Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.16 @ 08:34:29 Player: +Jones Result: Destroyed by A6 with Enhanced Force Lance Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (421) 2105 Value Destroyed (19906) 19906 Prototype IDs (381) 7620 Alien Tech Used (3) 600 Bonus (25231) 25231 TOTAL SCORE: 65762 Bonus ------- High Alert Combat Kills 1410 Follower Combat Kills 1103 Hunted by Unchained 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 642 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Friendly Fire -624 Cogmind --------- Core Integrity 0/1600 Matter 72/300 Energy 77/100 System Corruption 8% Temperature Cool (0) Movement Core (1600) Ox31 Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Coolant Injector Huge Storage Unit > --- WEAPON (5) ------- Graviton Cannon > --- INVENTORY (25) --- Improved Matter Compressor (0) Experimental Matter Compressor (0) Long-range Sensor Array Experimental Cloaking Device Advanced EM Shield Advanced Point Defense System Graviton Cannon Graviton Cannon Ragnarok Missile Launcher Gamma Refractor Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Experimental Energy Well Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Advanced EM Shield AEGIS Remote Shield Advanced Point Defense System Experimental System Guard Experimental System Purifier > --- WEAPON ----------- Multirail Multirail Multirail Omega Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Zero-point Reactor Armored Heavy Treads Biometal Heavy Treads Improved Matter Compressor Experimental Matter Compressor Long-range Sensor Array Experimental Weapon Cycler Advanced Phase Shifter Experimental Cloaking Device Centrium Medium Armor Plating Centrium Medium Armor Plating Thermal Barrier Long-range Tractor Beam Transdimensional Reconstructor Enhanced Hardcell Cannon Enhanced Hardcell Cannon Graviton Cannon Graviton Cannon Graviton Cannon Ragnarok Missile Launcher RU-N14's Throwing Claymores v3 Dual-blade Saw [Rating: 265] Favorites ----------- Power Heavy Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Spread Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun KE Penetrator Ballistic Cannon Omega Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Falx Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 . . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . 2 . . Weapon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 319 | 7 10 8 23 47 4 2 . 3 28 7 2 3 1 21 1 3 4 1 19 1 . 15 . 9 11 35 2 36 16 Power 26 | 1 . 2 2 2 . . . . 1 . . . . 3 . . 2 . 1 . . 1 . 2 . 3 . 3 3 Engine 5 | 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . 1 1 . . . . 1 . . . . 3 . . 1 . 1 . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 3 . 3 3 Propulsion 64 | 2 2 1 9 10 . . . 2 6 . 1 . . 6 . 1 . 1 3 . . 4 . . 3 1 2 8 2 Treads 48 | 2 2 1 8 9 . . . 2 2 . . . . . . . . . 2 . . 4 . . 3 1 2 8 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 16 | . . . 1 1 . . . . 4 . 1 . . 6 . 1 . 1 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 120 | 2 4 2 2 17 2 . . 1 13 4 . 2 . 8 . 1 2 . 10 1 . 6 . 5 4 19 . 12 3 Device 59 | 1 . 1 . 7 2 . . 1 4 2 . 1 . 2 . . . . 5 . . 3 . 2 3 14 . 9 2 Storage 13 | 1 2 . 1 1 . . . . 1 . . . . 1 . . 2 . 1 . . . . 1 1 1 . . . Processor 19 | . . . . 3 . . . . 1 1 . 1 . 3 . . . . 1 1 . 2 . 1 . 3 . 2 . Hackware 7 | . 1 . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . Protection 22 | . 1 1 1 5 . . . . 5 1 . . . 1 . 1 . . 2 . . 1 . . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 4 3 10 18 2 2 . . 8 3 1 1 1 4 1 1 . . 5 . . 4 . 2 4 12 . 13 8 Energy Gun 10 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . 2 . . 4 Energy Cannon 10 | . . . . 1 . . . . . 2 . . . . . . . . 3 . . 1 . . . 1 . . 2 Ballistic Gun 54 | 2 3 2 9 8 . . . . 5 1 1 1 . 2 1 1 . . 1 . . 2 . 2 3 4 . 5 1 Ballistic Cannon 15 | . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . 2 . 7 . Launcher 7 | . . . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 2 . . . Special Weapon 7 | . 1 . . 1 . . . . . . . . 1 1 . . . . . . . 1 . . . 1 . . 1 Impact Weapon 4 | . . 1 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 69 | . . . . 5 . . . . 2 1 . 1 1 2 . . 4 . 3 . . 10 . 3 4 23 . 10 . Parts Lost 63 | . 1 4 3 13 1 . . . 2 2 . . 1 1 . 1 . . . . . . . . 2 . . 3 29 Power 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion 18 | . 1 2 1 4 1 . . . 2 . . . 1 1 . . . . . . . . . . . . . . 5 Utility 26 | . . 1 1 4 . . . . . 2 . . . . . 1 . . . . . . . . 2 . . 2 13 Weapon 14 | . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . . 1 7 Highest Loss Streak 12 | . 1 2 1 3 1 . . . 1 2 . . 1 1 . 1 . . . . . . . . 1 . . 1 12 To Critical Strikes 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Backups 21 | . 10 9 21 20 22 24 25 25 24 24 22 23 23 22 22 21 21 22 22 23 23 23 24 22 21 21 20 22 17 Power . | . . . . . . 1 1 1 . 1 1 1 1 . . . . 1 . . . . 2 2 1 . . . . Propulsion 2 | . . 1 6 4 3 3 3 3 1 4 3 3 3 3 4 4 4 3 3 4 4 2 2 2 2 1 2 2 1 Utility 9 | . 4 3 8 9 10 11 12 12 13 11 9 9 9 9 8 7 7 7 8 10 10 11 12 10 9 9 8 9 9 Weapon 6 | . 5 4 6 5 7 8 8 8 7 7 8 8 8 7 7 7 7 7 6 6 6 6 6 6 6 8 8 9 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 2 7 13 10 4 . . 1 6 1 . 2 . 1 1 . 1 . 3 . . 2 . 1 7 2 . 8 2 Power 6 | . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 11 | . . 2 4 1 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . . Utility 35 | . 1 2 6 5 1 . . . 4 1 . 2 . 1 1 . 1 . 1 . . . . 1 3 1 . 2 2 Weapon 20 | . 1 2 3 2 1 . . . 1 . . . . . . . . . 2 . . . . . 3 . . 5 . Tool/Special 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 89 | . 99 90 89 91 91 92 92 92 97 88 92 88 92 91 87 91 94 94 90 90 90 86 90 94 88 85 83 80 80 Engine 2 | . 14 13 5 5 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 3 1 . . . . 4 6 6 6 6 10 11 11 8 5 5 5 5 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 5 8 11 10 7 7 9 Treads 14 | . 28 27 26 25 15 15 15 16 24 . . . . . . . . . 3 5 5 8 25 22 13 12 11 10 10 Wheel 6 | . . . . 1 7 7 7 6 5 25 30 31 30 27 27 27 27 27 17 15 15 12 . . . . . . . Device 10 | . 8 5 . 7 14 15 15 15 5 12 15 15 12 4 10 15 16 16 14 10 10 10 10 11 11 11 18 17 23 Storage 6 | . 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 6 4 3 6 3 Processor 11 | . . . . 3 7 7 7 7 6 4 . 2 6 16 16 11 11 11 15 19 20 20 20 17 16 18 19 20 12 Hackware 1 | . . . . . . . . . 7 . . . . 4 . . . . . . . . . 3 4 4 3 . . Protection 3 | . 5 4 8 5 . . . . 4 6 8 6 6 . . . . . 4 5 5 4 5 5 2 1 . . 2 Energy Gun 1 | . . . . 2 10 15 15 15 1 . . . . . . . . . . . . . . . . . . . 6 Ballistic Gun 16 | . 27 17 35 20 16 10 7 1 20 19 22 17 18 11 5 13 20 16 16 15 15 20 20 16 19 18 16 6 5 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . 2 6 3 . . . . 3 . . . . . . 6 2 Peak Build Rating 265 | 7 14 19 38 52 50 51 51 52 64 65 64 67 67 82 82 84 85 84 115 115 115 154 150 173 209 223 230 265 264 Average Rating 109 | 5 9 13 29 47 48 49 51 51 61 63 62 61 64 77 81 81 81 84 108 114 113 129 150 164 199 207 226 242 231 On Entrance 91 | . 7 11 12 36 47 49 51 51 51 62 62 64 65 64 80 81 80 84 84 112 115 113 150 150 173 209 212 227 249 Avg Prop Armor Cover (%) 12 | . . . . 10 15 15 17 16 13 . . . . . . . . . 10 10 9 9 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 248 | 11 30 34 118 135 109 113 110 116 118 129 126 117 122 128 130 135 131 130 162 161 160 154 153 174 191 193 187 233 248 Greatest Support 235 | 40 40 40 66 100 28 28 28 104 126 58 68 68 68 68 68 68 68 68 70 48 48 178 178 178 225 225 215 235 235 Greatest Overweight (x) 5 | . . . 