Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 18:26:32 Player: aperiodic Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (328) 1640 Value Destroyed (14980) 14980 Prototype IDs (95) 1900 Alien Tech Used (3) 600 Bonus (8752) 8752 TOTAL SCORE: 38172 Bonus ------- High Alert Combat Kills 1214 Follower Combat Kills 3158 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3498 Friendly Fire -718 Cogmind --------- Core Integrity 0/1600 Matter 275/300 Energy 76/100 System Corruption 36% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY (14) ----- Experimental Core Analyzer > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Improved Energy Well (400) Improved Trap Scanner AEGIS Remote Shield Subatomic Replicator Peak State ------------ > --- POWER ------------ Antimatter-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Gravity Neutralizer Experimental Targeting Computer Experimental Core Analyzer Experimental Transmission Jammer Advanced EM Shield AEGIS Remote Shield System Mapper Experimental System Shield Improved Dynamic Insulation System > --- WEAPON ----------- Gamma Rifle Phase Gun Enhanced Nova Cannon Thermal Nova Construct/C > --- INVENTORY -------- Experimental Cooling System Experimental Cooling System Improved Energy Well Improved Energy Well Experimental Matter Compressor Improved Trap Scanner Precision Energy Filter Quantum Capacitor Advanced Phase Shifter Experimental Phase Shifter Graphene Brace Advanced Force Field Advanced Remote Force Field Advanced Point Defense System Transdimensional Reconstructor Subatomic Replicator Guided Micro-nuke Launcher [Rating: 198] Favorites ----------- Power Constructs Engine Ion Engine Reactor Constructs Propulsion Wheel Leg Myomer Leg Wheel Wheel Hover Unit Constructs Flight Unit Xenon Bombardment Thruster Utility Experimental Targeting Computer Device Armored Scrap Engine Storage Small Storage Unit Processor Experimental Targeting Computer Hackware System Mapper Protection Scrap Shield Weapon Constructs Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 . . 4 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . Utility 11 | . . . 2 . . 3 . . . . . . 1 . . . . 2 . . . . . . 1 . . . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 169 | 7 2 10 22 26 5 7 . 10 1 1 . . 6 4 . 8 . 5 . 6 . . 2 1 14 5 6 17 4 Power 7 | 1 . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Engine 6 | 1 . 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 20 | 2 . 3 8 4 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | 2 . 3 8 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 98 | 2 . 2 3 7 2 7 . 9 1 1 . . 6 4 . 8 . 5 . 5 . . 2 1 12 3 5 12 1 Device 53 | 1 . . 1 1 2 2 . 3 . 1 . . 3 2 . 6 . 2 . 3 . . 2 1 9 . 5 9 . Storage 11 | 1 . 1 . 1 . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . 3 1 Processor 10 | . . . . . . . . 4 . . . . . . . 1 . 2 . . . . . . 2 1 . . . Hackware 7 | . . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . . . 1 . . . Protection 17 | . . 1 2 5 . 3 . 1 1 . . . . 1 . 1 . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 2 4 9 14 1 . . 1 . . . . . . . . . . . 1 . . . . 2 2 . 5 1 Energy Gun 19 | 2 2 . 3 7 . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Energy Cannon 5 | . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Ballistic Gun 11 | . . 1 3 5 . . . . . . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . . 9 1 . . 1 1 . . . 1 4 . 6 . 4 . 4 . . 2 . 4 2 2 8 1 Parts Lost 86 | . . 3 7 14 1 5 . . . . . . 1 . . 1 . 1 . 6 . . . 1 7 . 10 15 14 Power 11 | . . 1 . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 . 3 1 . Propulsion 20 | . . 2 4 5 . 3 . . . . . . . . . . . . . . . . . 1 . . 1 . 4 Utility 38 | . . . . 4 1 1 . . . . . . . . . . . . . 5 . . . . 5 . 4 10 8 Weapon 17 | . . . 3 4 . . . . . . . . . . . 1 . . . . . . . . 1 . 2 4 2 Highest Loss Streak 10 | . . 1 3 10 1 3 . . . . . . 1 . . 1 . 1 . 3 . . . 1 2 . 6 7 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 10 | 3 7 9 27 7 3 7 7 7 6 6 7 8 10 15 14 14 15 12 12 12 14 14 14 15 14 14 17 16 5 Power . | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 2 3 2 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . . 1 7 1 1 5 6 5 4 4 5 6 8 12 11 13 15 12 12 12 14 14 13 14 13 12 14 14 4 Weapon 2 | . 3 4 10 2 1 1 1 1 2 2 2 2 2 3 2 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . . 8 8 5 . . 2 . . . . 2 . 2 2 . . . 2 . . 1 . . . . 2 4 Power 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 1 1 . . 2 . . . . 2 . 1 2 . . . . . . 1 . . . . 1 3 Weapon 11 | . . . 3 3 1 . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Tool/Special 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 100 81 79 91 73 68 64 60 60 62 62 62 60 61 61 60 61 64 67 62 60 64 63 65 62 71 61 53 23 Engine 5 | . 14 12 9 8 3 2 6 2 . . . 3 3 . . 4 . . 2 . . . . . . . . . . Core 1 | . . . . . 5 3 . 3 6 6 6 2 . 2 3 . . . . . . . 3 4 . . . . . Leg 1 | . . . . 7 5 . 6 3 . 3 6 6 . . . 2 5 5 5 2 . . . . . . . 1 . Wheel 11 | . 28 25 21 17 16 8 . . . . . . . . . . . . . . . . . . . . . . . Device 10 | . 14 . 5 7 15 17 20 19 12 12 18 17 17 14 15 15 16 17 15 11 10 14 13 15 20 22 19 15 5 Storage 5 | . 14 4 9 6 9 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 1 Processor 7 | . . . . . . . . 4 19 18 18 18 16 16 16 16 22 24 25 25 25 25 25 25 15 12 12 9 6 Hackware 2 | . . . . . . 8 6 5 . . . . 3 5 5 4 . 2 5 5 5 5 5 5 4 8 8 8 3 Protection 5 | . . 9 8 17 3 5 6 2 2 5 . . . 1 . . . . . 1 . . . . . . . . . Energy Gun 3 | . 28 8 4 3 1 . . . . . . . . . . . . . . . 3 5 5 5 . 3 . 2 . Energy Cannon 4 | . . 8 . . 2 3 6 . . 6 6 . . 3 . 2 5 5 5 4 1 . . . . . 1 1 . Ballistic Gun 2 | . . . 19 23 3 . . . . . . . . . . . . . . . . . . . . 7 4 . . Ballistic Cannon 4 | . . 10 1 . 3 2 . 5 5 . . 5 4 1 5 2 . . . . . . . . 3 . 1 2 . Peak Build Rating 198 | 7 10 21 33 41 49 64 62 83 87 87 84 85 107 111 112 139 143 161 155 163 138 146 146 143 173 177 173 198 134 Average Rating 66 | 5 9 14 29 35 38 54 61 70 84 84 83 84 94 107 108 127 142 154 151 145 137 145 139 138 142 173 159 152 90 On Entrance 95 | . 