Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.26 @ 00:23:51 Player: W_W Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (1810) 1810 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (658) 658 TOTAL SCORE: 5068 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 263 Aligned with FarCom 300 Friendly Fire -1 Cogmind --------- Core Integrity 0/550 Matter 186/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (2150) Ox42 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit Humpback Enhanced Optical Array > --- WEAPON (4) ------- Gauss Rifle Missile Launcher > --- INVENTORY (32) --- Ion Engine Ion Engine High-capacity Storage Unit Humpback Advanced Signal Interpreter Advanced Signal Interpreter Improved ECM Suite Medium Armor Plating Heavy Armor Plating Insulated Plating Hacking Suite Advanced Beam Rifle Advanced Beam Rifle XL Autogun Array Light Cannon Grenade Launcher Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Humpback Enhanced Optical Array > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Beam Cannon Heavy Rocket Launcher > --- INVENTORY -------- Ion Engine Ion Engine High-capacity Storage Unit Humpback Advanced Signal Interpreter Advanced Signal Interpreter Improved ECM Suite Heavy Armor Plating Insulated Plating Hacking Suite Advanced Beam Rifle Advanced Beam Rifle Gauss Rifle XL Autogun Array Light Cannon Light Cannon Grenade Launcher Grenade Launcher Grenade Launcher Grenade Launcher Improved Grenade Launcher Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Datajack Makeshift Axe [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Light Armor Plating Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon 2 | . . . . . 2 Parts Attached 64 | 9 11 8 8 4 24 Power 6 | 1 2 2 . . 1 Engine 5 | 1 2 2 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 3 4 2 . . 3 Treads 8 | 2 4 . . . 2 Leg 4 | 1 . 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 2 . 5 . 5 Device 1 | . . . . . 1 Storage 9 | 2 2 . 4 . 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 32 | 3 3 4 3 4 15 Energy Gun 8 | 3 1 . . . 4 Energy Cannon 5 | . . 1 1 1 2 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 10 | . 1 2 2 1 4 Launcher 7 | . 1 . . 2 4 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 13 | . 4 3 . . 6 Power 2 | . 1 1 . . . Propulsion 5 | . 2 2 . . 1 Utility . | . . . . . . Weapon 6 | . 1 . . . 5 Highest Loss Streak 4 | . 2 2 . . 4 Average Slot Usage (%) 91 | . 99 97 94 85 84 Engine 10 | . 13 14 14 14 3 Core 1 | . . . . . 5 Treads 9 | . 28 17 . . 4 Leg 14 | . . 8 28 28 12 Storage 19 | . 28 28 24 14 12 Protection 1 | . . . . . 4 Energy Gun 7 | . 19 . . . 11 Energy Cannon 7 | . . 12 13 8 6 Ballistic Cannon 10 | . 5 13 13 8 13 Launcher 4 | . 2 1 . 10 3 Naked Turns . | . . . . . . Heaviest Build 132 | 17 75 75 91 91 132 Greatest Support 40 | 40 40 40 20 20 40 Greatest Overweight (x) 43 | 3 1 24 4 4 43 Average Overweight (x) 2 | . . 1 2 4 4 Largest Inventory Capacity 32 | 8 20 20 24 24 32 Average Capacity 21 | 7 19 20 19 24 27 Most Carried 32 | 4 20 20 24 24 32 Average Carried 20 | 2 15 19 17 24 25 Final Capacity 32 | 8 20 20 24 24 32 Final Carried 29 | 4 20 20 24 24 29 Class Distribution -------------------- 67% | Hauler-Mutant 22% | Hauler-Skirmisher 9% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1257 | 290 145 202 . 125 495 Remotely . | . . . . . . Salvage Created 2548 | 379 841 503 . 133 692 Parts 163 | 29 53 28 . 10 43 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 48 | . 11 13 . 4 20 Guns 13 | . 8 . . . 5 Cannons 21 | . 1 13 . . 7 AOE 14 | . 