5 4 3 4 3 4 3 2 2 1 2 2 1 1 1 1 3 3 3 5 . . . 1 1 1 1 Average Overweight (x) 1 | . . . . . 3 3 3 3 . 1 1 1 1 1 1 1 1 1 2 3 3 2 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 11 23 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 15 25 25 25 25 25 25 25 25 24 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 10 10 22 20 23 24 25 25 24 24 22 24 24 24 24 23 24 24 24 25 25 24 25 24 24 24 24 24 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 15 25 24 25 25 25 25 25 22 24 25 25 25 24 24 25 25 25 25 25 25 25 24 25 25 25 25 10 Class Distribution -------------------- 28% | Scavenger-Tank 19% | Tank 17% | Skirmisher 9% | Mutant 9% | Scavenger-Skirmisher 3% | Hacker-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Scavenger-Tank | -1/Access Tank | -1/Command Scavenger-Tank | -1/Access_0 Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Matter Collected 27390 | 198 767 366 1687 3075 367 243 . 386 1129 504 249 90 68 946 548 293 380 36 1197 308 366 324 16 1448 1076 4494 596 4244 1989 Remotely 1888 | . . . . . . . . . . . . . . . . . . . 106 . . . . 67 166 613 109 341 486 Salvage Created 22240 | 73 793 327 1677 2864 630 165 . 277 1162 40 101 . 15 801 29 158 130 . 1132 175 368 283 24 1539 803 3427 467 4191 589 Parts 1029 | 6 50 18 98 121 5 9 . 11 50 2 5 . 5 40 . 6 4 . 57 7 18 4 . 94 34 199 28 144 14 Haulers Intercepted 9 | . 2 . 2 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 19 | . 7 . 1 7 . . . . . . . . . 2 . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . 4 . . 3 9 . 12 . 3 3 . 2 . 2 . 3 . . 5 18 . . . . . . . . Prevented 7 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Combat Hostiles Destroyed 304 | . 12 7 33 54 2 9 . 14 15 4 1 . 4 6 . 2 . . 11 6 9 4 2 22 10 40 6 19 12 Melee 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 240 | . 12 6 33 37 2 3 . . 12 3 1 . . 5 . 1 . . 11 1 5 4 2 22 10 38 6 17 9 Cannons 13 | . . . . 1 . . . . . . . . . 1 . 1 . . . 1 4 . . . . 2 . 2 1 AOE 41 | . . . . 7 . 6 . 14 3 1 . . 4 . . . . . . 4 . . . . . . . . 2 Classes Destroyed 29 | 2 6 2 3 6 . . . 1 . . . . . . . 2 . . . . . 1 1 . 2 3 . . . Worker 24 | . 4 . 2 7 . . . . 5 . . . . 4 . . . . . . . . . 1 . . . 1 . Builder 18 | . . . 2 4 . . . . 1 . . . . . . . . . 3 . . . . 3 . 5 . . . Tunneler 6 | 1 1 . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Hauler 9 | . 2 . 2 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Recycler 26 | 1 2 . 1 11 . . . . 2 . . . . 3 . . . . 2 . . . . . . . . 4 . Minesweeper 5 | . . . . . . . . 1 . 1 . . . . . . . . . 2 1 . . . . . . . . Mechanic 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 21 | . 3 . 4 3 . . . . 1 . . . . . . . . . 1 . . . . 4 . 3 . 2 . Swarmer 52 | . 3 1 10 7 . 3 . 4 3 1 . . 4 . . . . . . 4 1 . . 8 . . . 3 . Grunt 81 | . 9 . 13 14 . 3 . 10 5 2 . . . . . . . . . 1 1 3 . . 4 9 3 4 . Brawler 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 6 | . . . 2 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Protector 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 42 | . . 1 8 8 1 1 . . 3 . . . . 2 . . . . 3 1 1 . . 6 . 3 1 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 24 | . . . . 5 1 1 . . 2 . 1 . . . . . . . 2 . 2 . . . 2 5 . 3 . Programmer 56 | . . . . 10 . . . . 2 . . . . 4 . . . . 6 . 2 . . 9 2 18 2 1 . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant H 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 12 | . . . . . 4 1 . . . . 3 . . . 1 . . . . 2 1 . . . . . . . . Packrat 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 17 | 2 5 2 5 17 1 4 . 8 5 2 1 . 4 2 . 1 . . 2 5 4 4 2 4 5 9 3 8 3 Combat Bots Only 9 | . 3 2 4 9 1 4 . 8 4 2 1 . 4 2 . 1 . . 2 5 4 4 2 4 5 7 3 4 3 Max Kills in Single Turn 4 | 1 2 1 2 4 1 2 . 2 2 1 2 . 2 1 1 1 . . 1 2 1 2 2 2 2 3 1 2 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 1 1 . . . Exploded 2 | . . . . 2 . 2 . 2 2 1 . . 2 . . . . . . 2 . . . . . . . . 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 MAIN.C Shell (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Hostile Shots Fired 1870 | . 42 47 84 365 13 48 . 27 83 6 9 . 16 29 . 12 . . 45 10 7 1 . 76 64 177 10 87 612 Missed 491 | . 10 13 28 115 7 22 . 9 26 1 4 . 5 4 . 3 . . 10 2 4 . . 17 11 28 1 15 156 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hits 1379 | . 32 34 56 250 6 26 . 18 57 5 5 . 11 25 . 9 . . 35 8 3 1 . 59 53 149 9 72 456 Melee 24 | . . . 5 5 . . . . . 1 . . . . . . . . . . . . . . . . . . 13 Projectile 1355 | . 32 34 51 245 6 26 . 18 57 4 5 . 11 25 . 9 . . 35 8 3 1 . 59 53 149 9 72 443 AOE 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 7 . Critical Strikes 55 | . . 3 2 9 . . . . . 2 . . 1 1 . . . . 2 . . 1 . 1 3 4 . 3 23 Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Damage Taken 25732 | . 319 741 817 3462 70 343 . 340 901 380 86 . 251 523 . 191 . . 478 58 27 66 . 726 734 2148 126 1888 11057 Core 2414 | . 23 158 88 209 . 73 . 51 . . 18 . 27 65 . . . . 42 9 . 34 . 27 21 61 . 18 1490 Absorbed by Shields 7939 | . . . . . . . . . . . . . . 21 . 25 . . 256 63 29 65 . 682 611 1217 120 1349 3501 Reduced by Siege Mode 1270 | . . . . . . . . . . . . . . . . . . . 27 7 . . . 39 67 350 4 185 591 Ignored by Resistances 1302 | . . . . . . . . . . . . . . . . . . . . . . . . 60 161 254 . 111 716 Regen/Repaired (Parts) 721 | . . . 100 176 . . . . 54 . . . . 143 . . . . . . . . . . . 248 . . . Core Remaining (%) 81 | 100 . 27 84 . . . . 52 . . . . 94 . . . . 93 . . . . 92 97 . 94 . . . Volleys Fired 1253 | 6 76 41 75 132 16 19 . 16 37 19 5 . 18 32 43 23 . . 39 50 86 4 1 102 19 121 24 114 135 Largest 5 | 2 2 2 4 4 4 4 . 2 4 4 4 . 1 4 1 4 . . 4 4 4 4 4 4 5 5 5 5 5 Hottest 400 | 40 100 100 109 176 180 194 . 75 111 101 119 . 90 126 33 132 . . 132 132 132 132 132 209 174 243 173 274 400 Shots Fired 3290 | 12 153 68 291 332 53 41 . 22 124 33 17 . 18 82 43 44 . . 116 59 116 16 4 279 95 495 65 345 367 Gun 2702 | 12 151 55 291 274 53 27 . . 115 19 16 . . 65 . 28 . . 107 10 31 16 4 239 95 452 52 287 303 Cannon 498 | . . . . 46 . . . . 5 7 . . 15 16 43 16 . . 9 45 85 . . 40 . 42 13 57 59 Launcher 67 | . . . . 12 . 14 . 22 4 7 1 . 3 . . . . . . 4 . . . . . . . . . Special 23 | . 2 13 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 5 Kinetic 2738 | 12 151 55 291 304 45 13 . . 120 19 16 . . 75 43 44 . . 107 21 68 16 4 239 95 452 52 341 155 Thermal 473 | . 2 13 . 16 8 14 . . . 7 . . 15 6 . . . . 9 34 48 . . 38 . 42 13 1 207 Explosive 72 | . . . . 12 . 14 . 22 4 7 1 . 3 . . . . . . 4 . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Robot Hit Streak 48 | 6 13 20 22 31 9 6 . 4 11 7 6 . 1 13 . 5 . . 24 16 13 8 1 36 16 48 11 38 35 Robot Miss Streak 10 | 1 5 3 5 10 5 6 . . 4 3 2 . 2 2 . 1 . . 1 1 2 2 2 4 3 7 3 3 5 Penetration Max 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . 1 1 2 1 Secondary Targets 33 | . 1 . 3 7 . . . . . . . . . . . . . . 1 . . 2 . 4 4 5 1 2 3 Max Gunslinging Chain 2 | . 1 . 1 2 . . . . . . . . . . . . . . 1 . . 1 . 1 1 1 1 1 1 Shots Hit Robots 2258 | 10 82 49 181 269 40 24 . 5 98 13 12 . 1 66 1 13 1 . 75 23 44 12 1 170 66 276 28 361 337 Core Hits 1454 | 4 34 12 106 314 24 30 . 33 71 16 9 . 9 22 . 6 1 . 34 14 23 6 2 71 25 119 19 196 254 Critical Kills 23 | . 3 . . 3 . . . . . . . . . . . . . . 1 . 1 1 . 1 1 8 1 3 . Critical Parts Destroyed 38 | . . 1 1 9 1 . . 1 1 . . . . . . 1 . . 1 1 . . . . 3 11 1 5 1 Critical Strikes 94 | . 3 1 1 12 1 . . 1 3 . . . . . . 2 . . 2 1 2 1 . 1 5 22 2 29 5 Destroy 58 | . 3 . 1 2 1 . . . 1 . . . . . . 1 . . 2 . 1 1 . 1 5 22 2 12 3 Blast 4 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 Smash 13 | . . 