Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.21 @ 22:16:08 Player: oskarw Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (372) 1860 Value Destroyed (13351) 13351 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (22413) 22413 TOTAL SCORE: 48024 Bonus ------- High Alert Combat Kills 820 Follower Combat Kills 531 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 990 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 10000 Win 3000 Friendly Fire -28 Cogmind --------- Core Integrity 1568/1600 Matter 41/300 Energy 396/400 System Corruption 0% Temperature Cool (10) Movement Flying (29) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (10) -- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (9) ------ Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Hacking Suite Advanced Corruption Screen > --- WEAPON (4) ------- Plasma Sword Plasma Sword Enhanced Force Lance > --- INVENTORY (15) --- Quantum Reactor Microactuators Centrium Medium Armor Plating Phase Armor Compact HERF Cannon Enhanced Nova Cannon Fusion Bomb Launcher Advanced Micro-nuke Launcher Plasma Sword Ionic Axe Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Weapon Shielding Centrium Medium Armor Plating Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Plasma Sword Plasma Sword Plasma Sword Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Long-range Sensor Array Microactuators Phase Armor Hacking Suite Subatomic Replicator Compact HERF Cannon Enhanced Nova Cannon Fusion Bomb Launcher Advanced Micro-nuke Launcher Ionic Axe Sigix Containment Pod [Rating: 184] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Centrium Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Impact Mace Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Slots Evolved 18 | . . . 2 2 2 2 . . . . 2 . . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 8 | . . . 1 . . . . . . . 2 . . . 1 . . . 2 1 . 1 Utility 7 | . . . 1 1 1 2 . . . . . . . . . . . . . 1 . 1 Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Attached 336 | 7 12 2 19 47 27 35 20 3 . 8 29 . 16 1 7 1 3 14 48 8 11 18 Power 34 | 1 2 1 1 5 2 3 1 1 . . 1 . 1 1 2 . . 1 5 2 1 3 Engine 12 | 1 2 1 1 4 2 . . . . . . . . . 1 . . . . . . . Core 13 | . . . . 1 . 1 1 1 . . 1 . 1 1 1 . . 1 3 . . 1 Reactor 9 | . . . . . . 2 . . . . . . . . . . . . 2 2 1 2 Propulsion 85 | 2 3 1 4 16 7 5 4 . . 4 8 . 4 . 4 . 2 . 15 1 4 1 Treads 54 | . 2 1 4 16 7 5 4 . . 4 7 . 4 . . . . . . . . . Leg 7 | 2 1 . . . . . . . . . . . . . 4 . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hover 10 | . . . . . . . . . . . . . . . . . 1 . 9 . . . Flight 13 | . . . . . . . . . . . 1 . . . . . . . 6 1 4 1 Utility 123 | 2 3 . 8 16 8 12 8 2 . 2 16 . 4 . . 1 1 9 13 1 5 12 Device 52 | 1 1 . 3 6 5 4 2 2 . . 4 . 2 . . . 1 . 9 . 2 10 Storage 7 | 1 2 . 2 . . . . . . . . . . . . . . . 1 . 1 . Processor 17 | . . . 1 3 2 . 3 . . . 3 . . . . . . . 3 . 2 . Hackware 7 | . . . . 1 . 2 . . . . 2 . . . . 1 . . . . . 1 Protection 40 | . . . 2 6 1 6 3 . . 2 7 . 2 . . . . 9 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 4 . 6 10 10 15 7 . . 2 4 . 7 . 1 . . 4 15 4 1 2 Energy Gun 25 | 1 . . 1 2 1 11 . . . . 1 . 4 . . . . 3 1 . . . Energy Cannon 8 | . . . . . 1 . . . . . . . . . 1 . . 1 2 . 1 2 Ballistic Gun 29 | 1 4 . 3 8 5 . 1 . . . 1 . . . . . . . 6 . . . Ballistic Cannon 7 | . . . . . 1 1 . . . . 1 . 3 . . . . . . 1 . . Launcher 8 | . . . . . 1 2 1 . . 2 . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Slashing Weapon 13 | . . . 2 . 1 . 5 . . . . . . . . . . . 4 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 3 1 4 . . . . 1 . 2 . . . . . 6 2 3 1 Corrupted Parts 7 | . . . . . . . . . . 2 2 . . 1 1 . . . 1 . . . System Corruption 40 | . . . . . . . . . . 4 18 . . 9 7 . . . 2 . . . Parts Lost 100 | . . 1 2 2 12 9 8 . . 3 12 . 12 . 5 4 . 10 13 . 4 3 Power 10 | . . . . 1 . 1 1 . . . . . 2 . 1 . . 1 2 . 1 . Propulsion 31 | . . 1 . . 4 3 1 . . 1 5 . 4 . 3 3 . 1 1 . 2 2 Utility 34 | . . . 1 1 2 3 3 . . 2 5 . 3 . . . . 6 6 . 1 1 Weapon 25 | . . . 1 . 6 2 3 . . . 2 . 3 . 1 1 . 2 4 . . . Highest Loss Streak 10 | . . 1 1 1 4 2 6 . . 2 4 . 10 . 3 2 . 8 8 . 4 3 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Average Backups 20 | 1 7 9 16 24 24 24 22 23 24 24 23 24 24 14 17 14 3 3 4 13 13 11 Power . | . 1 1 1 . 1 . . 1 1 1 1 1 . . . . 1 . . . . 1 Propulsion 3 | 1 3 3 4 4 1 2 3 6 5 4 1 4 3 . . . . . 1 3 2 . Utility 12 | . 1 4 7 16 15 15 12 12 13 13 15 15 14 12 13 12 1 1 1 1 2 3 Weapon 4 | . 1 1 3 3 5 6 5 4 4 6 4 4 5 2 2 2 1 1 1 8 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . . . 6 5 3 1 2 . 2 . 5 . . . 1 7 3 . 6 . . 3 Power 6 | . . . 1 1 1 . 1 . . . . . . . . . 1 . 1 . . . Propulsion 4 | . . . 1 . . . . . 2 . . . . . . . . . 1 . . . Utility 24 | . . . 1 4 2 1 . . . . 3 . . . 1 7 2 . 1 . . 2 Weapon 9 | . . . 2 . . . 1 . . . 2 . . . . . . . 3 . . 1 Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 92 99 98 99 95 100 100 97 95 95 95 98 91 74 46 59 76 77 82 83 Engine 3 | . 14 14 11 8 7 2 . . . . . . . . 1 2 . . . . . . Core 3 | . . . . . . 2 4 6 6 6 5 5 4 4 4 3 . 2 5 . . . Treads 21 | . 22 28 32 26 22 19 19 20 20 20 27 29 29 29 19 2 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . 9 21 21 24 Device 12 | . 14 14 9 11 11 18 10 13 13 12 6 11 8 13 15 15 15 3 11 13 11 6 Storage 6 | . 14 14 11 9 7 6 6 6 6 6 5 5 5 5 5 3 . . . 4 4 4 Processor 14 | . . . 2 12 14 13 19 20 20 17 16 17 17 17 15 15 15 5 8 13 13 20 Protection 4 | . . . 3 3 3 6 6 6 6 6 7 5 5 3 . . . 13 3 . 3 3 Energy Gun 3 | . 2 . 1 . . 22 1 . . . . . 5 10 1 . . 10 1 . . . Ballistic Gun 8 | . 25 28 19 26 27 1 1 . . . . 5 1 . . . . . 5 . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . 5 8 10 8 2 . . . . . . Impact Weapon 2 | . . . . . . . 5 6 6 6 8 5 3 . 4 2 . . . . . . Slashing Weapon 7 | . . . . . . . 14 19 20 19 9 1 . . . . . . . 12 12 11 Peak Build Rating 184 | 7 10 11 23 39 50 68 70 64 64 69 81 76 104 88 100 91 50 86 142 160 169 184 Average Rating 60 | 4 9 10 18 29 43 60 63 63 63 64 71 72 80 86 86 70 42 69 114 155 164 174 On Entrance 61 | . 7 10 11 20 39 38 65 64 64 64 64 76 72 60 87 87 36 43 45 135 155 169 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . 3 . 5 15 10 28 26 7 3 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 14 32 32 97 117 123 125 128 121 111 125 131 125 141 128 125 120 3 67 63 72 73 77 Greatest Support 140 | 20 40 43 69 66 63 78 76 68 68 68 129 123 140 132 132 88 3 16 93 72 73 82 Greatest Overweight (x) 4 | 3 1 . 1 2 2 2 1 1 1 1 1 1 1 1 1 1 . 4 2 . . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 . . . . . . . 2 . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 15 15 15 15 Average Capacity 22 | 7 14 15 20 24 25 25 25 25 25 25 25 25 25 25 25 19 5 5 6 15 15 15 Most Carried 25 | 4 10 10 20 25 25 25 25 25 25 25 25 25 25 17 22 22 5 5 15 15 15 15 Average Carried 21 | 1 8 9 16 24 24 24 23 23 24 24 23 24 24 14 17 16 4 4 5 14 14 14 Final Capacity 25 | 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 15 15 15 15 Final Carried 25 | 4 10 10 20 25 25 25 22 25 24 25 24 25 18 15 22 5 5 3 15 15 15 15 Class Distribution -------------------- 30% | Derelict-Gladiator 11% | Mutant 10% | Scavenger-Skirmisher 9% | Scavenger-Tank 6% | Scavenger-Gunner 6% | Scavenger-Assassin 5% | Scavenger-Gladiator 4% | Scout 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Zion Derelict-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Assassin | -4/Factory Assassin | -4/Waste Scout | -4/Factory Tank | -4/DSF Scout | -3/Research Ninja | -2/Research Scout | -2/Quarantine Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Matter Collected 12863 | 231 585 59 1120 3097 2339 1326 523 255 29 310 790 1 362 92 305 . . . 903 123 176 237 Remotely 3730 | . . . 98 1802 1188 131 118 . . . . . . . . . . . 393 . . . Salvage Created 17400 | 35 1008 144 1268 3418 2345 2774 863 320 . 761 1881 . 342 134 541 . . . 1012 141 176 237 Parts 788 | 6 58 7 86 184 118 100 12 3 . 18 68 . 9 7 43 . . . 31 6 21 11 Haulers Intercepted 15 | . 2 . 4 5 . 1 . . . . 2 . . . . . . . 1 . . . Recyclers Shooed 8 | . . . 3 1 . 4 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 14 1 . 20 . . . 1 . . . . . . . . Prevented 8 | . . . . . . . 3 1 . 2 . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Combat Hostiles Destroyed 261 | . 16 2 24 55 35 44 16 4 . 16 22 . 8 5 8 . . . 3 1 2 . Melee 30 | . . . . . . . 5 . . 7 14 . . . . . . . 1 1 2 . Guns 162 | . 16 2 24 55 26 29 3 . . . 2 . 4 . . . . . 1 . . . Cannons 14 | . . . . . 3 6 . . . . . . . . 4 . . . 1 . . . AOE 38 | . . . . . 6 8 2 4 . 5 2 . 4 4 3 . . . . . . . Classes Destroyed 21 | 1 8 . 1 6 2 . 1 . . . 1 . 1 . . . . . . . . . Worker 19 | . 1 . 1 1 3 5 . . . . 4 . . . . . . . . . 1 3 Builder 9 | . 1 . . . 2 2 . . . . 3 . . . 1 . . . . . . . Tunneler 9 | 2 1 . 1 1 1 . . . . . 1 . . . . . . . 1 . . 1 Hauler 15 | . 2 . 4 5 . 1 . . . . 2 . . . . . . . 1 . . . Recycler 29 | . 3 1 2 4 7 4 . . . . 2 . . . 2 . . . 3 . . 1 Mechanic 4 | . . . . 1 1 . . . . 1 1 . . . . . . . . . . . Operator 6 | . 2 . 1 1 . . . . . . . . . . 1 . . . . . 1 . Watcher 18 | . 2 . 4 5 3 1 . . . . . . . . . . . . 1 1 . 1 Swarmer 56 | . 3 . 11 6 3 13 3 . . 6 2 . . 5 4 . . . . . . . Grunt 110 | . 13 2 7 33 11 19 5 4 . 7 6 . 3 . . . . . . . . . Brawler 8 | . . . . 2 4 . . . . 1 . . 1 . . . . . . . . . Duelist 9 | . . . . 4 1 . 1 . . 1 1 . 1 . . . . . . . . . Protector 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . Sentry 21 | . . . 6 5 . 3 1 . . 1 4 . . . . . . . . 1 . . Specialist 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . Hunter 11 | . . . . 2 3 1 . . . . 2 . 2 . . . . . 1 . . . Programmer 30 | . . . . . 9 7 . . . . 6 . . . 4 . . . 2 . 2 . Heavy 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Packrat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Thug 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 4 3 4 7 12 8 4 4 . 9 7 . 5 4 4 . . . 2 1 2 2 Combat Bots Only 9 | . 4 2 4 5 8 5 4 4 . 9 5 . 5 4 4 . . . 1 1 2 . Max Kills in Single Turn 4 | 1 1 1 1 2 4 2 1 3 . 3 2 . 3 4 2 . . . 1 1 1 1 Gunslinging 1 | . . . . 1 1 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 2 1 3 . 3 1 . 3 4 2 . . . . . . . Melee 2 | . . . . . . . 1 . . 1 2 . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Hostile Shots Fired 2293 | . 78 12 161 209 167 300 124 6 . 90 261 . 150 9 49 3 . 328 176 23 83 64 Missed 716 | . 20 1 43 54 40 103 28 3 . 22 68 . 50 4 9 . . 136 64 9 42 20 Hits 1577 | . 58 11 118 155 127 197 96 3 . 68 193 . 100 5 40 3 . 192 112 14 41 44 Melee 44 | . . . . 5 8 . 2 . . 5 . . 21 . . 3 . . . . . . Projectile 1533 | . 58 11 118 150 119 197 94 3 . 63 193 . 79 5 40 . . 192 112 14 41 44 AOE 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Critical Strikes 72 | . 2 . 3 10 5 9 6 . . 1 13 . 3 . 5 2 . 4 3 . 5 1 Part Disruptions 5 | . . . . . 1 . . . . . 1 . 2 . 1 . . . . . . . Damage Taken 26741 | . 691 129 1441 2287 2333 3266 1733 74 . 1018 3400 . 2279 67 1017 146 . 2754 2258 404 946 498 Core 2796 | . 63 12 342 384 163 246 110 . . 97 198 . 270 13 108 . . 117 328 85 228 32 Absorbed by Shields 1730 | . . . . 286 256 130 . . . 312 330 . 404 . . . . 12 . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . . . . 63 38 Ignored by Resistances 476 | . . . . . . . 218 . . . . . 205 . . . . 21 32 . . . Regen/Repaired (Parts) 1259 | . . . 220 162 . 305 . . 198 . 279 . 