Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.29 @ 17:53:18 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (6) 30 Value Destroyed (77) 77 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6667 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 1015/1450 Matter 21/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Q-thruster > --- UTILITY (11) ----- Enhanced Optical Array Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Combat Linear Gravjet Diametric Drive Improved Heat Sink Medium Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Gravmag Array Improved Antigrav System VTOL Module > --- UTILITY ---------- Enhanced Optical Array Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Fusion Compressor Improved Heat Sink Medium Laser [Rating: 66] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Gravmag Array Treads Improved Medium Treads Leg Advanced Myomer Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Hacking Suite Device Advanced Sensor Array Processor Enhanced Optical Array Hackware Hacking Suite Weapon Mining Claw Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . 2 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 6 | . . 2 1 1 . . . . 2 . Utility 9 | . . . 1 . 2 . 2 2 . 2 Weapon . | . . . . . . . . . . . Parts Attached 39 | 4 3 . 1 1 3 8 7 . 9 3 Power 3 | . . . . . . . 2 . . 1 Engine . | . . . . . . . . . . . Core 2 | . . . . . . . 2 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 24 | 2 1 . . 1 1 6 4 . 7 2 Treads 7 | 2 . . . . . 5 . . . . Leg 5 | . . . . 1 . . . . 4 . Wheel . | . . . . . . . . . . . Hover 5 | . . . . . 1 1 1 . 2 . Flight 7 | . 1 . . . . . 3 . 1 2 Utility 8 | . . . 1 . 2 2 1 . 2 . Device 2 | . . . 1 . 1 . . . . . Storage . | . . . . . . . . . . . Processor 2 | . . . . . 1 . . . 1 . Hackware 4 | . . . . . . 2 1 . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 4 | 2 2 . . . . . . . . . Energy Gun 2 | 1 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 2 1 Parts Lost 21 | . . . 1 . . . 1 6 10 3 Power 2 | . . . . . . . . 1 . 1 Propulsion 13 | . . . 1 . . . . 3 8 1 Utility 5 | . . . . . . . 1 1 2 1 Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 10 | . . . 1 . . . 1 6 10 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 37 | . 40 33 24 17 31 51 59 45 31 20 Treads 5 | . 20 . . . . 21 6 . . . Leg 2 | . . . . 2 6 2 . . 11 . Hover 3 | . . . . . 6 5 9 10 3 . Flight 4 | . 3 11 6 . . . 5 8 1 5 Device 2 | . . . 2 7 7 6 5 . . . Processor 3 | . . . . . 3 6 5 5 4 8 Hackware 6 | . . . . . . 1 17 14 9 4 Ballistic Gun 2 | . 14 11 6 . . . . . . . Slashing Weapon 3 | . 2 11 9 7 6 6 5 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 15 | 2 4 4 4 3 4 3 8 7 . 15 Greatest Support 60 | 3 4 4 4 3 3 17 40 11 60 16 Greatest Overweight (x) 1 | . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 2 4 4 5 5 4 4 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 5 5 3 5 3 5 Class Distribution -------------------- 50% | Mutant 41% | Hacker-Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Matter Collected 228 | 90 . . . 10 . 43 77 8 . . Remotely . | . . . . . . . . . . . Salvage Created 156 | . 40 . . . . 43 73 . . . Parts 12 | . 3 . . . . . 9 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Combat Hostiles Destroyed 4 | . 3 . . . . . 1 . . . Melee 1 | . . . . . . . 1 . . . Guns 3 | . 3 . . . . . . . . . Classes Destroyed 2 | . 1 . . . . . 1 . . . Builder 2 | . . . . . . . 2 . . . Swarmer 4 | . 3 . . . . . 1 . . . Best Kill Streak 3 | . 3 . . . . . 1 . . . Combat Bots Only 3 | . 3 . . . . . 1 . . . Max Kills in Single Turn 1 | . 1 . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Damage Taken 4410 | . 118 10 177 402 . 230 293 507 2000 673 Core 1878 | . 32 . 80 307 . 75 52 179 718 435 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 87 100 85 56 . 91 94 84 44 . Volleys Fired 12 | . 12 . . . . . . . . . Largest 2 | . 2 . . . . . . . . . Hottest 70 | . 70 . . . . . . . . . Shots Fired 13 | . 13 . . . . . . . . . Gun 13 | . 13 . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 12 | . 12 . . . . . . . . . Thermal 1 | . 1 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 1 | . 1 . . . . . . . . . Robot Miss Streak 5 | . 5 . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 9 | . 4 . . . . . 5 . . . Core Hits 8 | . 3 . 1 . . . 2 1 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 15 | . . . . . . 