1 . 10 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Sever 19 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 17 1 Melee Attacks 360 | . . 2 2 116 10 2 . 1 41 6 . 6 . 22 4 3 1 . 27 3 . . . 4 . 4 3 103 . Impact 151 | . . 2 2 116 10 . . 1 3 . . . . . . . . . . 3 . . . 4 . 4 3 3 . Slashing 209 | . . . . . . 2 . . 38 6 . 6 . 22 4 3 1 . 27 . . . . . . . . 100 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 55 | . . . . 15 2 . . 1 9 1 . . . 10 1 3 . . 9 2 . . . . . 1 . 1 . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74747 | 82 1329 711 3183 9316 998 1005 . 2083 3169 904 285 . 389 2368 133 777 77 . 2543 1467 1124 318 68 4225 1714 8365 955 14679 12480 Guns 46525 | 79 1265 675 3158 4284 560 308 . . 1562 208 185 . . 1279 . 455 . . 1734 92 416 318 68 3927 1714 7632 955 6834 8817 Cannons 8652 | . . . . 85 . . . . 58 . . . . 180 43 88 . . . 629 660 . . 269 . 609 . 2945 3086 Explosions 7181 | . . . . 2056 . 697 . 1981 392 616 100 . 389 . . . . . . 463 48 . . 29 . . . . 410 Melee 12119 | . . 36 . 2880 438 . . 102 1157 80 . . . 909 90 234 77 . 809 283 . . . . . 124 . 4900 . Ramming 103 | 3 64 . 25 11 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 47023 | 79 1265 675 3158 3985 491 141 . . 1620 208 185 . . 1459 43 543 . . 1734 429 1035 318 68 3927 1714 7632 955 9779 5580 Thermal 8172 | . . . . 384 69 167 . . . . . . . . . . . . . 323 89 . . 208 . 609 . . 6323 Explosive 7102 | . . . . 2056 . 697 . 1981 392 616 100 . 389 . . . . . . 432 . . . 29 . . . . 410 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3994 | . . 36 . 2880 438 . . 102 . . . . . . . . . . . 283 . . . . . 124 . 131 . Slashing 8292 | . . . . . . . . . 1157 80 . . . 909 90 234 77 . 809 . . . . . . . . 4769 167 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 61 | . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . . . Highest Corruption 8 | . 2 2 . 6 4 . . . 1 6 2 2 . . . . . . . . . . . 3 . . . . 8 Average Corruption 2 | . 2 2 . 2 3 . . . 1 2 2 2 . . . . . . . . . . . 1 . . . . 4 Corruption Purged 24 | . . . . 5 4 . . . 1 4 . . . . . . . . . . . . . . . . . 5 5 Corruption Blocked 16 | . . . . . . . . . 2 . . . . 1 . . . . 7 . . . . 6 . . . . . Effects 142 | . 20 23 . 74 4 . . . 12 1 4 1 . . . . . . . . . . . . . . . . 3 Message Errors 38 | . 5 11 . 20 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Matter Fused 28 | . 2 6 . 12 . . . . 4 1 2 1 . . . . . . . . . . . . . . . . . Heat Flow Errors 17 | . 4 2 . 8 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Discharges 14 | . 2 . . 7 . . . . 3 . 1 . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 15 | . 2 2 . 9 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 6 | . 3 . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 7 | . 1 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 8 | . . 1 . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3605 | . . 36 . 1020 154 . . 191 384 75 8 . 23 290 79 157 . . 228 336 31 . . 63 . 102 . 274 154 Projectiles 341 | . . . . . . . . . . . . . . . . . . . . 48 . . . 63 . . . 76 154 Explosions 280 | . . . . 45 . . . 89 61 15 8 . 23 . . . . . . 8 31 . . . . . . . . Melee 2984 | . . 36 . 975 154 . . 102 323 60 . . . 290 79 157 . . 228 280 . . . . . 102 . 198 . Knockbacks 55 | . . . . 10 2 . . 1 . . . . . 3 . . . . . . . . . . . . . 14 25 Impact 13 | . . . . 9 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . Kinetic 40 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 13 24 Secondary 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 460 | . . . . 258 . . . . 114 . . . 88 . . . . . . . . . . . . . . . . Shots 7 | . . . . 3 . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Rammed 17 | 3 8 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | 3 11 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 558 | . 269 194 275 382 192 199 . 72 210 126 81 . 72 361 . 322 . . 68 132 154 9 . 88 320 362 190 558 196 Average Temperature 63 | . 33 75 58 91 43 88 . 24 36 36 41 . 31 100 . 148 . . 21 46 62 4 . 17 45 67 43 81 80 Received Heat Transfer 2852 | . 93 177 288 771 12 78 . 150 153 63 . . 27 90 . 69 . . 21 . . 19 . 44 42 99 20 516 120 Effects 7 | . 3 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 66 | . . . . . . . . . . . . . . . . . . . 6 2 4 . . 11 4 19 2 9 9 Total Turns 1219 | . . . . . . . . . . . . . . . . . . . 87 43 80 . . 203 51 431 18 126 180 Longest Duration 70 | . . . . . . . . . . . . . . . . . . . 33 30 37 . . 40 26 70 11 40 67 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . 1 . 10 2 . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 5 | . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . 11 . . . 1 . . . . . . . . . . . . . . . . . 2 . 3 . Impact Corruptions 62 | . . 1 . 34 8 . . 3 . . . . . . . . . . . 9 . . . . . 4 . 2 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 7344 | . . . . 686 85 210 . . . . . . . . . . . . . 50 50 . . . . 592 . . 5671 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Maximum Alert Level 4 | . . . 2 4 . . . . 1 . . . . . . . . . . . . . . 1 . 3 3 2 . Low Security (%) 65 | 100 100 . 72 27 . . . . 54 . . . . 100 . . . . 100 . . . . 55 100 47 . 73 . Level 1 11 | . . . 13 1 . . . . 45 . . . . . . . . . . . . . . 44 . 20 24 . . Level 2 13 | . . . 13 19 . . . . . . . . . . . . . . . . . . . . . 27 34 26 . Level 3 7 | . . . . 38 . . . . . . . . . . . . . . . . . . . . . 4 40 . . Level 4 1 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1205 | 10 92 . 435 1205 . . . . 328 . . . . 96 . . . . 184 . . . . 298 165 709 815 603 . Initial 476 | . . . . 186 . . . . . . . . . 51 . . . . . . . . . . 153 76 411 476 . Average 258 | . 31 . 151 624 . . . . 150 . . . . 29 . . . . 48 . . . . 147 37 300 599 503 . Influence Increases 10203 | 10 430 40 1035 1749 55 225 . 315 728 110 30 . 90 371 . . 5 . 496 155 265 221 10 810 246 1580 695 532 . Destroy 0b10 Robot/C 5960 | . 240 40 660 1020 40 180 . 280 300 80 20 . 80 120 . . . . 220 120 180 180 . 440 200 880 360 320 . Destroy 0b10 Robot/NC 600 | 10 65 . 65 155 5 . . 5 65 5 . . . 35 . . 5 . 35 10 5 . 10 45 . 45 . 35 . Destroy Leader 1250 | . 60 . 162 272 10 30 . 30 94 10 10 . 10 40 . . . . 72 10 20 . . 118 40 108 70 84 . Allied During Kill 234 | . . . . . . . . . . . . . . . . . . . . . . 41 . 11 . 10 172 . . Successful Hack 424 | . 31 . 14 39 . . . . 43 . . . . 67 . . . . 74 . . . . 15 . 102 39 . . Disable Machine 555 | . . . 15 90 . . . . 90 . . . . 30 . . . . . . . . . 15 . 255 . 60 . Destroy Structure 715 | . 4 . 14 143 . . . . 61 . . . . 64 . . . . 80 . . . . 136 6 120 54 33 . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 450 | . 15 . 105 30 . 15 . . 75 15 . . . 15 . . . . 15 15 60 . . 30 . 60 . . . Influence Decreases 9783 | 10 419 51 625 954 1049 402 34 315 424 347 97 . 8 441 12 . 5 . 334 317 265 71 160 538 381 1031 635 858 . Entered New Map 1851 | . . 6 . 224 447 41 34 . . 114 13 . . 31 5 . . . . 61 . . 150 . 119 61 275 270 . Time Decay 7179 | 10 419 35 500 600 592 361 . 315 404 233 84 . 8 390 7 . 5 . 330 256 265 31 10 450 252 704 350 568 . Lost Part 230 | . . 10 20 130 10 . . . 20 . . . . 10 . . . . . . . . . . 10 . . 20 . Lost Ally 114 | . . . 10 . . . . . . . . . . 10 . . . . 4 . . 40 . 20 . 20 10 . . Purge Threat 409 | . . . 95 . . . . . . . . . . . . . . . . . . . . 68 . 246 . . . Squads Dispatched 71 | . 1 . 2 18 . . . . 8 . . . . 6 . . . . 4 . . . . 5 . 14 7 6 . Investigation 5 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Extermination 39 | . . . . 8 . . . . 