Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 13:46:50 Player: Zoe Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (130) 650 Value Destroyed (5835) 5835 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1758) 1758 TOTAL SCORE: 14923 Bonus ------- High Alert Combat Kills 236 Follower Combat Kills 346 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -224 Cogmind --------- Core Integrity 0/1150 Matter 141/300 Energy 96/100 System Corruption 4% Temperature Cool (9) Movement Rolling (100) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (10) ----- Medium Storage Unit Improved Target Analyzer Improved Target Analyzer Advanced Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Armored Huge Wheel Nuclear Pulse Array Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Target Analyzer Improved Propulsion Shielding Damper Plating Improved Thermal Shield Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Improved Medium Treads Advanced Heavy Siege Treads Improved Cooling System Hardened Medium Armor Plating Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster [Rating: 105] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 . . 2 . . 2 . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . Utility 8 | . . 1 1 . . 2 . . 2 . 2 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Parts Attached 267 | 6 4 26 7 38 24 22 48 11 5 5 22 19 2 2 6 . . 20 Power 26 | 1 1 4 . 7 3 . 3 . . 1 . 2 . . 1 . . 3 Engine 9 | 1 1 3 . 2 . . 2 . . . . . . . . . . . Core 13 | . . 1 . 5 3 . 1 . . 1 . 1 . . . . . 1 Reactor 4 | . . . . . . . . . . . . 1 . . 1 . . 2 Propulsion 87 | 2 1 9 3 15 6 9 16 3 . 1 7 4 . . 2 . . 9 Treads 24 | . . 1 . 2 4 3 5 . . . 3 4 . . 2 . . . Leg 49 | 2 1 4 3 12 2 6 11 3 . 1 4 . . . . . . . Wheel 6 | . . . . . . . . . . . . . . . . . . 6 Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 7 | . . 4 . 1 . . . . . . . . . . . . . 2 Utility 93 | 1 1 4 2 7 13 8 17 5 2 2 12 8 1 2 2 . . 6 Device 40 | . 1 3 2 5 4 1 6 2 . 1 6 4 . 2 1 . . 2 Storage 6 | 1 . . . . 1 . . . . . 2 1 . . . . . 1 Processor 12 | . . 1 . 1 5 2 . . . . 1 . . . . . . 2 Hackware 7 | . . . . . . . 4 . . 1 . 1 . . . . . 1 Protection 28 | . . . . 1 3 5 7 3 2 . 3 2 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 1 9 2 9 2 5 12 3 3 1 3 5 1 . 1 . . 2 Energy Gun 20 | 1 . 2 2 6 . . 3 . . . . 4 1 . 1 . . . Energy Cannon 6 | . . . . . . . 2 . 1 . . 1 . . . . . 2 Ballistic Gun 9 | 1 . 3 . 2 . . 2 . . . 1 . . . . . . . Ballistic Cannon 15 | . 1 3 . 1 1 3 2 2 1 . 1 . . . . . . . Launcher 2 | . . 1 . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . 3 1 1 1 . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 1 . . 1 . . . . . . . . . Parts Lost 106 | . . 11 . 28 6 8 12 . 1 3 18 . . 3 9 . . 7 Power 12 | . . 2 . 5 1 . . . . 1 . . . . 1 . . 2 Propulsion 40 | . . 3 . 13 1 5 5 . 1 . 6 . . . 4 . . 2 Utility 34 | . . 1 . 5 2 1 6 . . 2 10 . . 2 4 . . 1 Weapon 20 | . . 5 . 5 2 2 1 . . . 2 . . 1 . . . 2 Highest Loss Streak 15 | . . 6 . 15 4 3 10 . 1 3 9 . . 2 9 . . 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 79 | . 93 73 96 88 79 84 96 100 98 98 76 61 70 69 54 11 11 35 Engine 2 | . 14 6 . 1 . . 3 7 6 5 . . . . . . . . Core 3 | . . 2 9 7 8 7 3 . . . 4 . . . . . . . Treads 7 | . . 2 8 7 22 23 3 . . . . 10 11 11 7 . . . Leg 13 | . 28 9 26 18 3 2 25 30 24 26 20 . . . . . . . Flight 1 | . . 10 . 3 . . . . . . . . . . . . . . Device 10 | . 7 7 16 21 9 1 9 7 6 6 15 9 11 15 15 . . 3 Storage 5 | . 14 11 9 4 . 7 7 7 6 6 8 4 5 5 3 . . 2 Processor 6 | . . 