7 10 21 33 39 38 59 62 83 87 83 84 85 106 108 112 142 143 149 155 138 137 146 136 131 165 165 112 129 Avg Prop Armor Cover (%) 12 | . . 2 1 4 4 2 . . . . . . . . . . . . . . . . . . . . . . 37 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 237 | 12 15 222 237 225 27 38 28 38 40 40 31 40 47 53 68 72 76 78 58 70 44 45 45 45 101 112 112 114 50 Greatest Support 240 | 20 20 20 32 32 48 48 36 52 52 52 52 52 131 83 83 83 83 83 83 99 86 86 86 91 215 215 172 240 240 Greatest Overweight (x) 23 | . . 22 23 7 1 2 . . . . . . . . . . . . . . . . . 1 . . . . 4 Average Overweight (x) 1 | . . 5 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 35 35 35 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 Average Capacity 13 | 5 8 13 35 10 8 8 8 8 8 8 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 6 Most Carried 35 | 5 8 31 35 35 8 8 8 8 7 7 8 8 15 15 15 15 15 14 12 14 15 15 15 15 15 15 20 20 14 Average Carried 10 | 4 7 9 32 10 3 7 7 7 6 6 7 8 10 15 14 14 15 12 12 12 14 14 14 14 14 14 17 18 6 Final Capacity 35 | 8 8 35 35 8 8 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 Final Carried 35 | 5 8 31 35 8 8 8 7 7 6 7 8 8 15 15 14 15 15 12 12 14 15 14 15 15 14 15 19 14 4 Scrap Engine Consumption 372 | . . . . . 33 31 4 32 5 4 2 5 30 6 4 24 2 3 6 30 3 4 4 6 39 8 28 35 24 Constructs Created 13 | . . . . . 4 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 2 Constructs Modified 144 | . . . . . 8 8 . 17 2 1 . 3 11 3 2 10 2 . 4 12 1 . 6 3 10 7 7 22 5 Class Distribution -------------------- 27% | Construct 25% | Mutant 15% | Hacker-Mutant 9% | Hauler-Mutant 4% | Scavenger-Tank 3% | Scavenger-Construct 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Tank | -8/Materials Scavenger-Tank | -8/Storage Construct | -8/Recycling Construct | -6/Factory Scavenger-Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Waste Hacker-Construct | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Gunner | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 8815 | 270 11 599 745 1047 248 298 . 341 133 79 . 64 243 196 138 653 71 71 . 677 118 16 30 68 382 705 490 963 159 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16376 | 253 11 658 1154 1606 389 607 . 1365 135 548 . 208 606 180 375 1561 210 91 . 430 146 277 385 655 1308 1102 841 1275 . Parts 810 | 12 3 34 66 86 24 30 . 66 6 20 . 13 35 8 17 60 8 2 . 22 8 12 2 37 73 56 48 62 . Haulers Intercepted 9 | . . . . 5 . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . Recyclers Shooed 9 | . 1 . 1 4 . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . 14 . . . . . . 4 13 . 21 . 6 14 . 4 . . . 7 12 1 37 . . . . . Prevented 6 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 266 | . . 16 24 27 7 8 . 26 3 7 . 4 9 3 6 26 4 2 . 5 2 4 . 13 25 15 12 18 . Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Guns 84 | . . 1 13 26 3 . . . . . . . . . . . . . . . 2 4 . 13 . 11 7 4 . Cannons 156 | . . 12 . . 4 6 . 21 3 7 . 4 9 3 6 26 3 2 . 5 . . . . 25 4 5 11 . AOE 20 | . . . 11 1 . . . 5 . . . . . . . . . . . . . . . . . . . 3 . Classes Destroyed 24 | 2 1 3 6 2 1 1 . 2 1 . . 1 1 . . 2 1 . . . . . . . . . . . . Worker 12 | . . . 7 . . 1 . . . . . . . . . . . . . 2 . . . . 1 . 1 . . Builder 13 | . . . 5 3 . . . 3 . . . . . . . . . . . . . . . . . 1 1 . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . 5 . . . 1 . . . . . . . . . . . 1 . . . . . . 2 . . Recycler 9 | 1 . . 1 4 . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Swarmer 63 | . . . 4 10 . 1 . 12 3 . . 1 1 . . . . 1 . . . . . 7 15 2 6 . . Cutter 6 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 2 . . Grunt 88 | . . 3 13 11 . 3 . 5 . 3 . 1 . 2 5 14 3 . . . . 4 . 4 6 6 1 4 . Brawler 5 | . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . 1 . . . Duelist 7 | . . . . . . . . 2 . 2 . . . 1 . . . 1 . . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Sentry 23 | . . 1 4 6 2 3 . 3 . 1 . . . . . . . . . 1 . . . . . 1 1 . . Demolisher 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Specialist 7 | . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . Hunter 13 | . . . . . . . . . . . . 2 4 . 1 1 . . . . . . . . 1 1 . 3 . Programmer 28 | . . . . . . 1 . 4 . . . . . . . . . . . 4 2 . . 2 2 3 2 8 . Heavy 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Subdweller 16 | . . 12 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 4 1 2 9 12 1 3 . 8 2 6 . 2 6 3 5 7 2 1 . 2 2 4 . 9 5 6 5 5 . Combat Bots Only 9 | . . 2 6 8 1 2 . 8 2 6 . 2 5 3 5 7 2 1 . 2 2 4 . 9 5 6 5 5 . Max Kills in Single Turn 4 | 1 1 1 3 2 1 1 . 4 1 2 . 1 2 1 1 2 2 1 . 1 1 1 . 2 1 3 1 1 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . 3 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 2958 | . . 74 109 158 23 164 . 83 18 26 . 28 35 . 16 149 6 5 . 242 8 33 . 92 342 190 323 287 547 Missed 1139 | . . 25 26 28 5 51 . 31 7 10 . 13 13 . 6 63 3 1 . 120 1 13 . 34 141 98 151 75 224 Hits 1819 | . . 49 83 130 18 113 . 52 11 16 . 15 22 . 10 86 3 4 . 122 7 20 . 58 201 92 172 212 323 Melee 11 | . . . . . . . . . . 1 . . 1 . . . . 3 . 5 . . . . . . 1 . . Projectile 1808 | . . 49 83 130 18 113 . 52 11 15 . 15 21 . 10 86 3 1 . 117 7 20 . 58 201 92 171 212 323 AOE 22 | . . . . . 3 . . 1 . . . . 2 . . 11 . . . 3 . . . . . 1 . . 1 Critical Strikes 83 | . . 2 3 8 . . . 1 1 . . . . . 1 1 . 1 . 7 . . . 2 12 6 6 14 18 Actively Blocked 36 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 12 6 6 8 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Damage Taken 31926 | . . 937 1569 1780 422 1048 . 954 168 329 . 246 578 . 184 1554 66 145 . 2734 144 201 . 920 2113 720 3467 4134 7513 Core 4102 | . . 150 65 154 69 106 . 43 35 . . 34 125 . 54 104 . . . 419 23 11 . 119 136 65 369 558 1463 Absorbed by Shields 2531 | . . . . . . . . . . . . . . . . 184 . . . . . . . . 1143 754 131 319 . Reduced by Siege Mode 323 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 323 . Ignored by Resistances 2612 | . . . . . . . . . . . . . . . . . . . . . . 185 . 345 656 417 310 699 . Regen/Repaired (Parts) 9051 | . . . . 93 171 493 . 543 119 50 . 155 158 64 . 566 42 . 124 634 86 . 451 233 862 558 388 1321 1940 Core Remaining (%) 62 | 100 . 40 . . 