Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 12:14:49 Player: Akl Result: Smashed by cave-in Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (991) 991 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3936 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Trap Scanner High-powered Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Improved Terrain Scanner Skeleton Box > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Ion Engine Compact Matter Pod Trap Scanner High-powered Shotgun Rocket Launcher Improved Datajack [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 32 | 7 . 2 6 . . 7 10 Power 4 | 1 . . 1 . . . 2 Engine 2 | 1 . . 1 . . . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 9 | 2 . . 3 . . 1 3 Treads . | . . . . . . . . Leg 9 | 2 . . 3 . . 1 3 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 2 . 1 1 . . 3 1 Device 5 | 1 . 1 1 . . 2 . Storage 1 | 1 . . . . . . . Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 11 | 2 . 1 1 . . 3 4 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . 1 . . . 2 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . Parts Lost 25 | . . . 3 . . 3 19 Power 3 | . . . 1 . . . 2 Propulsion 8 | . . . 2 . . . 6 Utility 7 | . . . . . . 1 6 Weapon 7 | . . . . . . 2 5 Highest Loss Streak 9 | . . . 3 . . 2 9 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 3 6 7 7 7 6 7 Power . | 1 1 1 1 1 1 1 . Propulsion . | . . . . . . . . Utility 3 | . 2 3 3 3 3 3 2 Weapon 2 | . . 1 2 3 3 1 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . . 1 1 . . 3 5 Power 2 | . . . . . . 1 1 Propulsion . | . . . . . . . . Utility 4 | . . 1 . . . 1 2 Weapon 3 | . . . 1 . . 1 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 98 99 85 100 100 99 81 Engine 8 | . 14 14 10 11 11 11 4 Core 1 | . . . . . . . 3 Leg 27 | . 28 28 20 33 33 33 24 Device 13 | . 14 14 21 22 22 11 8 Storage 10 | . 14 14 11 11 11 11 8 Processor 7 | . . . . . . 10 15 Ballistic Gun 18 | . 26 27 17 22 22 19 12 Launcher 1 | . . . 4 . . 1 1 Peak Build Rating 24 | 9 9 16 21 13 14 20 24 Average Rating 14 | 5 8 15 18 13 13 13 15 On Entrance 10 | . 9 9 16 13 13 14 13 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 19 | 13 13 13 17 17 17 19 19 Greatest Support 35 | 20 20 20 30 30 30 35 35 Greatest Overweight (x) 5 | 3 . . 5 . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 5 8 8 7 8 8 8 Average Carried 6 | 1 3 6 6 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 3 5 8 7 7 8 7 4 Class Distribution -------------------- 60% | Scavenger-Mutant 31% | Mutant 4% | Scavenger-Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1176 | 312 . 124 170 . . 210 360 Remotely . | . . . . . . . . Salvage Created 1106 | 118 . 90 264 . . 199 435 Parts 75 | 8 . 10 20 . . 6 31 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . . 6 6 . . 4 16 Melee 3 | . . . . . . . 3 Guns 18 | . . 6 6 . . 4 2 AOE 11 | . . . . . . . 11 Classes Destroyed 9 | 2 . 1 2 . . 1 3 Worker 1 | . . . . . . . 1 Tunneler 2 | 2 . . . . . . . Recycler 3 | 1 . . . . . . 2 Operator 1 | . . . . . . . 1 Watcher 2 | . . . . . . . 2 Swarmer 18 | . . 6 . . . . 12 Grunt 9 | . . . 3 . . 3 3 Sentry 4 | . . . 3 . . . 1 Hunter 1 | . . . . . . 1 . Best Kill Streak 6 | 3 . 3 2 . . 3 6 Combat Bots Only 5 | . . 3 2 . . 3 5 Max Kills in Single Turn 2 | 1 . 2 1 . . 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 213 | . . 26 37 . . 30 120 Missed 60 | . . 4 8 . . 8 40 Hits 153 | . . 22 29 . . 22 80 Projectile 153 | . . 22 29 . . 22 80 Critical Strikes 8 | . . . 3 . . 1 4 Damage Taken 2943 | . . 183 471 . . 349 1940 Core 705 | . . . 90 . . 49 566 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . 100 . . . 65 . Volleys Fired 101 | 7 1 15 26 . . 18 34 Largest 2 | 2 2 2 2 . . 2 2 Hottest 53 | 40 40 40 53 . . 53 53 Shots Fired 163 | 14 2 29 38 . . 35 45 Gun 139 | 14 2 29 34 . . 34 26 Cannon . | . . . . . . . . Launcher 24 | . . . 4 . . 1 19 Special . | . . . . . . . . Kinetic 139 | 14 2 29 34 . . 34 26 Thermal . | . . . . . . . . Explosive 24 | . . . 4 . . 1 19 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 7 . 4 13 . . 15 7 Robot Miss Streak 8 | 1 2 8 3 . . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 102 | 11 . 11 27 . . 25 28 Core Hits 67 | 4 . 6 15 . . 14 28 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . 1 . . . 1 Destroy 1 | . . . 1 . . . . Sever 1 | . . . . . . . 1 Melee Attacks 32 | . . . . . . . 32 Impact . | . . . . . . . . Slashing 32 | . . . . . . . 32 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 2479 | 150 . 