Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 14:31:09 Player: IceNine Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (117) 585 Value Destroyed (3060) 3060 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (925) 925 TOTAL SCORE: 6230 Bonus ------- High Alert Combat Kills 925 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 198/265 System Corruption 0% Temperature Cool (36) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (3) ------ Advanced Heat Sink Medium Storage Unit > --- WEAPON (4) ------- Rocket Launcher Katana > --- INVENTORY (10) --- Reinforced Ion Engine Power Amplifier Structural Scanner Terrain Scan Processor Heavy Laser Shock Bomb Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Remote Shield > --- WEAPON ----------- Particle Gun Gatling Laser Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Structural Scanner Heavy Laser Rocket Launcher Katana [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 88 | 6 18 35 29 Power 9 | 1 1 3 4 Engine 7 | 1 1 1 4 Core 2 | . . 2 . Reactor . | . . . . Propulsion 19 | 2 7 7 3 Treads 4 | . . 3 1 Leg 13 | 2 5 4 2 Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 22 | 1 6 9 6 Device 15 | . 4 6 5 Storage 6 | 1 2 2 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 38 | 2 4 16 16 Energy Gun 9 | 1 1 2 5 Energy Cannon 5 | . . 3 2 Ballistic Gun 6 | 1 1 1 3 Ballistic Cannon . | . . . . Launcher 10 | . . 6 4 Special Weapon . | . . . . Impact Weapon 5 | . 2 3 . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 1 2 17 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 3 | . . . 3 Weapon 11 | . 1 2 8 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 97 89 Engine 7 | . 14 . 12 Core 5 | . . 10 3 Treads 8 | . . 13 7 Leg 13 | . 27 8 9 Device 15 | . 13 16 16 Storage 10 | . 13 11 6 Protection 2 | . . 5 . Energy Gun 12 | . 14 12 12 Energy Cannon 5 | . . 6 8 Ballistic Gun 1 | . 1 . 1 Launcher 5 | . . 7 8 Impact Weapon 4 | . 12 3 . Naked Turns 1 | . . . 1 Heaviest Build 45 | 12 21 35 45 Greatest Support 50 | 20 26 50 44 Greatest Overweight (x) 3 | 1 3 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 10 25 10 Average Capacity 9 | 7 8 10 8 Most Carried 11 | 5 10 11 10 Average Carried 8 | 3 7 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 10 10 7 Class Distribution -------------------- 40% | Mutant 18% | Tank 17% | Scavenger-Mutant 12% | Scavenger-Bomber 6% | Scavenger-Tank 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1882 | 275 349 755 503 Remotely . | . . . . Salvage Created 3774 | 114 568 1905 1187 Parts 223 | 7 31 117 68 Haulers Intercepted 6 | . 1 2 3 Recyclers Shooed 8 | 1 3 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 71 | . 9 36 26 Melee 13 | . 2 6 5 Guns 21 | . 5 6 10 Cannons 9 | . . 4 5 AOE 25 | . 1 20 4 Classes Destroyed 15 | 2 6 6 1 Worker 11 | . 3 5 3 Builder 6 | . . 2 4 Tunneler 2 | 1 . 1 . Hauler 6 | . 1 2 3 Recycler 11 | 1 2 7 1 Mechanic 1 | . . 1 . Operator 3 | . 1 1 1 Watcher 6 | . 1 4 1 Swarmer 9 | . 3 . 6 Grunt 47 | . 6 25 16 Brawler 3 | . . 3 . Duelist 2 | . . 1 1 Protector 3 | . . 2 1 Sentry 6 | . . 5 1 Hunter 1 | . . . 1 Best Kill Streak 12 | 2 3 12 10 Combat Bots Only 10 | . 2 10 6 Max Kills in Single Turn 8 | 1 1 8 2 Gunslinging . | . . . . Exploded 7 | . 1 7 1 Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3856 | . 416 1068 2372 Core 867 | . 109 189 569 Absorbed by Shields 209 | . . . 209 Regen/Repaired (Parts) 161 | . . 161 . Core Remaining (%) 69 | 100 56 52 . Volleys Fired 166 | 5 49 58 54 Largest 4 | 2 2 3 4 Hottest 261 | 60 70 166 261 Shots Fired 334 | 10 57 132 135 Gun 200 | 10 57 62 71 Cannon 77 | . . 33 44 Launcher 57 | . . 37 20 Special . | . . . . Kinetic 40 | 5 8 12 15 Thermal 149 | . 11 50 88 Explosive 57 | . . 37 20 Electromagnetic 88 | 5 38 33 12 Robot Hit Streak 13 | 2 7 13 8 Robot Miss Streak 9 | 4 6 5 9 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 238 | 4 44 92 98 Core Hits 173 | 2 16 84 71 Critical Kills 5 | . . 3 2 Critical Parts Destroyed 5 | . 3 2 . Critical Strikes 18 | . 4 9 5 Burn 4 | . 1 2 1 Meltdown 2 | . . . 2 Corrupt 4 | . . 