47 . . . . . . 74 . . . . 71 . . . . . . 50 . 84 . 36 . Volleys Fired 1076 | 22 2 108 71 101 33 42 . 41 7 12 . 18 24 12 15 67 16 6 4 46 7 14 18 35 125 54 42 134 . Largest 3 | 2 2 2 3 3 3 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 . Hottest 237 | 90 130 130 145 114 111 194 . 154 154 154 . 154 92 68 59 165 165 165 165 165 59 59 59 59 62 173 143 237 . Shots Fired 1471 | 44 4 112 170 242 49 41 . 42 7 12 . 18 24 12 15 67 16 6 4 46 7 14 15 34 125 142 64 139 . Gun 755 | 44 4 10 154 241 24 . . . . . . . . . . . . . . . 7 14 15 34 3 126 37 42 . Cannon 697 | . . 102 6 . 25 41 . 39 7 12 . 18 24 12 15 67 16 6 4 46 . . . . 122 16 27 92 . Launcher 19 | . . . 10 1 . . . 3 . . . . . . . . . . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 920 | . . 70 135 207 40 13 . 20 . 12 . 18 15 6 15 33 . . . . . . 7 34 125 97 47 26 . Thermal 441 | 44 4 42 7 34 9 28 . 19 7 . . . 9 6 . 34 . . . 34 7 14 8 . . 14 14 107 . Explosive 8 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . Electromagnetic 58 | . . . 26 . . . . 3 . . . . . . . . 16 6 4 . . . . . . 2 . 1 . Phasic 44 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . 29 3 . . Robot Hit Streak 36 | 8 4 15 18 17 9 8 . 9 8 13 . 11 8 5 13 30 2 4 . 25 7 13 28 8 17 36 14 21 . Robot Miss Streak 7 | 3 2 2 4 3 3 2 . 7 2 1 . 3 2 1 1 3 1 2 . 2 1 1 . 3 5 1 4 4 . Penetration Max 2 | . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . 1 . 2 1 . . Secondary Targets 10 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . 4 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . Shots Hit Robots 1037 | 32 1 50 107 175 35 36 . 39 6 12 . 7 18 4 12 58 5 4 . 32 5 13 15 25 96 101 37 112 . Core Hits 505 | 11 1 15 63 66 13 11 . 44 4 10 . 4 9 3 8 28 3 1 . 12 3 9 7 18 47 48 20 45 2 Critical Kills 34 | . . 5 . . 1 . . . . . . . . . . . . . . . . . 2 6 11 1 1 7 . Critical Parts Destroyed 20 | . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 12 1 . 3 . Critical Strikes 76 | 3 . 13 1 2 3 2 . . . . . . 1 . . . . . . 1 . . 2 7 25 3 1 12 . Burn 9 | 3 . 2 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Meltdown 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 58 | . . 8 1 2 1 . . . . . . . . . . . . . . . . . 2 7 23 2 1 11 . Blast 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . Sever 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . 1 11 . 1 . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . 1 11 . 1 . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42398 | 390 15 1274 3119 3245 822 1739 . 3263 302 736 . 452 1872 488 842 6598 675 298 . 1895 202 395 381 1128 2930 3128 1788 4275 146 Guns 12154 | 390 15 140 1566 2986 330 . . . . . . . . . . . . . . . 202 395 381 1128 . 2732 939 950 . Cannons 26432 | . . 1134 55 . 492 1429 . 2848 302 736 . 452 1872 488 842 6598 675 298 . 1873 . . . . 2853 396 815 2274 . Explosions 3204 | . . . 1498 259 . . . 396 . . . . . . . . . . . . . . . . . . . 1051 . Melee 310 | . . . . . . 310 . . . . . . . . . . . . . . . . . . . . . . . Ramming 298 | . . . . . . . . 19 . . . . . . . . . . . 22 . . . . 77 . 34 . 146 Kinetic 21919 | . . 328 2293 2446 686 505 . 985 . 736 . 452 1002 . 842 3183 . . . . . . 229 1128 2853 2208 1386 657 . Thermal 16073 | 390 15 946 236 540 136 924 . 2068 302 . . . 870 488 . 3415 . . . 1698 202 395 152 . . 417 312 2567 . Explosive 1579 | . . . 269 259 . . . . . . . . . . . . . . . . . . . . . . . 1051 . Electromagnetic 1556 | . . . 321 . . . . 191 . . . . . . . . 675 298 . . . . . . . 71 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 310 | . . . . . . 310 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 663 | . . . . . . . . . . . . . . . . . . . . 175 . . . . . 432 56 . . Highest Corruption 36 | . . . . . . 1 7 7 4 4 4 . . . . . . . 12 18 20 20 20 22 3 4 5 20 36 Average Corruption 7 | . . . . . . 1 6 4 4 4 4 . . . . . . . 7 14 18 20 20 21 1 3 5 7 15 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 244 | . . . . . . 5 3 26 7 12 3 . . . . . . . 3 42 9 8 13 15 5 11 6 46 30 Message Errors 61 | . . . . . . . 2 7 1 3 3 . . . . . . . 1 9 5 2 2 3 . 4 . 11 8 Matter Fused 49 | . . . . . . 2 1 4 2 3 . . . . . . . . . 7 2 1 3 2 3 2 . 9 8 Heat Flow Errors 26 | . . . . . . 1 . 7 2 . . . . . . . . . . 3 . . 2 2 1 . . 7 1 Energy Discharges 30 | . . . . . . . . 3 2 2 . . . . . . . . 1 5 1 1 1 1 . . 1 9 3 Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Data Loss (minor) 26 | . . . . . . 1 . 2 . 2 . . . . . . . . . 3 . 4 1 3 1 1 3 4 1 Data Loss (major) 9 | . . . . . . . . 1 . 2 . . . . . . . . 1 1 . . 1 1 . . . 1 1 Misfires 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Alerts 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 2 . 1 . Misdirections 19 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 2 7 Weapon Failures 9 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 . 1 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2199 | . . . 100 33 32 139 . 121 . 73 . 24 216 77 33 762 62 52 . 198 . . . . 54 . 76 146 1 Projectiles 1983 | . . . . . 32 115 . 117 . 73 . 24 216 77 33 762 62 52 . 198 . . . . 54 . 76 92 . Explosions 191 | . . . 100 33 . . . 4 . . . . . . . . . . . . . . . . . . . 54 . Melee 25 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . 1 Knockbacks 88 | . . 5 1 . 3 1 . 11 . 1 . 3 2 . 4 12 . . . . . . . . 29 4 5 7 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 81 | . . 5 1 . 2 1 . 11 . 1 . 3 2 . 4 12 . . . . . . . . 24 4 4 7 . Secondary 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . 1 . . Self-Inflicted Damage 584 | . . . 9 49 . . . 152 . . . . . . . . . . . . . . . . . . 17 289 68 Shots 10 | . . . 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . 5 . Rammed 39 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . 34 Targets Rammed 45 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 4 . 4 . 34 Kicked 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 508 | 300 69 325 356 263 366 362 . 240 165 294 . 303 45 11 6 508 205 141 198 399 30 168 137 213 202 . 272 224 36 Average Temperature 109 | 94 37 41 91 173 91 125 . 90 73 120 . 102 11 9 3 150 89 68 110 132 12 84 91 93 93 . 