Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.03 @ 22:16:55 Player: Maulwurf Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1708) 1708 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5668 Bonus ------- None Cogmind --------- Core Integrity 767/850 Matter 288/300 Energy 0/100 System Corruption 6% Temperature Warning (315) Movement Treading (225) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (7) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer Improved Field Recycling Unit > --- WEAPON (2) ------- Improved Spread Laser Autogun > --- INVENTORY (15) --- Micro Nuclear Core Compact Wheel Heat Sink Transmission Jammer Thermal Shield EM Shield Improved Hacking Suite Shock Rifle Field Laser Improved Spread Laser Thermic Laser Autogun Autogun Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer Transmission Jammer Thermal Shield > --- WEAPON ----------- Improved Spread Laser Antimatter Cannon > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Armored Wheel Heat Sink Coolant Injector Improved Field Recycling Unit Shock Rifle Improved Spread Laser Thermic Laser Autogun Mini Grenade Launcher Datajack Mining Laser [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Ballistic Gun Autogun Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . Utility 5 | . . 1 . 1 1 2 . . Weapon . | . . . . . . . . . Parts Attached 57 | 9 3 12 3 12 5 8 5 . Power 10 | 1 . 2 . 1 2 2 2 . Engine 8 | 1 . 2 . . 1 2 2 . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 15 | 4 2 2 1 4 1 1 . . Treads 7 | . 2 1 . 2 1 1 . . Leg . | . . . . . . . . . Wheel 8 | 4 . 1 1 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 2 . 1 2 4 1 3 3 . Device 10 | 1 . 1 1 1 1 2 3 . Storage 2 | 1 . . . 1 . . . . Processor 3 | . . . 1 1 . 1 . . Hackware . | . . . . . . . . . Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 1 7 . 3 1 2 . . Energy Gun 3 | 1 . 1 . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | 1 . 1 . 1 1 . . . Ballistic Cannon 3 | . . 2 . . . 1 . . Launcher 3 | . . 2 . 1 . . . . Special Weapon 3 | . 1 1 . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . . 2 . . Parts Lost 29 | . 3 3 6 6 . 1 4 6 Power 6 | . . . 2 . . . 2 2 Propulsion 11 | . 2 2 2 2 . . 1 2 Utility 5 | . . 1 . 1 . 1 1 1 Weapon 7 | . 1 . 2 3 . . . 1 Highest Loss Streak 6 | . 3 3 4 6 . 1 2 5 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 4 7 7 6 8 9 14 12 14 Power 1 | . 1 1 . . . 2 1 1 Propulsion 1 | 2 3 . . . . 1 . 1 Utility 3 | . 1 1 2 4 5 4 2 4 Weapon 3 | . 1 3 3 2 1 5 6 7 Tool/Special . | . . . . . . . . . Unused Backups 21 | 1 . 4 . 2 . 3 . 11 Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 Utility 8 | 1 . 1 . 1 . 2 . 3 Weapon 10 | . . 3 . . . 1 . 6 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 98 94 92 88 97 94 98 99 Engine 9 | . 14 11 8 . 6 11 12 12 Core 2 | . . . . 8 7 1 . . Treads 15 | . . 8 15 4 22 22 22 19 Wheel 11 | . 25 21 14 24 7 3 3 6 Device 19 | . 14 19 11 8 11 18 30 32 Storage 8 | . 14 11 11 9 7 6 6 6 Processor 7 | . . . 9 14 10 10 8 6 Protection 1 | . . . . 1 6 4 . . Energy Gun 2 | . 2 1 . . . 4 6 6 Ballistic Gun 5 | . 14 10 6 8 5 1 . 5 Ballistic Cannon 4 | . . 8 7 7 . 4 6 . Launcher 2 | . . . 8 . 7 1 . . Special Weapon 1 | . 11 . . . . . . . Peak Build Rating 60 | 8 8 16 20 26 32 60 60 58 Average Rating 33 | 5 7 13 16 20 29 49 58 53 On Entrance 23 | . 8 7 14 14 16 32 60 58 Avg Prop Armor Cover (%) 4 | . . 9 6 8 3 2 3 3 Naked Turns . | . . . . . . . . . Heaviest Build 66 | 14 14 21 23 33 42 56 66 66 Greatest Support 90 | 32 40 44 40 46 60 90 90 70 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 10 15 15 15 15 Most Carried 15 | 8 8 8 7 12 14 15 14 15 Average Carried 10 | 4 7 7 6 8 9 14 12 14 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 Final Carried 15 | 8 6 7 6 10 14 14 14 15 Class Distribution -------------------- 47% | Mutant 34% | Scavenger-Mutant 18% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Matter Collected 1657 | 308 54 248 259 154 106 160 334 34 Remotely . | . . . . . . . . . Salvage Created 1619 | 99 60 428 211 222 118 27 260 194 Parts 100 | 10 3 26 10 12 14 1 8 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 8 10 Prevented 2 | . . . . . . . . 