4 . . . . 4 . . . . 4 . . . . 4 . 10 2 3 . Reinforcement 14 | . . . 2 2 . . . . 3 . . . . 2 . . . . . . . . . 1 . 3 1 . . Assault 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Garrison 7 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Distress Signals 33 | . . . 5 3 . . . . 2 . . . . 2 . . . . 1 . . 2 . 1 9 1 2 5 . Communications Jammed 28 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . 1 17 6 . Distress Signals 24 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . 1 13 6 . Times Spotted 454 | . 19 9 51 69 2 8 . 14 26 5 1 . 6 10 1 1 . . 18 7 13 29 . 32 12 47 18 27 29 Peak Tracking Total 13 | . 3 2 4 10 1 4 . 4 6 3 1 . 4 2 1 3 . . 4 4 5 13 . 4 5 4 4 4 4 Tactical Retreats 23 | . 1 . 4 2 . 1 . . 5 1 . . . 1 . 1 . . 1 1 2 . . 1 . 2 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Traps Triggered 19 | . 2 . . . . . . . 2 . . . . . . . . . 2 . . . . . . 1 . 12 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Machines Disabled 46 | . . 1 1 6 . . . . 6 . . . . 2 2 . . . . . . . . 1 . 20 . 6 1 Max in Single Turn 2 | . . 1 1 2 . . . . 2 . . . . 1 1 . . . . . . . . 1 . 1 . 1 1 Garrison Access 8 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 2 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Machines Accessed 127 | . 9 1 15 22 1 . 3 . 13 2 . . . 13 2 . 4 . 12 . 1 1 . 7 2 12 4 3 . Terminals 66 | . 6 . 10 11 . . . . 7 . . . . 6 . . . . 9 . . . . 4 . 7 3 3 . Fabricators 6 | . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations 11 | . 1 . 1 3 . . . . 1 . . . . 3 . . . . . . . . . . . 2 . . . Recycling Units 11 | . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . Scanalyzers 8 | . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . . Garrison Access 10 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 2 2 1 1 . . Total Hacks 285 | . 19 1 39 40 1 . 21 . 33 2 . . . 30 7 . 16 . 26 . 1 1 . 14 4 20 7 3 . Successful 187 | . 11 1 27 15 1 . 21 . 21 2 . . . 15 7 . 16 . 15 . 1 1 . 11 2 16 3 1 . Failed 94 | . 8 . 11 24 . . . . 12 . . . . 14 . . . . 10 . . . . 3 2 4 4 2 . Catastrophic 16 | . . . . 8 . . . . 4 . . . . 2 . . . . . . . . . . . 1 1 . . Database Lockouts 4 | . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Manual 129 | . 14 . 24 21 . . . . 13 . . . . 12 . . . . 18 . . 1 . 7 . 11 5 3 . Terminals 152 | . 15 . 28 22 . . . . 20 . . . . 18 . . . . 21 . . . . 9 . 11 5 3 . Fabricators 7 | . . . . 4 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations 24 | . 1 . 2 6 . . . . 4 . . . . 5 . . . . . . . . . . . 6 . . . Recycling Units 13 | . 3 . 2 2 . . . . 2 . . . . 3 . . . . . . . . . 1 . . . . . Scanalyzers 20 | . . . 5 4 . . . . 4 . . . . 2 . . . . 4 . . . . . . 1 . . . Garrison Access 19 | . . . 2 2 . . . . 2 . . . . 2 . . . . . . . . . 4 4 1 2 . . Terminal Hacks 77 | . 1 1 7 1 1 . 21 . 6 2 . . . 2 7 . 16 . 3 . 1 1 . 3 . 3 . 1 . Record 13 | . . . . . . . 2 . . 1 . . . . 6 . 4 . . . . . . . . . . . . Part Schematic 17 | . . . . . . . 12 . 1 . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 3 . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Prototype ID Bank 11 | . . . 2 . . . 3 . 1 . . . . . . . 4 . 1 . . . . . . . . . . Open Door 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 4 | . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Locate Traps 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Network Status 5 | . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 19 | . 1 . 2 4 . . . . 3 . . . . 3 . . . . . . . . . . . 6 . . . Scan Component 10 | . . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . . . 3 . . . Repair 8 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 . 2 . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 2 . 1 . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . Scanalyzer 13 | . . . 5 1 . . . . 3 . . . . 1 . . . . 3 . . . . . . . . . . Retrieve Study 13 | . . . 5 1 . . . . 3 . . . . 1 . . . . 3 . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 2 2 . 1 . . Seal Access 8 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 2 2 . 1 . . Unauthorized Hacks 57 | . 7 . 10 6 . . . . 6 . . . . 7 . . . . 8 . . . . 5 . 6 2 . . Terminals 57 | . 7 . 10 6 . . . . 6 . . . . 7 . . . . 8 . . . . 5 . 6 2 . . Assimilate 5 | . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Botnet 8 | . . . 2 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 42 | . 5 . 6 5 . . . . 5 . . . . 5 . . . . 5 . . . . 4 . 6 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 92 | . 8 . 7 20 . . . . 12 . . . . 11 . . . . 9 . . . . 6 1 11 4 3 . Full Trace Events 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 12 . 1 . . . . . . . 4 . . . . . . . . 8 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 5 1 . . . . 3 . . . . 1 . . . . 3 . . . . . . . . . . Parts Repaired 8 | . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . . 3 . . . Time 430 | . . . 38 114 . . . . 61 . . . . 30 . . . . . . . . . . . 187 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 11 . 2 . . . . . 3 . . . . 3 . . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Total Allies 16 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . 5 . . . 1 4 3 . Largest Group 5 | . 1 1 1 . . . . . . . . . . 1 . . . . 1 . . 5 3 3 . 1 4 3 . Highest-Rated Group 424 | . 10 10 10 . . . . . . . . . . 10 . . . . 10 . . 294 177 177 . 145 424 376 . Highest-Rated Ally 145 | . 10 10 10 . . . . . . . . . . 10 . . . . 10 . . 68 64 64 . 145 135 132 . Total Orders 18 | . 2 2 6 . . . . . . . . . . 1 . . . . . . . 6 . 1 . . . . . STAY 10 | . 1 1 3 . . . . . . . . . . 1 . . . . . . . 3 . 1 . . . . . FOLLOW 8 | . 1 1 3 . . . . . . . . . . . . . . . . . . 3 . . . . . . . Ally Attacks 69 | . . . . . . . . . . . . . . . . . . . . . . 16 . 5 . 3 42 3 . Total Damage 3143 | . . . . . . . . . . . . . . . . . . . . . . 998 . 134 . 181 1762 68 . Kills 20 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . 2 12 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Active Infowar (turns) 43596 | 27 1519 110 . 4707 1876 1581 114 1837 2150 1088 281 947 754 1838 798 1232 184 317 1618 1422 1396 930 481 2343 2022 3960 781 6419 864 Optics 20430 | . . . . . . . . . . . . . . . . . . . . 1234 1396 930 481 2343 2022 3960 781 6419 864 Sensors 28343 | . . . . 324 1876 1581 114 1837 2150 1088 281 947 754 1576 798 1217 176 317 1280 1422 1396 930 481 1954 1713 2764 748 468 151 Terrain 746 | . . . . . . . . . . . . . . . . . . . . . . . . 463 . 283 . . . Seismic 6039 | 27 1519 110 . 4383 . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 940 | . . . . . . . . . . . . . . 940 . . . . . . . . . . . . . . . Machine Analysis 168 | . . . . 168 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 5651 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1109 1745 1618 207 970 . Jamming 8808 | . . . . . . . . 1809 39 107 281 550 . . 797 1232 184 317 1615 188 . . . . 1 236 765 687 . ECM 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Robot Analysis Total 9 | . 1 . 3 . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Derelict Logs Recovered 20 | . . 1 . . 2 1 . 2 . 2 1 1 1 . 3 1 . 2 . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . Traps 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . Exits 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Turns Passed 51057 | 113 2436 1820 3838 5164 1876 1581 114 1837 2576 1088 281 950 754 1850 798 1232 184 317 1620 1422 1396 930 481 2343 2022 3960 781 6419 874 Spaces Moved 26949 | 52 1126 998 1386 2506 1199 965 79 1099 1389 708 248 933 636 1071 663 728 157 324 846 834 893 588 275 859 1137 1467 384 3233 166 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13843 | 50 1126 998 1381 1787 . . . 