2 11 2 . . Impact . | . . . . . . . . . . . Slashing 15 | . . . . . . 2 11 2 . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 260 | . 55 . 4 . . . 193 1 7 . Guns 55 | . 55 . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 193 | . . . . . . . 193 . . . Ramming 12 | . . . 4 . . . . 1 7 . Kinetic 43 | . 43 . . . . . . . . . Thermal 12 | . 12 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 193 | . . . . . . . 193 . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . 1 1 . Message Errors 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 15 | . . . . . . . 15 . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 15 | . . . . . . . 15 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . . . 2 . . . . . . . Shots . | . . . . . . . . . . . Rammed 3 | . . . 2 . . . . 1 . . Targets Rammed 5 | . . . 2 . . . . 1 2 . Kicked 2 | . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . Highest Temperature 3 | . . . . . . . . . 3 . Average Temperature 3 | . . . . . . . . . 3 . Received Heat Transfer 520 | . . 6 108 81 . 30 84 9 157 45 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . Heat Transferred 37 | . 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Peak Influence 263 | . 99 83 113 66 32 47 146 88 228 263 Initial 136 | . . 41 34 51 32 22 24 66 19 136 Average 81 | . 58 55 69 53 32 26 81 73 55 206 Maximum Alert Level 1 | . . . . . . . . . 1 1 Low Security (%) 91 | 100 100 100 100 100 100 100 100 100 94 54 Level 1 8 | . . . . . . . . . 5 45 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . 2 1 . 1 1 . 3 4 Investigation 7 | . . . 1 . . . . . 3 3 Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . 1 1 . 1 1 . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Distress Signals 1 | . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 6 5 10 9 . 5 13 12 28 29 Peak Tracking Total 21 | . 3 5 11 10 . 4 6 10 17 21 Tactical Retreats 10 | . . . . 1 . 2 1 . 4 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Traps Triggered 2 | . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Machines Accessed 17 | . 2 2 1 . 1 . 1 1 4 5 Terminals 17 | . 2 2 1 . 1 . 1 1 4 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 40 | . 4 3 3 . 3 . 1 1 12 13 Successful 14 | . 2 2 1 . 1 . 1 1 3 3 Failed 26 | . 2 1 2 . 2 . . . 9 10 Catastrophic 4 | . . . 1 . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 20 | . 2 2 2 . . . . 1 4 9 Terminals 40 | . 4 3 3 . 3 . 1 1 12 13 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 1 2 1 . 1 . 1 1 2 1 Open DSF 1 | . . . . . 1 . . . . . Level Access Points 4 | . . 1 . . . . 1 1 1 . Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . . 1 2 Terminals 4 | . 1 . . . . . . . 1 2 Assimilate 1 | . 1 . . . . . . . . . Botnet 3 | . . . . . . . . . 1 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 2 . 1 . . . . 1 4 5 Full Trace Events 7 | . . . 1 . . . . . 3 3 Feedback Events 2 | . . . . . . . . . 2 . Corruption 1 | . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Total Allies 2 | . 1 . . 1 . . . . . . Largest Group 1 | . 1 1 . . 1 1 . . . . Highest-Rated Group 16 | . 10 10 . . 16 16 . . . . Highest-Rated Ally 16 | . 10 10 . . 16 16 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Turns Passed 955 | 28 103 39 41 69 47 87 144 94 148 155 Spaces Moved 1812 | 36 137 94 91 120 68 117 247 219 280 403 Core 722 | 36 75 . 1 120 68 116 60 14 224 8 Treads . | . . . . . . . . . . . Legs 3 | . . . . . . 1 . . 2 . Wheels . | . . . . . . . . . . . Hover 4 | . . . . . . . 4 . . . Flight 1083 | . 62 94 90 . . . 183 205 54 395 Fastest Speed 32 | 50 40 40 40 50 50 50 35 37 35 32 Average Speed 42 | 50 45 40 40 50 52 50 39 39 47 33 Slowest Speed 130 | 50 50 40 50 50 100 130 60 50 120 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . . 3 . . . 2 2 1 8 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 18 | 4 31 15 14 6 3 81 9 9 13 22 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . . . . 1 1 . . Terrain Destroyed 2 | . . . . . . . 1 1 . . Melee 2 | . . . . . . . 1 1 . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Res Res Total 1931 | 44 166 94 91 127 77 138 272 221 289 412 Wait 24 | . 8 . . 6 5 5 . . . . Move 1775 | 35 136 93 84 119 67 116 242 215 277 391 Hop 12 | . . . 3 . . . 2 2 1 4 Pick Up 18 | 4 3 1 . . . 2 3 2 . 3 Fast Attach 27 | 3 . . 1 1 3 8 2 . 7 2 Attach 11 | 1 3 . . . . . 4 . 2 1 Detach 4 | 1 1 . . . 1 . 1 . . . Swap 1 | . . . . . . . 1 . . . Drop 16 | . 3 . 1 . 1 5 6 . . . Fire 12 | . 