111 69 36 Received Heat Transfer 4698 | . . 562 522 855 78 366 . 117 . 126 . 63 9 . 27 394 9 . . 499 . 90 . 165 156 58 157 121 324 Effects 10 | . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fried 4 | . . . 2 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Robots Melted 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 40 | 9 . 6 . . 3 1 . 1 2 . . . 2 1 . 8 . . . . . 1 . . . . . 6 . Heat Transferred 14286 | 1251 37 1554 372 1110 370 703 . 1425 175 . . . 400 300 . 920 . . . 896 185 481 296 . . 444 222 3145 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 4 | . . . 2 1 . . . 2 . . . . 2 . . . . . . 3 . . . . 4 3 3 2 3 Low Security (%) 48 | 100 100 . 76 15 100 100 100 50 . . . . 69 . . . . 100 100 10 . . . . 22 . . . 7 Level 1 22 | . . . 8 84 . . . 30 . . . . 7 . . . . . . 15 . . . . 8 . . 53 49 Level 2 19 | . . . 14 . . . . 18 . . . . 22 . . . . . . 37 . . . . 25 6 88 46 38 Level 3 9 | . . . . . . . . . . . . . . . . . . . . 36 . . . . 38 93 11 . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1166 | 15 20 . 481 333 120 111 36 485 . . . . 596 . . . . 179 70 959 . . . . 1166 963 946 519 764 Initial 651 | . . . 80 189 120 8 36 . . . . . 2 . . . . 152 62 12 . . . . 114 651 528 519 259 Average 281 | 2 1 . 182 270 7 48 16 241 . . . . 160 . . . . 151 50 544 . . . . 601 795 612 398 398 Influence Increases 13476 | 50 20 220 843 777 99 516 . 930 70 170 . 377 854 85 140 550 135 247 76 1752 50 225 15 300 1782 566 922 581 1124 Destroy 0b10 Robot/C 6400 | . . 80 480 540 60 240 . 520 60 140 . 240 320 60 120 480 60 40 . 580 40 80 . 260 940 300 320 360 80 Destroy 0b10 Robot/NC 430 | 50 5 . 70 65 15 20 . 30 . . . . 5 . . 10 5 . . 65 . . 15 . 20 15 30 10 . Destroy Leader 1138 | . . 20 110 132 . 40 . 112 10 . . 30 60 10 20 . 10 . . 140 10 10 . 40 174 70 68 52 20 Allied During Kill 920 | . . . . . 6 23 . 24 . . . 92 158 . . . . . . 358 . . . . 172 . 44 . 43 Successful Hack 60 | . . . 20 . 9 12 . 7 . . . . . . . . . . . 12 . . . . . . . . . Disable Machine 630 | . 15 . 45 15 . 45 . 180 . . . . 45 . . . . 30 . 75 . . . . 60 45 . 75 . Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Destroy Structure 1033 | . . . 103 10 9 16 . 57 . . . . 116 . . . . 12 76 192 . . . . 86 46 145 84 81 Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 165 | . . . . . . 30 . . . . . . . . . . . . . 45 . . . . 15 15 15 . 45 Lose Combat Pursuer 2400 | . . 120 15 15 . 90 . . . 30 . 15 . 15 . 60 60 15 . 285 . 135 . . 315 75 300 . 855 Influence Decreases 12815 | 50 20 64 550 918 387 431 105 470 393 289 18 373 284 364 187 453 475 73 237 836 437 205 582 130 794 785 937 1073 895 Entered New Map 4384 | . . . 76 260 188 12 69 . 171 27 18 . 2 214 57 248 345 3 117 6 347 105 567 . 56 507 411 405 173 Time Decay 6250 | 50 20 44 404 518 197 330 36 470 222 262 . 273 132 130 130 195 130 50 80 350 90 100 15 120 478 278 286 518 342 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 Lost Part 812 | . . 20 70 140 2 20 . . . . . . 10 . . 10 . 10 . 60 . . . 10 70 . 100 150 140 Lost Ally 1169 | . . . . . . 69 . . . . . 100 140 20 . . . 10 40 420 . . . . 190 . 140 . 40 Squads Dispatched 80 | . . . 4 5 . 3 . 7 . . . 1 8 . . . . . . 8 . . . . 16 9 6 5 8 Investigation 10 | . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . 1 2 . . 3 Extermination 25 | . . . . . . 2 . 4 . . . . 2 . . . . . . 2 . . . . 4 1 2 3 5 Reinforcement 26 | . . . 3 1 . 1 . 2 . . . . 3 . . . . . . 4 . . . . 5 2 3 2 . Assault 8 | . . . . . . . . 1 . . . 1 2 . . . . . . . . . . . 3 1 . . . Garrison 11 | . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 3 3 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 7 | . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . 1 2 . 1 . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 29 | . . . . 2 . . . . . . . . 3 . . 1 . . . 8 . . . . 6 . 1 1 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 722 | . . 28 27 31 6 28 6 30 3 8 . 25 23 4 6 70 5 3 5 74 2 13 . 13 83 39 64 33 93 Peak Tracking Total 26 | . . 5 6 7 2 6 6 4 3 7 . 11 5 4 5 12 4 3 5 15 2 5 . 6 11 10 26 9 25 Tactical Retreats 71 | . . 3 1 1 2 4 . . . 1 . 1 . 1 . 2 2 1 . 9 . 3 . . 9 3 7 . 21 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 20 | . . 2 . . . 1 . 3 . . . . . . . . . 2 . 2 . . . . 2 1 . 2 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 53 | . 1 1 3 1 . 3 . 12 1 . . . 4 . . 4 . 2 . 5 . . 3 . 4 4 . 5 . Max in Single Turn 4 | . 1 1 1 1 . 2 . 4 1 . . . 3 . . 1 . 1 . 1 . . 2 . 1 1 . 1 . Garrison Access 5 | . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 43 | . 1 2 2 4 4 3 . 4 . . . . 2 . 1 5 1 1 . 2 1 . 4 . 2 1 1 1 1 Terminals 11 | . 1 . 2 2 . 1 . 3 . . . . . . . . 1 . . . . . . . . . . . 1 Fabricators 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 9 | . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . . 2 1 . 1 . Total Hacks 104 | . 2 4 5 10 8 9 . 10 . . . . 4 . 1 12 1 2 . 4 1 . 17 . 3 3 2 4 2 Successful 62 | . . 4 2 4 7 2 . 4 . . . . 1 . 1 12 1 2 . 2 1 . 17 . . . 2 . . Failed 42 | . 2 . 3 6 1 7 . 6 . . . . 3 . . . . . . 2 . . . . 3 3 . 4 2 Catastrophic 13 | . 1 . 1 2 . 2 . 2 . . . . 1 . . . . . . . . . . . 1 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . 2 . 2 1 3 3 . 2 . . . . 20 . . . . 7 . 19 . . . . 24 12 11 21 8 Terminals 26 | . 2 . 5 5 . 4 . 7 . . . . . . . . 1 . . . . . . . . . . . 2 Fabricators 7 | . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . Repair Stations 6 | . . . . 4 . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 20 | . . . . 1 . 5 . . . . . . 4 . . . . . . . . . . . 3 3 . 4 . Terminal Hacks 44 | . . 4 1 1 3 . . 3 . . . . . . 1 12 1 . . . 1 . 17 . . . . . . Record 17 | . . 3 . . 1 . . . . . . . . . . 7 1 . . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . 4 . . . . . . 4 . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 3 | . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Terminals 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 2 2 . 3 . 4 . . . . 1 . . . . . . 2 . . . . 2 1 1 1 1 Full Trace Events 5 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . . . . . 12 . . . . . . . . . 4 . . 