Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 00:15:06 Player: Magician Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1042) 1042 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3527 Bonus ------- None Cogmind --------- Core Integrity 622/700 Matter 225/300 Energy 54/100 System Corruption 0% Temperature Cool (0) Movement Treading (165) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Medium Treads > --- UTILITY (4) ------ Heat Sink Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON (4) ------- Pulse Rifle > --- INVENTORY (5) ---- Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Heat Sink Advanced Weight Redist. System Improved Signal Interpreter Recoil Stabilizer > --- WEAPON ----------- Field Laser Pulse Rifle Light EM Pulse Cannon Improved Light Cannon > --- INVENTORY -------- Rocket Launcher Datajack [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Small Battery Device Advanced Weight Redist. System Storage Small Battery Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . 2 . . Weapon 2 | . . . . 2 Parts Attached 42 | 5 6 17 10 4 Power 10 | 1 2 5 2 . Engine 9 | 1 2 5 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 2 . 7 2 1 Treads 6 | 2 . 1 2 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . 6 . . Utility 7 | . 3 . 3 1 Device 4 | . 1 . 3 . Storage 1 | . 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 13 | 2 1 5 3 2 Energy Gun 5 | 2 . 1 2 . Energy Cannon 2 | . 1 . . 1 Ballistic Gun 5 | . . 4 1 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 3 7 1 6 Power 4 | . 1 2 . 1 Propulsion 5 | . . 3 1 1 Utility 2 | . 1 . . 1 Weapon 6 | . 1 2 . 3 Highest Loss Streak 6 | . 3 2 1 6 To Critical Strikes . | . . . . . Average Backups 3 | . 2 4 4 2 Power . | . . . . . Propulsion . | . . . . . Utility . | . . 1 . . Weapon 1 | . 1 2 2 1 Tool/Special . | . . . . . Unused Backups 5 | . 1 . 1 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 3 | . . . 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 66 | . 90 52 52 76 Engine 7 | . 13 10 3 . Core 2 | . . . 5 5 Treads 14 | . 25 3 11 19 Flight 5 | . . 15 5 . Device 8 | . 8 . 9 20 Storage 3 | . 10 3 . . Energy Gun 10 | . 20 2 7 13 Energy Cannon 3 | . 7 3 . 5 Ballistic Gun 6 | . . 13 9 . Peak Build Rating 33 | 5 9 7 22 33 Average Rating 11 | 3 7 6 14 26 On Entrance 7 | . 5 6 6 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 21 | 9 16 13 13 21 Greatest Support 79 | 40 40 20 51 79 Greatest Overweight (x) 2 | . . 2 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 3 Average Carried 3 | . 2 4 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 4 5 4 2 Class Distribution -------------------- 66% | Mutant 22% | Scavenger-Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 743 | 195 122 255 117 54 Remotely . | . . . . . Salvage Created 1187 | . 407 392 250 138 Parts 70 | . 16 30 21 3 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 9 13 7 3 Guns 20 | . 2 10 7 1 Cannons 10 | . 5 3 . 2 AOE 2 | . 2 . . . Classes Destroyed 7 | . 2 2 3 . Worker 2 | . 1 1 . . Tunneler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 11 | . . 7 4 . Grunt 18 | . 9 4 2 3 Sentry 3 | . . 2 1 . Best Kill Streak 5 | . 5 5 4 1 Combat Bots Only 4 | . 4 4 4 1 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 256 | . 27 123 40 66 Missed 61 | . 7 29 11 14 Hits 195 | . 20 94 29 52 Projectile 195 | . 20 94 29 52 Critical Strikes 6 | . 2 1 2 1 Damage Taken 2705 | . 477 951 353 924 Core 593 | . 88 320 107 78 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 64 20 80 . Volleys Fired 107 | . 19 44 29 15 Largest 4 | . 2 2 2 4 Hottest 215 | . 110 100 126 215 Shots Fired 183 | . 37 68 51 27 Gun 140 | . 18 51 51 20 Cannon 43 | . 19 17 . 7 Launcher . | . . . . . Special . | . . . . . Kinetic 74 | . . 44 26 4 Thermal 99 | . 31 23 25 20 Explosive . | . . . . . Electromagnetic 10 | . 6 1 . 3 Robot Hit Streak 16 | . 11 9 16 14 Robot Miss Streak 6 | . 2 6 3 1 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 129 | . 29 39 36 25 Core Hits 63 | . 15 23 15 10 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 1 1 2 Burn 3 | . 1 . . 2 Destroy 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2177 | . 587 497 555 538 Guns 1453 | . 198 358 552 345 Cannons 522 | . 264 139 . 119 Explosions 196 | . 122 . . 74 Melee . | . . . . . Ramming 6 | . 3 . 3 . Kinetic 707 | . . 337 299 71 Thermal 1346 | . 514 160 253 419 Explosive . | . . . . . Electromagnetic 118 | . 70 . . 48 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles 5 | . . 5 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 103 | . 47 . . 56 Shots 2 | . 1 . . 1 Rammed 3 | . 1 . 2 . Targets Rammed 4 | . 1 . 3 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 493 | . 493 118 144 215 Average Temperature 110 | . 193 40 56 72 Received Heat Transfer 954 | . 177 147 144 486 Effects 3 | . 3 . . . Shutdowns 2 | . 2 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 . 1 1 Heat Transferred 3038 | . 1149 346 555 988 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 138 | . 128 138 90 29 Initial 50 | . . 50 40 29 Average 36 | . 