Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.26 @ 03:39:21 Player: CCCC Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (2322) 2322 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 7197 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 29/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- IFF Parser Improved Targeting Computer Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Weapon Cycler Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating EM Shield > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Heavy Flak Cannon Katana > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel IFF Parser Improved Targeting Computer Weapon Cycler Weapon Cycler Force Booster Makeshift ECM Suite Makeshift ECM Suite Advanced ECM Suite Katana Katana Katana [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Welding Torch Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Slots Evolved 10 | . . 2 2 2 2 . . 2 . Power 1 | . . . 1 . . . . . . Propulsion 3 | . . 1 . 2 . . . . . Utility 4 | . . 1 1 . . . . 2 . Weapon 2 | . . . . . 2 . . . . Parts Attached 95 | 6 4 5 23 17 19 11 1 1 8 Power 15 | 1 . 1 4 2 3 2 1 . 1 Engine 10 | 1 . 1 2 1 2 2 1 . . Core 5 | . . . 2 1 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 30 | 2 . 1 7 7 7 1 . . 5 Treads . | . . . . . . . . . . Leg 12 | . . . . 5 2 . . . 5 Wheel 9 | 2 . . . 1 5 1 . . . Hover 5 | . . 1 4 . . . . . . Flight 4 | . . . 3 1 . . . . . Utility 27 | 1 3 3 7 3 4 4 . 1 1 Device 14 | . . 1 5 1 2 3 . 1 1 Storage 4 | 1 1 1 . 1 . . . . . Processor 2 | . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 7 | . 1 1 2 1 1 1 . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 1 . 5 5 5 4 . . 1 Energy Gun 6 | . . . 2 1 3 . . . . Energy Cannon 2 | . 1 . . 1 . . . . . Ballistic Gun 5 | 2 . . 2 . 1 . . . . Ballistic Cannon 3 | . . . . 2 . . . . 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 4 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 3 | . . . . 1 2 . . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 2 | . . . . . 2 . . . . Parts Lost 44 | . . . 7 4 6 6 . . 21 Power 10 | . . . 2 2 2 1 . . 3 Propulsion 20 | . . . 2 2 4 3 . . 9 Utility 6 | . . . 2 . . . . . 4 Weapon 8 | . . . 1 . . 2 . . 5 Highest Loss Streak 11 | . . . 3 1 3 3 . . 11 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 1 6 7 9 15 18 16 18 18 14 Power . | . . . . . 1 1 1 1 . Propulsion 1 | 1 2 1 1 . . 3 4 6 2 Utility 8 | . 2 4 7 8 10 8 10 8 8 Weapon 3 | . 1 1 . 5 6 3 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 33 | 2 3 4 6 4 6 . 1 . 7 Power . | . . . . . . . . . . Propulsion 10 | 2 2 3 3 . . . . . . Utility 19 | . . 1 3 3 4 . 1 . 7 Weapon 4 | . 1 . . 1 2 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 85 | . 98 85 90 83 83 84 86 85 76 Engine 8 | . 14 11 12 2 7 11 13 11 7 Core 1 | . . . 2 3 3 . . . . Leg 10 | . . . . 23 23 . . . 21 Wheel 10 | . 28 22 3 . 3 22 20 17 . Hover 1 | . . . 16 . . . . . . Flight 3 | . . . 5 11 . . . . . Device 9 | . . 2 16 8 5 10 13 14 13 Storage 7 | . 18 11 12 7 6 6 6 5 4 Processor 1 | . . . . . 5 2 . . . Protection 7 | . 7 16 3 10 5 4 6 11 6 Energy Gun 1 | . . . 5 . 3 . . . . Energy Cannon 1 | . 8 11 6 . . . . . . Ballistic Gun 2 | . 20 11 3 . . . . . . Ballistic Cannon 7 | . . . . 11 12 5 6 5 13 Slashing Weapon 6 | . . . . . 3 17 20 17 4 Peak Build Rating 72 | 6 7 11 30 51 62 45 46 54 72 Average Rating 36 | 3 6 9 22 36 52 42 45 53 54 On Entrance 27 | . 6 7 10 14 51 37 45 46 54 Avg Prop Armor Cover (%) 7 | . . 10 . 6 9 . . . 18 Naked Turns 8 | . . . . . . . . . 8 Heaviest Build 94 | 11 14 28 37 72 80 90 85 92 94 Greatest Support 85 | 26 26 26 36 85 85 50 30 30 83 Greatest Overweight (x) 7 | . . 4 2 1 7 2 2 3 3 Average Overweight (x) . | . . . . . 