2 9 3 18 22 5 . . . 1 5 5 5 5 5 5 6 Hackware 2 | . . . . . . . 5 7 6 5 . 4 5 5 5 5 5 8 Protection 8 | . . . . 2 6 10 15 23 33 32 11 9 11 6 3 . . . Energy Gun 5 | . 1 5 17 16 1 . 4 . . . . 7 11 11 6 . . . Energy Cannon 1 | . . . . . . . 2 . 5 6 4 . . . . . . 3 Ballistic Gun 1 | . 14 5 . . . . 1 . . . 4 . . . . . . . Ballistic Cannon 3 | . 12 10 . . 1 . 4 14 6 4 . . . . . . . . Slashing Weapon 1 | . . . . . 7 6 . . . . . . . . . . . . Peak Build Rating 105 | 6 9 16 21 23 33 39 44 53 59 59 66 105 103 105 86 13 13 74 Average Rating 41 | 4 7 8 19 20 26 35 39 49 58 57 57 88 103 103 59 13 13 42 On Entrance 35 | . 6 9 16 21 16 26 35 44 53 56 49 16 105 103 72 13 13 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 11 15 19 20 22 26 43 43 52 62 62 58 89 88 88 52 . . 52 Greatest Support 145 | 20 20 30 40 46 80 88 60 65 65 65 75 145 145 145 145 3 3 56 Greatest Overweight (x) 7 | . . 4 . 3 5 1 7 . 1 . 2 . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 10 Average Capacity 8 | 6 8 8 8 6 5 10 10 10 10 10 9 9 10 10 8 5 5 7 Most Carried 10 | 2 7 7 8 8 5 10 10 10 9 8 8 10 10 10 9 5 5 10 Average Carried 7 | 1 5 4 6 5 4 7 9 9 8 7 6 8 10 9 6 5 5 6 Final Capacity 10 | 8 8 8 8 5 10 10 10 10 10 10 5 10 10 10 5 5 5 10 Final Carried 10 | 2 7 6 7 5 5 7 10 10 9 5 3 10 10 10 5 5 5 6 Class Distribution -------------------- 59% | Scavenger-Mutant 23% | Mutant 13% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Gladiator | -8/Materials Gladiator | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Matter Collected 3815 | 110 174 363 . 581 335 131 1116 266 65 3 189 236 15 61 12 . . 158 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4858 | . 196 293 . 711 630 506 880 253 156 . 519 . 153 294 67 . . 200 Parts 238 | . 16 26 . 35 36 21 44 13 5 . 17 . 5 12 3 . . 5 Haulers Intercepted 4 | . . 1 . . 1 . . 1 . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . 15 1 . . . Prevented 3 | . . . . . . . . . . . . . . 1 2 . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 111 | . 7 14 . 19 8 10 23 5 3 . 5 . 2 10 1 . . 4 Melee 16 | . . . . . 7 9 . . . . . . . . . . . . Guns 52 | . 4 5 . 19 . . 11 . . . . . 2 10 1 . . . Cannons 37 | . 3 4 . . 1 1 12 5 2 . 5 . . . . . . 4 AOE 5 | . . 5 . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 3 2 . 2 2 1 1 . . . 2 . . . . . . . Worker 5 | . . . . . 2 1 . . 1 . 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . Hauler 4 | . . 1 . . 1 . . 1 . . . . . . . . . 1 Recycler 3 | . . . . . 1 . . 1 . . 1 . . . . . . . Watcher 5 | . 1 1 . . 1 . . 2 . . . . . . . . . . Swarmer 34 | . 3 7 . 7 . . 4 2 . . . . . 9 . . . 2 Grunt 37 | . 4 5 . 8 3 4 6 3 2 . . . . 1 1 . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . . . Sentry 23 | . . 2 . 1 4 1 12 . . . 2 . 1 . . . . . Hunter 7 | . . . . 2 1 3 . . . . . . 1 . . . . . Programmer 6 | . . . . . . 1 . . 1 . 2 . . . . . . 2 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 3 5 . 3 4 4 7 2 4 . 4 . 1 5 1 . . 2 Combat Bots Only 7 | . 3 5 . 3 2 4 7 2 3 . 2 . 1 5 1 . . 2 Max Kills in Single Turn 3 | . 1 3 . 1 1 1 2 1 1 . 2 . 1 2 1 . . 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Hostile Shots Fired 1772 | . 42 163 4 229 91 145 432 21 11 111 136 . 14 100 98 4 20 151 Missed 536 | . 12 46 2 60 29 38 138 6 1 65 46 . 4 22 31 2 11 23 Damage Taken 18239 | . 336 1421 158 2332 906 1322 2830 337 235 673 2225 . 189 1195 1160 . 220 2700 Core 3520 | . 44 383 15 330 120 92 381 14 16 11 444 . 18 32 244 . 220 1156 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 25 | . . . . . . . . . . . . . . 