Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.23 @ 23:17:26 Player: erp.lsf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (3139) 3139 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-878) -878 TOTAL SCORE: 7946 Bonus ------- High Alert Combat Kills 181 Follower Combat Kills 357 Friendly Fire -1416 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 98/100 System Corruption 28% Temperature Cool (0) Movement Hovering (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Gravmag System > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Advanced Field Recycling Unit (0) Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Transmission Jammer Focal Shield Force Field System Shield > --- WEAPON ----------- Enhanced Autogun Heavy Machine Gun Impact Mace > --- INVENTORY -------- Nuclear Core Nuclear Core Compact Wheel Armored Huge Wheel Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod Improved Shield Generator Improved Integration Mediator Heavy Assault Rifle Missile Launcher Heavy Rocket Launcher Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Katana Katana Katana [Rating: 63] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Scatter Rocket Array Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . . . . . . Utility 6 | . . 2 . . 1 . . 2 . 1 . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 132 | 6 12 6 25 20 9 . 4 11 15 7 2 15 Power 17 | 1 1 1 3 2 1 . . 1 2 1 . 4 Engine 9 | 1 1 1 3 2 . . . . 1 . . . Core 8 | . . . . . 1 . . 1 1 1 . 4 Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 3 . 7 4 1 . . . 2 . . 4 Treads 2 | . . . 1 1 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 17 | 2 3 . 6 3 1 . . . 2 . . . Hover 2 | . . . . . . . . . . . . 2 Flight 2 | . . . . . . . . . . . . 2 Utility 41 | 1 3 3 5 4 5 . 2 7 2 5 1 3 Device 13 | . 1 1 1 . 1 . 1 3 1 1 1 2 Storage 17 | 1 1 1 2 1 4 . 1 3 . 3 . . Processor 2 | . . . . . . . . . 1 1 . . Hackware 1 | . . . . . . . . 1 . . . . Protection 8 | . 1 1 2 3 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 51 | 2 5 2 10 10 2 . 2 3 9 1 1 4 Energy Gun 11 | 1 1 2 5 . . . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 26 | 1 4 . 4 7 1 . 2 3 3 . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 10 | . . . 1 3 . . . . 5 . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 5 1 1 . . . . . . 2 Parts Lost 46 | . 3 . 7 4 1 . 3 1 8 . 8 11 Power 6 | . 1 . . . . . . 1 1 . 1 2 Propulsion 13 | . . . 3 3 . . . . 2 . 2 3 Utility 12 | . . . 2 1 . . 1 . 2 . 4 2 Weapon 15 | . 2 . 2 . 1 . 2 . 3 . 1 4 Highest Loss Streak 6 | . 2 . 3 1 1 . 2 1 6 . 5 4 Average Slot Usage (%) 80 | . 90 100 98 86 74 76 79 82 84 88 66 16 Engine 4 | . 7 11 10 9 2 . . . 2 . . . Core 2 | . . . . . 4 7 7 5 3 11 5 1 Wheel 16 | . 28 22 21 16 14 15 15 13 12 11 10 . Device 7 | . 4 11 7 . 2 7 10 17 21 6 10 2 Storage 18 | . 14 22 26 20 18 15 18 21 16 27 17 . Hackware 1 | . . . . . . . . 3 6 5 4 . Protection 5 | . 7 11 10 9 7 7 3 . . . . 2 Energy Gun 4 | . 6 11 20 . . . . . . . 2 . Ballistic Gun 11 | . 21 10 1 19 22 15 15 12 8 5 . . Launcher 1 | . . . . 7 . . . . 3 10 6 . Impact Weapon 1 | . . . . . . 7 7 6 5 . . . Naked Turns 115 | . . . . . . . . . . . 5 110 Heaviest Build 177 | 12 43 65 94 97 127 96 117 167 123 177 164 18 Greatest Support 56 | 32 32 26 32 44 56 56 56 56 56 44 44 29 Greatest Overweight (x) 11 | . 1 2 4 8 2 1 2 2 3 4 11 1 Average Overweight (x) 1 | . . 2 2 2 1 1 1 1 1 3 2 . Largest Inventory Capacity 42 | 6 12 18 30 30 28 20 28 42 28 42 36 4 Average Capacity 19 | 5 8 18 20 19 22 20 23 29 23 39 28 4 Most Carried 22 | 1 8 13 21 22 20 20 20 19 20 13 14 4 Average Carried 14 | . 5 10 17 16 17 20 18 17 18 10 12 3 Final Capacity 36 | 6 12 18 30 18 20 20 28 28 20 36 4 4 Final Carried 20 | 1 8 13 19 15 20 20 16 19 14 13 4 3 Class Distribution -------------------- 36% | Hauler-Mutant 27% | Mutant 12% | Hauler-Tank 10% | Commander-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Extension Hauler-Tank | -5/Factory Hauler-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Matter Collected 3178 | 217 406 54 294 843 89 65 209 134 522 . . 