95 . . . . . . . . . Core Remaining (%) 65 | 100 . 70 14 30 76 . . . . 46 . . . 51 . . . 80 74 . 78 98 Volleys Fired 711 | 5 82 9 117 162 104 118 14 4 . 5 14 . 15 1 12 3 . . 44 . . 2 Largest 4 | 2 2 2 2 3 4 4 4 2 . 2 2 . 4 1 3 1 . . 4 . . 1 Hottest 282 | 70 70 46 68 78 113 282 227 82 . 72 81 . 210 43 185 43 . . 186 . . 120 Shots Fired 1811 | 10 164 18 229 486 297 394 32 9 . 10 22 . 42 2 33 3 . . 58 . . 2 Gun 1623 | 10 164 18 229 486 263 363 21 . . . 8 . 33 1 . . . . 27 . . . Cannon 129 | . . . . . 25 23 7 . . . 7 . 1 . 33 . . . 31 . . 2 Launcher 59 | . . . . . 9 8 4 9 . 10 7 . 8 1 . 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1257 | 5 147 18 213 486 268 54 4 . . . 15 . 1 . 21 . . . 25 . . . Thermal 427 | 5 17 . . . 20 332 24 . . . . . . . 12 . . . 15 . . 2 Explosive 41 | . . . . . 9 8 4 4 . 10 . . 6 . . . . . . . . . Electromagnetic 52 | . . . 16 . . . . 5 . . 7 . 2 1 . 3 . . 18 . . . Entropic 34 | . . . . . . . . . . . . . 33 1 . . . . . . . . Robot Hit Streak 37 | 6 14 11 23 33 18 37 12 3 . 4 8 . 10 . 5 1 . . 13 . . . Robot Miss Streak 16 | 2 3 1 5 5 4 6 2 1 . . 2 . 6 1 16 4 . . 3 . . . Penetration Max 1 | . . . . 1 1 . . . . . . . 1 . . . . . 1 . . . Secondary Targets 19 | . 1 . 3 5 3 5 . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . . . . 1 . . . . . . . . . Shots Hit Robots 1415 | 6 107 16 164 349 164 282 57 5 . 31 95 . 24 1 23 1 . . 61 12 8 9 Core Hits 660 | 2 40 6 56 136 101 130 19 11 . 27 44 . 32 5 20 1 . . 19 4 5 2 Critical Kills 7 | . 1 . . . . . 1 1 . 2 2 . . . . . . . . . . . Critical Parts Destroyed 30 | . . . 2 . 2 . 6 1 . 4 11 . 2 . 1 . . . 1 . . . Critical Strikes 64 | . 1 . 2 . 2 10 7 2 . 11 18 . 2 . 1 . . . 6 . 1 1 Burn 10 | . . . . . . 10 . . . . . . . . . . . . . . . . Destroy 9 | . 1 . 2 . 2 . 1 . . . 2 . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Smash 27 | . . . . . . . 6 2 . 6 12 . . . 1 . . . . . . . Sever 9 | . . . . . . . . . . 5 4 . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . 4 . 1 1 Detonate 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 330 | . . . . . 3 3 46 2 . 43 126 . 3 1 17 . . . 25 22 24 15 Impact 135 | . . . . . . . 24 2 . 23 65 . 3 1 17 . . . . . . . Slashing 125 | . . . . . 3 3 22 . . 20 61 . . . . . . . 6 5 3 2 Piercing 70 | . . . . . . . . . . . . . . . . . . . 19 17 21 13 Sneak Attacks 32 | . . . . . 1 . . 2 . 1 10 . 1 . 2 . . . 9 . 1 5 Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Follow-up Attacks 58 | . . . . . . . 9 . . 14 25 . . . . . . . 5 3 1 1 Damage Inflicted 41082 | 68 1507 237 2642 6326 4545 6632 2515 866 . 2073 4939 . 2870 150 1309 5 . 6 2504 671 505 712 Guns 21339 | 68 1490 237 2615 6272 3147 5438 284 . . . 177 . 1069 . . . . . 542 . . . Cannons 2505 | . . . . . 771 476 109 . . . 93 . . . 420 . . . 636 . . . Explosions 5451 | . . . . . 504 661 353 611 . 683 512 . 1615 122 385 5 . . . . . . Melee 11553 | . . . . . 66 . 1769 255 . 1390 4157 . 186 28 488 . . . 1326 671 505 712 Ramming 234 | . 17 . 27 54 57 57 . . . . . . . . 16 . . 6 . . . . Kinetic 15198 | 19 1303 237 2372 6272 3268 740 44 . . . 270 . . . 185 . . . 488 . . . Thermal 7481 | 49 187 . . . 650 5174 349 . . . 122 . 435 26 338 . . . 151 . . . Explosive 4093 | . . . . . 504 661 353 488 . 683 . . 1122 . 282 . . . . . . . Electromagnetic 1454 | . . . 243 . . . . 123 . . 390 . 58 96 . 5 . . 539 . . . Impact 5487 | . . . . . . . 1087 255 . 1004 2439 . 186 28 488 . . . . . . . Slashing 3531 | . . . . . 66 . 682 . . 386 1718 . . . . . . . 336 156 46 141 Piercing 2535 | . . . . . . . . . . . . . . . . . . . 990 515 459 571 Entropic 1069 | . . . . . . . . . . . . . 1069 . . . . . . . . . Highest Corruption 38 | . . . . . 17 2 2 2 2 11 37 37 38 10 14 14 14 19 6 3 6 . Average Corruption 6 | . . . . . 5 1 2 2 2 6 24 37 35 9 9 14 14 15 2 3 3 . Corruption Purged 18 | . . . . . 5 . . . . . 3 . . . . . . . 10 . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Effects 390 | . . . . . 80 16 44 38 6 21 77 5 3 36 17 6 3 11 15 1 11 . Message Errors 84 | . . . . . 16 3 9 11 2 5 19 . 1 6 2 1 . 3 2 . 4 . Matter Fused 86 | . . . . . 20 2 12 9 1 3 17 1 1 6 4 1 1 3 3 . 2 . Heat Flow Errors 59 | . . . . . 13 3 4 4 1 5 12 1 . 7 3 1 . 1 4 . . . Energy Discharges 44 | . . . . . 5 2 6 5 1 5 7 1 . 6 3 1 1 1 . . . . Parts Rejected 6 | . . . . . 2 . . . . . 1 . . . . 1 . 1 . . 1 . Parts Fused 8 | . . . . . 1 . . . . 1 4 . . 2 . . . . . . . . Data Loss (minor) 57 | . . . . . 11 1 8 7 1 . 8 1 1 5 3 . . 1 5 1 4 . Data Loss (major) 14 | . . . . . 1 1 1 . . . 5 1 . 2 2 . 1 . . . . . Misfires 6 | . . . . . 2 . 1 1 . . 1 . . 1 . . . . . . . . Alerts 12 | . . . . . 3 1 2 1 . 2 1 . . 1 . . . . 1 . . . Misdirections 5 | . . . . . 1 . . . . . 2 . . . . 1 . 1 . . . . Weapon Failures 9 | . . . . . 5 3 1 . . . . . . . . . . . . . . . Overload Shots 20 | . . . . . 16 4 . . . . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 2972 | . . . . 10 170 45 422 147 . 413 914 . 35 3 253 . . . 246 6 18 290 Projectiles 65 | . . . . . 33 15 . . . . 6 . . . . . . . 11 . . . Explosions 347 | . . . . . 104 30 19 6 . . 38 . 35 . 115 . . . . . . . Melee 2560 | . . . . 10 33 . 403 141 . 413 870 . . 3 138 . . . 235 6 18 290 Knockbacks 37 | . . . 1 . 1 9 5 . . 3 10 . 2 . 6 . . . . . . . Impact 20 | . . . 1 . . 1 4 . . 2 9 . 2 . 1 . . . . . . . Kinetic 13 | . . . . . 1 7 . . . . . . . . 5 . . . . . . . Secondary 4 | . . . . . . 1 1 . . 1 1 . . . . . . . . . . . Self-Inflicted Damage 617 | . . . . . 243 84 85 14 . . . . 57 . 118 13 . 3 . . . . Shots 16 | . . . . . 5 2 2 2 . . . . 1 . 2 2 . . . . . . Rammed 30 | . 3 . 6 7 5 7 . . . . . . . . 1 . . 1 . . . . Targets Rammed 33 | . 4 . 7 7 5 8 . . . . . . . . 1 . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Highest Temperature 384 | 90 377 9 72 232 251 294 252 238 163 229 274 228 364 262 368 158 . 223 384 28 . 230 Average Temperature 75 | 45 122 3 21 51 62 69 98 82 85 108 94 228 169 107 127 79 . 128 124 8 . 59 Received Heat Transfer 4599 | . 390 75 324 863 108 873 803 30 . 194 336 . 312 . 66 . . 108 36 72 9 . Effects 23 | . 1 . . . . 1 3 . . . 3 . 6 . 1 . . . 7 . . 1 Shutdowns 3 | . 1 . . . . . . . . . . . . . 1 . . . 1 . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Interference 18 | . . . . . . . 3 . . . 3 . 6 . . . . . 6 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . 5 . . 4 6 . . 1 2 . . . 1 . . . Combat Hostiles 15 | . . . . . . . 5 . . 4 4 . . 1 1 . . . . . . . Parts Fried 36 | . . . 3 . . . 4 1 . 3 18 . . . 3 . . . 4 . . . Impact Corruptions 62 | . . . . 1 1 . 14 2 . 11 27 . . 1 5 . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 37 | . . . . . . 34 3 . . . . . . . . . . . . . . . Heat Transferred 13614 | 148 555 . . . 550 10673 642 . . . 100 . 400 50 272 . . . 224 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Maximum Alert Level 3 | . . . 1 3 2 3 . . . . . . . . . . . . . . . . Low Security (%) 60 | 100 100 100 88 32 3 38 . . . . 100 . . . 100 100 100 100 100 100 100 100 Level 1 20 | . . . 11 36 55 20 . . . . . . . . . . . . . . . . Level 2 15 | . . . . 23 41 29 . . . . . . . . . . . . . . . . Level 3 3 | . . . . 7 . 12 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 904 | 10 142 80 319 904 693 844 . . . . 197 . . . 177 44 4 20 75 64 40 30 Initial 410 | . . 40 17 131 410 338 . . . . 100 . . . . 44 . . . 24 . 2 Average 217 | 1 60 63 80 345 416 351 . . . . 93 . . . 57 15 . 9 6 30 8 3 Influence Increases 9014 | 10 693 55 786 1535 1124 1456 298 103 . 552 822 . 310 110 401 . 4 45 328 103 175 104 Destroy 0b10 Robot/C 5320 | . 320 40 480 1100 680 880 240 80 . 420 460 . 220 100 160 . . . 80 20 40 . Destroy 0b10 Robot/NC 575 | 10 60 5 65 90 90 65 15 . . 5 65 . 10 . 20 . . . 30 5 10 30 Destroy Leader 1106 | . 78 10 136 250 156 204 10 10 . 40 114 . . 10 30 . . . 34 12 10 2 Allied During Kill 120 | . . . . . . . 18 13 . 42 8 . 35 . . . . . 4 . . . Successful Hack 138 | . 39 . 25 18 11 8 . . . . 26 . . . . . 4 . . . 7 . Select Force Hacks 30 | . . . . . . . . . . . 30 . . . . . . . . . . . Disable Machine 495 | . 45 . 15 60 75 90 . . . . 45 . . . 90 . . . 15 . 45 15 Destroy Structure 420 | . 1 . 5 17 97 89 . . . . 44 . . . 86 . . . 30 21 18 12 Partial Spotted 120 | . . . . . . . . . . . . . . . . . . . 60 . 45 15 Lose Combat Pursuer 690 | . 150 . 60 . 15 120 15 . . 45 30 . 45 . 15 . . 45 75 45 . 30 Influence Decreases 9007 | 10 589 114 518 946 1335 1307 1062 179 . 392 793 101 263 245 274 127 4 45 283 148 171 101 Entered New Map 1905 | . . 64 28 182 492 353 311 15 . . 60 71 88 135 . 83 . . . 21 . 2 Time Decay 5911 | 10 514 40 470 744 723 714 631 164 . 336 591 30 35 110 224 24 4 . 170 127 154 96 Lost Part 778 | . . 10 20 20 120 90 80 . . 30 102 . 110 . 50 20 . 45 61 . 17 3 Lost Ally 188 | . . . . . . . 40 . . 26 40 . 30 . . . . . 52 . . . Purge Threat 225 | . 75 . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 3 1 2 12 15 14 . . . 1 8 . . . 1 . . 1 8 1 3 1 Investigation 12 | . 1 . 1 3 1 2 . . . . 3 . . . . . . . 1 . . . Extermination 26 | . . . . . 7 6 . . . . 3 . . . 1 . . . 4 1 3 1 Reinforcement 20 | . 2 . 1 4 3 5 . . . . 1 . . . . . . 1 3 . . . Assault 5 | . . 1 . 2 . 1 . . . 1 . . . . . . . . . . . . Garrison 8 | . . . . 3 4 . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Distress Signals 18 | . 3 . 2 2 1 3 . . . . 3 . . . . . . . 2 . 2 . Communications Jammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 484 | . 40 7 36 72 49 62 20 4 . 26 27 . 31 5 11 6 . 13 40 7 22 6 Peak Tracking Total 16 | . 5 4 4 5 12 5 6 4 . 9 5 . 12 5 4 6 . 9 11 3 16 3 Tactical Retreats 41 | . 5 . 3 . 1 7 1 . . 2 2 . 2 . 1 . . 3 9 2 2 1 ECM-based Alert Blocks 35 | . . . . . . . . . . . . . . . . . . . 22 1 12 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Traps Triggered 19 | . 1 . 1 2 . 4 . . . . 3 . 1 . 2 . . 1 3 . . 1 Indirectly 3 | . . . . . . . . . . . 3 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Machines Disabled 34 | . 3 . 1 4 5 6 . . . . 3 . 1 . 6 . . . 1 . 3 1 Max in Single Turn 4 | . 1 . 1 1 3 2 . . . . 1 . 1 . 4 . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Machines Accessed 69 | . 8 . 9 11 8 10 . . . . 6 . 4 . 2 . 1 . 4 2 3 1 Terminals 33 | . 5 . 6 7 4 6 . . . . . . . . 1 . 1 . . . 3 . Fabricators 4 | . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . Repair Stations 7 | . 1 . 1 2 . 2 . . . . 1 . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . 1 . . . . . 2 . . . 1 . . . 1 1 . . Scanalyzers 6 | . . . 1 1 1 1 . . . . 1 . . . . . . . 1 . . . Garrison Access 6 | . . . . 1 1 . . . . . 1 . . . . . . . 1 1 . 1 Total Hacks 171 | . 24 . 29 32 22 23 . . . . 12 . 8 . 4 . 1 . 10 2 3 1 Successful 88 | . 9 . 17 17 10 11 . . . . 5 . 8 . . . 1 . 6 . 3 1 Failed 80 | . 14 . 11 14 12 12 . . . . 7 . . . 4 . . . 4 2 . . Catastrophic 19 | . 6 . 1 1 3 3 . . . . 4 . . . . . . . 1 . . . Database Lockouts 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . Manual 97 | . 11 . 9 1 2 . . . 1 . 7 . . . 7 . . . 30 4 22 3 Terminals 80 | . 16 . 17 20 8 13 . . . . . . . . 2 . 1 . . . 3 . Fabricators 8 | . . . . . 2 2 . . . . 2 . . . . . . . 2 . . . Repair Stations 25 | . 2 . 6 6 . 7 . . . . 4 . . . . . . . . . . . Recycling Units 21 | . 6 . 3 . 5 . . . . . 2 . . . 2 . . . 2 1 . . Scanalyzers 18 | . . . 3 4 4 1 . . . . 2 . . . . . . . 4 . . . Garrison Access 11 | . . . . 2 3 . . . . . 2 . . . . . . . 2 1 . 1 Terminal Hacks 41 | . 5 . 6 10 4 4 . . . . . . 8 . . . 1 . . . 3 . Record 11 | . . . . . 