2 Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 43 | . 2 13 3 5 5 1 8 6 Guns 21 | . 1 5 1 3 . . 5 6 Cannons 9 | . 1 3 . 1 . 1 3 . AOE 13 | . . 5 2 1 5 . . . Classes Destroyed 12 | 2 2 5 . . 1 . 1 1 Worker 3 | . . 1 . . 2 . . . Builder 1 | . . 1 . . . . . . Tunneler 4 | 3 . . 1 . . . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . . 2 . 1 . . . . Swarmer 15 | . . 7 . . 4 . . 4 Grunt 18 | . 2 4 . 3 . 1 7 1 Brawler 1 | . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 Sentry 6 | . . 2 2 2 . . . . Programmer 1 | . . . . . 1 . . . Best Kill Streak 10 | 4 1 10 3 5 5 1 4 4 Combat Bots Only 6 | . 1 6 2 4 4 1 4 4 Max Kills in Single Turn 5 | 1 1 3 3 1 5 1 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded 4 | . . 2 2 1 4 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Hostile Shots Fired 258 | . 33 43 42 35 8 7 59 31 Missed 55 | . 4 6 16 7 2 . 11 9 Hits 203 | . 29 37 26 28 6 7 48 22 Melee 5 | . . . . . . . 3 2 Projectile 198 | . 29 37 26 28 6 7 45 20 AOE 20 | . . . 20 . . . . . Critical Strikes 12 | . . 1 1 3 . 1 5 1 Damage Taken 3622 | . 370 481 764 516 177 113 778 423 Core 340 | . 50 74 50 83 . 14 31 38 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 209 | . . . . . . 20 189 . Core Remaining (%) 86 | 100 80 . 69 84 100 . . . Volleys Fired 139 | 6 22 32 10 20 3 7 29 10 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 120 | 60 120 60 72 100 53 108 108 98 Shots Fired 258 | 12 32 64 20 37 5 14 54 20 Gun 150 | 12 16 39 6 17 2 7 31 20 Cannon 70 | . . 19 5 16 . 7 23 . Launcher 18 | . . 3 9 3 3 . . . Special 20 | . 16 3 . 1 . . . . Kinetic 153 | 6 10 51 11 33 2 7 23 10 Thermal 87 | 6 22 10 . 1 . 7 31 10 Explosive 6 | . . . . 3 3 . . . Electromagnetic 12 | . . 3 9 . . . . . Robot Hit Streak 18 | 5 9 12 5 8 4 14 18 8 Robot Miss Streak 5 | 3 5 3 1 4 1 2 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 164 | 7 15 34 11 21 4 14 43 15 Core Hits 150 | 5 5 20 8 12 9 12 53 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . . 3 . 1 . . 1 . Blast 5 | . . 3 . 1 . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4627 | 95 237 1108 384 513 351 447 1180 312 Guns 1960 | 95 117 263 90 161 41 186 695 312 Cannons 1230 | . . 251 41 192 . 261 485 . Explosions 1307 | . . 584 253 160 310 . . . Melee . | . . . . . . . . . Ramming 10 | . . 10 . . . . . . Kinetic 1916 | 52 63 447 131 353 41 261 485 83 Thermal 1619 | 43 174 292 . . . 186 695 229 Explosive 470 | . . . . 160 310 . . . Electromagnetic 612 | . . 359 253 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 1 . . . 6 6 Average Corruption 5 | . . . 1 . . . 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 25 | . . . . . . . 17 8 Message Errors 4 | . . . . . . . 4 . Matter Fused 8 | . . . . . . . 5 3 Heat Flow Errors 5 | . . . . . . . 2 3 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . 2 . Misfires 3 | . . . . . . . 3 . Overload Shots . | . . . . . . . . . Overflow Damage 81 | . . 25 . 13 5 9 29 . Projectiles 38 | . . . . . . 9 29 . Explosions 43 | . . 25 . 13 5 . . . Melee . | . . . . . . . . . Knockbacks 13 | . . 3 1 2 . 1 6 . Impact . | . . . . . . . . . Kinetic 12 | . . 3 1 2 . 1 5 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 186 | . . 5 45 50 86 . . . Shots 7 | . . . 3 2 2 . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 399 | . 238 22 19 135 16 117 399 335 Average Temperature 86 | . 72 7 7 54 12 52 131 100 Received Heat Transfer 1317 | . 204 165 54 261 . 81 444 108 Effects 3 | . . . . . . . 3 . Shutdowns 1 | . . . . . . . 1 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . Heat Transferred 2000 | 100 375 600 . . . 160 575 190 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 190 | 10 30 190 64 73 95 20 . . Initial 47 | . . 3 47 . 23 7 . . Average 29 | 1 4 95 22 14 27 . . . Influence Increases 1280 | 20 75 370 47 205 183 30 195 155 Destroy 0b10 Robot/C 840 | . 40 260 40 100 100 20 160 120 Destroy 0b10 Robot/NC 65 | 20 5 20 5 5 10 . . . Destroy Leader 156 | . 10 54 . 32 20 . 20 20 Successful Hack 81 | . . 16 . 