12 . . . . . . . . . Melee 15 | . . . . . . 2 11 2 . . Ram 2 | . . . 2 . . . . . . . Kick 2 | . . . . . . . . . 2 . Crush . | . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . 11 Rewire 1 | . . . . 1 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 29 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 16) 123 | -10/Materials | Discovered new exit (range 14) 132 | -10/Materials | Entered another Materials area 132 | -9/Materials | Accompanied by 1 ally 132 | -9/Materials | Evolved 2 slots: Propulsion x2 143 | -9/Materials | Identified exit to Materials 171 | -9/Materials | Entered another Materials area 171 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 209 | -8/Materials | Discovered new exit (range 4) 212 | -8/Materials | Entered Factory 212 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 258 | -7/Factory | Discovered new exit (range 11) 281 | -7/Factory | Entered another Factory area 281 | -6/Factory | Accompanied by 1 ally 281 | -6/Factory | Evolved 2 slots: Utility x2 323 | -6/Factory | Identified exit to DSF 328 | -6/Factory | Entered DSF 328 | -6/DSF | Accompanied by 1 ally 335 | -6/DSF | Build established: Mutant 354 | -6/DSF | Discovered new exit (range 22) 362 | -6/DSF | Additional patrols routed to DSF 415 | -6/DSF | Entered Factory 415 | -5/Factory | Evolved 2 slots: Utility x2 511 | -5/Factory | Identified exit to Factory 559 | -5/Factory | Entered another Factory area 559 | -4/Factory | Evolved 2 slots: Utility x2 609 | -4/Factory | Identified exit to Research 636 | -4/Factory | Build established: Hacker-Mutant 653 | -4/Factory | Entered Research 653 | -3/Research | Evolved 2 slots: Propulsion x2 681 | -3/Research | Lost 6 parts (1p3n1u1w) 726 | -3/Research | Identified exit to Armory 726 | -3/Research | Identified exit to Quarantine 726 | -3/Research | System Shield fried by hacking feedback 758 | -3/Research | Identified exit to Research 790 | -3/Research | Core integrity fell below 50% 798 | -3/Research | Found Prototype Processor 798 | -3/Research | Identified Exp. Signal Interpreter 801 | -3/Research | Entered another Research area 801 | -2/Research | Evolved 2 slots: Utility x2 817 | -2/Research | Lost 10 parts (8n2u) 903 | -2/Research | Spotted B-90 Cyclops 954 | -2/Research | Spotted B-90 Cyclops 956 | -2/Research | Self-destructed Last Messages --------------- 00888_ O-32 Director locks terminal. 00889_ Acquired Prototype Flight Unit. 00895_ Penetrated by Slug. 00895_ Slug penetrates Wall. 00907_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 00907_ ALERT: Suspicious activity at Terminal R014. Dispatching Investigation squad. 00917_ Acquired Cmb. Linear Gravjet. 00929_ Slug penetrates Wall. 00936_ Terminal disabled. 00936_ Slug penetrates Wall. 00938_ Penetrated by Slug. 00939_ Lgt. Quantum Reactor destroyed. 00949_ Imp. Q-thruster destroyed. 00956_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ########################???????????? | | #???????????? | | #?###+###???? | | #? ???#? | | #? ?? #? | | #####+#####"####### ##### #? | | ??????????###?????# #???" "" #? | | ??????????????????# #??? """ #? | | ??????????????????# #???" ! "R #? | | ??????????????????# #???# """ #? | | +????????????????# #???# """ #? | | ##????????????????# #?### #? | | ??????????????????# #?#BB s #? | | ??????????????????# #??BB s #? | | ??????????????????# #???#@s #? | | ??????????????????# #???#s#####????? | | ??????????????????# #???#s#????????? | | ####### #T ######## ##### #????????? | | #????????? | | m#????????? | | #????????? | | + ????? | | ####+############## # ! ] #?? | | ??????????????????# #?? #?? | | ??????????????????# #????###?? | | ??????????????????# #????????? | | ??????????????????# #????????? | | ?????????????????? ???????? | | ?????????????????## #####+###??????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# ???????????????? | | ?????????????????? ???????????????? | | ??????????????????##???????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 190 Matter Stores 150 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemAutogunGenerator Manual? 0 Play Time 00:22:26 Cumulative 470.4 hours Start 2022.08.29 @ 17:33:32 End 2022.08.29 @ 17:53:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 528 Rogue 527 Adventurer 0 Explorer 1 Win Type - Total 15 Types 10/0/2/3/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80526e0c-e57b-4403-acbe-2f1b3d5f8667