9 1 8 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 131 | . . . . 32 . . . . . . . . . . . . . 99 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 5 . . . . 2 . . . . . 1 . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 80 | . . . . . 5 . . 3 . 2 4 . 12 . . 1 . 1 19 12 . . . . 11 . 7 . 3 Largest Group 19 | . . . . . 5 5 . 3 . 2 6 6 9 1 . 1 . 1 19 14 . . . . 4 . 3 . 3 Highest-Rated Group 702 | . . . . . 92 92 . 87 . 61 216 216 417 24 . 49 . 29 702 615 . . . . 288 . 345 . 369 Highest-Rated Ally 269 | . . . . . 34 34 . 29 . 32 40 40 70 24 . 49 . 29 50 103 . . . . 103 . 115 . 269 Zionite Dispatches 22 | . . . . . . . . . . . . . 4 . . . . 1 . 5 . . . . 7 . 3 . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Light 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Recon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fire 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Hacker 4 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . Demo 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 4 | . . . . . . 1 . . . . . . 1 . . 1 . 1 . . . . . . . . . . . STAY 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Ally Attacks 510 | . . . . . 1 35 . 5 . . . 53 83 . . 1 . . 86 127 . . . . 72 . 36 . 11 Total Damage 20237 | . . . . . . 394 . 100 . . . 886 1331 . . 31 . . 5058 6760 . . . . 3717 . 1372 . 588 Kills 106 | . . . . . . 6 . . . . . 8 8 . . 1 . . 12 35 . . . . 26 . 6 . 4 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 8261 | 52 153 4 . . . . . 939 468 576 1079 995 755 166 228 334 352 107 162 433 . . . . 439 . 348 610 61 Sensors 6452 | . . . . . . . . 797 468 576 1079 995 755 166 228 334 352 107 162 433 . . . . . . . . . Traps 983 | . . . . . . . . 142 . . . . . . . . . . . . . . . . 432 . 348 . 61 Seismic 209 | 52 153 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 342 | . . . . . . . . . . . . . . . . . . . . . . . . . 342 . . . . Jamming 610 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 610 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 14 | . . 3 . . . . . . 1 2 1 1 . 2 . . 3 . . . . 1 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Items 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 2 3 1 6 1 Main Access 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 30538 | 331 153 10019 966 1431 2474 887 101 1491 471 576 1079 1162 900 261 274 966 363 107 162 784 189 206 284 257 1225 601 632 1426 760 Spaces Moved 22387 | 190 100 3537 284 496 2102 625 115 1154 393 475 948 675 599 411 444 1432 718 190 332 1350 352 303 157 273 1346 436 687 1103 1160 Core 879 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 868 Treads 4186 | . . . . . . 45 . . 34 193 . . 434 238 444 564 . . . 631 352 303 154 65 382 . . 261 86 Legs 6357 | . . . . . . 88 115 767 . 282 948 675 121 . . 757 718 190 332 653 . . . . 378 25 . 305 3 Wheels 7092 | 179 100 3537 284 496 2102 394 . . . . . . . . . . . . . . . . . . . . . . . Hover 3165 | . . . . . . 98 . 387 359 . . . 41 . . 111 . . . 66 . . 3 208 152 411 687 537 105 Flight 708 | . . . . . . . . . . . . . 3 173 . . . . . . . . . . 434 . . . 98 Fastest Speed 37 | 50 80 80 173 90 100 80 86 86 108 108 108 108 52 52 52 37 37 37 37 37 49 49 49 59 47 71 63 63 40 Average Speed 94 | 78 80 166 232 109 105 104 86 114 108 108 108 128 136 52 52 42 37 37 37 43 49 49 49 64 55 77 63 90 58 Slowest Speed 425 | 80 80 410 425 188 115 174 86 120 108 108 108 140 140 52 52 52 37 37 37 62 49 49 59 150 71 86 86 128 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 4 19 96 22 47 98 21 86 44 56 63 89 69 15 64 73 95 66 5 88 31 63 56 60 44 46 44 23 68 32 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 8 | . . 1 . 1 . . . . . . 1 . . . . . 1 . . . . 1 3 . . . . . . Known Exits Taken 17 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 22 | . . 3 . . . . . . 1 2 4 1 . 2 1 . 3 . . . 3 1 . 1 . . . . . Spaces Dug 93 | . . 7 . . 3 . . 1 1 . . 14 8 8 2 4 12 . 2 4 . . . . 11 9 5 2 . Terrain Destroyed 653 | . . 34 130 4 8 10 . 58 6 8 . 26 54 18 8 73 25 6 4 25 1 1 . 31 32 33 25 33 . Melee 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Projectile 431 | . . 34 4 . 7 10 . 21 6 8 . 26 24 18 8 73 25 6 4 25 1 1 . 31 32 33 25 9 . AOE 218 | . . . 126 4 . . . 36 . . . . 30 . . . . . . . . . . . . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 30420 | 324 169 7540 454 1185 2336 807 116 1291 432 527 1003 953 661 443 474 1728 800 220 367 1498 361 346 345 317 1690 588 815 1389 1241 Wait 6228 | 101 61 3836 35 528 125 106 1 52 28 19 55 259 15 16 7 184 66 15 32 60 2 29 163 6 166 86 51 100 24 Move 22357 | 189 99 3536 283 495 2101 625 114 1153 392 474 947 674 598 408 443 1431 717 190 331 1349 351 302 156 272 1343 435 687 1102 1160 Hop 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Pick Up 135 | 5 3 25 18 8 9 5 . 3 . 1 1 . 10 . 3 7 . 1 . 7 1 . 2 1 8 1 5 8 3 Fast Attach 101 | 7 . 7 5 24 4 2 . 6 2 . . . 3 . . 10 . . . 5 . . 2 . 5 2 2 12 3 Attach 64 | . . 1 9 4 . 7 1 3 1 . . . 1 . . . . 4 . 7 . 1 1 1 7 1 3 8 4 Detach 27 | . . 1 1 1 1 2 . 3 . . . . . . . 3 . . . 4 . . 1 . 1 . 1 5 3 Swap 121 | . 2 2 17 7 2 3 . 4 1 1 . 2 4 6 2 4 1 3 . 6 . . . 2 21 7 16 6 2 Drop 145 | . 2 8 15 17 18 4 . 9 1 . . . 6 . 4 17 . 1 . 7 . . 2 . 8 2 5 14 5 Fire 1076 | 22 2 108 71 101 33 42 . 41 7 12 . 18 24 12 15 67 16 6 4 46 7 14 18 35 125 54 42 134 . Melee 15 | . . . . . 1 11 . 1 . . . . . . . . . . . . . . . . . . . . 2 Ram 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 35 Kick 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . Rewire 73 | . . . . . 42 . . . . 20 . . . . . 5 . . . 6 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . 16 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: Res x4 / Ext / Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Ext) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 332 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 14) 462 | -10/Materials | Discovered new exit (range 6) 485 | -10/Materials | Entered Subcaves 486 | -10/Subcaves | Approached by a straggling Scientist 3074 | -10/Subcaves | Ambushed by swarm of Subdwellers 3147 | -10/Subcaves | Lost 4 allies 4005 | -10/Subcaves | Discovered new exit (range 11) 4022 | -10/Subcaves | Discovered new exit (range 14) 4103 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4105 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4142 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 4145 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4411 | -10/Subcaves | Learned Materials stockpile data 4480 | -10/Subcaves | Learned Materials interactive machine intel 4561 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4823 | -10/Subcaves | Discovered new exit (range 8) 4863 | -10/Subcaves | Visited Clippyterm 4866 | -10/Subcaves | Learned Factory fabricator intel 5491 | -10/Subcaves | Visited 4L-MR0's lab 5829 | -10/Subcaves | Core integrity fell below 50% 5834 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 5857 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 6124 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6201 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7839 | -10/Subcaves | Build established: Hauler-Mutant 9309 | -10/Subcaves | Found Prototype Device 9321 | -10/Subcaves | Found Arachnoskeleton 10504 | -10/Subcaves | Entered Materials 10504 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10506 | -8/Materials | Loaded intel: 19 interactive machine locations 10701 | -8/Materials | Discovered new exit (range 16) 10889 | -8/Materials | Discovered new exit (range 10) 10923 | -8/Materials | Build established: Hauler-Tank 10967 | -8/Materials | Lost 3 parts (2n1w) 11316 | -8/Materials | Identified exit to Storage 11470 | -8/Materials | Entered Storage 11519 | -8/Storage | Repaired Arm. Wheel 11685 | -8/Storage | Destroyed 8 combat bots 11694 | -8/Storage | Lost 10 parts (1p2n4u3w) 11819 | -8/Storage | Destroyed 7 combat bots 12136 | -8/Storage | Garrison activated, responded to threat 12164 | -8/Storage | Learned location of Armory (-4) 12364 | -8/Storage | Build established: Scavenger-Tank 12897 | -8/Storage | Used back door to open Recycling access 12897 | -8/Storage | Discovered new exit (range 5) 12901 | -8/Storage | Entered Recycling 13324 | -8/Recycling | Entered Scraplab 13330 | -8/Recycling | Found Prototype Device 13330 | -8/Recycling | Identified Scrap Engine 13884 | -8/Recycling | Build established: Scavenger-Construct 14295 | -8/Recycling | Build established: Construct 14398 | -8/Recycling | Core integrity fell below 50% 15325 | -8/Recycling | Discovered new exit (range 16) 15375 | -8/Recycling | Entered Factory 15375 | -6/Factory | Accompanied by 5 allies 15375 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 15376 | -6/Factory | Loaded intel: 6 fabricator locations 15495 | -6/Factory | Lost 3 allies 15740 | -6/Factory | Lost 3 parts (2n1u) 16262 | -6/Factory | Sucked down chute 16262 | -6/Factory | Entered Waste 16268 | -6/Waste | Spotted C-40 Crusher 16269 | -6/Waste | Spotted C-40 Crusher 16277 | -6/Waste | EMP discharged 16304 | -6/Waste | Spotted C-40 Crusher 16308 | -6/Waste | Spotted C-40 Crusher 16308 | -6/Waste | Spotted C-40 Crusher 16310 | -6/Waste | Spotted C-40 Crusher 16355 | -6/Waste | Discovered new exit (range 10) 16363 | -6/Waste | Entered Factory 16478 | -6/Factory | Fabricated G-50 Soldier? 16546 | -6/Factory | Build established: Scavenger-Construct 16707 | -6/Factory | P-60 Hacker assimilated allied Soldier 5c 16910 | -6/Factory | Discovered new exit (range 8) 16952 | -6/Factory | Identified exit to Factory 17097 | -6/Factory | Build established: Construct 17151 | -6/Factory | Discovered exit to Factory (range 16) 17221 | -6/Factory | Destroyed 8 combat bots 17228 | -6/Factory | Found Powered Armor 17750 | -6/Factory | Identified exit to Lower Caves 17763 | -6/Factory | First assault squad dispatched 17803 | -6/Factory | Found Prototype Processor 17803 | -6/Factory | Identified Exp. Targeting Computer 17807 | -6/Factory | Found Exp. Targeting Computer 17811 | -6/Factory | Found Exp. Targeting Computer 17854 | -6/Factory | Entered Lower Caves 17977 | -6/Lower Caves | Learned Factory terminal intel 18088 | -6/Lower Caves | Found Alien Artifact 18088 | -6/Lower Caves | Identified Core Expander 18088 | -6/Lower Caves | Installed Core Expander, added new Utility slot 18228 | -6/Lower Caves | Discovered new exit (range 16) 18324 | -6/Lower Caves | Identified exit to Lower Caves 18325 | -6/Lower Caves | Entered another Lower Caves area 18345 | -6/Lower Caves | Discovered exit to Factory (range 11) 18392 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18720 | -6/Lower Caves | Learned location of 1 exit from Factory 18821 | -6/Lower Caves | Encountered a Warlord checkpoint 18844 | -6/Lower Caves | Discovered new exit (range 9) 18871 | -6/Lower Caves | Learned Factory terminal intel 18898 | -6/Lower Caves | Identified exit to Zion 18901 | -6/Lower Caves | Entered Zion 18901 | -6/Zion | Accompanied by 2 allies 18946 | -6/Zion | Given the Hacking Drone Bay 18948 | -6/Zion | Found Prototype Device 18952 | -6/Zion | Discovered new exit (range 12) 19005 | -6/Zion | System corruption cleaned by Quarantine Array 19635 | -6/Zion | Met Imprinter 19656 | -6/Zion | Imprinted 19658 | -6/Zion | Declared Zion's savior 19923 | -6/Zion | Identified exit to Proximity Caves 19980 | -6/Zion | Entered Proximity Caves 19980 | -5/Proximity Caves | Accompanied by 6 allies 20033 | -5/Proximity Caves | Learned Factory emergency access door positions 20063 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20134 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21134 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21138 | -5/Proximity Caves | Discovered exit to Factory (range 5) 21142 | -5/Proximity Caves | Entered Factory 21142 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21143 | -5/Factory | Identified exit to Factory 21145 | -5/Factory | Loaded intel: 26 terminal locations 21150 | -5/Factory | Zion Kinetic Resupply teleported in 21171 | -5/Factory | Lost 3 allies 21184 | -5/Factory | Discovered new exit (range 6) 21191 | -5/Factory | Identified exit to Upper Caves 21421 | -5/Factory | Zion Hacker squad teleported in 21549 