2 . . . . . . . 7 . . . . . . . 2 . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 2 3 1 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 2 2 . . . . 2 . . . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . Build 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . Repair Station Hacks 18 | . 1 . 6 4 . 5 . . . . 2 . . . . . . . . . . . Scan Component 10 | . 1 . 3 2 . 3 . . . . 1 . . . . . . . . . . . Repair 8 | . . . 3 2 . 2 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 3 3 1 . . . . . . . . . . . . . 3 . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 3 1 1 . . . . . . . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Unauthorized Hacks 7 | . 2 . 2 . 2 . . . . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . 2 . . . . . 1 . . . . . . . . . . . Reject 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Mask 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . 9 10 6 9 . . . . 5 . . . 2 . . . 4 2 1 . Full Trace Events 8 | . 1 . . 1 1 2 . . . . 2 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . 2 . . 1 . . . . 15 . . . . . . . . . 22 . 10 . Parts Built 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 285 | . . . . . . 73 . . . . 95 . . . . . . . 117 . . . Total Part Build Rating 13 | . . . . . . 3 . . . . 10 . . . . . . . . . . . Part Studies Acquired 8 | . . . 3 1 1 . . . . . . . . . . . . . 3 . . . Parts Repaired 8 | . . . 3 2 . 2 . . . . 1 . . . . . . . . . . . Time 270 | . . . 90 64 . 97 . . . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 9 . . . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 4 . . 2 . . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Total Allies 21 | . . 1 . . . . 4 . 4 2 . . 4 . . . . . 6 . . . Largest Group 6 | . . 1 . . . . 2 2 6 6 2 . 4 . . . . . 2 . . . Highest-Rated Group 208 | . . 31 . . . . 51 50 208 208 60 . 200 . . . . . 206 . . . Highest-Rated Ally 103 | . . 31 . . . . 31 30 41 41 30 . 64 . . . . . 103 . . . Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 2 | . . . . . . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 89 | . . . . . . . 11 . . 21 13 . 37 . . . . . 7 . . . Total Damage 1950 | . . . . . . . 244 . . 397 167 . 932 . . . . . 210 . . . Kills 16 | . . . . . . . 2 . . 5 1 . 7 . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Active Infowar (turns) 31647 | 8 1827 84 232 2267 3454 3261 3233 2743 2824 2713 2078 78 1594 1262 1120 114 122 195 1080 265 628 465 Optics 26457 | . . . . . 3454 3261 3233 2743 2824 2002 2017 78 1594 1262 1120 114 122 195 1080 265 628 465 Sensors 20162 | . . . . 975 252 1299 2407 2740 2824 2601 1057 78 1435 1230 996 80 122 17 779 234 586 450 IFF 305 | . . . . . . . . . . . . . . . . . . . 305 . . . Terrain 1679 | . . . 43 539 615 . . . . . 2 . . . 390 80 10 . . . . . Structural 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Seismic 7414 | 8 1827 84 189 1213 1798 270 . . . . 103 . . 491 1120 80 122 109 . . . . Jamming 503 | . . . . . . 374 114 . . . 15 . . . . . . . . . . . ECM 280 | . . . . . . . . . . . . . . . . . . . 210 36 34 . Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 2 2 2 3 . . . 2 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . 1 . . . 1 . . . 4 . 5 . Branch Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Turns Passed 35111 | 85 1827 84 1783 3879 3457 3261 3233 2743 2824 2809 2139 78 1605 1262 1120 114 122 195 1133 265 628 465 Spaces Moved 16874 | 41 875 35 682 1450 1316 1038 1201 1176 1226 1164 861 46 665 736 445 93 122 111 1498 531 590 972 Core 196 | 15 . . . . . . . . . . . . . . . 53 122 6 . . . . Treads 12615 | . 748 35 682 1450 1316 1038 1201 1176 1226 1164 861 46 665 736 271 . . . . . . . Legs 367 | 26 127 . . . . . . . . . . . . . 174 40 . . . . . . Wheels 89 | . . . . . . . . . . . . . . . . . . 89 . . . . Hover 520 | . . . . . . . . . . . . . . . . . . 16 504 . . . Flight 3087 | . . . . . . . . . . . . . . . . . . . 994 531 590 972 Fastest Speed 18 | 50 120 160 160 200 200 216 226 229 229 229 162 164 164 165 166 50 50 50 28 32 27 18 Average Speed 169 | 139 154 160 170 201 216 234 232 229 229 229 192 170 221 168 181 94 50 150 39 32 30 26 Slowest Speed 325 | 200 190 160 240 285 269 325 243 229 229 246 246 228 246 246 250 192 50 230 150 32 32 92 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . . . . 13 . 8 1 Potential Cave-ins 9 | . . . . . . . . . . . . . 9 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 98 8 65 86 20 35 97 98 90 97 19 9 85 88 13 75 2 77 41 15 61 17 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 10 | . . 1 . . . . . 2 1 . 1 . . 2 3 . . . . . . . Known Exits Taken 15 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . . 8 5 2 1 . . . 1 . . . . . . . . Spaces Dug 56 | . . . . . 4 3 . . . . 15 . 2 . 5 . . . 10 7 6 4 Terrain Destroyed 457 | . . . . . 91 103 61 12 . 47 22 . 39 12 41 . . . 12 7 6 4 Melee 44 | . . . . . 2 3 . . . . 15 . . . 5 . . . 2 7 6 4 Projectile 56 | . . . . . 7 . 3 . . . . . 30 4 2 . . . 10 . . . AOE 357 | . . . . . 82 100 58 12 . 47 7 . 9 8 34 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Was Fac DSF Res Res Qua Acc Total 21580 | 56 1185 45 1082 2096 1685 1620 1568 1212 1246 1253 1184 46 752 754 703 114 183 134 1932 596 991 1143 Wait 2483 | . 189 . 204 290 115 304 225 19 12 13 110 . 2 7 204 13 48 . 270 26 344 88 Move 16814 | 40 874 34 681 1449 1315 1037 1200 1175 1225 1163 860 45 664 735 445 92 121 110 1475 530 575 969 Hop 16 | . . . . . . . . . . . . . . . . . . . 9 . 6 1 Pick Up 226 | 4 11 . 24 28 23 22 15 1 4 6 26 . 3 1 8 . 4 4 23 3 8 8 Fast Attach 121 | 7 1 . 10 10 4 10 2 . . 2 4 . 3 1 3 3 2 11 32 2 5 9 Attach 115 | . 3 1 5 6 15 15 9 . . 2 16 . 9 4 2 1 . 5 8 2 8 4 Detach 26 | . . . 