2 2 Smash 8 | . 3 5 . Melee Attacks 69 | . 20 25 24 Impact 45 | . 20 25 . Slashing 24 | . . . 24 Piercing . | . . . . Sneak Attacks 8 | . 5 2 1 Combat Hostiles . | . . . . Follow-up Attacks 1 | . . 1 . Damage Inflicted 8999 | 56 1238 4163 3542 Guns 1806 | 56 437 442 871 Cannons 1080 | . . 578 502 Explosions 3974 | . 61 2423 1490 Melee 2097 | . 740 678 679 Ramming 42 | . . 42 . Kinetic 377 | 15 52 91 219 Thermal 1857 | . 161 470 1226 Explosive 3527 | . . 2304 1223 Electromagnetic 1099 | 41 285 578 195 Impact 1418 | . 740 678 . Slashing 679 | . . . 679 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 536 | . 256 174 106 Projectiles 5 | . . . 5 Explosions 45 | . . 22 23 Melee 486 | . 256 152 78 Knockbacks 7 | . 1 6 . Impact 6 | . 1 5 . Kinetic . | . . . . Secondary 1 | . . 1 . Self-Inflicted Damage 158 | . . 66 92 Shots 5 | . . 3 2 Rammed 12 | . . 12 . Targets Rammed 13 | . . 12 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 457 | . 10 413 457 Average Temperature 133 | . 7 100 169 Received Heat Transfer 1604 | . 147 480 977 Effects 9 | . . 3 6 Shutdowns 2 | . . 1 1 Energy Bleed 1 | . . . 1 Interference 4 | . . 2 2 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 15 | . 5 9 1 Impact Corruptions 17 | . 10 7 . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 9 | . 1 2 6 Heat Transferred 3964 | . 420 1181 2363 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 1432 | 10 234 1432 1073 Initial 604 | . 6 40 604 Average 552 | 3 79 636 862 Maximum Alert Level 4 | . 1 4 3 Low Security (%) 33 | 100 94 17 . Level 1 13 | . 5 28 . Level 2 13 | . . 16 20 Level 3 32 | . . 21 79 Level 4 7 | . . 16 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 3 4 5 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault 5 | . . 3 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 1 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 113 | . 17 54 42 Peak Tracking Total 11 | . 5 11 9 Tactical Retreats 10 | . 2 4 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 15 | . . 8 7 Max in Single Turn 2 | . . 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 3 2 6 Terminals 5 | . 2 1 2 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 25 | . 3 9 13 Successful 15 | . 3 4 8 Failed 10 | . . 5 5 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 2 3 4 Fabricators . | . . . . Repair Stations 9 | . . 6 3 Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . . 2 Garrison Access 3 | . . . 3 Terminal Hacks 4 | . 2 . 2 Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 4 1 Scan Component 3 | . . 2 1 Repair 2 | . . 2 . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks 2 | . . . 2 Unlock Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 7 | . 3 2 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 76 | . . 76 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4346 | 122 1030 1937 1257 Spaces Moved 2353 | 81 636 1066 570 Core 21 | 10 2 1 8 Treads 931 | . . 653 278 Legs 1399 | 71 632 412 284 Wheels . | . . . . Hover . | . . . . Flight 2 | . 2 . . Fastest Speed 50 | 50 112 120 100 Average Speed 142 | 114 127 141 166 Slowest Speed 275 | 120 275 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 87 71 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 379 | . 4 276 99 Melee . | . . . . Projectile 1 | . . . 1 AOE 378 | . 4 276 98 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2944 | 98 768 1344 734 Wait 120 | . 8 91 21 Move 2350 | 80 635 1065 570 Hop . | . . . . Pick Up 74 | 7 16 28 23 Fast Attach 20 | 4 8 5 3 Attach 32 | 2 2 10 18 Detach 5 | . 3 1 1 Swap 37 | . 8 20 9 Drop 59 | . 19 30 10 Fire 166 | 5 49 58 54 Melee 68 | . 20 24 24 Ram . | . . . . Kick 1 | . . . 1 Crush 12 | . . 