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 21669 | -5/Factory | Retrieved Zion intel report: Component Schematics 21670 | -5/Factory | Zion Light squad teleported in 21687 | -5/Factory | Zion Fire squad teleported in 21756 | -5/Factory | Garrison activated, responded to threat 21809 | -5/Factory | Lost 5 allies 21998 | -5/Factory | Found Prototype Protection 22042 | -5/Factory | Entered Upper Caves 22042 | -5/Upper Caves | Accompanied by 1 ally 22046 | -5/Upper Caves | Identified Hacking Drone Bay 22049 | -5/Upper Caves | Identified Zio. Weapon Casing 22097 | -5/Upper Caves | Identified exit to Upper Caves 22269 | -5/Upper Caves | Learned 4 Factory zone layouts 22303 | -5/Upper Caves | Entered another Upper Caves area 22574 | -5/Upper Caves | Discovered new exit (range 5) 22576 | -5/Upper Caves | Identified exit to Warlord 22577 | -5/Upper Caves | Entered Warlord 22596 | -5/Warlord | Discovered new exit (range 9) 22680 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22745 | -5/Warlord | Visited the Vortex Lab 22765 | -5/Warlord | Warlord's base attacked by MAIN.C 22874 | -5/Warlord | Found Prototype Hackware 22879 | -5/Warlord | Found Prototype Processor 22880 | -5/Warlord | Found Prototype Device 22880 | -5/Warlord | Identified Thermal Barrier 22888 | -5/Warlord | Found Prototype Device 22888 | -5/Warlord | Identified Exp. Phase Shifter 23074 | -5/Warlord | Rebuked by Warlord 23115 | -5/Warlord | Warlord forces counterattacked 23182 | -5/Warlord | Lost 3 allies 23194 | -5/Warlord | Spotted Striker 23264 | -5/Warlord | Lost 5 allies 23267 | -5/Warlord | Spotted Executioner 23269 | -5/Warlord | Spotted Striker 23311 | -5/Warlord | Destroyed Executioner 23323 | -5/Warlord | Found Prototype Processor 23326 | -5/Warlord | Found Prototype Device 23334 | -5/Warlord | Destroyed 7 combat bots 23336 | -5/Warlord | Lost 12 allies 23365 | -5/Warlord | Spotted Executioner 23365 | -5/Warlord | Spotted Striker 23374 | -5/Warlord | Destroyed Executioner 23386 | -5/Warlord | Identified exit to Proximity Caves 23396 | -5/Warlord | Found Prototype Processor 23396 | -5/Warlord | Identified Exp. Core Analyzer (x2) 23440 | -5/Warlord | Warlord base infiltrated, sounded retreat 23499 | -5/Warlord | Spotted Striker 23502 | -5/Warlord | Spotted Striker 23506 | -5/Warlord | Spotted Executioner 23509 | -5/Warlord | Destroyed Executioner 23542 | -5/Warlord | Attacked by Warlord forces 23543 | -5/Warlord | Entered Proximity Caves 23546 | -4/Proximity Caves | Learned Research emergency access door positions 23566 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 23792 | -4/Proximity Caves | Spotter reported a threat 23901 | -4/Proximity Caves | Discovered exit to Factory (range 10) 23906 | -4/Proximity Caves | Entered Factory 23906 | -4/Factory | Evolved 2 slots: Utility x2 23906 | -4/Factory | Identified Adv. Kinecellerator 23907 | -4/Factory | Identified exit to Extension 23908 | -4/Factory | Identified exit to Armory 23909 | -4/Factory | Loaded intel: 27 terminal locations 23909 | -4/Factory | Identified Exp. Armor Integrity Analyzer 23918 | -4/Factory | Retrieved Zion intel report: Main Access 23918 | -4/Factory | Identified exit to Research 23919 | -4/Factory | Zion Offense Resupply teleported in 23949 | -4/Factory | Identified System Mapper 24013 | -4/Factory | Sucked down chute 24013 | -4/Factory | Entered Waste 24028 | -4/Waste | EMP discharged 24045 | -4/Waste | Met Warlord forces unprepared to attack 24050 | -4/Waste | Spotted C-40 Crusher 24052 | -4/Waste | Spotted C-40 Crusher 24054 | -4/Waste | Spotted C-40 Crusher 24061 | -4/Waste | Spotted C-40 Crusher 24062 | -4/Waste | Spotted C-40 Crusher 24062 | -4/Waste | Spotted C-40 Crusher 24071 | -4/Waste | Allies destroyed C-40 Crusher 24083 | -4/Waste | Allies destroyed C-40 Crusher 24096 | -4/Waste | Discovered new exit (range 12) 24120 | -4/Waste | Lost 8 allies 24128 | -4/Waste | EMP discharged 24128 | -4/Waste | System corruption reached 10% 24147 | -4/Waste | Identified exit to Factory 24175 | -4/Waste | Entered Factory 24175 | -4/Factory | Accompanied by 11 allies 24190 | -4/Factory | Discovered exit to Research (range 4) 24254 | -4/Factory | Zion Fire squad teleported in 24276 | -4/Factory | Build established: Hacker-Construct 24353 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 24371 | -4/Factory | Fabricated Enh. Nova Cannon? 24530 | -4/Factory | Discovered new exit (range 16) 24541 | -4/Factory | Identified exit to Upper Caves 24574 | -4/Factory | Zion Demo squad teleported in 24598 | -4/Factory | Found Prototype Device 24620 | -4/Factory | Zion Heavy squad teleported in 24638 | -4/Factory | Lost 3 parts (1p2u) 24649 | -4/Factory | Found Prototype Protection 24649 | -4/Factory | Identified Zio. Heavy Carapace 24788 | -4/Factory | Retrieved Zion intel report: Main Access 24789 | -4/Factory | Zion Hacker squad teleported in 24799 | -4/Factory | Zion Hacker squad teleported in 24813 | -4/Factory | Identified Adv. EM Shield 24878 | -4/Factory | Discovered exit to Extension (range 15) 24892 | -4/Factory | Build established: Hacker-Mutant 24915 | -4/Factory | Discovered exit to Upper Caves (range 7) 24939 | -4/Factory | Lost 4 allies 24959 | -4/Factory | Entered Upper Caves 24960 | -4/Upper Caves | Identified exit to Upper Caves 25148 | -4/Upper Caves | Entered another Upper Caves area 25191 | -4/Upper Caves | Learned location of Testing (-2) 25205 | -4/Upper Caves | Encountered a Warlord checkpoint 25244 | -4/Upper Caves | Spotted B-86 Titan 25261 | -4/Upper Caves | Lost 3 allies 25338 | -4/Upper Caves | Discovered new exit (range 6) 25343 | -4/Upper Caves | Found DCF Scrap (13 items) 25354 | -4/Upper Caves | Identified exit to Zhirov 25354 | -4/Upper Caves | Entered Zhirov 25354 | -4/Zhirov | Discovered new exit (range 3) 25372 | -4/Zhirov | Learned location of Quarantine (-3) 25372 | -4/Zhirov | Learned location of Command (-1) 25384 | -4/Zhirov | Found Alien Artifact 25384 | -4/Zhirov | Identified Integrated Dissipator 25384 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25393 | -4/Zhirov | Found