8 17 . . . Redirected to Shielding 180 | . . . . 20 82 . . . . . . . 32 46 . . . . Ignored by Resistances 164 | . . . . . . . . . . . . . 7 10 147 . . . Regen/Repaired (Parts) 100 | . . . . . . . . . . . 100 . . . . . . . Core Remaining (%) 47 | 100 82 4 . . 15 . . 30 . 96 . . . . . . 4 . Volleys Fired 391 | . 27 73 . 60 19 3 79 16 14 1 43 . 8 18 6 . . 24 Largest 2 | . 2 2 . 2 2 2 2 2 1 1 1 . 2 2 2 . . 2 Hottest 210 | . 55 100 . 130 100 92 160 128 105 105 105 . 146 146 156 . . 210 Shots Fired 660 | . 54 108 . 120 30 6 152 31 14 1 42 1 14 36 11 . . 40 Gun 351 | . 27 70 . 116 11 . 65 . . . . 1 14 36 11 . . . Cannon 302 | . 27 33 . 4 19 6 87 31 14 1 40 . . . . . . 40 Launcher 7 | . . 5 . . . . . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 305 | . 54 75 . 23 19 6 99 29 . . . . . . . . . . Thermal 343 | . . 28 . 97 11 . 53 2 14 1 40 1 14 36 6 . . 40 Explosive 5 | . . 5 . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . . . . . . . 2 . . . 5 . . . Robot Hit Streak 26 | . 6 13 . 26 4 3 15 6 4 . 8 . 4 8 7 . . 8 Robot Miss Streak 6 | . 3 2 . 3 2 1 4 4 3 . 2 . 2 6 1 . . 5 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . Secondary Targets 8 | . . . . 2 . . 2 . . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . 1 . . . . Shots Hit Robots 470 | . 30 75 . 71 38 27 111 17 7 4 30 . 10 19 9 . . 22 Core Hits 223 | . 13 31 . 34 14 12 69 11 3 . 10 . 5 11 4 . . 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . 2 1 . 7 5 2 4 1 . . . . 2 1 2 . . . Burn 14 | . . 1 . 7 2 . . . . . . . 2 1 1 . . . Blast 7 | . 2 . . . . . 4 1 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . Sever 5 | . . . . . 3 2 . . . . . . . . . . . . Melee Attacks 65 | . . . . . 25 27 8 1 . 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . 25 27 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . 6 2 . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14285 | . 377 1406 . 1052 1804 1479 2616 594 603 . 2399 . 274 503 237 . . 941 Guns 4134 | . 146 494 . 1052 100 . 1337 . . . . . 265 503 237 . . . Cannons 6415 | . 220 513 . . 284 72 1279 591 443 . 2082 . . . . . . 931 Explosions 853 | . . 394 . . . . . . 160 . 299 . . . . . . . Melee 2821 | . . . . . 1420 1401 . . . . . . . . . . . . Ramming 62 | . 11 5 . . . 6 . 3 . . 18 . 9 . . . . 10 Kinetic 3750 | . 366 721 . 108 284 72 1632 567 . . . . . . . . . . Thermal 7076 | . . 286 . 944 100 . 984 24 603 . 2343 . 265 503 93 . . 931 Explosive 394 | . . 394 . . . . . . . . . . . . . . . . Electromagnetic 182 | . . . . . . . . . . . 38 . . . 144 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2821 | . . . . . 1420 1401 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 2 1 1 1 . . 5 5 5 5 5 5 . 4 Average Corruption 2 | . . . . 1 1 1 1 1 . . 2 5 5 5 5 5 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 110 | . . . . 12 15 4 14 4 . . 4 15 6 24 5 . . 7 Message Errors 26 | . . . . 5 4 1 1 . . . 3 2 1 5 2 . . 2 Matter Fused 35 | . . . . 2 5 1 5 1 . . 1 5 . 11 2 . . 2 Heat Flow Errors 10 | . . . . 2 1 . 1 1 . . . 1 1 3 . . . . Energy Discharges 10 | . . . . 1 1 . 3 . . . . 1 . 4 . . . . Parts Rejected 5 | . . . . . 2 1 . . . . . . 1 . 1 . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . 1 1 1 1 . . . 3 1 1 . . . 1 Data Loss (major) 3 | . . . . . 1 . . . . . . 1 . . . . . 1 Misfires 6 | . . . . 1 . . 3 . . . . 1 1 . . . . . Alerts 2 | . . . . . . . . . . . . 1 1 . . . . . Weapon Failures 2 | . . . . . . . . 1 . . . . . . . . . 