133 297 . . 363 1536 Guns 1020 | 150 . 133 245 . . 278 214 Cannons . | . . . . . . . . Explosions 1115 | . . . 52 . . 83 980 Melee 342 | . . . . . . . 342 Ramming 2 | . . . . . . 2 . Kinetic 1020 | 150 . 133 245 . . 278 214 Thermal . | . . . . . . . . Explosive 1115 | . . . 52 . . 83 980 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 342 | . . . . . . . 342 Piercing . | . . . . . . . . Highest Corruption 24 | . . . . . . . 24 Average Corruption 19 | . . . . . . . 19 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . . 5 Message Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 38 | . . . . . . . 38 Projectiles . | . . . . . . . . Explosions 26 | . . . . . . . 26 Melee 12 | . . . . . . . 12 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 98 | . . . 48 . . . 50 Shots 3 | . . . 1 . . . 2 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . 1 . Kicked 1 | . . . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 18 | . . . 10 . . 18 10 Average Temperature 7 | . . . 5 . . 12 10 Received Heat Transfer 756 | . . . 162 . . 99 495 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 85 | 100 100 100 100 100 . 100 65 Level 1 14 | . . . . . . . 34 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 325 | 10 . 110 72 8 . 30 325 Initial 9 | . . . 9 8 . . . Average 80 | 2 . 35 28 8 . 5 162 Influence Increases 1083 | 15 . 140 222 . . 106 600 Destroy 0b10 Robot/C 640 | . . 120 120 . . 80 320 Destroy 0b10 Robot/NC 45 | 15 . . . . . . 30 Destroy Leader 144 | . . 20 50 . . 20 54 Successful Hack 28 | . . . 18 . . . 10 Disable Machine 135 | . . . . . . . 135 Destroy Structure 76 | . . . 34 . . 6 36 Lose Combat Pursuer 15 | . . . . . . . 15 Influence Decreases 1059 | 15 . 114 226 14 8 106 576 Entered New Map 39 | . . . 17 14 8 . . Time Decay 780 | 15 . 114 179 . . 86 386 Lost Part 240 | . . . 30 . . 20 190 Squads Dispatched 5 | . 1 . 2 . . . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 41 | . 1 6 10 . . 4 20 Peak Tracking Total 4 | . 1 3 4 . . 3 4 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . . . . . . 9 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 7 | . . . 2 . . . 5 Terminals 7 | . . . 2 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . . . 9 . . . 12 Successful 16 | . . . 8 . . . 8 Failed 5 | . . . 1 . . . 4 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 21 | . . . 9 . . . 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . . . 8 . . . 8 Record 5 | . . . 3 . . . 2 Alert Level 3 | . . . . . . . 3 Locate Traps 3 | . . . 2 . . . 1 Dispatch Records 1 | . . . 1 . . . . Reinforcement Status 1 | . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . . . 1 . . . 4 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2621 | 5 65 439 376 17 299 488 932 Sensors 1244 | . . 396 374 17 299 158 . Terrain 915 | 5 65 43 371 17 299 35 80 Seismic 1180 | . . . . . . 328 852 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2872 | 84 65 440 376 17 299 498 1093 Spaces Moved 1648 | 45 48 310 218 14 249 305 459 Core 25 | 15 . . 5 . . . 5 Treads . | . . . . . . . . Legs 1623 | 30 48 310 213 14 249 305 454 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 121 | 103 120 120 134 120 120 120 120 Slowest Speed 300 | 200 120 120 300 120 120 120 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 22 | . . . . . . . 22 Cave-ins Triggered 7 | . . . . . . . 7 Exploration Rate (%) 34 | 3 14 56 26 5 62 74 36 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . . . 2 . Spaces Dug 20 | . . . . . . . 20 Terrain Destroyed 109 | . . . 35 . . 9 65 Melee 20 | . . . . . . . 20 Projectile . | . . . . . . . . AOE 89 | . . . 35 . . 9 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2309 | 68 53 350 266 14 249 404 905 Wait 442 | . 1 16 9 1 . 58 357 Move 1638 | 44 47 309 217 13 248 304 456 Hop . | . . . . . . . . Pick Up 31 | 10 3 5 3 . 1 5 4 Fast Attach 11 | . . . 4 . . 1 6 Attach 22 | 7 1 2 2 . . 5 5 Detach 4 | . . 1 . . . 3 . Swap 13 | . . . 2 . . 4 7 Drop 13 | . . 2 3 . . 5 3 Fire 101 | 7 1 15 26 . . 18 34 Melee 30 | . . . . . . . 30 Ram . | . . . . . . . . Kick 1 | . . . . . . 1 . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . . . 3 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 10) 150 | -10/Materials | Entered Mines 156 | -10/Mines | Learned 2 Materials zone layouts 189 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 192 | -10/Mines | Found Prototype Device 194 | -10/Mines | Identified Exp. Sensor Array 329 | -10/Mines | Build established: Mutant 452 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 534 | -10/Mines | Discovered new exit (range 8) 562 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 590 | -10/Mines | Entered Materials 590 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -9/Materials | Identified exit to Materials 808 | -9/Materials | Lost 3 parts (1p2n) 948 | -9/Materials | Discovered new exit (range 16) 966 | -9/Materials | Entered Mines 967 | -9/Mines | Learned location of Storage (-7) 969 | -9/Mines | Learned Materials garrison access intel 978 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 978 | -9/Mines | Discovered new exit (range 5) 983 | -9/Mines | Entered Exiles 1005 | -9/Exiles | Discovered new exit (range 14) 1054 | -9/Exiles | Met 8R-AWN 1071 | -9/Exiles | Build established: Scavenger-Mutant 1075 | -9/Exiles | Met EX-HEX 1115 | -9/Exiles | Met EX-BIN 1132 | -9/Exiles | Aligned with FarCom system 1133 | -9/Exiles | Given EX-Vault access code 1162 | -9/Exiles | Opened EX-Vault 1169 | -9/Exiles | Found Prototype Device 1193 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1227 | -9/Exiles | Met EX-DEC 1268 | -9/Exiles | Discovered new exit (range 14) 1282 | -9/Exiles | Left Exiles lab with Skeleton Box 1282 | -9/Exiles | Entered Mines 1314 | -8/Mines | Identified Skeleton Box 1760 | -8/Mines | Discovered exit to Materials (range 12) 1780 | -8/Mines | Entered Materials 1780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1781 | -8/Materials | Loaded intel: 1 garrison access location 2662 | -8/Materials | Core integrity fell below 50% 2686 | -8/Materials | Lost 8 parts (1p3n2u2w) 2781 | -8/Materials | Crushed by falling debris 2792 | -8/Materials | Crushed by falling debris 2793 | -8/Materials | System corruption reached 10% 2795 | -8/Materials | Crushed by falling debris 2797 | -8/Materials | Crushed by falling debris 2798 | -8/Materials | Core integrity fell below 20% 2826 | -8/Materials | Lost 9 parts (1p2n3u3w) 2838 | -8/Materials | Crushed by falling debris 2845 | -8/Materials | Crushed by falling debris 2874 | -8/Materials | Crushed by falling debris 2874 | -8/Materials | Smashed by cave-in Last Messages --------------- 02795_ Lgt. Nuclear Core destroyed. 02795_ System corrupted by crushing effect (+3). 02797_ The unstable cave ceiling collapses. 02797_ Crushed by falling debris. 02818_ FVZ|YV/2XE331YWMAB0TB9SVT8R%C WUB 02835_ Z1>HALY%MFK2OUAKVDMMA,|YG7A8 SG 02838_ The unstable cave ceiling collapses. 02838_ Crushed by falling debris. 02845_ The unstable cave ceiling collapses. 02845_ Crushed by falling debris. 02845_ Skeleton Box destroyed. 02845_ System corrupted by crushing effect (+3). 02848_ The unstable cave ceiling collapses. 02850_ System corrupted: Energy discharge (-40). 02867_ System corrupted: IFF burst signal emitted. 02874_ The unstable cave ceiling collapses. 02874_ Crushed by falling debris. 02874_ Aluminum Leg destroyed. 02874_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | # # "#???????????????????????????? | | # T # T#???????????????????????????? | | # # "#???????????????????????????? | | ][ # """ ##???????????????????????????? | | # """ #????????????????????????????? | | + """ #????????????????????????????? | | # #????????????????????????????? | | #######+#!# """ #????????????????????????????? | | ## # """ #????????????????????????????? | | ### T[[ =# """ #????????????????????????????? | | ### [*=# #??#?????????????????????????? | | ]##?# // !#######????????????????????????????? | | #??# /* #????#?????????????????????????????? | | #??# / [ #??????????????????????????????????? | | #??##### ##??????????????"???????????????????? | | #??????#"#??????????#??? ????????????????????? | | #??????# #???????????#????????#??????????????? | | #??????# #??????????????#????????????????????? | | #####???#?## #??#??????????#?????????????????????? | | ??????????## ##??????????????????????????????????? | | ???????????## ##?????????????????#???????????????? | | ?????????#??#####???#????#???????? ??????????????? | | ????????????### ##?????? ????????????????????????? | | ????#?????#???## ##????????????? ????????????????? | | ?????????#?????## ##??######????????? ???????????? | | ????????##????#?## #### @###????????????????????? | | ????#????????????### # ####??#?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed MediumEfficiencyDoublenader Manual? 0 Play Time 00:38:16 Cumulative 20.2 hours Start 2026.07.18 @ 11:17:00 End 2026.07.18 @ 12:14:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78af3a91-ef4e-46e7-a3a9-763f0af1af56