1 1 2 3 1 Largest Inventory Capacity 20 | 8 8 10 10 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 10 17 20 20 20 20 17 Most Carried 20 | 3 8 10 10 20 20 19 20 19 18 Average Carried 14 | 1 6 7 9 16 19 16 19 18 14 Final Capacity 20 | 8 8 10 10 20 20 20 20 20 5 Final Carried 20 | 3 8 10 10 20 20 18 20 18 3 Class Distribution -------------------- 54% | Mutant 22% | Gladiator 8% | Scavenger-Mutant 8% | Tank 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Tank | -5/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Matter Collected 2104 | 114 108 138 301 527 258 416 16 . 226 Remotely . | . . . . . . . . . . Salvage Created 2016 | . 108 138 475 319 182 253 193 . 348 Parts 120 | . 6 14 22 17 26 6 5 . 24 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 6 5 . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Combat Hostiles Destroyed 48 | . 2 5 10 7 4 3 3 . 14 Melee 7 | . . . . . 1 3 3 . . Guns 7 | . 2 . 3 . 2 . . . . Cannons 32 | . . 3 7 7 1 . . . 14 Classes Destroyed 8 | . 2 2 1 2 1 . . . . Builder 3 | . . . . . 3 . . . . Recycler 2 | . . . 1 1 . . . . . Watcher 2 | . 1 . . 1 . . . . . Swarmer 17 | . . 3 3 3 . . . . 8 Grunt 14 | . 2 . 4 . . 3 3 . 2 Sentry 9 | . . 2 3 1 . . . . 3 Hunter 4 | . . . . 1 3 . . . . Programmer 4 | . . . . 2 1 . . . 1 Best Kill Streak 6 | . 2 3 4 3 2 3 3 . 6 Combat Bots Only 6 | . 2 3 4 3 1 3 3 . 6 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Hostile Shots Fired 662 | . 9 27 132 75 87 85 17 . 230 Missed 173 | . 2 8 22 20 23 21 5 . 72 Hits 489 | . 7 19 110 55 64 64 12 . 158 Projectile 489 | . 7 19 110 55 64 64 12 . 158 Critical Strikes 12 | . . . 3 . 3 1 1 . 4 Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 6493 | . 75 154 879 495 1230 747 181 . 2732 Core 1735 | . 8 27 211 91 209 145 29 . 1015 Absorbed by Shields 63 | . . . 63 . . . . . . Redirected to Shielding 9 | . . 9 . . . . . . . Ignored by Resistances 1747 | . 24 46 284 150 200 206 48 . 789 Regen/Repaired (Parts) 7 | . 7 . . . . . . . . Core Remaining (%) 81 | 100 96 93 61 87 . . 54 . . Volleys Fired 147 | . 8 15 59 15 17 . . . 33 Largest 4 | . 2 2 2 2 4 . . . 3 Hottest 198 | . 80 80 123 80 198 . . . 124 Shots Fired 290 | . 16 30 89 30 51 2 . . 72 Gun 88 | . 15 15 40 . 18 . . . . Cannon 184 | . 1 15 31 30 33 2 . . 72 Launcher . | . . . . . . . . . . Special 18 | . . . 18 . . . . . . Kinetic 181 | . 15 15 14 30 33 2 . . 72 Thermal 103 | . 1 15 75 . 12 . . . . Explosive . | . . . . . . . . . . Electromagnetic 6 | . . . . . 6 . . . . Robot Hit Streak 37 | . 10 11 24 13 8 . . . 37 Robot Miss Streak 6 | . 1 2 6 1 4 . . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 231 | . 12 11 67 19 33 17 10 . 62 Core Hits 96 | . 6 4 22 9 12 5 6 . 32 Critical Kills 2 | . . 2 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 18 | . 1 2 1 3 1 1 4 . 5 Burn 1 | . . . 1 . . . . . . Meltdown 2 | . . 2 . . . . . . . Destroy 1 | . 1 . . . . . . . . Blast 9 | . . . . 3 1 . . . 5 Sever 5 | . . . . . . 1 4 . . Melee Attacks 63 | . . . . . 18 23 12 . 10 Impact . | . . . . . . . . . . Slashing 63 | . . . . . 18 23 12 . 10 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . 4 . . Damage Inflicted 5404 | . 128 185 896 522 748 776 363 . 1786 Guns 680 | . 110 26 398 . 146 . . . . Cannons 3179 | . 18 159 469 518 350 . . . 1665 Explosions . | . . . . . . . . . . Melee 1503 | . . . . . 248 776 363 . 116 Ramming 13 | . . . . 4 4 . . . 5 Kinetic 2774 | . 110 26 105 518 350 . . . 1665 Thermal 1072 | . 18 159 791 . 104 . . . . Explosive . | . . . . . . . . . . Electromagnetic 42 | . . . . . 42 . . . . Impact . | . . . . . . . . . . Slashing 1503 | . . . . . 248 776 363 . 116 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 1 9 9 9 . . Average Corruption 5 | . . . . 1 6 9 9 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 80 | . . . . 