Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.16 @ 19:08:05 Player: Vectis Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (116) 580 Value Destroyed (2452) 2452 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (265) 265 TOTAL SCORE: 4697 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 58 Cogmind --------- Core Integrity 0/400 Matter 277/300 Energy 280/280 System Corruption 0% Temperature Cool (14) Movement Treading (260) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Armored Treads Armored Treads Armored Treads Armored Wheel Armored Wheel High-capacity Storage Unit Core Shielding Light Armor Plating Hacking Suite Hacking Suite Drone Bay (2/2) Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Treads Light Treads Armored Treads Armored Treads Armored Treads Armored Wheel Armored Wheel Cooling System High-capacity Storage Unit Hacking Suite Hacking Suite Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun Minigun Grenade Launcher Grenade Launcher Mining Claw [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 70 | . 19 . 33 18 Power 8 | . 2 . 4 2 Engine 7 | . 2 . 3 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 17 | . 4 . 7 6 Treads 17 | . 4 . 7 6 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | . 3 . 10 5 Device 3 | . 1 . 1 1 Storage 3 | . 1 . 2 . Processor 5 | . . . 5 . Hackware . | . . . . . Protection 7 | . 1 . 2 4 Artifact . | . . . . . Weapon 27 | . 10 . 12 5 Energy Gun 8 | . 6 . 2 . Energy Cannon 5 | . 2 . 3 . Ballistic Gun 9 | . . . 6 3 Ballistic Cannon . | . . . . . Launcher 5 | . 2 . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 4 1 Parts Lost 6 | . . . 3 3 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 4 | . . . 2 2 Highest Loss Streak 2 | . . . 2 1 Average Slot Usage (%) 98 | . 97 100 99 99 Engine 11 | . 14 14 8 10 Treads 24 | . 26 28 22 22 Device 5 | . 5 . 7 1 Storage 12 | . 14 14 11 11 Processor 9 | . . . 13 23 Protection 8 | . 5 14 10 8 Energy Gun 6 | . 19 . . . Energy Cannon 7 | . 2 28 11 . Ballistic Gun 10 | . 6 . 9 21 Naked Turns . | . . . . . Heaviest Build 63 | 13 34 34 63 58 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 8 14 15 17 20 Most Carried 20 | 6 15 15 20 20 Average Carried 16 | 6 14 15 16 19 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 6 15 15 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1866 | 200 289 . 599 778 Remotely . | . . . . . Salvage Created 4064 | . 516 138 1546 1864 Parts 284 | . 47 6 109 122 Haulers Intercepted 11 | . 2 . 4 5 Recyclers Shooed 4 | . . . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 71 | . 11 . 23 37 Guns 48 | . 8 . 11 29 Cannons 10 | . . . 10 . AOE 12 | . 3 . 1 8 Classes Destroyed 12 | . 7 1 3 1 Worker 5 | . 1 1 2 1 Builder 6 | . . . 4 2 Tunneler 2 | . . 1 1 . Hauler 11 | . 2 . 4 5 Recycler 8 | . 1 1 5 1 Mechanic 3 | . . . 1 2 Operator 5 | . 2 . 1 2 Watcher 5 | . 2 . 3 . Swarmer 24 | . 6 . 14 4 Grunt 32 | . 5 . 3 24 Duelist 3 | . . . . 3 Sentry 12 | . . . 6 6 Best Kill Streak 9 | . 4 2 6 9 Combat Bots Only 8 | . 4 . 5 8 Max Kills in Single Turn 3 | . 2 1 2 3 Gunslinging 1 | . . . 1 . Exploded 2 | . 2 . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2268 | . 177 . 979 1112 Core 452 | . 39 . 168 245 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 . 84 . . Volleys Fired 223 | . 47 7 91 78 Largest 2 | . 2 2 2 2 Hottest 120 | . 120 120 120 50 Shots Fired 430 | . 85 14 181 150 Gun 285 | . 73 . 68 144 Cannon 131 | . 5 14 112 . Launcher 14 | . 7 . 1 6 Special . | . . . . . Kinetic 241 | . 29 . 68 144 Thermal 175 | . 49 14 112 . Explosive 14 | . 7 . 1 6 Electromagnetic . | . . . . . Robot Hit Streak 25 | . 11 2 16 25 Robot Miss Streak 4 | . 3 4 4 2 Penetration Max . | . . . . . Secondary Targets 6 | . . . 3 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 283 | . 50 5 118 110 Core Hits 160 | . 30 3 52 75 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | . 6 . 1 2 Burn 5 | . 5 . . . Meltdown 1 | . . . 1 . Destroy 3 | . 1 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5723 | . 772 127 2099 2725 Guns 3285 | . 539 . 779 1967 Cannons 1384 | . 52 89 1243 . Explosions 1053 | . 181 38 76 758 Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 2867 | . 121 . 779 1967 Thermal 1840 | . 470 127 1243 . Explosive 1015 | . 181 . 76 758 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 44 | . . 7 24 13 Projectiles 24 | . . . 24 . Explosions 20 | . . 7 . 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 149 | . 71 . . 78 Shots 7 | . 3 . . 4 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 182 | . 132 182 63 47 Average Temperature 24 | . 37 62 12 12 Received Heat Transfer 684 | . 24 . 237 423 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . 1 1 4 . Heat Transferred 4577 | . 1665 285 2627 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 610 | . 222 56 439 610 Initial 87 | . . 31 . 87 Average 166 | . 45 19 177 415 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 65 | 100 97 100 52 15 Level 1 20 | . 2 . 43 23 Level 2 14 | . . . 3 61 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 1 7 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault 3 | . . . . 3 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 11 | . 2 . 5 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 121 | . 22 . 