be38-9225f55e5ac3