17 87 22 7 Influence Increases 934 | . 251 393 217 73 Destroy 0b10 Robot/C 640 | . 180 260 140 60 Destroy 0b10 Robot/NC 25 | . 5 5 15 . Destroy Leader 122 | . 40 50 22 10 Successful Hack 17 | . 5 2 10 . Disable Machine 30 | . . 15 15 . Destroy Structure 10 | . 6 1 . 3 Lose Combat Pursuer 90 | . 15 60 15 . Influence Decreases 934 | . 131 416 249 138 Entered New Map 163 | . . 70 57 36 Time Decay 623 | . 101 276 187 59 Lost Part 148 | . 30 70 5 43 Squads Dispatched 5 | . 2 1 1 1 Investigation 1 | . 1 . . . Extermination 1 | . . . . 1 Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 15 18 12 4 Peak Tracking Total 4 | . 4 4 4 4 Tactical Retreats 5 | . 1 3 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 2 1 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 6 | . 2 3 1 . Successful 6 | . 2 3 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 2 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 1 . Record 2 | . 1 . 1 . Alert Level 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2245 | 70 622 621 628 304 Spaces Moved 1376 | 41 304 511 381 139 Core 18 | 18 . . . . Treads 760 | 23 304 76 218 139 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 598 | . . 435 163 . Fastest Speed 37 | 50 160 37 37 157 Average Speed 119 | 111 160 80 127 158 Slowest Speed 200 | 160 160 200 200 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 46 28 28 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . 5 . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 7 | . 5 . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1798 | 65 403 658 471 201 Wait 209 | 15 58 60 40 36 Move 1370 | 40 303 510 378 139 Hop 1 | . . . 1 . Pick Up 33 | 5 11 9 4 4 Fast Attach 10 | . . 7 3 . Attach 23 | 5 5 6 3 4 Detach 2 | . . 2 . . Swap 15 | . 2 8 4 1 Drop 24 | . 4 12 6 2 Fire 107 | . 19 44 29 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 1 . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 10) 195 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 616 | -10/Materials | Lost 3 parts (1p1u1w) 643 | -10/Materials | Discovered new exit (range 4) 693 | -10/Materials | Entered another Materials area 693 | -9/Materials | Evolved 2 slots: Utility x2 1199 | -9/Materials | Core integrity fell below 50% 1302 | -9/Materials | Discovered new exit (range 15) 1314 | -9/Materials | Entered another Materials area 1314 | -8/Materials | Evolved 2 slots: Propulsion x2 1727 | -8/Materials | Discovered new exit (range 10) 1942 | -8/Materials | Entered Factory 1942 | -7/Factory | Evolved 2 slots: Weapon x2 2246 | -7/Factory | Self-destructed Last Messages --------------- 02214_ G-47 Trooper heat damages Aluminum Leg. 02217_ G-47 Trooper heat damages Particle Gun. 02220_ K-01 Serf collects debris. 02220_ G-47 Trooper overheating. 02221_ R-06 Scavenger collects Lgt. Nuclear Core. 02221_ Adv. Treads destroyed. 02222_ G-47 Trooper heat damages Aluminum Leg, Lgt. Nuclear Core, Particle Gun. 02224_ Destroyed Particle Gun. 02225_ K-01 Serf collects debris. 02225_ G-47 Trooper overheating. 02228_ K-01 Serf collects debris. 02231_ Acquired 41 matter. 02232_ K-01 Serf collects debris. 02234_ Acquired 13 matter. 02237_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6K. 02238_ M-28 Smith repairs G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????? ???????????????????????????? | | ????????????? ???????????????????????????? | | ????????????? ???????????????????????????? | | ????????????? ???????????????????????????? | | ????????????? ???????????????????????????? | | ????????????? ???????????????????????????? | | ????????????# ???????????????????????????? | | ????????????# #??????????????????????????? | | ############# #??????????????????????????? | | # # #?????????????##???????????? | | # """ """ # #????????????? ?"???????? | | # """ """ # #????????????? ""??????? | | # """ """ # #########+#### k ??????? | | # # " ??????? | | # """ """ %# a "R""????? | | # """ """ + @ r """?????? | | # """ """ #% ??????? | | # # ???????? | | # """ """ ##### ######### #????????? | | # """ """ #???# #???????# #????????? | | # """ """ #???# #???????# #????????? | | # #???# #???????# #????????? | | ?###+############+######### #????????? | | ???# #??????# + #????????? | | ???# #??????# # #????????? | | ???# ######## """ """ """ # #??####### | | ???# + """ """ """ # #? ! ? | | ?### ####### """ """ """ # #? ?? | | ?# # ####??# # # """ "?? | | ?# ################## # """ ""? | | ?## #?############ + """ ""? | | ?# /#? # # | | ?# #?"""" # ########## | | ?# #?"""" # #?! | | ?# """ # """" # #? | | ?## # """ # """" # # | | ??# # """ # + # | | ??# ######## [! # + """""??? | | ??# #??????# ]! !# # """""??? | | ?? ??????# # # """""??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 62 Recoil Reduction 7 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaTripodSplitter Manual? 0 Play Time 00:23:52 Cumulative 9.6 hours Start 2026.07.10 @ 12:41:24 End 2026.07.13 @ 00:15:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 2 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b7750a3-92b1-4c8a-82ca-67efcc1fda26