Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 02:44:00 Player: RUPERT_T_BLADE Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (213) 213 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1183 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 304/500 Energy 61/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel Flight Unit > --- UTILITY ---------- High-capacity Matter Pod Medium Armor Plating > --- WEAPON ----------- Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Aluminum Leg EM Pulse Gun Medium Laser Welding Torch [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Light Armor Plating Storage High-capacity Matter Pod Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 16 | 5 3 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 3 | 2 . 1 Wheel 2 | . . 2 Hover . | . . . Flight 1 | . . 1 Utility 4 | . 3 1 Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 4 | . . 4 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Backups 3 | 3 3 3 Power . | . . . Propulsion 1 | 1 2 1 Utility . | . . . Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 2 | 1 . 1 Power 1 | 1 . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 87 | . 96 70 Engine 12 | . 14 8 Leg 19 | . 28 2 Wheel 5 | . . 15 Flight 2 | . . 8 Storage 6 | . 4 11 Protection 16 | . 20 7 Energy Gun 12 | . 14 8 Ballistic Gun 9 | . 14 1 Ballistic Cannon 2 | . . 6 Peak Build Rating 10 | 5 7 10 Average Rating 6 | 3 6 7 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) 2 | . . 2 Naked Turns . | . . . Heaviest Build 20 | 6 13 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 3 | 3 3 2 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 419 | 258 44 117 Remotely . | . . . Salvage Created 310 | 128 44 138 Parts 28 | 9 8 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | 1 3 5 Melee 1 | . . 1 Guns 8 | 1 3 4 Classes Destroyed 5 | 3 1 1 Worker 1 | 1 . . Tunneler 3 | 3 . . Operator 1 | . . 1 Swarmer 6 | . 3 3 Grunt 3 | 1 . 2 Best Kill Streak 5 | 5 2 3 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 2 | 2 1 1 Gunslinging 1 | 1 . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 152 | 11 43 98 Missed 39 | 4 11 24 Hits 113 | 7 32 74 Projectile 113 | 7 32 74 Critical Strikes 2 | . . 2 Damage Taken 1209 | 76 253 880 Core 439 | 10 23 406 Absorbed by Shields . | . . . Core Remaining (%) 91 | 96 86 . Volleys Fired 43 | 8 17 18 Largest 2 | 2 2 2 Hottest 90 | 70 70 90 Shots Fired 79 | 16 34 29 Gun 65 | 16 34 15 Cannon 13 | . . 13 Launcher . | . . . Special 1 | . . 1 Kinetic 38 | 8 17 13 Thermal 37 | 8 17 12 Explosive . | . . . Electromagnetic 4 | . . 4 Robot Hit Streak 7 | 7 2 6 Robot Miss Streak 6 | 1 5 6 Penetration Max . | . . . Secondary Targets 4 | 3 1 . Max Gunslinging Chain 1 | 1 1 . Shots Hit Robots 34 | 10 12 12 Core Hits 23 | 6 6 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 384 | 99 119 166 Guns 332 | 99 119 114 Cannons 43 | . . 43 Explosions . | . . . Melee . | . . . Ramming 5 | . . 5 Kinetic 146 | 47 56 43 Thermal 195 | 52 63 80 Explosive . | . . . Electromagnetic 38 | . . 38 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 1 | . . 1 Projectiles 1 | . . 1 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 2 | . . 2 Targets Rammed 5 | . . 5 Kicked 3 | . . 3 Crushed . | . . . Highest Temperature 175 | 92 175 128 Average Temperature 60 | 38 68 60 Received Heat Transfer 471 | 42 . 429 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 580 | 148 185 247 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 65 | 25 65 61 Initial 16 | . . 16 Average 10 | 2 12 19 Influence Increases 282 | 40 115 127 Destroy 0b10 Robot/C 180 | 20 60 100 Destroy 0b10 Robot/NC 25 | 20 . 5 Destroy Leader 30 | . 10 20 Destroy Structure 2 | . . 2 Lose Combat Pursuer 45 | . 45 . Influence Decreases 262 | 40 76 146 Entered New Map 23 | . . 23 Time Decay 172 | 40 76 56 Lost Part 67 | . . 67 Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | 1 9 10 Peak Tracking Total 6 | 1 3 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 2 4 Successful 4 | . 1 3 Failed 2 | . 1 1 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 1 3 Record 2 | . . 2 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 981 | 341 430 210 Spaces Moved 688 | 272 302 114 Core 46 | 44 . 2 Treads . | . . . Legs 549 | 228 302 19 Wheels 93 | . . 93 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 80 Average Speed 110 | 108 120 87 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 7 24 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 839 | 304 339 196 Wait 57 | 8 12 37 Move 686 | 271 301 114 Hop . | . . . Pick Up 20 | 10 5 5 Fast Attach . | . . . Attach 17 | 5 3 9 Detach 1 | . . 1 Swap 3 | . . 3 Drop 7 | 2 1 4 Fire 43 | 8 17 18 Melee . | . . . Ram 2 | . . 2 Kick 3 | . . 3 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 211 | -11/Scrapyard | Discovered new exit (range 8) 342 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 3) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 964 | -9/Materials | Core integrity fell below 50% 974 | -9/Materials | Core integrity fell below 20% 982 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Welding Torch destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Acquired Aluminum Leg. G-34 Mercenary destroyed. Kicked G-34 Mercenary. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. [Achievement: For Emergencies Only] Kicked G-34 Mercenary. Aluminum Leg destroyed. Slammed into G-34 Mercenary. G-34 Mercenary destroyed. [Achievement: Fist Fight] Acquired 27 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????# # #???? | | ?????????????????##+############???? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | | ?????????????###### #??????????????? | | ????????????#""T"## ###????????????? | | ????????????# #####????????? | | ????????????#^ ??? | | ????????????# ^ ######## #?? | | ????????????# """ #????????????? | | ????????????# """ #????????????? | | ????????????# """ ##????????????? | | ????????????/ """ #?????????????? | | ????????????#! +?????????????? | | ????????????# #?????????????? | | ????????????# #?????????????? | | ????????????# % ##?????????????? | | ?????######## * #??????????????? | | ?????# #[ =%! #??????????????? | | ?????# YT # #T# #??????????????? | | ?????# =%!=# ### #??????????????? | | ?????# g[ *+ #?? #??????????????? | | ?????# g@# #??????????????????? | | ?????# # #??????????????????? | | ?????######## #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# +??????????????????? | | ????????????# #??????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????? #??????????????????? | | ????????????? +??????????????????? | | ????????????? ???????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Fist Fight For Emergencies Only Organ Harvest Storm Trooper There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed PointyTargetLaser Manual? 0 Play Time 00:31:36 Cumulative 0.4 hours Start 2026.10.30 @ 17:08:38 End 2026.10.31 @ 02:44:00 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 0 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e06fa59f-8c2a-470b-86e7-53875fd20556