2 . . 4 8 Classes Destroyed 13 | 3 6 . . . 4 Worker 6 | 4 1 . . 1 . Builder 5 | . 2 . . . 3 Tunneler 12 | 9 1 1 . 1 . Hauler 3 | . 2 . . . 1 Recycler 5 | 1 2 1 . 1 . Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 15 | . 3 2 . 4 6 Grunt 28 | . 8 11 . . 9 Duelist 1 | . . . . . 1 Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Best Kill Streak 8 | 3 3 5 . 6 8 Combat Bots Only 5 | . 3 4 . 4 5 Max Kills in Single Turn 6 | 1 2 2 . 6 2 Gunslinging . | . . . . . . Exploded 4 | . 2 . . 4 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2948 | . 675 407 . 39 1827 Core 675 | . 83 18 . 15 559 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . . . 53 . Volleys Fired 176 | 33 55 41 . 1 46 Largest 4 | 2 2 2 . 2 4 Hottest 217 | 80 80 100 . 60 217 Shots Fired 379 | 66 109 73 . 2 129 Gun 212 | 66 99 . . . 47 Cannon 139 | . 9 65 . . 65 Launcher 20 | . 1 . . 2 17 Special 8 | . . 8 . . . Kinetic 97 | . 9 33 . . 55 Thermal 97 | . . 40 . . 57 Explosive 20 | . 1 . . 2 17 Electromagnetic 165 | 66 99 . . . . Robot Hit Streak 11 | 9 11 8 . 9 10 Robot Miss Streak 5 | 2 4 4 . . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 202 | 36 76 33 . 1 56 Core Hits 122 | 13 33 17 . 9 50 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5144 | 538 1450 646 . 270 2240 Guns 1896 | 476 950 . . . 470 Cannons 1130 | . 94 617 . . 419 Explosions 1971 | 62 374 . . 218 1317 Melee . | . . . . . . Ramming 147 | . 32 29 . 52 34 Kinetic 717 | . 94 270 . . 353 Thermal 1272 | 62 327 347 . . 536 Explosive 1582 | . 47 . . 218 1317 Electromagnetic 1426 | 476 950 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Effects 32 | . 4 6 11 11 . Message Errors 14 | . 1 3 4 6 . Heat Flow Errors 5 | . 1 . 3 1 . Energy Discharges 3 | . . 1 1 1 . Data Loss (minor) 9 | . 2 1 3 3 . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 110 | . . . . . 110 Projectiles . | . . . . . . Explosions 110 | . . . . . 110 Melee . | . . . . . . Knockbacks 8 | . 2 2 . . 4 Impact 1 | . 1 . . . . Kinetic 6 | . 1 2 . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 187 | . 138 . . 14 35 Shots 6 | . 5 . . . 1 Rammed 21 | . 9 3 . 3 6 Targets Rammed 25 | . 9 4 . 6 6 Kicked 4 | . . 1 . 3 . Crushed . | . . . . . . Highest Temperature 793 | 90 149 381 230 181 793 Average Temperature 108 | 30 44 97 102 95 222 Received Heat Transfer 1023 | . 228 201 . . 594 Effects 32 | . . 4 . . 28 Shutdowns 6 | . . 1 . . 5 Energy Bleed 7 | . . 1 . . 6 Interference 6 | . . 2 . . 4 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted 1 | 1 . . . . . Combat Hostiles . | . . . . . . Parts Fried 12 | 3 9 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . . 1 Heat Transferred 2363 | 100 450 740 . . 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | 2 6 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 612 | 60 191 145 . 100 612 Initial 6 | . 6 3 . . . Average 109 | 21 55 29 . 2 294 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 80 | 100 100 100 . 100 37 Level 1 8 | . . . . . 26 Level 2 11 | . . . . . 35 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . . . 4 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 18 15 . 3 41 Peak Tracking Total 6 | . 3 4 . 4 6 Tactical Retreats 5 | . 2 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . . 4 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . 1 . . . 4 Max in Single Turn 2 | . 1 . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 15 | . 10 1 . 1 3 Terminals 12 | . 7 1 . 1 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 30 4 . 3 13 Successful 33 | . 20 2 . 1 10 Failed 17 | . 