345 Remotely . | . . . . . . . . . . . . . Salvage Created 4553 | . 519 54 1405 1067 89 . 346 106 622 . . 345 Parts 234 | . 27 2 89 65 3 . 11 3 19 . . 15 Haulers Intercepted 3 | . 1 . 1 1 . . . . . . . . Recyclers Shooed 12 | . 5 . . 3 . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Combat Hostiles Destroyed 74 | . 11 1 23 19 1 . 4 1 8 . . 6 Melee 7 | . . . . . . . 1 . 1 . . 5 Guns 45 | . 11 1 16 8 1 . 3 1 3 . . 1 AOE 21 | . . . 6 11 . . . . 4 . . . Classes Destroyed 16 | . 5 1 3 3 . . 3 . 1 . . . Worker 11 | . 2 . 2 5 1 . . . 1 . . . Builder 8 | . . . 1 2 . . . 2 3 . . . Tunneler 2 | . . . . 2 . . . . . . . . Hauler 3 | . 1 . 1 1 . . . . . . . . Recycler 6 | . 1 . . 2 . . . . 2 . . 1 Mechanic 1 | . . . . 1 . . . . . . . . Watcher 3 | . . . 1 1 . . . . 1 . . . Swarmer 17 | . 6 . 3 3 . . . . . . . 5 Grunt 36 | . 5 . 21 8 . . . . 2 . . . Protector 1 | . . . 1 . . . . . . . . . Sentry 17 | . . 1 4 7 1 . . 1 2 . . 1 Hunter 3 | . . . . 1 . . . . 2 . . . Programmer 1 | . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . 2 . . . Decomposer 3 | . . . . . . . 3 . . . . . Samaritan 2 | . . . . . . . 2 . . . . . Thug 3 | . . . 2 . . . 1 . . . . . Butcher 2 | . . . . . . . 2 . . . . . Best Kill Streak 8 | . 3 1 8 8 1 . 3 1 8 . . 4 Combat Bots Only 7 | . 3 1 7 6 1 . 3 1 4 . . 4 Max Kills in Single Turn 7 | . 2 1 4 7 1 . 1 1 4 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . . 1 4 . . . . 2 . . . Melee 1 | . . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Damage Taken 7579 | . 512 71 1051 1020 542 . 488 547 1272 . 266 1810 Core 2078 | . 106 31 348 131 12 . 138 61 245 . 93 913 Absorbed by Shields 356 | . . . 39 . . . 39 100 178 . . . Core Remaining (%) 63 | 100 57 . 5 76 . . 78 . 64 . . . Volleys Fired 222 | . 57 3 61 42 9 . 14 5 19 . 6 6 Largest 3 | . 2 2 2 3 3 . 2 2 3 . 3 1 Hottest 164 | . 85 40 101 123 69 . 48 55 136 . 164 53 Shots Fired 432 | . 113 6 114 89 25 . 27 10 31 . 10 7 Gun 405 | . 113 6 114 82 25 . 27 10 18 . 6 4 Cannon 3 | . . . . . . . . . . . . 3 Launcher 24 | . . . . 7 . . . . 13 . 4 . Special . | . . . . . . . . . . . . . Kinetic 262 | . 79 6 8 82 25 . 27 10 18 . . 7 Thermal 33 | . 13 . 14 . . . . . . . 6 . Explosive 24 | . . . . 7 . . . . 13 . 4 . Electromagnetic 113 | . 21 . 92 . . . . . . . . . Robot Hit Streak 19 | . 8 4 14 11 12 . 19 8 15 . 13 2 Robot Miss Streak 11 | . 4 1 5 11 1 . 2 1 5 . 2 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . 2 . 2 . . . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . . . Shots Hit Robots 336 | . 71 4 80 58 23 . 29 17 28 . 8 18 Core Hits 236 | . 25 2 62 69 4 . 10 3 46 . 2 13 Critical Hits 1 | . . . 1 . . . . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 78 | . . . . . 2 2 6 18 26 . . 24 Impact 44 | . . . . . 2 2 6 18 16 . . . Slashing 10 | . . . . . . . . . 10 . . . Piercing 24 | . . . . . . . . . . . . 24 Sneak Attacks 11 | . . . . . 1 . 5 2 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10980 | . 774 34 2322 2247 401 . 829 534 2298 . 915 626 Guns 4012 | . 774 34 1170 808 259 . 343 194 251 . 151 28 Cannons 32 | . . . . . . . . . . . . 32 Explosions 5017 | . . . 1152 1439 . . . . 1662 . 764 . Melee 1888 | . . . . . 142 . 486 340 385 . . 535 Ramming 31 | . . . . . . . . . . . . 31 Kinetic 2445 | . 415 34 81 808 259 . 343 194 251 . . 60 Thermal 1543 | . 153 . 1239 . . . . . . . 151 . Explosive 3865 | . . . . 1439 . . . . 1662 . 764 . Electromagnetic 1208 | . 206 . 1002 . . . . . . . . . Impact 1222 | . . . . . 142 . 486 340 254 . . . Slashing 131 | . . . . . . . . . 131 . . . Piercing 535 | . . . . . . . . . . . . 535 Highest Corruption 28 | . . . . . . . 2 1 1 . 20 28 Average Corruption 9 | . . . . . . . 1 1 1 . 