6 25 47 2 . . Message Errors 22 | . . . . . 7 13 2 . . Matter Fused 15 | . . . . 1 7 7 . . . Heat Flow Errors 14 | . . . . 2 3 9 . . . Energy Discharges 13 | . . . . 3 1 9 . . . Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . 2 5 . . . Data Loss (major) 2 | . . . . . 1 1 . . . Misfires 4 | . . . . . 2 2 . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 144 | . . . . 9 65 43 . . 27 Projectiles 46 | . . . . 9 10 . . . 27 Explosions . | . . . . . . . . . . Melee 98 | . . . . . 55 43 . . . Knockbacks 9 | . . . . 2 1 . . . 6 Impact . | . . . . . . . . . . Kinetic 8 | . . . . 2 1 . . . 5 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 2 | . . . . . . . . . 2 Shots . | . . . . . . . . . . Rammed 2 | . . . . . . . . . 2 Targets Rammed 4 | . . . . 1 1 . . . 2 Kicked 2 | . . . . 1 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 691 | . 18 50 567 268 691 272 20 . 530 Average Temperature 179 | . 9 21 272 77 215 113 7 . 140 Received Heat Transfer 2140 | . 54 27 375 60 . 285 126 . 1213 Effects 58 | . . . 40 . 14 1 . . 3 Shutdowns 20 | . . . 15 . 3 . . . 2 Energy Bleed 7 | . . . 6 . 1 . . . . Interference 6 | . . . 2 . 3 1 . . . Matter Decay 3 | . . . 3 . . . . . . Short Circuit 2 | . . . 2 . . . . . . Damage (minor) 5 | . . . 2 . 2 . . . 1 Damage (major) 15 | . . . 10 . 5 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted 2 | . . 2 . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . Parts Melted 13 | . . 3 9 . 1 . . . . Heat Transferred 2593 | . 37 333 2001 . 222 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Maximum Alert Level 1 | . . . 1 . . . . . 1 Low Security (%) 94 | 100 100 100 82 100 100 . . 100 72 Level 1 5 | . . . 17 . . . . . 27 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 250 | . 50 60 239 70 38 . . 22 250 Initial 69 | . . . 14 69 . . . 22 13 Average 39 | . 9 11 103 12 5 . . 22 135 Influence Increases 1609 | . 78 137 409 214 154 120 70 . 427 Destroy 0b10 Robot/C 960 | . 40 100 200 140 80 60 60 . 280 Destroy 0b10 Robot/NC 40 | . 5 . 5 10 15 5 . . . Destroy Leader 244 | . 12 30 60 52 40 10 10 . 30 Successful Hack 24 | . 6 6 . . . . . . 12 Disable Machine 18 | . . . 9 9 . . . . . Anti-Garrison Action 50 | . . . . . . . . . 50 Destroy Structure 48 | . . 1 . 3 19 . . . 25 Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 210 | . . . 135 . . 45 . . 30 Influence Decreases 1379 | . 78 97 270 393 154 120 30 18 219 Entered New Map 163 | . . . 26 110 . . . 18 9 Time Decay 890 | . 78 97 184 263 148 90 30 . . Lost Part 326 | . . . 60 20 6 30 . . 210 Squads Dispatched 13 | . . 1 3 5 4 . . . . Investigation 1 | . . . . 1 . . . . . Extermination 4 | . . . . 2 2 . . . . Reinforcement 7 | . . 1 2 2 2 . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Distress Signals 4 | . . 1 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 5 7 19 12 5 6 3 . 22 Peak Tracking Total 8 | . 3 3 8 5 1 3 3 . 8 Tactical Retreats 8 | . . . 3 . . 3 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Traps Triggered 4 | . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Machines Disabled 3 | . . . 1 1 . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Machines Accessed 9 | . 2 2 . 2 . 1 . 1 1 Terminals 5 | . 1 1 . 1 . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 23 | . 7 8 . 3 . 1 . 2 2 Successful 18 | . 6 8 . 1 . 1 . 1 1 Failed 5 | . 1 . . 2 . . . 1 1 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 13 | . 4 4 . 2 . 1 . . 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units 5 | . . 4 . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 9 | . 3 4 . . . 1 . . 1 Record 2 | . 1 . . . . 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . Emergency Access Points 2 | . . 1 . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . Security Status 2 | . 1 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . Scan Component 2 | . 2 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 5 | . . 4 . 1 . . . . . Recycle Component 1 | . . 1 . . . . . . . Process 1 | . . 1 . . . . . . . Report Inventory 2 | . . 1 . 1 . . . . . Retrieve Matter 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 1 . 2 . . . 1 1 Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . Recycled Matter 75 | . . 75 . . . . . . . Retrieved Matter 75 | . . 75 . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Active Infowar (turns) 1751 | . . 84 333 222 445 667 . . . Sensors 983 | . . . 316 222 445 . . . . Seismic 304 | . . 84 220 . . . . . . ECM 667 | . . . . . . 667 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Turns Passed 5350 | 115 334 361 579 1155 816 1450 60 11 469 Spaces Moved 3833 | 114 317 313 400 827 373 1260 32 8 189 Core 50 | 16 . 1 . 2 . . . . 31 Treads . | . . . . . . . . . . Legs 876 | . . . . 446 287 . . . 143 Wheels 2219 | 98 317 312 91 . 86 1260 32 8 15 Hover 193 | . . . 193 . . . . . . Flight 495 | . . . 116 379 . . . . . Fastest Speed 31 | 50 90 90 34 31 95 95 110 125 50 Average Speed 108 | 84 90 92 69 107 160 107 110 125 171 Slowest Speed 270 | 100 90 250 185 196 270 110 110 125 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 2 . . . . Exploration Rate (%) 25 | 6 43 24 25 17 4 94 4 1 34 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Scrap Searched 5 | . . . . . . 4 1 . . Spaces Dug 16 | . . . . . 12 4 . . . Terrain Destroyed 27 | . . . . 3 19 5 . . . Melee 16 | . . . . . 12 4 . . . Projectile 11 | . . . . 3 7 1 . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Gar Total 4702 | 131 353 356 614 1066 528 1321 45 9 279 Wait 321 | 1 9 6 78 158 40 17 . . 12 Move 3824 | 113 316 312 399 826 372 1259 31 7 189 Hop . | . . . . . . . . . . Pick Up 89 | 6 10 9 13 21 16 7 4 . 3 Fast Attach 53 | 6 1 1 17 14 14 . . . . Attach 51 | 1 3 3 8 7 9 10 . 2 8 Detach 37 | 1 3 2 11 6 12 2 . . . Swap 25 | . . 1 6 1 5 4 1 . 7 Drop 81 | 3 3 7 23 17 24 . 2 . 2 Fire 147 | . 8 15 59 15 17 . . . 33 Melee 57 | . . . . . 18 22 7 . 10 Ram 2 | . . . . . . . . . 2 Kick 2 | . . . . 1 1 . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . 13 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 420 | -10/Materials | Repaired Hover Unit 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 762 | -9/Materials | Discovered new exit (range 5) 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 971 | -8/Materials | Garrison activated, responded to threat 1237 | -8/Materials | Lost 3 parts (1n1u1w) 1379 | -8/Materials | Discovered new exit (range 8) 1390 | -8/Materials | Entered Factory 1390 | -7/Factory | Evolved 2 slots: Propulsion x2 1884 | -7/Factory | Discovered new exit (range 15) 2545 | -7/Factory | Entered another Factory area 2545 | -6/Factory | Evolved 2 slots: Weapon x2 2743 | -6/Factory | Crushed by falling debris 3023 | -6/Factory | Crushed by falling debris 3036 | -6/Factory | Discovered new exit (range 11) 3054 | -6/Factory | Lost 3 parts (1p2n) 3196 | -6/Factory | Identified exit to Lower Caves 3361 | -6/Factory | Entered Lower Caves 3422 | -6/Lower Caves | Spotted B-75 Beast 3663 | -6/Lower Caves | Lost 3 parts (2n1w) 3962 | -6/Lower Caves | Build established: Gladiator 4288 | -6/Lower Caves | Discovered new exit (range 12) 4811 | -6/Lower Caves | Entered another Lower Caves area 4822 | -6/Lower Caves | Discovered new exit (range 11) 4871 | -6/Lower Caves | Entered Factory 4871 | -5/Factory | Evolved 2 slots: Utility x2 4881 | -5/Factory | Identified exit to Garrison 4882 | -5/Factory | Entered Garrison 4938 | -5/Garrison | Triggered checkpoint 4993 | -5/Garrison | Garrison Relay disabled 5079 | -5/Garrison | Spotted B-75 Beast 5142 | -5/Garrison | Build established: Tank 5255 | -5/Garrison | Lost 11 parts (2p5n2u2w) 5312 | -5/Garrison | Core integrity fell below 50% 5317 | -5/Garrison | Lost 7 parts (4n2u1w) 5339 | -5/Garrison | Core integrity fell below 20% 5351 | -5/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Destroyed VTOL Module. S-27 Virus knocked back. S-27 Virus destroyed. Carbon-fiber Leg destroyed. Weapon Cycler destroyed. S-27 Virus Lgt. Nuclear Core blasted off. S-27 Virus destroyed. Dropped Hcp. Storage Unit. Dropped Weapon Cycler. Mni. Assault Cannon destroyed. Critical hit (Meltdown: +250). Knocked back. Penetrated by Slug. Critical hit (Meltdown: +240). Critical hit (Burn: +37). Mic. Nuclear Core destroyed. Katana destroyed. Mni. Assault Cannon destroyed. Slammed into G-67 Veteran. Acquired 3 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ??????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????????# ???????????????? | | ???????????????????????????????# #??????????????? | | ??????????????????????????????## #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??###?????????? | | ?????????????????????????#######% ####%######????? | | ?????????????????????????#*=[%%= =[=!!/!! % #????? | | ???????????????????????????????#%%%*!!!!/! #????? | | ???????????????????????????????# *######## #????? | | ???????????????????????????????# %####???# #????? | | ???????????????????????????+???+ + #???# #????? | | ???????????????????????????????# %## ???+ #????? | | ???????????????????????????????# ## #???# #????? | | ????????????????????+??????????# ## #???# #??### | | ?????????????+?????????????????# ## #???# #? | | ???????????????????????????????# ## #??## ## | | ???????????+???+???# ########### ##"#### | | ???????????????????+ @% ; BBg | | ???????????+???+???############# gBB | | ???????????????????????????????######""## ## | | ?????????????+??????????????????????#####[% ## | | ??????????????????????????????????????# "= | | ??????????????????????????????????????#|!! | | ??????????????????????????????????????#!= ! | | ??????????????????????????????????????#%! % | | ??????????????????????????????????????###% [## [ | | ????????????????????????#################*= ##* | | ????????????????????????# %%*=%%! | | ????????????????????????# ####"""######## ==%! %% | | ??????????????????#######"######????????# %%% [ | | ??????????????????# #????????## ##% % | | ????????????????### #### ### #?????????# #? % | | ????????????????#"# #??# #?# ##########" #??### | | ????????????????#"! #??##+##?# " " #????? | | ????????????????# ! #????????# ##### ##### ##???? | | ????????????????#" #????????# #???# #???# T#???? | | ????????????????#"# +????????# #???# #???# ##???? | | ????????????????### #?????#### #####+##### #????? | | ??????????????????#+#?????+ #????? | | ??????????????????????????# #????? | | ??????????????????????????# #######+########????? | | ??????????????????????????# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 29 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Weapon Cycling 30 Evasion (%) 63 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hover Unit | 76% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? I Spy It's Just You Let Me Out Of Here One Hack Too Far Organ Harvest Overwhelming Part-time Excavator Serviceable Loadout Shopping List Storm Trooper There's More Where That Came From Troublemaker Unlikely Earthworm Well Done Challenges ------------ None Game ------ Seed AbsorptionMetamassAutogun Manual? 0 Play Time 01:44:30 Cumulative 3.9 hours Start 2026.01.26 @ 00:54:21 End 2026.01.26 @ 03:39:21 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1da2473-0954-4dec-bcf0-d5a05332188d