66 786 . . . . . . . . . 57 . . 71 275 859 1137 1467 384 3233 166 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 13104 | . . . 5 719 1199 965 79 1033 603 708 248 933 636 1071 663 728 157 324 789 834 893 517 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 130 145 145 145 145 97 97 97 97 97 97 97 97 97 97 97 121 121 106 172 172 161 158 153 141 146 Average Speed 145 | 155 160 160 225 152 145 153 145 162 139 111 98 97 97 98 97 97 97 97 126 121 121 127 172 172 162 158 154 169 197 Slowest Speed 270 | 160 160 160 240 240 145 160 145 243 159 112 112 97 112 112 97 97 97 97 270 121 121 254 172 172 167 237 237 233 238 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 21 | . . . . 2 . . . . . 2 . . . . . . . . . . 2 . . 3 . 2 3 . 7 Cave-ins Triggered 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 63 | 3 98 47 92 66 98 97 69 98 27 89 52 82 65 24 78 66 60 55 26 86 82 85 65 32 51 97 12 84 17 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 18 | . . 1 2 1 1 . 1 1 1 1 1 2 . 1 2 . 3 . . . . . . . . . . . . Known Exits Taken 25 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . . . . 5 2 . 2 . 5 3 2 1 . 4 2 . 1 . 3 2 . 2 . . . . . . Spaces Dug 284 | . 1 . 1 63 3 31 . . 18 6 . . 6 18 4 5 . . 24 19 38 . . 21 . 12 7 4 3 Terrain Destroyed 1150 | . 2 . 5 201 3 127 . 150 73 61 9 . 40 37 19 18 . . 50 47 61 3 1 83 4 51 18 15 72 Melee 118 | . . . 1 53 3 2 . . 15 5 . . . 10 1 . . . 17 1 . . . 4 . 2 3 1 . Projectile 376 | . 2 . 4 31 . . . . 4 7 1 . 15 22 18 18 . . 32 27 60 3 1 49 4 41 14 10 13 AOE 638 | . . . . 117 . 125 . 150 54 49 8 . 25 5 . . . . . 19 1 . . 27 . . . . 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Com Ac0 Total 35740 | 69 1627 1140 1936 3358 1282 1029 78 1127 1862 963 270 967 752 1766 768 1213 187 326 1253 1181 1106 761 281 1508 1269 2802 530 3827 502 Wait 5473 | . 371 39 367 390 32 35 . 3 262 205 9 . 93 571 47 444 . . 234 283 126 18 6 481 43 1002 104 185 123 Move 26919 | 52 1125 997 1385 2505 1198 964 78 1098 1388 706 247 932 635 1070 662 727 156 323 845 833 892 587 274 858 1136 1466 383 3232 165 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 317 | 2 15 26 38 48 8 2 . 1 27 3 3 6 1 10 3 4 5 1 16 . . 11 . 5 15 12 2 38 15 Fast Attach 225 | 7 4 3 5 23 2 . . 2 14 6 . 7 . 12 . . 8 . 13 . . 21 . 3 13 49 2 26 5 Attach 126 | . 1 5 7 29 2 . . . 13 3 1 1 1 7 1 4 . . 5 . . 1 . 6 5 3 2 11 18 Detach 26 | . 4 2 1 2 . . . . 2 . . 1 . 2 . . . . 1 . . 1 . 1 2 4 . 2 1 Swap 454 | . 13 5 19 59 5 6 . 4 33 6 5 2 3 20 3 5 5 1 40 12 2 4 . 42 9 80 8 36 27 Drop 451 | . 7 20 33 50 7 1 . 2 37 8 . 12 1 20 5 3 12 1 30 . . 32 . 6 27 61 2 62 12 Fire 1253 | 6 76 41 75 132 16 19 . 16 37 19 5 . 18 32 43 23 . . 39 50 86 4 1 102 19 121 24 114 135 Melee 360 | . . 2 2 116 10 2 . 1 41 6 . 6 . 22 4 3 1 . 27 3 . . . 4 . 4 3 103 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | 2 11 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . 8 1 . . . . . . . . 2 . . . . . . . . 18 1 Rewire 84 | . . . . . 2 . . . . . . . . . . . . . . . . 82 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: Fac x4 / [*Sto] / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / Arm / *Qua x2) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 6) 808 | -10/Materials | Discovered new exit (range 16) 977 | -10/Materials | Discovered new exit (range 15) 1455 | -10/Materials | Discovered new exit (range 15) 1738 | -10/Materials | Discovered new exit (range 13) 1887 | -10/Materials | Learned location of 1 exit from Storage 1987 | -10/Materials | Loaded intel: 11 trap records 2023 | -10/Materials | Learned location of 1 exit from Storage 2051 | -10/Materials | Learned Materials trap positions 2070 | -10/Materials | Learned Storage emergency access door positions 2100 | -10/Materials | Learned 2 Storage zone layouts 2139 | -10/Materials | Learned Materials trap positions 2550 | -10/Materials | Entered Subcaves 2550 | -10/Subcaves | Accompanied by 1 ally 2551 | -10/Subcaves | Approached by a straggling Scientist 2657 | -10/Subcaves | A Subdweller sparked back to life 2657 | -10/Subcaves | A Subdweller sparked back to life 2657 | -10/Subcaves | A Subdweller sparked back to life 2674 | -10/Subcaves | Core integrity fell below 50% 2704 | -10/Subcaves | Found Prototype Device 2823 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2835 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3134 | -10/Subcaves | Learned location of Storage (-7) 3189 | -10/Subcaves | Discovered new exit (range 16) 3291 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3292 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3298 | -10/Subcaves | Discovered new exit (range 10) 3628 | -10/Subcaves | Shifting Twisted Machinery released Multitool 3633 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 3900 | -10/Subcaves | Visited 4L-MR0's lab 3907 | -10/Subcaves | Identified Power Bank 3937 | -10/Subcaves | Found Arachnoskeleton 3941 | -10/Subcaves | Found Prototype Special Melee Weapon 4370 | -10/Subcaves | Entered Materials 4370 | -8/Materials | Accompanied by 1 ally 4370 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4371 | -8/Materials | Loaded intel: 14 trap records 4647 | -8/Materials | Build established: Subdweller-Tank 5112 | -8/Materials | Build established: Tank 5935 | -8/Materials | Build established: Scavenger-Tank 5981 | -8/Materials | Central database locked down 6540 | -8/Materials | Discovered new exit (range 16) 6745 | -8/Materials | Learned location of 2 exits from Factory 6776 | -8/Materials | Learned location of Extension (-5) 6796 | -8/Materials | Learned location of 1 exit from Lower Caves 6807 | -8/Materials | Learned Storage stockpile data 6840 | -8/Materials | Learned Factory trap positions 6866 | -8/Materials | Build established: Tank 7080 | -8/Materials | Discovered new exit (range 16) 8006 | -8/Materials | Repaired Hvy. Armor Plating 8208 | -8/Materials | Entered Factory 8208 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8209 | -7/Factory | Identified exit to Lower Caves 8210 | -7/Factory | Identified exit to Factory 8211 | -7/Factory | Loaded intel: 94 trap records 8544 | -7/Factory | Discovered exit to Lower Caves (range 7) 8900 | -7/Factory | Discovered new exit (range 14) 9541 | -7/Factory | Central database locked down 9634 | -7/Factory | Cargo convoy interrupted 9688 | -7/Factory | Destroyed 9 combat bots 9840 | -7/Factory | Garrison activated, responded to threat 10062 | -7/Factory | Build established: Gunner 12240 | -7/Factory | Build established: Scavenger-Tank 12608 | -7/Factory | First assault squad dispatched 12642 | -7/Factory | Learned location of 1 exit from Hub_04(d) 12691 | -7/Factory | Learned location of Zion (-6) 12734 | -7/Factory | Lost 3 parts (1n1u1w) 12756 | -7/Factory | Learned 2 Extension zone layouts 12786 | -7/Factory | Learned Extension trap positions 12814 | -7/Factory | Loaded intel: 4 garrison access locations 12841 | -7/Factory | Learned 4 Upper Caves zone layouts 12927 | -7/Factory | Repaired Arm. Huge Wheel 12961 | -7/Factory | Build established: Mutant 13293 | -7/Factory | Repaired Prc. Grenade Launcher? 