10 23 Corruption Purged . | . . . . . . . . . . . . . Effects 60 | . . . . . . . 1 1 . . 5 53 Message Errors 7 | . . . . . . . . . . . . 7 Matter Fused 6 | . . . . . . . . . . . 2 4 Heat Flow Errors 5 | . . . . . . . . . . . 1 4 Energy Discharges 3 | . . . . . . . 1 . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Misdirections 25 | . . . . . . . . . . . 1 24 Targeting Errors 10 | . . . . . . . . 1 . . 1 8 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 899 | . . . 44 34 102 . 386 130 142 . . 61 Projectiles . | . . . . . . . . . . . . . Explosions 149 | . . . 44 34 . . . . 71 . . . Melee 750 | . . . . . 102 . 386 130 71 . . 61 Knockbacks 6 | . . . . . . . 2 1 1 . . 2 Impact 6 | . . . . . . . 2 1 1 . . 2 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 553 | . . . 263 68 . . . . 207 . . 15 Shots 18 | . . . 8 3 . . . . 7 . . . Rammed 10 | . . . . . . . . . . . . 10 Targets Rammed 10 | . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 336 | . 80 9 336 38 63 . 3 11 10 . 264 245 Average Temperature 69 | . 25 9 102 12 34 . 3 11 3 . 123 105 Received Heat Transfer 1466 | . 189 27 255 297 156 . 54 138 248 . . 102 Effects 1 | . . . 1 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . 1 . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Fried 21 | . 3 . 3 . 1 . 6 2 6 . . . Impact Corruptions 34 | . . . . . 3 . 23 5 3 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 2066 | . 370 . 1474 . . . . . . . 222 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 11 | . . . 11 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Peak Influence 800 | . 252 111 440 800 295 . . 88 155 60 69 162 Average Influence 165 | . 125 94 182 431 239 . . 35 51 60 34 80 Maximum Alert Level 3 | . 1 . 2 3 1 . . . . . . . Low Security (%) 66 | 100 66 100 51 13 31 . . 100 100 100 100 100 Level 1 27 | . 33 . 43 52 68 . . . . . . . Level 2 4 | . . . 5 23 . . . . . . . . Level 3 1 | . . . . 10 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 3 3 . . . . 1 . . 3 Investigation 1 | . . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 8 | . 2 . . 3 . . . . 1 . . 2 Assault 2 | . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Distress Signals 12 | . 1 . 6 3 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 151 | . 19 2 38 35 3 . 4 5 13 . 6 26 Peak Tracking Total 13 | . 3 2 9 6 2 . 3 3 6 . 5 13 Tactical Retreats 9 | . 1 . 2 1 . . . . . . 1 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Traps Triggered 11 | . . . 2 . . . . 2 5 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Machines Disabled 8 | . 1 . 2 3 . . . 1 . . . 1 Max in Single Turn 2 | . 1 . 1 2 . . . 1 . . . 1 Garrison Access 2 | . . . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Machines Accessed 12 | . . . 6 . 1 1 . 1 3 . . . Terminals 9 | . . . 4 . . 1 . 1 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . . . Total Hacks 29 | . . . 17 . 1 2 . 3 6 . . . Successful 11 | . . . 4 . 1 2 . 1 3 . . . Failed 18 | . . . 13 . . . . 2 3 . . . Catastrophic 1 | . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 20 | . . . 9 . . 2 . 3 6 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . 4 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . 4 . 1 . . . . . . . Terminal Hacks 9 | . . . 3 . . 2 . 1 3 . . . Record 2 | . . . . . . 2 . . . . . . Open Door 5 | . . . 1 . . . . 1 3 . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . . . Seal Access 2 | . . . 1 . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . 4 . . . . . 2 . . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Total Allies 15 | . . . 12 . . . . . 2 . 1 . Largest Group 10 | . . . 10 . . . . . 2 . 1 . Highest-Rated Group 187 | . . . 107 . . . . . 187 . 31 . Highest-Rated Ally 156 | . . . 31 . . . . . 156 . 31 . Total Orders 5 | . . . 5 . . . . . . . . . GOTO 3 | . . . 3 . . . . . . . . . GUARD 2 | . . . 2 . . . . . . . . . Ally Attacks 129 | . . . 80 . . . . . 