6 49 10 . . Disable Machine 75 | . 15 15 . 45 . . . . Destroy Structure 33 | . 5 5 2 17 4 . . . Lose Combat Pursuer 30 | . . . . . . . 15 15 Influence Decreases 1250 | 20 65 258 169 152 221 43 197 125 Entered New Map 122 | . . 7 75 . 30 8 2 . Time Decay 957 | 20 64 221 64 92 191 35 155 115 Lost Part 171 | . 1 30 30 60 . . 40 10 Squads Dispatched 11 | . 2 2 . 2 2 3 . . Investigation 4 | . . 1 . 1 1 1 . . Extermination 2 | . . . . . 1 1 . . Reinforcement 4 | . 2 1 . . . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Distress Signals 5 | . 1 2 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 6 22 4 6 6 3 9 9 Peak Tracking Total 4 | . 2 4 2 3 4 2 4 4 Tactical Retreats 2 | . . . . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Traps Triggered 1 | . . 1 . . . . . . Indirectly 1 | . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Disabled 7 | . 1 1 2 3 . . . . Max in Single Turn 2 | . 1 1 2 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Machines Accessed 15 | . 2 2 . 3 5 2 . 1 Terminals 10 | . 2 1 . 2 2 2 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . 1 . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 29 | . 4 3 . 6 10 4 . 2 Successful 15 | . . 2 . 2 8 1 . 2 Failed 14 | . 4 1 . 4 2 3 . . Catastrophic 4 | . 2 . . 1 . 1 . . Database Lockouts . | . . . . . . . . . Manual 16 | . . 6 . 4 3 3 . . Terminals 17 | . 4 1 . 4 2 4 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . . 2 . . 5 . . . Scanalyzers 3 | . . . . . 3 . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 5 | . . . . 1 1 1 . 2 Record 4 | . . . . . 1 1 . 2 Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 4 | . . 1 . . 3 . . . Report Inventory 3 | . . 1 . . 2 . . . Retrieve Components 1 | . . . . . 1 . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Retrieve Study 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . 1 . 1 2 . . . Terminals 3 | . . 1 . 1 1 . . . Assimilate 3 | . . 1 . 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Monitor 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 2 3 . 2 4 2 . 1 Full Trace Events 5 | . . 2 . 1 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 1 1 . Highest-Rated Group 26 | . . . . . 26 26 26 . Highest-Rated Ally 26 | . . . . . 26 26 26 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Active Infowar (turns) 3629 | 69 306 511 242 364 590 508 686 353 Optics 1371 | . . . 205 364 246 366 190 . Sensors 675 | . . . . 192 . . 130 353 Terrain 3025 | . . 508 242 141 587 508 686 353 Seismic 785 | 69 306 410 . . . . . . Jamming 1891 | . . . . . 344 508 686 353 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Turns Passed 3693 | 133 306 511 242 364 590 508 686 353 Spaces Moved 2089 | 97 157 243 157 265 340 282 356 192 Core 5 | 5 . . . . . . . . Treads 1298 | . 3 15 81 29 340 282 356 192 Legs . | . . . . . . . . . Wheels 786 | 92 154 228 76 236 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 85 85 160 162 162 163 Average Speed 135 | 91 81 103 124 96 163 162 162 163 Slowest Speed 240 | 100 160 160 240 160 225 163 163 163 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 5 | . 5 . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 5 27 22 45 21 11 6 53 33 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 4 | . . . 1 . . . 1 2 Spaces Dug 8 | . 8 . . . . . . . Terrain Destroyed 44 | . 10 5 . 16 4 . 9 . Melee . | . . . . . . . . . Projectile 19 | . 10 . . . . . 9 . AOE 25 | . . 5 . 16 4 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Total 2674 | 128 270 439 181 341 370 320 411 214 Wait 268 | 2 86 126 2 15 8 9 15 5 Move 2081 | 96 156 242 156 264 339 281 355 192 Hop . | . . . . . . . . . Pick Up 58 | 12 1 9 3 14 7 5 4 3 Fast Attach 23 | 5 . 5 1 5 3 4 . . Attach 32 | 2 3 4 4 6 6 2 4 1 Detach 7 | . . 2 . . 3 2 . . Swap 26 | 2 2 8 4 5 1 2 2 . Drop 35 | 3 . 10 1 12 . 8 . 1 Fire 139 | 6 22 32 10 20 3 7 29 10 Melee . | . . . . . . . . . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 4 | . . . . . . . 