10 2 . 2 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 43 | . 23 4 . 3 13 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 28 | . 15 2 . 1 10 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 5 | . 4 . . . 1 Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 3 | . 1 . . . 2 Unreport Threat 2 | . 2 . . . . Locate Traps 4 | . 1 . . . 3 Disarm Traps 1 | . . . . . 1 Dispatch Records 4 | . 2 1 . 1 . Maintenance Status 1 | . 1 . . . . Transport Status 1 | . . . . . 1 Investigation Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 8 1 . 1 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 5 Highest-Rated Group 84 | . . . . 84 84 Highest-Rated Ally 31 | . . . . 31 31 Total Orders 21 | . . . . 8 13 STAY 10 | . . . . 3 7 FOLLOW 11 | . . . . 5 6 Ally Attacks 99 | . . . . . 99 Total Damage 1182 | . . . . . 1182 Kills 11 | . . . . . 11 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 8427 | 595 1524 1235 1000 1783 2290 Spaces Moved 3303 | 301 683 508 457 696 658 Core 26 | 9 . 7 . . 10 Treads 1471 | 292 683 332 . . 164 Legs 1806 | . . 169 457 696 484 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 120 240 210 Average Speed 216 | 158 179 204 206 240 271 Slowest Speed 2200 | 200 180 1250 240 240 2200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 70 | 14 99 85 71 98 58 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 26 | . . . . . 26 Terrain Destroyed 209 | 4 28 2 . 14 161 Melee . | . . . . . . Projectile 7 | . . 2 . . 5 AOE 202 | 4 28 . . 14 156 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4185 | 351 867 608 517 797 1045 Wait 492 | 3 77 42 5 91 274 Move 3298 | 300 682 507 456 695 658 Hop . | . . . . . . Pick Up 88 | 5 24 3 36 . 20 Fast Attach 22 | 6 . 2 7 . 7 Attach 17 | 2 5 1 . . 9 Detach 1 | . 1 . . . . Swap 25 | 1 6 5 1 4 8 Drop 41 | 1 8 3 12 . 17 Fire 176 | 33 55 41 . 1 46 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 11 | . . 1 . 6 4 Crush 13 | . 9 3 . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 596 | -11/Scrapyard | Entered Materials 597 | -10/Materials | Build established: Mutant 1100 | -10/Materials | Build established: Hauler-Mutant 1356 | -10/Materials | Discovered new exit (range 4) 1645 | -10/Materials | Discovered new exit (range 16) 1829 | -10/Materials | Discovered new exit (range 16) 2027 | -10/Materials | Discovered new exit (range 14) 2090 | -10/Materials | Repaired Lgt. Armor Plating 2120 | -10/Materials | Entered Mines 2121 | -10/Mines | Learned location of Storage (-8) 2142 | -10/Mines | Met a Derelict bent on vengeance 2605 | -10/Mines | Excavation squad dispatched 2605 | -10/Mines | A large section of the Mines collapsed 2855 | -10/Mines | Excavation squad dispatched 2922 | -10/Mines | Discovered new exit (range 15) 3052 | -10/Mines | Learned 2 Materials zone layouts 3346 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3346 | -10/Mines | Discovered new exit (range 5) 3355 | -10/Mines | Entered Exiles 3383 | -10/Exiles | Discovered new exit (range 15) 3433 | -10/Exiles | Met 8R-AWN 3473 | -10/Exiles | Met EX-HEX 3532 | -10/Exiles | Met EX-BIN 3563 | -10/Exiles | Aligned with FarCom system 3565 | -10/Exiles | Given EX-Vault access code 3614 | -10/Exiles | Opened EX-Vault 3657 | -10/Exiles | Found Prototype Storage 3657 | -10/Exiles | Identified Superbattery 3661 | -10/Exiles | Found Prototype Processor 3661 | -10/Exiles | Identified 0b10 Alert Chip 3809 | -10/Exiles | Found Prototype Ballistic Gun 3856 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3911 | -10/Exiles | Met EX-DEC 4331 | -10/Exiles | Discovered new exit (range 10) 4355 | -10/Exiles | Left Exiles lab with XL Autogun Array 4355 | -10/Exiles | Entered Mines 4823 | -9/Mines | Learned Materials garrison access intel 4833 | -9/Mines | Discovered new exit (range 15) 4912 | -9/Mines | Discovered new exit (range 7) 5502 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6138 | -9/Mines | Entered Materials 6138 | -8/Materials | Accompanied by 5 allies 6138 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 6139 | -8/Materials | Identified exit to Storage 6143 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6474 | -8/Materials | Build established: Hauler-Skirmisher 6945 | -8/Materials | Discovered new exit (range 11) 7058 | -8/Materials | Discovered exit to Storage (range 11) 8072 | -8/Materials | Discovered new exit (range 11) 8138 | -8/Materials | First assault squad dispatched 8170 | -8/Materials | Core integrity fell below 50% 8183 | -8/Materials | Core integrity fell below 20% 8196 | -8/Materials | Lost 4 parts (1n3w) 8428 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08275_ U-05 Engineer lays Concrete. 08277_ The unstable cave ceiling collapses. 08277_ U-05 Engineer builds a Wall. 08281_ U-05 Engineer lays Concrete. 08284_ U-05 Engineer builds a Door. 08288_ U-05 Engineer lays Concrete. 08331_ U-05 Engineer builds a Wall. 08342_ Slammed into U-05 Engineer. 08357_ U-05 Engineer lays Concrete. 08357_ U-05 Engineer builds a Wall. 08359_ U-05 Engineer lays Concrete. 08361_ U-05 Engineer builds a Wall. 08386_ Acquired 42 matter. 08403_ U-05 Engineer builds a Wall. 08420_ C-30 ARC bursts open, deploying its payload. 08420_ G-50 Soldier unfolds itself. 08420_ G-47 Trooper unfolds itself. 08420_ Beam Cannon destroyed. 08420_ R-06 Scavenger collects Lgt. Deuterium Engine. 08425_ Broken Adv. Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????? / #?????????? | | ????????? # """"" #?????????? | | ????????? # """"" #?????????? | | ?????????###### """"" #?????????? | | ??????????????# #?????????? | | ###########??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ##?????????????????????? | | ####### ##????????????????????? | | * # #????????????????????? | | # # #????????????????????? | | """ + ####################??? | | """ # # # """ #??? | | """ # # # # ""R" #??? | | ! # =* # # "" " #??? | | ####### # """ # #??? | | ????# [ ## """ # #??? | | ????# ## "" #! """ #??? | | ????# # # ! """ #??? | | ????## ## """ #??? | | ?????## ## # #??? | | ??????# ########+######+#####??? | | ??????# #???# #???? | | ??????# #???# g g < #???? | | ??????# #???# % g @ #???? | | ??????# #???# #### % #####???? | | ??????# #???# ## # uk# #????? | | ??????# #???# # ## [# #?????? | | ??????# #???# ## # # #?????? | | ??????# ]]#???# ## # ###?????? | | ??????#=%*#???# ## #% # #?????? | | ??????#! !#??## #### ! ######??? | | ??????#* #### ### =# #? | | ??????# !]= #?# # "" #? | | ??????# ! T #?# # """#? | | ??????# #?# + S"#? | | ?????## ### [ #?# # #? | | ???# ?#######?# + #? | | ????????# ########? | | ????????# #???????? | | # ???????# #???????? | | ###??????# #???????? | | ##### %% ????????# +???????? | | ????# ! # ????????# #???????? | | ????# ??????? #???????? | | ????## ???????# #???????? | | ?????# ???????##+##???????? | | ?????# ]####??????????????????? | | ?????###+###?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityMassAutohacker Manual? 0 Play Time 00:57:08 Cumulative 51.0 hours Start 2020.10.25 @ 23:24:48 End 2020.10.26 @ 00:23:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d4e2d96-95de-4467-aa74-fa9c2b55fea9