1 Overload Shots 56 | . . . . . . . . . 14 1 41 . . . . . . . Effects 4 | . . . . . . . . . 1 . 3 . . . . . . . Heat Surge 2 | . . . . . . . . . 1 . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . . Overflow Damage 791 | . . 18 . . 94 260 13 23 113 . 186 . . . . . . 84 Projectiles 275 | . . . . . . . 13 23 48 . 107 . . . . . . 84 Explosions 162 | . . 18 . . . . . . 65 . 79 . . . . . . . Melee 354 | . . . . . 94 260 . . . . . . . . . . . . Knockbacks 18 | . 3 4 . . 3 . 3 5 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 18 | . 3 4 . . 3 . 3 5 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . 52 . . . . . . 78 . 86 . . . . . . 4 Shots 4 | . . 2 . . . . . . 1 . 1 . . . . . . . Rammed 6 | . . 3 . . . . . . . . . . 1 . . . . 2 Targets Rammed 15 | . 3 3 . . . 2 . 1 . . 3 . 1 . . . . 2 Kicked 9 | . 3 . . . . 2 . 1 . . 3 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 726 | . 106 64 . 136 138 114 188 173 294 10 216 217 116 198 81 . . 726 Average Temperature 90 | . 40 17 . 22 70 58 27 30 103 7 96 92 61 67 48 . . 306 Received Heat Transfer 3474 | . 162 408 18 414 288 345 813 99 27 120 153 . 9 18 456 . 54 90 Effects 24 | . . . . . . . . . 1 . . . . . . . . 23 Shutdowns 7 | . . . . . . . . . . . . . . . . . . 7 Energy Bleed 3 | . . . . . . . . . 1 . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . . . . 2 Matter Decay 4 | . . . . . . . . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 4 | . . . . . . . . . . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . . . . . . . . . . 3 Siege Activations 5 | . . . . . . . . . . . . . 1 3 1 . . . Total Turns 67 | . . . . . . . . . . . . . 9 47 11 . . . Longest Duration 21 | . . . . . . . . . . . . . 9 21 11 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . Parts Melted 26 | . . 1 . 8 . . 1 1 1 . 9 . 3 2 . . . . Heat Transferred 11688 | . . 777 . 2775 407 . 2064 50 660 . 2550 . 518 777 222 . . 888 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Peak Influence 828 | . 253 293 114 548 354 190 828 764 589 303 222 4 93 . . . . 139 Initial 434 | . . 22 95 74 252 96 82 434 373 288 128 4 . . . . . 37 Average 249 | . 84 139 96 360 219 73 457 552 479 285 112 2 48 . . . . 56 Maximum Alert Level 3 | . 1 1 . 2 1 . 3 3 2 1 1 . . . . . . . Low Security (%) 50 | 100 88 79 100 16 23 100 13 . . . 85 100 100 . . . . 100 Level 1 26 | . 11 20 . 41 76 . 35 14 31 100 14 . . . . . . . Level 2 17 | . . . . 41 . . 22 71 68 . . . . . . . . . Level 3 5 | . . . . . . . 27 14 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 2 . . 1 5 . . 2 . 2 . . . . . . 1 Investigation 5 | . 1 . . . 1 2 . . 1 . . . . . . . . . Extermination 5 | . . . . . . 1 . . 1 . 2 . . . . . . 1 Reinforcement 3 | . . 2 . . . 1 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Distress Signals 7 | . 2 2 . . . . . . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 11 31 1 24 23 18 29 15 4 4 13 . 2 14 8 1 4 11 Peak Tracking Total 7 | . 7 6 2 6 4 5 6 3 2 5 4 . 1 5 6 1 4 5 Tactical Retreats 18 | . 1 7 . 1 . 1 1 . . . 1 . . . 3 . 2 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Traps Triggered 13 | . 1 . 1 4 1 2 3 . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Machines Disabled 19 | . 1 . . 2 . 1 4 4 2 . 3 . . . . . . 2 Max in Single Turn 2 | . 1 . . 1 . 1 1 1 2 . 2 . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . . Garrison Relay 5 | . . . . 2 . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Machines Accessed 23 | . . 1 1 1 4 5 2 3 3 . 1 . 1 1 . . . . Terminals 12 | . . 1 . 