4 . . 2 . . . . 3 1 1 . . 1 . . 8 . 2 4 Swap 470 | . 9 1 10 100 84 73 30 10 . 16 37 . 17 4 10 . 2 . 17 10 14 26 Drop 236 | . 12 . 20 44 17 24 15 1 5 6 19 . 5 . 1 1 6 3 26 5 8 18 Fire 711 | 5 82 9 117 162 104 118 14 4 . 5 14 . 15 1 12 3 . . 44 . . 2 Melee 253 | . . . . . 3 3 33 2 . 23 95 . 3 1 17 . . . 20 18 21 14 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . 4 . 7 7 5 8 . . . . . . . . 1 . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Rewire 72 | . . . . . . . 25 . . 17 . . 30 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/DSF -3/Research -2/Research -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 9) 693 | -10/Materials | Discovered new exit (range 16) 700 | -10/Materials | Discovered new exit (range 16) 727 | -10/Materials | Central database locked down 882 | -10/Materials | Discovered new exit (range 7) 985 | -10/Materials | Discovered new exit (range 15) 1913 | -10/Materials | Entered Mines 1946 | -10/Mines | Discovered new exit (range 10) 1950 | -10/Mines | Met a Derelict testing a Signal Generator 1957 | -10/Mines | Learned location of Zion (-6) 1997 | -10/Mines | Entered Materials 1997 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2384 | -9/Materials | Repaired Imp. Treads 2418 | -9/Materials | Repaired Hvy. Assault Rifle 2445 | -9/Materials | Repaired Lgt. Treads 2485 | -9/Materials | Identified exit to Mines 3047 | -9/Materials | Central database locked down 3238 | -9/Materials | Core integrity fell below 50% 3416 | -9/Materials | Core integrity fell below 20% 3571 | -9/Materials | Discovered new exit (range 11) 3780 | -9/Materials | Entered another Materials area 3780 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3821 | -8/Materials | Garrison activated, responded to threat 4003 | -8/Materials | Repaired Lgt. Armor Plating 4381 | -8/Materials | Build established: Gunner 5570 | -8/Materials | Discovered new exit (range 12) 5696 | -8/Materials | Identified exit to Factory 5796 | -8/Materials | Repaired Minigun 6167 | -8/Materials | Build established: Skirmisher 6352 | -8/Materials | Central database locked down 6372 | -8/Materials | Discovered exit to Factory (range 16) 6980 | -8/Materials | First assault squad dispatched 7337 | -8/Materials | Core integrity fell below 50% 7407 | -8/Materials | Discovered exit to Factory (range 5) 7520 | -8/Materials | Sterilization system engaged 7520 | -8/Materials | Non-combat units ordered to evacuate 7620 | -8/Materials | Combat units ordered to evacuate 7659 | -8/Materials | Entered Factory 7659 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8599 | -7/Factory | Garrison activated, responded to threat 8740 | -7/Factory | Cargo convoy interrupted 8807 | -7/Factory | Lost 4 parts (2n2w) 8811 | -7/Factory | Destroyed 8 combat bots 9247 | -7/Factory | Build established: Scavenger-Gunner 10441 | -7/Factory | Build established: Scavenger-Tank 10558 | -7/Factory | System corruption reached 10% 10590 | -7/Factory | Lost 3 parts (2u1w) 10906 | -7/Factory | Garrison activated, responded to threat 11017 | -7/Factory | Discovered new exit (range 14) 11098 | -7/Factory | Identified exit to Factory 11116 | -7/Factory | Entered another Factory area 11116 | -6/Factory | Evolved 2 slots: Utility x2 11996 | -6/Factory | Discovered new exit (range 6) 12004 | -6/Factory | Identified exit to Extension 12909 | -6/Factory | Identified exit to Lower Caves 13332 | -6/Factory | Repaired Broken Arm. Treads 13377 | -6/Factory | Repaired Imp. Deuterium Engine 13390 | -6/Factory | Discovered new exit (range 10) 13866 | -6/Factory | Fabricated Hacking Suite? 13946 | -6/Factory | Found Hvy. Reflective Plating 14266 | -6/Factory | First assault squad dispatched 14377 | -6/Factory | Entered Lower Caves 14454 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 14826 | -6/Lower Caves | Build established: Assassin 15013 | -6/Lower Caves | Encountered a Warlord checkpoint 15177 | -6/Lower Caves | Learned Factory garrison access intel 15277 | -6/Lower Caves | Build established: Gladiator 15293 | -6/Lower Caves | Discovered new exit (range 8) 15366 | -6/Lower Caves | Found DCF Scrap (14 items) 15718 | -6/Lower Caves | Build established: Derelict-Gladiator 15954 | -6/Lower Caves | Learned 12 Factory zone layouts 16541 | -6/Lower Caves | Attacked by a faux Warlord 17165 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17604 | -6/Lower Caves | Identified exit to Lower Caves 17610 | -6/Lower Caves | Entered another Lower Caves area 17610 | -6/Lower Caves | Accompanied by 2 allies 17903 | -6/Lower Caves | Discovered new exit (range 12) 17926 | -6/Lower Caves | Identified exit to Factory 19156 | -6/Lower Caves | Found DCF Scrap (11 items) 19751 | -6/Lower Caves | Discovered new exit (range 6) 19760 | -6/Lower Caves | Identified exit to Zion 20353 | -6/Lower Caves | Entered Zion 20353 | -6/Zion | Accompanied by 2 allies 20399 | -6/Zion | Given the Hacking Drone Bay 20405 | -6/Zion | Found Prototype Device 20644 | -6/Zion | Received a visual enhancement algorithm 20646 | -6/Zion | Ran a visual enhancement algorithm 20809 | -6/Zion | Discovered new exit (range 21) 20859 | -6/Zion | Identified exit to Proximity Caves 20923 | -6/Zion | System corruption cleaned by Quarantine Array 20976 | -6/Zion | Learned Factory interactive machine intel 21408 | -6/Zion | Learned location of Warlord (-5) 21641 | -6/Zion | Met Imprinter 22010 | -6/Zion | Learned location of 1 exit from Lower Caves 22456 | -6/Zion | Given A8's code to call for help 22685 | -6/Zion | Imprinted 22688 | -6/Zion | Declared Zion's savior 23177 | -6/Zion | Entered Proximity Caves 23177 | -5/Proximity Caves | Accompanied