13372 | -7/Factory | Entered Lower Caves 13373 | -7/Lower Caves | Identified exit to Lower Caves 13488 | -7/Lower Caves | Build established: Skirmisher 14103 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 14277 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14984 | -7/Lower Caves | Encountered a Warlord checkpoint 15248 | -7/Lower Caves | Entered another Lower Caves area 15250 | -7/Lower Caves | Identified exit to Data Miner 15344 | -7/Lower Caves | Spotted B-75 Beast 16442 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16479 | -7/Lower Caves | Learned Factory stockpile data 16829 | -7/Lower Caves | Entered Data Miner 16829 | -7/Data Miner | Discovered new exit (range 6) 16857 | -7/Data Miner | Met Data Miner 16883 | -7/Data Miner | Learned location of Section 7 (-3) 16883 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16911 | -7/Data Miner | Received God Mode back door access code from Data Miner 16941 | -7/Data Miner | Identified exit to Proximity Caves 16943 | -7/Data Miner | Entered Proximity Caves 17286 | -6/Proximity Caves | Destroyed 8 combat bots 17501 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 18780 | -6/Proximity Caves | Entered Factory 18780 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18781 | -6/Factory | Identified exit to Lower Caves 20195 | -6/Factory | Discovered new exit (range 15) 20221 | -6/Factory | Identified exit to Factory 20338 | -6/Factory | Build established: Hacker-Tank 20406 | -6/Factory | Learned 4 Lower Caves zone layouts 20488 | -6/Factory | Learned location of 1 exit from Lower Caves 20534 | -6/Factory | Learned location of Hub_04(d) (-5) 20564 | -6/Factory | Learned Hub_04(d) non-interactive machine intel 20789 | -6/Factory | Build established: Skirmisher 20862 | -6/Factory | Repaired Broken Hvy. Missile Launcher? 21356 | -6/Factory | Entered Lower Caves 21357 | -6/Lower Caves | Identified exit to Lower Caves 21455 | -6/Lower Caves | Encountered a Warlord checkpoint 21594 | -6/Lower Caves | Build established: Scavenger-Skirmisher 21869 | -6/Lower Caves | Found Alien Artifact 21869 | -6/Lower Caves | Identified Core Expander 21869 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 22113 | -6/Lower Caves | Entered a destroyed Warlord outpost 22181 | -6/Lower Caves | Crushed by falling debris 22183 | -6/Lower Caves | Learned Factory emergency access door positions 22444 | -6/Lower Caves | Entered another Lower Caves area 22445 | -6/Lower Caves | Identified exit to Zion 22498 | -6/Lower Caves | Build established: Scavenger-Tank 22725 | -6/Lower Caves | Entered Zion 22805 | -6/Zion | System corruption cleaned by Quarantine Array 22910 | -6/Zion | Discovered new exit (range 8) 22955 | -6/Zion | Found GAL Module 23058 | -6/Zion | Found Prototype Device 23058 | -6/Zion | Identified Bomb Factory No. 2 23142 | -6/Zion | Found Prototype Special Weapon 23371 | -6/Zion | Learned location of Warlord (-4) 23377 | -6/Zion | Learned Factory emergency access door positions 23401 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 23568 | -6/Zion | Build established: Scavenger-Skirmisher 23674 | -6/Zion | Identified exit to Proximity Caves 23675 | -6/Zion | Entered Proximity Caves 23681 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores 23723 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 24429 | -5/Proximity Caves | Entered Factory 24429 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24709 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 24861 | -5/Factory | Identified exit to Upper Caves 25290 | -5/Factory | Central database locked down 25719 | -5/Factory | Repaired Broken Arm. Huge Wheel+ 26006 | -5/Factory | Build established: Skirmisher 26036 | -5/Factory | Learned Quarantine trap positions 26085 | -5/Factory | Learned 2 Extension zone layouts 26170 | -5/Factory | Learned location of 3 exits from Research 26178 | -5/Factory | Learned Quarantine stockpile data 26185 | -5/Factory | Learned Testing scanalyzer intel 26204 | -5/Factory | Learned location of Quarantine (-3) 26234 | -5/Factory | Learned 4 Research zone layouts 26273 | -5/Factory | Loaded intel: 6 repair station locations 26279 | -5/Factory | Entered Upper Caves 26280 | -5/Upper Caves | Identified exit to Upper Caves 26404 | -5/Upper Caves | Entered an active Warlord outpost 26423 | -5/Upper Caves | Learned Extension terminal intel 26423 | -5/Upper Caves | Learned Armory stockpile data 26423 | -5/Upper Caves | Learned Armory emergency access door positions 26423 | -5/Upper Caves | Learned Research emergency access door positions 26984 | -5/Upper Caves | Learned 4 Factory zone layouts 27077 | -5/Upper Caves | Entered another Upper Caves area 27077 | -5/Upper Caves | Discovered new exit (range 10) 27683 | -5/Upper Caves | Learned Factory non-interactive machine intel 27698 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 27971 | -5/Upper Caves | Build established: Scavenger-Skirmisher 28282 | -5/Upper Caves | Discovered new exit (range 10) 28290 | -5/Upper Caves | Identified exit to Zhirov 28309 | -5/Upper Caves | Entered Zhirov 28309 | -5/Zhirov | Discovered new exit (range 3) 28327 | -5/Zhirov | Met Zhirov 28348 | -5/Zhirov | Learned location of Testing (-2) 28348 | -5/Zhirov | Learned location of Command (-1) 28354 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28369 | -5/Zhirov | Found Alien Artifact 28381 | -5/Zhirov | Found Alien Artifact 28381 | -5/Zhirov | Identified Integrated Dissipator 28381 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 28492 | -5/Zhirov | Identified exit to Proximity Caves 28493 | -5/Zhirov | Entered Proximity Caves 28494 | -4/Proximity Caves | Identified exit to Factory 28695 | -4/Proximity Caves | Learned Research trap positions 28810 | -4/Proximity Caves | Entered Factory 28810 | -4/Factory | Evolved 2 slots: Utility x2 28811 | -4/Factory | Identified exit to Research 28813 | -4/Factory | Loaded intel: 191 non-interactive machine locations 29041 | -4/Factory | Identified exit to Upper Caves 29535 | -4/Factory | Central database locked down 30048 | -4/Factory | Build established: Tank 30268 | -4/Factory | Learned location of 1 exit from Armory 30337 | -4/Factory | Learned Testing terminal intel 30358 | -4/Factory | Loaded intel: 6 repair station locations 30368 | -4/Factory | Learned 8 Factory zone layouts 30371 | -4/Factory | Learned Quarantine stockpile data 30374 | -4/Factory | Learned Testing scanalyzer intel 30409 | -4/Factory | Build established: Scavenger-Tank 30414 | -4/Factory | Learned Quarantine emergency access door positions 30430 | -4/Factory | Entered Upper Caves 30684 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30872 | -4/Upper Caves | Learned Research terminal intel 31513 | -4/Upper Caves | Build established: Tank 31659 | -4/Upper Caves | Spotted B-86 Titan 31766 | -4/Upper Caves | Discovered new exit (range 17) 31824 | -4/Upper Caves | Identified exit to Upper Caves 31852 | -4/Upper Caves | Entered another Upper Caves area 31853 | -4/Upper Caves | Encountered a Warlord checkpoint 31878 | -4/Upper Caves | Discovered exit to Research (range 5) 32237 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32805 | -4/Upper Caves | Learned Research garrison access intel 32818 | -4/Upper Caves | Spotted B-86 Titan 32989 | -4/Upper Caves | Learned location of 1 exit from Research 33189 | -4/Upper Caves | Discovered new exit (range 7) 33196 | -4/Upper Caves | Identified exit to Warlord 33248 | -4/Upper Caves | Entered Warlord 33334 | -4/Warlord | Opened Warlord's prototype stash 33343 | -4/Warlord | Found Prototype Device 33343 | -4/Warlord | Identified Exp. Cloaking Device 33361 | -4/Warlord | Found Prototype Reactor 33361 | -4/Warlord | Identified Vortex Chain Reactor 