1 3 2 2 1 2 . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . 1 . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 1 . . . . . . . . . Total Hacks 47 | . . 2 2 2 7 10 4 9 5 . 2 . 3 1 . . . . Successful 19 | . . 1 1 1 2 3 2 2 3 . 2 . 1 1 . . . . Failed 28 | . . 1 1 1 5 7 2 7 2 . . . 2 . . . . . Catastrophic 8 | . . . . 1 2 3 . 1 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 25 | . 2 . . . 7 7 . 6 3 . . . . . . . . . Terminals 27 | . . 2 . 2 6 6 4 3 4 . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 1 . . . . . . 3 . . . . . Garrison Access 9 | . . . 2 . . 1 . 5 1 . . . . . . . . . Terminal Hacks 9 | . . 1 . 1 1 1 2 . 2 . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . 1 . 1 . . . . 1 . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . 1 . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 1 . . . . . . . 1 . . . . . Insert Component 2 | . . . . . 1 . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . 2 1 . . . . . . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 1 . . . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 1 1 3 5 1 3 1 . . . 1 . . . . . Full Trace Events 4 | . . . . 1 1 1 . . 1 . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . Time 19 | . . . . . . . . . . . 19 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Used RIF Installer 2 | . . . . 1 . . 1 . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . 1 . . . . . . . . . . . Robots Hacked 6 | . . . . . . . 3 1 . 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . 3 1 . 2 . . . . . . . . Robot Hacks Applied 7 | . . . . . . . 3 1 . 3 . . . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . . . . . disrupt_area 1 | . . . . . . . . . . 1 . . . . . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . . formatsys_high 4 | . . . . . . . 3 . . 1 . . . . . . . . Relay Couplers Released 22 | . . . . 9 . . 13 . . . . . . . . . . . Machine Destruction 22 | . . . . 9 . . 13 . . . . . . . . . . . Attached 5 | . . . . . . . 4 . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Total Allies 9 | . . . . . . . 8 . . 1 . . . . . . . . Largest Group 4 | . . . . . . . 4 4 1 . . . . . . . . . Highest-Rated Group 207 | . . . . . . . 207 207 77 . . . . . . . . . Highest-Rated Ally 95 | . . . . . . . 95 95 77 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 76 | . . . . . . . 12 52 12 . . . . . . . . . Total Damage 2146 | . . . . . . . 386 1486 274 . . . . . . . . . Kills 14 | . . . . . . . 2 10 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Turns Passed 11996 | 58 409 1174 106 1517 1078 1083 1785 789 349 142 807 649 166 808 247 61 174 594 Spaces Moved 7326 | 43 238 555 77 887 415 557 1048 556 231 106 457 429 82 456 235 122 347 485 Core 1050 | 5 . 163 . 3 22 . 1 . . . 15 77 . . 144 122 347 151 Treads 2274 | . . . . 414 272 511 96 . . . . 352 82 456 91 . . . Legs 3643 | 38 238 367 77 470 121 46 951 556 231 106 442 . . . . . . . Wheels 200 | . . . . . . . . . . . . . . . . . . 200 Hover 125 | . . . . . . . . . . . . . . . . . . 125 Flight 34 | . . 25 . . . . . . . . . . . . . . . 9 Fastest Speed 37 | 50 120 117 120 120 125 120 120 120 122 122 50 50 160 160 50 50 50 37 Average Speed 128 | 111 120 164 120 138 155 162 129 121 134 122 127 140 160 160 92 50 50 72 Slowest Speed 400 | 120 120 360 120 200 300 190 400 122 193 122 260 160 160 160 160 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 51 36 11 43 27 15 79 21 9 26 8 96 3 69 52 18 50 15 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . . 1 . Known Exits Taken 4 | . . . 1 . 1 1 . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . . . . . 1 . 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . . . 3 1 . . . Spaces Dug 4 | . . 3 . . . . . . . 1 . . . . . . . . Terrain Destroyed 118 | . . 25 . . 2 . . 7 13 1 27 . . 9 . . . 34 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 43 | . . . . . 2 . . 7 6 1 6 . . 9 . . . 12 AOE 75 | . . 25 . . . . . . 7 . 21 . . . . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Fac Ext Fac Was Fac Upp Upp War Pro Fac Total 9087 | 50 310 711 88 1054 765 671 1317 640 253 116 634 474 102 499 254 121 346 682 Wait 786 | . 36 38 . 36 267 51 44 40 3 1 91 7 10 19 4 . . 139 Move 7308 | 42 238 554 76 885 414 556 1046 555 230 105 457 428 81 455 234 121 346 485 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 86 | 2 3 7 2 11 7 8 23 4 1 . 3 8 . 3 . . . 4 Fast Attach 95 | 6 1 8 2 14 9 5 12 . . . 15 10 1 . . . . 12 Attach 68 | . . 9 . 10 4 10 8 . 2 3 3 4 . 1 6 . . 8 Detach 32 | . . 4 . . 1 2 7 . . . 8 5 . . 2 . . 3 Swap 104 | . 3 9 5 14 11 7 28 11 3 2 4 5 1 1 . . . . Drop 86 | . . 6 3 11 8 . 25 12 . . 7 5 . 2 2 . . 5 Fire 391 | . 27 73 . 60 19 3 79 16 14 1 43 . 8 18 6 . . 24 Melee 65 | . . . . . 25 27 8 1 . 4 . . . . . . . . Ram 5 | . . 3 . . . . . . . . . . . . . . . 2 Kick 8 | . 2 . . . . 2 . 1 . . 3 . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . . Escape Stasis 28 | . . . . 13 . . 15 . . . . . . . . . . . Rewire 24 | . . . . . . . 22 . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 12) 59 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 446 | -10/Materials | Discovered new exit (range 15) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 632 | -9/Materials | Core integrity fell below 50% 659 | -9/Materials | Lost 6 parts (1p1n1u3w) 1317 | -9/Materials | Core integrity fell below 20% 1323 | -9/Materials | Lost 3 parts (1p1n1w) 1637 | -9/Materials | Discovered new exit (range 4) 1642 | -9/Materials | Entered another Materials area 1642 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -8/Materials | Build established: Scavenger-Mutant 1733 | -8/Materials | Identified exit to Garrison 1748 | -8/Materials | Entered Garrison 1914 | -8/Garrison | Triggered checkpoint 1992 | -8/Garrison | Garrison Relay disabled 2249 | -8/Garrison | Triggered checkpoint 2305 | -8/Garrison | Triggered checkpoint 2404 | -8/Garrison | Triggered checkpoint 2538 | -8/Garrison | Lost 15 parts (2p6n3u4w) 2545 | -8/Garrison | Core integrity fell below 50% 2607 | -8/Garrison | Lost 6 parts (1p4n1u) 2822 | -8/Garrison | Garrison Relay disabled 2849 | -8/Garrison | Discovered new exit (range 8) 2873 | -8/Garrison | Installed Relay Interface Framework 3265 | -8/Garrison | Entered Materials 3283 | -8/Materials | Lost 3 parts (1p2n) 3412 | -8/Materials | Lost 4 parts (1n2u1w) 3618 | -8/Materials | Build established: Mutant 3935 | -8/Materials | Build established: Gladiator 4228 | -8/Materials | Core integrity fell below 20% 4340 | -8/Materials | Discovered new exit (range 3) 4341 | -8/Materials | Identified exit to Factory 4343 | -8/Materials | Entered Factory 4343 | -7/Factory | Evolved 2 slots: Utility x2 4695 | -7/Factory | Discovered new exit (range 15) 4744 | -7/Factory | Identified exit to Lower Caves 4898 | -7/Factory | Lost 3 parts (2n1w) 5352 | -7/Factory | Garrison activated, responded to threat 5424 | -7/Factory | Identified exit to Garrison 5426 | -7/Factory | Entered Garrison 5652 | -7/Garrison | Triggered checkpoint 5668 | -7/Garrison | Build established: Scavenger-Mutant 5669 | -7/Garrison | Garrison Relay disabled 5684 | -7/Garrison | Heavy support dispatched to Factory 5940 | -7/Garrison | Triggered checkpoint 5995 | -7/Garrison | Lost 3 allies 6020 | -7/Garrison | Destroyed 7 combat bots 6024 | -7/Garrison | Lost 10 parts (4n5u1w) 6191 | -7/Garrison | Discovered new exit (range 10) 6249 | -7/Garrison | H-XX Assembler disabled 6298 | -7/Garrison | Triggered checkpoint 6304 | -7/Garrison | Core integrity fell below 50% 6374 | -7/Garrison | Triggered checkpoint 6458 | -7/Garrison | Triggered checkpoint 6478 | -7/Garrison | Discovered new exit (range 15) 6513 | -7/Garrison | Identified exit to Factory 6632 | -7/Garrison | Discovered exit to Factory (range 9) 6647 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6670 | -7/Garrison | Triggered checkpoint 6718 | -7/Garrison | Garrison Relay disabled 7037 | -7/Garrison | Found embedded Infiltrators 7064 | -7/Garrison | Triggered checkpoint 7080 | -7/Garrison | Garrison Relay disabled 7211 | -7/Garrison | Entered Factory 7211 | -7/Factory | Accompanied by 4 allies 7311 | -7/Factory | Discovered new exit (range 10) 8000 | -7/Factory | Entered another Factory area 8000 | -6/Factory | Accompanied by 1 ally 8000 | -6/Factory | Evolved 2 slots: Utility x2 8099 | -6/Factory | Identified exit to Lower Caves 8099 | -6/Factory | Identified exit to Extension 8349 | -6/Factory | Entered Extension 8454 | -6/Extension | Spotted B-75 Beast 8459 | -6/Extension | Spotted B-75 Beast 8470 | -6/Extension | Assimilated Beast 5a with formatsys_high 8488 | -6/Extension | Discovered new exit (range 2) 8491 | -6/Extension | Entered Factory 8491 | -5/Factory | Evolved 2 slots: Utility x2 8511 | -5/Factory | Lost 3 parts (1p2u) 8742 | -5/Factory | Spotted B-75 Beast 8813 | -5/Factory | Destroyed B-75 Beast 8820 | -5/Factory | Lost 5 parts (2n3u) 8999 | -5/Factory | Repaired Carbon-fiber Leg 9039 | -5/Factory | Build established: Mutant 9193 | -5/Factory | Lost 3 parts (1n2u) 9298 | -5/Factory | Sucked down chute 9298 | -5/Factory | Entered Waste 9298 | -5/Waste | The area was eerily silent 9322 | -5/Waste | Lost 9 parts (3n4u2w) 9369 | -5/Waste | Discovered new exit (range 16) 9444 | -5/Waste | Found Damper Plating 9642 | -5/Waste | Build established: Scavenger-Mutant 9947 | -5/Waste | Entered Factory 10046 | -5/Factory | Discovered new exit (range 16) 10113 | -5/Factory | Entered Upper Caves 10161 | -5/Upper Caves | Learned Factory security intel 10551 | -5/Upper Caves | Learned location of 1 exit from Factory 10915 | -5/Upper Caves | Discovered new exit (range 5) 10921 | -5/Upper Caves | Entered another Upper Caves area 10998 | -5/Upper Caves | Spotted B-75 Beast 11077 | -5/Upper Caves | Core integrity fell below 50% 11125 | -5/Upper Caves | Lost 9 parts (1p4n4u) 11165 | -5/Upper Caves | Discovered new exit (range 6) 11168 | -5/Upper Caves | Entered Warlord 11186 | -5/Warlord | System corruption cleaned by Quarantine Array 11189 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 11189 | -5/Warlord | Attacked by Warlord forces 11204 | -5/Warlord | Spotted QB-ER0(B) 11204 | -5/Warlord | Spotted GR-BKF(B) 11223 | -5/Warlord | Discovered new exit (range 12) 11229 | -5/Warlord | Entered Proximity Caves 11229 | -4/Proximity Caves | Spotted B-86 Titan 11233 | -4/Proximity Caves | Core integrity fell below 20% 11234 | -4/Proximity Caves | Learned location of Testing (-2) 11254 | -4/Proximity Caves | Learned Research