by 6 allies 23349 | -5/Proximity Caves | Lost 4 allies 23452 | -5/Proximity Caves | Learned Factory terminal intel 24015 | -5/Proximity Caves | Learned Factory stockpile data 25096 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25137 | -5/Proximity Caves | Core integrity fell below 50% 25219 | -5/Proximity Caves | Destroyed 9 combat bots 25984 | -5/Proximity Caves | System corruption reached 10% 25986 | -5/Proximity Caves | Entered Factory 25986 | -5/Factory | Accompanied by 2 allies 25986 | -5/Factory | Evolved 2 slots: Propulsion x2 25987 | -5/Factory | Identified exit to Factory 25987 | -5/Factory | Identified exit to Upper Caves 25989 | -5/Factory | Loaded intel: 54 interactive machine locations 25990 | -5/Factory | Loaded intel: 26 terminal locations 25991 | -5/Factory | Loaded intel: 4 garrison access locations 26102 | -5/Factory | Fabricated Enh. Optical Array (x2) 26286 | -5/Factory | Build established: Scavenger-Gladiator 26512 | -5/Factory | Spotted B-75 Beast 26582 | -5/Factory | Lost 3 parts (2n1u) 26646 | -5/Factory | System corruption reached 10% 26760 | -5/Factory | Lost 3 allies 27191 | -5/Factory | Garrison activated, responded to threat 27216 | -5/Factory | Retrieved Zion intel report: Branch Access 27359 | -5/Factory | Repaired Arm. Treads 27458 | -5/Factory | Lost 4 parts (1n2u1w) 27537 | -5/Factory | Terminal network hard line cut 27884 | -5/Factory | Destroyed B-75 Beast 27946 | -5/Factory | System corruption reached 30% 28125 | -5/Factory | Entered Upper Caves 28190 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 28201 | -5/Upper Caves | Identified exit to Warlord 28203 | -5/Upper Caves | Entered Warlord 28272 | -5/Warlord | System corruption cleaned by Quarantine Array 28330 | -5/Warlord | Discovered new exit (range 14) 28410 | -5/Warlord | Identified exit to Proximity Caves 28443 | -5/Warlord | Build established: Scavenger-Assassin 29133 | -5/Warlord | Rebuked by Warlord 29158 | -5/Warlord | Warlord's base attacked by MAIN.C 29290 | -5/Warlord | Found Prototype Energy Gun 29290 | -5/Warlord | Identified Vortex Rail 29294 | -5/Warlord | Found Vortex Rail 29302 | -5/Warlord | Found Prototype Energy Gun 29302 | -5/Warlord | Identified Vortex Shotgun 29308 | -5/Warlord | Found Vortex Shotgun 29508 | -5/Warlord | Warlord forces counterattacked 29597 | -5/Warlord | Build established: Scavenger-Skirmisher 29654 | -5/Warlord | Spotted Striker 29658 | -5/Warlord | Spotted Striker 29683 | -5/Warlord | Allies destroyed Striker 29699 | -5/Warlord | Spotted Striker 29708 | -5/Warlord | Destroyed Striker 29720 | -5/Warlord | Lost 13 allies 29784 | -5/Warlord | Spotted Striker 29791 | -5/Warlord | Spotted Executioner 29806 | -5/Warlord | Lost 3 allies 29808 | -5/Warlord | Entered Proximity Caves 29838 | -4/Proximity Caves | Lost 10 parts (1p4n2u3w) 30178 | -4/Proximity Caves | Learned location of Testing (-3) 30763 | -4/Proximity Caves | Discovered exit to Factory (range 20) 31070 | -4/Proximity Caves | Entered Factory 31070 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 31104 | -4/Factory | Discovered new exit (range 9) 31117 | -4/Factory | Identified exit to Upper Caves 31486 | -4/Factory | Build established: Scavenger-Assassin 31756 | -4/Factory | Lost 3 parts (1p2n) 31960 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 31974 | -4/Factory | System corruption reached 10% 32091 | -4/Factory | Build established: Assassin 32190 | -4/Factory | Sucked down chute 32190 | -4/Factory | Entered Waste 32219 | -4/Waste | Spotted C-40 Crusher 32237 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 32240 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 32240 | -4/Waste | Spotted C-40 Crusher 32244 | -4/Waste | Spotted C-40 Crusher 32280 | -4/Waste | Spotted C-40 Crusher 32280 | -4/Waste | Spotted C-40 Crusher 32289 | -4/Waste | Spotted C-40 Crusher 32295 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 32299 | -4/Waste | Discovered new exit (range 11) 32304 | -4/Waste | Identified exit to Factory 32304 | -4/Waste | Entered Factory 32399 | -4/Factory | Identified exit to DSF 32426 | -4/Factory | Entered DSF 32470 | -4/DSF | Additional patrols routed to DSF 32574 | -4/DSF | Discovered new exit (range 21) 32621 | -4/DSF | Entered Research 32621 | -3/Research | Evolved 2 slots: Propulsion x2 32644 | -3/Research | Zion Hover Resupply teleported in 32651 | -3/Research | Lost 8 parts (1p5u2w) 33150 | -3/Research | Lost 8 parts (1n4u3w) 33218 | -3/Research | Found Prototype Device 33218 | -3/Research | Identified System Purifier 33254 | -3/Research | Retrieved Zion intel report: Active Terminals 33354 | -3/Research | Spotted B-86 Titan 33372 | -3/Research | Zion Heavy squad teleported in 33435 | -3/Research | Zion Hacker squad teleported in 33491 | -3/Research | Retrieved Zion intel report: Emergency Access 33507 | -3/Research | Spotted B-86 Titan 33549 | -3/Research | Retrieved Zion intel report: Prototype Schematics 33631 | -3/Research | Retrieved Zion intel report: Component Schematics 33632 | -3/Research | Zion Melee Resupply teleported in 33676 | -3/Research | Found Unknown Launcher 33701 | -3/Research | Discovered new exit (range 21) 33708 | -3/Research | Identified exit to Research 33747 | -3/Research | Build established: Ninja 33754 | -3/Research | Entered another Research area 33754 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 33755 | -2/Research | Identified Fusion Bomb Launcher 33768 | -2/Research | Spotted B-90 Cyclops 33875 | -2/Research | Found Prototype Launcher 33875 | -2/Research | Identified Adv. Micro-nuke Launcher 33930 | -2/Research | Spotted B-90 Cyclops 33945 | -2/Research | Discovered new exit (range 21) 34008 | -2/Research | Identified exit to Quarantine 34019 | -2/Research | Entered Quarantine 34040 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 34061 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 34062 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 34087 | -2/Quarantine | Found Alien Artifact 34099 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 34124 | -2/Quarantine | Found Alien Artifact 34124 | -2/Quarantine | Identified Core Reset Matrix 34124 | -2/Quarantine | Identified Subatomic Replicator 34124 | -2/Quarantine | Used Core Reset Matrix 34128 | -2/Quarantine | Detected hypermatrix surge 34128 | -2/Quarantine | Sensed 3 artifacts in vicinity 34500 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 34501 | -2/Quarantine | Build established: Scout 34503 | -2/Quarantine | Met incapacitated Sigix Warrior 34503 | -2/Quarantine | Lockdown squad dispatched 34505 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 34506 | -2/Quarantine | Unlocked Sigix quarantine chamber 34510 | -2/Quarantine | Found Sigix Containment Pod 34515 | -2/Quarantine | Spotted Lightning 34515 | -2/Quarantine | Spotted Lightning 34515 | -2/Quarantine | Spotted Lightning 34563 | -2/Quarantine | Found Phase Armor 34568 | -2/Quarantine | Discovered new exit (range 22) 34573 | -2/Quarantine | Lost 4 parts (1p2n1u) 34581 | -2/Quarantine | Identified exit to Access 34647 | -2/Quarantine | Entered Access 34647 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 34800 | -1/Access | Spotted B-99 Colossus 35065 | -1/Access | Spotted B-99 Colossus 35076 | -1/Access | Spotted B-99 Colossus 35098 | -1/Access | Discovered new exit (range 4) 35101 | -1/Access | Identified exit to Surface 35106 | -1/Access | Used Subatomic Replicator to replicate Sigix Containment Pod 35112 | *** | Destroyed 0b10! Last Messages --------------- 35088_ B-99 Colossus activates siege mode. 35092_ Dropped Mic. Antimatter Reactor. 35098_ Main Access Shell breached. 35098_ EXIT=FOUND 35101_ EXIT=IDENTIFIED: SURFACE 35102_ Dropped Sigix Containment Pod. 35102_ Dropped Subatomic Replicator. 35103_ Acquired Sigix Containment Pod. 35104_ Acquired Subatomic Replicator. 35105_ Dropped Sigix Containment Pod. 35106_ Replicated Sigix Containment Pod. 35107_ Sigix Containment Pod: "Completely unsanctioned use of that technology." 35107_ Sigix Containment Pod: "I agree." 35108_ Acquired Sigix Containment Pod. 35109_ Dropped Hacking Suite. 35110_ Acquired Sigix Containment Pod. [Achievement: 40k Club] [Achievement: Payload Armed] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????gA?????????????? | | ???????????????????????????????????g?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""""""""""?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# ! #?????????????????? | | ????????????????????# " """" #?????????????????? | | ????????????????????# " " #?????????????????? | | ????????????????????# " @" " #?????????????????? | | ????????????????????# " "" " #?????????????????? | | ????????????????????# " " #?????????????????? | | ????????????????????# """""" #?????????????????? | | ????????????????????# * #?????????????????? | | ????????????????????#""" """"""#?????????????????? | | ???????????????????????" %"??????????????????????? | | ???????????????????????"" ""?????????????????????? | | ????????????????????#"""""%""""#?????????????????? | | ?????????????k??????# % #?????????????????? | | ????????????????????# BB % BB #?????????????????? | | ????????????????????# BB BB #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????##"# "###?????????????????? | | ???????????????????? # ##???###?????????????? | | ??????????????????? # ######"#?????????????? | | ????????????????? " !?+ #????????????#? | | ???????????????? """ ?# #?????????? #? | | ?????????????? """ ??# #???????? #? | | ?????????????# " ??# #?????? #? | | ??????????????? ???#""##### #???? #? | | ???????????????? ! ???###????# #?? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 39 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 1050 Resistance: TH 25 Resistance: EM 20 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 40 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Plasma Sword | -2/Quarantine | Z-intel Adv. Remote Shield | -2/Quarantine | Z-intel Cld. Field Propulsion Drive | -2/Quarantine | Z-intel Exp. Power Amplifier | -2/Quarantine | Z-intel Exp. Flexi-carbon Leg | -2/Quarantine | Z-intel Cld. Q-thruster | -2/Quarantine | Z-intel Exp. Q-thruster | -2/Quarantine | Z-intel Exp. Matter Compressor | -2/Quarantine | Z-intel Exp. EM Shield | -2/Quarantine | Z-intel Gravity Neutralizer | -2/Quarantine | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Enh. Optical Array | x2 | -5/Factory Repaired ---------- Imp. Treads | 55% | -9/Materials Hvy. Assault Rifle | 47% | -9/Materials Lgt. Treads | 35% | -9/Materials Lgt. Armor Plating | 18% | -8/Materials Minigun | 28% | -8/Materials Arm. Treads | 11% | -6/Factory | Broken Imp. Deuterium Engine | 51% | -6/Factory Arm. Treads | 7% | -5/Factory Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Achievements -------------- 40k Club A Powerful Ally? Charge!!! Derelict Escape False Reunion Freeware Gun Specialist Payload Armed Challenges ------------ None Game ------ Seed MiniSuperquantumImmobilizer Manual? 0 Play Time 06:31:17 Cumulative 82.6 hours Start 2026.08.19 @ 21:57:10 End 2026.08.21 @ 22:16:08 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type 3 Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 37 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b6d3a16-107a-4b3d-b491-9f9cd9d7869b