33369 | -4/Warlord | Found Prototype Processor 33369 | -4/Warlord | Identified Spectral Analyzer 33377 | -4/Warlord | Found Prototype Device 33377 | -4/Warlord | Identified Thermal Barrier 33408 | -4/Warlord | Found Prototype Hackware 33556 | -4/Warlord | Visited the Vortex Lab 33564 | -4/Warlord | Found Prototype Energy Cannon 33564 | -4/Warlord | Identified Vortex Cannon 33571 | -4/Warlord | Warlord's base attacked by MAIN.C 33831 | -4/Warlord | Met Warlord 33921 | -4/Warlord | Warlord forces counterattacked 33961 | -4/Warlord | Found Prototype Special Weapon 33961 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 33965 | -4/Warlord | Found RU-N14's Throwing Claymores v3 33979 | -4/Warlord | Spotted Executioner 34004 | -4/Warlord | Spotted Striker 34008 | -4/Warlord | Spotted Striker 34050 | -4/Warlord | Found Prototype Processor 34050 | -4/Warlord | Identified Exp. Core Analyzer 34055 | -4/Warlord | Lost 11 allies 34076 | -4/Warlord | Spotted Executioner 34076 | -4/Warlord | Spotted Executioner 34106 | -4/Warlord | Allies destroyed Executioner 34122 | -4/Warlord | Destroyed Executioner 34151 | -4/Warlord | Discovered new exit (range 12) 34153 | -4/Warlord | Lost 18 allies 34169 | -4/Warlord | Identified exit to Proximity Caves 34176 | -4/Warlord | Spotted Striker 34178 | -4/Warlord | Entered Proximity Caves 34178 | -3/Proximity Caves | Accompanied by 3 allies 34208 | -3/Proximity Caves | Lost 4 allies 34293 | -3/Proximity Caves | Build established: Scavenger-Tank 34621 | -3/Proximity Caves | Discovered exit to Research (range 17) 34659 | -3/Proximity Caves | Entered Research 34659 | -3/Research | Accompanied by 3 allies 34659 | -3/Research | Evolved 2 slots: Utility x2 34660 | -3/Research | Identified exit to Armory 34661 | -3/Research | Identified exit to Quarantine 34661 | -3/Research | Identified exit to Research 34663 | -3/Research | Loaded intel: 84 trap records 34665 | -3/Research | Loaded intel: 22 terminal locations 34666 | -3/Research | Loaded intel: 3 garrison access locations 34667 | -3/Research | Identified System Mapper 36794 | -3/Research | Unchained authorized (QV-33N) 37002 | -3/Research | Entered another Research area 37002 | -2/Research | Warlord forces began assault on 0b10 37002 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 37053 | -2/Research | Found Quantum Capacitor 37112 | -2/Research | Research machine network offline 37692 | -2/Research | Borebot progress halted 37701 | -2/Research | Spotted Striker 37823 | -2/Research | Borebot progress halted 37827 | -2/Research | Borebot progress halted 38028 | -2/Research | Discovered new exit (range 14) 38047 | -2/Research | Identified exit to Access 38067 | -2/Research | Found Prototype Device 38067 | -2/Research | Identified Exp. Transmission Jammer 38506 | -2/Research | Given Cave Seal Controls access code 38638 | -2/Research | Discovered exit to Access (range 10) 38687 | -2/Research | Spotted Striker 38704 | -2/Research | Destroyed Striker 38729 | -2/Research | Build established: Hacker-Tank 38890 | -2/Research | Found Fusion Bomb Launcher 39001 | -2/Research | Discovered new exit (range 10) 39014 | -2/Research | Identified exit to Testing 39024 | -2/Research | Entered Testing 39025 | -2/Testing | Loaded intel: 8 terminal locations 39026 | -2/Testing | Loaded intel: 3 scanalyzer locations 39207 | -2/Testing | Rewired PG-UUK9HAZLST 39289 | -2/Testing | Lost 4 allies 40061 | -2/Testing | Scanned by Researcher 40093 | -2/Testing | Spotted PH-FSP2WDUU46 40118 | -2/Testing | Destroyed PH-FSP2WDUU46 40121 | -2/Testing | Found Exp. Targeting Computer 40137 | -2/Testing | Found Prototype Device 40138 | -2/Testing | Identified Exp. Weapon Cycler 40139 | -2/Testing | Destroyed 7 combat bots 40142 | -2/Testing | Found Prototype Device 40142 | -2/Testing | Identified Exp. ECM Suite 40149 | -2/Testing | Found Prototype Device 40149 | -2/Testing | Identified Exp. Phase Shifter 40380 | -2/Testing | Repaired Lrn. Sensor Array 40422 | -2/Testing | Build established: Scavenger-Tank 40492 | -2/Testing | Repaired Enh. Coil Gun 40891 | -2/Testing | Found Prototype Ballistic Cannon 40891 | -2/Testing | Identified Omega Cannon 41014 | -2/Testing | Discovered exit to Access (range 5) 41050 | -2/Testing | Found Prototype Device 41050 | -2/Testing | Identified AEGIS Remote Shield 41435 | -2/Testing | Spotted Striker 41458 | -2/Testing | Destroyed Striker 41565 | -2/Testing | Spotted Striker 41654 | -2/Testing | Destroyed Striker 41767 | -2/Testing | Found Prototype Device 41767 | -2/Testing | Identified Exp. Shield Generator 41858 | -2/Testing | Spotted Alpha 7 41872 | -2/Testing | Destroyed Alpha 7 41903 | -2/Testing | Found Prototype Processor 41903 | -2/Testing | Identified Exp. Target Analyzer 41926 | -2/Testing | Stole the SGEMP Prototype 42096 | -2/Testing | Found Prototype Launcher 42096 | -2/Testing | Identified Ragnarok Missile Launcher 42198 | -2/Testing | Repaired Helical Railgun 42233 | -2/Testing | Found Prototype Launcher 42233 | -2/Testing | Identified Tactical Quantum Warhead 42257 | -2/Testing | Learned Research recycling unit intel 42314 | -2/Testing | Found Prototype Energy Gun 42314 | -2/Testing | Identified Enh. Gamma Rifle 42377 | -2/Testing | Found Prototype Device 42377 | -2/Testing | Identified Adv. EM Shield 42385 | -2/Testing | Learned location of 2 exits from Research 42415 | -2/Testing | Learned 4 Research zone layouts 42456 | -2/Testing | Learned Research repair station intel 42524 | -2/Testing | First assault squad dispatched 42550 | -2/Testing | Incoming assault squad redirected 42984 | -2/Testing | Entered Access 42984 | -1/Access | Evolved 2 slots: Utility x2 42985 | -1/Access | Delivered the SGEMP Prototype to Zhirov 42985 | -1/Access | Zhirov transferred Access data 42986 | -1/Access | Loaded intel: 120 machine locations 42986 | -1/Access | Loaded intel: 59 trap records 42986 | -1/Access | Identified exit to Surface 42986 | -1/Access | Discovered exit to Surface (range 110) 42986 | -1/Access | Identified exit to Command 42986 | -1/Access | Discovered exit to Command (range 175) 43186 | -1/Access | Unchained authorized (QV-33N) 43484 | -1/Access | First assault squad dispatched 43598 | -1/Access | Garrison activated, responded to threat 43599 | -1/Access | Zhirov warped through subspace 43765 | -1/Access | Entered Command 44438 | -1/Command | Disengaged cave seal 44449 | -1/Command | Welcomed Warlord to Command 44507 | -1/Command | Disengaged cave seal 44507 | -1/Command | Derelicts emerged from the dark tunnel 44571 | -1/Command | Lost 3 allies 44804 | -1/Command | Spotted M Guard 44804 | -1/Command | Spotted Combat Programmer 44805 | -1/Command | Spotted M Guard 44805 | -1/Command | Spotted Combat Programmer 44813 | -1/Command | Warlord commented on Warlord statues 44850 | -1/Command | Combat Programmer assimilated allied 5E-93L(g) 44851 | -1/Command | Spotted 5E-93L(g) 44856 | -1/Command | Destroyed Combat Programmer 44857 | -1/Command | All MAIN.C guards destroyed 44887 | -1/Command | Lost 12 allies 45265 | -1/Command | First assault squad dispatched 45453 | -1/Command | Met MAIN.C 45455 | -1/Command | Warlord shut down involuntarily 45475 | -1/Command | Destroyed MAIN.C Shell 45475 | -1/Command | 0b10 Conduit disabled 45477 | -1/Command | MAIN.C activated Command garrisons 45485 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 45751 | -1/Command | Build established: Tank 47085 | -1/Command | Build established: Scavenger-Tank 47158 | -1/Command | Found Prototype Ballistic Gun 47158 | -1/Command | Identified Multirail 47191 | -1/Command | Discovered exit to Surface (range 8) 47239 | -1/Command | Found Multirail 47285 | -1/Command | Found Multirail 47372 | -1/Command | Found Multirail 48466 | -1/Command | Build established: Tank 48598 | -1/Command | Found Adv. Force Booster 49194 | -1/Command | Attacked by Warlord forces 49365 | -1/Command | Found Prototype Reactor 49365 | -1/Command | Identified Zero-point Reactor 49368 | -1/Command | Found Zero-point Reactor 49392 | -1/Command | Found Prototype Device 49392 | -1/Command | Identified Exp. System Purifier 49398 | -1/Command | Found Prototype Device 49398 | -1/Command | Identified Exp. Focal Shield 49531 | -1/Command | Spotted DQ-OW6(g) 49534 | -1/Command | Destroyed DQ-OW6(g) 49705 | -1/Command | Identified Transdimensional Reconstructor 49705 | -1/Command | Discovered exit to Surface (range 27) 49705 | -1/Command | Discovered exit to Surface (range 100) 49705 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 49809 | -1/Command | Found Gamma Refractor 50158 | -1/Command | Found Multirail 50169 | -1/Command | Warped through subspace to slip node 50169 | -1/Command | Discovered new exit (range 4) 50173 | -1/Command | Identified exit to Access_0 50184 | -1/Command | Entered Access_0 50185 | -1/Access_0 | Met Architect 50222 | -1/Access_0 | Destroyed A8 50256 | -1/Access_0 | Architect warped through subspace 50296 | -1/Access_0 | Architect warped through subspace 50340 | -1/Access_0 | Architect warped through subspace 50390 | -1/Access_0 | Architect warped through subspace 50435 | -1/Access_0 | Architect warped through subspace 50485 | -1/Access_0 | Architect warped through subspace 50496 | -1/Access_0 | Build established: Scavenger-Tank 50534 | -1/Access_0 | Architect warped through subspace 50542 | -1/Access_0 | Crushed by falling debris 50568 | -1/Access_0 | Architect warped through subspace 50648 | -1/Access_0 | Architect warped through subspace 50693 | -1/Access_0 | Architect warped through subspace 50723 | -1/Access_0 | Lost 4 parts (2n2w) 50726 | -1/Access_0 | Architect warped through subspace 50733 | -1/Access_0 | Subspace Access Node disabled 50767 | -1/Access_0 | Architect warped through subspace 50808 | -1/Access_0 | Architect warped through subspace 50877 | -1/Access_0 | Architect warped through subspace 50940 | -1/Access_0 | Core integrity fell below 50% 51004 | -1/Access_0 | Architect warped through subspace 51033 | -1/Access_0 | Lost 10 parts (2p1n4u3w) 51041 | -1/Access_0 | A6 warped into view 51048 | -1/Access_0 | Crushed by falling debris 51053 | -1/Access_0 | Core integrity fell below 20% 51058 | -1/Access_0 | Destroyed by A6 with Enhanced Force Lance Last Messages --------------- 51051_ Exp. Weapon Cycler destroyed. 51051_ A6 follow-up attacks with Enh. Force Lance. 51052_ System corrupted: Hvy. Gatling Laser failed to cycle. 51053_ Quantum Shear penetrates Wall. 51055_ Multirail destroyed. 51055_ Centrium Medium Armor Plating destroyed. 51055_ A6 follow-up attacks with Enh. Force Lance. 51055_ Critical hit (Impale). 51055_ Exp. Targeting Computer destroyed. 51055_ Penetrated by Quantum Shear. 51055_ Rnf. Quantum Reactor destroyed. 51055_ Penetrated by Quantum Shear. 51058_ Hvy. Gatling Laser destroyed. 51058_ Penetrated by Quantum Shear. 51058_ A6 follow-up attacks with Enh. Force Lance. 51058_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | ???????????????????????????????? #???### | | ????????????????????????????????# ## #????? | | ??????????????????? ??????????? ## ### ##????? | | ???????????????????? ???????????"% ####?####?????? | | ???????????????????? ???????###" #?????????????? | | ???????????????????? ???????#""" ##????????????? | | ???????????????????? ?????### "###??????????? | | ????????????????????# ?????" #######????? | | ????????????????????# ?????" #????? | | ????????????????????# ?????" #????? | | ????????????????????# ????" "### ##????? | | ????????????????????# ???#"" #### #?????? | | ????????????????????# ?#?? # #? #????? | | ????????????????????# ## ?## #???###????? | | ????????????????????# # # # ###????? ???? | | ???????????????????## # # # #??? #???? | | ??????????????????## ??# # ## #????? | | ?????????????????## 0 ??## # # #?????? | | ????????????????## ###;; ] # #??????? | | ???????????????## ;# ;"!!* #??????? | | ?????????????### ""!!! "# #??????? | | ???????????### ="""""""#??????????? | | ???????????# ## %#""""" ##??????????? | | ???????????# % ## " "" #??????????? | | ???????????# p### # #????????? | | ????????????## @;##" "" #????????? | | ?????????????# ;# # " #???????? | | ????????????# ### ;#"# " #???????? | | ????????????## ???# ;;# " #???????? | | ?????????????## ????# ; ;#####"## #???????? | | ??????????????###?????# # ?????##?### #???????? | | ??????????????????????# ## #?????????? #???????? | | ??????????????????????# #? #??????????? #???????? | | ??????????????????????# #?##??????????? #???????? | | ?????????????????????? ???????????????#???????? | | ?????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# #???????????????????????? | | ???????????????????? #????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? #?????????????????????????? | | ????????????????????## ??????????????????????????? | | ?????????????????????##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Coolant Potential 100 Energy Generation 81 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 EM Shielding 4 Corruption Containment 20 Corruption Block 15 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 50 Resistance: EM 50 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 40 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Force Boost 40 Offensive Hacking 23 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Lyr. Medium Armor Plating | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free KE Penetrator | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Dispersion Rifle | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Adv. Myomer Leg | -2/Testing | Archive Imp. Matter Compressor | -2/Testing | Archive Exp. Terrain Scan Processor | -2/Testing | Archive Hvy. Wave Gun | -2/Testing | Archive Coolant Network | -2/Testing | Archive Adv. Particle Accelerator | -2/Testing | Archive Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-27 Freighter | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive C-57 Dissector | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Armor Plating | 66% | -8/Materials Arm. Huge Wheel | 49% | -7/Factory Prc. Grenade Launcher | 54% | -7/Factory Hvy. Missile Launcher | 36% | -6/Factory | Broken Arm. Huge Wheel | 42% | -5/Factory | Broken Lrn. Sensor Array | 33% | -2/Testing Enh. Coil Gun | 31% | -2/Testing Helical Railgun | 51% | -2/Testing Studied --------- Missile Launcher | -8/Materials | Hacked Katana | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Autogun | -8/Materials | Hacked Flak Gun | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Hpw. Shotgun | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Behind The Curtain Off Switch Sorry Old Pal Special Delivery Challenges ------------ None Game ------ Seed FusionMicrowarpRipper Manual? 0 Play Time 07:26:29 Cumulative 472.5 hours Start 2026.03.16 @ 00:20:54 End 2026.03.16 @ 08:34:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/0/0/0/0/0/2/0/0 Lore% 72 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c5a8ca6-8a15-44be-86c0-3d30dd8ad499