Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.20 @ 05:36:19 Player: Conner Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (80) 80 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2865 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 521/550 Matter 199/300 Energy 128/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Cloak of Protection Light Armor Plating > --- WEAPON (2) ------- Gatling Laser Assault Rifle > --- INVENTORY (12) --- High-capacity Storage Unit EM Pulse Gun Gatling Laser Gatling Laser Gatling Laser Flak Gun Flak Gun Flak Gun Flak Gun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Cloak of Protection > --- WEAPON ----------- Gatling Laser Mini Grenade Launcher > --- INVENTORY -------- High-capacity Storage Unit EM Pulse Gun Gatling Laser Gatling Laser Gatling Laser Assault Rifle Flak Gun Flak Gun Flak Gun Flak Gun Mini Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Improved Signal Interpreter Device Cloak of Protection Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 17 | 7 5 . 1 . 4 Power 2 | 2 . . . . . Engine 2 | 2 . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 1 . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 2 . 1 . 2 Device 2 | . 1 . 1 . . Storage 1 | . . . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 3 2 . . . 2 Energy Gun 3 | 1 1 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 92 | . 85 100 100 100 74 Engine 12 | . 14 14 14 14 9 Wheel 25 | . 28 28 28 28 18 Device 11 | . 1 14 14 14 9 Storage 2 | . . . . . 9 Processor 12 | . 12 14 14 14 9 Energy Gun 12 | . 14 14 14 14 9 Ballistic Gun 1 | . 8 . . . 4 Launcher 10 | . 5 14 14 14 4 Naked Turns . | . . . . . . Heaviest Build 54 | 8 9 9 16 16 54 Greatest Support 32 | 32 32 26 26 26 26 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 12 | 4 4 4 4 4 12 Average Capacity 5 | 4 4 4 4 4 12 Most Carried 11 | 2 4 4 4 4 11 Average Carried 5 | 1 3 4 3 4 10 Final Capacity 12 | 4 4 4 4 4 12 Final Carried 11 | 2 4 4 4 4 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 321 | 238 5 . . 32 46 Remotely . | . . . . . . Salvage Created 67 | . 21 . . . 46 Parts 8 | . 7 . . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 4 | . 3 . . . 1 Guns 1 | . . . . . 1 AOE 3 | . 3 . . . . Classes Destroyed 3 | . 2 . . . 1 Builder 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Sentry 1 | . . . . . 1 Best Kill Streak 4 | . 4 . . . 1 Combat Bots Only 3 | . 3 . . . 1 Max Kills in Single Turn 4 | . 4 . . . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 149 | . 23 5 . . 121 Core 29 | . . . . . 29 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 9 | . 2 . . . 7 Largest 2 | . 2 . . . 2 Hottest 100 | . 70 . . . 100 Shots Fired 14 | . 3 . . . 11 Gun 10 | . 2 . . . 8 Cannon . | . . . . . . Launcher 4 | . 1 . . . 3 Special . | . . . . . . Kinetic 4 | . . . . . 4 Thermal 4 | . . . . . 4 Explosive 4 | . 1 . . . 3 Electromagnetic 2 | . 2 . . . . Robot Hit Streak 5 | . . . . . 5 Robot Miss Streak 3 | . 1 . . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 7 | . . . . . 7 Core Hits 6 | . 4 . . . 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 266 | . 169 . . . 97 Guns 107 | . 10 . . . 97 Cannons . | . . . . . . Explosions 159 | . 159 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 23 | . . . . . 23 Thermal 74 | . . . . . 74 Explosive 159 | . 159 . . . . Electromagnetic 10 | . 10 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 85 | . 9 . . . 85 Average Temperature 32 | . 6 . . . 37 Received Heat Transfer 63 | . . . . . 63 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 175 | . . . . . 175 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 79 | . 75 28 . . 79 Initial 28 | . . 28 . . . Average 19 | . 22 28 . . 42 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 15 | . 3 . . . 12 Peak Tracking Total 10 | . 3 . . . 10 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 6 | . . 1 1 . 4 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . . 1 1 . 20 Successful 11 | . . 1 1 . 9 Failed 11 | . . . . . 11 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . . . 1 . 16 Terminals 19 | . . . . . 19 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 1 1 . 4 Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Alert Level 2 | . . . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . . . 5 Terminals 4 | . . . . . 4 Track 1 | . . . . . 1 Botnet 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Reject 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1073 | 53 77 168 232 301 242 Spaces Moved 1056 | 43 64 177 253 333 186 Core 1 | 1 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 1055 | 42 64 177 253 333 186 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 100 Average Speed 93 | 98 99 90 90 90 102 Slowest Speed 110 | 100 100 90 90 90 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 17 47 61 66 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . . 1 . Spaces Dug 29 | . . . . . 29 Terrain Destroyed 48 | . 8 . . . 40 Melee . | . . . . . . Projectile . | . . . . . . AOE 48 | . 8 . . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1123 | 49 74 185 258 334 223 Wait 30 | . . 9 . 2 19 Move 1051 | 42 63 176 252 332 186 Hop . | . . . . . . Pick Up 11 | . 2 . 2 . 7 Fast Attach 9 | 5 2 . 1 . 1 Attach 1 | . . . . . 1 Detach . | . . . . . . Swap 7 | 2 3 . . . 2 Drop 5 | . 2 . 3 . . Fire 9 | . 2 . . . 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 15) 130 | -10/Materials | Identified exit to Mines 131 | -10/Materials | Entered Mines 168 | -10/Mines | Met a Derelict bent on vengeance 195 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 254 | -10/Mines | Learned 8 Materials zone layouts 294 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 294 | -10/Mines | Discovered new exit (range 5) 297 | -10/Mines | Identified exit to Exiles 299 | -10/Mines | Entered Exiles 313 | -10/Exiles | Discovered new exit (range 15) 317 | -10/Exiles | Build established: Mutant 321 | -10/Exiles | Met 8R-AWN 336 | -10/Exiles | Met EX-HEX 363 | -10/Exiles | Met EX-BIN 373 | -10/Exiles | Aligned with FarCom system 374 | -10/Exiles | Given EX-Vault access code 395 | -10/Exiles | Opened EX-Vault 401 | -10/Exiles | Found Cloak of Protection 421 | -10/Exiles | Warned to stay clear of 0b10 Research branches 446 | -10/Exiles | Met EX-DEC 523 | -10/Exiles | Discovered new exit (range 11) 530 | -10/Exiles | Identified exit to Mines 531 | -10/Exiles | Left Exiles lab with Cloak of Protection 531 | -10/Exiles | Entered Mines 618 | -9/Mines | Discovered new exit (range 10) 626 | -9/Mines | Identified exit to Materials 649 | -9/Mines | Found a hidden stash of uninstalled traps 683 | -9/Mines | Learned Materials stockpile data 832 | -9/Mines | Entered Materials 832 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 833 | -8/Materials | Identified exit to Factory 1074 | -8/Materials | Self-destructed Last Messages --------------- 01049_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Alert(Check) Current Alert Level: Low Security >>Trojan(Track) Trojan loaded successfully. Testing... Tracking enabled and active. 01065_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 01071_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01074_ U-05 Engineer lays Concrete. 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[[ +????????????????????? | | ### #????????????????????? | | ####+######## #????????????????????? | | #??# ####T######????????????????????? | | #??# #??###?????????????????????????? | | #??# #??????????????????????????????? | | #??# #######????????????????????????? | | * #### #????????????????????????? | | + #????????????????????????? | | ##### #????????????????????????? | | #???#########+####??????????????????????? | | ##########???????# ??????????????????????? | | ?????????????????# """ ??????????????????????? | | ?????????????????# """ ??????????????????????? | | ?????????????????# """ ??????????????????????? | | ?????????????????# """ ??????????????????????? | | ?????????????????# """ ??????????????????????? | | ?????????????????# = ??????????????????????? | | ??####?????####### ??????????????????????? | | ?? ####### ##########??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 268 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeTransportDissipator Manual? 0 Play Time 00:07:24 Cumulative 52.3 hours Start 2022.02.19 @ 17:05:21 End 2022.02.20 @ 05:36:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a6c3065-ed95-4ec3-b7a7-b125fca04cf1