30 . 19 . Total Damage 1919 | . . . 860 . . . . . 761 . 298 . Kills 15 | . . . 12 . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Turns Passed 6145 | 40 661 235 1108 804 584 407 275 664 571 145 120 531 Spaces Moved 4531 | 31 445 172 649 494 470 366 170 484 320 98 82 750 Core 190 | 1 . . . . . . . . . . 9 180 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 3771 | 30 445 172 649 494 470 366 170 484 320 98 73 . Hover 518 | . . . . . . . . . . . . 518 Flight 52 | . . . . . . . . . . . . 52 Fastest Speed 40 | 50 100 110 110 100 110 110 110 110 110 130 50 40 Average Speed 103 | 98 100 110 113 118 110 110 115 119 115 137 120 55 Slowest Speed 600 | 100 110 110 130 160 120 110 120 120 130 140 600 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 74 20 79 56 13 61 13 12 36 4 79 25 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . 2 . . . . . . Spaces Dug 13 | . . . . . 1 1 . 6 5 . . . Terrain Destroyed 492 | . . . 42 240 1 1 . 6 146 . 55 1 Melee 13 | . . . . . 1 1 . 6 5 . . . Projectile 1 | . . . . . . . . . . . . 1 AOE 478 | . . . 42 240 . . . . 141 . 55 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Ext Fac Was Fac Total 5409 | 37 552 211 902 620 511 367 213 529 443 108 93 823 Wait 292 | . 32 22 143 30 5 . 20 7 21 . 2 10 Move 4518 | 30 444 171 648 493 469 365 169 483 319 98 81 748 Hop 1 | . . . . . . . . . . . . 1 Pick Up 60 | 1 5 7 14 11 9 . . 5 1 3 1 3 Fast Attach 40 | 6 3 . 6 6 2 . . 2 2 . 1 12 Attach 37 | . 2 2 7 4 2 . 4 3 6 4 . 3 Detach 10 | . . . 2 2 2 . . . 2 . . 2 Swap 55 | . 7 4 12 10 5 . . 6 7 3 1 . Drop 46 | . 2 2 8 22 6 . . . 1 . 1 4 Fire 222 | . 57 3 61 42 9 . 14 5 19 . 6 6 Melee 77 | . . . . . 2 2 6 18 25 . . 24 Ram 10 | . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . 40 . . . Rewire 1 | . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 9) 654 | -10/Materials | Discovered new exit (range 7) 702 | -10/Materials | Entered another Materials area 702 | -9/Materials | Evolved 2 slots: Utility x2 821 | -9/Materials | Discovered new exit (range 11) 873 | -9/Materials | Discovered new exit (range 15) 937 | -9/Materials | Entered Storage 1008 | -9/Storage | Lost 3 parts (2n1w) 1070 | -9/Storage | Core integrity fell below 50% 1071 | -9/Storage | Found Prototype Launcher 1072 | -9/Storage | Identified Scatter Rocket Array 1075 | -9/Storage | Found Scatter Rocket Array 1079 | -9/Storage | Found Scatter Rocket Array 1081 | -9/Storage | Found Scatter Rocket Array 1091 | -9/Storage | Found Scatter Rocket Array 1192 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1481 | -9/Storage | Build established: Commander-Mutant 1796 | -9/Storage | Met a pair of Derelict thieves 1896 | -9/Storage | Destroyed 7 combat bots 1980 | -9/Storage | Core integrity fell below 20% 1984 | -9/Storage | Lost 3 parts (1n1u1w) 1997 | -9/Storage | Discovered new exit (range 16) 2045 | -9/Storage | Entered Materials 2045 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2843 | -8/Materials | Discovered new exit (range 8) 2849 | -8/Materials | Entered Factory 2849 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3000 | -7/Factory | Discovered new exit (range 6) 3229 | -7/Factory | Build established: Hauler-Tank 3260 | -7/Factory | Discovered new exit (range 11) 3433 | -7/Factory | Entered Lower Caves 3623 | -7/Lower Caves | Encountered a Warlord checkpoint 3688 | -7/Lower Caves | Build established: Hauler-Mutant 3815 | -7/Lower Caves | Discovered new exit (range 14) 3840 | -7/Lower Caves | Entered another Lower Caves area 3840 | -7/Lower Caves | Discovered new exit (range 11) 4115 | -7/Lower Caves | Entered Factory 4115 | -6/Factory | Evolved 2 slots: Utility x2 4773 | -6/Factory | Discovered new exit (range 6) 4779 | -6/Factory | Entered Extension 4848 | -6/Extension | Rescued a captive Derelict 5094 | -6/Extension | Rescued A7 5261 | -6/Extension | Spotted B-75 Beast 5284 | -6/Extension | Spotted B-75 Beast 5291 | -6/Extension | Destroyed B-75 Beast 5299 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 5304 | -6/Extension | Disrupted transfer network 5305 | -6/Extension | Destroyed B-75 Beast 5344 | -6/Extension | Lost 6 parts (1p1n2u2w) 5348 | -6/Extension | Discovered new exit (range 3) 5349 | -6/Extension | Identified exit to Factory 5350 | -6/Extension | Entered Factory 5350 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5495 | -5/Factory | Sucked down chute 5495 | -5/Factory | Entered Waste 5496 | -5/Waste | Met a frightened Derelict 5509 | -5/Waste | Spotted C-40 Crusher 5510 | -5/Waste | EMP discharged 5510 | -5/Waste | System corruption reached 10% 5518 | -5/Waste | Spotted C-40 Crusher 5545 | -5/Waste | Spotted C-40 Crusher 5557 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5560 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5571 | -5/Waste | Spotted C-40 Crusher 5576 | -5/Waste | Spotted C-40 Crusher 5579 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5591 | -5/Waste | Lost 3 parts (1p1u1w) 5599 | -5/Waste | Spotted C-40 Crusher 5603 | -5/Waste | Discovered new exit (range 10) 5603 | -5/Waste | Crushed by Compactor (1 part destroyed) 5606 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5609 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5610 | -5/Waste | EMP discharged 5615 | -5/Waste | Entered Factory 5640 | -5/Factory | Lost 5 parts (2n3u) 5775 | -5/Factory | Core integrity fell below 50% 5821 | -5/Factory | Lost 3 parts (1n2w) 5905 | -5/Factory | Build established: Mutant 6041 | -5/Factory | Lost 4 parts (1p1n1u1w) 6052 | -5/Factory | Core integrity fell below 20% 6064 | -5/Factory | Spotted B-75 Beast 6137 | -5/Factory | Lost 4 parts (1p1n1u1w) 6146 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06046_ 06082_ 4OTJ9|I01Y%P%EEVSCJ4I SPVHGG ABZ#NCM 06083_ O-16 Technician uses terminal to summon reinforcements. 06083_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 06083_ O-16 Technician locks terminal. 06083_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F015. 06101_ FCQN7K PELIPA DPH|GTYL/CWH= 06103_ Penetrated by Slug. 06103_ Imp. Propulsion Shielding destroyed. 06106_ Linear Gravjet destroyed. 06133_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ????????????????????????????# # | | ??????????????????????#############+###### | | ????????????????????? /[ | | ????????????????????? [ | | ????????????????????? !!! | | ????????????????????? !! | | ????????????????????? !! | | ???????????????????? | | ????????????????????? | | ??????????????????????########## | | ??????????????????????????????#" | | ??????????????????????????????#" | | ??????????????????????????????#" """" """ | | ??????????????????????????????#T """" """ | | ??????????????????????????????#" """" """ | | ??????????????????????????????#" """" """ | | ??????????????????????????????#" """" """ | | ??????????????????????????????## """" """ | | ???????????????????????????????# """" """ | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ?????????########+##+##+######## | | ?????????# """ # s s | | ?????????# """ # st | | ?????????# """ #@ s | | ?????????# + | | ?????????# ####+##+##############+### | | ?????????# ! #?# #????????? ?? | | ?????????########?# #?????????? ? | | ??????????????????# #?????????? | | ??????????????????# #??????????? | | ??????????????????###########????????????# | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 750 Resistance: KI 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 65 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Prison Break Tank Challenges ------------ None Game ------ Seed RemoteAdvancedCoupler Manual? 0 Play Time 01:31:04 Cumulative 16.0 hours Start 2020.03.23 @ 21:40:41 End 2020.03.23 @ 23:17:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05250f30-1534-4c91-95e6-1eff5041a1d0