Alien Artifact 25637 | -4/Zhirov | Identified exit to Proximity Caves 25638 | -4/Zhirov | Entered Proximity Caves 25722 | -3/Proximity Caves | Destroyed 9 combat bots 25776 | -3/Proximity Caves | Found DCF Scrap (15 items) 25889 | -3/Proximity Caves | Discovered exit to Research (range 8) 25895 | -3/Proximity Caves | Entered Research 25895 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25957 | -3/Research | Retrieved Zion intel report: Active Garrisons 25958 | -3/Research | Zion Recon squad teleported in 25967 | -3/Research | Zion Recon squad teleported in 26046 | -3/Research | Spotted B-86 Titan 26360 | -3/Research | Zion Fire squad teleported in 26535 | -3/Research | Zion Heavy squad teleported in 26554 | -3/Research | Zion Hacking Resupply teleported in 26555 | -3/Research | Zion Melee Resupply teleported in 26556 | -3/Research | Lost 3 allies 26587 | -3/Research | Garrison activated, responded to threat 26610 | -3/Research | Found Prototype Hackware 26701 | -3/Research | Spotted B-86 Titan 26895 | -3/Research | First assault squad dispatched 27000 | -3/Research | Retrieved Zion intel report: Emergency Access 27001 | -3/Research | Zion Light squad teleported in 27005 | -3/Research | Found Prototype Processor 27005 | -3/Research | Identified Spectral Analyzer 27072 | -3/Research | Lost 3 allies 27110 | -3/Research | Discovered new exit (range 14) 27119 | -3/Research | Identified exit to Quarantine 27120 | -3/Research | Entered Quarantine 27125 | -3/Quarantine | Identified Exp. System Shield 27142 | -3/Quarantine | Garrison activated, responded to threat 27340 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 27435 | -3/Quarantine | Found Alien Artifact 27579 | -3/Quarantine | Build established: Hacker-Gunner 27592 | -3/Quarantine | Discovered new exit (range 15) 27620 | -3/Quarantine | First assault squad dispatched 27637 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 27659 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 27721 | -3/Quarantine | Entered Research 27721 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 27976 | -2/Research | Retrieved Zion intel report: Unaware Analyses 27977 | -2/Research | Zion Hacker squad teleported in 28031 | -2/Research | Found Quantum Capacitor 28227 | -2/Research | Zion Demo squad teleported in 28267 | -2/Research | Zion Light squad teleported in 28273 | -2/Research | Garrison activated, responded to threat 28325 | -2/Research | Lost 5 allies 28347 | -2/Research | Discovered new exit (range 10) 28353 | -2/Research | Entered Testing 28382 | -2/Testing | Lost 6 parts (1p1n2u2w) 28470 | -2/Testing | Retrieved Zion intel report: Active Garrisons 28475 | -2/Testing | Spotted PY-EO1NYWKGIK 28479 | -2/Testing | Spotted Striker 28572 | -2/Testing | Build established: Hacker-Mutant 28591 | -2/Testing | Found Prototype Device 28591 | -2/Testing | Identified Exp. Transmission Jammer 28793 | -2/Testing | Retrieved Zion intel report: Trap Installations 29060 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 29063 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 29254 | -2/Testing | Found Prototype Launcher 29263 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 29309 | -2/Testing | Retrieved Zion intel report: Guard Positions 29418 | -2/Testing | Found Prototype Device 29418 | -2/Testing | Identified AEGIS Remote Shield 29525 | -2/Testing | Found Prototype Energy Gun 29525 | -2/Testing | Identified Hyp. EM Gauss Rifle 29573 | -2/Testing | Discovered new exit (range 9) 29636 | -2/Testing | Build established: Hacker-Tank 29637 | -2/Testing | System corruption reached 10% 29644 | -2/Testing | Lost 3 parts (3u) 29683 | -2/Testing | Core integrity fell below 50% 29691 | -2/Testing | Identified Gui. Micro-nuke Launcher 29735 | -2/Testing | Lost 7 parts (1p2u4w) 29779 | -2/Testing | Entered Access 29779 | -1/Access | Evolved 2 slots: Utility x2 29882 | -1/Access | Identified Transdimensional Reconstructor 29882 | -1/Access | Warped through subspace 29974 | -1/Access | Build established: Hacker-Mutant 30095 | -1/Access | Lost 4 parts (3u1w) 30139 | -1/Access | System corruption reached 10% 30197 | -1/Access | Retrieved Zion intel report: Main Access 30197 | -1/Access | Identified exit to Surface 30198 | -1/Access | Zion Experimental squad teleported in 30209 | -1/Access | Zion Demo squad teleported in 30214 | -1/Access | P-80 Master assimilated allied T4-89F(d) 30279 | -1/Access | Search patrols dispatched 30371 | -1/Access | Core integrity fell below 50% 30442 | -1/Access | Lost 6 parts (1n4u1w) 30456 | -1/Access | System corruption reached 30% 30495 | -1/Access | Core integrity fell below 20% 30526 | -1/Access | Spotted B-99 Colossus 30526 | -1/Access | Spotted B-99 Colossus 30529 | -1/Access | Search patrols dispatched 30539 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 30531_ Penetrated by Slug. 30531_ Slug penetrates Garrison Access. 30531_ Slug penetrates Wall. 30531_ Slug penetrates Garrison Access. 30532_ Penetrated by Slug. 30532_ Slug penetrates Reinforced Barrier. 30532_ Slug penetrates Wall. 30534_ Slug penetrates B-99 Colossus. 30534_ Penetrated by Slug. 30536_ Knocked back. 30536_ Penetrated by Slug. 30536_ Slug penetrates Sealed Heavy Doors. 30536_ Penetrated by Slug. 30538_ Slug penetrates Sealed Heavy Doors. 30538_ Penetrated by Slug. 30538_ Antigrav Array destroyed. 30538_ Penetrated by Slug. 30539_ Knocked back. 30539_ Slug penetrates Sealed Heavy Doors. 30539_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " # # #?????????# # | | # # #?????????# # | | # ##############?????????# # | | # ###############################+### | | #### | | ???# | | ???#+##+### ######### ""############+### | | ?? ######???????# ""#????????? # | | #????????????# ""#??????? # | | #????????????# T#????? # | | #????????????# ""#??? # | | #????????????# ""#??# # | | #????????????# ""#??# # | | #????????????""""""""""""??# # | | ** #??????????????????????????# # | | * #??????????????????????????# # | | #??????????????????????????# # | | #??????????????????????????# ] # | | #######???????????