stockpile data 11395 | -4/Proximity Caves | Discovered new exit (range 16) 11402 | -4/Proximity Caves | Build established: Mutant 11403 | -4/Proximity Caves | Entered Factory 11403 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 11404 | -4/Factory | Identified exit to Upper Caves 11820 | -4/Factory | Core integrity fell below 50% 11878 | -4/Factory | Core integrity fell below 20% 11898 | -4/Factory | Lost 6 parts (2p2n2w) 11997 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 11843_ ALERT: Security rotation in progress. 11843_ Slammed into S-27 Virus. 11846_ System corrupted: Matter fused (-7). 11846_ Acquired 73 matter. 11859_ Arm. Huge Wheel destroyed. 11860_ Matter Neutralizer destroyed. 11861_ Mic. Fission Core destroyed. 11862_ Nuclear Reactor explodes. 11865_ Critical hit (Destroy). 11865_ Arm. Huge Wheel destroyed. 11867_ The unstable cave ceiling collapses. 11867_ S-27 Virus destroyed. 11867_ Matter Neutralizer destroyed. 11887_ 6,0>ETHAY::UP0 0MOG63B0UQ8LQ 11911_ YGTV0/R M SP18 UN 6Z>SKRC6RDXYR< 11928_ Penetrated by Slug. 11934_ System corrupted: Component data lost. 11966_ Penetrated by Slug. 11992_ Slammed into W-44 Eye. 11997_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# # #?????????? | | ???????????????????????????# # #######???? | | ??????????????????????????############ #???? | | ??????????????????????????# #?????# #???? | | ??????????????????????????# #?????# #???? | | ??????????????????????????# ####### #???? | | ??????????????????????????# + +???? | | ??????????????????????????# #######+### #???? | | ??????????????????????????# #???? # #???? | | ??????????????????????????# #?? # #???? | | ??????????????????????????# # # #???? | | ??????????????????????????# # # #???? | | ???????????????######+#################### ##### | | ?????????????? | | ?????????????? | | ????????????? | | ????????????? | | ????????????? | | ????????????????########### # T############ ###### | | ??????????????????????????# ####???????????+#????? | | ??????????????????######### #????????????????????? | | ??????????????????# # #????????????????????? | | ??????????????????# "" # #????????????????????? | | ??????????????????# " # ##### """??????????? | | ??????????????????# "F + + """??????????? | | ??????????????????# "" !@# # ???????? | | ??????????????????# # #????????????????? | | ??????????????????# # #????????????????? | | ??????????????????# # #????????????????? | | ??????????????????# + #????????????????? | | ??????????????????# """ # +????????????????? | | ??????????????????# """ # #????????????????? | | ??????????????????# """ # #????????????????? | | ??????????????????# ? # #????????????????? | | ????????????????????? ? ????????????????? | | ????????????????????? ? ???????????????? | | ????????????????????? = ? ???????????????? | | ????????????????????? ? ? ???????????????? | | ?????????????????????Y####? ???????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 65 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 3200 Resistance: TH 25 Resistance: EM 90 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 17 Target Analysis 9 Recoil Reduction 4 Particle Charging 15 Force Boost 20 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroTitaniumField Manual? 0 Play Time 01:45:35 Cumulative 71.9 hours Start 2025.03.20 @ 11:49:23 End 2025.03.20 @ 13:46:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 51 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba801efd-0939-4c8d-9fc7-1e7124c4c294