38 61 Peak Tracking Total 9 | . 5 . 7 9 Tactical Retreats 5 | . 2 . 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 7 | . 2 1 2 2 Max in Single Turn 1 | . 1 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 23 | . 8 . 7 8 Terminals 18 | . 6 . 7 5 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 4 | . 2 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 63 | . 23 . 20 20 Successful 26 | . 11 . 8 7 Failed 36 | . 12 . 11 13 Catastrophic 7 | . 2 . 1 4 Database Lockouts 1 | . . . 1 . Manual 56 | . 22 . 19 15 Terminals 51 | . 18 . 20 13 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 10 | . 5 . . 5 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 . 4 3 Record 1 | . . . 1 . Robot Analysis 2 | . . . 1 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Unreport Threat 2 | . . . 1 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 10 . 4 3 Terminals 10 | . 5 . 4 1 Assimilate 1 | . 1 . . . Botnet 7 | . 3 . 3 1 Operators 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 5 . . 2 Reject 3 | . 2 . . 1 Recyclers 1 | . 1 . . . Mask 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 22 | . 8 . 7 7 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 14 | . . . . 14 Total Damage 270 | . . . . 270 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 2 | . . . 1 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 8570 | 8 3051 834 2844 1833 Spaces Moved 3029 | 7 967 509 986 560 Core . | . . . . . Treads 2948 | . 893 509 986 560 Legs 81 | 7 74 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 260 Average Speed 206 | 120 157 160 248 260 Slowest Speed 265 | 120 260 160 265 265 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 2 97 96 66 61 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 24 | . 21 . . 3 Terrain Destroyed 92 | . 44 4 9 35 Melee . | . . . . . Projectile . | . . . . . AOE 92 | . 44 4 9 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 4980 | 6 2427 515 1218 814 Wait 1535 | . 1339 . 55 141 Move 3025 | 6 966 508 985 560 Hop . | . . . . . Pick Up 53 | . 29 . 19 5 Fast Attach 27 | . 10 . 13 4 Attach 12 | . 3 . 5 4 Detach 1 | . . . 1 . Swap 31 | . 6 . 15 10 Drop 72 | . 27 . 33 12 Fire 223 | . 47 7 91 78 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 13) 1740 | -10/Materials | Discovered new exit (range 9) 2024 | -10/Materials | Discovered new exit (range 16) 3060 | -10/Materials | Entered Mines 3127 | -10/Mines | Learned Materials stockpile data 3150 | -10/Mines | Discovered new exit (range 7) 3365 | -10/Mines | Learned location of Storage (-9) 3705 | -10/Mines | Discovered new exit (range 6) 3894 | -10/Mines | Entered Materials 3894 | -9/Materials | Evolved 2 slots: Utility x2 4176 | -9/Materials | Identified exit to Mines 4176 | -9/Materials | Identified exit to Storage 4389 | -9/Materials | Discovered new exit (range 15) 6587 | -9/Materials | Central database locked down 6738 | -9/Materials | Entered Storage 6929 | -9/Storage | Core integrity fell below 50% 7372 | -9/Storage | Met a pair of Derelict thieves 7484 | -9/Storage | Destroyed 8 combat bots 8338 | -9/Storage | First assault squad dispatched 8422 | -9/Storage | Core integrity fell below 20% 8571 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 08436_ C-30 ARC bursts open, deploying its payload. 08436_ G-47 Trooper unfolds itself. 08436_ G-34 Mercenary unfolds itself. 08436_ M-13 Machinist unfolds itself. 08436_ G-47 Trooper destroyed. 08439_ Adv. Targeting Computer destroyed. 08442_ L-31 Rogue destroyed. 08447_ G-34 Mercenary destroyed. 08447_ Switching to secondary target: G-34 Mercenary. 08450_ G-34 Mercenary destroyed. 08453_ Acquired 37 matter. 08465_ Dropped Lgt. Treads. 08466_ Acquired Core Shielding. 08467_ Dropped Mining Claw. 08470_ Acquired Katana. 08471_ Acquired 59 matter. 08474_ Acquired 11 matter. 08496_ G-34 Mercenary destroyed. 08506_ Acquired 41 matter. 08516_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????##########?########## | | ???????????##########?## """[= = | | ???????????## ##?## "T" =[[ | | ???????????## ##?## * !/[[ | | ??### ##### """##?## %%%=[[ | | ??#####+##### """##?######+### | | ??## + """##?######*+ | | ??## # #########=# | | ??## ####+########### # | | ??## =+ | | ??## ##### *%=# | | ??##+##@##### ! # | | ??## ? + ### | | ??## ! """ # ############ ### | | ??## """ # ##########T# ### | | ??## """ # ##?##!!! # + | | ??##Y """ + ##?## ! # | | ?## """ # ##?##!!!!# # | | ?### ? # ##?######### | | ?### ?? # ##?######### ##+ | | ??## ?? # # ???????## | | ??###""T"??## # ???????## [ | | ??###"""""?## # ???????##] | | ???#######?## # ???????##] | | ????######?## # ????########## | | ????????????? # ????# + | | ??????????????????????# """ # | | ??????????????????????# """ # | | ??????????????????????# """ + | | ??????????????????????# # | | ??????????????????????# """ # | | ??????????????????????# """ # | | ??????????????????????# """ # | | ??????????????????????? # | | ???????????????????????####+#### | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteWarpCloak Manual? 0 Play Time 00:40:15 Cumulative 256.3 hours Start 2021.05.16 @ 18:23:02 End 2021.05.16 @ 19:08:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/0/1/0/1/0/0/0 Lore% 84 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 760b99fa-fe5c-4195-ac76-f77ac174fd1d