12 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: Sto / Gar) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 8) 583 | -10/Materials | Discovered new exit (range 5) 691 | -10/Materials | Discovered new exit (range 15) 1011 | -10/Materials | Discovered new exit (range 4) 1126 | -10/Materials | Discovered new exit (range 14) 1153 | -10/Materials | Entered another Materials area 1153 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1496 | -9/Materials | Discovered new exit (range 7) 1580 | -9/Materials | Build established: Scavenger-Mutant 2228 | -9/Materials | Build established: Tank 2271 | -9/Materials | Discovered new exit (range 14) 2353 | -9/Materials | First assault squad dispatched 2601 | -9/Materials | Repaired Lgt. Nuclear Core 2642 | -9/Materials | Repaired Adv. Treads 2821 | -9/Materials | Destroyed 10 combat bots 3011 | -9/Materials | Discovered new exit (range 5) 3090 | -9/Materials | Entered another Materials area 3090 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3149 | -8/Materials | Identified exit to Garrison 3212 | -8/Materials | Identified exit to Storage 3490 | -8/Materials | First assault squad dispatched 3640 | -8/Materials | Core integrity fell below 50% 3664 | -8/Materials | Lost 8 parts (2n1u5w) 3921 | -8/Materials | Build established: Scavenger-Bomber 4338 | -8/Materials | Core integrity fell below 20% 4347 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 04315_ R-06 Scavenger collects Aluminum Leg. 04319_ R-06 Scavenger collects Lgt. Nuclear Core. 04322_ R-06 Scavenger collects Aluminum Leg. 04326_ Carbon-fiber Leg destroyed. 04328_ G-47 Trooper destroyed. 04334_ C-30 ARC bursts open, deploying its payload. 04334_ G-50 Soldier unfolds itself. 04334_ G-47 Trooper unfolds itself. 04334_ I-25 Savior unfolds itself. 04342_ Adv. Beam Cannon severed. 04345_ Gatling Laser destroyed. 04345_ Remote Shield destroyed. 04345_ Critical hit (Burn: +37). 04345_ K-01 Serf collects debris. 04347_ Acquired 10 matter. 04347_ Critical hit (Burn: +37). [Achievement: Let's See Who's Tougher] 04347_ Lgt. Angular Momentum Engine destroyed. 04347_ Destroyed Lgt. Angular Momentum Engine. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????########### | | ???????????????????????????????????????# | | ???????????????????????????????????????#""" | | ???????????????????????????????????????#"R | | ????????????????????? ???????????????#""" | | ????????????????????# ???????????????# | | ????????????????????# ???????????????# | | ????????????????????# #??????????????# """ | | ????????????????????# #??????????????# """"" | | ??????????????????#?# #??????????????# """"" | | ??????????????????? # #??????????????# """"%== | | ??????????????????? # #??????????????# """[% | | ????????????????????+ #??????????????# %=%*= | | ????????????????????# #?????????############/### | | ??????????????? ????# ########### [!= | | ???????????????"""??# # % # | | ???????????????""" # % # + !!! | | ???????????# """ k #% ! | | ?????????????? g # !!! | | ????????????????????# %l@! # # | | ????????????????????# g =] % # ! # | | ????????????????????## # # = " # | | ?????????????????????## # # =%=""" # | | ??????????????????????# ## ######## ! # | | ??????????????????????# #?# ? ## # | | ?????????????????????## #??#???? ## + | | ??????????????????????# #?????##### # | | ??????????????????????# #???#?#!! % # | | ??????????????????????# #????##! " [= # | | ??????????????????????# #?????# [ % =%= # | | ??????????????????????# #?????# *== # | | ??????????????????????# #????##/ ! # | | ?????????????????????? #???#?#// !!% # | | ??????????????????????##??????##### ! # | | ???????????????????????????#??????# ! # | | ?????????????????????#????????????# # | | ?????????????????????????#???###??# # | | ????????????????????????#??#????#?##### ### # | | ?????????????????????????????????? ?? # # | | ??????????????????????????????#??? # # | | ?????????????????????????????#???? # # | | ????????????????????????????????? # | | ??????????????????????????????######## # | | ??????????????????????????????????##?####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 29 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Quick And Dirty Remodeling Significant Disruption Challenges ------------ None Game ------ Seed ThiefSniperPropulsion Manual? 0 Play Time 01:03:39 Cumulative 8.1 hours Start 2022.05.07 @ 13:23:53 End 2022.05.07 @ 14:31:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13768066-04e6-40d7-b376-1e954ae061f3