2 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 418 | -10/Materials | Discovered new exit (range 3) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 459 | -9/Materials | Lost 3 parts (2n1w) 728 | -9/Materials | Build established: Mutant 881 | -9/Materials | Lost 3 parts (2n1u) 890 | -9/Materials | Discovered new exit (range 7) 951 | -9/Materials | Entered Mines 988 | -9/Mines | Assembled infested the area 1102 | -9/Mines | Destroyed YI-UF0 1128 | -9/Mines | Lost 4 parts (1p1n2w) 1180 | -9/Mines | Discovered new exit (range 15) 1193 | -9/Mines | Entered Materials 1193 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -8/Materials | Garrison activated, responded to threat 1548 | -8/Materials | Discovered new exit (range 9) 1556 | -8/Materials | Identified exit to Factory 1557 | -8/Materials | Lost 6 parts (2n1u3w) 1557 | -8/Materials | Entered Factory 1557 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1843 | -7/Factory | Build established: Scavenger-Mutant 1950 | -7/Factory | Discovered new exit (range 11) 2145 | -7/Factory | Identified exit to Factory 2147 | -7/Factory | Entered another Factory area 2147 | -6/Factory | Accompanied by 1 ally 2147 | -6/Factory | Evolved 2 slots: Utility x2 2639 | -6/Factory | Discovered new exit (range 11) 2653 | -6/Factory | Identified exit to Lower Caves 2655 | -6/Factory | Entered Lower Caves 2655 | -6/Lower Caves | Accompanied by 1 ally 2806 | -6/Lower Caves | Build established: Mutant 3319 | -6/Lower Caves | Discovered new exit (range 4) 3322 | -6/Lower Caves | Identified exit to Lower Caves 3341 | -6/Lower Caves | Entered another Lower Caves area 3505 | -6/Lower Caves | Build established: Skirmisher 3694 | -6/Lower Caves | Self-destructed Last Messages --------------- >>Query(Status Report 900V) ENGAGING SMALL DERELICT FORCE. >>Query(Status Report THIS) Pwned by WARLORD E1337. 03532_ System corrupted: Heat flow error (+280). 03607_ System corrupted: Matter fused (-5). 03637_ System corrupted: Matter fused (-8). 03680_ Lgt. Angular Momentum Engine destroyed. 03680_ G-50 Soldier destroyed. 03682_ Imp. Medium Treads destroyed. 03683_ System corrupted: Energy discharge (-43). 03684_ Adv. Heat Sink fries itself beyond repair. 03684_ Hvy. Laser fries itself beyond repair. 03686_ Coolant Injector destroyed. 03690_ Lgt. Angular Momentum Engine destroyed. 03690_ Arm. Wheel destroyed. 03691_ L-41 Fighter destroyed. 03691_ Switching to secondary target: G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ??????????????????????## ???????????????????????? | | ?????????????????????## #????????? ????????????? | | ????????????????????## #????????#????????????? | | ????????????????????# ##????????##????#???## | | ????????????????????# #??????#? ##?????## | | ????????????????????# ##?##?# # ????# | | ?????????????????????# ## ### ????? # | | ????????????????????## ????## | | ???????????????????## # # #???# | | ?????????????????### #??# ##?# | | ????????????#??? ##??# ### | | ???????????????????? #???## ## # | | ?????????????##???????????# ####?# | | ??????????????????????????#### #?# ### ## | | ???????????????????????????### #??# ##? | | ???????????????????????????# #### #####?? | | ????????????????????#?###?## ### ### #????#? | | ?????????????????#?#### ### ####?## ## #???#?? | | ??????????????????## @## #?????# # ##????# | | ??????????????????# =%* #####?## #???## | | ?????????????????# g #??# #??## | | ?????????????????# g #?# ##??# | | ????????????#????# ## ##??# # | | ?????????????????# ##### #???## | | ?????????????????# ###????# #????# | | ????????????#????## #????????# #????## | | ??????????????????# #??????????##### #?????# | | ?????????????????# #???????????????## #?????? | | ?????????????????## #?????????#???????## ##??#??? | | ??????????????????##???????????????????####??????? | | ????????????????????????????????#????????????????? | | ?????????????????????????????????#???????????????? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: TH 20 Evasion (%) 44 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackTrackerTurbovents Manual? 0 Play Time 00:55:11 Cumulative 18.7 hours Start 2026.01.03 @ 18:46:23 End 2026.01.03 @ 22:16:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51cfc13e-967a-4481-89c6-cd2e6f619073